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/cvs/deliantra/server/server/cfperl.xs
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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.75 by root, Tue Dec 12 21:39:57 2006 UTC vs.
Revision 1.94 by elmex, Wed Dec 20 14:11:42 2006 UTC

136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 136inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 137inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 139inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 140inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); }
141inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
142inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
143inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
144inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
145inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
173inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
174inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
175inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
177inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); }
178inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
179inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
180inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
181inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
182inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
239 break; 241 break;
240 242
241 case DT_MAP: 243 case DT_MAP:
242 // va_arg (object *) when void * is passed is an XSI extension 244 // va_arg (object *) when void * is passed is an XSI extension
243 sv = to_sv (va_arg (ap, maptile *)); 245 sv = to_sv (va_arg (ap, maptile *));
246 break;
247
248 case DT_CLIENT:
249 sv = to_sv (va_arg (ap, client *));
244 break; 250 break;
245 251
246 case DT_PLAYER: 252 case DT_PLAYER:
247 sv = to_sv (va_arg (ap, player *)); 253 sv = to_sv (va_arg (ap, player *));
248 break; 254 break;
309} 315}
310 316
311////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 317//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
312 318
313SV * 319SV *
314registry_of (attachable_base *ext) 320registry (attachable_base *ext)
315{ 321{
316 if (!ext->cb) 322 if (!ext->cb)
317 ext->cb = newAV (); 323 ext->cb = newAV ();
318 324
319 return newRV_inc ((SV *)ext->cb); 325 return newRV_inc ((SV *)ext->cb);
828 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 834 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
829 835
830 char *argv[] = { 836 char *argv[] = {
831 "", 837 "",
832 "-e" 838 "-e"
833 "cf->bootstrap;" 839 "use Event;" // required for bootstrap
840 "cf->bootstrap;" // required for datadir :*>
834 "unshift @INC, cf::datadir ();" 841 "unshift @INC, cf::datadir ();"
835 "require cf;" 842 "require cf;"
836 }; 843 };
837 844
838 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 845 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
1049cfperl_result_DOUBLE (int idx) 1056cfperl_result_DOUBLE (int idx)
1050{ 1057{
1051 return SvNV (cfperl_result (idx)); 1058 return SvNV (cfperl_result (idx));
1052} 1059}
1053 1060
1061/////////////////////////////////////////////////////////////////////////////
1062
1063struct EventAPI *watcher_base::GEventAPI;
1064
1065static void iw_dispatch (pe_event *ev)
1066{
1067 iw *w = (iw *)ev->ext_data;
1068 w->call (*w);
1069}
1070
1071void
1072iw::alloc ()
1073{
1074 pe = GEventAPI->new_idle (0, 0);
1075
1076 pe->base.callback = (void *)iw_dispatch;
1077 pe->base.ext_data = (void *)this;
1078}
1079
1080static void iow_dispatch (pe_event *ev)
1081{
1082 iow *w = (iow *)ev->ext_data;
1083 w->call (*w, ((pe_ioevent *)ev)->got);
1084}
1085
1086void
1087iow::alloc ()
1088{
1089 pe = GEventAPI->new_io (0, 0);
1090
1091 pe->base.callback = (void *)iow_dispatch;
1092 pe->base.ext_data = (void *)this;
1093
1094 pe->fd = -1;
1095 pe->poll = 0;
1096}
1097
1098void
1099iow::fd (int fd)
1100{
1101 pe->fd = fd;
1102}
1103
1104int
1105iow::poll ()
1106{
1107 return pe->poll;
1108}
1109
1110void
1111iow::poll (int events)
1112{
1113 if (pe->poll != events)
1114 {
1115 if (pe->poll) stop ();
1116 pe->poll = events;
1117 if (pe->poll) start ();
1118 }
1119}
1120
1054MODULE = cf PACKAGE = cf PREFIX = cf_ 1121MODULE = cf PACKAGE = cf PREFIX = cf_
1055 1122
1056BOOT: 1123BOOT:
1057{ 1124{
1058 HV *stash = gv_stashpv ("cf", 1); 1125 HV *stash = gv_stashpv ("cf", 1);
1126
1127 I_EVENT_API (PACKAGE);
1128 watcher_base::GEventAPI = GEventAPI;
1059 1129
1060 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1130 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1061 1131
1062 static const struct { 1132 static const struct {
1063 const char *name; 1133 const char *name;
1077 const_iv (POTION) 1147 const_iv (POTION)
1078 const_iv (FOOD) 1148 const_iv (FOOD)
1079 const_iv (POISON) 1149 const_iv (POISON)
1080 const_iv (BOOK) 1150 const_iv (BOOK)
1081 const_iv (CLOCK) 1151 const_iv (CLOCK)
1082 const_iv (LIGHTNING)
1083 const_iv (ARROW) 1152 const_iv (ARROW)
1084 const_iv (BOW) 1153 const_iv (BOW)
1085 const_iv (WEAPON) 1154 const_iv (WEAPON)
1086 const_iv (ARMOUR) 1155 const_iv (ARMOUR)
1087 const_iv (PEDESTAL) 1156 const_iv (PEDESTAL)
1107 const_iv (AMULET) 1176 const_iv (AMULET)
1108 const_iv (PLAYERMOVER) 1177 const_iv (PLAYERMOVER)
1109 const_iv (TELEPORTER) 1178 const_iv (TELEPORTER)
1110 const_iv (CREATOR) 1179 const_iv (CREATOR)
1111 const_iv (SKILL) 1180 const_iv (SKILL)
1112 const_iv (EXPERIENCE)
1113 const_iv (EARTHWALL) 1181 const_iv (EARTHWALL)
1114 const_iv (GOLEM) 1182 const_iv (GOLEM)
1115 const_iv (THROWN_OBJ) 1183 const_iv (THROWN_OBJ)
1116 const_iv (BLINDNESS) 1184 const_iv (BLINDNESS)
1117 const_iv (GOD) 1185 const_iv (GOD)
1137 const_iv (FLOOR) 1205 const_iv (FLOOR)
1138 const_iv (FLESH) 1206 const_iv (FLESH)
1139 const_iv (INORGANIC) 1207 const_iv (INORGANIC)
1140 const_iv (SKILL_TOOL) 1208 const_iv (SKILL_TOOL)
1141 const_iv (LIGHTER) 1209 const_iv (LIGHTER)
1142 const_iv (TRAP_PART)
1143 const_iv (WALL) 1210 const_iv (BUILDABLE_WALL)
1144 const_iv (LIGHT_SOURCE)
1145 const_iv (MISC_OBJECT) 1211 const_iv (MISC_OBJECT)
1146 const_iv (MONSTER)
1147 const_iv (SPAWN_GENERATOR)
1148 const_iv (LAMP) 1212 const_iv (LAMP)
1149 const_iv (DUPLICATOR) 1213 const_iv (DUPLICATOR)
1150 const_iv (TOOL) 1214 const_iv (TOOL)
1151 const_iv (SPELLBOOK) 1215 const_iv (SPELLBOOK)
1152 const_iv (BUILDFAC) 1216 const_iv (BUILDFAC)
1164 const_iv (SPELL_EFFECT) 1228 const_iv (SPELL_EFFECT)
1165 const_iv (CONVERTER) 1229 const_iv (CONVERTER)
1166 const_iv (BRACERS) 1230 const_iv (BRACERS)
1167 const_iv (POISONING) 1231 const_iv (POISONING)
1168 const_iv (SAVEBED) 1232 const_iv (SAVEBED)
1169 const_iv (POISONCLOUD)
1170 const_iv (FIREHOLES)
1171 const_iv (WAND) 1233 const_iv (WAND)
1172 const_iv (SCROLL) 1234 const_iv (SCROLL)
1173 const_iv (DIRECTOR) 1235 const_iv (DIRECTOR)
1174 const_iv (GIRDLE) 1236 const_iv (GIRDLE)
1175 const_iv (FORCE) 1237 const_iv (FORCE)
1190 const_iv (DISEASE) 1252 const_iv (DISEASE)
1191 const_iv (SYMPTOM) 1253 const_iv (SYMPTOM)
1192 const_iv (BUILDER) 1254 const_iv (BUILDER)
1193 const_iv (MATERIAL) 1255 const_iv (MATERIAL)
1194 const_iv (ITEM_TRANSFORMER) 1256 const_iv (ITEM_TRANSFORMER)
1195 const_iv (QUEST)
1196 1257
1197 const_iv (NUM_SUBTYPES) 1258 const_iv (NUM_SUBTYPES)
1198 1259
1199 const_iv (ST_BD_BUILD) 1260 const_iv (ST_BD_BUILD)
1200 const_iv (ST_BD_REMOVE) 1261 const_iv (ST_BD_REMOVE)
1253 const_iv (FLAG_MONSTER) 1314 const_iv (FLAG_MONSTER)
1254 const_iv (FLAG_FRIENDLY) 1315 const_iv (FLAG_FRIENDLY)
1255 const_iv (FLAG_GENERATOR) 1316 const_iv (FLAG_GENERATOR)
1256 const_iv (FLAG_IS_THROWN) 1317 const_iv (FLAG_IS_THROWN)
1257 const_iv (FLAG_AUTO_APPLY) 1318 const_iv (FLAG_AUTO_APPLY)
1258 const_iv (FLAG_TREASURE)
1259 const_iv (FLAG_PLAYER_SOLD) 1319 const_iv (FLAG_PLAYER_SOLD)
1260 const_iv (FLAG_SEE_INVISIBLE) 1320 const_iv (FLAG_SEE_INVISIBLE)
1261 const_iv (FLAG_CAN_ROLL) 1321 const_iv (FLAG_CAN_ROLL)
1262 const_iv (FLAG_OVERLAY_FLOOR) 1322 const_iv (FLAG_OVERLAY_FLOOR)
1263 const_iv (FLAG_IS_TURNABLE) 1323 const_iv (FLAG_IS_TURNABLE)
1386 const_iv (F_BUY) 1446 const_iv (F_BUY)
1387 const_iv (F_SHOP) 1447 const_iv (F_SHOP)
1388 const_iv (F_SELL) 1448 const_iv (F_SELL)
1389 1449
1390 const_iv (P_BLOCKSVIEW) 1450 const_iv (P_BLOCKSVIEW)
1451 const_iv (P_PLAYER)
1391 const_iv (P_NO_MAGIC) 1452 const_iv (P_NO_MAGIC)
1392 const_iv (P_IS_ALIVE) 1453 const_iv (P_IS_ALIVE)
1393 const_iv (P_NO_CLERIC) 1454 const_iv (P_NO_CLERIC)
1394 const_iv (P_NEED_UPDATE) 1455 const_iv (P_NEED_UPDATE)
1395 const_iv (P_NO_ERROR)
1396 const_iv (P_OUT_OF_MAP) 1456 const_iv (P_OUT_OF_MAP)
1397 const_iv (P_NEW_MAP) 1457 const_iv (P_NEW_MAP)
1398 1458
1399 const_iv (UP_OBJ_INSERT) 1459 const_iv (UP_OBJ_INSERT)
1400 const_iv (UP_OBJ_REMOVE) 1460 const_iv (UP_OBJ_REMOVE)
1574 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1634 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1575 av_push (event, newSViv (eiv->klass)); 1635 av_push (event, newSViv (eiv->klass));
1576 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1636 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1577 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1637 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1578 } 1638 }
1579
1580 //I_EVENT_API (PACKAGE);
1581} 1639}
1582 1640
1583void _init_vars () 1641void _init_vars ()
1584 CODE: 1642 CODE:
1585 cb_global = get_av ("cf::CB_GLOBAL", 1); 1643 cb_global = get_av ("cf::CB_GLOBAL", 1);
1599 reattach (map); 1657 reattach (map);
1600 1658
1601 for (object *op = object::first; op; op = op->next) 1659 for (object *op = object::first; op; op = op->next)
1602 reattach (op); 1660 reattach (op);
1603} 1661}
1662
1663bool
1664add_client (int fd, const char *peername)
1604 1665
1605NV floor (NV x) 1666NV floor (NV x)
1606 1667
1607NV ceil (NV x) 1668NV ceil (NV x)
1608 1669
1730 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1791 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1731 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1792 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1732 OUTPUT: RETVAL 1793 OUTPUT: RETVAL
1733 1794
1734SV *registry (object *op) 1795SV *registry (object *op)
1735 CODE:
1736 RETVAL = registry_of (op);
1737 OUTPUT:
1738 RETVAL
1739 1796
1740void mortals () 1797void mortals ()
1741 PPCODE: 1798 PPCODE:
1742 EXTEND (SP, object::mortals.size ()); 1799 EXTEND (SP, object::mortals.size ());
1743 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i) 1800 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1821 1878
1822void remove (object *op) 1879void remove (object *op)
1823 CODE: 1880 CODE:
1824 op->remove (); 1881 op->remove ();
1825 1882
1826void destroy (object *op, int recursive = 0) 1883void
1827 CODE: 1884object::destroy (int recursive = 0)
1828 op->destroy (recursive);
1829 1885
1830object *cf_object_present_archname_inside (object *op, char *whatstr) 1886object *cf_object_present_archname_inside (object *op, char *whatstr)
1831 1887
1832int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1888int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1833 1889
1985base_name (object *op, int plural = op->nrof > 1) 2041base_name (object *op, int plural = op->nrof > 1)
1986 CODE: 2042 CODE:
1987 RETVAL = query_base_name (op, plural); 2043 RETVAL = query_base_name (op, plural);
1988 OUTPUT: RETVAL 2044 OUTPUT: RETVAL
1989 2045
2046object *decrease_ob_nr (object *op, unsigned long i)
2047
1990MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2048MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1991 2049
1992player *player (object *op) 2050player *player (object *op)
1993 CODE: 2051 CODE:
1994 RETVAL = op->contr; 2052 RETVAL = op->contr;
2031int command_banish (object *op, char *params) 2089int command_banish (object *op, char *params)
2032 2090
2033 2091
2034MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2092MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2035 2093
2036INCLUDE: $PERL genacc player ../include/newserver.h ../include/player.h | 2094INCLUDE: $PERL genacc player ../include/player.h |
2037
2038char *
2039client (player *pl)
2040 CODE:
2041 RETVAL = pl->socket.client;
2042 OUTPUT:
2043 RETVAL
2044
2045char *
2046host (player *pl)
2047 CODE:
2048 RETVAL = pl->socket.host;
2049 OUTPUT:
2050 RETVAL
2051 2095
2052int invoke (player *pl, int event, ...) 2096int invoke (player *pl, int event, ...)
2053 CODE: 2097 CODE:
2054 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2098 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2055 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2099 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2056 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2100 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2057 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2101 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
2058 OUTPUT: RETVAL 2102 OUTPUT: RETVAL
2059 2103
2060SV *registry (player *pl) 2104SV *registry (player *pl)
2105
2106player *cf_player_find (char *name)
2107 PROTOTYPE: $
2108
2109void cf_player_move (player *pl, int dir)
2110
2111void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2112
2113player *first ()
2061 CODE: 2114 CODE:
2062 RETVAL = registry_of (pl); 2115 RETVAL = first_player;
2116 OUTPUT: RETVAL
2117
2118player *next (player *pl)
2119 CODE:
2120 RETVAL = pl->next;
2121 OUTPUT: RETVAL
2122
2123bool
2124cell_visible (player *pl, int dx, int dy)
2125 CODE:
2126 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2
2127 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2];
2063 OUTPUT: 2128 OUTPUT:
2064 RETVAL 2129 RETVAL
2065 2130
2066player *cf_player_find (char *name)
2067 PROTOTYPE: $
2068
2069void cf_player_move (player *pl, int dir)
2070
2071void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2072
2073player *first ()
2074 CODE:
2075 RETVAL = first_player;
2076 OUTPUT: RETVAL
2077
2078player *next (player *pl)
2079 CODE:
2080 RETVAL = pl->next;
2081 OUTPUT: RETVAL
2082
2083bool
2084cell_visible (player *pl, int dx, int dy)
2085 CODE:
2086 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2087 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2088 OUTPUT:
2089 RETVAL
2090
2091void
2092buggy_mapscroll (player *pl, int value = 1)
2093 CODE:
2094 pl->socket.buggy_mapscroll = value;
2095
2096void 2131void
2097send (player *pl, SV *packet) 2132send (player *pl, SV *packet)
2098 CODE: 2133 CODE:
2099{ 2134{
2100 STRLEN len; 2135 STRLEN len;
2101 char *buf = SvPVbyte (packet, len); 2136 char *buf = SvPVbyte (packet, len);
2102 2137
2103 Write_String_To_Socket (&pl->socket, buf, len); 2138 pl->socket->send_packet (buf, len);
2104} 2139}
2105 2140
2106int 2141int
2107listening (player *pl, int new_value = -1) 2142listening (player *pl, int new_value = -1)
2108 CODE: 2143 CODE:
2173 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2208 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2174 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2209 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2175 OUTPUT: RETVAL 2210 OUTPUT: RETVAL
2176 2211
2177SV *registry (maptile *map) 2212SV *registry (maptile *map)
2178 CODE:
2179 RETVAL = registry_of (map);
2180 OUTPUT:
2181 RETVAL
2182 2213
2183INCLUDE: $PERL genacc maptile ../include/map.h | 2214INCLUDE: $PERL genacc maptile ../include/map.h |
2184 2215
2185maptile *new (int width, int height) 2216maptile *new (int width, int height)
2186 PROTOTYPE: 2217 PROTOTYPE:
2389 2420
2390MODULE = cf PACKAGE = cf::living 2421MODULE = cf PACKAGE = cf::living
2391 2422
2392INCLUDE: $PERL genacc living ../include/living.h | 2423INCLUDE: $PERL genacc living ../include/living.h |
2393 2424
2425MODULE = cf PACKAGE = cf::settings
2426
2427INCLUDE: $PERL genacc Settings ../include/global.h |
2428
2429MODULE = cf PACKAGE = cf::client
2430
2431INCLUDE: $PERL genacc client ../include/client.h |
2432
2433int invoke (client *ns, int event, ...)
2434 CODE:
2435 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2436 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2437 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2438 RETVAL = INVOKE_((event_type)event, ARG_CLIENT (ns), ARG_AV (av));
2439 OUTPUT: RETVAL
2440
2441SV *registry (client *ns)
2442
2443void
2444client::destroy ()
2445

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