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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.97 by root, Thu Dec 21 22:41:35 2006 UTC vs.
Revision 1.407 by root, Sat Oct 15 00:58:14 2011 UTC

1/*****************************************************************************/
2/* CrossFire, A Multiplayer game for the X Window System */
3/*****************************************************************************/
4
5/* 1/*
6 * This code is placed under the GNU General Public Licence (GPL) 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
7 * 3 *
8 * Copyright (C) 2001-2005 by Chachkoff Yann 4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
9 * Copyright (C) 2006 by Marc Lehmann <cf@schmorp.de> 5 *
10 *
11 * This program is free software; you can redistribute it and/or modify 6 * Deliantra is free software: you can redistribute it and/or modify it under
12 * it under the terms of the GNU General Public License as published by 7 * the terms of the Affero GNU General Public License as published by the
13 * the Free Software Foundation; either version 2 of the License, or 8 * Free Software Foundation, either version 3 of the License, or (at your
14 * (at your option) any later version. 9 * option) any later version.
15 * 10 *
16 * This program is distributed in the hope that it will be useful, 11 * This program is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19 * GNU General Public License for more details. 14 * GNU General Public License for more details.
20 * 15 *
21 * You should have received a copy of the GNU General Public License 16 * You should have received a copy of the Affero GNU General Public License
22 * along with this program; if not, write to the Free Software 17 * and the GNU General Public License along with this program. If not, see
23 * Foundation, Inc. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA 18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
24*/ 21 */
25 22
26#define PLUGIN_NAME "perl" 23#include "autoconf.h"
27#define PLUGIN_VERSION "cfperl 0.5"
28 24
29#include <plugin_common.h> 25#if HAVE_EXECINFO_H
30#include <sounds.h> 26# include <execinfo.h>
27#endif
28
31#include <cstdarg> 29#include <cstdarg>
30#include <typeinfo>
31
32#include "global.h"
33#include "rmg.h"
34#include "noise.h"
35#include "evthread.h"
32#include <sproto.h> 36#include "sproto.h"
33 37
34#include "cfperl.h" 38#include <unistd.h>
35#include "shstr.h" 39#if _POSIX_MEMLOCK
40# include <sys/mman.h>
41#endif
42
43#if HAVE_MALLOC_H
44# include <malloc.h>
45#endif
46
47#if !__GLIBC__
48# define malloc_trim(pad) -1
49#endif
36 50
37#include <EXTERN.h> 51#include <EXTERN.h>
38#include <perl.h> 52#include <perl.h>
39#include <XSUB.h> 53#include <XSUB.h>
40 54
55#include "CoroAPI.h"
41#include "perlxsi.c" 56#include "perlxsi.c"
42 57
43extern sint64 *levels; // the experience table 58typedef object_thawer &object_thawer_ref;
59typedef object_freezer &object_freezer_ref;
44 60
45typedef object object_ornull; 61typedef std::string std__string;
46typedef maptile maptile_ornull;
47 62
48#if IVSIZE >= 8 63static PerlInterpreter *perl;
49 typedef IV val64; 64
50# define newSVval64 newSViv 65tstamp NOW, runtime;
51# define SvVAL64 SvIV 66
52#else 67static int tick_inhibit;
53 typedef double val64; 68static int tick_pending;
54# define newSVval64 newSVnv 69
55# define SvVAL64 SvNV 70global gbl_ev;
71static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
72static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73static AV *av_reflect;
74
75bitset<NUM_EVENT_TYPES> ev_want_event;
76bitset<NUM_TYPES> ev_want_type;
77
78static HV
79 *stash_cf,
80 *stash_cf_object_wrap,
81 *stash_cf_object_player_wrap,
82 *stash_cf_player_wrap,
83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
85 *stash_cf_client_wrap,
86 *stash_cf_arch_wrap,
87 *stash_cf_party_wrap,
88 *stash_cf_region_wrap,
89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100#ifndef newSVpv_utf8
101static SV *
102newSVpv_utf8 (const char *s)
103{
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110}
56#endif 111#endif
57 112
58static f_plug_api gethook = cfapi_get_hooks; 113#ifndef newSVpvn_utf8
59static f_plug_api object_set_property = cfapi_object_set_property; 114static SV *
60static f_plug_api object_insert = cfapi_object_insert; 115newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
116{
117 if (!s)
118 return newSV (0);
61 119
62static PerlInterpreter *perl; 120 SV *sv = newSVpvn (s, l);
63 121
64static AV *cb_global, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map; 122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126}
127#endif
128
129noinline utf8_string
130cfSvPVutf8_nolen (SV *sv)
131{
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
143}
144
145// helper cast function, returns super class * or 0
146template<class super>
147static super *
148is_a (attachable *at)
149{
150 //return dynamic_cast<super *>(at); // slower, safer
151 if (typeid (*at) == typeid (super))
152 return static_cast<super *>(at);
153 else
154 return 0;
155}
65 156
66////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 157//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67 158
159unordered_vector<attachable *> attachable::mortals;
160
161attachable::~attachable ()
162{
163 assert (!self);
164 assert (!cb);
165}
166
167int
168attachable::refcnt_cnt () const
169{
170 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
171}
172
173void
174attachable::sever_self ()
175{
176 if (HV *self = this->self)
177 {
178 // keep a refcount because sv_unmagic might call attachable_free,
179 // which might clear self, causing sv_unmagic to crash on a now
180 // invalid object.
181 SvREFCNT_inc (self);
182 hv_clear (self);
183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
184 SvREFCNT_dec (self);
185
186 // self *must* be null now because that's sv_unmagic's job.
187 assert (!this->self);
188 }
189}
190
191void
192attachable::optimise ()
193{
194 if (self
195 && SvREFCNT (self) == 1
196 && !HvTOTALKEYS (self))
197 sever_self ();
198}
199
200// check wether the object really is dead
201void
202attachable::do_check ()
203{
204 if (refcnt_cnt () > 0)
205 return;
206
207 destroy ();
208}
209
210void
211attachable::do_destroy ()
212{
213 INVOKE_ATTACHABLE (DESTROY, this);
214
215 if (cb)
216 {
217 SvREFCNT_dec (cb);
218 cb = 0;
219 }
220
221 mortals.push_back (this);
222}
223
224void
225attachable::destroy ()
226{
227 if (destroyed ())
228 return;
229
230 attachable_flags |= F_DESTROYED;
231 do_destroy ();
232 sever_self ();
233}
234
235void
236attachable::do_delete ()
237{
238 delete this;
239}
240
241void
242attachable::check_mortals ()
243{
244 static int i = 0;
245
246 for (;;)
247 {
248 if (i >= mortals.size ())
249 {
250 i = 0;
251
252 if (mortals.size () >= 512)
253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
262
263 if (0)
264 {
265 for (int j = 0; j < mortals.size (); ++j)//D
266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
267
268 fprintf (stderr, "\n");//D
269 }
270 }
271 }
272
273 break;
274 }
275
276 attachable *obj = mortals [i];
277
278#if 0
279 if (obj->self)//D make this an assert later
280 {
281 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
282 obj->sever_self ();
283 }
284#endif
285
286 if (obj->refcnt)
287 {
288 ++i; // further delay freeing
289
290 if (!(i & 0x3ff))
291 break;
292 }
293 else
294 {
295 mortals.erase (i);
296 obj->sever_self ();
297 obj->do_delete ();
298 }
299 }
300}
301
302void
303attachable::set_key (const char *key, const char *value, bool is_utf8)
304{
305 if (!self)
306 self = newHV ();
307
308 if (value)
309 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
310 else
311 hv_delete (self, key, strlen (key), G_DISCARD);
312}
313
314attachable &
315attachable::operator =(const attachable &src)
316{
317 //if (self || cb)
318 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
319
320 attach = src.attach;
321 return *this;
322}
323
324#if 0
325template<typename T>
326static bool
327find_backref (void *ptr, T *obj)
328{
329 char *s = (char *)obj;
330 while (s < (char *)obj + sizeof (T))
331 {
332 if (ptr == *(void **)s)
333 return true;
334
335 s += sizeof (void *); // assume natural alignment
336 }
337
338 return false;
339}
340
341// for debugging, find "live" objects containing this ptr
342static void
343find_backref (void *ptr)
344{
345 for_all_objects (op)
346 if (find_backref (ptr, op))
347 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
348
349 for_all_players (pl)
350 if (find_backref (ptr, pl))
351 fprintf (stderr, "P %p\n", pl);
352
353 for_all_clients (ns)
354 if (find_backref (ptr, ns))
355 fprintf (stderr, "C %p\n", ns);
356}
357#endif
358
359//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
360
68static SV * 361static SV *
69newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 362newSVptr (void *ptr, HV *stash, HV *hv)
70{ 363{
71 SV *sv;
72
73 if (!ptr) 364 if (!ptr)
74 return &PL_sv_undef; 365 return newSV (0);
75 366
76 sv_magic ((SV *)hv, 0, PERL_MAGIC_ext, (char *)ptr, 0); 367 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
77 return sv_bless (newRV_noinc ((SV *)hv), gv_stashpv (klass, 1)); 368 return sv_bless (newRV_noinc ((SV *)hv), stash);
78} 369}
79 370
80template<class attachable> 371static SV * noinline
81SV * 372newSVptr (void *ptr, HV *stash)
373{
374 return newSVptr (ptr, stash, newHV ());
375}
376
377static int
378attachable_free (pTHX_ SV *sv, MAGIC *mg)
379{
380 attachable *at = (attachable *)mg->mg_ptr;
381
382 //TODO: check if transaction behaviour is really required here
383 if (SV *self = (SV *)at->self)
384 {
385 at->self = 0;
386 SvREFCNT_dec (self);
387 }
388
389 // next line makes sense, but most objects still have refcnt 0 by default
390 //at->refcnt_chk ();
391 return 0;
392}
393
394MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
395
396static SV * noinline
82newSVattachable (attachable *obj, const char *klass) 397newSVattachable (attachable *obj, HV *stash)
83{ 398{
84 if (!obj) 399 if (!obj)
85 return &PL_sv_undef; 400 return newSV (0);
86 401
87 if (!obj->self) 402 if (!obj->self)
88 obj->self = newSVptr (obj, klass); 403 obj->self = newHV ();
89 404
90 return newSVsv (obj->self); 405 if (!SvOBJECT (obj->self))
91} 406 {
407 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
92 408
409 // now bless the object _once_
410 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
411 return sv_bless (newRV_inc ((SV *)obj->self), stash);
412 }
413 else
414 {
415 SV *sv = newRV_inc ((SV *)obj->self);
416
417 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
418 SvAMAGIC_on (sv);
419
420 return sv;
421 }
422}
423
424#if 0 // unused
93static void 425static void
94clearSVptr (SV *sv) 426clearSVptr (SV *sv)
95{ 427{
96 if (SvROK (sv)) 428 if (SvROK (sv))
97 sv = SvRV (sv); 429 sv = SvRV (sv);
98 430
99 hv_clear ((HV *)sv); 431 hv_clear ((HV *)sv);
100 sv_unmagic (sv, PERL_MAGIC_ext); 432 sv_unmagic (sv, PERL_MAGIC_ext);
101} 433}
434#endif
435
436static long
437SvPTR_nc (SV *sv)
438{
439 sv = SvRV (sv);
440
441 // very important shortcut
442 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
443 return (long)SvMAGIC (sv)->mg_ptr;
444
445 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
446 return (long)mg->mg_ptr;
447
448 croak ("perl code used object, but C object is already destroyed, caught");
449}
102 450
103static long 451static long
104SvPTR (SV *sv, const char *klass) 452SvPTR (SV *sv, const char *klass)
105{ 453{
106 if (!sv_derived_from (sv, klass)) 454 if (!sv_derived_from (sv, klass))
107 croak ("object of type %s expected", klass); 455 croak ("object of type %s expected", klass);
108 456
109 MAGIC *mg = mg_find (SvRV (sv), PERL_MAGIC_ext); 457 return SvPTR_nc (sv);
110
111 if (!mg)
112 croak ("perl code used %s object, but C object is already destroyed, caught", klass);
113
114 return (long)mg->mg_ptr;
115} 458}
116 459
117static long 460static long noinline
118SvPTR_ornull (SV *sv, const char *klass) 461SvPTR_ornull (SV *sv, const char *klass)
119{ 462{
120 if (SvOK (sv)) 463 if (expect_false (!SvOK (sv))) return 0;
464
121 return SvPTR (sv, klass); 465 return SvPTR (sv, klass);
122 else
123 return 0;
124} 466}
125 467
468static long noinline
469SvPTR_ornull_client (SV *sv)
470{
471 if (expect_false (!SvOK (sv))) return 0;
472
473 if (!SvROK (sv)
474 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
475 && !sv_derived_from (sv, "cf::client")))
476 croak ("object of type cf::client expected");
477
478 return SvPTR_nc (sv);
479}
480
481static long noinline
482SvPTR_ornull_object (SV *sv)
483{
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
488 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
490 && !sv_derived_from (sv, "cf::object")))
491 croak ("object of type cf::object expected");
492
493 return SvPTR_nc (sv);
494}
495
496static long noinline
497SvPTR_ornull_maptile (SV *sv)
498{
499 if (expect_false (!SvOK (sv))) return 0;
500
501 if (!SvROK (sv)
502 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
503 && SvSTASH (SvRV (sv)) != stash_ext_map_world
504 && !sv_derived_from (sv, "cf::map")))
505 croak ("object of type cf::map expected");
506
507 return SvPTR_nc (sv);
508}
509
510static long noinline
511SvPTR_ornull_player (SV *sv)
512{
513 if (expect_false (!SvOK (sv))) return 0;
514
515 if (!SvROK (sv)
516 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
517 && !sv_derived_from (sv, "cf::player")))
518 croak ("object of type cf::player expected");
519
520 return SvPTR_nc (sv);
521}
522
126inline SV *to_sv (const shstr & v) { return v ? newSVpvn ((const char *)v, v.length ()) : &PL_sv_undef; } 523static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
127inline SV *to_sv (const char * v) { return newSVpv (v, 0); } 524static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
128inline SV *to_sv (bool v) { return newSViv (v); } 525static inline SV *to_sv (bool v) { return newSViv (v); }
129inline SV *to_sv ( signed char v) { return newSViv (v); } 526static inline SV *to_sv ( signed char v) { return newSViv (v); }
130inline SV *to_sv (unsigned char v) { return newSViv (v); } 527static inline SV *to_sv (unsigned char v) { return newSViv (v); }
131inline SV *to_sv ( signed short v) { return newSViv (v); } 528static inline SV *to_sv ( signed short v) { return newSViv (v); }
132inline SV *to_sv (unsigned short v) { return newSVuv (v); } 529static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
133inline SV *to_sv ( signed int v) { return newSViv (v); } 530static inline SV *to_sv ( signed int v) { return newSViv (v); }
134inline SV *to_sv (unsigned int v) { return newSVuv (v); } 531static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
135inline SV *to_sv ( signed long v) { return newSViv (v); } 532static inline SV *to_sv ( signed long v) { return newSViv (v); }
136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 533static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 534static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 535static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 536static inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 537static inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); } 538static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 539static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
540// gcc dislikes noilnine on to_sv
143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 541static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
542static inline SV *to_sv (object * v) { return to_sv_ni (v); }
144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 543static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 544static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
545static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 546static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
147inline SV *to_sv (region * v) { return newSVptr (v, "cf::region::wrap"); }
148inline SV *to_sv (living * v) { return newSVptr (v, "cf::living::wrap"); } 547static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
548static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
549static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
149 550
150inline SV *to_sv (object & v) { return to_sv (&v); } 551static inline SV *to_sv (object & v) { return to_sv (&v); }
151inline SV *to_sv (living & v) { return to_sv (&v); } 552static inline SV *to_sv (living & v) { return to_sv (&v); }
152 553
153//TODO: 554static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
154inline SV *to_sv (New_Face * v) { return to_sv (v->name); }
155inline SV *to_sv (treasurelist * v) { return to_sv (v->name); } 555static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
156 556
157inline SV *to_sv (UUID v) 557static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
158{
159 char buf[128];
160 snprintf (buf, 128, "<1,%" PRIx64 ">", v.seq);
161 return newSVpv (buf, 0);
162}
163 558
559static inline SV *to_sv (dynbuf * v)
560{
561 SV *sv = newSV (0);
562
563 sv_upgrade (sv, SVt_PV);
564 SvGROW (sv, v->size () + 1);
565 SvPOK_only (sv);
566 v->linearise (SvPVX (sv));
567 SvCUR_set (sv, v->size ());
568 *SvEND (sv) = 0;
569
570 return sv;
571}
572
573static inline SV *to_sv (dynbuf_text * v)
574{
575 SV *sv = to_sv (static_cast<dynbuf *> (v));
576 SvUTF8_on (sv);
577 return sv;
578}
579
164inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? SvPV_nolen (sv) : 0; } 580static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
165inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; } 581static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
166inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); } 582static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
167inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); } 583static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
168inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); } 584static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
169inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); } 585static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
170inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); } 586static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
171inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); } 587static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
172inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); } 588static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
173inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); } 589static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 590static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 591static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 592static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 593static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 594static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); } 595static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 596static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 597static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
598static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 599static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
600static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 601static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 602static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
185inline void sv_to (SV *sv, region * &v) { v = (region *)SvPTR_ornull (sv, "cf::region"); }
186inline void sv_to (SV *sv, living * &v) { v = (living *)SvPTR_ornull (sv, "cf::living"); } 603static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
604static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
605static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
606static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
607static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
187 608
188inline void sv_to (SV *sv, New_Face * &v) { v = &new_faces[FindFace (SvPV_nolen (sv), 0)]; } //TODO 609//static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
189inline void sv_to (SV *sv, treasurelist * &v) { v = find_treasurelist (SvPV_nolen (sv)); } // TODO 610static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
190 611
191template<class T> 612template<class T>
192inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; } 613static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
193 614
194template<int N> 615template<int N>
195inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); } 616static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
196 617
618static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
619static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
620static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
621static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
622
623static inline void sv_to (SV *sv, std::string &v)
624{
625 STRLEN len;
626 char *data = SvPVbyte (sv, len);
627 v.assign (data, len);
628}
629
197inline void sv_to (SV *sv, UUID &v) 630static inline void sv_to (SV *sv, UUID &v)
198{ 631{
199 unsigned int version; 632 if (!v.parse (SvPV_nolen (sv)))
200
201 if (2 != sscanf (SvPV_nolen (sv), "<%d.%" SCNx64 ">", &version, &v.seq) || 1 != version)
202 croak ("unparsable uuid: %s", SvPV_nolen (sv)); 633 croak ("unparsable uuid: %s", SvPV_nolen (sv));
203} 634}
635
636static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
204 637
205static SV * 638static SV *
206newSVdt_va (va_list &ap, data_type type) 639newSVdt_va (va_list &ap, data_type type)
207{ 640{
208 SV *sv; 641 SV *sv;
222 break; 655 break;
223 656
224 case DT_STRING: 657 case DT_STRING:
225 { 658 {
226 char *str = (char *)va_arg (ap, const char *); 659 char *str = (char *)va_arg (ap, const char *);
227 sv = str ? newSVpv (str, 0) : &PL_sv_undef; 660 sv = str ? newSVpv (str, 0) : newSV (0);
228 } 661 }
229 break; 662 break;
230 663
231 case DT_DATA: 664 case DT_DATA:
232 { 665 {
233 char *str = (char *)va_arg (ap, const void *); 666 char *str = (char *)va_arg (ap, const void *);
234 int len = va_arg (ap, int); 667 int len = va_arg (ap, int);
235 sv = str ? newSVpv (str, len) : &PL_sv_undef; 668 sv = str ? newSVpv (str, len) : newSV (0);
236 } 669 }
237 break; 670 break;
238 671
239 case DT_OBJECT: 672 case DT_OBJECT:
240 sv = to_sv (va_arg (ap, object *)); 673 sv = to_sv (va_arg (ap, object *));
282 va_end (ap); 715 va_end (ap);
283 716
284 return sv; 717 return sv;
285} 718}
286 719
720// typemap support, mostly to avoid excessive inlining
721template<class type>
722static void noinline
723cf_obj_to (SV *arg, type &var)
724{
725 sv_to (arg, var);
726 if (expect_false (!var))
727 croak ("must not pass invalid/null cf_obj here");
728}
729
730template<class object>
731static void noinline
732cf_obj_ornull_to (SV *arg, object *&var)
733{
734 if (SvOK (arg))
735 {
736 sv_to (arg, var);
737 if (expect_false (!var))
738 croak ("unable to convert perl object to C++ object");
739 }
740 else
741 var = 0;
742}
743
744//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
745
287static SV * 746static SV *
288newSVcfapi (int type, ...)
289{
290 SV *sv;
291
292 va_list ap;
293 va_start (ap, type);
294
295 switch (type)
296 {
297 case CFAPI_INT: sv = newSViv (*va_arg (ap, int * )); break;
298 case CFAPI_LONG: sv = newSVval64 (*va_arg (ap, sint64 *)); break;
299 case CFAPI_DOUBLE: sv = newSVnv (*va_arg (ap, double *)); break;
300 case CFAPI_STRING: sv = newSVdt_va (ap, DT_STRING); break;
301 case CFAPI_POBJECT: sv = newSVdt_va (ap, DT_OBJECT); break;
302 case CFAPI_PMAP: sv = newSVdt_va (ap, DT_MAP ); break;
303 case CFAPI_PPLAYER: sv = newSVdt_va (ap, DT_PLAYER); break;
304 case CFAPI_PARCH: sv = newSVdt_va (ap, DT_ARCH ); break;
305 case CFAPI_PPARTY: sv = newSVdt_va (ap, DT_PARTY ); break;
306 case CFAPI_PREGION: sv = newSVdt_va (ap, DT_REGION); break;
307
308 default:
309 assert (("unhandled type in newSVcfapi", 0));
310 }
311
312 va_end (ap);
313
314 return sv;
315}
316
317//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
318
319SV *
320registry (attachable_base *ext) 747registry (attachable *ext)
321{ 748{
322 if (!ext->cb) 749 if (!ext->cb)
323 ext->cb = newAV (); 750 ext->cb = newAV ();
324 751
325 return newRV_inc ((SV *)ext->cb); 752 return newRV_inc ((SV *)ext->cb);
326} 753}
327 754
328void attachable_base::clear ()
329{
330 if (self)
331 {
332 if (cb)
333 if (SvROK (*av_fetch (cb, EVENT_OBJECT_DESTROY, 1)))
334 INVOKE_OBJECT (DESTROY, static_cast<object *>(this));
335 else if (SvROK (*av_fetch (cb, EVENT_MAP_DESTROY, 1)))
336 INVOKE_MAP (DESTROY, static_cast<maptile *>(this));
337
338 // disconnect Perl from C, to avoid crashes
339 sv_unmagic (SvRV ((SV *)self), PERL_MAGIC_ext);
340
341 // clear the perl hash, might or might not be a good idea
342 hv_clear ((HV *)SvRV ((SV *)self));
343
344 SvREFCNT_dec (self);
345 self = 0;
346 }
347
348 if (cb)
349 {
350 SvREFCNT_dec (cb);
351 cb = 0;
352 }
353
354 attach = 0;
355}
356
357void attachable_base::optimise ()
358{
359 if (!self)
360 return;
361
362 HV *hv = (HV *)SvRV ((SV *)self);
363
364 if (SvREFCNT ((SV *)self) == 1
365 && SvREFCNT ((SV *)hv) == 1
366 && !HvKEYS (hv))
367 {
368 SvREFCNT_dec ((SV *)self);
369 self = 0;
370 }
371}
372
373void attachable_base::instantiate (data_type type, void *obj)
374{
375 dSP;
376 ENTER;
377 SAVETMPS;
378 PUSHMARK (SP);
379 EXTEND (SP, 2);
380 PUSHs (sv_2mortal (newSVdt (type, obj)));
381 PUSHs (sv_2mortal (newSVpv (attach, 0)));
382
383 attach = 0;
384
385 PUTBACK;
386 call_pv ("cf::instantiate", G_DISCARD | G_VOID | G_EVAL);
387 FREETMPS;
388 LEAVE;
389
390 switch (type)
391 {
392 case DT_OBJECT: INVOKE_OBJECT (INSTANTIATE, obj); break;
393 case DT_MAP: INVOKE_MAP (INSTANTIATE, obj); break;
394 }
395}
396
397///////////////////////////////////////////////////////////////////////////// 755/////////////////////////////////////////////////////////////////////////////
398 756
399void reattach (data_type type, void *obj)
400{
401 //TODO only do this when the object has _attachment's
402
403 dSP;
404 ENTER;
405 SAVETMPS;
406 PUSHMARK (SP);
407 XPUSHs (sv_2mortal (newSVdt (type, obj)));
408 PUTBACK;
409 call_pv ("cf::reattach", G_DISCARD | G_VOID | G_EVAL);
410 FREETMPS;
411 LEAVE;
412
413 switch (type)
414 {
415 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
416 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
417 case DT_CLIENT: INVOKE_CLIENT (REATTACH, obj); break;
418 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
419 }
420}
421
422template<class subclass>
423void reattach (attachable<subclass> *obj)
424{
425 obj->optimise ();
426
427 if (obj->self)
428 reattach ((data_type) cftype<subclass>::dt, (subclass *)obj);
429}
430
431#include "kw_hash.h"
432
433object_freezer::object_freezer ()
434: dynbuf (128 * 1024, 64 * 1024)
435{
436 av = newAV ();
437}
438
439object_freezer::~object_freezer ()
440{
441 SvREFCNT_dec (av);
442}
443
444void object_freezer::put (attachable_base *ext)
445{
446 ext->optimise ();
447
448 if (ext->self)
449 {
450 int idx = AvFILLp ((AV *)av) + 1;
451 av_store (av, idx, SvREFCNT_inc (ext->self));
452
453 add ((void *)"oid ", 4);
454 add ((sint32)idx);
455 add ('\n');
456 }
457}
458
459bool object_freezer::save (const char *filename)
460{
461 dSP;
462 ENTER;
463 SAVETMPS;
464 PUSHMARK (SP);
465 EXTEND (SP, 3);
466 PUSHs (sv_2mortal (newSVpv (filename, 0)));
467 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
468 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
469 PUTBACK;
470 call_pv ("cf::object_freezer_save", G_VOID | G_DISCARD | G_EVAL);
471 FREETMPS;
472 LEAVE;
473}
474
475char *object_freezer::as_string ()
476{
477 dSP;
478 ENTER;
479 SAVETMPS;
480 PUSHMARK (SP);
481 EXTEND (SP, 3);
482 PUSHs (sv_2mortal (newRV_noinc (newSVpvn ((char *)linearise (), size ()))));
483 PUSHs (sv_2mortal (newRV_inc ((SV *)av)));
484 PUTBACK;
485
486 char *res = call_pv ("cf::object_freezer_as_string", G_SCALAR | G_EVAL) > 0
487 ? strdup (SvPVbyte_nolen (POPs))
488 : strdup ("[fatal error]");
489
490 FREETMPS;
491 LEAVE;
492
493 return res;
494}
495
496int fprintf (object_freezer &freezer, const char *format, ...)
497{
498 va_list ap;
499
500 va_start (ap, format);
501
502 int len = vsnprintf ((char *)freezer.force (1024), 1024, format, ap);
503
504 if (len >= 0)
505 freezer.alloc (len);
506
507 va_end (ap);
508}
509
510int fputs (const char *s, object_freezer &freezer)
511{
512 freezer.add (s);
513}
514
515static const char thawer_eof[] = "\n\n\n\0\0\0";
516
517object_thawer::object_thawer (const char *filename)
518{
519 static const char eof[] = "\n\n\n\0\0\0";
520
521 av = 0;
522 text = 0;
523 line = 0;
524
525 if (filename)
526 {
527 dSP;
528 ENTER;
529 SAVETMPS;
530 PUSHMARK (SP);
531 XPUSHs (sv_2mortal (newSVpv (filename, 0)));
532 PUTBACK;
533
534 if (2 == call_pv ("cf::object_thawer_load", G_ARRAY | G_EVAL))
535 {
536 SPAGAIN;
537
538 // second value - perl objects
539 {
540 SV *sv = POPs;
541 if (SvROK (sv))
542 av = (AV *)SvREFCNT_inc (SvRV (sv));
543 }
544
545 // first value - text part, pad with 3 zeroes
546 {
547 SV *sv = POPs;
548 STRLEN len;
549 char *sv_ = SvPVbyte (sv, len);
550 text = newSV (len + sizeof (eof));
551 SvCUR_set (text, len);
552 memcpy (SvPVX (text), sv_, len);
553 memcpy (SvEND (text), eof, sizeof (eof)); // just to be sure
554
555 line = SvPVX (text);
556 }
557 }
558
559 PUTBACK;
560 FREETMPS;
561 LEAVE;
562 }
563}
564
565object_thawer::object_thawer (const char *data, AV *perlav)
566{
567 av = perlav;
568 text = newSVpv (data, 0);
569 sv_catpv (text, thawer_eof);
570 line = SvPVbyte_nolen (text);
571}
572
573void object_thawer::get (data_type type, void *obj, attachable_base *ext, int oid)
574{
575 if (!av || oid < 0) // this is actually an error of sorts
576 return;
577
578 // we have to "re-instantiate"/reattach to an object, so nuke ext->attach
579 ext->clear ();
580
581 SV **svp = av_fetch ((AV *)av, oid, 0);
582
583 if (!svp || !SvROK (*svp))
584 {
585 printf ("trying to thaw duplicate or never-issued oid %d, ignoring.\n", oid);
586 return;
587 }
588
589 ext->self = *svp; *svp = &PL_sv_undef;
590 sv_magic (SvRV (ext->self), 0, PERL_MAGIC_ext, (char *)obj, 0);
591
592 reattach (type, obj);
593}
594
595object_thawer::~object_thawer ()
596{
597 if (text) SvREFCNT_dec (text);
598 if (av) SvREFCNT_dec (av);
599}
600
601char *fgets (char *s, int n, object_thawer &thawer)
602{
603 char *p = thawer.line;
604 char *q = s;
605
606 if (!p)
607 return 0;
608
609 while (--n)
610 {
611 if (!*p)
612 break;
613
614 *q++ = *p;
615
616 if (*p++ == '\n')
617 break;
618 }
619
620 *q = 0;
621 thawer.line = p;
622
623 return s == q ? 0 : s;
624}
625
626keyword object_thawer::get_kv ()
627{
628 if (!line)
629 return KW_EOF;
630
631 for (;;)
632 {
633 char *p = line;
634
635 if (!*p)
636 return KW_EOF;
637
638 // parse keyword
639 while (*p > ' ')
640 p++;
641
642 int klen = p - line;
643
644 if (*p++ != '\n')
645 {
646 // parse value
647 while (*(unsigned char *)p <= ' ' && *p != '\n') // skip 0x01 .. 0x20
648 ++p;
649
650 last_value = p;
651
652 while (*p != '\n')
653 p++;
654
655 *p++ = 0;
656 }
657 else
658 last_value = 0;
659
660 line [klen] = 0;
661 keyword_idx *kw = kw_lex::match (line, klen);
662
663 //printf ("KV %d<%s,%s>\n", kw ? kw->index : 0, line, last_value);//D
664
665 if (kw)
666 {
667 line = p;
668 return kw->index;
669 }
670 else if (!*line || *line == '#')
671 {
672 // empty/comment line
673 line = p;
674 }
675 else
676 return KW_ERROR;
677 }
678}
679
680void object_thawer::get (shstr &sh) const
681{
682 if (last_value)
683 sh = last_value;
684 else
685 {
686 sh = "<value missing>";
687 LOG (llevError, "keyword requires value: <%s>\n", line);//TODO: add filename
688 }
689}
690
691void object_thawer::get_ml (keyword kend, shstr &sh)
692{
693 char kw[128];
694
695 int klen = keyword_len [kend];
696
697 kw [0] = '\n';
698 memcpy (kw + 1, keyword_str [kend], klen);
699 kw [klen + 1] = '\n';
700 kw [klen + 2] = 0;
701
702 // first test for completely empty msg... "endXXX\n"
703 if (!strncmp (line, kw + 1, klen + 1))
704 {
705 sh = 0;
706
707 line += klen + 1;
708
709 return;
710 }
711 else
712 {
713 // multi-line strings are delimited by "\nendXXX\n" or "endXXX\n" (NULL)
714
715 char *end = strstr (line, kw);
716
717 if (!end)
718 {
719 sh = 0;
720 return;
721 }
722
723 *end = 0;
724 sh = line;
725
726 line = end + keyword_len [kend] + 1;
727
728 while (*line++ != '\n')
729 ;
730 }
731}
732
733sint32 object_thawer::get_sint32 () const
734{
735 char *p = last_value;
736
737 if (!p)
738 return 0;
739
740 sint32 val = 0;
741 bool negate;
742
743 if (*p == '-')
744 {
745 negate = true;
746 ++p;
747 }
748 else
749 negate = false;
750
751 do
752 {
753 val *= 10;
754 val += *p++ - '0';
755 }
756 while (*p);
757
758 return negate ? -val : val;
759}
760
761sint64 object_thawer::get_sint64 () const
762{
763 return last_value ? atoll (last_value) : 0;
764}
765
766double object_thawer::get_double () const
767{
768 return last_value ? atof (last_value) : 0;
769}
770
771/////////////////////////////////////////////////////////////////////////////
772
773extern "C" int cfperl_initPlugin (const char *iversion, f_plug_api gethooksptr)
774{
775 return 0;
776}
777
778static CommArray_s rtn_cmd;
779
780static int
781runPluginCommand (object *obj, char *params)
782{
783 return -1;
784}
785
786extern "C" void *cfperl_getPluginProperty (int *type, ...)
787{
788 va_list args;
789 char *propname;
790 int i;
791 va_start (args, type);
792 propname = va_arg (args, char *);
793 //printf ("Property name: %s\n", propname);
794
795 if (!strcmp (propname, "command?"))
796 return NULL;
797 else if (!strcmp (propname, "Identification"))
798 {
799 va_end (args);
800 return (void *)PLUGIN_NAME;
801 }
802 else if (!strcmp (propname, "FullName"))
803 {
804 va_end (args);
805 return (void *)PLUGIN_VERSION;
806 }
807 else
808 va_end (args);
809
810 return NULL;
811}
812
813extern "C" int cfperl_postInitPlugin ()
814{
815 int hooktype = 1;
816 int rtype = 0;
817
818 cf_init_plugin (gethook);
819
820 return 0;
821}
822
823extern "C" int cfperl_closePlugin ()
824{
825 return 0;
826}
827
828void 757void
829cfperl_init () 758cfperl_init ()
830{ 759{
760 extern char **environ;
761
831 PERL_SYS_INIT3 (&settings.argc, &settings.argv, 0); 762 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
832 perl = perl_alloc (); 763 perl = perl_alloc ();
833 perl_construct (perl); 764 perl_construct (perl);
834 765
835 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 766 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
836 767
837 char *argv[] = { 768 const char *argv[] = {
838 "", 769 settings.argv [0],
839 "-e" 770 "-e0"
840 "use Event;" // required for bootstrap
841 "cf->bootstrap;" // required for datadir :*>
842 "unshift @INC, cf::datadir ();"
843 "require cf;"
844 }; 771 };
845 772
846 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 773 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
774 || perl_run (perl))
847 { 775 {
848 printf ("unable to initialize perl-interpreter, aborting.\n"); 776 printf ("unable to initialize perl-interpreter, aborting.\n");
849 exit (EXIT_FAILURE); 777 exit (EXIT_FAILURE);
850 } 778 }
851}
852 779
780 eval_pv (
781 "#line 1 'cfperl init'\n"
782 "use EV ();\n" // required by bootstrap
783 "use Coro ();\n" // required by bootstrap
784 "cf->bootstrap;\n" // required for cf::datadir
785 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
786 "require cf;\n",
787 0
788 );
789
790 if (SvTRUE (ERRSV))
791 {
792 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
793 exit (EXIT_FAILURE);
794 }
795}
796
797void
853void cfperl_main () 798cfperl_main ()
854{ 799{
855 dSP; 800 dSP;
856 801
857 PUSHMARK (SP); 802 PUSHMARK (SP);
858 PUTBACK; 803 PUTBACK;
859 call_pv ("cf::main", G_DISCARD | G_VOID); 804 call_pv ("cf::main", G_DISCARD | G_VOID);
805}
806
807void
808attachable::instantiate ()
809{
810 if (attach)
811 {
812 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
813 attach = 0;
814 }
815}
816
817void
818attachable::reattach ()
819{
820 optimise ();
821 //TODO: check for _attachment's, very important for restarts
822 INVOKE_ATTACHABLE (REATTACH, this);
860} 823}
861 824
862static event_klass klass_of[NUM_EVENT_TYPES] = { 825static event_klass klass_of[NUM_EVENT_TYPES] = {
863# define def(type,name) KLASS_ ## type, 826# define def(type,name) KLASS_ ## type,
864# include "eventinc.h" 827# include "eventinc.h"
865# undef def 828# undef def
866}; 829};
867 830
868#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE) 831#define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
869 832
870static void 833static void noinline
871gather_callbacks (AV *&callbacks, AV *registry, event_type event) 834gather_callbacks (AV *&callbacks, AV *registry, event_type event)
872{ 835{
873 // event must be in array 836 // event must be in array
874 if (event >= 0 && event <= AvFILLp (registry)) 837 if (event >= 0 && event <= AvFILLp (registry))
875 { 838 {
895 } 858 }
896 } 859 }
897 } 860 }
898} 861}
899 862
863void
864attachable::gather_callbacks (AV *&callbacks, event_type event) const
865{
866 ::gather_callbacks (callbacks, cb_attachable, event);
867
868 if (cb)
869 ::gather_callbacks (callbacks, cb, event);
870}
871
872void
873global::gather_callbacks (AV *&callbacks, event_type event) const
874{
875 ::gather_callbacks (callbacks, cb_global, event);
876}
877
878void
879object::gather_callbacks (AV *&callbacks, event_type event) const
880{
881 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
882 {
883 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
884
885 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
886 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
887 }
888
889 if (type <= AvFILLp (cb_type))
890 {
891 SV *registry = AvARRAY (cb_type)[type];
892
893 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
894 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
895 }
896
897 attachable::gather_callbacks (callbacks, event);
898 ::gather_callbacks (callbacks, cb_object, event);
899}
900
901void
902archetype::gather_callbacks (AV *&callbacks, event_type event) const
903{
904 attachable::gather_callbacks (callbacks, event);
905 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
906}
907
908void
909client::gather_callbacks (AV *&callbacks, event_type event) const
910{
911 attachable::gather_callbacks (callbacks, event);
912 ::gather_callbacks (callbacks, cb_client, event);
913}
914
915void
916player::gather_callbacks (AV *&callbacks, event_type event) const
917{
918 attachable::gather_callbacks (callbacks, event);
919 ::gather_callbacks (callbacks, cb_player, event);
920}
921
922void
923maptile::gather_callbacks (AV *&callbacks, event_type event) const
924{
925 attachable::gather_callbacks (callbacks, event);
926 ::gather_callbacks (callbacks, cb_map, event);
927}
928
929static void noinline
930_recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
931{
932 for (int event = 0; event <= AvFILLp (registry); ++event)
933 {
934 SV *cbs_ = AvARRAY (registry)[event];
935
936 // element must be list of callback entries
937 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
938 {
939 AV *cbs = (AV *)SvRV (cbs_);
940
941 // no callback entries, no callbacks to call
942 if (AvFILLp (cbs) >= 0)
943 set.set (event);
944 }
945 }
946}
947
948// very slow and inefficient way to recalculate the global want bitsets
949static void
950_recalc_want ()
951{
952 ev_want_event.reset ();
953
954 _recalc_want (ev_want_event, cb_global);
955 _recalc_want (ev_want_event, cb_attachable);
956 _recalc_want (ev_want_event, cb_object);
957 _recalc_want (ev_want_event, cb_client);
958 _recalc_want (ev_want_event, cb_player);
959 _recalc_want (ev_want_event, cb_map);
960
961 ev_want_type.reset ();
962
963 for (int type = 0; type <= AvFILLp (cb_type); ++type)
964 {
965 SV *cbs_ = AvARRAY (cb_type)[type];
966
967 // element must be list of callback entries
968 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
969 {
970 AV *cbs = (AV *)SvRV (cbs_);
971
972 // no callback entries, no callbacks to call
973 if (AvFILLp (cbs) >= 0)
974 ev_want_type.set (type % NUM_TYPES);
975 }
976 }
977}
978
979bool
900bool cfperl_invoke (event_type event, ...) 980attachable::invoke (event_type event, ...)
901{ 981{
902 data_type dt; 982 data_type dt;
903 va_list ap;
904 983
905 va_start (ap, event);
906
907 AV *callbacks = 0;
908
909 object *op;
910 player *pl;
911 maptile *map;
912 client *ns;
913
914 // callback call ordering is: 984 // callback call ordering should be:
915 // 1. per-object callback 985 // 1. per-object callback
916 // 2. per-class object 986 // 2. per-class object
917 // 3. per-type callback 987 // 3. per-type callback
918 // 4. global callbacks 988 // 4. global callbacks
919 989
990 AV *callbacks = 0;
920 gather_callbacks (callbacks, cb_global, event); 991 gather_callbacks (callbacks, event);
921
922 switch (KLASS_OF (event))
923 {
924 case KLASS_GLOBAL:
925 break;
926
927 case KLASS_OBJECT:
928 dt = (data_type) va_arg (ap, int);
929 assert (("first argument must be of type object", dt == DT_OBJECT));
930 op = va_arg (ap, object *);
931
932 if (op->cb)
933 gather_callbacks (callbacks, op->cb, event);
934
935 if (op->type)
936 {
937 if (op->subtype && op->type + op->subtype * NUM_SUBTYPES <= AvFILLp (cb_type))
938 {
939 SV *registry = AvARRAY (cb_type)[op->type + op->subtype * NUM_SUBTYPES];
940
941 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
942 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
943 }
944
945 if (op->type <= AvFILLp (cb_type))
946 {
947 SV *registry = AvARRAY (cb_type)[op->type];
948
949 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
950 gather_callbacks (callbacks, (AV *)SvRV (registry), event);
951 }
952 }
953
954 gather_callbacks (callbacks, cb_object, event);
955
956 break;
957
958 case KLASS_PLAYER:
959 dt = (data_type) va_arg (ap, int);
960 assert (("first argument must be of type player", dt == DT_PLAYER));
961 pl = va_arg (ap, player *);
962
963 if (pl->cb)
964 gather_callbacks (callbacks, pl->cb, event);
965
966 gather_callbacks (callbacks, cb_player, event);
967 break;
968
969 case KLASS_MAP:
970 dt = (data_type) va_arg (ap, int);
971 assert (("first argument must be of type object", dt == DT_MAP));
972 map = va_arg (ap, maptile *);
973
974 if (map->cb)
975 gather_callbacks (callbacks, map->cb, event);
976
977 gather_callbacks (callbacks, cb_map, event);
978 break;
979
980 case KLASS_CLIENT:
981 dt = (data_type) va_arg (ap, int);
982 assert (("first argument must be of type client", dt == DT_CLIENT));
983 ns = va_arg (ap, client *);
984
985 if (ns->cb)
986 gather_callbacks (callbacks, ns->cb, event);
987
988 gather_callbacks (callbacks, cb_client, event);
989 break;
990
991 default:
992 assert (("unsupported event klass in cfperl_invoke", 0));
993 }
994 992
995 // short-circuit processing if no callbacks found/defined 993 // short-circuit processing if no callbacks found/defined
996 if (!callbacks) 994 if (!callbacks)
997 return 0; 995 return 0;
998 996
999 dSP; 997 va_list ap;
1000 ENTER; 998 va_start (ap, event);
1001 SAVETMPS;
1002 999
1003 PUSHMARK (SP); 1000 CALL_BEGIN (3);
1004 EXTEND (SP, 3);
1005
1006 PUSHs (sv_2mortal (newSViv (event))); // only used for debugging nowadays 1001 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1007 PUSHs (sv_2mortal (newRV_noinc ((SV *)callbacks))); 1002 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1008 1003
1009 switch (KLASS_OF (event)) 1004 //TODO: unhack
1010 { 1005 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1011 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 1006 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1012 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 1007 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1013 case KLASS_CLIENT: PUSHs (sv_2mortal (newSVdt (DT_CLIENT, pl))); break; 1008 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1014 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 1009 else if (global *gl = is_a<global>(this)) /*nop*/;
1015 } 1010 else
1011 abort (); //TODO
1016 1012
1017 for (;;) 1013 for (;;)
1018 { 1014 {
1019 dt = (data_type) va_arg (ap, int); 1015 dt = (data_type) va_arg (ap, int);
1020 1016
1021 if (dt == DT_END) 1017 if (dt == DT_END)
1022 break; 1018 break;
1023
1024 if (dt == DT_AV) 1019 else if (dt == DT_AV)
1025 { 1020 {
1026 AV *av = va_arg (ap, AV *); 1021 AV *av = va_arg (ap, AV *);
1027 1022
1028 for (int i = 0; i <= av_len (av); ++i) 1023 for (int i = 0; i <= av_len (av); ++i)
1029 XPUSHs (*av_fetch (av, i, 1)); 1024 XPUSHs (*av_fetch (av, i, 1));
1032 XPUSHs (sv_2mortal (newSVdt_va (ap, dt))); 1027 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1033 } 1028 }
1034 1029
1035 va_end (ap); 1030 va_end (ap);
1036 1031
1037 PUTBACK; 1032 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1038 int count = call_pv ("cf::do_invoke", G_SCALAR | G_EVAL);
1039 SPAGAIN;
1040
1041 count = count > 0 ? POPi : 0; 1033 count = count > 0 ? POPi : 0;
1042 1034
1043 FREETMPS; 1035 CALL_END;
1044 LEAVE;
1045 1036
1046 return count; 1037 return count;
1047} 1038}
1048 1039
1049SV * 1040static SV *
1050cfperl_result (int idx) 1041cfperl_result (int idx)
1051{ 1042{
1052 AV *av = get_av ("cfperl::invoke_results", 0); 1043 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1053 if (!av) 1044 if (!av)
1054 return &PL_sv_undef; 1045 return &PL_sv_undef;
1055 1046
1056 SV **sv = av_fetch (av, idx, 0); 1047 SV **sv = av_fetch (av, idx, 0);
1057 if (!sv) 1048 if (!sv)
1071{ 1062{
1072 return SvNV (cfperl_result (idx)); 1063 return SvNV (cfperl_result (idx));
1073} 1064}
1074 1065
1075///////////////////////////////////////////////////////////////////////////// 1066/////////////////////////////////////////////////////////////////////////////
1067// various c++ => perl glue functions
1076 1068
1077struct EventAPI *watcher_base::GEventAPI;
1078
1079static void iw_dispatch (pe_event *ev)
1080{
1081 iw *w = (iw *)ev->ext_data;
1082 w->call (*w);
1083}
1084
1085void 1069void
1086iw::alloc () 1070cfperl_tick ()
1087{ 1071{
1088 pe = GEventAPI->new_idle (0, 0); 1072 tick_pending = 1;
1089 1073
1090 pe->base.callback = (void *)iw_dispatch; 1074 if (tick_inhibit)
1091 pe->base.ext_data = (void *)this; 1075 return;
1092}
1093 1076
1094static void iow_dispatch (pe_event *ev) 1077 tick_pending = 0;
1095{
1096 iow *w = (iow *)ev->ext_data;
1097 w->call (*w, ((pe_ioevent *)ev)->got);
1098}
1099 1078
1100void 1079 dSP;
1101iow::alloc ()
1102{
1103 pe = GEventAPI->new_io (0, 0);
1104 1080
1105 pe->base.callback = (void *)iow_dispatch; 1081 PUSHMARK (SP);
1106 pe->base.ext_data = (void *)this; 1082 PUTBACK;
1083 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1107 1084
1108 pe->fd = -1; 1085 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1109 pe->poll = 0;
1110} 1086}
1111 1087
1112void 1088void
1113iow::fd (int fd) 1089cfperl_emergency_save ()
1114{ 1090{
1115 pe->fd = fd; 1091 CALL_BEGIN (0);
1092 CALL_CALL ("cf::emergency_save", G_VOID);
1093 CALL_END;
1094}
1095
1096void
1097cfperl_cleanup (int make_core)
1098{
1099 CALL_BEGIN (1);
1100 CALL_ARG (make_core);
1101 CALL_CALL ("cf::post_cleanup", G_VOID);
1102 CALL_END;
1103}
1104
1105void
1106cfperl_make_book (object *book, int level)
1107{
1108 CALL_BEGIN (2);
1109 CALL_ARG (book);
1110 CALL_ARG (level);
1111 CALL_CALL ("ext::books::make_book", G_VOID);
1112 CALL_END;
1113}
1114
1115void
1116cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1117{
1118 CALL_BEGIN (4);
1119 CALL_ARG (ns);
1120 CALL_ARG (type);
1121 CALL_ARG_SV (newSVpv_utf8 (msg));
1122 CALL_ARG (color);
1123 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1124 CALL_END;
1116} 1125}
1117 1126
1118int 1127int
1119iow::poll () 1128cfperl_can_merge (object *ob1, object *ob2)
1120{ 1129{
1121 return pe->poll; 1130 int can;
1131
1132 CALL_BEGIN (2);
1133 CALL_ARG (ob1);
1134 CALL_ARG (ob2);
1135 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1136 can = count && SvTRUE (TOPs);
1137 CALL_END;
1138
1139 return can;
1140}
1141
1142void
1143cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1144{
1145 CALL_BEGIN (4);
1146 CALL_ARG (ob);
1147 CALL_ARG (state);
1148 CALL_ARG (activator);
1149 CALL_ARG (originator);
1150 CALL_CALL ("cf::mapscript::activate", G_VOID);
1151 CALL_END;
1152}
1153
1154player *
1155player::find (const_utf8_string name)
1156{
1157 CALL_BEGIN (1);
1158 CALL_ARG (name);
1159 CALL_CALL ("cf::player::find", G_SCALAR);
1160
1161 player *retval = 0;
1162 if (count) sv_to (POPs, retval);
1163
1164 CALL_END;
1165
1166 return retval;
1167}
1168
1169maptile *
1170find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1171{
1172 CALL_BEGIN (4);
1173 CALL_ARG (dirname);
1174 CALL_ARG (stylename);
1175 CALL_ARG (difficulty);
1176 CALL_ARG (recurse);
1177 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1178
1179 maptile *retval = 0;
1180 if (count) sv_to (POPs, retval);
1181
1182 CALL_END;
1183
1184 return retval;
1185}
1186
1187maptile *
1188maptile::find_sync (const_utf8_string path, maptile *origin)
1189{
1190 CALL_BEGIN (2);
1191 CALL_ARG (path);
1192 CALL_ARG (origin);
1193 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1194
1195 maptile *retval = 0;
1196 if (count) sv_to (POPs, retval);
1197
1198 CALL_END;
1199
1200 return retval;
1201}
1202
1203maptile *
1204maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1205{
1206 CALL_BEGIN (3);
1207 CALL_ARG (path);
1208 CALL_ARG (origin);
1209 CALL_ARG (load);
1210 CALL_CALL ("cf::map::find_async", G_SCALAR);
1211
1212 maptile *retval = 0;
1213 if (count) sv_to (POPs, retval);
1214
1215 CALL_END;
1216
1217 return retval;
1218}
1219
1220void
1221maptile::do_load_sync ()
1222{
1223 CALL_BEGIN (1);
1224 CALL_ARG (this);
1225 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1226 CALL_END;
1227}
1228
1229void
1230object::enter_exit (object *exit)
1231{
1232 if (type != PLAYER)
1233 return;
1234
1235 CALL_BEGIN (2);
1236 CALL_ARG (this);
1237 CALL_ARG (exit);
1238 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1239 CALL_END;
1240}
1241
1242void
1243object::player_goto (const_utf8_string path, int x, int y)
1244{
1245 if (type != PLAYER)
1246 return;
1247
1248 CALL_BEGIN (4);
1249 CALL_ARG (this);
1250 CALL_ARG (path);
1251 CALL_ARG (x);
1252 CALL_ARG (y);
1253 CALL_CALL ("cf::object::player::goto", G_VOID);
1254 CALL_END;
1255}
1256
1257const_utf8_string
1258object::ref () const
1259{
1260 if (type == PLAYER)
1261 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1262 else
1263 // TODO: should be able to save references within the same map, at least
1264 return 0;
1265}
1266
1267object *
1268object::deref (const_utf8_string ref)
1269{
1270 object *retval = 0;
1271
1272 if (ref)
1273 {
1274 CALL_BEGIN (1);
1275 CALL_ARG (ref);
1276 CALL_CALL ("cf::object::deref", G_SCALAR);
1277
1278 if (count)
1279 sv_to (POPs, retval);
1280
1281 CALL_END;
1282 }
1283
1284 return retval;
1285}
1286
1287void
1288log_backtrace (const_utf8_string msg)
1289{
1290#if HAVE_BACKTRACE
1291 void *addr [20];
1292 int size = backtrace (addr, 20);
1293
1294 CALL_BEGIN (size);
1295 CALL_ARG (msg);
1296 for (int i = 0; i < size; ++i)
1297 CALL_ARG ((IV)addr [i]);
1298 CALL_CALL ("cf::_log_backtrace", G_VOID);
1299 CALL_END;
1300#endif
1301}
1302
1303bool
1304is_match_expr (const_utf8_string expr)
1305{
1306 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1307}
1308
1309bool
1310match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1311{
1312 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1313 expr += sizeof ("match ") - 1;
1314
1315 CALL_BEGIN (5);
1316 CALL_ARG (expr);
1317 CALL_ARG (ob);
1318 CALL_ARG (self);
1319 CALL_ARG (source);
1320 CALL_ARG (originator);
1321 CALL_CALL (cv_cf_match_match, G_SCALAR);
1322
1323 bool matched = count && SvTRUE (TOPs);
1324
1325 CALL_END;
1326
1327 return matched;
1328}
1329
1330object *
1331match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1332{
1333 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1334 expr += sizeof ("match ") - 1;
1335
1336 CALL_BEGIN (5);
1337 CALL_ARG (expr);
1338 CALL_ARG (ob);
1339 CALL_ARG (self);
1340 CALL_ARG (source);
1341 CALL_ARG (originator);
1342 CALL_CALL (cv_cf_match_match, G_ARRAY);
1343
1344 object *one = 0;
1345
1346 if (count)
1347 sv_to (TOPs, one);
1348
1349 CALL_END;
1350
1351 return one;
1352}
1353
1354/////////////////////////////////////////////////////////////////////////////
1355
1356struct EVAPI *evapi::GEVAPI;
1357struct CoroAPI *coroapi::GCoroAPI;
1358
1359void
1360coroapi::do_cede_to_tick ()
1361{
1362 cede_pending = 0;
1363 cede ();
1364}
1365
1366void
1367coroapi::wait_for_tick ()
1368{
1369 CALL_BEGIN (0);
1370 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1371 CALL_END;
1372}
1373
1374void
1375coroapi::wait_for_tick_begin ()
1376{
1377 CALL_BEGIN (0);
1378 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1379 CALL_END;
1122} 1380}
1123 1381
1124void 1382void
1125iow::poll (int events) 1383iow::poll (int events)
1126{ 1384{
1127 if (pe->poll != events) 1385 if (events != this->events)
1128 { 1386 {
1387 int active = ev_is_active ((ev_io *)this);
1129 if (pe->poll) stop (); 1388 if (active) stop ();
1130 pe->poll = events; 1389 ev_io_set ((ev_io *)this, fd, events);
1131 if (pe->poll) start (); 1390 if (active) start ();
1132 } 1391 }
1133} 1392}
1134 1393
1394static void
1395_connect_to_perl_1 ()
1396{
1397 stash_cf = gv_stashpv ("cf", 1);
1398
1399 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1400 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1401 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1402 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1403 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1404 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1405 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1406 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1407 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1408 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1409 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1410 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1411
1412 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1413 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1414 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1415 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1416 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1417
1418 cb_global = get_av ("cf::CB_GLOBAL", 1);
1419 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1420 cb_object = get_av ("cf::CB_OBJECT", 1);
1421 cb_player = get_av ("cf::CB_PLAYER", 1);
1422 cb_client = get_av ("cf::CB_CLIENT", 1);
1423 cb_type = get_av ("cf::CB_TYPE" , 1);
1424 cb_map = get_av ("cf::CB_MAP" , 1);
1425}
1426
1427static void
1428_connect_to_perl_2 ()
1429{
1430 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1431 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1432 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1433 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1434 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1435}
1436
1135MODULE = cf PACKAGE = cf PREFIX = cf_ 1437MODULE = cf PACKAGE = cf PREFIX = cf_
1136 1438
1137BOOT: 1439BOOT:
1138{ 1440{
1139 HV *stash = gv_stashpv ("cf", 1); 1441 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1442 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1140 1443
1141 I_EVENT_API (PACKAGE); 1444 _connect_to_perl_1 ();
1142 watcher_base::GEventAPI = GEventAPI;
1143 1445
1144 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1446 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1447
1448 //{
1449 // require_pv ("Time::HiRes");
1450 //
1451 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1452 // if (!svp) croak ("Time::HiRes is required");
1453 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1454 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1455 //}
1145 1456
1146 static const struct { 1457 static const struct {
1147 const char *name; 1458 const char *name;
1148 IV iv; 1459 IV iv;
1149 } *civ, const_iv[] = { 1460 } *civ, const_iv[] = {
1150# define const_iv(name) { # name, (IV)name }, 1461# define const_iv(name) { # name, (IV)name },
1151 const_iv (llevError) 1462# include "const_iv.h"
1152 const_iv (llevInfo) 1463# define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1153 const_iv (llevDebug) 1464# include "attackinc.h"
1154 const_iv (llevMonster) 1465# undef def
1466# define def(uc, flags) const_iv (SK_ ## uc)
1467# include "skillinc.h"
1468# undef def
1469# define def(name, use, nonuse) const_iv (body_ ## name)
1470# include "slotinc.h"
1471# undef def
1472
1473 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1155 1474
1156 const_iv (MAX_TIME) 1475 const_iv (MAX_TIME)
1157 const_iv (PLAYER)
1158 const_iv (TRANSPORT)
1159 const_iv (ROD)
1160 const_iv (TREASURE)
1161 const_iv (POTION)
1162 const_iv (FOOD)
1163 const_iv (POISON)
1164 const_iv (BOOK)
1165 const_iv (CLOCK) 1476 const_iv (MAXSOCKBUF)
1166 const_iv (ARROW)
1167 const_iv (BOW)
1168 const_iv (WEAPON)
1169 const_iv (ARMOUR)
1170 const_iv (PEDESTAL)
1171 const_iv (ALTAR)
1172 const_iv (LOCKED_DOOR)
1173 const_iv (SPECIAL_KEY)
1174 const_iv (MAP)
1175 const_iv (DOOR)
1176 const_iv (KEY)
1177 const_iv (TIMED_GATE)
1178 const_iv (TRIGGER)
1179 const_iv (GRIMREAPER)
1180 const_iv (MAGIC_EAR)
1181 const_iv (TRIGGER_BUTTON)
1182 const_iv (TRIGGER_ALTAR)
1183 const_iv (TRIGGER_PEDESTAL)
1184 const_iv (SHIELD)
1185 const_iv (HELMET)
1186 const_iv (HORN)
1187 const_iv (MONEY)
1188 const_iv (CLASS)
1189 const_iv (GRAVESTONE)
1190 const_iv (AMULET)
1191 const_iv (PLAYERMOVER)
1192 const_iv (TELEPORTER)
1193 const_iv (CREATOR)
1194 const_iv (SKILL)
1195 const_iv (EARTHWALL)
1196 const_iv (GOLEM)
1197 const_iv (THROWN_OBJ)
1198 const_iv (BLINDNESS)
1199 const_iv (GOD)
1200 const_iv (DETECTOR)
1201 const_iv (TRIGGER_MARKER)
1202 const_iv (DEAD_OBJECT)
1203 const_iv (DRINK)
1204 const_iv (MARKER)
1205 const_iv (HOLY_ALTAR)
1206 const_iv (PLAYER_CHANGER)
1207 const_iv (BATTLEGROUND)
1208 const_iv (PEACEMAKER)
1209 const_iv (GEM)
1210 const_iv (FIREWALL)
1211 const_iv (ANVIL)
1212 const_iv (CHECK_INV)
1213 const_iv (MOOD_FLOOR)
1214 const_iv (EXIT)
1215 const_iv (ENCOUNTER)
1216 const_iv (SHOP_FLOOR)
1217 const_iv (SHOP_MAT)
1218 const_iv (RING)
1219 const_iv (FLOOR)
1220 const_iv (FLESH)
1221 const_iv (INORGANIC)
1222 const_iv (SKILL_TOOL)
1223 const_iv (LIGHTER)
1224 const_iv (BUILDABLE_WALL)
1225 const_iv (MISC_OBJECT)
1226 const_iv (LAMP)
1227 const_iv (DUPLICATOR)
1228 const_iv (SPELLBOOK)
1229 const_iv (CLOAK)
1230 const_iv (SPINNER)
1231 const_iv (GATE)
1232 const_iv (BUTTON)
1233 const_iv (CF_HANDLE)
1234 const_iv (HOLE)
1235 const_iv (TRAPDOOR)
1236 const_iv (SIGN)
1237 const_iv (BOOTS)
1238 const_iv (GLOVES)
1239 const_iv (SPELL)
1240 const_iv (SPELL_EFFECT)
1241 const_iv (CONVERTER)
1242 const_iv (BRACERS)
1243 const_iv (POISONING)
1244 const_iv (SAVEBED)
1245 const_iv (WAND)
1246 const_iv (SCROLL)
1247 const_iv (DIRECTOR)
1248 const_iv (GIRDLE)
1249 const_iv (FORCE)
1250 const_iv (POTION_EFFECT)
1251 const_iv (EVENT_CONNECTOR)
1252 const_iv (CLOSE_CON)
1253 const_iv (CONTAINER)
1254 const_iv (ARMOUR_IMPROVER)
1255 const_iv (WEAPON_IMPROVER)
1256 const_iv (SKILLSCROLL)
1257 const_iv (DEEP_SWAMP)
1258 const_iv (IDENTIFY_ALTAR)
1259 const_iv (MENU)
1260 const_iv (RUNE)
1261 const_iv (TRAP)
1262 const_iv (POWER_CRYSTAL)
1263 const_iv (CORPSE)
1264 const_iv (DISEASE)
1265 const_iv (SYMPTOM)
1266 const_iv (BUILDER)
1267 const_iv (MATERIAL)
1268 const_iv (ITEM_TRANSFORMER)
1269 1477
1270 const_iv (NUM_SUBTYPES) 1478 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1479 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1271 1480
1272 const_iv (ST_BD_BUILD) 1481 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1273 const_iv (ST_BD_REMOVE)
1274 1482
1275 const_iv (ST_MAT_FLOOR) 1483 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1276 const_iv (ST_MAT_WALL) 1484 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1277 const_iv (ST_MAT_ITEM)
1278
1279 const_iv (AT_PHYSICAL)
1280 const_iv (AT_MAGIC)
1281 const_iv (AT_FIRE)
1282 const_iv (AT_ELECTRICITY)
1283 const_iv (AT_COLD)
1284 const_iv (AT_CONFUSION)
1285 const_iv (AT_ACID)
1286 const_iv (AT_DRAIN)
1287 const_iv (AT_WEAPONMAGIC)
1288 const_iv (AT_GHOSTHIT)
1289 const_iv (AT_POISON)
1290 const_iv (AT_SLOW)
1291 const_iv (AT_PARALYZE)
1292 const_iv (AT_TURN_UNDEAD)
1293 const_iv (AT_FEAR)
1294 const_iv (AT_CANCELLATION)
1295 const_iv (AT_DEPLETE)
1296 const_iv (AT_DEATH)
1297 const_iv (AT_CHAOS)
1298 const_iv (AT_COUNTERSPELL)
1299 const_iv (AT_GODPOWER)
1300 const_iv (AT_HOLYWORD)
1301 const_iv (AT_BLIND)
1302 const_iv (AT_INTERNAL)
1303 const_iv (AT_LIFE_STEALING)
1304 const_iv (AT_DISEASE)
1305
1306 const_iv (WEAP_HIT)
1307 const_iv (WEAP_SLASH)
1308 const_iv (WEAP_PIERCE)
1309 const_iv (WEAP_CLEAVE)
1310 const_iv (WEAP_SLICE)
1311 const_iv (WEAP_STAB)
1312 const_iv (WEAP_WHIP)
1313 const_iv (WEAP_CRUSH)
1314 const_iv (WEAP_BLUD)
1315
1316 const_iv (FLAG_ALIVE)
1317 const_iv (FLAG_WIZ)
1318 const_iv (FLAG_REMOVED)
1319 const_iv (FLAG_FREED)
1320 const_iv (FLAG_WAS_WIZ)
1321 const_iv (FLAG_APPLIED)
1322 const_iv (FLAG_UNPAID)
1323 const_iv (FLAG_USE_SHIELD)
1324 const_iv (FLAG_NO_PICK)
1325 const_iv (FLAG_ANIMATE)
1326 const_iv (FLAG_MONSTER)
1327 const_iv (FLAG_FRIENDLY)
1328 const_iv (FLAG_GENERATOR)
1329 const_iv (FLAG_IS_THROWN)
1330 const_iv (FLAG_AUTO_APPLY)
1331 const_iv (FLAG_PLAYER_SOLD)
1332 const_iv (FLAG_SEE_INVISIBLE)
1333 const_iv (FLAG_CAN_ROLL)
1334 const_iv (FLAG_OVERLAY_FLOOR)
1335 const_iv (FLAG_IS_TURNABLE)
1336 const_iv (FLAG_IS_USED_UP)
1337 const_iv (FLAG_IDENTIFIED)
1338 const_iv (FLAG_REFLECTING)
1339 const_iv (FLAG_CHANGING)
1340 const_iv (FLAG_SPLITTING)
1341 const_iv (FLAG_HITBACK)
1342 const_iv (FLAG_STARTEQUIP)
1343 const_iv (FLAG_BLOCKSVIEW)
1344 const_iv (FLAG_UNDEAD)
1345 const_iv (FLAG_SCARED)
1346 const_iv (FLAG_UNAGGRESSIVE)
1347 const_iv (FLAG_REFL_MISSILE)
1348 const_iv (FLAG_REFL_SPELL)
1349 const_iv (FLAG_NO_MAGIC)
1350 const_iv (FLAG_NO_FIX_PLAYER)
1351 const_iv (FLAG_IS_LIGHTABLE)
1352 const_iv (FLAG_TEAR_DOWN)
1353 const_iv (FLAG_RUN_AWAY)
1354 const_iv (FLAG_PICK_UP)
1355 const_iv (FLAG_UNIQUE)
1356 const_iv (FLAG_NO_DROP)
1357 const_iv (FLAG_WIZCAST)
1358 const_iv (FLAG_CAST_SPELL)
1359 const_iv (FLAG_USE_SCROLL)
1360 const_iv (FLAG_USE_RANGE)
1361 const_iv (FLAG_USE_BOW)
1362 const_iv (FLAG_USE_ARMOUR)
1363 const_iv (FLAG_USE_WEAPON)
1364 const_iv (FLAG_USE_RING)
1365 const_iv (FLAG_READY_RANGE)
1366 const_iv (FLAG_READY_BOW)
1367 const_iv (FLAG_XRAYS)
1368 const_iv (FLAG_NO_APPLY)
1369 const_iv (FLAG_IS_FLOOR)
1370 const_iv (FLAG_LIFESAVE)
1371 const_iv (FLAG_NO_STRENGTH)
1372 const_iv (FLAG_SLEEP)
1373 const_iv (FLAG_STAND_STILL)
1374 const_iv (FLAG_RANDOM_MOVE)
1375 const_iv (FLAG_ONLY_ATTACK)
1376 const_iv (FLAG_CONFUSED)
1377 const_iv (FLAG_STEALTH)
1378 const_iv (FLAG_WIZPASS)
1379 const_iv (FLAG_IS_LINKED)
1380 const_iv (FLAG_CURSED)
1381 const_iv (FLAG_DAMNED)
1382 const_iv (FLAG_SEE_ANYWHERE)
1383 const_iv (FLAG_KNOWN_MAGICAL)
1384 const_iv (FLAG_KNOWN_CURSED)
1385 const_iv (FLAG_CAN_USE_SKILL)
1386 const_iv (FLAG_BEEN_APPLIED)
1387 const_iv (FLAG_READY_SCROLL)
1388 const_iv (FLAG_USE_ROD)
1389 const_iv (FLAG_USE_HORN)
1390 const_iv (FLAG_MAKE_INVIS)
1391 const_iv (FLAG_INV_LOCKED)
1392 const_iv (FLAG_IS_WOODED)
1393 const_iv (FLAG_IS_HILLY)
1394 const_iv (FLAG_READY_SKILL)
1395 const_iv (FLAG_READY_WEAPON)
1396 const_iv (FLAG_NO_SKILL_IDENT)
1397 const_iv (FLAG_BLIND)
1398 const_iv (FLAG_SEE_IN_DARK)
1399 const_iv (FLAG_IS_CAULDRON)
1400 const_iv (FLAG_NO_STEAL)
1401 const_iv (FLAG_ONE_HIT)
1402 const_iv (FLAG_CLIENT_SENT)
1403 const_iv (FLAG_BERSERK)
1404 const_iv (FLAG_NEUTRAL)
1405 const_iv (FLAG_NO_ATTACK)
1406 const_iv (FLAG_NO_DAMAGE)
1407 const_iv (FLAG_OBJ_ORIGINAL)
1408 const_iv (FLAG_OBJ_SAVE_ON_OVL)
1409 const_iv (FLAG_ACTIVATE_ON_PUSH)
1410 const_iv (FLAG_ACTIVATE_ON_RELEASE)
1411 const_iv (FLAG_IS_WATER)
1412 const_iv (FLAG_CONTENT_ON_GEN)
1413 const_iv (FLAG_IS_A_TEMPLATE)
1414 const_iv (FLAG_IS_BUILDABLE)
1415 const_iv (FLAG_AFK)
1416
1417 const_iv (NDI_BLACK)
1418 const_iv (NDI_WHITE)
1419 const_iv (NDI_NAVY)
1420 const_iv (NDI_RED)
1421 const_iv (NDI_ORANGE)
1422 const_iv (NDI_BLUE)
1423 const_iv (NDI_DK_ORANGE)
1424 const_iv (NDI_GREEN)
1425 const_iv (NDI_LT_GREEN)
1426 const_iv (NDI_GREY)
1427 const_iv (NDI_BROWN)
1428 const_iv (NDI_GOLD)
1429 const_iv (NDI_TAN)
1430 const_iv (NDI_MAX_COLOR)
1431 const_iv (NDI_COLOR_MASK)
1432 const_iv (NDI_UNIQUE)
1433 const_iv (NDI_ALL)
1434
1435 const_iv (UPD_LOCATION)
1436 const_iv (UPD_FLAGS)
1437 const_iv (UPD_WEIGHT)
1438 const_iv (UPD_FACE)
1439 const_iv (UPD_NAME)
1440 const_iv (UPD_ANIM)
1441 const_iv (UPD_ANIMSPEED)
1442 const_iv (UPD_NROF)
1443
1444 const_iv (UPD_SP_MANA)
1445 const_iv (UPD_SP_GRACE)
1446 const_iv (UPD_SP_DAMAGE)
1447
1448 const_iv (F_APPLIED)
1449 const_iv (F_LOCATION)
1450 const_iv (F_UNPAID)
1451 const_iv (F_MAGIC)
1452 const_iv (F_CURSED)
1453 const_iv (F_DAMNED)
1454 const_iv (F_OPEN)
1455 const_iv (F_NOPICK)
1456 const_iv (F_LOCKED) 1485 const_iv (F_LOCKED)
1457 1486
1458 const_iv (F_BUY) 1487 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1459 const_iv (F_SHOP) 1488 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1460 const_iv (F_SELL)
1461 1489
1462 const_iv (P_BLOCKSVIEW) 1490 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1463 const_iv (P_PLAYER)
1464 const_iv (P_NO_MAGIC)
1465 const_iv (P_IS_ALIVE)
1466 const_iv (P_NO_CLERIC)
1467 const_iv (P_NEED_UPDATE)
1468 const_iv (P_OUT_OF_MAP)
1469 const_iv (P_NEW_MAP)
1470 1491
1471 const_iv (UP_OBJ_INSERT) 1492 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1472 const_iv (UP_OBJ_REMOVE) 1493 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1473 const_iv (UP_OBJ_CHANGE)
1474 const_iv (UP_OBJ_FACE)
1475 1494
1476 const_iv (INS_NO_MERGE) 1495 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1477 const_iv (INS_ABOVE_FLOOR_ONLY) 1496 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1478 const_iv (INS_NO_WALK_ON)
1479 const_iv (INS_ON_TOP)
1480 const_iv (INS_BELOW_ORIGINATOR)
1481 const_iv (INS_MAP_LOAD)
1482 1497
1483 const_iv (WILL_APPLY_HANDLE) 1498 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1484 const_iv (WILL_APPLY_TREASURE)
1485 const_iv (WILL_APPLY_EARTHWALL)
1486 const_iv (WILL_APPLY_DOOR)
1487 const_iv (WILL_APPLY_FOOD)
1488 1499
1489 const_iv (SAVE_MODE) 1500 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1490 const_iv (SAVE_DIR_MODE)
1491
1492 const_iv (M_PAPER)
1493 const_iv (M_IRON)
1494 const_iv (M_GLASS)
1495 const_iv (M_LEATHER)
1496 const_iv (M_WOOD)
1497 const_iv (M_ORGANIC)
1498 const_iv (M_STONE)
1499 const_iv (M_CLOTH)
1500 const_iv (M_ADAMANT)
1501 const_iv (M_LIQUID)
1502 const_iv (M_SOFT_METAL)
1503 const_iv (M_BONE)
1504 const_iv (M_ICE)
1505 const_iv (M_SPECIAL)
1506
1507 const_iv (SK_EXP_ADD_SKILL)
1508 const_iv (SK_EXP_TOTAL)
1509 const_iv (SK_EXP_NONE)
1510 const_iv (SK_SUBTRACT_SKILL_EXP)
1511 const_iv (SK_EXP_SKILL_ONLY)
1512
1513 const_iv (SK_LOCKPICKING)
1514 const_iv (SK_HIDING)
1515 const_iv (SK_SMITHERY)
1516 const_iv (SK_BOWYER)
1517 const_iv (SK_JEWELER)
1518 const_iv (SK_ALCHEMY)
1519 const_iv (SK_STEALING)
1520 const_iv (SK_LITERACY)
1521 const_iv (SK_BARGAINING)
1522 const_iv (SK_JUMPING)
1523 const_iv (SK_DET_MAGIC)
1524 const_iv (SK_ORATORY)
1525 const_iv (SK_SINGING)
1526 const_iv (SK_DET_CURSE)
1527 const_iv (SK_FIND_TRAPS)
1528 const_iv (SK_MEDITATION)
1529 const_iv (SK_PUNCHING)
1530 const_iv (SK_FLAME_TOUCH)
1531 const_iv (SK_KARATE)
1532 const_iv (SK_CLIMBING)
1533 const_iv (SK_WOODSMAN)
1534 const_iv (SK_INSCRIPTION)
1535 const_iv (SK_ONE_HANDED_WEAPON)
1536 const_iv (SK_MISSILE_WEAPON)
1537 const_iv (SK_THROWING)
1538 const_iv (SK_USE_MAGIC_ITEM)
1539 const_iv (SK_DISARM_TRAPS)
1540 const_iv (SK_SET_TRAP)
1541 const_iv (SK_THAUMATURGY)
1542 const_iv (SK_PRAYING)
1543 const_iv (SK_CLAWING)
1544 const_iv (SK_LEVITATION)
1545 const_iv (SK_SUMMONING)
1546 const_iv (SK_PYROMANCY)
1547 const_iv (SK_EVOCATION)
1548 const_iv (SK_SORCERY)
1549 const_iv (SK_TWO_HANDED_WEAPON)
1550 const_iv (SK_SPARK_TOUCH)
1551 const_iv (SK_SHIVER)
1552 const_iv (SK_ACID_SPLASH)
1553 const_iv (SK_POISON_NAIL)
1554
1555 const_iv (SOUND_NEW_PLAYER)
1556 const_iv (SOUND_FIRE_ARROW)
1557 const_iv (SOUND_LEARN_SPELL)
1558 const_iv (SOUND_FUMBLE_SPELL)
1559 const_iv (SOUND_WAND_POOF)
1560 const_iv (SOUND_OPEN_DOOR)
1561 const_iv (SOUND_PUSH_PLAYER)
1562 const_iv (SOUND_PLAYER_HITS1)
1563 const_iv (SOUND_PLAYER_HITS2)
1564 const_iv (SOUND_PLAYER_HITS3)
1565 const_iv (SOUND_PLAYER_HITS4)
1566 const_iv (SOUND_PLAYER_IS_HIT1)
1567 const_iv (SOUND_PLAYER_IS_HIT2)
1568 const_iv (SOUND_PLAYER_IS_HIT3)
1569 const_iv (SOUND_PLAYER_KILLS)
1570 const_iv (SOUND_PET_IS_KILLED)
1571 const_iv (SOUND_PLAYER_DIES)
1572 const_iv (SOUND_OB_EVAPORATE)
1573 const_iv (SOUND_OB_EXPLODE)
1574 const_iv (SOUND_CLOCK)
1575 const_iv (SOUND_TURN_HANDLE)
1576 const_iv (SOUND_FALL_HOLE)
1577 const_iv (SOUND_DRINK_POISON)
1578 const_iv (SOUND_CAST_SPELL_0)
1579
1580 const_iv (PREFER_LOW)
1581 const_iv (PREFER_HIGH)
1582
1583 const_iv (ATNR_PHYSICAL)
1584 const_iv (ATNR_MAGIC)
1585 const_iv (ATNR_FIRE)
1586 const_iv (ATNR_ELECTRICITY)
1587 const_iv (ATNR_COLD)
1588 const_iv (ATNR_CONFUSION)
1589 const_iv (ATNR_ACID)
1590 const_iv (ATNR_DRAIN)
1591 const_iv (ATNR_WEAPONMAGIC)
1592 const_iv (ATNR_GHOSTHIT)
1593 const_iv (ATNR_POISON)
1594 const_iv (ATNR_SLOW)
1595 const_iv (ATNR_PARALYZE)
1596 const_iv (ATNR_TURN_UNDEAD)
1597 const_iv (ATNR_FEAR)
1598 const_iv (ATNR_CANCELLATION)
1599 const_iv (ATNR_DEPLETE)
1600 const_iv (ATNR_DEATH)
1601 const_iv (ATNR_CHAOS)
1602 const_iv (ATNR_COUNTERSPELL)
1603 const_iv (ATNR_GODPOWER)
1604 const_iv (ATNR_HOLYWORD)
1605 const_iv (ATNR_BLIND)
1606 const_iv (ATNR_INTERNAL)
1607 const_iv (ATNR_LIFE_STEALING)
1608 const_iv (ATNR_DISEASE)
1609
1610 const_iv (MAP_FLUSH)
1611 const_iv (MAP_PLAYER_UNIQUE)
1612 const_iv (MAP_BLOCK)
1613 const_iv (MAP_STYLE)
1614 const_iv (MAP_OVERLAY)
1615
1616 const_iv (MAP_IN_MEMORY)
1617 const_iv (MAP_SWAPPED)
1618 const_iv (MAP_LOADING)
1619 const_iv (MAP_SAVING)
1620
1621 const_iv (KLASS_GLOBAL)
1622 const_iv (KLASS_OBJECT)
1623 const_iv (KLASS_CLIENT)
1624 const_iv (KLASS_PLAYER)
1625 const_iv (KLASS_MAP)
1626 }; 1501 };
1627 1502
1628 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1503 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1629 newCONSTSUB (stash, (char *)civ->name, newSViv (civ->iv)); 1504 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1630 1505
1631 static const struct { 1506 static const struct {
1632 const char *name; 1507 const char *name;
1633 int skip; 1508 int skip;
1634 IV klass; 1509 IV klass;
1639# undef def 1514# undef def
1640 }; 1515 };
1641 1516
1642 AV *av = get_av ("cf::EVENT", 1); 1517 AV *av = get_av ("cf::EVENT", 1);
1643 1518
1644 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; ) 1519 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1645 { 1520 {
1646 AV *event = newAV (); 1521 AV *event = newAV ();
1647 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1522 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1648 av_push (event, newSViv (eiv->klass)); 1523 av_push (event, newSViv (eiv->klass));
1649 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1524 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1650 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1525 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1651 } 1526 }
1652}
1653 1527
1654void _init_vars () 1528 // used by autogenerated BOOT sections from genacc
1655 CODE: 1529 av_reflect = get_av ("cf::REFLECT", 1);
1656 cb_global = get_av ("cf::CB_GLOBAL", 1); 1530}
1657 cb_object = get_av ("cf::CB_OBJECT", 1);
1658 cb_player = get_av ("cf::CB_PLAYER", 1);
1659 cb_client = get_av ("cf::CB_CLIENT", 1);
1660 cb_type = get_av ("cf::CB_TYPE" , 1);
1661 cb_map = get_av ("cf::CB_MAP" , 1);
1662 1531
1532void _gv_clear (SV *gv)
1533 CODE:
1534 assert (SvTYPE (gv) == SVt_PVGV);
1535# define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1536 f (GvGP (gv)->gp_form);
1537 f (GvGP (gv)->gp_io);
1538 f (GvGP (gv)->gp_sv);
1539 f (GvGP (gv)->gp_av);
1540 f (GvGP (gv)->gp_hv);
1541 f (GvGP (gv)->gp_cv);
1542 GvCVGEN (gv) = 0;
1543 GvMULTI_off (gv);
1544# undef f
1545
1546void _connect_to_perl_1 ()
1547
1548void _connect_to_perl_2 ()
1549
1550void _recalc_want ()
1551
1552# not used by default anymore
1663void _global_reattach () 1553void _global_reattach ()
1664 CODE: 1554 CODE:
1665{ 1555{
1666 // reattach to all attachable objects in the game. 1556 // reattach to all attachable objects in the game.
1667 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i) 1557 for_all_clients (ns)
1668 reattach (*i); 1558 ns->reattach ();
1669 1559
1670 for (player *pl = first_player; pl; pl = pl->next) 1560 for_all_objects (op)
1671 reattach (pl); 1561 op->reattach ();
1562}
1563
1564void init_anim ()
1565
1566void init_globals ()
1567
1568void init_attackmess ()
1569
1570void init_dynamic ()
1571
1572void load_settings ()
1573
1574void reload_exp_table ()
1575
1576void reload_materials ()
1577
1578void init_uuid ()
1579 CODE:
1580 UUID::init ();
1581
1582void init_signals ()
1583
1584void init_skills ()
1585
1586void init_beforeplay ()
1587
1588void evthread_start (int aiofd)
1589
1590void cede_to_tick ()
1591 CODE:
1592 coroapi::cede_to_tick ();
1593
1594NV till_tick ()
1595 CODE:
1596 RETVAL = SvNVX (sv_next_tick) - now ();
1597 OUTPUT:
1598 RETVAL
1599
1600int tick_inhibit ()
1601 CODE:
1602 RETVAL = tick_inhibit;
1603 OUTPUT:
1604 RETVAL
1605
1606void tick_inhibit_inc ()
1607 CODE:
1608 ++tick_inhibit;
1609
1610void tick_inhibit_dec ()
1611 CODE:
1612 if (!--tick_inhibit)
1613 if (tick_pending)
1672 1614 {
1673 for (maptile *map = first_map; map; map = map->next) 1615 ev_async_send (EV_DEFAULT, &tick_watcher);
1674 reattach (map); 1616 coroapi::cede ();
1617 }
1675 1618
1676 for (object *op = object::first; op; op = op->next) 1619void one_tick ()
1677 reattach (op); 1620 CODE:
1621{
1622 ev_now_update (EV_DEFAULT);
1623 NOW = ev_now (EV_DEFAULT);
1624 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1625 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1626 runtime = SvNVX (sv_runtime);
1627
1628 one_tick ();
1629
1630 ++server_tick;
1631 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1632
1633 ev_now_update (EV_DEFAULT);
1634 NOW = ev_now (EV_DEFAULT);
1635 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1636
1637 runtime += TICK;
1638 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1678} 1639}
1679 1640
1680NV floor (NV x) 1641NV floor (NV x)
1681 1642
1682NV ceil (NV x) 1643NV ceil (NV x)
1683 1644
1684void server_tick () 1645NV rndm (...)
1646 ALIAS:
1647 rmg_rndm = 1
1648 CODE:
1649{
1650 rand_gen &gen = ix ? rmg_rndm : rndm;
1651 switch (items)
1652 {
1653 case 0: RETVAL = gen (); break;
1654 case 1: RETVAL = gen (SvUV (ST (0))); break;
1655 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1656 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1657 }
1658}
1659 OUTPUT:
1660 RETVAL
1685 1661
1686void 1662NV clamp (NV value, NV min_value, NV max_value)
1687LOG (int level, char *msg) 1663 CODE:
1664 RETVAL = clamp (value, min_value, max_value);
1665 OUTPUT:
1666 RETVAL
1667
1668NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1669 CODE:
1670 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1671 OUTPUT:
1672 RETVAL
1673
1674const char *ordinal (int i)
1675
1676void weaken (...)
1677 PROTOTYPE: @
1678 CODE:
1679 while (items > 0)
1680 sv_rvweaken (ST (--items));
1681
1682void log_suspend ()
1683
1684void log_resume ()
1685
1686void log_backtrace (utf8_string msg)
1687
1688void LOG (int flags, utf8_string msg)
1688 PROTOTYPE: $$ 1689 PROTOTYPE: $$
1689 C_ARGS: (LogLevel)level, "%s", msg 1690 C_ARGS: flags, "%s", msg
1690 1691
1691char *path_combine (char *base, char *path) 1692octet_string path_combine (octet_string base, octet_string path)
1692 PROTOTYPE: $$ 1693 PROTOTYPE: $$
1693 1694
1694char *path_combine_and_normalize (char *base, char *path) 1695octet_string path_combine_and_normalize (octet_string base, octet_string path)
1695 PROTOTYPE: $$ 1696 PROTOTYPE: $$
1696 1697
1697const char *
1698get_maps_directory (char *path)
1699 PROTOTYPE: $
1700 ALIAS: maps_directory = 0
1701 CODE:
1702 RETVAL = create_pathname (path);
1703 OUTPUT: RETVAL
1704
1705void 1698void
1706sub_generation_inc () 1699sub_generation_inc ()
1707 CODE: 1700 CODE:
1708 PL_sub_generation++; 1701 PL_sub_generation++;
1709 1702
1710char * 1703const_octet_string
1711mapdir () 1704mapdir ()
1712 PROTOTYPE: 1705 PROTOTYPE:
1713 ALIAS: 1706 ALIAS:
1714 mapdir = 0 1707 mapdir = 0
1715 uniquedir = 1 1708 uniquedir = 1
1729 case 5: RETVAL = settings.playerdir; break; 1722 case 5: RETVAL = settings.playerdir; break;
1730 case 6: RETVAL = settings.datadir ; break; 1723 case 6: RETVAL = settings.datadir ; break;
1731 } 1724 }
1732 OUTPUT: RETVAL 1725 OUTPUT: RETVAL
1733 1726
1727void abort ()
1728
1729void reset_signals ()
1730
1731void fork_abort (const_octet_string cause = "cf::fork_abort")
1732
1733void cleanup (const_octet_string cause, bool make_core = false)
1734
1735void emergency_save ()
1736
1734void _exit (int status = 0) 1737void _exit (int status = EXIT_SUCCESS)
1735 1738
1739#if _POSIX_MEMLOCK
1740
1741int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1742 INIT:
1743#if __GLIBC__
1744 mallopt (M_TOP_PAD, 1024 * 1024);
1745 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1746 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1747 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1748 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1749#endif
1750
1751int munlockall ()
1752
1753#endif
1754
1755int
1756malloc_trim (IV pad = 0)
1757
1758void
1759mallinfo ()
1760 PPCODE:
1761{
1762#if __GLIBC__
1763 struct mallinfo mai = mallinfo ();
1764 EXTEND (SP, 10*2);
1765 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1766 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1767 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1768 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1769 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1770 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1771 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1772 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1773 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1774 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1775#endif
1776 EXTEND (SP, 5*2);
1777 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1778 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1779 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1780 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1781 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1782}
1783
1736int find_animation (char *text) 1784int find_animation (utf8_string text)
1737 PROTOTYPE: $ 1785 PROTOTYPE: $
1738 1786
1739int random_roll (int min, int max, object *op, int goodbad); 1787int random_roll (int min, int max, object *op, int goodbad);
1740 1788
1741const char *cost_string_from_value(uint64 cost, int approx = 0) 1789const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1742 1790
1791int exp_to_level (val64 exp)
1792
1793val64 level_to_min_exp (int level)
1794
1795SV *
1796attacktype_name (int atnr)
1797 CODE:
1798 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1799 ? newSVpv (attacktype_name [atnr], 0)
1800 : &PL_sv_undef;
1801 OUTPUT: RETVAL
1802
1803SV *
1804attacktype_desc (int atnr)
1805 CODE:
1806 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1807 ? newSVpv (attacktype_desc [atnr], 0)
1808 : &PL_sv_undef;
1809 OUTPUT: RETVAL
1810
1811SV *
1812resist_plus (int atnr)
1813 CODE:
1814 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1815 ? newSVpv (resist_plus [atnr], 0)
1816 : &PL_sv_undef;
1817 OUTPUT: RETVAL
1818
1819SV *
1820change_resist_msg (int atnr)
1821 CODE:
1822 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1823 ? newSVpv (change_resist_msg [atnr], 0)
1824 : &PL_sv_undef;
1825 OUTPUT: RETVAL
1826
1827UUID
1828uuid_cur ()
1829 CODE:
1830 RETVAL = UUID::cur;
1831 OUTPUT:
1832 RETVAL
1833
1834UUID
1835uuid_gen ()
1836 CODE:
1837 RETVAL = UUID::gen ();
1838 OUTPUT:
1839 RETVAL
1840
1841val64
1842uuid_seq (UUID uuid)
1843 CODE:
1844 RETVAL = uuid.seq;
1845 OUTPUT:
1846 RETVAL
1847
1848UUID
1849uuid_str (val64 seq)
1850 CODE:
1851 RETVAL.seq = seq;
1852 OUTPUT:
1853 RETVAL
1854
1855void
1856coin_names ()
1857 PPCODE:
1858 EXTEND (SP, NUM_COINS);
1859 for (int i = 0; i < NUM_COINS; ++i)
1860 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1861
1862void
1863coin_archetypes ()
1864 PPCODE:
1865 EXTEND (SP, NUM_COINS);
1866 for (int i = 0; i < NUM_COINS; ++i)
1867 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1868
1869bool
1870load_resource_file_ (octet_string filename)
1871
1872void
1873fix_weight ()
1874
1875MODULE = cf PACKAGE = cf::attachable
1876
1877int
1878valid (SV *obj)
1879 CODE:
1880 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1881 OUTPUT:
1882 RETVAL
1883
1884bool should_invoke (attachable *obj, int event)
1885 CODE:
1886 RETVAL = obj->should_invoke ((event_type)event);
1887 OUTPUT: RETVAL
1888
1889void
1890debug_trace (attachable *obj, bool on = true)
1891 CODE:
1892 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1893 if (on)
1894 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1895
1896int mortals_size ()
1897 CODE:
1898 RETVAL = attachable::mortals.size ();
1899 OUTPUT: RETVAL
1900
1901#object *mortals (U32 index)
1902# CODE:
1903# RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1904# OUTPUT: RETVAL
1905
1906INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1907
1908MODULE = cf PACKAGE = cf::global
1909
1743int invoke (int event, ...) 1910int invoke (SV *klass, int event, ...)
1744 CODE: 1911 CODE:
1745 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL"); 1912 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1746 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1913 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1747 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1914 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1748 RETVAL = INVOKE_((event_type)event, ARG_AV (av)); 1915 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1749 OUTPUT: RETVAL 1916 OUTPUT: RETVAL
1750 1917
1751int
1752exp_to_level (val64 exp)
1753 CODE:
1754{
1755 int i = 0;
1756
1757 RETVAL = settings.max_level;
1758
1759 for (i = 1; i <= settings.max_level; i++)
1760 {
1761 if (levels[i] > exp)
1762 {
1763 RETVAL = i - 1;
1764 break;
1765 }
1766 }
1767}
1768 OUTPUT: RETVAL
1769
1770val64
1771level_to_min_exp (int level)
1772 CODE:
1773 if (level > settings.max_level)
1774 RETVAL = levels[settings.max_level];
1775 else if (level < 1)
1776 RETVAL = 0;
1777 else
1778 RETVAL = levels[level];
1779 OUTPUT: RETVAL
1780
1781SV *
1782resistance_to_string (int atnr)
1783 CODE:
1784 if (atnr >= 0 && atnr < NROFATTACKS)
1785 RETVAL = newSVpv (resist_plus[atnr], 0);
1786 else
1787 XSRETURN_UNDEF;
1788 OUTPUT: RETVAL
1789
1790MODULE = cf PACKAGE = cf::attachable
1791
1792int
1793valid (SV *obj)
1794 CODE:
1795 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1796 OUTPUT:
1797 RETVAL
1798
1799MODULE = cf PACKAGE = cf::object PREFIX = cf_object_ 1918MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1800 1919
1801INCLUDE: $PERL genacc object ../include/object.h | 1920INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1802 1921
1803int invoke (object *op, int event, ...) 1922int invoke (object *op, int event, ...)
1804 CODE: 1923 CODE:
1805 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT"); 1924 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1806 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 1925 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1807 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1926 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1808 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1927 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1809 OUTPUT: RETVAL 1928 OUTPUT: RETVAL
1810 1929
1811SV *registry (object *op) 1930SV *registry (object *op)
1812 1931
1813void mortals () 1932int objects_size ()
1814 PPCODE: 1933 CODE:
1815 EXTEND (SP, object::mortals.size ());
1816 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1817 PUSHs (to_sv (*i));
1818
1819object *first ()
1820 CODE:
1821 RETVAL = object::first; 1934 RETVAL = objects.size ();
1822 OUTPUT: RETVAL 1935 OUTPUT: RETVAL
1823 1936
1937object *objects (U32 index)
1938 CODE:
1939 RETVAL = index < objects.size () ? objects [index] : 0;
1940 OUTPUT: RETVAL
1941
1942int actives_size ()
1943 CODE:
1944 RETVAL = actives.size ();
1945 OUTPUT: RETVAL
1946
1947object *actives (U32 index)
1948 CODE:
1949 RETVAL = index < actives.size () ? actives [index] : 0;
1950 OUTPUT: RETVAL
1951
1952int mortals_size ()
1953 CODE:
1954 RETVAL = attachable::mortals.size ();
1955 OUTPUT: RETVAL
1956
1957const_utf8_string slot_name (U32 slot)
1958 ALIAS:
1959 slot_name = 0
1960 slot_use_name = 1
1961 slot_nonuse_name = 2
1962 CODE:
1963{
1964 if (slot >= NUM_BODY_LOCATIONS)
1965 croak ("body slot index out of range");
1966
1967 switch (ix)
1968 {
1969 case 0: RETVAL = body_locations[slot].name ; break;
1970 case 1: RETVAL = body_locations[slot].use_name ; break;
1971 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1972 }
1973}
1974 OUTPUT:
1975 RETVAL
1976
1824# missing properties 1977# missing properties
1825
1826int flag (object *op, int flag, int value = 1)
1827 PROTOTYPE: $$;$
1828 CODE:
1829 RETVAL = QUERY_FLAG (op, flag);
1830 if (items >= 3)
1831 if (value)
1832 SET_FLAG (op, flag);
1833 else
1834 CLEAR_FLAG (op, flag);
1835 OUTPUT: RETVAL
1836 1978
1837object *head (object *op) 1979object *head (object *op)
1838 PROTOTYPE: $ 1980 PROTOTYPE: $
1839 CODE: 1981 CODE:
1840 RETVAL = op->head ? op->head : op;
1841 OUTPUT: RETVAL
1842
1843int is_head (object *op)
1844 PROTOTYPE: $
1845 CODE:
1846 RETVAL = !op->head; 1982 RETVAL = op->head_ ();
1847 OUTPUT: RETVAL 1983 OUTPUT: RETVAL
1848 1984
1849void 1985void
1850inv (object *obj) 1986inv (object *obj)
1851 PROTOTYPE: $ 1987 PROTOTYPE: $
1852 PPCODE: 1988 PPCODE:
1853{ 1989{
1854 object *o;
1855 for (o = obj->inv; o; o = o->below) 1990 for (object *o = obj->inv; o; o = o->below)
1856 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o))); 1991 XPUSHs (sv_2mortal (to_sv (o)));
1857} 1992}
1858 1993
1859object *find_best_object_match (object *op, const char *match) 1994void
1995set_animation (object *op, int idx)
1996 CODE:
1997 SET_ANIMATION (op, idx);
1860 1998
1861object *find_marked_object (object *op) 1999int
1862 2000num_animations (object *op)
1863int resistance (object *op, int rtype, int newval = 0) 2001 CODE:
1864 CODE: 2002 RETVAL = NUM_ANIMATIONS (op);
1865 if (rtype < 0 || rtype >= NROFATTACKS)
1866 croak ("resistance out of bounds");
1867 RETVAL = op->resist [rtype];
1868 if (items >= 3)
1869 op->resist [rtype] = newval;
1870 OUTPUT: RETVAL 2003 OUTPUT: RETVAL
1871 2004
1872void set_resistance (object *op, int rtype, int val) 2005int slot_info (object *op, UV slot, int value = 0)
1873 CODE: 2006 ALIAS:
1874 if (rtype < 0 || rtype >= NROFATTACKS) 2007 slot_used = 1
1875 op->resist[rtype] = val; 2008 CODE:
2009{
2010 if (slot >= NUM_BODY_LOCATIONS)
2011 croak ("body slot index out of range");
1876 2012
1877int need_identify (const object *obj); 2013 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2014
2015 if (items > 2)
2016 if (ix)
2017 op->slot[slot].used = value;
2018 else
2019 op->slot[slot].info = value;
2020}
2021 OUTPUT:
2022 RETVAL
2023
2024object *find_best_object_match (object *op, utf8_string match)
1878 2025
1879int apply_shop_mat (object *shop_mat, object *op); 2026int apply_shop_mat (object *shop_mat, object *op);
1880 2027
1881int move (object *op, int dir, object *originator = op) 2028int move (object *op, int dir, object *originator = op)
1882 CODE: 2029 CODE:
1883 RETVAL = move_ob (op, dir, originator); 2030 RETVAL = op->move (dir, originator);
1884 OUTPUT: 2031 OUTPUT:
1885 RETVAL 2032 RETVAL
1886 2033
1887void apply (object *applier, object *applied, int flags = 0)
1888 CODE:
1889 manual_apply (applied, applier, flags);
1890
1891void apply_below (object *op) 2034void apply_below (object *op)
1892 CODE: 2035 CODE:
1893 player_apply_below (op); 2036 player_apply_below (op);
1894 2037
1895void remove (object *op) 2038int cast_heal (object *op, object *caster, object *spell, int dir = 0)
1896 CODE:
1897 op->remove ();
1898 2039
1899void 2040int casting_level (object *caster, object *spell)
1900object::destroy (int recursive = 0)
1901
1902object *cf_object_present_archname_inside (object *op, char *whatstr)
1903
1904int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1905
1906int cf_object_change_map (object *op, int x, int y, maptile *map)
1907
1908object *clone (object *op, int recursive = 0)
1909 CODE:
1910 if (recursive)
1911 RETVAL = object_create_clone (op);
1912 else
1913 {
1914 RETVAL = object::create ();
1915 op->copy_to (RETVAL);
1916 }
1917 OUTPUT: RETVAL
1918 2041
1919int pay_item (object *op, object *buyer) 2042int pay_item (object *op, object *buyer)
1920 CODE: 2043 CODE:
1921 RETVAL = pay_for_item (op, buyer); 2044 RETVAL = pay_for_item (op, buyer);
1922 OUTPUT: RETVAL 2045 OUTPUT: RETVAL
1926 RETVAL = pay_for_amount (amount, op); 2049 RETVAL = pay_for_amount (amount, op);
1927 OUTPUT: RETVAL 2050 OUTPUT: RETVAL
1928 2051
1929void pay_player (object *op, uint64 amount) 2052void pay_player (object *op, uint64 amount)
1930 2053
1931val64 pay_player_arch (object *op, const char *arch, uint64 amount) 2054val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
1932 2055
1933int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0) 2056int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
1934 2057
1935void learn_spell (object *op, object *sp, int special_prayer = 0) 2058void learn_spell (object *op, object *sp, int special_prayer = 0)
1936 CODE: 2059 CODE:
1937 do_learn_spell (op, sp, special_prayer); 2060 do_learn_spell (op, sp, special_prayer);
1938 2061
1939void forget_spell (object *op, object *sp) 2062void forget_spell (object *op, object *sp)
1940 CODE: 2063 CODE:
1941 do_forget_spell (op, query_name (sp)); 2064 do_forget_spell (op, query_name (sp));
1942 2065
1943object *check_for_spell (object *op, char *spellname) 2066object *check_for_spell (object *op, utf8_string spellname)
1944 CODE: 2067 CODE:
1945 RETVAL = check_spell_known (op, spellname); 2068 RETVAL = check_spell_known (op, spellname);
1946 OUTPUT: RETVAL 2069 OUTPUT: RETVAL
1947 2070
1948int query_money (object *op) 2071int query_money (object *op)
1949 ALIAS: money = 0 2072 ALIAS: money = 0
1950 2073
1951int query_cost (object *op, object *who, int flags) 2074val64 query_cost (object *op, object *who, int flags)
1952 ALIAS: cost = 0 2075 ALIAS: cost = 0
1953 2076
1954void spring_trap (object *op, object *victim) 2077void spring_trap (object *op, object *victim)
1955 2078
1956int check_trigger (object *op, object *cause) 2079int check_trigger (object *op, object *cause)
1957 2080
1958void drop (object *who, object *op) 2081void drop (object *who, object *op)
1959 2082
1960void pick_up (object *who, object *op) 2083void pick_up (object *who, object *op)
1961 2084
1962object *cf_object_insert_object (object *op, object *container)
1963
1964object *cf_object_insert_in_ob (object *ob, object *where)
1965
1966int cf_object_teleport (object *op, maptile *map, int x, int y)
1967
1968void update (object *op, int action) 2085void update_object (object *op, int action)
1969 CODE:
1970 update_object (op, action);
1971 2086
1972object *cf_create_object_by_name (const char *name)
1973
1974void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 2087void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
1975 2088
1976void player_lvl_adj (object *who, object *skill = 0) 2089void player_lvl_adj (object *who, object *skill = 0)
1977 2090
1978int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL) 2091int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
1979 2092
1980int calc_skill_exp (object *who, object *op, object *skill); 2093int calc_skill_exp (object *who, object *op, object *skill)
1981 2094
1982void push_button (object *op); 2095void push_button (object *op, object *originator)
1983 2096
1984void use_trigger (object *op); 2097void use_trigger (object *op, object *originator)
1985 2098
1986void add_button_link (object *button, maptile *map, int connected); 2099void handle_apply_yield (object *op)
1987 2100
1988void remove_button_link (object *op); 2101int convert_item (object *item, object *converter)
1989 2102
2103void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
1990 2104
1991MODULE = cf PACKAGE = cf::object PREFIX = cf_ 2105MODULE = cf PACKAGE = cf::object PREFIX = cf_
1992
1993void cf_fix_object (object *pl)
1994 ALIAS: fix = 0
1995
1996object *cf_insert_ob_in_ob (object *ob, object *where)
1997 2106
1998# no clean way to get an object from an archetype - stupid idiotic 2107# no clean way to get an object from an archetype - stupid idiotic
1999# dumb kludgy misdesigned plug-in api slowly gets on my nerves. 2108# dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2000 2109
2001object *new (const char *archetype = 0) 2110object *new (utf8_string archetype = 0)
2002 PROTOTYPE: ;$ 2111 PROTOTYPE: ;$
2003 CODE: 2112 CODE:
2004 RETVAL = archetype ? get_archetype (archetype) : cf_create_object (); 2113 RETVAL = archetype
2114 ? archetype::get (archetype)
2115 : object::create ();
2005 OUTPUT: 2116 OUTPUT:
2006 RETVAL 2117 RETVAL
2007 2118
2119object *generate (utf8_string arch, object *creator)
2120 CODE:
2121 object *obj = archetype::get (arch);
2122 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2123 RETVAL = obj;
2124 OUTPUT:
2125 RETVAL
2126
2127object *find_object (U32 tag)
2128
2129object *find_object_uuid (UUID i)
2130
2131# TODO: nuke
2008object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y) 2132object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2009 PROTOTYPE: $$$$$$ 2133 PROTOTYPE: $$$$$$
2010 CODE: 2134 CODE:
2011{ 2135{
2012 int unused_type; 2136 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2013 RETVAL = (object *)object_insert (&unused_type, ob, 0, where, orig, flag, x, y);
2014}
2015 2137
2016# syntatic sugar for easier use in event callbacks. 2138 if (RETVAL->destroyed ())
2017const char *options (object *op)
2018 CODE:
2019 RETVAL = op->name; 2139 RETVAL = 0;
2140}
2020 OUTPUT: 2141 OUTPUT:
2021 RETVAL 2142 RETVAL
2022 2143
2023player *contr (object *op) 2144shstr
2145object::kv_get (shstr key)
2024 CODE: 2146 CODE:
2025 RETVAL = op->contr; 2147 RETVAL = THIS->kv.get (key);
2148 OUTPUT:
2026 OUTPUT: RETVAL 2149 RETVAL
2027 2150
2028const char *get_ob_key_value (object *op, const char *key) 2151void
2152object::kv_del (shstr key)
2153 CODE:
2154 THIS->kv.del (key);
2029 2155
2030bool set_ob_key_value (object *op, const char *key, const char *value = 0, int add_key = 1) 2156void
2157object::kv_set (shstr key, shstr value)
2158 CODE:
2159 THIS->kv.set (key, value);
2031 2160
2032object *get_nearest_player (object *ob) 2161object *get_nearest_player (object *ob)
2033 ALIAS: nearest_player = 0 2162 ALIAS: nearest_player = 0
2034 PREINIT: 2163 PREINIT:
2035 extern object *get_nearest_player (object *); 2164 extern object *get_nearest_player (object *);
2037void rangevector (object *ob, object *other, int flags = 0) 2166void rangevector (object *ob, object *other, int flags = 0)
2038 PROTOTYPE: $$;$ 2167 PROTOTYPE: $$;$
2039 PPCODE: 2168 PPCODE:
2040{ 2169{
2041 rv_vector rv; 2170 rv_vector rv;
2171
2042 get_rangevector (ob, other, &rv, flags); 2172 get_rangevector (ob, other, &rv, flags);
2173
2043 EXTEND (SP, 5); 2174 EXTEND (SP, 5);
2044 PUSHs (newSVuv (rv.distance)); 2175 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2045 PUSHs (newSViv (rv.distance_x)); 2176 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2046 PUSHs (newSViv (rv.distance_y)); 2177 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2047 PUSHs (newSViv (rv.direction)); 2178 PUSHs (sv_2mortal (newSViv (rv.direction)));
2048 PUSHs (newSVcfapi (CFAPI_POBJECT, rv.part)); 2179 PUSHs (sv_2mortal (to_sv (rv.part)));
2049} 2180}
2050 2181
2051bool on_same_map_as (object *ob, object *other) 2182bool on_same_map_as (object *ob, object *other)
2052 CODE: 2183 CODE:
2053 RETVAL = on_same_map (ob, other); 2184 RETVAL = on_same_map (ob, other);
2054 OUTPUT: RETVAL 2185 OUTPUT: RETVAL
2055 2186
2056const char * 2187const_utf8_string
2057base_name (object *op, int plural = op->nrof > 1) 2188base_name (object *op, int plural = op->nrof > 1)
2058 CODE: 2189 CODE:
2059 RETVAL = query_base_name (op, plural); 2190 RETVAL = query_base_name (op, plural);
2060 OUTPUT: RETVAL 2191 OUTPUT: RETVAL
2061 2192
2062object *decrease_ob_nr (object *op, unsigned long i) 2193# return the tail of an object, excluding itself
2194void
2195tail (object *op)
2196 PPCODE:
2197 while ((op = op->more))
2198 XPUSHs (sv_2mortal (to_sv (op)));
2063 2199
2064MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2200MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2065 2201
2066player *player (object *op) 2202player *player (object *op)
2067 CODE: 2203 CODE:
2068 RETVAL = op->contr; 2204 RETVAL = op->contr;
2069 OUTPUT: RETVAL 2205 OUTPUT: RETVAL
2070 2206
2207bool move_player (object *op, int dir)
2208
2071void cf_player_message (object *obj, char *txt, int flags = NDI_ORANGE | NDI_UNIQUE) 2209void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2072 2210 CODE:
2073object *cf_player_send_inventory (object *op) 2211 new_draw_info (flags, 0, op, txt);
2074
2075char *cf_player_get_ip (object *op)
2076 ALIAS: ip = 0
2077
2078object *cf_player_get_marked_item (object *op)
2079 ALIAS: marked_item = 0
2080
2081void cf_player_set_marked_item (object *op, object *ob)
2082
2083partylist *cf_player_get_party (object *op)
2084 ALIAS: party = 0
2085
2086void cf_player_set_party (object *op, partylist *party)
2087 2212
2088void kill_player (object *op) 2213void kill_player (object *op)
2089 2214
2215void esrv_send_item (object *pl, object *item)
2216
2090void esrv_update_item (object *op, int what, object *item) 2217void esrv_update_item (object *pl, int what, object *item)
2091 C_ARGS: what, op, item 2218 C_ARGS: what, pl, item
2092 2219
2093void clear_los (object *op) 2220void esrv_del_item (object *pl, int tag)
2221 C_ARGS: pl->contr, tag
2094 2222
2095int command_reset (object *op, char *params)
2096
2097int command_teleport (object *op, char *params)
2098
2099int command_summon (object *op, char *params) 2223int command_summon (object *op, utf8_string params)
2100 2224
2101int command_arrest (object *op, char *params) 2225int command_arrest (object *op, utf8_string params)
2102
2103int command_kick (object *op, char *params)
2104
2105int command_banish (object *op, char *params)
2106 2226
2107 2227
2108MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2228MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2109 2229
2110INCLUDE: $PERL genacc player ../include/player.h | 2230INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2111 2231
2112int invoke (player *pl, int event, ...) 2232int invoke (player *pl, int event, ...)
2113 CODE: 2233 CODE:
2114 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2234 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2115 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2235 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2116 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2236 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2117 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2237 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2118 OUTPUT: RETVAL 2238 OUTPUT: RETVAL
2119 2239
2120SV *registry (player *pl) 2240SV *registry (player *pl)
2121 2241
2122player *cf_player_find (char *name) 2242void
2123 PROTOTYPE: $ 2243save_stats (player *pl)
2124
2125void cf_player_move (player *pl, int dir)
2126
2127void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2128
2129player *first ()
2130 CODE: 2244 CODE:
2131 RETVAL = first_player; 2245 pl->ob->stats.hp = pl->ob->stats.maxhp;
2132 OUTPUT: RETVAL 2246 pl->ob->stats.sp = pl->ob->stats.maxsp;
2247 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2248 pl->orig_stats = pl->ob->stats;
2133 2249
2134player *next (player *pl) 2250# should only be temporary
2135 CODE: 2251void esrv_new_player (player *pl)
2136 RETVAL = pl->next;
2137 OUTPUT: RETVAL
2138 2252
2253#d# TODO: replace by blocked_los accessor, fix code using this
2139bool 2254bool
2140cell_visible (player *pl, int dx, int dy) 2255cell_visible (player *pl, int dx, int dy)
2141 CODE: 2256 CODE:
2142 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2 2257 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2143 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2];
2144 OUTPUT: 2258 OUTPUT:
2145 RETVAL 2259 RETVAL
2146 2260
2147void 2261void
2148send (player *pl, SV *packet) 2262send (player *pl, SV *packet)
2149 CODE: 2263 CODE:
2150{ 2264{
2151 STRLEN len; 2265 STRLEN len;
2152 char *buf = SvPVbyte (packet, len); 2266 char *buf = SvPVbyte (packet, len);
2153 2267
2268 if (len > MAXSOCKBUF)
2269 pl->failmsg ("[packet too long for client]");
2270 else if (pl->ns)
2154 pl->socket->send_packet (buf, len); 2271 pl->ns->send_packet (buf, len);
2155} 2272}
2156
2157int
2158listening (player *pl, int new_value = -1)
2159 CODE:
2160 RETVAL = pl->listening;
2161 if (new_value >= 0)
2162 pl->listening = new_value;
2163 OUTPUT:
2164 RETVAL
2165 2273
2166void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0) 2274void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2167 PROTOTYPE: $;$$$ 2275 PROTOTYPE: $;$$$
2168 PPCODE: 2276 PPCODE:
2169 if (GIMME_V != G_VOID) 2277 if (GIMME_V != G_VOID)
2178 if (y) sv_to (y, pl->bed_y); 2286 if (y) sv_to (y, pl->bed_y);
2179 2287
2180void 2288void
2181list () 2289list ()
2182 PPCODE: 2290 PPCODE:
2183{ 2291 for_all_players (pl)
2184 player *pl; 2292 XPUSHs (sv_2mortal (to_sv (pl)));
2185 for (pl = first_player; pl; pl = pl->next)
2186 XPUSHs (newSVcfapi (CFAPI_PPLAYER, pl));
2187}
2188
2189bool
2190peaceful (player *pl, bool new_setting = 0)
2191 PROTOTYPE: $;$
2192 CODE:
2193 RETVAL = pl->peaceful;
2194 if (items > 1)
2195 pl->peaceful = new_setting;
2196 OUTPUT:
2197 RETVAL
2198
2199living *
2200orig_stats (player *pl)
2201 CODE:
2202 RETVAL = &pl->orig_stats;
2203 OUTPUT: RETVAL
2204
2205living *
2206last_stats (player *pl)
2207 CODE:
2208 RETVAL = &pl->last_stats;
2209 OUTPUT: RETVAL
2210 2293
2211 2294
2212MODULE = cf PACKAGE = cf::map PREFIX = cf_map_ 2295MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2213
2214maptile *first ()
2215 PROTOTYPE:
2216 CODE:
2217 RETVAL = first_map;
2218 OUTPUT: RETVAL
2219 2296
2220int invoke (maptile *map, int event, ...) 2297int invoke (maptile *map, int event, ...)
2221 CODE: 2298 CODE:
2222 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP"); 2299 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2223 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2300 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2224 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2301 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2225 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2302 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2226 OUTPUT: RETVAL 2303 OUTPUT: RETVAL
2227 2304
2228SV *registry (maptile *map) 2305SV *registry (maptile *map)
2229 2306
2230INCLUDE: $PERL genacc maptile ../include/map.h | 2307void
2231 2308find_tagged_objects (maptile *map, utf8_string tag = 0)
2232maptile *new (int width, int height)
2233 PROTOTYPE:
2234 CODE: 2309 PPCODE:
2235{ 2310{
2236 RETVAL = get_empty_map (width, height); 2311 if (!map->spaces)
2312 XSRETURN_EMPTY;
2313
2314 if (tag)
2315 {
2316 shstr_cmp tag_ (tag);
2317
2318 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2319 for (object *op = ms->bot; op; op = op->above)
2320 if (op->tag == tag_)
2321 XPUSHs (sv_2mortal (to_sv (op)));
2322 }
2323 else
2324 {
2325 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2326 for (object *op = ms->bot; op; op = op->above)
2327 if (op->tag)
2328 XPUSHs (sv_2mortal (to_sv (op)));
2329 }
2237} 2330}
2331
2332INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2333
2334void
2335adjust_daylight ()
2336 CODE:
2337 maptile::adjust_daylight ();
2338
2339int
2340outdoor_darkness (int darkness = 0)
2341 CODE:
2342 RETVAL = maptile::outdoor_darkness;
2343 if (items)
2344 maptile::outdoor_darkness = darkness;
2238 OUTPUT: 2345 OUTPUT:
2239 RETVAL 2346 RETVAL
2240 2347
2241void delete_map (maptile *map) 2348void
2349maptile::instantiate ()
2242 2350
2243void clean_tmp_map (maptile *map) 2351maptile *new ()
2244 2352 PROTOTYPE:
2245void play_sound_map (maptile *map, int x, int y, int sound_num)
2246
2247int out_of_map (maptile *map, int x, int y)
2248
2249maptile *tile_map (maptile *map, unsigned int dir)
2250 CODE: 2353 CODE:
2251 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2354 RETVAL = new maptile;
2252 OUTPUT: 2355 OUTPUT:
2253 RETVAL 2356 RETVAL
2254 2357
2255char *tile_path (maptile *map, unsigned int dir) 2358void
2359maptile::players ()
2256 CODE: 2360 PPCODE:
2257 if (dir >= 4) 2361 if (GIMME_V == G_SCALAR)
2362 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2363 else if (GIMME_V == G_ARRAY)
2364 {
2365 EXTEND (SP, THIS->players);
2366 for_all_players (pl)
2367 if (pl->ob && pl->ob->map == THIS)
2368 PUSHs (sv_2mortal (to_sv (pl->ob)));
2369 }
2370
2371void
2372maptile::gen_quadmap (int x, int y, int z)
2373 CODE:
2374 gen_quadmap (THIS, x * 50, y * 50, z);
2375
2376void
2377maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2378 CODE:
2379{
2380 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2381 croak ("maptile::add_underlay: palette must be arrayref");
2382
2383 palette = SvRV (palette);
2384
2385 STRLEN idxlen;
2386 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2387
2388 for (int x = 0; x < THIS->width; ++x)
2389 for (int y = 0; y < THIS->height; ++y)
2390 {
2391 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2392 if (op->flag [FLAG_IS_FLOOR])
2393 goto skip;
2394
2395 {
2396 int offs = offset + y * stride + x;
2397
2398 if (IN_RANGE_EXC (offs, 0, idxlen))
2399 {
2400 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2401 {
2402 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2403 ob->flag [FLAG_NO_MAP_SAVE] = true;
2404 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2405
2406 if (ob->randomitems && !ob->above)
2407 {
2408 ob->create_treasure (ob->randomitems);
2409
2410 for (object *op = ob->above; op; op = op->above)
2411 op->flag [FLAG_NO_MAP_SAVE] = true;
2412 // TODO: if this is a pickable object, then the item
2413 // will at a bit weird - saving inside the player
2414 // will clear the flag, but when the player drops
2415 // it without logging out, it keeps the flag.
2416 // nobody has reported this, but this can be rather
2417 // annoying on persistent maps.
2418 }
2419 }
2420 }
2421 }
2422 skip: ;
2423 }
2424}
2425
2426void
2427maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2428 CODE:
2429{
2430 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2431 croak ("maptile::set_regiondata: palette must be arrayref");
2432
2433 palette = SvRV (palette);
2434
2435 STRLEN idxlen;
2436 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2437
2438 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2439 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2440
2441 for (int i = av_len ((AV *)palette) + 1; i--; )
2442 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2443
2444 for (int y = 0; y < THIS->height; ++y)
2445 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2446
2447 sfree (THIS->regions, THIS->size ());
2448 delete [] THIS->regionmap;
2449
2450 THIS->regions = regions;
2451 THIS->regionmap = regionmap;
2452}
2453
2454void
2455maptile::create_region_treasure ()
2456 CODE:
2457 for (int x = 0; x < THIS->width; ++x)
2458 for (int y = 0; y < THIS->height; ++y)
2459 {
2460 region *rgn = THIS->region (x, y);
2461
2462 if (object *op = THIS->at (x, y).top)
2463 if (rgn->treasure && rndm () < rgn->treasure_density)
2464 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2465 }
2466
2467int out_of_map (maptile *map, int x, int y)
2468
2469void
2470find_link (maptile *map, shstr_tmp connection)
2471 PPCODE:
2472 if (oblinkpt *obp = map->find_link (connection))
2473 for (objectlink *ol = obp->link; ol; ol = ol->next)
2474 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2475
2476void
2477xy_normalise (maptile *map, int x, int y, int dir = 0)
2478 PPCODE:
2479{
2480 mapxy pos (map, x, y);
2481 if (!pos.move (dir).normalise ())
2482 XSRETURN_EMPTY;
2483
2484 EXTEND (SP, 3);
2485 PUSHs (sv_2mortal (to_sv (pos.m)));
2486 PUSHs (sv_2mortal (to_sv (pos.x)));
2487 PUSHs (sv_2mortal (to_sv (pos.y)));
2488}
2489
2490mapspace *
2491ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2492 PROTOTYPE: $$$;$
2493 CODE:
2494{
2495 mapxy pos (map, x, y);
2496 if (!pos.move (dir).normalise ())
2258 XSRETURN_UNDEF; 2497 XSRETURN_UNDEF;
2259 RETVAL = map->tile_path [dir]; 2498
2499 RETVAL = &*pos;
2500}
2260 OUTPUT: 2501 OUTPUT:
2261 RETVAL 2502 RETVAL
2262 2503
2263maptile *ready_map_name (char *name, int flags = 0) 2504void
2505at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2264 PROTOTYPE: $;$ 2506 PROTOTYPE: $$$;$
2265 ALIAS:
2266 find = 0
2267 get_map = 1
2268
2269maptile *has_been_loaded (char *name)
2270 PROTOTYPE: $
2271
2272int in_memory (maptile *map)
2273 CODE:
2274 RETVAL = map->in_memory;
2275 OUTPUT:
2276 RETVAL
2277
2278void
2279trigger (maptile *map, long connection, bool state = true)
2280 CODE:
2281 activate_connection (map, connection, state);
2282
2283void
2284get_connection (maptile *map, long connection)
2285 PPCODE:
2286 oblinkpt *obp = get_connection_links (map, connection);
2287 if (obp)
2288 for (objectlink *ol = obp->link; ol; ol = ol->next)
2289 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, (object *)ol->ob)));
2290
2291object *cf_map_insert_object_there (maptile *where, object *op, object *originator, int flags)
2292
2293object *cf_map_insert_object (maptile *where, object* op, int x, int y)
2294
2295object* cf_map_present_arch_by_name (maptile *map, const char* str, int nx, int ny)
2296 C_ARGS: str, map, nx, ny
2297
2298void
2299cf_map_normalise (maptile *map, int x, int y)
2300 PPCODE:
2301{
2302 maptile *nmap = 0;
2303 I16 nx = 0, ny = 0;
2304 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2305
2306 EXTEND (SP, 4);
2307 PUSHs (sv_2mortal (newSViv (flags)));
2308
2309 if (GIMME_V == G_ARRAY)
2310 {
2311 PUSHs (sv_2mortal (newSVcfapi (CFAPI_PMAP, nmap)));
2312 PUSHs (sv_2mortal (newSViv (nx)));
2313 PUSHs (sv_2mortal (newSViv (ny)));
2314 }
2315}
2316
2317void
2318at (maptile *map, unsigned int x, unsigned int y)
2319 PROTOTYPE: $$$
2320 PPCODE: 2507 PPCODE:
2321{ 2508 mapxy pos (map, x, y);
2322 object *o; 2509 if (pos.move (dir).normalise ())
2323 maptile *nmap = 0; 2510 for (object *o = pos->bot; o; o = o->above)
2324 I16 nx, ny; 2511 XPUSHs (sv_2mortal (to_sv (o)));
2325
2326 get_map_flags (map, &nmap, x, y, &nx, &ny);
2327
2328 if (nmap)
2329 for (o = GET_MAP_OB (nmap, nx, ny); o; o = o->above)
2330 XPUSHs (sv_2mortal (newSVcfapi (CFAPI_POBJECT, o)));
2331}
2332 2512
2333SV * 2513SV *
2334bot_at (maptile *obj, unsigned int x, unsigned int y) 2514bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2335 PROTOTYPE: $$$ 2515 PROTOTYPE: $$$;$
2336 ALIAS: 2516 ALIAS:
2337 top_at = 1 2517 top_at = 1
2338 flags_at = 2 2518 flags_at = 2
2339 light_at = 3 2519 light_at = 3
2340 move_block_at = 4 2520 move_block_at = 4
2341 move_slow_at = 5 2521 move_slow_at = 5
2342 move_on_at = 6 2522 move_on_at = 6
2343 move_off_at = 7 2523 move_off_at = 7
2344 INIT:
2345 if (x >= MAP_WIDTH (obj) || y >= MAP_HEIGHT (obj)) XSRETURN_UNDEF;
2346 CODE: 2524 CODE:
2525{
2526 mapxy pos (map, x, y);
2527 if (!pos.move (dir).normalise ())
2528 XSRETURN_UNDEF;
2529
2530 mapspace &ms = *pos;
2531
2532 ms.update ();
2533
2347 switch (ix) 2534 switch (ix)
2348 { 2535 {
2349 case 0: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_OB (obj, x, y)); break; 2536 case 0: RETVAL = to_sv (ms.bot ); break;
2350 case 1: RETVAL = newSVcfapi (CFAPI_POBJECT, GET_MAP_TOP (obj, x, y)); break; 2537 case 1: RETVAL = to_sv (ms.top ); break;
2351 case 2: RETVAL = newSVuv ( GET_MAP_FLAGS (obj, x, y)); break; 2538 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2352 case 3: RETVAL = newSViv ( GET_MAP_LIGHT (obj, x, y)); break; 2539 case 3: RETVAL = newSViv (ms.light ); break;
2353 case 4: RETVAL = newSVuv ( GET_MAP_MOVE_BLOCK (obj, x, y)); break; 2540 case 4: RETVAL = newSVuv (ms.move_block); break;
2354 case 5: RETVAL = newSVuv ( GET_MAP_MOVE_SLOW (obj, x, y)); break; 2541 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2355 case 6: RETVAL = newSVuv ( GET_MAP_MOVE_ON (obj, x, y)); break; 2542 case 6: RETVAL = newSVuv (ms.move_on ); break;
2356 case 7: RETVAL = newSVuv ( GET_MAP_MOVE_OFF (obj, x, y)); break; 2543 case 7: RETVAL = newSVuv (ms.move_off ); break;
2357 } 2544 }
2545}
2358 OUTPUT: 2546 OUTPUT: RETVAL
2547
2548# worst xs function of my life
2549bool
2550_create_random_map (maptile *self, SV *options)
2551 CODE:
2552{
2553 random_map_params rmp ((HV *)SvRV (options));
2554 RETVAL = self->generate_random_map (&rmp);
2555}
2556 OUTPUT:
2359 RETVAL 2557 RETVAL
2360 2558
2361void fix_walls (maptile *map, int x, int y) 2559MODULE = cf PACKAGE = cf::mapspace
2362 2560
2363void fix_walls_around (maptile *map, int x, int y) 2561INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2364 2562
2365MODULE = cf PACKAGE = cf::arch 2563MODULE = cf PACKAGE = cf::arch
2366 2564
2367archetype *find (const char *name) 2565int archetypes_size ()
2368 CODE: 2566 CODE:
2369 RETVAL = archetype::find (name); 2567 RETVAL = archetypes.size ();
2370 OUTPUT:
2371 RETVAL
2372
2373archetype *first()
2374 PROTOTYPE:
2375 CODE:
2376 RETVAL = first_archetype;
2377 OUTPUT: RETVAL 2568 OUTPUT: RETVAL
2378 2569
2570archetype *archetypes (U32 index)
2571 CODE:
2572 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2573 OUTPUT: RETVAL
2574
2379INCLUDE: $PERL genacc archetype ../include/object.h | 2575INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2380 2576
2381MODULE = cf PACKAGE = cf::party 2577MODULE = cf PACKAGE = cf::party
2382 2578
2383partylist *first () 2579partylist *first ()
2384 PROTOTYPE: 2580 PROTOTYPE:
2385 CODE: 2581 CODE:
2386 RETVAL = get_firstparty (); 2582 RETVAL = get_firstparty ();
2387 OUTPUT: RETVAL 2583 OUTPUT: RETVAL
2388 2584
2389partylist *next (partylist *party) 2585INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2390 CODE: 2586
2587MODULE = cf PACKAGE = cf::region
2588
2589void
2590list ()
2591 PPCODE:
2592 for_all_regions (rgn)
2593 XPUSHs (sv_2mortal (to_sv (rgn)));
2594
2595int specificity (region *rgn)
2596 CODE:
2391 RETVAL = party->next; 2597 RETVAL = 0;
2598 while (rgn = rgn->parent)
2599 RETVAL++;
2392 OUTPUT: RETVAL 2600 OUTPUT: RETVAL
2393 2601
2394const char *name (partylist *party) 2602INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2395 CODE:
2396 RETVAL = party->partyname;
2397 OUTPUT: RETVAL
2398
2399const char *password (partylist *party)
2400 CODE:
2401 RETVAL = party->passwd;
2402 OUTPUT: RETVAL
2403
2404MODULE = cf PACKAGE = cf::region
2405
2406region *first ()
2407 PROTOTYPE:
2408 CODE:
2409 RETVAL = first_region;
2410 OUTPUT: RETVAL
2411
2412region *next (region *reg)
2413 CODE:
2414 RETVAL = reg->next;
2415 OUTPUT: RETVAL
2416
2417const char *name (region *reg)
2418 CODE:
2419 RETVAL = reg->name;
2420 OUTPUT: RETVAL
2421
2422region *parent (region *reg)
2423 CODE:
2424 RETVAL = reg->parent;
2425 OUTPUT: RETVAL
2426
2427const char *longname (region *reg)
2428 CODE:
2429 RETVAL = reg->longname;
2430 OUTPUT: RETVAL
2431
2432const char *msg (region *reg)
2433 CODE:
2434 RETVAL = reg->msg;
2435 OUTPUT: RETVAL
2436 2603
2437MODULE = cf PACKAGE = cf::living 2604MODULE = cf PACKAGE = cf::living
2438 2605
2439INCLUDE: $PERL genacc living ../include/living.h | 2606INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2440 2607
2441MODULE = cf PACKAGE = cf::settings 2608MODULE = cf PACKAGE = cf::settings
2442 2609
2443INCLUDE: $PERL genacc Settings ../include/global.h | 2610INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2444 2611
2445MODULE = cf PACKAGE = cf::client 2612MODULE = cf PACKAGE = cf::client
2446 2613
2447INCLUDE: $PERL genacc client ../include/client.h | 2614INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2448 2615
2449int invoke (client *ns, int event, ...) 2616int invoke (client *ns, int event, ...)
2450 CODE: 2617 CODE:
2451 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT"); 2618 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2452 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2619 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2453 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2620 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2454 RETVAL = INVOKE_((event_type)event, ARG_CLIENT (ns), ARG_AV (av)); 2621 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2455 OUTPUT: RETVAL 2622 OUTPUT: RETVAL
2456 2623
2457SV *registry (client *ns) 2624SV *registry (client *ns)
2458 2625
2459client * 2626void
2460create (int fd, const char *peername) 2627list ()
2461 CODE: 2628 PPCODE:
2462 RETVAL = client::create (fd, peername); 2629 EXTEND (SP, clients.size ());
2630 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2631 PUSHs (sv_2mortal (to_sv (*i)));
2632
2633void
2634client::send_packet (SV *packet)
2635 CODE:
2636{
2637 STRLEN len;
2638 char *buf = SvPVbyte (packet, len);
2639
2640 if (len > MAXSOCKBUF)
2641 {
2642 // ugly
2643 if (THIS->pl)
2644 THIS->pl->failmsg ("[packet too long for client]");
2645 }
2646 else
2647 THIS->send_packet (buf, len);
2648}
2649
2650faceidx
2651client::need_face (utf8_string name, int pri = 0)
2652 CODE:
2653 RETVAL = face_find (name, 0);
2654 if (RETVAL)
2655 {
2656 THIS->send_face (RETVAL, pri);
2657 THIS->flush_fx ();
2658 }
2463 OUTPUT: 2659 OUTPUT:
2464 RETVAL 2660 RETVAL
2465 2661
2466void 2662int
2467client::destroy () 2663client::fx_want (int idx, int value = -1)
2664 CODE:
2665 if (0 < idx && idx < FT_NUM)
2666 {
2667 RETVAL = THIS->fx_want [idx];
2668 if (items > 2)
2669 THIS->fx_want [idx] = value;
2670 }
2671 else
2672 RETVAL = 0;
2673 OUTPUT:
2674 RETVAL
2468 2675
2676MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2677
2678faceidx sound_find (utf8_string name)
2679
2680void sound_set (utf8_string str, faceidx face)
2681
2682# dire hack
2683void old_sound_index (int idx, faceidx face)
2684 CODE:
2685 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2686 old_sound_index [idx] = face;
2687
2688MODULE = cf PACKAGE = cf::face PREFIX = face_
2689
2690#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2691
2692faceidx face_find (utf8_string name, faceidx defidx = 0)
2693
2694faceidx alloc (utf8_string name)
2695 CODE:
2696{
2697 do
2698 {
2699 RETVAL = faces.size ();
2700 faces.resize (RETVAL + 1);
2701 }
2702 while (!RETVAL); // crude way to leave index 0
2703
2704 faces [RETVAL].name = name;
2705 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2706
2707 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2708 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2709 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2710}
2711 OUTPUT: RETVAL
2712
2713void set_type (faceidx idx, int value)
2714 ALIAS:
2715 set_type = 0
2716 set_visibility = 1
2717 set_magicmap = 2
2718 set_smooth = 3
2719 set_smoothlevel = 4
2720 CODE:
2721 faceinfo *f = face_info (idx); assert (f);
2722 switch (ix)
2723 {
2724 case 0: f->type = value; break;
2725 case 1: f->visibility = value; break;
2726 case 2: f->magicmap = value; break;
2727 case 3: f->smooth = value; break;
2728 case 4: f->smoothlevel = value; break;
2729 }
2730
2731void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2732 CODE:
2733{
2734 faceinfo *f = face_info (idx); assert (f);
2735 facedata *d = f->face + faceset;
2736 sv_to (data, d->data);
2737 STRLEN clen;
2738 char *cdata = SvPVbyte (chksum, clen);
2739 clen = min (CHKSUM_MAXLEN, clen);
2740
2741 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2742
2743 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2744 {
2745 d->chksum_len = clen;
2746 memcpy (d->chksum, cdata, clen);
2747
2748 // invalidate existing client face info
2749 for_all_clients (ns)
2750 if (ns->faceset == faceset)
2751 {
2752 ns->faces_sent [idx] = false;
2753 ns->force_newmap = true;
2754 }
2755 }
2756}
2757
2758int get_data_size (faceidx idx, int faceset = 0)
2759 CODE:
2760 facedata *d = face_data (idx, faceset);
2761 if (!d) XSRETURN_UNDEF;
2762 RETVAL = d->data.size ();
2763 OUTPUT:
2764 RETVAL
2765
2766SV *get_chksum (faceidx idx, int faceset = 0)
2767 CODE:
2768 facedata *d = face_data (idx, faceset);
2769 if (!d) XSRETURN_UNDEF;
2770 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2771 OUTPUT:
2772 RETVAL
2773
2774SV *get_data (faceidx idx, int faceset = 0)
2775 CODE:
2776 facedata *d = face_data (idx, faceset);
2777 if (!d) XSRETURN_UNDEF;
2778 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2779 OUTPUT:
2780 RETVAL
2781
2782void invalidate (faceidx idx)
2783 CODE:
2784 for_all_clients (ns)
2785 {
2786 ns->faces_sent [idx] = false;
2787 ns->force_newmap = true;
2788 }
2789
2790void invalidate_all ()
2791 CODE:
2792 for_all_clients (ns)
2793 {
2794 ns->faces_sent.reset ();
2795 ns->force_newmap = true;
2796 }
2797
2798MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2799
2800#INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2801
2802animidx anim_find (utf8_string name)
2803 CODE:
2804 RETVAL = animation::find (name).number;
2805 OUTPUT: RETVAL
2806
2807animidx set (utf8_string name, SV *frames, int facings = 1)
2808 CODE:
2809{
2810 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2811 croak ("frames must be an arrayref");
2812
2813 AV *av = (AV *)SvRV (frames);
2814
2815 animation *anim = &animation::find (name);
2816 if (anim->number)
2817 {
2818 anim->resize (av_len (av) + 1);
2819 anim->facings = facings;
2820 }
2821 else
2822 anim = &animation::create (name, av_len (av) + 1, facings);
2823
2824 for (int i = 0; i < anim->num_animations; ++i)
2825 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2826}
2827 OUTPUT: RETVAL
2828
2829void invalidate_all ()
2830 CODE:
2831 for_all_clients (ns)
2832 ns->anims_sent.reset ();
2833
2834MODULE = cf PACKAGE = cf::object::freezer
2835
2836INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2837
2838SV *
2839new (char *klass)
2840 CODE:
2841 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2842 OUTPUT: RETVAL
2843
2844void
2845DESTROY (SV *sv)
2846 CODE:
2847 object_freezer *self;
2848 sv_to (sv, self);
2849 delete self;
2850
2851MODULE = cf PACKAGE = cf::object::thawer
2852
2853INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2854
2855bool
2856errors_are_fatal (bool fatal)
2857 CODE:
2858 RETVAL = object_thawer::errors_are_fatal;
2859 object_thawer::errors_are_fatal = fatal;
2860 OUTPUT:
2861 RETVAL
2862
2863SV *
2864new_from_file (char *klass, octet_string path)
2865 CODE:
2866 object_thawer *f = new object_thawer (path);
2867 if (!*f)
2868 {
2869 delete f;
2870 XSRETURN_UNDEF;
2871 }
2872 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2873 OUTPUT: RETVAL
2874
2875void
2876DESTROY (SV *sv)
2877 CODE:
2878 object_thawer *self;
2879 sv_to (sv, self);
2880 delete self;
2881
2882void
2883extract_tags (object_thawer *self)
2884 PPCODE:
2885 while (self->kw != KW_EOF)
2886 {
2887 PUTBACK;
2888 coroapi::cede_to_tick ();
2889 SPAGAIN;
2890
2891 if (self->kw == KW_tag)
2892 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2893
2894 self->skip ();
2895 }
2896
2897MODULE = cf PACKAGE = cf::layout
2898
2899INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2900

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