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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.97 by root, Thu Dec 21 22:41:35 2006 UTC vs.
Revision 1.365 by root, Sun Apr 11 04:09:56 2010 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "../random_maps/random_map.h"
34#include "evthread.h"
32#include <sproto.h> 35#include "sproto.h"
33 36
34#include "cfperl.h" 37#include <unistd.h>
35#include "shstr.h" 38#if _POSIX_MEMLOCK
39# include <sys/mman.h>
40#endif
41
42#if HAVE_MALLOC_H
43# include <malloc.h>
44#endif
45
46#if !__GLIBC__
47# define malloc_trim(pad) -1
48#endif
36 49
37#include <EXTERN.h> 50#include <EXTERN.h>
38#include <perl.h> 51#include <perl.h>
39#include <XSUB.h> 52#include <XSUB.h>
40 53
54#include "CoroAPI.h"
41#include "perlxsi.c" 55#include "perlxsi.c"
42 56
43extern sint64 *levels; // the experience table 57extern sint64 *levels; // the experience table
44 58
45typedef object object_ornull; 59typedef object_thawer &object_thawer_ref;
46typedef maptile maptile_ornull; 60typedef object_freezer &object_freezer_ref;
47 61
48#if IVSIZE >= 8 62typedef std::string std__string;
49 typedef IV val64; 63
50# define newSVval64 newSViv 64static PerlInterpreter *perl;
51# define SvVAL64 SvIV 65
52#else 66tstamp NOW, runtime;
53 typedef double val64; 67
54# define newSVval64 newSVnv 68static int tick_inhibit;
55# define SvVAL64 SvNV 69static int tick_pending;
70
71global gbl_ev;
72static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
73static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74static AV *av_reflect;
75
76bitset<NUM_EVENT_TYPES> ev_want_event;
77bitset<NUM_TYPES> ev_want_type;
78
79static HV
80 *stash_cf,
81 *stash_cf_object_wrap,
82 *stash_cf_object_player_wrap,
83 *stash_cf_player_wrap,
84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
86 *stash_cf_client_wrap,
87 *stash_cf_arch_wrap,
88 *stash_cf_party_wrap,
89 *stash_cf_region_wrap,
90 *stash_cf_living_wrap;
91
92static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99#ifndef newSVpv_utf8
100static SV *
101newSVpv_utf8 (const char *s)
102{
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109}
56#endif 110#endif
57 111
58static f_plug_api gethook = cfapi_get_hooks; 112#ifndef newSVpvn_utf8
59static f_plug_api object_set_property = cfapi_object_set_property; 113static SV *
60static f_plug_api object_insert = cfapi_object_insert; 114newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115{
116 if (!s)
117 return newSV (0);
61 118
62static PerlInterpreter *perl; 119 SV *sv = newSVpvn (s, l);
63 120
64static AV *cb_global, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125}
126#endif
127
128static noinline utf8_string
129cfSvPVutf8_nolen (SV *sv)
130{
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142}
143
144// helper cast function, returns super class * or 0
145template<class super>
146static super *
147is_a (attachable *at)
148{
149 //return dynamic_cast<super *>(at); // slower, safer
150 if (typeid (*at) == typeid (super))
151 return static_cast<super *>(at);
152 else
153 return 0;
154}
65 155
66////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 156//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67 157
158unordered_vector<attachable *> attachable::mortals;
159
160attachable::~attachable ()
161{
162 assert (!self);
163 assert (!cb);
164}
165
166int
167attachable::refcnt_cnt () const
168{
169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170}
171
172void
173attachable::sever_self ()
174{
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188}
189
190void
191attachable::optimise ()
192{
193 if (self
194 && SvREFCNT (self) == 1
195 && !HvTOTALKEYS (self))
196 sever_self ();
197}
198
199// check wether the object really is dead
200void
201attachable::do_check ()
202{
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207}
208
209void
210attachable::do_destroy ()
211{
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
215 {
216 SvREFCNT_dec (cb);
217 cb = 0;
218 }
219
220 mortals.push_back (this);
221}
222
223void
224attachable::destroy ()
225{
226 if (destroyed ())
227 return;
228
229 attachable_flags |= F_DESTROYED;
230 do_destroy ();
231 sever_self ();
232}
233
234void
235attachable::check_mortals ()
236{
237 static int i = 0;
238
239 for (;;)
240 {
241 if (i >= mortals.size ())
242 {
243 i = 0;
244
245 if (mortals.size () >= 512)
246 {
247 static int last_mortalcount;
248 if (mortals.size () != last_mortalcount)
249 {
250 last_mortalcount = mortals.size ();
251 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
252
253 if (0)
254 {
255 for (int j = 0; j < mortals.size (); ++j)//D
256 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
257 fprintf (stderr, "\n");//D
258 }
259 }
260 }
261
262 break;
263 }
264
265 attachable *obj = mortals [i];
266
267#if 0
268 if (obj->self)//D make this an assert later
269 {
270 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
271 obj->sever_self ();
272 }
273#endif
274
275 if (obj->refcnt)
276 {
277 ++i; // further delay freeing
278
279 if (!(i & 0x3ff))
280 break;
281 }
282 else
283 {
284 mortals.erase (i);
285 obj->sever_self ();
286 delete obj;
287 }
288 }
289}
290
291void
292attachable::set_key (const char *key, const char *value, bool is_utf8)
293{
294 if (!self)
295 self = newHV ();
296
297 if (value)
298 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
299 else
300 hv_delete (self, key, strlen (key), G_DISCARD);
301}
302
303attachable &
304attachable::operator =(const attachable &src)
305{
306 //if (self || cb)
307 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
308
309 attach = src.attach;
310 return *this;
311}
312
313#if 0
314template<typename T>
315static bool
316find_backref (void *ptr, T *obj)
317{
318 char *s = (char *)obj;
319 while (s < (char *)obj + sizeof (T))
320 {
321 if (ptr == *(void **)s)
322 return true;
323
324 s += sizeof (void *); // assume natural alignment
325 }
326
327 return false;
328}
329
330// for debugging, find "live" objects containing this ptr
331static void
332find_backref (void *ptr)
333{
334 for_all_objects (op)
335 if (find_backref (ptr, op))
336 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
337
338 for_all_players (pl)
339 if (find_backref (ptr, pl))
340 fprintf (stderr, "P %p\n", pl);
341
342 for_all_clients (ns)
343 if (find_backref (ptr, ns))
344 fprintf (stderr, "C %p\n", ns);
345}
346#endif
347
348//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
349
68static SV * 350static SV *
69newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 351newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
70{ 352{
71 SV *sv; 353 SV *sv;
72 354
73 if (!ptr) 355 if (!ptr)
74 return &PL_sv_undef; 356 return newSV (0);
75 357
76 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 358 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
77 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 359 return sv_bless (newRV_noinc ((SV *)hv), stash);
78} 360}
79 361
80template<class attachable> 362static int
81SV * 363attachable_free (pTHX_ SV *sv, MAGIC *mg)
364{
365 attachable *at = (attachable *)mg->mg_ptr;
366
367 //TODO: check if transaction behaviour is really required here
368 if (SV *self = (SV *)at->self)
369 {
370 at->self = 0;
371 SvREFCNT_dec (self);
372 }
373
374 // next line makes sense, but most objects still have refcnt 0 by default
375 //at->refcnt_chk ();
376 return 0;
377}
378
379MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
380
381static SV *
82newSVattachable (attachable *obj, const char *klass) 382newSVattachable (attachable *obj, HV *stash)
83{ 383{
84 if (!obj) 384 if (!obj)
85 return &PL_sv_undef; 385 return newSV (0);
86 386
87 if (!obj->self) 387 if (!obj->self)
88 obj->self = newSVptr (obj, klass); 388 obj->self = newHV ();
89 389
90 return newSVsv (obj->self); 390 if (!SvOBJECT (obj->self))
91} 391 {
392 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
92 393
394 // now bless the object _once_
395 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
396 return sv_bless (newRV_inc ((SV *)obj->self), stash);
397 }
398 else
399 {
400 SV *sv = newRV_inc ((SV *)obj->self);
401
402 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
403 SvAMAGIC_on (sv);
404
405 return sv;
406 }
407}
408
409#if 0 // unused
93static void 410static void
94clearSVptr (SV *sv) 411clearSVptr (SV *sv)
95{ 412{
96 if (SvROK (sv)) 413 if (SvROK (sv))
97 sv = SvRV (sv); 414 sv = SvRV (sv);
98 415
99 hv_clear ((HV *)sv); 416 hv_clear ((HV *)sv);
100 sv_unmagic (sv, PERL_MAGIC_ext); 417 sv_unmagic (sv, PERL_MAGIC_ext);
101} 418}
419#endif
420
421static long
422SvPTR_nc (SV *sv)
423{
424 sv = SvRV (sv);
425
426 // very important shortcut
427 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
428 return (long)SvMAGIC (sv)->mg_ptr;
429
430 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
431 return (long)mg->mg_ptr;
432
433 croak ("perl code used object, but C object is already destroyed, caught");
434}
102 435
103static long 436static long
104SvPTR (SV *sv, const char *klass) 437SvPTR (SV *sv, const char *klass)
105{ 438{
106 if (!sv_derived_from (sv, klass)) 439 if (!sv_derived_from (sv, klass))
107 croak ("object of type %s expected", klass); 440 croak ("object of type %s expected", klass);
108 441
109 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 442 return SvPTR_nc (sv);
110
111 if (!mg)
112 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
113
114 return (long)mg->mg_ptr;
115} 443}
116 444
117static long 445static long noinline
118SvPTR_ornull (SV *sv, const char *klass) 446SvPTR_ornull (SV *sv, const char *klass)
119{ 447{
120 if (SvOK (sv)) 448 if (expect_false (!SvOK (sv))) return 0;
449
121 return SvPTR (sv, klass); 450 return SvPTR (sv, klass);
122 else
123 return 0;
124} 451}
125 452
453static long noinline
454SvPTR_ornull_client (SV *sv)
455{
456 if (expect_false (!SvOK (sv))) return 0;
457
458 if (!SvROK (sv)
459 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
460 && !sv_derived_from (sv, "cf::client")))
461 croak ("object of type cf::client expected");
462
463 return SvPTR_nc (sv);
464}
465
466static long noinline
467SvPTR_ornull_object (SV *sv)
468{
469 if (expect_false (!SvOK (sv))) return 0;
470
471 if (!SvROK (sv)
472 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
473 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
474 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
475 && !sv_derived_from (sv, "cf::object")))
476 croak ("object of type cf::object expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_player (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
488 && !sv_derived_from (sv, "cf::player")))
489 croak ("object of type cf::player expected");
490
491 return SvPTR_nc (sv);
492}
493
126inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 494static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
127inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 495static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
128inline SV *to_sv (bool v) { return newSViv (v); } 496static inline SV *to_sv (bool v) { return newSViv (v); }
129inline SV *to_sv ( signed char v) { return newSViv (v); } 497static inline SV *to_sv ( signed char v) { return newSViv (v); }
130inline SV *to_sv (unsigned char v) { return newSViv (v); } 498static inline SV *to_sv (unsigned char v) { return newSViv (v); }
131inline SV *to_sv ( signed short v) { return newSViv (v); } 499static inline SV *to_sv ( signed short v) { return newSViv (v); }
132inline SV *to_sv (unsigned short v) { return newSVuv (v); } 500static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
133inline SV *to_sv ( signed int v) { return newSViv (v); } 501static inline SV *to_sv ( signed int v) { return newSViv (v); }
134inline SV *to_sv (unsigned int v) { return newSVuv (v); } 502static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
135inline SV *to_sv ( signed long v) { return newSViv (v); } 503static inline SV *to_sv ( signed long v) { return newSViv (v); }
136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 504static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 505static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 506static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 507static inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 508static inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); } 509static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 510static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 511static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 512static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 513static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
514static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 515static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
147inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
148inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 516static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
517static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
149 518
150inline SV *to_sv (object & v) { return to_sv (&v); } 519static inline SV *to_sv (object & v) { return to_sv (&v); }
151inline SV *to_sv (living & v) { return to_sv (&v); } 520static inline SV *to_sv (living & v) { return to_sv (&v); }
152 521
153//TODO: 522static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
154inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
155inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 523static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
156 524
157inline SV *to_sv (UUID v) 525static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
158{
159 char buf[128];
160 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
161 return newSVpv (buf, 0);
162}
163 526
527static inline SV *to_sv (dynbuf * v)
528{
529 SV *sv = newSV (0);
530
531 sv_upgrade (sv, SVt_PV);
532 SvGROW (sv, v->size () + 1);
533 SvPOK_only (sv);
534 v->linearise (SvPVX (sv));
535 SvCUR_set (sv, v->size ());
536 *SvEND (sv) = 0;
537
538 return sv;
539}
540
541static inline SV *to_sv (dynbuf_text * v)
542{
543 SV *sv = to_sv (static_cast<dynbuf *> (v));
544 SvUTF8_on (sv);
545 return sv;
546}
547
164inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 548static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
165inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 549static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
166inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 550static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
167inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 551static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
168inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 552static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
169inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 553static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
170inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 554static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
171inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 555static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
172inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 556static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
173inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 557static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 558static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 559static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 560static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 561static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 562static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); } 563static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 564static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 565static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 566static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 567static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
568static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
569static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 570static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
185inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 571static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
572static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
573static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
574static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
187 575
188inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 576//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
189inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 577static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
190 578
191template<class T> 579template<class T>
192inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 580static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193 581
194template<int N> 582template<int N>
195inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 583static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196 584
585static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
586static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
587static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
588static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
589
590static inline void sv_to (SV *sv, std::string &v)
591{
592 STRLEN len;
593 char *data = SvPVbyte (sv, len);
594 v.assign (data, len);
595}
596
197inline void sv_to (SV *sv, UUID &v) 597static inline void sv_to (SV *sv, UUID &v)
198{ 598{
199 unsigned int version; 599 if (!v.parse (SvPV_nolen (sv)))
200
201 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
202 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 600 croak ("unparsable uuid: %s", SvPV_nolen (sv));
203} 601}
602
603static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
204 604
205static SV * 605static SV *
206newSVdt_va (va_list &ap, data_type type) 606newSVdt_va (va_list &ap, data_type type)
207{ 607{
208 SV *sv; 608 SV *sv;
222 break; 622 break;
223 623
224 case DT_STRING: 624 case DT_STRING:
225 { 625 {
226 char *str = (char *)va_arg (ap, const char *); 626 char *str = (char *)va_arg (ap, const char *);
227 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 627 sv = str ? newSVpv (str, 0) : newSV (0);
228 } 628 }
229 break; 629 break;
230 630
231 case DT_DATA: 631 case DT_DATA:
232 { 632 {
233 char *str = (char *)va_arg (ap, const void *); 633 char *str = (char *)va_arg (ap, const void *);
234 int len = va_arg (ap, int); 634 int len = va_arg (ap, int);
235 sv = str ? newSVpv (str, len) : &PL_sv_undef; 635 sv = str ? newSVpv (str, len) : newSV (0);
236 } 636 }
237 break; 637 break;
238 638
239 case DT_OBJECT: 639 case DT_OBJECT:
240 sv = to_sv (va_arg (ap, object *)); 640 sv = to_sv (va_arg (ap, object *));
282 va_end (ap); 682 va_end (ap);
283 683
284 return sv; 684 return sv;
285} 685}
286 686
687// typemap support, mostly to avoid excessive inlining
688template<class type>
689static void noinline
690cf_obj_to (SV *arg, type &var)
691{
692 sv_to (arg, var);
693 if (!var)
694 croak ("must not pass invalid/null cf_obj here");
695}
696
697template<class object>
698static void noinline
699cf_obj_ornull_to (SV *arg, object *&var)
700{
701 if (SvOK (arg))
702 {
703 sv_to (arg, var);
704 if (!var)
705 croak ("unable to convert perl object to C++ object");
706 }
707 else
708 var = 0;
709}
710
711//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
712
287static SV * 713static SV *
288newSVcfapi (int type, ...)
289{
290 SV *sv;
291
292 va_list ap;
293 va_start (ap, type);
294
295 switch (type)
296 {
297 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
298 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
299 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
300 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
301 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
302 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
303 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
304 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
305 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
306 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
307
308 default:
309 assert (("unhandled type in newSVcfapi", 0));
310 }
311
312 va_end (ap);
313
314 return sv;
315}
316
317//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
318
319SV *
320registry (attachable_base *ext) 714registry (attachable *ext)
321{ 715{
322 if (!ext->cb) 716 if (!ext->cb)
323 ext->cb = newAV (); 717 ext->cb = newAV ();
324 718
325 return newRV_inc ((SV *)ext->cb); 719 return newRV_inc ((SV *)ext->cb);
326} 720}
327 721
328void attachable_base::clear ()
329{
330 if (self)
331 {
332 if (cb)
333 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
334 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
335 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
336 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
337
338 // disconnect Perl from C, to avoid crashes
339 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
340
341 // clear the perl hash, might or might not be a good idea
342 hv_clear ((HV *)SvRV ((SV *)self));
343
344 SvREFCNT_dec (self);
345 self = 0;
346 }
347
348 if (cb)
349 {
350 SvREFCNT_dec (cb);
351 cb = 0;
352 }
353
354 attach = 0;
355}
356
357void attachable_base::optimise ()
358{
359 if (!self)
360 return;
361
362 HV *hv = (HV *)SvRV ((SV *)self);
363
364 if (SvREFCNT ((SV *)self) == 1
365 && SvREFCNT ((SV *)hv) == 1
366 && !HvKEYS (hv))
367 {
368 SvREFCNT_dec ((SV *)self);
369 self = 0;
370 }
371}
372
373void attachable_base::instantiate (data_type type, void *obj)
374{
375 dSP;
376 ENTER;
377 SAVETMPS;
378 PUSHMARK (SP);
379 EXTEND (SP, 2);
380 PUSHs (sv_2mortal (newSVdt (type, obj)));
381 PUSHs (sv_2mortal (newSVpv (attach, 0)));
382
383 attach = 0;
384
385 PUTBACK;
386 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
387 FREETMPS;
388 LEAVE;
389
390 switch (type)
391 {
392 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
393 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
394 }
395}
396
397///////////////////////////////////////////////////////////////////////////// 722/////////////////////////////////////////////////////////////////////////////
398 723
399void reattach (data_type type, void *obj)
400{
401 //TODO only do this when the object has _attachment's
402
403 dSP;
404 ENTER;
405 SAVETMPS;
406 PUSHMARK (SP);
407 XPUSHs (sv_2mortal (newSVdt (type, obj)));
408 PUTBACK;
409 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
410 FREETMPS;
411 LEAVE;
412
413 switch (type)
414 {
415 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
416 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
417 case DT_CLIENT: INVOKE_CLIENT (REATTACH, obj); break;
418 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
419 }
420}
421
422template<class subclass>
423void reattach (attachable<subclass> *obj)
424{
425 obj->optimise ();
426
427 if (obj->self)
428 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
429}
430
431#include "kw_hash.h"
432
433object_freezer::object_freezer ()
434: dynbuf (128 * 1024, 64 * 1024)
435{
436 av = newAV ();
437}
438
439object_freezer::~object_freezer ()
440{
441 SvREFCNT_dec (av);
442}
443
444void object_freezer::put (attachable_base *ext)
445{
446 ext->optimise ();
447
448 if (ext->self)
449 {
450 int idx = AvFILLp ((AV *)av) + 1;
451 av_store (av, idx, SvREFCNT_inc (ext->self));
452
453 add ((void *)"oid ", 4);
454 add ((sint32)idx);
455 add ('\n');
456 }
457}
458
459bool object_freezer::save (const char *filename)
460{
461 dSP;
462 ENTER;
463 SAVETMPS;
464 PUSHMARK (SP);
465 EXTEND (SP, 3);
466 PUSHs (sv_2mortal (newSVpv (filename, 0)));
467 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
468 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
469 PUTBACK;
470 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
471 FREETMPS;
472 LEAVE;
473}
474
475char *object_freezer::as_string ()
476{
477 dSP;
478 ENTER;
479 SAVETMPS;
480 PUSHMARK (SP);
481 EXTEND (SP, 3);
482 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
483 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
484 PUTBACK;
485
486 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
487 ? strdup (SvPVbyte_nolen (POPs))
488 : strdup ("[fatal error]");
489
490 FREETMPS;
491 LEAVE;
492
493 return res;
494}
495
496int fprintf (object_freezer &freezer, const char *format, ...)
497{
498 va_list ap;
499
500 va_start (ap, format);
501
502 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
503
504 if (len >= 0)
505 freezer.alloc (len);
506
507 va_end (ap);
508}
509
510int fputs (const char *s, object_freezer &freezer)
511{
512 freezer.add (s);
513}
514
515static const char thawer_eof[] = "\n\n\n\0\0\0";
516
517object_thawer::object_thawer (const char *filename)
518{
519 static const char eof[] = "\n\n\n\0\0\0";
520
521 av = 0;
522 text = 0;
523 line = 0;
524
525 if (filename)
526 {
527 dSP;
528 ENTER;
529 SAVETMPS;
530 PUSHMARK (SP);
531 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
532 PUTBACK;
533
534 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
535 {
536 SPAGAIN;
537
538 // second value - perl objects
539 {
540 SV *sv = POPs;
541 if (SvROK (sv))
542 av = (AV *)SvREFCNT_inc (SvRV (sv));
543 }
544
545 // first value - text part, pad with 3 zeroes
546 {
547 SV *sv = POPs;
548 STRLEN len;
549 char *sv_ = SvPVbyte (sv, len);
550 text = newSV (len + sizeof (eof));
551 SvCUR_set (text, len);
552 memcpy (SvPVX (text), sv_, len);
553 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
554
555 line = SvPVX (text);
556 }
557 }
558
559 PUTBACK;
560 FREETMPS;
561 LEAVE;
562 }
563}
564
565object_thawer::object_thawer (const char *data, AV *perlav)
566{
567 av = perlav;
568 text = newSVpv (data, 0);
569 sv_catpv (text, thawer_eof);
570 line = SvPVbyte_nolen (text);
571}
572
573void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
574{
575 if (!av || oid < 0) // this is actually an error of sorts
576 return;
577
578 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
579 ext->clear ();
580
581 SV **svp = av_fetch ((AV *)av, oid, 0);
582
583 if (!svp || !SvROK (*svp))
584 {
585 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
586 return;
587 }
588
589 ext->self = *svp; *svp = &PL_sv_undef;
590 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
591
592 reattach (type, obj);
593}
594
595object_thawer::~object_thawer ()
596{
597 if (text) SvREFCNT_dec (text);
598 if (av) SvREFCNT_dec (av);
599}
600
601char *fgets (char *s, int n, object_thawer &thawer)
602{
603 char *p = thawer.line;
604 char *q = s;
605
606 if (!p)
607 return 0;
608
609 while (--n)
610 {
611 if (!*p)
612 break;
613
614 *q++ = *p;
615
616 if (*p++ == '\n')
617 break;
618 }
619
620 *q = 0;
621 thawer.line = p;
622
623 return s == q ? 0 : s;
624}
625
626keyword object_thawer::get_kv ()
627{
628 if (!line)
629 return KW_EOF;
630
631 for (;;)
632 {
633 char *p = line;
634
635 if (!*p)
636 return KW_EOF;
637
638 // parse keyword
639 while (*p > ' ')
640 p++;
641
642 int klen = p - line;
643
644 if (*p++ != '\n')
645 {
646 // parse value
647 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
648 ++p;
649
650 last_value = p;
651
652 while (*p != '\n')
653 p++;
654
655 *p++ = 0;
656 }
657 else
658 last_value = 0;
659
660 line [klen] = 0;
661 keyword_idx *kw = kw_lex::match (line, klen);
662
663 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
664
665 if (kw)
666 {
667 line = p;
668 return kw->index;
669 }
670 else if (!*line || *line == '#')
671 {
672 // empty/comment line
673 line = p;
674 }
675 else
676 return KW_ERROR;
677 }
678}
679
680void object_thawer::get (shstr &sh) const
681{
682 if (last_value)
683 sh = last_value;
684 else
685 {
686 sh = "<value missing>";
687 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
688 }
689}
690
691void object_thawer::get_ml (keyword kend, shstr &sh)
692{
693 char kw[128];
694
695 int klen = keyword_len [kend];
696
697 kw [0] = '\n';
698 memcpy (kw + 1, keyword_str [kend], klen);
699 kw [klen + 1] = '\n';
700 kw [klen + 2] = 0;
701
702 // first test for completely empty msg... "endXXX\n"
703 if (!strncmp (line, kw + 1, klen + 1))
704 {
705 sh = 0;
706
707 line += klen + 1;
708
709 return;
710 }
711 else
712 {
713 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
714
715 char *end = strstr (line, kw);
716
717 if (!end)
718 {
719 sh = 0;
720 return;
721 }
722
723 *end = 0;
724 sh = line;
725
726 line = end + keyword_len [kend] + 1;
727
728 while (*line++ != '\n')
729 ;
730 }
731}
732
733sint32 object_thawer::get_sint32 () const
734{
735 char *p = last_value;
736
737 if (!p)
738 return 0;
739
740 sint32 val = 0;
741 bool negate;
742
743 if (*p == '-')
744 {
745 negate = true;
746 ++p;
747 }
748 else
749 negate = false;
750
751 do
752 {
753 val *= 10;
754 val += *p++ - '0';
755 }
756 while (*p);
757
758 return negate ? -val : val;
759}
760
761sint64 object_thawer::get_sint64 () const
762{
763 return last_value ? atoll (last_value) : 0;
764}
765
766double object_thawer::get_double () const
767{
768 return last_value ? atof (last_value) : 0;
769}
770
771/////////////////////////////////////////////////////////////////////////////
772
773extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
774{
775 return 0;
776}
777
778static CommArray_s rtn_cmd;
779
780static int
781runPluginCommand (object *obj, char *params)
782{
783 return -1;
784}
785
786extern "C" void *cfperl_getPluginProperty (int *type, ...)
787{
788 va_list args;
789 char *propname;
790 int i;
791 va_start (args, type);
792 propname = va_arg (args, char *);
793 //printf ("Property name: %s\n", propname);
794
795 if (!strcmp (propname, "command?"))
796 return NULL;
797 else if (!strcmp (propname, "Identification"))
798 {
799 va_end (args);
800 return (void *)PLUGIN_NAME;
801 }
802 else if (!strcmp (propname, "FullName"))
803 {
804 va_end (args);
805 return (void *)PLUGIN_VERSION;
806 }
807 else
808 va_end (args);
809
810 return NULL;
811}
812
813extern "C" int cfperl_postInitPlugin ()
814{
815 int hooktype = 1;
816 int rtype = 0;
817
818 cf_init_plugin (gethook);
819
820 return 0;
821}
822
823extern "C" int cfperl_closePlugin ()
824{
825 return 0;
826}
827
828void 724void
829cfperl_init () 725cfperl_init ()
830{ 726{
727 extern char **environ;
728
831 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 729 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
832 perl = perl_alloc (); 730 perl = perl_alloc ();
833 perl_construct (perl); 731 perl_construct (perl);
834 732
835 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 733 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
836 734
837 char *argv[] = { 735 const char *argv[] = {
838 "", 736 settings.argv [0],
839 "-e" 737 "-e0"
840 "use Event;" // required for bootstrap
841 "cf->bootstrap;" // required for datadir :*>
842 "unshift @INC, cf::datadir ();"
843 "require cf;"
844 }; 738 };
845 739
846 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 740 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
741 || perl_run (perl))
847 { 742 {
848 printf ("unable to initialize perl-interpreter, aborting.\n"); 743 printf ("unable to initialize perl-interpreter, aborting.\n");
849 exit (EXIT_FAILURE); 744 exit (EXIT_FAILURE);
850 } 745 }
851}
852 746
747 eval_pv (
748 "#line 1 'cfperl init'\n"
749 "use EV ();\n"
750 "use Coro ();\n"
751 "cf->bootstrap;\n"
752 "unshift @INC, cf::datadir ();\n"
753 "require cf;\n",
754 0
755 );
756
757 if (SvTRUE (ERRSV))
758 {
759 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
760 exit (EXIT_FAILURE);
761 }
762}
763
764void
853void cfperl_main () 765cfperl_main ()
854{ 766{
855 dSP; 767 dSP;
856 768
857 PUSHMARK (SP); 769 PUSHMARK (SP);
858 PUTBACK; 770 PUTBACK;
859 call_pv ("cf::main", G_DISCARD | G_VOID); 771 call_pv ("cf::main", G_DISCARD | G_VOID);
772}
773
774void
775attachable::instantiate ()
776{
777 if (attach)
778 {
779 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
780 attach = 0;
781 }
782}
783
784void
785attachable::reattach ()
786{
787 optimise ();
788 //TODO: check for _attachment's, very important for restarts
789 INVOKE_ATTACHABLE (REATTACH, this);
860} 790}
861 791
862static event_klass klass_of[NUM_EVENT_TYPES] = { 792static event_klass klass_of[NUM_EVENT_TYPES] = {
863# define def(type,name) KLASS_ ## type, 793# define def(type,name) KLASS_ ## type,
864# include "eventinc.h" 794# include "eventinc.h"
865# undef def 795# undef def
866}; 796};
867 797
868#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 798#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
869 799
870static void 800static void noinline
871gather_callbacks (AV *&callbacks, AV *registry, event_type event) 801gather_callbacks (AV *&callbacks, AV *registry, event_type event)
872{ 802{
873 // event must be in array 803 // event must be in array
874 if (event >= 0 && event <= AvFILLp (registry)) 804 if (event >= 0 && event <= AvFILLp (registry))
875 { 805 {
895 } 825 }
896 } 826 }
897 } 827 }
898} 828}
899 829
830void
831attachable::gather_callbacks (AV *&callbacks, event_type event) const
832{
833 ::gather_callbacks (callbacks, cb_attachable, event);
834
835 if (cb)
836 ::gather_callbacks (callbacks, cb, event);
837}
838
839void
840global::gather_callbacks (AV *&callbacks, event_type event) const
841{
842 ::gather_callbacks (callbacks, cb_global, event);
843}
844
845void
846object::gather_callbacks (AV *&callbacks, event_type event) const
847{
848 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
849 {
850 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
851
852 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
853 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
854 }
855
856 if (type <= AvFILLp (cb_type))
857 {
858 SV *registry = AvARRAY (cb_type)[type];
859
860 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
861 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
862 }
863
864 attachable::gather_callbacks (callbacks, event);
865 ::gather_callbacks (callbacks, cb_object, event);
866}
867
868void
869archetype::gather_callbacks (AV *&callbacks, event_type event) const
870{
871 attachable::gather_callbacks (callbacks, event);
872 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
873}
874
875void
876client::gather_callbacks (AV *&callbacks, event_type event) const
877{
878 attachable::gather_callbacks (callbacks, event);
879 ::gather_callbacks (callbacks, cb_client, event);
880}
881
882void
883player::gather_callbacks (AV *&callbacks, event_type event) const
884{
885 attachable::gather_callbacks (callbacks, event);
886 ::gather_callbacks (callbacks, cb_player, event);
887}
888
889void
890maptile::gather_callbacks (AV *&callbacks, event_type event) const
891{
892 attachable::gather_callbacks (callbacks, event);
893 ::gather_callbacks (callbacks, cb_map, event);
894}
895
896static void noinline
897_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
898{
899 for (int event = 0; event <= AvFILLp (registry); ++event)
900 {
901 SV *cbs_ = AvARRAY (registry)[event];
902
903 // element must be list of callback entries
904 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
905 {
906 AV *cbs = (AV *)SvRV (cbs_);
907
908 // no callback entries, no callbacks to call
909 if (AvFILLp (cbs) >= 0)
910 set.set (event);
911 }
912 }
913}
914
915// very slow and inefficient way to recalculate the global want bitsets
916static void
917_recalc_want ()
918{
919 ev_want_event.reset ();
920
921 _recalc_want (ev_want_event, cb_global);
922 _recalc_want (ev_want_event, cb_attachable);
923 _recalc_want (ev_want_event, cb_object);
924 _recalc_want (ev_want_event, cb_client);
925 _recalc_want (ev_want_event, cb_player);
926 _recalc_want (ev_want_event, cb_map);
927
928 ev_want_type.reset ();
929
930 for (int type = 0; type <= AvFILLp (cb_type); ++type)
931 {
932 SV *cbs_ = AvARRAY (cb_type)[type];
933
934 // element must be list of callback entries
935 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
936 {
937 AV *cbs = (AV *)SvRV (cbs_);
938
939 // no callback entries, no callbacks to call
940 if (AvFILLp (cbs) >= 0)
941 ev_want_type.set (type % NUM_TYPES);
942 }
943 }
944}
945
946bool
900bool cfperl_invoke (event_type event, ...) 947attachable::invoke (event_type event, ...)
901{ 948{
902 data_type dt; 949 data_type dt;
903 va_list ap;
904 950
905 va_start (ap, event);
906
907 AV *callbacks = 0;
908
909 object *op;
910 player *pl;
911 maptile *map;
912 client *ns;
913
914 // callback call ordering is: 951 // callback call ordering should be:
915 // 1. per-object callback 952 // 1. per-object callback
916 // 2. per-class object 953 // 2. per-class object
917 // 3. per-type callback 954 // 3. per-type callback
918 // 4. global callbacks 955 // 4. global callbacks
919 956
957 AV *callbacks = 0;
920 gather_callbacks (callbacks, cb_global, event); 958 gather_callbacks (callbacks, event);
921
922 switch (KLASS_OF (event))
923 {
924 case KLASS_GLOBAL:
925 break;
926
927 case KLASS_OBJECT:
928 dt = (data_type) va_arg (ap, int);
929 assert (("first argument must be of type object", dt == DT_OBJECT));
930 op = va_arg (ap, object *);
931
932 if (op->cb)
933 gather_callbacks (callbacks, op->cb, event);
934
935 if (op->type)
936 {
937 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
938 {
939 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
940
941 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
942 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
943 }
944
945 if (op->type <= AvFILLp (cb_type))
946 {
947 SV *registry = AvARRAY (cb_type)[op->type];
948
949 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
950 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
951 }
952 }
953
954 gather_callbacks (callbacks, cb_object, event);
955
956 break;
957
958 case KLASS_PLAYER:
959 dt = (data_type) va_arg (ap, int);
960 assert (("first argument must be of type player", dt == DT_PLAYER));
961 pl = va_arg (ap, player *);
962
963 if (pl->cb)
964 gather_callbacks (callbacks, pl->cb, event);
965
966 gather_callbacks (callbacks, cb_player, event);
967 break;
968
969 case KLASS_MAP:
970 dt = (data_type) va_arg (ap, int);
971 assert (("first argument must be of type object", dt == DT_MAP));
972 map = va_arg (ap, maptile *);
973
974 if (map->cb)
975 gather_callbacks (callbacks, map->cb, event);
976
977 gather_callbacks (callbacks, cb_map, event);
978 break;
979
980 case KLASS_CLIENT:
981 dt = (data_type) va_arg (ap, int);
982 assert (("first argument must be of type client", dt == DT_CLIENT));
983 ns = va_arg (ap, client *);
984
985 if (ns->cb)
986 gather_callbacks (callbacks, ns->cb, event);
987
988 gather_callbacks (callbacks, cb_client, event);
989 break;
990
991 default:
992 assert (("unsupported event klass in cfperl_invoke", 0));
993 }
994 959
995 // short-circuit processing if no callbacks found/defined 960 // short-circuit processing if no callbacks found/defined
996 if (!callbacks) 961 if (!callbacks)
997 return 0; 962 return 0;
998 963
999 dSP; 964 va_list ap;
1000 ENTER; 965 va_start (ap, event);
1001 SAVETMPS;
1002 966
1003 PUSHMARK (SP); 967 CALL_BEGIN (3);
1004 EXTEND (SP, 3);
1005
1006 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 968 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1007 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 969 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1008 970
1009 switch (KLASS_OF (event)) 971 //TODO: unhack
1010 { 972 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1011 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 973 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1012 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 974 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1013 case KLASS_CLIENT: PUSHs (sv_2mortal (newSVdt (DT_CLIENT, pl))); break; 975 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1014 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 976 else if (global *gl = is_a<global>(this)) /*nop*/;
1015 } 977 else
978 abort (); //TODO
1016 979
1017 for (;;) 980 for (;;)
1018 { 981 {
1019 dt = (data_type) va_arg (ap, int); 982 dt = (data_type) va_arg (ap, int);
1020 983
1021 if (dt == DT_END) 984 if (dt == DT_END)
1022 break; 985 break;
1023
1024 if (dt == DT_AV) 986 else if (dt == DT_AV)
1025 { 987 {
1026 AV *av = va_arg (ap, AV *); 988 AV *av = va_arg (ap, AV *);
1027 989
1028 for (int i = 0; i <= av_len (av); ++i) 990 for (int i = 0; i <= av_len (av); ++i)
1029 XPUSHs (*av_fetch (av, i, 1)); 991 XPUSHs (*av_fetch (av, i, 1));
1032 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 994 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1033 } 995 }
1034 996
1035 va_end (ap); 997 va_end (ap);
1036 998
1037 PUTBACK; 999 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1038 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1039 SPAGAIN;
1040
1041 count = count > 0 ? POPi : 0; 1000 count = count > 0 ? POPi : 0;
1042 1001
1043 FREETMPS; 1002 CALL_END;
1044 LEAVE;
1045 1003
1046 return count; 1004 return count;
1047} 1005}
1048 1006
1049SV * 1007static SV *
1050cfperl_result (int idx) 1008cfperl_result (int idx)
1051{ 1009{
1052 AV *av = get_av ("cfperl::invoke_results", 0); 1010 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1053 if (!av) 1011 if (!av)
1054 return &PL_sv_undef; 1012 return &PL_sv_undef;
1055 1013
1056 SV **sv = av_fetch (av, idx, 0); 1014 SV **sv = av_fetch (av, idx, 0);
1057 if (!sv) 1015 if (!sv)
1071{ 1029{
1072 return SvNV (cfperl_result (idx)); 1030 return SvNV (cfperl_result (idx));
1073} 1031}
1074 1032
1075///////////////////////////////////////////////////////////////////////////// 1033/////////////////////////////////////////////////////////////////////////////
1034// various c++ => perl glue functions
1076 1035
1077struct EventAPI *watcher_base::GEventAPI;
1078
1079static void iw_dispatch (pe_event *ev)
1080{
1081 iw *w = (iw *)ev->ext_data;
1082 w->call (*w);
1083}
1084
1085void 1036void
1086iw::alloc () 1037cfperl_tick ()
1087{ 1038{
1088 pe = GEventAPI->new_idle (0, 0); 1039 tick_pending = 1;
1089 1040
1090 pe->base.callback = (void *)iw_dispatch; 1041 if (tick_inhibit)
1091 pe->base.ext_data = (void *)this; 1042 return;
1092}
1093 1043
1094static void iow_dispatch (pe_event *ev) 1044 tick_pending = 0;
1095{
1096 iow *w = (iow *)ev->ext_data;
1097 w->call (*w, ((pe_ioevent *)ev)->got);
1098}
1099 1045
1100void 1046 dSP;
1101iow::alloc ()
1102{
1103 pe = GEventAPI->new_io (0, 0);
1104 1047
1105 pe->base.callback = (void *)iow_dispatch; 1048 PUSHMARK (SP);
1106 pe->base.ext_data = (void *)this; 1049 PUTBACK;
1050 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1107 1051
1108 pe->fd = -1; 1052 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1109 pe->poll = 0;
1110} 1053}
1111 1054
1112void 1055void
1113iow::fd (int fd) 1056cfperl_emergency_save ()
1114{ 1057{
1115 pe->fd = fd; 1058 CALL_BEGIN (0);
1059 CALL_CALL ("cf::emergency_save", G_VOID);
1060 CALL_END;
1061}
1062
1063void
1064cfperl_cleanup (int make_core)
1065{
1066 CALL_BEGIN (1);
1067 CALL_ARG (make_core);
1068 CALL_CALL ("cf::post_cleanup", G_VOID);
1069 CALL_END;
1070}
1071
1072void
1073cfperl_make_book (object *book, int level)
1074{
1075 CALL_BEGIN (2);
1076 CALL_ARG (book);
1077 CALL_ARG (level);
1078 CALL_CALL ("ext::books::make_book", G_VOID);
1079 CALL_END;
1080}
1081
1082void
1083cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1084{
1085 CALL_BEGIN (4);
1086 CALL_ARG (ns);
1087 CALL_ARG (type);
1088 CALL_ARG_SV (newSVpv_utf8 (msg));
1089 CALL_ARG (color);
1090 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1091 CALL_END;
1116} 1092}
1117 1093
1118int 1094int
1119iow::poll () 1095cfperl_can_merge (object *ob1, object *ob2)
1120{ 1096{
1121 return pe->poll; 1097 int can;
1098
1099 CALL_BEGIN (2);
1100 CALL_ARG (ob1);
1101 CALL_ARG (ob2);
1102 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1103 can = count && SvTRUE (TOPs);
1104 CALL_END;
1105
1106 return can;
1107}
1108
1109void
1110cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1111{
1112 CALL_BEGIN (4);
1113 CALL_ARG (ob);
1114 CALL_ARG (state);
1115 CALL_ARG (activator);
1116 CALL_ARG (originator);
1117 CALL_CALL ("cf::mapscript::activate", G_VOID);
1118 CALL_END;
1119}
1120
1121player *
1122player::find (const_utf8_string name)
1123{
1124 CALL_BEGIN (1);
1125 CALL_ARG (name);
1126 CALL_CALL ("cf::player::find", G_SCALAR);
1127
1128 player *retval = 0;
1129 if (count) sv_to (POPs, retval);
1130
1131 CALL_END;
1132
1133 return retval;
1134}
1135
1136maptile *
1137find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty)
1138{
1139 CALL_BEGIN (3);
1140 CALL_ARG (dirname);
1141 CALL_ARG (stylename);
1142 CALL_ARG (difficulty);
1143 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1144
1145 maptile *retval = 0;
1146 if (count) sv_to (POPs, retval);
1147
1148 CALL_END;
1149
1150 return retval;
1151}
1152
1153maptile *
1154maptile::find_sync (const_utf8_string path, maptile *origin)
1155{
1156 CALL_BEGIN (2);
1157 CALL_ARG (path);
1158 CALL_ARG (origin);
1159 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1160
1161 maptile *retval = 0;
1162 if (count) sv_to (POPs, retval);
1163
1164 CALL_END;
1165
1166 return retval;
1167}
1168
1169maptile *
1170maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1171{
1172 CALL_BEGIN (3);
1173 CALL_ARG (path);
1174 CALL_ARG (origin);
1175 CALL_ARG (load);
1176 CALL_CALL ("cf::map::find_async", G_SCALAR);
1177
1178 maptile *retval = 0;
1179 if (count) sv_to (POPs, retval);
1180
1181 CALL_END;
1182
1183 return retval;
1184}
1185
1186void
1187maptile::do_load_sync ()
1188{
1189 CALL_BEGIN (1);
1190 CALL_ARG (this);
1191 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1192 CALL_END;
1193}
1194
1195void
1196object::enter_exit (object *exit)
1197{
1198 if (type != PLAYER)
1199 return;
1200
1201 CALL_BEGIN (2);
1202 CALL_ARG (this);
1203 CALL_ARG (exit);
1204 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1205 CALL_END;
1206}
1207
1208void
1209object::player_goto (const_utf8_string path, int x, int y)
1210{
1211 if (type != PLAYER)
1212 return;
1213
1214 CALL_BEGIN (4);
1215 CALL_ARG (this);
1216 CALL_ARG (path);
1217 CALL_ARG (x);
1218 CALL_ARG (y);
1219 CALL_CALL ("cf::object::player::goto", G_VOID);
1220 CALL_END;
1221}
1222
1223const_utf8_string
1224object::ref () const
1225{
1226 if (type == PLAYER)
1227 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1228 else
1229 // TODO: should be able to save references within the same map, at least
1230 return 0;
1231}
1232
1233object *
1234object::deref (const_utf8_string ref)
1235{
1236 object *retval = 0;
1237
1238 if (ref)
1239 {
1240 CALL_BEGIN (1);
1241 CALL_ARG (ref);
1242 CALL_CALL ("cf::object::deref", G_SCALAR);
1243
1244 if (count)
1245 sv_to (POPs, retval);
1246
1247 CALL_END;
1248 }
1249
1250 return retval;
1251}
1252
1253void
1254log_backtrace (const_utf8_string msg)
1255{
1256#if HAVE_BACKTRACE
1257 void *addr [20];
1258 int size = backtrace (addr, 20);
1259
1260 CALL_BEGIN (size);
1261 CALL_ARG (msg);
1262 for (int i = 0; i < size; ++i)
1263 CALL_ARG ((IV)addr [i]);
1264 CALL_CALL ("cf::_log_backtrace", G_VOID);
1265 CALL_END;
1266#endif
1267}
1268
1269bool
1270is_match_expr (const_utf8_string expr)
1271{
1272 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1273}
1274
1275bool
1276match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1277{
1278 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1279 expr += sizeof ("match ") - 1;
1280
1281 CALL_BEGIN (5);
1282 CALL_ARG (expr);
1283 CALL_ARG (ob);
1284 CALL_ARG (self);
1285 CALL_ARG (source);
1286 CALL_ARG (originator);
1287 CALL_CALL (cv_cf_match_match, G_SCALAR);
1288
1289 bool matched = count && SvTRUE (TOPs);
1290
1291 CALL_END;
1292
1293 return matched;
1294}
1295
1296object *
1297match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1298{
1299 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1300 expr += sizeof ("match ") - 1;
1301
1302 CALL_BEGIN (5);
1303 CALL_ARG (expr);
1304 CALL_ARG (ob);
1305 CALL_ARG (self);
1306 CALL_ARG (source);
1307 CALL_ARG (originator);
1308 CALL_CALL (cv_cf_match_match, G_ARRAY);
1309
1310 object *one = 0;
1311
1312 if (count)
1313 sv_to (TOPs, one);
1314
1315 CALL_END;
1316
1317 return one;
1318}
1319
1320/////////////////////////////////////////////////////////////////////////////
1321
1322struct EVAPI *evapi::GEVAPI;
1323struct CoroAPI *coroapi::GCoroAPI;
1324
1325void
1326coroapi::do_cede_to_tick ()
1327{
1328 cede_pending = 0;
1329 cede ();
1330}
1331
1332void
1333coroapi::wait_for_tick ()
1334{
1335 CALL_BEGIN (0);
1336 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1337 CALL_END;
1338}
1339
1340void
1341coroapi::wait_for_tick_begin ()
1342{
1343 CALL_BEGIN (0);
1344 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1345 CALL_END;
1122} 1346}
1123 1347
1124void 1348void
1125iow::poll (int events) 1349iow::poll (int events)
1126{ 1350{
1127 if (pe->poll != events) 1351 if (events != this->events)
1128 { 1352 {
1353 int active = ev_is_active ((ev_io *)this);
1129 if (pe->poll) stop (); 1354 if (active) stop ();
1130 pe->poll = events; 1355 ev_io_set ((ev_io *)this, fd, events);
1131 if (pe->poll) start (); 1356 if (active) start ();
1132 } 1357 }
1133} 1358}
1134 1359
1360static void
1361_connect_to_perl_1 ()
1362{
1363 stash_cf = gv_stashpv ("cf", 1);
1364
1365 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1366 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1367 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1368 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1369 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1370 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1371 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1372 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1373 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1374 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1375
1376 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1377 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1378 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1379 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1380
1381 cb_global = get_av ("cf::CB_GLOBAL", 1);
1382 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1383 cb_object = get_av ("cf::CB_OBJECT", 1);
1384 cb_player = get_av ("cf::CB_PLAYER", 1);
1385 cb_client = get_av ("cf::CB_CLIENT", 1);
1386 cb_type = get_av ("cf::CB_TYPE" , 1);
1387 cb_map = get_av ("cf::CB_MAP" , 1);
1388}
1389
1390static void
1391_connect_to_perl_2 ()
1392{
1393 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1394 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1395 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1396 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1397 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1398}
1399
1135MODULE = cf PACKAGE = cf PREFIX = cf_ 1400MODULE = cf PACKAGE = cf PREFIX = cf_
1136 1401
1137BOOT: 1402BOOT:
1138{ 1403{
1139 HV *stash = gv_stashpv ("cf", 1); 1404 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1405 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1140 1406
1141 I_EVENT_API (PACKAGE); 1407 _connect_to_perl_1 ();
1142 watcher_base::GEventAPI = GEventAPI;
1143 1408
1144 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1409 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1410
1411 //{
1412 // require_pv ("Time::HiRes");
1413 //
1414 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1415 // if (!svp) croak ("Time::HiRes is required");
1416 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1417 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1418 //}
1145 1419
1146 static const struct { 1420 static const struct {
1147 const char *name; 1421 const char *name;
1148 IV iv; 1422 IV iv;
1149 } *civ, const_iv[] = { 1423 } *civ, const_iv[] = {
1150# define const_iv(name) { # name, (IV)name }, 1424# define const_iv(name) { # name, (IV)name },
1151 const_iv (llevError) 1425# include "const_iv.h"
1152 const_iv (llevInfo) 1426# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1153 const_iv (llevDebug) 1427# include "attackinc.h"
1154 const_iv (llevMonster) 1428# undef def
1429# define def(uc, flags) const_iv (SK_ ## uc)
1430# include "skillinc.h"
1431# undef def
1432
1433 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1434 const_iv (logBacktrace)
1435
1436 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1437
1438 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1155 1439
1156 const_iv (MAX_TIME) 1440 const_iv (MAX_TIME)
1157 const_iv (PLAYER)
1158 const_iv (TRANSPORT)
1159 const_iv (ROD)
1160 const_iv (TREASURE)
1161 const_iv (POTION)
1162 const_iv (FOOD)
1163 const_iv (POISON)
1164 const_iv (BOOK)
1165 const_iv (CLOCK) 1441 const_iv (MAXSOCKBUF)
1166 const_iv (ARROW)
1167 const_iv (BOW)
1168 const_iv (WEAPON)
1169 const_iv (ARMOUR)
1170 const_iv (PEDESTAL)
1171 const_iv (ALTAR)
1172 const_iv (LOCKED_DOOR)
1173 const_iv (SPECIAL_KEY)
1174 const_iv (MAP)
1175 const_iv (DOOR)
1176 const_iv (KEY)
1177 const_iv (TIMED_GATE)
1178 const_iv (TRIGGER)
1179 const_iv (GRIMREAPER)
1180 const_iv (MAGIC_EAR)
1181 const_iv (TRIGGER_BUTTON)
1182 const_iv (TRIGGER_ALTAR)
1183 const_iv (TRIGGER_PEDESTAL)
1184 const_iv (SHIELD)
1185 const_iv (HELMET)
1186 const_iv (HORN)
1187 const_iv (MONEY)
1188 const_iv (CLASS)
1189 const_iv (GRAVESTONE)
1190 const_iv (AMULET)
1191 const_iv (PLAYERMOVER)
1192 const_iv (TELEPORTER)
1193 const_iv (CREATOR)
1194 const_iv (SKILL)
1195 const_iv (EARTHWALL)
1196 const_iv (GOLEM)
1197 const_iv (THROWN_OBJ)
1198 const_iv (BLINDNESS)
1199 const_iv (GOD)
1200 const_iv (DETECTOR)
1201 const_iv (TRIGGER_MARKER)
1202 const_iv (DEAD_OBJECT)
1203 const_iv (DRINK)
1204 const_iv (MARKER)
1205 const_iv (HOLY_ALTAR)
1206 const_iv (PLAYER_CHANGER)
1207 const_iv (BATTLEGROUND)
1208 const_iv (PEACEMAKER)
1209 const_iv (GEM)
1210 const_iv (FIREWALL)
1211 const_iv (ANVIL)
1212 const_iv (CHECK_INV)
1213 const_iv (MOOD_FLOOR)
1214 const_iv (EXIT)
1215 const_iv (ENCOUNTER)
1216 const_iv (SHOP_FLOOR)
1217 const_iv (SHOP_MAT)
1218 const_iv (RING)
1219 const_iv (FLOOR)
1220 const_iv (FLESH)
1221 const_iv (INORGANIC)
1222 const_iv (SKILL_TOOL)
1223 const_iv (LIGHTER)
1224 const_iv (BUILDABLE_WALL)
1225 const_iv (MISC_OBJECT)
1226 const_iv (LAMP)
1227 const_iv (DUPLICATOR)
1228 const_iv (SPELLBOOK)
1229 const_iv (CLOAK)
1230 const_iv (SPINNER)
1231 const_iv (GATE)
1232 const_iv (BUTTON)
1233 const_iv (CF_HANDLE)
1234 const_iv (HOLE)
1235 const_iv (TRAPDOOR)
1236 const_iv (SIGN)
1237 const_iv (BOOTS)
1238 const_iv (GLOVES)
1239 const_iv (SPELL)
1240 const_iv (SPELL_EFFECT)
1241 const_iv (CONVERTER)
1242 const_iv (BRACERS)
1243 const_iv (POISONING)
1244 const_iv (SAVEBED)
1245 const_iv (WAND)
1246 const_iv (SCROLL)
1247 const_iv (DIRECTOR)
1248 const_iv (GIRDLE)
1249 const_iv (FORCE)
1250 const_iv (POTION_EFFECT)
1251 const_iv (EVENT_CONNECTOR)
1252 const_iv (CLOSE_CON)
1253 const_iv (CONTAINER)
1254 const_iv (ARMOUR_IMPROVER)
1255 const_iv (WEAPON_IMPROVER)
1256 const_iv (SKILLSCROLL)
1257 const_iv (DEEP_SWAMP)
1258 const_iv (IDENTIFY_ALTAR)
1259 const_iv (MENU)
1260 const_iv (RUNE)
1261 const_iv (TRAP)
1262 const_iv (POWER_CRYSTAL)
1263 const_iv (CORPSE)
1264 const_iv (DISEASE)
1265 const_iv (SYMPTOM)
1266 const_iv (BUILDER)
1267 const_iv (MATERIAL)
1268 const_iv (ITEM_TRANSFORMER)
1269 1442
1270 const_iv (NUM_SUBTYPES) 1443 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1444 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1271 1445
1272 const_iv (ST_BD_BUILD) 1446 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1273 const_iv (ST_BD_REMOVE)
1274 1447
1275 const_iv (ST_MAT_FLOOR) 1448 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1276 const_iv (ST_MAT_WALL) 1449 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1277 const_iv (ST_MAT_ITEM)
1278
1279 const_iv (AT_PHYSICAL)
1280 const_iv (AT_MAGIC)
1281 const_iv (AT_FIRE)
1282 const_iv (AT_ELECTRICITY)
1283 const_iv (AT_COLD)
1284 const_iv (AT_CONFUSION)
1285 const_iv (AT_ACID)
1286 const_iv (AT_DRAIN)
1287 const_iv (AT_WEAPONMAGIC)
1288 const_iv (AT_GHOSTHIT)
1289 const_iv (AT_POISON)
1290 const_iv (AT_SLOW)
1291 const_iv (AT_PARALYZE)
1292 const_iv (AT_TURN_UNDEAD)
1293 const_iv (AT_FEAR)
1294 const_iv (AT_CANCELLATION)
1295 const_iv (AT_DEPLETE)
1296 const_iv (AT_DEATH)
1297 const_iv (AT_CHAOS)
1298 const_iv (AT_COUNTERSPELL)
1299 const_iv (AT_GODPOWER)
1300 const_iv (AT_HOLYWORD)
1301 const_iv (AT_BLIND)
1302 const_iv (AT_INTERNAL)
1303 const_iv (AT_LIFE_STEALING)
1304 const_iv (AT_DISEASE)
1305
1306 const_iv (WEAP_HIT)
1307 const_iv (WEAP_SLASH)
1308 const_iv (WEAP_PIERCE)
1309 const_iv (WEAP_CLEAVE)
1310 const_iv (WEAP_SLICE)
1311 const_iv (WEAP_STAB)
1312 const_iv (WEAP_WHIP)
1313 const_iv (WEAP_CRUSH)
1314 const_iv (WEAP_BLUD)
1315
1316 const_iv (FLAG_ALIVE)
1317 const_iv (FLAG_WIZ)
1318 const_iv (FLAG_REMOVED)
1319 const_iv (FLAG_FREED)
1320 const_iv (FLAG_WAS_WIZ)
1321 const_iv (FLAG_APPLIED)
1322 const_iv (FLAG_UNPAID)
1323 const_iv (FLAG_USE_SHIELD)
1324 const_iv (FLAG_NO_PICK)
1325 const_iv (FLAG_ANIMATE)
1326 const_iv (FLAG_MONSTER)
1327 const_iv (FLAG_FRIENDLY)
1328 const_iv (FLAG_GENERATOR)
1329 const_iv (FLAG_IS_THROWN)
1330 const_iv (FLAG_AUTO_APPLY)
1331 const_iv (FLAG_PLAYER_SOLD)
1332 const_iv (FLAG_SEE_INVISIBLE)
1333 const_iv (FLAG_CAN_ROLL)
1334 const_iv (FLAG_OVERLAY_FLOOR)
1335 const_iv (FLAG_IS_TURNABLE)
1336 const_iv (FLAG_IS_USED_UP)
1337 const_iv (FLAG_IDENTIFIED)
1338 const_iv (FLAG_REFLECTING)
1339 const_iv (FLAG_CHANGING)
1340 const_iv (FLAG_SPLITTING)
1341 const_iv (FLAG_HITBACK)
1342 const_iv (FLAG_STARTEQUIP)
1343 const_iv (FLAG_BLOCKSVIEW)
1344 const_iv (FLAG_UNDEAD)
1345 const_iv (FLAG_SCARED)
1346 const_iv (FLAG_UNAGGRESSIVE)
1347 const_iv (FLAG_REFL_MISSILE)
1348 const_iv (FLAG_REFL_SPELL)
1349 const_iv (FLAG_NO_MAGIC)
1350 const_iv (FLAG_NO_FIX_PLAYER)
1351 const_iv (FLAG_IS_LIGHTABLE)
1352 const_iv (FLAG_TEAR_DOWN)
1353 const_iv (FLAG_RUN_AWAY)
1354 const_iv (FLAG_PICK_UP)
1355 const_iv (FLAG_UNIQUE)
1356 const_iv (FLAG_NO_DROP)
1357 const_iv (FLAG_WIZCAST)
1358 const_iv (FLAG_CAST_SPELL)
1359 const_iv (FLAG_USE_SCROLL)
1360 const_iv (FLAG_USE_RANGE)
1361 const_iv (FLAG_USE_BOW)
1362 const_iv (FLAG_USE_ARMOUR)
1363 const_iv (FLAG_USE_WEAPON)
1364 const_iv (FLAG_USE_RING)
1365 const_iv (FLAG_READY_RANGE)
1366 const_iv (FLAG_READY_BOW)
1367 const_iv (FLAG_XRAYS)
1368 const_iv (FLAG_NO_APPLY)
1369 const_iv (FLAG_IS_FLOOR)
1370 const_iv (FLAG_LIFESAVE)
1371 const_iv (FLAG_NO_STRENGTH)
1372 const_iv (FLAG_SLEEP)
1373 const_iv (FLAG_STAND_STILL)
1374 const_iv (FLAG_RANDOM_MOVE)
1375 const_iv (FLAG_ONLY_ATTACK)
1376 const_iv (FLAG_CONFUSED)
1377 const_iv (FLAG_STEALTH)
1378 const_iv (FLAG_WIZPASS)
1379 const_iv (FLAG_IS_LINKED)
1380 const_iv (FLAG_CURSED)
1381 const_iv (FLAG_DAMNED)
1382 const_iv (FLAG_SEE_ANYWHERE)
1383 const_iv (FLAG_KNOWN_MAGICAL)
1384 const_iv (FLAG_KNOWN_CURSED)
1385 const_iv (FLAG_CAN_USE_SKILL)
1386 const_iv (FLAG_BEEN_APPLIED)
1387 const_iv (FLAG_READY_SCROLL)
1388 const_iv (FLAG_USE_ROD)
1389 const_iv (FLAG_USE_HORN)
1390 const_iv (FLAG_MAKE_INVIS)
1391 const_iv (FLAG_INV_LOCKED)
1392 const_iv (FLAG_IS_WOODED)
1393 const_iv (FLAG_IS_HILLY)
1394 const_iv (FLAG_READY_SKILL)
1395 const_iv (FLAG_READY_WEAPON)
1396 const_iv (FLAG_NO_SKILL_IDENT)
1397 const_iv (FLAG_BLIND)
1398 const_iv (FLAG_SEE_IN_DARK)
1399 const_iv (FLAG_IS_CAULDRON)
1400 const_iv (FLAG_NO_STEAL)
1401 const_iv (FLAG_ONE_HIT)
1402 const_iv (FLAG_CLIENT_SENT)
1403 const_iv (FLAG_BERSERK)
1404 const_iv (FLAG_NEUTRAL)
1405 const_iv (FLAG_NO_ATTACK)
1406 const_iv (FLAG_NO_DAMAGE)
1407 const_iv (FLAG_OBJ_ORIGINAL)
1408 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1409 const_iv (FLAG_ACTIVATE_ON_PUSH)
1410 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1411 const_iv (FLAG_IS_WATER)
1412 const_iv (FLAG_CONTENT_ON_GEN)
1413 const_iv (FLAG_IS_A_TEMPLATE)
1414 const_iv (FLAG_IS_BUILDABLE)
1415 const_iv (FLAG_AFK)
1416
1417 const_iv (NDI_BLACK)
1418 const_iv (NDI_WHITE)
1419 const_iv (NDI_NAVY)
1420 const_iv (NDI_RED)
1421 const_iv (NDI_ORANGE)
1422 const_iv (NDI_BLUE)
1423 const_iv (NDI_DK_ORANGE)
1424 const_iv (NDI_GREEN)
1425 const_iv (NDI_LT_GREEN)
1426 const_iv (NDI_GREY)
1427 const_iv (NDI_BROWN)
1428 const_iv (NDI_GOLD)
1429 const_iv (NDI_TAN)
1430 const_iv (NDI_MAX_COLOR)
1431 const_iv (NDI_COLOR_MASK)
1432 const_iv (NDI_UNIQUE)
1433 const_iv (NDI_ALL)
1434
1435 const_iv (UPD_LOCATION)
1436 const_iv (UPD_FLAGS)
1437 const_iv (UPD_WEIGHT)
1438 const_iv (UPD_FACE)
1439 const_iv (UPD_NAME)
1440 const_iv (UPD_ANIM)
1441 const_iv (UPD_ANIMSPEED)
1442 const_iv (UPD_NROF)
1443
1444 const_iv (UPD_SP_MANA)
1445 const_iv (UPD_SP_GRACE)
1446 const_iv (UPD_SP_DAMAGE)
1447
1448 const_iv (F_APPLIED)
1449 const_iv (F_LOCATION)
1450 const_iv (F_UNPAID)
1451 const_iv (F_MAGIC)
1452 const_iv (F_CURSED)
1453 const_iv (F_DAMNED)
1454 const_iv (F_OPEN)
1455 const_iv (F_NOPICK)
1456 const_iv (F_LOCKED) 1450 const_iv (F_LOCKED)
1457 1451
1458 const_iv (F_BUY) 1452 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1459 const_iv (F_SHOP) 1453 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1460 const_iv (F_SELL)
1461 1454
1462 const_iv (P_BLOCKSVIEW) 1455 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1463 const_iv (P_PLAYER)
1464 const_iv (P_NO_MAGIC)
1465 const_iv (P_IS_ALIVE)
1466 const_iv (P_NO_CLERIC)
1467 const_iv (P_NEED_UPDATE)
1468 const_iv (P_OUT_OF_MAP)
1469 const_iv (P_NEW_MAP)
1470 1456
1471 const_iv (UP_OBJ_INSERT) 1457 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1472 const_iv (UP_OBJ_REMOVE) 1458 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1473 const_iv (UP_OBJ_CHANGE)
1474 const_iv (UP_OBJ_FACE)
1475 1459
1476 const_iv (INS_NO_MERGE) 1460 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1477 const_iv (INS_ABOVE_FLOOR_ONLY)
1478 const_iv (INS_NO_WALK_ON)
1479 const_iv (INS_ON_TOP)
1480 const_iv (INS_BELOW_ORIGINATOR)
1481 const_iv (INS_MAP_LOAD)
1482
1483 const_iv (WILL_APPLY_HANDLE)
1484 const_iv (WILL_APPLY_TREASURE)
1485 const_iv (WILL_APPLY_EARTHWALL)
1486 const_iv (WILL_APPLY_DOOR)
1487 const_iv (WILL_APPLY_FOOD)
1488
1489 const_iv (SAVE_MODE)
1490 const_iv (SAVE_DIR_MODE)
1491
1492 const_iv (M_PAPER)
1493 const_iv (M_IRON)
1494 const_iv (M_GLASS)
1495 const_iv (M_LEATHER)
1496 const_iv (M_WOOD)
1497 const_iv (M_ORGANIC)
1498 const_iv (M_STONE)
1499 const_iv (M_CLOTH)
1500 const_iv (M_ADAMANT)
1501 const_iv (M_LIQUID)
1502 const_iv (M_SOFT_METAL)
1503 const_iv (M_BONE)
1504 const_iv (M_ICE) 1461 const_iv (MAP_INACTIVE)
1505 const_iv (M_SPECIAL)
1506 1462
1507 const_iv (SK_EXP_ADD_SKILL) 1463 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1508 const_iv (SK_EXP_TOTAL) 1464 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1509 const_iv (SK_EXP_NONE)
1510 const_iv (SK_SUBTRACT_SKILL_EXP)
1511 const_iv (SK_EXP_SKILL_ONLY)
1512 1465
1513 const_iv (SK_LOCKPICKING) 1466 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1514 const_iv (SK_HIDING)
1515 const_iv (SK_SMITHERY)
1516 const_iv (SK_BOWYER)
1517 const_iv (SK_JEWELER)
1518 const_iv (SK_ALCHEMY)
1519 const_iv (SK_STEALING)
1520 const_iv (SK_LITERACY)
1521 const_iv (SK_BARGAINING)
1522 const_iv (SK_JUMPING)
1523 const_iv (SK_DET_MAGIC)
1524 const_iv (SK_ORATORY)
1525 const_iv (SK_SINGING)
1526 const_iv (SK_DET_CURSE)
1527 const_iv (SK_FIND_TRAPS)
1528 const_iv (SK_MEDITATION)
1529 const_iv (SK_PUNCHING)
1530 const_iv (SK_FLAME_TOUCH)
1531 const_iv (SK_KARATE)
1532 const_iv (SK_CLIMBING)
1533 const_iv (SK_WOODSMAN)
1534 const_iv (SK_INSCRIPTION)
1535 const_iv (SK_ONE_HANDED_WEAPON)
1536 const_iv (SK_MISSILE_WEAPON)
1537 const_iv (SK_THROWING)
1538 const_iv (SK_USE_MAGIC_ITEM)
1539 const_iv (SK_DISARM_TRAPS)
1540 const_iv (SK_SET_TRAP)
1541 const_iv (SK_THAUMATURGY)
1542 const_iv (SK_PRAYING)
1543 const_iv (SK_CLAWING)
1544 const_iv (SK_LEVITATION)
1545 const_iv (SK_SUMMONING)
1546 const_iv (SK_PYROMANCY)
1547 const_iv (SK_EVOCATION)
1548 const_iv (SK_SORCERY)
1549 const_iv (SK_TWO_HANDED_WEAPON)
1550 const_iv (SK_SPARK_TOUCH)
1551 const_iv (SK_SHIVER)
1552 const_iv (SK_ACID_SPLASH)
1553 const_iv (SK_POISON_NAIL)
1554 1467
1555 const_iv (SOUND_NEW_PLAYER) 1468 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1556 const_iv (SOUND_FIRE_ARROW)
1557 const_iv (SOUND_LEARN_SPELL)
1558 const_iv (SOUND_FUMBLE_SPELL)
1559 const_iv (SOUND_WAND_POOF)
1560 const_iv (SOUND_OPEN_DOOR)
1561 const_iv (SOUND_PUSH_PLAYER)
1562 const_iv (SOUND_PLAYER_HITS1)
1563 const_iv (SOUND_PLAYER_HITS2)
1564 const_iv (SOUND_PLAYER_HITS3)
1565 const_iv (SOUND_PLAYER_HITS4)
1566 const_iv (SOUND_PLAYER_IS_HIT1)
1567 const_iv (SOUND_PLAYER_IS_HIT2)
1568 const_iv (SOUND_PLAYER_IS_HIT3)
1569 const_iv (SOUND_PLAYER_KILLS)
1570 const_iv (SOUND_PET_IS_KILLED)
1571 const_iv (SOUND_PLAYER_DIES)
1572 const_iv (SOUND_OB_EVAPORATE)
1573 const_iv (SOUND_OB_EXPLODE)
1574 const_iv (SOUND_CLOCK)
1575 const_iv (SOUND_TURN_HANDLE)
1576 const_iv (SOUND_FALL_HOLE)
1577 const_iv (SOUND_DRINK_POISON)
1578 const_iv (SOUND_CAST_SPELL_0)
1579
1580 const_iv (PREFER_LOW)
1581 const_iv (PREFER_HIGH)
1582
1583 const_iv (ATNR_PHYSICAL)
1584 const_iv (ATNR_MAGIC)
1585 const_iv (ATNR_FIRE)
1586 const_iv (ATNR_ELECTRICITY)
1587 const_iv (ATNR_COLD)
1588 const_iv (ATNR_CONFUSION)
1589 const_iv (ATNR_ACID)
1590 const_iv (ATNR_DRAIN)
1591 const_iv (ATNR_WEAPONMAGIC)
1592 const_iv (ATNR_GHOSTHIT)
1593 const_iv (ATNR_POISON)
1594 const_iv (ATNR_SLOW)
1595 const_iv (ATNR_PARALYZE)
1596 const_iv (ATNR_TURN_UNDEAD)
1597 const_iv (ATNR_FEAR)
1598 const_iv (ATNR_CANCELLATION)
1599 const_iv (ATNR_DEPLETE)
1600 const_iv (ATNR_DEATH)
1601 const_iv (ATNR_CHAOS)
1602 const_iv (ATNR_COUNTERSPELL)
1603 const_iv (ATNR_GODPOWER)
1604 const_iv (ATNR_HOLYWORD)
1605 const_iv (ATNR_BLIND)
1606 const_iv (ATNR_INTERNAL)
1607 const_iv (ATNR_LIFE_STEALING)
1608 const_iv (ATNR_DISEASE)
1609
1610 const_iv (MAP_FLUSH)
1611 const_iv (MAP_PLAYER_UNIQUE)
1612 const_iv (MAP_BLOCK)
1613 const_iv (MAP_STYLE)
1614 const_iv (MAP_OVERLAY)
1615
1616 const_iv (MAP_IN_MEMORY)
1617 const_iv (MAP_SWAPPED)
1618 const_iv (MAP_LOADING)
1619 const_iv (MAP_SAVING)
1620
1621 const_iv (KLASS_GLOBAL)
1622 const_iv (KLASS_OBJECT)
1623 const_iv (KLASS_CLIENT)
1624 const_iv (KLASS_PLAYER)
1625 const_iv (KLASS_MAP)
1626 }; 1469 };
1627 1470
1628 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1471 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1629 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1472 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1630 1473
1631 static const struct { 1474 static const struct {
1632 const char *name; 1475 const char *name;
1633 int skip; 1476 int skip;
1634 IV klass; 1477 IV klass;
1645 { 1488 {
1646 AV *event = newAV (); 1489 AV *event = newAV ();
1647 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1490 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1648 av_push (event, newSViv (eiv->klass)); 1491 av_push (event, newSViv (eiv->klass));
1649 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1492 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1650 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1493 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1651 } 1494 }
1652}
1653 1495
1654void _init_vars () 1496 // used by autogenerated BOOT sections from genacc
1655 CODE: 1497 av_reflect = get_av ("cf::REFLECT", 1);
1656 cb_global = get_av ("cf::CB_GLOBAL", 1); 1498}
1657 cb_object = get_av ("cf::CB_OBJECT", 1);
1658 cb_player = get_av ("cf::CB_PLAYER", 1);
1659 cb_client = get_av ("cf::CB_CLIENT", 1);
1660 cb_type = get_av ("cf::CB_TYPE" , 1);
1661 cb_map = get_av ("cf::CB_MAP" , 1);
1662 1499
1500void _gv_clear (SV *gv)
1501 CODE:
1502 assert (SvTYPE (gv) == SVt_PVGV);
1503# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1504 f (GvGP (gv)->gp_form);
1505 f (GvGP (gv)->gp_io);
1506 f (GvGP (gv)->gp_sv);
1507 f (GvGP (gv)->gp_av);
1508 f (GvGP (gv)->gp_hv);
1509 f (GvGP (gv)->gp_cv);
1510 GvCVGEN (gv) = 0;
1511 GvMULTI_off (gv);
1512# undef f
1513
1514void _connect_to_perl_1 ()
1515
1516void _connect_to_perl_2 ()
1517
1518void _recalc_want ()
1519
1520# not used by default anymore
1663void _global_reattach () 1521void _global_reattach ()
1664 CODE: 1522 CODE:
1665{ 1523{
1666 // reattach to all attachable objects in the game. 1524 // reattach to all attachable objects in the game.
1667 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1525 for_all_clients (ns)
1668 reattach (*i); 1526 ns->reattach ();
1669 1527
1670 for (player *pl = first_player; pl; pl = pl->next) 1528 for_all_objects (op)
1671 reattach (pl); 1529 op->reattach ();
1530}
1531
1532# support function for map-world.ext
1533void _quantise (SV *data_sv, SV *plt_sv)
1534 CODE:
1535{
1536 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1537 croak ("_quantise called with invalid agruments");
1538
1539 plt_sv = SvRV (plt_sv);
1540 SV **plt = AvARRAY (plt_sv);
1541 int plt_count = AvFILL (plt_sv) + 1;
1542
1543 STRLEN len;
1544 char *data = SvPVbyte (data_sv, len);
1545 char *dst = data;
1546
1547 while (len >= 3)
1672 1548 {
1673 for (maptile *map = first_map; map; map = map->next) 1549 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1674 reattach (map); 1550 {
1551 char *val = SvPVX (*val_sv);
1675 1552
1676 for (object *op = object::first; op; op = op->next) 1553 if (val [0] == data [0]
1677 reattach (op); 1554 && val [1] == data [1]
1555 && val [2] == data [2])
1556 {
1557 *dst++ = val [3];
1558 goto next;
1559 }
1560 }
1561
1562 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1563 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1564 dst - SvPVX (data_sv), len);
1565
1566 next:
1567 data += 3;
1568 len -= 3;
1569 }
1570
1571 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1572}
1573
1574void init_anim ()
1575
1576void init_globals ()
1577
1578void init_experience ()
1579
1580void init_attackmess ()
1581
1582void init_dynamic ()
1583
1584void load_settings ()
1585
1586void load_materials ()
1587
1588void init_uuid ()
1589 CODE:
1590 UUID::init ();
1591
1592void init_signals ()
1593
1594void init_skills ()
1595
1596void init_beforeplay ()
1597
1598void evthread_start (int aiofd)
1599
1600void cede_to_tick ()
1601 CODE:
1602 coroapi::cede_to_tick ();
1603
1604NV till_tick ()
1605 CODE:
1606 RETVAL = SvNVX (sv_next_tick) - now ();
1607 OUTPUT:
1608 RETVAL
1609
1610int tick_inhibit ()
1611 CODE:
1612 RETVAL = tick_inhibit;
1613 OUTPUT:
1614 RETVAL
1615
1616void tick_inhibit_inc ()
1617 CODE:
1618 ++tick_inhibit;
1619
1620void tick_inhibit_dec ()
1621 CODE:
1622 if (!--tick_inhibit)
1623 if (tick_pending)
1624 {
1625 ev_async_send (EV_DEFAULT, &tick_watcher);
1626 coroapi::cede ();
1627 }
1628
1629void server_tick ()
1630 CODE:
1631{
1632 ev_now_update (EV_DEFAULT);
1633 NOW = ev_now (EV_DEFAULT);
1634 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1635 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1636 runtime = SvNVX (sv_runtime);
1637
1638 server_tick ();
1639
1640 ev_now_update (EV_DEFAULT);
1641 NOW = ev_now (EV_DEFAULT);
1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1643 runtime += TICK;
1644 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1678} 1645}
1679 1646
1680NV floor (NV x) 1647NV floor (NV x)
1681 1648
1682NV ceil (NV x) 1649NV ceil (NV x)
1683 1650
1684void server_tick () 1651NV rndm (...)
1652 ALIAS:
1653 rmg_rndm = 1
1654 CODE:
1655{
1656 rand_gen &gen = ix ? rmg_rndm : rndm;
1657 switch (items)
1658 {
1659 case 0: RETVAL = gen (); break;
1660 case 1: RETVAL = gen (SvUV (ST (0))); break;
1661 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1662 default: croak ("cf::rndm requires none, one or two parameters."); break;
1663 }
1664}
1665 OUTPUT:
1666 RETVAL
1685 1667
1668NV clamp (NV value, NV min_value, NV max_value)
1669 CODE:
1670 RETVAL = clamp (value, min_value, max_value);
1671 OUTPUT:
1672 RETVAL
1673
1674NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1675 CODE:
1676 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1677 OUTPUT:
1678 RETVAL
1679
1680const char *ordinal (int i)
1681
1682void weaken (...)
1683 PROTOTYPE: @
1684 CODE:
1685 while (items > 0)
1686 sv_rvweaken (ST (--items));
1687
1686void 1688void
1687LOG (int level, char *msg) 1689log_backtrace (utf8_string msg)
1690
1691void
1692LOG (int flags, utf8_string msg)
1688 PROTOTYPE: $$ 1693 PROTOTYPE: $$
1689 C_ARGS: (LogLevel)level, "%s", msg 1694 C_ARGS: flags, "%s", msg
1690 1695
1691char *path_combine (char *base, char *path) 1696octet_string path_combine (octet_string base, octet_string path)
1692 PROTOTYPE: $$ 1697 PROTOTYPE: $$
1693 1698
1694char *path_combine_and_normalize (char *base, char *path) 1699octet_string path_combine_and_normalize (octet_string base, octet_string path)
1695 PROTOTYPE: $$ 1700 PROTOTYPE: $$
1696 1701
1697const char *
1698get_maps_directory (char *path)
1699 PROTOTYPE: $
1700 ALIAS: maps_directory = 0
1701 CODE:
1702 RETVAL = create_pathname (path);
1703 OUTPUT: RETVAL
1704
1705void 1702void
1706sub_generation_inc () 1703sub_generation_inc ()
1707 CODE: 1704 CODE:
1708 PL_sub_generation++; 1705 PL_sub_generation++;
1709 1706
1710char * 1707const_octet_string
1711mapdir () 1708mapdir ()
1712 PROTOTYPE: 1709 PROTOTYPE:
1713 ALIAS: 1710 ALIAS:
1714 mapdir = 0 1711 mapdir = 0
1715 uniquedir = 1 1712 uniquedir = 1
1729 case 5: RETVAL = settings.playerdir; break; 1726 case 5: RETVAL = settings.playerdir; break;
1730 case 6: RETVAL = settings.datadir ; break; 1727 case 6: RETVAL = settings.datadir ; break;
1731 } 1728 }
1732 OUTPUT: RETVAL 1729 OUTPUT: RETVAL
1733 1730
1731void abort ()
1732
1733void reset_signals ()
1734
1735void fork_abort (const_octet_string cause = "cf::fork_abort")
1736
1737void cleanup (const_octet_string cause, bool make_core = false)
1738
1739void emergency_save ()
1740
1734void _exit (int status = 0) 1741void _exit (int status = EXIT_SUCCESS)
1735 1742
1743#if _POSIX_MEMLOCK
1744
1745int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1746 INIT:
1747#if __GLIBC__
1748 mallopt (M_TOP_PAD, 1024 * 1024);
1749 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1750 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1751 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1752#endif
1753
1754int munlockall ()
1755
1756#endif
1757
1758int
1759malloc_trim (IV pad = 0)
1760
1761void
1762mallinfo ()
1763 PPCODE:
1764{
1765#if __GLIBC__
1766 struct mallinfo mai = mallinfo ();
1767 EXTEND (SP, 10*2);
1768 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1769 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1770 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1771 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1772 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1773 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1774 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1775 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1776 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1777 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1778#endif
1779 EXTEND (SP, 5*2);
1780 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1781 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1782 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1783 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1784 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1785}
1786
1736int find_animation (char *text) 1787int find_animation (utf8_string text)
1737 PROTOTYPE: $ 1788 PROTOTYPE: $
1738 1789
1739int random_roll (int min, int max, object *op, int goodbad); 1790int random_roll (int min, int max, object *op, int goodbad);
1740 1791
1741const char *cost_string_from_value(uint64 cost, int approx = 0) 1792const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1742
1743int invoke (int event, ...)
1744 CODE:
1745 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1746 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1747 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1748 RETVAL = INVOKE_((event_type)event, ARG_AV (av));
1749 OUTPUT: RETVAL
1750 1793
1751int 1794int
1752exp_to_level (val64 exp) 1795exp_to_level (val64 exp)
1753 CODE: 1796 CODE:
1754{ 1797{
1785 RETVAL = newSVpv (resist_plus[atnr], 0); 1828 RETVAL = newSVpv (resist_plus[atnr], 0);
1786 else 1829 else
1787 XSRETURN_UNDEF; 1830 XSRETURN_UNDEF;
1788 OUTPUT: RETVAL 1831 OUTPUT: RETVAL
1789 1832
1833UUID
1834uuid_cur ()
1835 CODE:
1836 RETVAL = UUID::cur;
1837 OUTPUT:
1838 RETVAL
1839
1840UUID
1841uuid_gen ()
1842 CODE:
1843 RETVAL = UUID::gen ();
1844 OUTPUT:
1845 RETVAL
1846
1847val64
1848uuid_seq (UUID uuid)
1849 CODE:
1850 RETVAL = uuid.seq;
1851 OUTPUT:
1852 RETVAL
1853
1854UUID
1855uuid_str (val64 seq)
1856 CODE:
1857 RETVAL.seq = seq;
1858 OUTPUT:
1859 RETVAL
1860
1861void
1862coin_names ()
1863 PPCODE:
1864 EXTEND (SP, NUM_COINS);
1865 for (int i = 0; i < NUM_COINS; ++i)
1866 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1867
1868void
1869coin_archetypes ()
1870 PPCODE:
1871 EXTEND (SP, NUM_COINS);
1872 for (int i = 0; i < NUM_COINS; ++i)
1873 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1874
1875bool
1876load_resource_file_ (octet_string filename)
1877
1878void
1879fix_weight ()
1880
1790MODULE = cf PACKAGE = cf::attachable 1881MODULE = cf PACKAGE = cf::attachable
1791 1882
1792int 1883int
1793valid (SV *obj) 1884valid (SV *obj)
1794 CODE: 1885 CODE:
1795 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1886 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1796 OUTPUT: 1887 OUTPUT:
1797 RETVAL 1888 RETVAL
1798 1889
1890void
1891debug_trace (attachable *obj, bool on = true)
1892 CODE:
1893 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1894 if (on)
1895 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1896
1897int mortals_size ()
1898 CODE:
1899 RETVAL = attachable::mortals.size ();
1900 OUTPUT: RETVAL
1901
1902#object *mortals (U32 index)
1903# CODE:
1904# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1905# OUTPUT: RETVAL
1906
1907INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1908
1909MODULE = cf PACKAGE = cf::global
1910
1911int invoke (SV *klass, int event, ...)
1912 CODE:
1913 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1914 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1915 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1916 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1917 OUTPUT: RETVAL
1918
1799MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1919MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1800 1920
1801INCLUDE: $PERL genacc object ../include/object.h | 1921INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1802 1922
1803int invoke (object *op, int event, ...) 1923int invoke (object *op, int event, ...)
1804 CODE: 1924 CODE:
1805 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1925 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1806 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1926 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1807 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1927 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1808 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1928 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1809 OUTPUT: RETVAL 1929 OUTPUT: RETVAL
1810 1930
1811SV *registry (object *op) 1931SV *registry (object *op)
1812 1932
1813void mortals () 1933int objects_size ()
1814 PPCODE: 1934 CODE:
1815 EXTEND (SP, object::mortals.size ());
1816 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1817 PUSHs (to_sv (*i));
1818
1819object *first ()
1820 CODE:
1821 RETVAL = object::first; 1935 RETVAL = objects.size ();
1822 OUTPUT: RETVAL 1936 OUTPUT: RETVAL
1823 1937
1938object *objects (U32 index)
1939 CODE:
1940 RETVAL = index < objects.size () ? objects [index] : 0;
1941 OUTPUT: RETVAL
1942
1943int actives_size ()
1944 CODE:
1945 RETVAL = actives.size ();
1946 OUTPUT: RETVAL
1947
1948object *actives (U32 index)
1949 CODE:
1950 RETVAL = index < actives.size () ? actives [index] : 0;
1951 OUTPUT: RETVAL
1952
1953int mortals_size ()
1954 CODE:
1955 RETVAL = attachable::mortals.size ();
1956 OUTPUT: RETVAL
1957
1958const_utf8_string slot_use_name (U32 slot)
1959 ALIAS:
1960 slot_nonuse_name = 1
1961 CODE:
1962{
1963 if (slot >= NUM_BODY_LOCATIONS)
1964 croak ("body slot index out of range");
1965
1966 switch (ix)
1967 {
1968 case 0: RETVAL = body_locations[slot].use_name; break;
1969 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1970 }
1971}
1972 OUTPUT:
1973 RETVAL
1974
1824# missing properties 1975# missing properties
1825
1826int flag (object *op, int flag, int value = 1)
1827 PROTOTYPE: $$;$
1828 CODE:
1829 RETVAL = QUERY_FLAG (op, flag);
1830 if (items >= 3)
1831 if (value)
1832 SET_FLAG (op, flag);
1833 else
1834 CLEAR_FLAG (op, flag);
1835 OUTPUT: RETVAL
1836 1976
1837object *head (object *op) 1977object *head (object *op)
1838 PROTOTYPE: $ 1978 PROTOTYPE: $
1839 CODE: 1979 CODE:
1840 RETVAL = op->head ? op->head : op;
1841 OUTPUT: RETVAL
1842
1843int is_head (object *op)
1844 PROTOTYPE: $
1845 CODE:
1846 RETVAL = !op->head; 1980 RETVAL = op->head_ ();
1847 OUTPUT: RETVAL 1981 OUTPUT: RETVAL
1848 1982
1849void 1983void
1850inv (object *obj) 1984inv (object *obj)
1851 PROTOTYPE: $ 1985 PROTOTYPE: $
1852 PPCODE: 1986 PPCODE:
1853{ 1987{
1854 object *o;
1855 for (o = obj->inv; o; o = o->below) 1988 for (object *o = obj->inv; o; o = o->below)
1856 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1989 XPUSHs (sv_2mortal (to_sv (o)));
1857} 1990}
1858 1991
1992void
1993set_animation (object *op, int idx)
1994 CODE:
1995 SET_ANIMATION (op, idx);
1996
1997int
1998num_animations (object *op)
1999 CODE:
2000 RETVAL = NUM_ANIMATIONS (op);
2001 OUTPUT: RETVAL
2002
2003int slot_info (object *op, UV slot, int value = 0)
2004 ALIAS:
2005 slot_used = 1
2006 CODE:
2007{
2008 if (slot >= NUM_BODY_LOCATIONS)
2009 croak ("body slot index out of range");
2010
2011 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2012
2013 if (items > 2)
2014 if (ix)
2015 op->slot[slot].used = value;
2016 else
2017 op->slot[slot].info = value;
2018}
2019 OUTPUT:
2020 RETVAL
2021
1859object *find_best_object_match (object *op, const char *match) 2022object *find_best_object_match (object *op, utf8_string match)
1860 2023
1861object *find_marked_object (object *op) 2024object *find_marked_object (object *op)
1862 2025
1863int resistance (object *op, int rtype, int newval = 0)
1864 CODE:
1865 if (rtype < 0 || rtype >= NROFATTACKS)
1866 croak ("resistance out of bounds");
1867 RETVAL = op->resist [rtype];
1868 if (items >= 3)
1869 op->resist [rtype] = newval;
1870 OUTPUT: RETVAL
1871
1872void set_resistance (object *op, int rtype, int val)
1873 CODE:
1874 if (rtype < 0 || rtype >= NROFATTACKS)
1875 op->resist[rtype] = val;
1876
1877int need_identify (const object *obj); 2026int need_identify (object *obj);
1878 2027
1879int apply_shop_mat (object *shop_mat, object *op); 2028int apply_shop_mat (object *shop_mat, object *op);
1880 2029
1881int move (object *op, int dir, object *originator = op) 2030int move (object *op, int dir, object *originator = op)
1882 CODE: 2031 CODE:
1883 RETVAL = move_ob (op, dir, originator); 2032 RETVAL = op->move (dir, originator);
1884 OUTPUT: 2033 OUTPUT:
1885 RETVAL 2034 RETVAL
1886 2035
1887void apply (object *applier, object *applied, int flags = 0)
1888 CODE:
1889 manual_apply (applied, applier, flags);
1890
1891void apply_below (object *op) 2036void apply_below (object *op)
1892 CODE: 2037 CODE:
1893 player_apply_below (op); 2038 player_apply_below (op);
1894 2039
1895void remove (object *op) 2040int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1896 CODE:
1897 op->remove ();
1898 2041
1899void 2042int casting_level (object *caster, object *spell)
1900object::destroy (int recursive = 0)
1901
1902object *cf_object_present_archname_inside (object *op, char *whatstr)
1903
1904int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1905
1906int cf_object_change_map (object *op, int x, int y, maptile *map)
1907
1908object *clone (object *op, int recursive = 0)
1909 CODE:
1910 if (recursive)
1911 RETVAL = object_create_clone (op);
1912 else
1913 {
1914 RETVAL = object::create ();
1915 op->copy_to (RETVAL);
1916 }
1917 OUTPUT: RETVAL
1918 2043
1919int pay_item (object *op, object *buyer) 2044int pay_item (object *op, object *buyer)
1920 CODE: 2045 CODE:
1921 RETVAL = pay_for_item (op, buyer); 2046 RETVAL = pay_for_item (op, buyer);
1922 OUTPUT: RETVAL 2047 OUTPUT: RETVAL
1926 RETVAL = pay_for_amount (amount, op); 2051 RETVAL = pay_for_amount (amount, op);
1927 OUTPUT: RETVAL 2052 OUTPUT: RETVAL
1928 2053
1929void pay_player (object *op, uint64 amount) 2054void pay_player (object *op, uint64 amount)
1930 2055
1931val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2056val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1932 2057
1933int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2058int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1934 2059
1935void learn_spell (object *op, object *sp, int special_prayer = 0) 2060void learn_spell (object *op, object *sp, int special_prayer = 0)
1936 CODE: 2061 CODE:
1937 do_learn_spell (op, sp, special_prayer); 2062 do_learn_spell (op, sp, special_prayer);
1938 2063
1939void forget_spell (object *op, object *sp) 2064void forget_spell (object *op, object *sp)
1940 CODE: 2065 CODE:
1941 do_forget_spell (op, query_name (sp)); 2066 do_forget_spell (op, query_name (sp));
1942 2067
1943object *check_for_spell (object *op, char *spellname) 2068object *check_for_spell (object *op, utf8_string spellname)
1944 CODE: 2069 CODE:
1945 RETVAL = check_spell_known (op, spellname); 2070 RETVAL = check_spell_known (op, spellname);
1946 OUTPUT: RETVAL 2071 OUTPUT: RETVAL
1947 2072
1948int query_money (object *op) 2073int query_money (object *op)
1949 ALIAS: money = 0 2074 ALIAS: money = 0
1950 2075
1951int query_cost (object *op, object *who, int flags) 2076val64 query_cost (object *op, object *who, int flags)
1952 ALIAS: cost = 0 2077 ALIAS: cost = 0
1953 2078
1954void spring_trap (object *op, object *victim) 2079void spring_trap (object *op, object *victim)
1955 2080
1956int check_trigger (object *op, object *cause) 2081int check_trigger (object *op, object *cause)
1957 2082
1958void drop (object *who, object *op) 2083void drop (object *who, object *op)
1959 2084
1960void pick_up (object *who, object *op) 2085void pick_up (object *who, object *op)
1961 2086
1962object *cf_object_insert_object (object *op, object *container)
1963
1964object *cf_object_insert_in_ob (object *ob, object *where)
1965
1966int cf_object_teleport (object *op, maptile *map, int x, int y)
1967
1968void update (object *op, int action) 2087void update_object (object *op, int action)
1969 CODE:
1970 update_object (op, action);
1971 2088
1972object *cf_create_object_by_name (const char *name)
1973
1974void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2089void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
1975 2090
1976void player_lvl_adj (object *who, object *skill = 0) 2091void player_lvl_adj (object *who, object *skill = 0)
1977 2092
1978int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2093int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1979 2094
1980int calc_skill_exp (object *who, object *op, object *skill); 2095int calc_skill_exp (object *who, object *op, object *skill)
1981 2096
1982void push_button (object *op); 2097void push_button (object *op, object *originator)
1983 2098
1984void use_trigger (object *op); 2099void use_trigger (object *op, object *originator)
1985 2100
1986void add_button_link (object *button, maptile *map, int connected); 2101void handle_apply_yield (object *op)
1987 2102
1988void remove_button_link (object *op); 2103int convert_item (object *item, object *converter)
1989 2104
2105void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1990 2106
1991MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2107MODULE = cf PACKAGE = cf::object PREFIX = cf_
1992
1993void cf_fix_object (object *pl)
1994 ALIAS: fix = 0
1995
1996object *cf_insert_ob_in_ob (object *ob, object *where)
1997 2108
1998# no clean way to get an object from an archetype - stupid idiotic 2109# no clean way to get an object from an archetype - stupid idiotic
1999# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2110# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2000 2111
2001object *new (const char *archetype = 0) 2112object *new (utf8_string archetype = 0)
2002 PROTOTYPE: ;$ 2113 PROTOTYPE: ;$
2003 CODE: 2114 CODE:
2004 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2115 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2005 OUTPUT: 2116 OUTPUT:
2006 RETVAL 2117 RETVAL
2007 2118
2119object *generate (utf8_string arch, object *creator)
2120 CODE:
2121 object *obj = get_archetype (arch);
2122 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2123 RETVAL = obj;
2124 OUTPUT:
2125 RETVAL
2126
2127object *find_object (U32 tag)
2128
2129object *find_object_uuid (UUID i)
2130
2131# TODO: nuke
2008object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2132object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2009 PROTOTYPE: $$$$$$ 2133 PROTOTYPE: $$$$$$
2010 CODE: 2134 CODE:
2011{ 2135{
2012 int unused_type; 2136 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2013 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2014}
2015 2137
2016# syntatic sugar for easier use in event callbacks. 2138 if (RETVAL->destroyed ())
2017const char *options (object *op)
2018 CODE:
2019 RETVAL = op->name;
2020 OUTPUT:
2021 RETVAL 2139 RETVAL = 0;
2140}
2022 2141
2023player *contr (object *op) 2142shstr
2024 CODE: 2143object::kv_get (shstr key)
2025 RETVAL = op->contr;
2026 OUTPUT: RETVAL
2027 2144
2028const char *get_ob_key_value (object *op, const char *key) 2145void
2146object::kv_del (shstr key)
2029 2147
2030bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2148void
2149object::kv_set (shstr key, shstr value)
2031 2150
2032object *get_nearest_player (object *ob) 2151object *get_nearest_player (object *ob)
2033 ALIAS: nearest_player = 0 2152 ALIAS: nearest_player = 0
2034 PREINIT: 2153 PREINIT:
2035 extern object *get_nearest_player (object *); 2154 extern object *get_nearest_player (object *);
2037void rangevector (object *ob, object *other, int flags = 0) 2156void rangevector (object *ob, object *other, int flags = 0)
2038 PROTOTYPE: $$;$ 2157 PROTOTYPE: $$;$
2039 PPCODE: 2158 PPCODE:
2040{ 2159{
2041 rv_vector rv; 2160 rv_vector rv;
2161
2042 get_rangevector (ob, other, &rv, flags); 2162 get_rangevector (ob, other, &rv, flags);
2163
2043 EXTEND (SP, 5); 2164 EXTEND (SP, 5);
2044 PUSHs (newSVuv (rv.distance)); 2165 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2045 PUSHs (newSViv (rv.distance_x)); 2166 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2046 PUSHs (newSViv (rv.distance_y)); 2167 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2047 PUSHs (newSViv (rv.direction)); 2168 PUSHs (sv_2mortal (newSViv (rv.direction)));
2048 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2169 PUSHs (sv_2mortal (to_sv (rv.part)));
2049} 2170}
2050 2171
2051bool on_same_map_as (object *ob, object *other) 2172bool on_same_map_as (object *ob, object *other)
2052 CODE: 2173 CODE:
2053 RETVAL = on_same_map (ob, other); 2174 RETVAL = on_same_map (ob, other);
2054 OUTPUT: RETVAL 2175 OUTPUT: RETVAL
2055 2176
2056const char * 2177const_utf8_string
2057base_name (object *op, int plural = op->nrof > 1) 2178base_name (object *op, int plural = op->nrof > 1)
2058 CODE: 2179 CODE:
2059 RETVAL = query_base_name (op, plural); 2180 RETVAL = query_base_name (op, plural);
2060 OUTPUT: RETVAL 2181 OUTPUT: RETVAL
2061 2182
2062object *decrease_ob_nr (object *op, unsigned long i) 2183# return the tail of an object, excluding itself
2184void
2185tail (object *op)
2186 PPCODE:
2187 while ((op = op->more))
2188 XPUSHs (sv_2mortal (to_sv (op)));
2063 2189
2064MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2190MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2065 2191
2066player *player (object *op) 2192player *player (object *op)
2067 CODE: 2193 CODE:
2068 RETVAL = op->contr; 2194 RETVAL = op->contr;
2069 OUTPUT: RETVAL 2195 OUTPUT: RETVAL
2070 2196
2197bool move_player (object *op, int dir)
2198
2071void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2199void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2072 2200 CODE:
2073object *cf_player_send_inventory (object *op) 2201 new_draw_info (flags, 0, op, txt);
2074
2075char *cf_player_get_ip (object *op)
2076 ALIAS: ip = 0
2077
2078object *cf_player_get_marked_item (object *op)
2079 ALIAS: marked_item = 0
2080
2081void cf_player_set_marked_item (object *op, object *ob)
2082
2083partylist *cf_player_get_party (object *op)
2084 ALIAS: party = 0
2085
2086void cf_player_set_party (object *op, partylist *party)
2087 2202
2088void kill_player (object *op) 2203void kill_player (object *op)
2089 2204
2205void esrv_send_item (object *pl, object *item)
2206
2090void esrv_update_item (object *op, int what, object *item) 2207void esrv_update_item (object *pl, int what, object *item)
2091 C_ARGS: what, op, item 2208 C_ARGS: what, pl, item
2092 2209
2093void clear_los (object *op) 2210void esrv_del_item (object *pl, int tag)
2211 C_ARGS: pl->contr, tag
2094 2212
2095int command_reset (object *op, char *params)
2096
2097int command_teleport (object *op, char *params)
2098
2099int command_summon (object *op, char *params) 2213int command_summon (object *op, utf8_string params)
2100 2214
2101int command_arrest (object *op, char *params) 2215int command_arrest (object *op, utf8_string params)
2102
2103int command_kick (object *op, char *params)
2104
2105int command_banish (object *op, char *params)
2106 2216
2107 2217
2108MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2218MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2109 2219
2110INCLUDE: $PERL genacc player ../include/player.h | 2220INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2111 2221
2112int invoke (player *pl, int event, ...) 2222int invoke (player *pl, int event, ...)
2113 CODE: 2223 CODE:
2114 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2224 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2115 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2225 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2116 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2226 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2117 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2227 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2118 OUTPUT: RETVAL 2228 OUTPUT: RETVAL
2119 2229
2120SV *registry (player *pl) 2230SV *registry (player *pl)
2121 2231
2122player *cf_player_find (char *name) 2232void
2123 PROTOTYPE: $ 2233save_stats (player *pl)
2124
2125void cf_player_move (player *pl, int dir)
2126
2127void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2128
2129player *first ()
2130 CODE: 2234 CODE:
2131 RETVAL = first_player; 2235 pl->ob->stats.hp = pl->ob->stats.maxhp;
2132 OUTPUT: RETVAL 2236 pl->ob->stats.sp = pl->ob->stats.maxsp;
2237 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2238 pl->orig_stats = pl->ob->stats;
2133 2239
2134player *next (player *pl) 2240# should only be temporary
2135 CODE: 2241void esrv_new_player (player *pl)
2136 RETVAL = pl->next;
2137 OUTPUT: RETVAL
2138 2242
2243#d# TODO: replace by blocked_los accessor, fix code using this
2139bool 2244bool
2140cell_visible (player *pl, int dx, int dy) 2245cell_visible (player *pl, int dx, int dy)
2141 CODE: 2246 CODE:
2142 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2 2247 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2143 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2];
2144 OUTPUT: 2248 OUTPUT:
2145 RETVAL 2249 RETVAL
2146 2250
2147void 2251void
2148send (player *pl, SV *packet) 2252send (player *pl, SV *packet)
2149 CODE: 2253 CODE:
2150{ 2254{
2151 STRLEN len; 2255 STRLEN len;
2152 char *buf = SvPVbyte (packet, len); 2256 char *buf = SvPVbyte (packet, len);
2153 2257
2258 if (len > MAXSOCKBUF)
2259 pl->failmsg ("[packet too long for client]");
2260 else if (pl->ns)
2154 pl->socket->send_packet (buf, len); 2261 pl->ns->send_packet (buf, len);
2155} 2262}
2156
2157int
2158listening (player *pl, int new_value = -1)
2159 CODE:
2160 RETVAL = pl->listening;
2161 if (new_value >= 0)
2162 pl->listening = new_value;
2163 OUTPUT:
2164 RETVAL
2165 2263
2166void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2264void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2167 PROTOTYPE: $;$$$ 2265 PROTOTYPE: $;$$$
2168 PPCODE: 2266 PPCODE:
2169 if (GIMME_V != G_VOID) 2267 if (GIMME_V != G_VOID)
2178 if (y) sv_to (y, pl->bed_y); 2276 if (y) sv_to (y, pl->bed_y);
2179 2277
2180void 2278void
2181list () 2279list ()
2182 PPCODE: 2280 PPCODE:
2183{ 2281 for_all_players (pl)
2184 player *pl; 2282 XPUSHs (sv_2mortal (to_sv (pl)));
2185 for (pl = first_player; pl; pl = pl->next)
2186 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2187}
2188
2189bool
2190peaceful (player *pl, bool new_setting = 0)
2191 PROTOTYPE: $;$
2192 CODE:
2193 RETVAL = pl->peaceful;
2194 if (items > 1)
2195 pl->peaceful = new_setting;
2196 OUTPUT:
2197 RETVAL
2198
2199living *
2200orig_stats (player *pl)
2201 CODE:
2202 RETVAL = &pl->orig_stats;
2203 OUTPUT: RETVAL
2204
2205living *
2206last_stats (player *pl)
2207 CODE:
2208 RETVAL = &pl->last_stats;
2209 OUTPUT: RETVAL
2210 2283
2211 2284
2212MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2285MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2213
2214maptile *first ()
2215 PROTOTYPE:
2216 CODE:
2217 RETVAL = first_map;
2218 OUTPUT: RETVAL
2219 2286
2220int invoke (maptile *map, int event, ...) 2287int invoke (maptile *map, int event, ...)
2221 CODE: 2288 CODE:
2222 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2289 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2223 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2290 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2224 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2291 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2225 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2292 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2226 OUTPUT: RETVAL 2293 OUTPUT: RETVAL
2227 2294
2228SV *registry (maptile *map) 2295SV *registry (maptile *map)
2229 2296
2230INCLUDE: $PERL genacc maptile ../include/map.h | 2297void
2231 2298find_tagged_objects (maptile *map, utf8_string tag = 0)
2232maptile *new (int width, int height)
2233 PROTOTYPE:
2234 CODE: 2299 PPCODE:
2235{ 2300{
2236 RETVAL = get_empty_map (width, height); 2301 if (!map->spaces)
2302 XSRETURN_EMPTY;
2303
2304 if (tag)
2305 {
2306 shstr_cmp tag_ (tag);
2307
2308 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2309 for (object *op = ms->bot; op; op = op->above)
2310 if (op->tag == tag_)
2311 XPUSHs (sv_2mortal (to_sv (op)));
2312 }
2313 else
2314 {
2315 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2316 for (object *op = ms->bot; op; op = op->above)
2317 if (op->tag)
2318 XPUSHs (sv_2mortal (to_sv (op)));
2319 }
2237} 2320}
2321
2322INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2323
2324void
2325adjust_daylight ()
2326 CODE:
2327 maptile::adjust_daylight ();
2328
2329int
2330outdoor_darkness (int darkness = 0)
2331 CODE:
2332 RETVAL = maptile::outdoor_darkness;
2333 if (items)
2334 maptile::outdoor_darkness = darkness;
2238 OUTPUT: 2335 OUTPUT:
2239 RETVAL 2336 RETVAL
2240 2337
2241void delete_map (maptile *map) 2338void
2339maptile::instantiate ()
2242 2340
2243void clean_tmp_map (maptile *map) 2341maptile *new ()
2244 2342 PROTOTYPE:
2245void play_sound_map (maptile *map, int x, int y, int sound_num)
2246
2247int out_of_map (maptile *map, int x, int y)
2248
2249maptile *tile_map (maptile *map, unsigned int dir)
2250 CODE: 2343 CODE:
2251 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2344 RETVAL = new maptile;
2252 OUTPUT: 2345 OUTPUT:
2253 RETVAL 2346 RETVAL
2254 2347
2255char *tile_path (maptile *map, unsigned int dir) 2348void
2349maptile::players ()
2256 CODE: 2350 PPCODE:
2257 if (dir >= 4) 2351 if (GIMME_V == G_SCALAR)
2258 XSRETURN_UNDEF; 2352 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2259 RETVAL = map->tile_path [dir]; 2353 else if (GIMME_V == G_ARRAY)
2260 OUTPUT: 2354 {
2261 RETVAL 2355 EXTEND (SP, THIS->players);
2356 for_all_players (pl)
2357 if (pl->ob && pl->ob->map == THIS)
2358 PUSHs (sv_2mortal (to_sv (pl->ob)));
2359 }
2262 2360
2263maptile *ready_map_name (char *name, int flags = 0)
2264 PROTOTYPE: $;$
2265 ALIAS:
2266 find = 0
2267 get_map = 1
2268
2269maptile *has_been_loaded (char *name)
2270 PROTOTYPE: $
2271
2272int in_memory (maptile *map)
2273 CODE:
2274 RETVAL = map->in_memory;
2275 OUTPUT:
2276 RETVAL
2277
2278void 2361void
2279trigger (maptile *map, long connection, bool state = true) 2362maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2280 CODE: 2363 CODE:
2281 activate_connection (map, connection, state); 2364{
2365 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2366 croak ("maptile::add_underlay: palette must be arrayref");
2282 2367
2368 palette = SvRV (palette);
2369
2370 STRLEN idxlen;
2371 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2372
2373 for (int x = 0; x < THIS->width; ++x)
2374 for (int y = 0; y < THIS->height; ++y)
2375 {
2376 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2377 if (op->flag [FLAG_IS_FLOOR])
2378 goto skip;
2379
2380 {
2381 int offs = offset + y * stride + x;
2382
2383 if (IN_RANGE_EXC (offs, 0, idxlen))
2384 {
2385 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2386 {
2387 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2388 ob->flag [FLAG_NO_MAP_SAVE] = true;
2389 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2390
2391 if (ob->randomitems && !ob->above)
2392 {
2393 ob->create_treasure (ob->randomitems);
2394
2395 for (object *op = ob->above; op; op = op->above)
2396 op->flag [FLAG_NO_MAP_SAVE] = true;
2397 // TODO: if this is a pickable object, then the item
2398 // will at a bit weird - saving inside the player
2399 // will clear the flag, but when the player drops
2400 // it without logging out, it keeps the flag.
2401 // nobody ahs reported this, but this can be rather
2402 // annoying on persistent maps.
2403 }
2404 }
2405 }
2406 }
2407
2408 skip: ;
2409 }
2410}
2411
2283void 2412void
2284get_connection (maptile *map, long connection) 2413maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2414 CODE:
2415{
2416 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2417 croak ("maptile::set_regiondata: palette must be arrayref");
2418
2419 palette = SvRV (palette);
2420
2421 STRLEN idxlen;
2422 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2423
2424 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2425 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2426
2427 for (int i = av_len ((AV *)palette) + 1; i--; )
2428 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2429
2430 for (int y = 0; y < THIS->height; ++y)
2431 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2432
2433 sfree (THIS->regions, THIS->size ());
2434 delete [] THIS->regionmap;
2435
2436 THIS->regions = regions;
2437 THIS->regionmap = regionmap;
2438}
2439
2440void
2441maptile::create_region_treasure ()
2442 CODE:
2443 for (int x = 0; x < THIS->width; ++x)
2444 for (int y = 0; y < THIS->height; ++y)
2445 {
2446 region *rgn = THIS->region (x, y);
2447
2448 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2449 if (object *op = THIS->at (x, y).top)
2450 if (rgn->treasure && rndm () < rgn->treasure_density)
2451 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2452 }
2453
2454int out_of_map (maptile *map, int x, int y)
2455
2456void
2457find_link (maptile *map, shstr_tmp connection)
2285 PPCODE: 2458 PPCODE:
2286 oblinkpt *obp = get_connection_links (map, connection); 2459 if (oblinkpt *obp = map->find_link (connection))
2287 if (obp)
2288 for (objectlink *ol = obp->link; ol; ol = ol->next) 2460 for (objectlink *ol = obp->link; ol; ol = ol->next)
2289 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob))); 2461 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2290 2462
2291object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2292
2293object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2294
2295object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2296 C_ARGS: str, map, nx, ny
2297
2298void 2463void
2299cf_map_normalise (maptile *map, int x, int y) 2464get_map_flags (maptile *map, int x, int y)
2300 PPCODE: 2465 PPCODE:
2301{ 2466{
2302 maptile *nmap = 0; 2467 maptile *nmap = 0;
2303 I16 nx = 0, ny = 0; 2468 I16 nx = 0, ny = 0;
2469
2470 PUTBACK;
2304 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny); 2471 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2472 SPAGAIN;
2305 2473
2306 EXTEND (SP, 4); 2474 EXTEND (SP, 4);
2307 PUSHs (sv_2mortal (newSViv (flags))); 2475 PUSHs (sv_2mortal (newSViv (flags)));
2308 2476
2309 if (GIMME_V == G_ARRAY) 2477 if (GIMME_V == G_ARRAY)
2310 { 2478 {
2311 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap))); 2479 PUSHs (sv_2mortal (to_sv (nmap)));
2312 PUSHs (sv_2mortal (newSViv (nx))); 2480 PUSHs (sv_2mortal (newSViv (nx)));
2313 PUSHs (sv_2mortal (newSViv (ny))); 2481 PUSHs (sv_2mortal (newSViv (ny)));
2314 } 2482 }
2315} 2483}
2316 2484
2485mapspace *
2486ms (maptile *map, unsigned int x, unsigned int y)
2487 PROTOTYPE: $$$
2488 CODE:
2489{
2490 maptile *nmap = 0;
2491 I16 nx, ny;
2492
2493 PUTBACK;
2494 get_map_flags (map, &nmap, x, y, &nx, &ny);
2495 SPAGAIN;
2496
2497 if (!nmap)
2498 XSRETURN_UNDEF;
2499
2500 RETVAL = &nmap->at (nx, ny);
2501}
2502 OUTPUT:
2503 RETVAL
2504
2317void 2505void
2318at (maptile *map, unsigned int x, unsigned int y) 2506at (maptile *map, unsigned int x, unsigned int y)
2319 PROTOTYPE: $$$ 2507 PROTOTYPE: $$$
2320 PPCODE: 2508 PPCODE:
2321{ 2509{
2322 object *o;
2323 maptile *nmap = 0; 2510 maptile *nmap = 0;
2324 I16 nx, ny; 2511 I16 nx, ny;
2325 2512
2513 PUTBACK;
2326 get_map_flags (map, &nmap, x, y, &nx, &ny); 2514 get_map_flags (map, &nmap, x, y, &nx, &ny);
2515 SPAGAIN;
2327 2516
2328 if (nmap) 2517 if (nmap)
2329 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above) 2518 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2330 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 2519 XPUSHs (sv_2mortal (to_sv (o)));
2331} 2520}
2332 2521
2333SV * 2522SV *
2334bot_at (maptile *obj, unsigned int x, unsigned int y) 2523bot_at (maptile *map, unsigned int x, unsigned int y)
2335 PROTOTYPE: $$$ 2524 PROTOTYPE: $$$
2336 ALIAS: 2525 ALIAS:
2337 top_at = 1 2526 top_at = 1
2338 flags_at = 2 2527 flags_at = 2
2339 light_at = 3 2528 light_at = 3
2340 move_block_at = 4 2529 move_block_at = 4
2341 move_slow_at = 5 2530 move_slow_at = 5
2342 move_on_at = 6 2531 move_on_at = 6
2343 move_off_at = 7 2532 move_off_at = 7
2344 INIT:
2345 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2346 CODE: 2533 CODE:
2534{
2535 sint16 nx = x;
2536 sint16 ny = y;
2537
2538 if (!xy_normalise (map, nx, ny))
2539 XSRETURN_UNDEF;
2540
2541 mapspace &ms = map->at (nx, ny);
2542
2543 ms.update ();
2544
2347 switch (ix) 2545 switch (ix)
2348 { 2546 {
2349 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2547 case 0: RETVAL = to_sv (ms.bot ); break;
2350 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2548 case 1: RETVAL = to_sv (ms.top ); break;
2351 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2549 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2352 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2550 case 3: RETVAL = newSViv (ms.light ); break;
2353 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2551 case 4: RETVAL = newSVuv (ms.move_block); break;
2354 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2552 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2355 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2553 case 6: RETVAL = newSVuv (ms.move_on ); break;
2356 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2554 case 7: RETVAL = newSVuv (ms.move_off ); break;
2357 } 2555 }
2556}
2358 OUTPUT: 2557 OUTPUT: RETVAL
2558
2559# worst xs function of my life
2560bool
2561_create_random_map (\
2562 maptile *self,\
2563 utf8_string wallstyle,\
2564 utf8_string wall_name,\
2565 utf8_string floorstyle,\
2566 utf8_string monsterstyle,\
2567 utf8_string treasurestyle,\
2568 utf8_string layoutstyle,\
2569 utf8_string doorstyle,\
2570 utf8_string decorstyle,\
2571 utf8_string miningstyle,\
2572 utf8_string origin_map,\
2573 utf8_string final_map,\
2574 utf8_string exitstyle,\
2575 utf8_string this_map,\
2576 utf8_string exit_on_final_map,\
2577 int xsize,\
2578 int ysize,\
2579 int expand2x,\
2580 int layoutoptions1,\
2581 int layoutoptions2,\
2582 int layoutoptions3,\
2583 int symmetry,\
2584 int difficulty,\
2585 int difficulty_given,\
2586 float difficulty_increase,\
2587 int dungeon_level,\
2588 int dungeon_depth,\
2589 int decoroptions,\
2590 int orientation,\
2591 int origin_y,\
2592 int origin_x,\
2593 U32 random_seed,\
2594 val64 total_map_hp,\
2595 int map_layout_style,\
2596 int treasureoptions,\
2597 int symmetry_used,\
2598 region *region,\
2599 utf8_string custom\
2600)
2601 CODE:
2602{
2603 random_map_params rmp;
2604
2605 assign (rmp.wallstyle , wallstyle);
2606 assign (rmp.wall_name , wall_name);
2607 assign (rmp.floorstyle , floorstyle);
2608 assign (rmp.monsterstyle , monsterstyle);
2609 assign (rmp.treasurestyle , treasurestyle);
2610 assign (rmp.layoutstyle , layoutstyle);
2611 assign (rmp.doorstyle , doorstyle);
2612 assign (rmp.decorstyle , decorstyle);
2613 assign (rmp.miningstyle , miningstyle);
2614 assign (rmp.exitstyle , exitstyle);
2615 assign (rmp.exit_on_final_map, exit_on_final_map);
2616
2617 rmp.origin_map = origin_map;
2618 rmp.final_map = final_map;
2619 rmp.this_map = this_map;
2620 rmp.xsize = xsize;
2621 rmp.ysize = ysize;
2622 rmp.expand2x = expand2x;
2623 rmp.layoutoptions1 = layoutoptions1;
2624 rmp.layoutoptions2 = layoutoptions2;
2625 rmp.layoutoptions3 = layoutoptions3;
2626 rmp.symmetry = symmetry;
2627 rmp.difficulty = difficulty;
2628 rmp.difficulty_given = difficulty_given;
2629 rmp.difficulty_increase = difficulty_increase;
2630 rmp.dungeon_level = dungeon_level;
2631 rmp.dungeon_depth = dungeon_depth;
2632 rmp.decoroptions = decoroptions;
2633 rmp.orientation = orientation;
2634 rmp.origin_y = origin_y;
2635 rmp.origin_x = origin_x;
2636 rmp.random_seed = random_seed;
2637 rmp.total_map_hp = (uint64_t) total_map_hp;
2638 rmp.map_layout_style = map_layout_style;
2639 rmp.treasureoptions = treasureoptions;
2640 rmp.symmetry_used = symmetry_used;
2641 rmp.region = region;
2642 rmp.custom = custom;
2643
2644 RETVAL = self->generate_random_map (&rmp);
2645}
2646 OUTPUT:
2359 RETVAL 2647 RETVAL
2360 2648
2361void fix_walls (maptile *map, int x, int y) 2649MODULE = cf PACKAGE = cf::mapspace
2362 2650
2363void fix_walls_around (maptile *map, int x, int y) 2651INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2364 2652
2365MODULE = cf PACKAGE = cf::arch 2653MODULE = cf PACKAGE = cf::arch
2366 2654
2367archetype *find (const char *name) 2655int archetypes_size ()
2368 CODE: 2656 CODE:
2369 RETVAL = archetype::find (name); 2657 RETVAL = archetypes.size ();
2370 OUTPUT:
2371 RETVAL
2372
2373archetype *first()
2374 PROTOTYPE:
2375 CODE:
2376 RETVAL = first_archetype;
2377 OUTPUT: RETVAL 2658 OUTPUT: RETVAL
2378 2659
2660archetype *archetypes (U32 index)
2661 CODE:
2662 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2663 OUTPUT: RETVAL
2664
2379INCLUDE: $PERL genacc archetype ../include/object.h | 2665INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2380 2666
2381MODULE = cf PACKAGE = cf::party 2667MODULE = cf PACKAGE = cf::party
2382 2668
2383partylist *first () 2669partylist *first ()
2384 PROTOTYPE: 2670 PROTOTYPE:
2385 CODE: 2671 CODE:
2386 RETVAL = get_firstparty (); 2672 RETVAL = get_firstparty ();
2387 OUTPUT: RETVAL 2673 OUTPUT: RETVAL
2388 2674
2389partylist *next (partylist *party) 2675INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2676
2677MODULE = cf PACKAGE = cf::region
2678
2679void
2680list ()
2681 PPCODE:
2682 for_all_regions (rgn)
2683 XPUSHs (sv_2mortal (to_sv (rgn)));
2684
2685region *find (utf8_string name)
2686 PROTOTYPE: $
2390 CODE: 2687 CODE:
2391 RETVAL = party->next; 2688 RETVAL = region::find (name);
2392 OUTPUT: RETVAL 2689 OUTPUT: RETVAL
2393 2690
2394const char *name (partylist *party) 2691int specificity (region *rgn)
2395 CODE: 2692 CODE:
2396 RETVAL = party->partyname; 2693 RETVAL = 0;
2694 while (rgn = rgn->parent)
2695 RETVAL++;
2397 OUTPUT: RETVAL 2696 OUTPUT: RETVAL
2398 2697
2399const char *password (partylist *party) 2698INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2400 CODE:
2401 RETVAL = party->passwd;
2402 OUTPUT: RETVAL
2403
2404MODULE = cf PACKAGE = cf::region
2405
2406region *first ()
2407 PROTOTYPE:
2408 CODE:
2409 RETVAL = first_region;
2410 OUTPUT: RETVAL
2411
2412region *next (region *reg)
2413 CODE:
2414 RETVAL = reg->next;
2415 OUTPUT: RETVAL
2416
2417const char *name (region *reg)
2418 CODE:
2419 RETVAL = reg->name;
2420 OUTPUT: RETVAL
2421
2422region *parent (region *reg)
2423 CODE:
2424 RETVAL = reg->parent;
2425 OUTPUT: RETVAL
2426
2427const char *longname (region *reg)
2428 CODE:
2429 RETVAL = reg->longname;
2430 OUTPUT: RETVAL
2431
2432const char *msg (region *reg)
2433 CODE:
2434 RETVAL = reg->msg;
2435 OUTPUT: RETVAL
2436 2699
2437MODULE = cf PACKAGE = cf::living 2700MODULE = cf PACKAGE = cf::living
2438 2701
2439INCLUDE: $PERL genacc living ../include/living.h | 2702INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2440 2703
2441MODULE = cf PACKAGE = cf::settings 2704MODULE = cf PACKAGE = cf::settings
2442 2705
2443INCLUDE: $PERL genacc Settings ../include/global.h | 2706INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2444 2707
2445MODULE = cf PACKAGE = cf::client 2708MODULE = cf PACKAGE = cf::client
2446 2709
2447INCLUDE: $PERL genacc client ../include/client.h | 2710INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2448 2711
2449int invoke (client *ns, int event, ...) 2712int invoke (client *ns, int event, ...)
2450 CODE: 2713 CODE:
2451 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2714 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2452 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2715 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2453 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2716 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2454 RETVAL = INVOKE_((event_type)event, ARG_CLIENT (ns), ARG_AV (av)); 2717 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2455 OUTPUT: RETVAL 2718 OUTPUT: RETVAL
2456 2719
2457SV *registry (client *ns) 2720SV *registry (client *ns)
2458 2721
2459client * 2722void
2460create (int fd, const char *peername) 2723list ()
2461 CODE: 2724 PPCODE:
2462 RETVAL = client::create (fd, peername); 2725 EXTEND (SP, clients.size ());
2726 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2727 PUSHs (sv_2mortal (to_sv (*i)));
2728
2729void
2730client::send_packet (SV *packet)
2731 CODE:
2732{
2733 STRLEN len;
2734 char *buf = SvPVbyte (packet, len);
2735
2736 if (len > MAXSOCKBUF)
2737 {
2738 // ugly
2739 if (THIS->pl)
2740 THIS->pl->failmsg ("[packet too long for client]");
2741 }
2742 else
2743 THIS->send_packet (buf, len);
2744}
2745
2746faceidx
2747client::need_face (utf8_string name, int pri = 0)
2748 CODE:
2749 RETVAL = face_find (name, 0);
2750 if (RETVAL)
2751 {
2752 THIS->send_face (RETVAL, pri);
2753 THIS->flush_fx ();
2754 }
2463 OUTPUT: 2755 OUTPUT:
2464 RETVAL 2756 RETVAL
2465 2757
2466void 2758int
2467client::destroy () 2759client::fx_want (int idx, int value = -1)
2760 CODE:
2761 if (0 < idx && idx < FT_NUM)
2762 {
2763 RETVAL = THIS->fx_want [idx];
2764 if (items > 2)
2765 THIS->fx_want [idx] = value;
2766 }
2767 else
2768 RETVAL = 0;
2769 OUTPUT:
2770 RETVAL
2468 2771
2772MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2773
2774faceidx sound_find (utf8_string name)
2775
2776void sound_set (utf8_string str, faceidx face)
2777
2778# dire hack
2779void old_sound_index (int idx, faceidx face)
2780 CODE:
2781 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2782 old_sound_index [idx] = face;
2783
2784MODULE = cf PACKAGE = cf::face PREFIX = face_
2785
2786#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2787
2788faceidx face_find (utf8_string name, faceidx defidx = 0)
2789
2790faceidx alloc (utf8_string name)
2791 CODE:
2792{
2793 do
2794 {
2795 RETVAL = faces.size ();
2796 faces.resize (RETVAL + 1);
2797 }
2798 while (!RETVAL); // crude way to leave index 0
2799
2800 faces [RETVAL].name = name;
2801 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2802
2803 if (!strcmp (name, BLANK_FACE_NAME)) blank_face = RETVAL;
2804 if (!strcmp (name, EMPTY_FACE_NAME)) empty_face = RETVAL;
2805}
2806 OUTPUT: RETVAL
2807
2808void set_type (faceidx idx, int value)
2809 ALIAS:
2810 set_type = 0
2811 set_visibility = 1
2812 set_magicmap = 2
2813 set_smooth = 3
2814 set_smoothlevel = 4
2815 CODE:
2816 faceinfo *f = face_info (idx); assert (f);
2817 switch (ix)
2818 {
2819 case 0: f->type = value; break;
2820 case 1: f->visibility = value; break;
2821 case 2: f->magicmap = value; break;
2822 case 3: f->smooth = value; break;
2823 case 4: f->smoothlevel = value; break;
2824 }
2825
2826void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2827 CODE:
2828{
2829 faceinfo *f = face_info (idx); assert (f);
2830 facedata *d = &(faceset ? f->data64 : f->data32);
2831 sv_to (data, d->data);
2832 STRLEN clen;
2833 char *cdata = SvPVbyte (chksum, clen);
2834 clen = min (CHKSUM_MAXLEN, clen);
2835
2836 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2837
2838 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2839 {
2840 d->chksum_len = clen;
2841 memcpy (d->chksum, cdata, clen);
2842
2843 // invalidate existing client face info
2844 for_all_clients (ns)
2845 if (ns->faceset == faceset)
2846 {
2847 ns->faces_sent [idx] = false;
2848 ns->force_newmap = true;
2849 }
2850 }
2851}
2852
2853int get_data_size (faceidx idx, int faceset = 0)
2854 CODE:
2855 facedata *d = face_data (idx, faceset);
2856 if (!d) XSRETURN_UNDEF;
2857 RETVAL = d->data.size ();
2858 OUTPUT:
2859 RETVAL
2860
2861SV *get_chksum (faceidx idx, int faceset = 0)
2862 CODE:
2863 facedata *d = face_data (idx, faceset);
2864 if (!d) XSRETURN_UNDEF;
2865 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2866 OUTPUT:
2867 RETVAL
2868
2869SV *get_data (faceidx idx, int faceset = 0)
2870 CODE:
2871 facedata *d = face_data (idx, faceset);
2872 if (!d) XSRETURN_UNDEF;
2873 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2874 OUTPUT:
2875 RETVAL
2876
2877void invalidate (faceidx idx)
2878 CODE:
2879 for_all_clients (ns)
2880 {
2881 ns->faces_sent [idx] = false;
2882 ns->force_newmap = true;
2883 }
2884
2885void invalidate_all ()
2886 CODE:
2887 for_all_clients (ns)
2888 {
2889 ns->faces_sent.reset ();
2890 ns->force_newmap = true;
2891 }
2892
2893MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2894
2895#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2896
2897animidx anim_find (utf8_string name)
2898 CODE:
2899 RETVAL = animation::find (name).number;
2900 OUTPUT: RETVAL
2901
2902animidx set (utf8_string name, SV *frames, int facings = 1)
2903 CODE:
2904{
2905 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2906 croak ("frames must be an arrayref");
2907
2908 AV *av = (AV *)SvRV (frames);
2909
2910 animation *anim = &animation::find (name);
2911 if (anim->number)
2912 {
2913 anim->resize (av_len (av) + 1);
2914 anim->facings = facings;
2915 }
2916 else
2917 anim = &animation::create (name, av_len (av) + 1, facings);
2918
2919 for (int i = 0; i < anim->num_animations; ++i)
2920 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2921}
2922 OUTPUT: RETVAL
2923
2924void invalidate_all ()
2925 CODE:
2926 for_all_clients (ns)
2927 ns->anims_sent.reset ();
2928
2929MODULE = cf PACKAGE = cf::object::freezer
2930
2931INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2932
2933SV *
2934new (char *klass)
2935 CODE:
2936 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2937 OUTPUT: RETVAL
2938
2939void
2940DESTROY (SV *sv)
2941 CODE:
2942 object_freezer *self;
2943 sv_to (sv, self);
2944 delete self;
2945
2946MODULE = cf PACKAGE = cf::object::thawer
2947
2948INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/cfperl.h |
2949
2950SV *
2951new_from_file (char *klass, octet_string path)
2952 CODE:
2953 object_thawer *f = new object_thawer (path);
2954 if (!*f)
2955 {
2956 delete f;
2957 XSRETURN_UNDEF;
2958 }
2959 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2960 OUTPUT: RETVAL
2961
2962void
2963DESTROY (SV *sv)
2964 CODE:
2965 object_thawer *self;
2966 sv_to (sv, self);
2967 delete self;
2968
2969void
2970extract_tags (object_thawer *self)
2971 PPCODE:
2972 while (self->kw != KW_EOF)
2973 {
2974 PUTBACK;
2975 coroapi::cede_to_tick ();
2976 SPAGAIN;
2977
2978 if (self->kw == KW_tag)
2979 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2980
2981 self->skip ();
2982 }
2983

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