… | |
… | |
136 | inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
136 | inline SV *to_sv (unsigned long v) { return newSVuv (v); } |
137 | inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
137 | inline SV *to_sv ( signed long long v) { return newSVval64 (v); } |
138 | inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
138 | inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } |
139 | inline SV *to_sv (float v) { return newSVnv (v); } |
139 | inline SV *to_sv (float v) { return newSVnv (v); } |
140 | inline SV *to_sv (double v) { return newSVnv (v); } |
140 | inline SV *to_sv (double v) { return newSVnv (v); } |
141 | inline SV *to_sv (client_socket *v) { return newSVattachable (v, "cf::client_socket::wrap"); } |
141 | inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); } |
142 | inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } |
142 | inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } |
143 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } |
143 | inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } |
144 | inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } |
144 | inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } |
145 | inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } |
145 | inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } |
146 | inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } |
146 | inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } |
… | |
… | |
174 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
174 | inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } |
175 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
175 | inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } |
176 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
176 | inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } |
177 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
177 | inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } |
178 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
178 | inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } |
179 | inline void sv_to (SV *sv, client_socket *&v) { v = (client_socket *)SvPTR_ornull (sv, "cf::client_socket"); } |
179 | inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); } |
180 | inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } |
180 | inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } |
181 | inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } |
181 | inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } |
182 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } |
182 | inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } |
183 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } |
183 | inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } |
184 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
184 | inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } |
… | |
… | |
243 | case DT_MAP: |
243 | case DT_MAP: |
244 | // va_arg (object *) when void * is passed is an XSI extension |
244 | // va_arg (object *) when void * is passed is an XSI extension |
245 | sv = to_sv (va_arg (ap, maptile *)); |
245 | sv = to_sv (va_arg (ap, maptile *)); |
246 | break; |
246 | break; |
247 | |
247 | |
248 | case DT_SOCKET: |
248 | case DT_CLIENT: |
249 | sv = to_sv (va_arg (ap, client_socket *)); |
249 | sv = to_sv (va_arg (ap, client *)); |
250 | break; |
250 | break; |
251 | |
251 | |
252 | case DT_PLAYER: |
252 | case DT_PLAYER: |
253 | sv = to_sv (va_arg (ap, player *)); |
253 | sv = to_sv (va_arg (ap, player *)); |
254 | break; |
254 | break; |
… | |
… | |
835 | |
835 | |
836 | char *argv[] = { |
836 | char *argv[] = { |
837 | "", |
837 | "", |
838 | "-e" |
838 | "-e" |
839 | "use Event;" // required for bootstrap |
839 | "use Event;" // required for bootstrap |
840 | "cf->bootstrap;" // requiored for datadir :*> |
840 | "cf->bootstrap;" // required for datadir :*> |
841 | "unshift @INC, cf::datadir ();" |
841 | "unshift @INC, cf::datadir ();" |
842 | "require cf;" |
842 | "require cf;" |
843 | }; |
843 | }; |
844 | |
844 | |
845 | if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) |
845 | if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) |
… | |
… | |
1060 | |
1060 | |
1061 | ///////////////////////////////////////////////////////////////////////////// |
1061 | ///////////////////////////////////////////////////////////////////////////// |
1062 | |
1062 | |
1063 | struct EventAPI *watcher_base::GEventAPI; |
1063 | struct EventAPI *watcher_base::GEventAPI; |
1064 | |
1064 | |
|
|
1065 | static void iw_dispatch (pe_event *ev) |
|
|
1066 | { |
|
|
1067 | iw *w = (iw *)ev->ext_data; |
|
|
1068 | w->call (*w); |
|
|
1069 | } |
|
|
1070 | |
|
|
1071 | void |
|
|
1072 | iw::alloc () |
|
|
1073 | { |
|
|
1074 | pe = GEventAPI->new_idle (0, 0); |
|
|
1075 | |
|
|
1076 | pe->base.callback = (void *)iw_dispatch; |
|
|
1077 | pe->base.ext_data = (void *)this; |
|
|
1078 | } |
|
|
1079 | |
1065 | static void iow_dispatch (pe_event *ev) |
1080 | static void iow_dispatch (pe_event *ev) |
1066 | { |
1081 | { |
1067 | iow *w = (iow *)ev->ext_data; |
1082 | iow *w = (iow *)ev->ext_data; |
1068 | w->call (*w, ((pe_ioevent *)ev)->got); |
1083 | w->call (*w, ((pe_ioevent *)ev)->got); |
1069 | } |
1084 | } |
… | |
… | |
1078 | |
1093 | |
1079 | pe->fd = -1; |
1094 | pe->fd = -1; |
1080 | pe->poll = 0; |
1095 | pe->poll = 0; |
1081 | } |
1096 | } |
1082 | |
1097 | |
1083 | iow & |
1098 | void |
1084 | iow::fd (int fd) |
1099 | iow::fd (int fd) |
1085 | { |
1100 | { |
1086 | pe->fd = fd; |
1101 | pe->fd = fd; |
1087 | |
|
|
1088 | return *this; |
|
|
1089 | } |
1102 | } |
1090 | |
1103 | |
1091 | int |
1104 | int |
1092 | iow::poll () |
1105 | iow::poll () |
1093 | { |
1106 | { |
1094 | return pe->poll; |
1107 | return pe->poll; |
1095 | } |
1108 | } |
1096 | |
1109 | |
1097 | iow & |
1110 | void |
1098 | iow::poll (int events) |
1111 | iow::poll (int events) |
1099 | { |
1112 | { |
1100 | if (pe->poll != events) |
1113 | if (pe->poll != events) |
1101 | { |
1114 | { |
1102 | if (pe->poll) stop (); |
1115 | if (pe->poll) stop (); |
1103 | pe->poll = events; |
1116 | pe->poll = events; |
1104 | if (pe->poll) start (); |
1117 | if (pe->poll) start (); |
1105 | } |
1118 | } |
1106 | |
|
|
1107 | return *this; |
|
|
1108 | } |
1119 | } |
1109 | |
1120 | |
1110 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1121 | MODULE = cf PACKAGE = cf PREFIX = cf_ |
1111 | |
1122 | |
1112 | BOOT: |
1123 | BOOT: |
… | |
… | |
1136 | const_iv (POTION) |
1147 | const_iv (POTION) |
1137 | const_iv (FOOD) |
1148 | const_iv (FOOD) |
1138 | const_iv (POISON) |
1149 | const_iv (POISON) |
1139 | const_iv (BOOK) |
1150 | const_iv (BOOK) |
1140 | const_iv (CLOCK) |
1151 | const_iv (CLOCK) |
1141 | const_iv (LIGHTNING) |
|
|
1142 | const_iv (ARROW) |
1152 | const_iv (ARROW) |
1143 | const_iv (BOW) |
1153 | const_iv (BOW) |
1144 | const_iv (WEAPON) |
1154 | const_iv (WEAPON) |
1145 | const_iv (ARMOUR) |
1155 | const_iv (ARMOUR) |
1146 | const_iv (PEDESTAL) |
1156 | const_iv (PEDESTAL) |
… | |
… | |
1166 | const_iv (AMULET) |
1176 | const_iv (AMULET) |
1167 | const_iv (PLAYERMOVER) |
1177 | const_iv (PLAYERMOVER) |
1168 | const_iv (TELEPORTER) |
1178 | const_iv (TELEPORTER) |
1169 | const_iv (CREATOR) |
1179 | const_iv (CREATOR) |
1170 | const_iv (SKILL) |
1180 | const_iv (SKILL) |
1171 | const_iv (EXPERIENCE) |
|
|
1172 | const_iv (EARTHWALL) |
1181 | const_iv (EARTHWALL) |
1173 | const_iv (GOLEM) |
1182 | const_iv (GOLEM) |
1174 | const_iv (THROWN_OBJ) |
1183 | const_iv (THROWN_OBJ) |
1175 | const_iv (BLINDNESS) |
1184 | const_iv (BLINDNESS) |
1176 | const_iv (GOD) |
1185 | const_iv (GOD) |
… | |
… | |
1196 | const_iv (FLOOR) |
1205 | const_iv (FLOOR) |
1197 | const_iv (FLESH) |
1206 | const_iv (FLESH) |
1198 | const_iv (INORGANIC) |
1207 | const_iv (INORGANIC) |
1199 | const_iv (SKILL_TOOL) |
1208 | const_iv (SKILL_TOOL) |
1200 | const_iv (LIGHTER) |
1209 | const_iv (LIGHTER) |
1201 | const_iv (TRAP_PART) |
|
|
1202 | const_iv (WALL) |
1210 | const_iv (BUILDABLE_WALL) |
1203 | const_iv (LIGHT_SOURCE) |
|
|
1204 | const_iv (MISC_OBJECT) |
1211 | const_iv (MISC_OBJECT) |
1205 | const_iv (MONSTER) |
|
|
1206 | const_iv (SPAWN_GENERATOR) |
|
|
1207 | const_iv (LAMP) |
1212 | const_iv (LAMP) |
1208 | const_iv (DUPLICATOR) |
1213 | const_iv (DUPLICATOR) |
1209 | const_iv (TOOL) |
1214 | const_iv (TOOL) |
1210 | const_iv (SPELLBOOK) |
1215 | const_iv (SPELLBOOK) |
1211 | const_iv (BUILDFAC) |
1216 | const_iv (BUILDFAC) |
… | |
… | |
1223 | const_iv (SPELL_EFFECT) |
1228 | const_iv (SPELL_EFFECT) |
1224 | const_iv (CONVERTER) |
1229 | const_iv (CONVERTER) |
1225 | const_iv (BRACERS) |
1230 | const_iv (BRACERS) |
1226 | const_iv (POISONING) |
1231 | const_iv (POISONING) |
1227 | const_iv (SAVEBED) |
1232 | const_iv (SAVEBED) |
1228 | const_iv (POISONCLOUD) |
|
|
1229 | const_iv (FIREHOLES) |
|
|
1230 | const_iv (WAND) |
1233 | const_iv (WAND) |
1231 | const_iv (SCROLL) |
1234 | const_iv (SCROLL) |
1232 | const_iv (DIRECTOR) |
1235 | const_iv (DIRECTOR) |
1233 | const_iv (GIRDLE) |
1236 | const_iv (GIRDLE) |
1234 | const_iv (FORCE) |
1237 | const_iv (FORCE) |
… | |
… | |
1249 | const_iv (DISEASE) |
1252 | const_iv (DISEASE) |
1250 | const_iv (SYMPTOM) |
1253 | const_iv (SYMPTOM) |
1251 | const_iv (BUILDER) |
1254 | const_iv (BUILDER) |
1252 | const_iv (MATERIAL) |
1255 | const_iv (MATERIAL) |
1253 | const_iv (ITEM_TRANSFORMER) |
1256 | const_iv (ITEM_TRANSFORMER) |
1254 | const_iv (QUEST) |
|
|
1255 | |
1257 | |
1256 | const_iv (NUM_SUBTYPES) |
1258 | const_iv (NUM_SUBTYPES) |
1257 | |
1259 | |
1258 | const_iv (ST_BD_BUILD) |
1260 | const_iv (ST_BD_BUILD) |
1259 | const_iv (ST_BD_REMOVE) |
1261 | const_iv (ST_BD_REMOVE) |
… | |
… | |
1312 | const_iv (FLAG_MONSTER) |
1314 | const_iv (FLAG_MONSTER) |
1313 | const_iv (FLAG_FRIENDLY) |
1315 | const_iv (FLAG_FRIENDLY) |
1314 | const_iv (FLAG_GENERATOR) |
1316 | const_iv (FLAG_GENERATOR) |
1315 | const_iv (FLAG_IS_THROWN) |
1317 | const_iv (FLAG_IS_THROWN) |
1316 | const_iv (FLAG_AUTO_APPLY) |
1318 | const_iv (FLAG_AUTO_APPLY) |
1317 | const_iv (FLAG_TREASURE) |
|
|
1318 | const_iv (FLAG_PLAYER_SOLD) |
1319 | const_iv (FLAG_PLAYER_SOLD) |
1319 | const_iv (FLAG_SEE_INVISIBLE) |
1320 | const_iv (FLAG_SEE_INVISIBLE) |
1320 | const_iv (FLAG_CAN_ROLL) |
1321 | const_iv (FLAG_CAN_ROLL) |
1321 | const_iv (FLAG_OVERLAY_FLOOR) |
1322 | const_iv (FLAG_OVERLAY_FLOOR) |
1322 | const_iv (FLAG_IS_TURNABLE) |
1323 | const_iv (FLAG_IS_TURNABLE) |
… | |
… | |
1445 | const_iv (F_BUY) |
1446 | const_iv (F_BUY) |
1446 | const_iv (F_SHOP) |
1447 | const_iv (F_SHOP) |
1447 | const_iv (F_SELL) |
1448 | const_iv (F_SELL) |
1448 | |
1449 | |
1449 | const_iv (P_BLOCKSVIEW) |
1450 | const_iv (P_BLOCKSVIEW) |
|
|
1451 | const_iv (P_PLAYER) |
1450 | const_iv (P_NO_MAGIC) |
1452 | const_iv (P_NO_MAGIC) |
1451 | const_iv (P_IS_ALIVE) |
1453 | const_iv (P_IS_ALIVE) |
1452 | const_iv (P_NO_CLERIC) |
1454 | const_iv (P_NO_CLERIC) |
1453 | const_iv (P_NEED_UPDATE) |
1455 | const_iv (P_NEED_UPDATE) |
1454 | const_iv (P_NO_ERROR) |
|
|
1455 | const_iv (P_OUT_OF_MAP) |
1456 | const_iv (P_OUT_OF_MAP) |
1456 | const_iv (P_NEW_MAP) |
1457 | const_iv (P_NEW_MAP) |
1457 | |
1458 | |
1458 | const_iv (UP_OBJ_INSERT) |
1459 | const_iv (UP_OBJ_INSERT) |
1459 | const_iv (UP_OBJ_REMOVE) |
1460 | const_iv (UP_OBJ_REMOVE) |
… | |
… | |
1658 | for (object *op = object::first; op; op = op->next) |
1659 | for (object *op = object::first; op; op = op->next) |
1659 | reattach (op); |
1660 | reattach (op); |
1660 | } |
1661 | } |
1661 | |
1662 | |
1662 | bool |
1663 | bool |
1663 | add_client_socket (int fd, const char *peername) |
1664 | add_client (int fd, const char *peername) |
1664 | |
1665 | |
1665 | NV floor (NV x) |
1666 | NV floor (NV x) |
1666 | |
1667 | |
1667 | NV ceil (NV x) |
1668 | NV ceil (NV x) |
1668 | |
1669 | |
… | |
… | |
1877 | |
1878 | |
1878 | void remove (object *op) |
1879 | void remove (object *op) |
1879 | CODE: |
1880 | CODE: |
1880 | op->remove (); |
1881 | op->remove (); |
1881 | |
1882 | |
1882 | void destroy (object *op, int recursive = 0) |
1883 | void |
1883 | CODE: |
1884 | object::destroy (int recursive = 0) |
1884 | op->destroy (recursive); |
|
|
1885 | |
1885 | |
1886 | object *cf_object_present_archname_inside (object *op, char *whatstr) |
1886 | object *cf_object_present_archname_inside (object *op, char *whatstr) |
1887 | |
1887 | |
1888 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1888 | int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) |
1889 | |
1889 | |
… | |
… | |
2041 | base_name (object *op, int plural = op->nrof > 1) |
2041 | base_name (object *op, int plural = op->nrof > 1) |
2042 | CODE: |
2042 | CODE: |
2043 | RETVAL = query_base_name (op, plural); |
2043 | RETVAL = query_base_name (op, plural); |
2044 | OUTPUT: RETVAL |
2044 | OUTPUT: RETVAL |
2045 | |
2045 | |
|
|
2046 | object *decrease_ob_nr (object *op, unsigned long i) |
|
|
2047 | |
2046 | MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
2048 | MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ |
2047 | |
2049 | |
2048 | player *player (object *op) |
2050 | player *player (object *op) |
2049 | CODE: |
2051 | CODE: |
2050 | RETVAL = op->contr; |
2052 | RETVAL = op->contr; |
… | |
… | |
2088 | |
2090 | |
2089 | |
2091 | |
2090 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2092 | MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ |
2091 | |
2093 | |
2092 | INCLUDE: $PERL genacc player ../include/player.h | |
2094 | INCLUDE: $PERL genacc player ../include/player.h | |
2093 | |
|
|
2094 | char * |
|
|
2095 | client (player *pl) |
|
|
2096 | CODE: |
|
|
2097 | RETVAL = pl->socket->client; |
|
|
2098 | OUTPUT: |
|
|
2099 | RETVAL |
|
|
2100 | |
|
|
2101 | char * |
|
|
2102 | host (player *pl) |
|
|
2103 | CODE: |
|
|
2104 | RETVAL = pl->socket->host; |
|
|
2105 | OUTPUT: |
|
|
2106 | RETVAL |
|
|
2107 | |
2095 | |
2108 | int invoke (player *pl, int event, ...) |
2096 | int invoke (player *pl, int event, ...) |
2109 | CODE: |
2097 | CODE: |
2110 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2098 | if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); |
2111 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2099 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
… | |
… | |
2137 | CODE: |
2125 | CODE: |
2138 | RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2 |
2126 | RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2 |
2139 | && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]; |
2127 | && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2]; |
2140 | OUTPUT: |
2128 | OUTPUT: |
2141 | RETVAL |
2129 | RETVAL |
2142 | |
|
|
2143 | void |
|
|
2144 | buggy_mapscroll (player *pl, int value = 1) |
|
|
2145 | CODE: |
|
|
2146 | pl->socket->buggy_mapscroll = value; |
|
|
2147 | |
2130 | |
2148 | void |
2131 | void |
2149 | send (player *pl, SV *packet) |
2132 | send (player *pl, SV *packet) |
2150 | CODE: |
2133 | CODE: |
2151 | { |
2134 | { |
… | |
… | |
2441 | |
2424 | |
2442 | MODULE = cf PACKAGE = cf::settings |
2425 | MODULE = cf PACKAGE = cf::settings |
2443 | |
2426 | |
2444 | INCLUDE: $PERL genacc Settings ../include/global.h | |
2427 | INCLUDE: $PERL genacc Settings ../include/global.h | |
2445 | |
2428 | |
2446 | MODULE = cf PACKAGE = cf::client_socket |
2429 | MODULE = cf PACKAGE = cf::client |
2447 | |
2430 | |
2448 | INCLUDE: $PERL genacc client_socket ../include/newserver.h | |
2431 | INCLUDE: $PERL genacc client ../include/client.h | |
2449 | |
2432 | |
2450 | int invoke (client_socket *ns, int event, ...) |
2433 | int invoke (client *ns, int event, ...) |
2451 | CODE: |
2434 | CODE: |
2452 | if (KLASS_OF (event) != KLASS_SOCKET) croak ("event class must be SOCKET"); |
2435 | if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); |
2453 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2436 | AV *av = (AV *)sv_2mortal ((SV *)newAV ()); |
2454 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2437 | for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); |
2455 | RETVAL = INVOKE_((event_type)event, ARG_SOCKET (ns), ARG_AV (av)); |
2438 | RETVAL = INVOKE_((event_type)event, ARG_CLIENT (ns), ARG_AV (av)); |
2456 | OUTPUT: RETVAL |
2439 | OUTPUT: RETVAL |
2457 | |
2440 | |
2458 | SV *registry (client_socket *ns) |
2441 | SV *registry (client *ns) |
2459 | |
2442 | |
|
|
2443 | void |
|
|
2444 | client::destroy () |
|
|
2445 | |