… | … | ||
---|---|---|---|
1147 | const_iv (POTION) | 1147 | const_iv (POTION) |
1148 | const_iv (FOOD) | 1148 | const_iv (FOOD) |
1149 | const_iv (POISON) | 1149 | const_iv (POISON) |
1150 | const_iv (BOOK) | 1150 | const_iv (BOOK) |
1151 | const_iv (CLOCK) | 1151 | const_iv (CLOCK) |
1152 | const_iv (LIGHTNING) | ||
1153 | const_iv (ARROW) | 1152 | const_iv (ARROW) |
1154 | const_iv (BOW) | 1153 | const_iv (BOW) |
1155 | const_iv (WEAPON) | 1154 | const_iv (WEAPON) |
1156 | const_iv (ARMOUR) | 1155 | const_iv (ARMOUR) |
1157 | const_iv (PEDESTAL) | 1156 | const_iv (PEDESTAL) |
… | … | ||
1206 | const_iv (FLOOR) | 1205 | const_iv (FLOOR) |
1207 | const_iv (FLESH) | 1206 | const_iv (FLESH) |
1208 | const_iv (INORGANIC) | 1207 | const_iv (INORGANIC) |
1209 | const_iv (SKILL_TOOL) | 1208 | const_iv (SKILL_TOOL) |
1210 | const_iv (LIGHTER) | 1209 | const_iv (LIGHTER) |
1211 | const_iv (TRAP_PART) | ||
1212 | const_iv (WALL) | 1210 | const_iv (BUILDABLE_WALL) |
1213 | const_iv (LIGHT_SOURCE) | ||
1214 | const_iv (MISC_OBJECT) | 1211 | const_iv (MISC_OBJECT) |
1215 | const_iv (MONSTER) | ||
1216 | const_iv (SPAWN_GENERATOR) | ||
1217 | const_iv (LAMP) | 1212 | const_iv (LAMP) |
1218 | const_iv (DUPLICATOR) | 1213 | const_iv (DUPLICATOR) |
1219 | const_iv (TOOL) | 1214 | const_iv (TOOL) |
1220 | const_iv (SPELLBOOK) | 1215 | const_iv (SPELLBOOK) |
1221 | const_iv (BUILDFAC) | 1216 | const_iv (BUILDFAC) |
… | … | ||
1233 | const_iv (SPELL_EFFECT) | 1228 | const_iv (SPELL_EFFECT) |
1234 | const_iv (CONVERTER) | 1229 | const_iv (CONVERTER) |
1235 | const_iv (BRACERS) | 1230 | const_iv (BRACERS) |
1236 | const_iv (POISONING) | 1231 | const_iv (POISONING) |
1237 | const_iv (SAVEBED) | 1232 | const_iv (SAVEBED) |
1238 | const_iv (POISONCLOUD) | ||
1239 | const_iv (FIREHOLES) | ||
1240 | const_iv (WAND) | 1233 | const_iv (WAND) |
1241 | const_iv (SCROLL) | 1234 | const_iv (SCROLL) |
1242 | const_iv (DIRECTOR) | 1235 | const_iv (DIRECTOR) |
1243 | const_iv (GIRDLE) | 1236 | const_iv (GIRDLE) |
1244 | const_iv (FORCE) | 1237 | const_iv (FORCE) |
… | … | ||
1259 | const_iv (DISEASE) | 1252 | const_iv (DISEASE) |
1260 | const_iv (SYMPTOM) | 1253 | const_iv (SYMPTOM) |
1261 | const_iv (BUILDER) | 1254 | const_iv (BUILDER) |
1262 | const_iv (MATERIAL) | 1255 | const_iv (MATERIAL) |
1263 | const_iv (ITEM_TRANSFORMER) | 1256 | const_iv (ITEM_TRANSFORMER) |
1264 | const_iv (QUEST) | ||
1265 | 1257 | ||
1266 | const_iv (NUM_SUBTYPES) | 1258 | const_iv (NUM_SUBTYPES) |
1267 | 1259 | ||
1268 | const_iv (ST_BD_BUILD) | 1260 | const_iv (ST_BD_BUILD) |
1269 | const_iv (ST_BD_REMOVE) | 1261 | const_iv (ST_BD_REMOVE) |
… | … | ||
1454 | const_iv (F_BUY) | 1446 | const_iv (F_BUY) |
1455 | const_iv (F_SHOP) | 1447 | const_iv (F_SHOP) |
1456 | const_iv (F_SELL) | 1448 | const_iv (F_SELL) |
1457 | 1449 | ||
1458 | const_iv (P_BLOCKSVIEW) | 1450 | const_iv (P_BLOCKSVIEW) |
1451 | const_iv (P_PLAYER) | ||
1459 | const_iv (P_NO_MAGIC) | 1452 | const_iv (P_NO_MAGIC) |
1460 | const_iv (P_IS_ALIVE) | 1453 | const_iv (P_IS_ALIVE) |
1461 | const_iv (P_NO_CLERIC) | 1454 | const_iv (P_NO_CLERIC) |
1462 | const_iv (P_NEED_UPDATE) | 1455 | const_iv (P_NEED_UPDATE) |
1463 | const_iv (P_NO_ERROR) | ||
1464 | const_iv (P_OUT_OF_MAP) | 1456 | const_iv (P_OUT_OF_MAP) |
1465 | const_iv (P_NEW_MAP) | 1457 | const_iv (P_NEW_MAP) |
1466 | 1458 | ||
1467 | const_iv (UP_OBJ_INSERT) | 1459 | const_iv (UP_OBJ_INSERT) |
1468 | const_iv (UP_OBJ_REMOVE) | 1460 | const_iv (UP_OBJ_REMOVE) |
– | Removed lines |
+ | Added lines |
< | Changed lines |
> | Changed lines |