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/cvs/deliantra/server/server/cfperl.xs
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Comparing deliantra/server/server/cfperl.xs (file contents):
Revision 1.73 by root, Mon Dec 11 22:56:57 2006 UTC vs.
Revision 1.97 by root, Thu Dec 21 22:41:35 2006 UTC

59static f_plug_api object_set_property = cfapi_object_set_property; 59static f_plug_api object_set_property = cfapi_object_set_property;
60static f_plug_api object_insert = cfapi_object_insert; 60static f_plug_api object_insert = cfapi_object_insert;
61 61
62static PerlInterpreter *perl; 62static PerlInterpreter *perl;
63 63
64static AV *cb_global, *cb_object, *cb_player, *cb_type, *cb_map; 64static AV *cb_global, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
65 65
66////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 66//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
67 67
68static SV * 68static SV *
69newSVptr (void *ptr, const char *klass, HV *hv = newHV ()) 69newSVptr (void *ptr, const char *klass, HV *hv = newHV ())
136inline SV *to_sv (unsigned long v) { return newSVuv (v); } 136inline SV *to_sv (unsigned long v) { return newSVuv (v); }
137inline SV *to_sv ( signed long long v) { return newSVval64 (v); } 137inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); } 138inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
139inline SV *to_sv (float v) { return newSVnv (v); } 139inline SV *to_sv (float v) { return newSVnv (v); }
140inline SV *to_sv (double v) { return newSVnv (v); } 140inline SV *to_sv (double v) { return newSVnv (v); }
141inline SV *to_sv (client * v) { return newSVattachable (v, "cf::client::wrap"); }
141inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); } 142inline SV *to_sv (player * v) { return newSVattachable (v, "cf::player::wrap"); }
142inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); } 143inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? "cf::object::player::wrap" : "cf::object::wrap"); }
143inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); } 144inline SV *to_sv (maptile * v) { return newSVattachable (v, "cf::map::wrap"); }
144inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); } 145inline SV *to_sv (archetype * v) { return newSVptr (v, "cf::arch::wrap"); }
145inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); } 146inline SV *to_sv (partylist * v) { return newSVptr (v, "cf::party::wrap"); }
173inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); } 174inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
174inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); } 175inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
175inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); } 176inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
176inline void sv_to (SV *sv, float &v) { v = SvNV (sv); } 177inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
177inline void sv_to (SV *sv, double &v) { v = SvNV (sv); } 178inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
179inline void sv_to (SV *sv, client * &v) { v = (client *)SvPTR_ornull (sv, "cf::client"); }
178inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); } 180inline void sv_to (SV *sv, player * &v) { v = (player *)SvPTR_ornull (sv, "cf::player"); }
179inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); } 181inline void sv_to (SV *sv, object * &v) { v = (object *)SvPTR_ornull (sv, "cf::object"); }
180inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); } 182inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)SvPTR_ornull (sv, "cf::arch"); }
181inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); } 183inline void sv_to (SV *sv, maptile * &v) { v = (maptile *)SvPTR_ornull (sv, "cf::map"); }
182inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); } 184inline void sv_to (SV *sv, partylist * &v) { v = (partylist *)SvPTR_ornull (sv, "cf::party"); }
239 break; 241 break;
240 242
241 case DT_MAP: 243 case DT_MAP:
242 // va_arg (object *) when void * is passed is an XSI extension 244 // va_arg (object *) when void * is passed is an XSI extension
243 sv = to_sv (va_arg (ap, maptile *)); 245 sv = to_sv (va_arg (ap, maptile *));
246 break;
247
248 case DT_CLIENT:
249 sv = to_sv (va_arg (ap, client *));
244 break; 250 break;
245 251
246 case DT_PLAYER: 252 case DT_PLAYER:
247 sv = to_sv (va_arg (ap, player *)); 253 sv = to_sv (va_arg (ap, player *));
248 break; 254 break;
309} 315}
310 316
311////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// 317//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
312 318
313SV * 319SV *
314registry_of (attachable_base *ext) 320registry (attachable_base *ext)
315{ 321{
316 if (!ext->cb) 322 if (!ext->cb)
317 ext->cb = newAV (); 323 ext->cb = newAV ();
318 324
319 return newRV_inc ((SV *)ext->cb); 325 return newRV_inc ((SV *)ext->cb);
406 412
407 switch (type) 413 switch (type)
408 { 414 {
409 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break; 415 case DT_OBJECT: INVOKE_OBJECT (REATTACH, obj); break;
410 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break; 416 case DT_PLAYER: INVOKE_PLAYER (REATTACH, obj); break;
417 case DT_CLIENT: INVOKE_CLIENT (REATTACH, obj); break;
411 case DT_MAP: INVOKE_MAP (REATTACH, obj); break; 418 case DT_MAP: INVOKE_MAP (REATTACH, obj); break;
412 } 419 }
413} 420}
414 421
415template<class subclass> 422template<class subclass>
828 PL_exit_flags |= PERL_EXIT_DESTRUCT_END; 835 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
829 836
830 char *argv[] = { 837 char *argv[] = {
831 "", 838 "",
832 "-e" 839 "-e"
833 "cf->bootstrap;" 840 "use Event;" // required for bootstrap
841 "cf->bootstrap;" // required for datadir :*>
834 "unshift @INC, cf::datadir ();" 842 "unshift @INC, cf::datadir ();"
835 "require cf;" 843 "require cf;"
836 }; 844 };
837 845
838 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl)) 846 if (perl_parse (perl, xs_init, 2, argv, (char **)NULL) || perl_run (perl))
899 AV *callbacks = 0; 907 AV *callbacks = 0;
900 908
901 object *op; 909 object *op;
902 player *pl; 910 player *pl;
903 maptile *map; 911 maptile *map;
912 client *ns;
904 913
905 // callback call ordering is: 914 // callback call ordering is:
906 // 1. per-object callback 915 // 1. per-object callback
907 // 2. per-class object 916 // 2. per-class object
908 // 3. per-type callback 917 // 3. per-type callback
966 gather_callbacks (callbacks, map->cb, event); 975 gather_callbacks (callbacks, map->cb, event);
967 976
968 gather_callbacks (callbacks, cb_map, event); 977 gather_callbacks (callbacks, cb_map, event);
969 break; 978 break;
970 979
980 case KLASS_CLIENT:
981 dt = (data_type) va_arg (ap, int);
982 assert (("first argument must be of type client", dt == DT_CLIENT));
983 ns = va_arg (ap, client *);
984
985 if (ns->cb)
986 gather_callbacks (callbacks, ns->cb, event);
987
988 gather_callbacks (callbacks, cb_client, event);
989 break;
990
971 default: 991 default:
972 assert (("unsupported event klass in cfperl_invoke", 0)); 992 assert (("unsupported event klass in cfperl_invoke", 0));
973 } 993 }
974 994
975 // short-circuit processing if no callbacks found/defined 995 // short-circuit processing if no callbacks found/defined
988 1008
989 switch (KLASS_OF (event)) 1009 switch (KLASS_OF (event))
990 { 1010 {
991 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break; 1011 case KLASS_OBJECT: PUSHs (sv_2mortal (newSVdt (DT_OBJECT, op))); break;
992 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break; 1012 case KLASS_PLAYER: PUSHs (sv_2mortal (newSVdt (DT_PLAYER, pl))); break;
1013 case KLASS_CLIENT: PUSHs (sv_2mortal (newSVdt (DT_CLIENT, pl))); break;
993 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break; 1014 case KLASS_MAP: PUSHs (sv_2mortal (newSVdt (DT_MAP, map))); break;
994 } 1015 }
995 1016
996 for (;;) 1017 for (;;)
997 { 1018 {
1043cfperl_result_INT (int idx) 1064cfperl_result_INT (int idx)
1044{ 1065{
1045 return SvIV (cfperl_result (idx)); 1066 return SvIV (cfperl_result (idx));
1046} 1067}
1047 1068
1069double
1070cfperl_result_DOUBLE (int idx)
1071{
1072 return SvNV (cfperl_result (idx));
1073}
1074
1075/////////////////////////////////////////////////////////////////////////////
1076
1077struct EventAPI *watcher_base::GEventAPI;
1078
1079static void iw_dispatch (pe_event *ev)
1080{
1081 iw *w = (iw *)ev->ext_data;
1082 w->call (*w);
1083}
1084
1085void
1086iw::alloc ()
1087{
1088 pe = GEventAPI->new_idle (0, 0);
1089
1090 pe->base.callback = (void *)iw_dispatch;
1091 pe->base.ext_data = (void *)this;
1092}
1093
1094static void iow_dispatch (pe_event *ev)
1095{
1096 iow *w = (iow *)ev->ext_data;
1097 w->call (*w, ((pe_ioevent *)ev)->got);
1098}
1099
1100void
1101iow::alloc ()
1102{
1103 pe = GEventAPI->new_io (0, 0);
1104
1105 pe->base.callback = (void *)iow_dispatch;
1106 pe->base.ext_data = (void *)this;
1107
1108 pe->fd = -1;
1109 pe->poll = 0;
1110}
1111
1112void
1113iow::fd (int fd)
1114{
1115 pe->fd = fd;
1116}
1117
1048int 1118int
1049cfperl_result_DOUBLE (int idx) 1119iow::poll ()
1050{ 1120{
1051 return SvNV (cfperl_result (idx)); 1121 return pe->poll;
1122}
1123
1124void
1125iow::poll (int events)
1126{
1127 if (pe->poll != events)
1128 {
1129 if (pe->poll) stop ();
1130 pe->poll = events;
1131 if (pe->poll) start ();
1132 }
1052} 1133}
1053 1134
1054MODULE = cf PACKAGE = cf PREFIX = cf_ 1135MODULE = cf PACKAGE = cf PREFIX = cf_
1055 1136
1056BOOT: 1137BOOT:
1057{ 1138{
1058 HV *stash = gv_stashpv ("cf", 1); 1139 HV *stash = gv_stashpv ("cf", 1);
1140
1141 I_EVENT_API (PACKAGE);
1142 watcher_base::GEventAPI = GEventAPI;
1059 1143
1060 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1)); 1144 newCONSTSUB (stash, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1061 1145
1062 static const struct { 1146 static const struct {
1063 const char *name; 1147 const char *name;
1077 const_iv (POTION) 1161 const_iv (POTION)
1078 const_iv (FOOD) 1162 const_iv (FOOD)
1079 const_iv (POISON) 1163 const_iv (POISON)
1080 const_iv (BOOK) 1164 const_iv (BOOK)
1081 const_iv (CLOCK) 1165 const_iv (CLOCK)
1082 const_iv (LIGHTNING)
1083 const_iv (ARROW) 1166 const_iv (ARROW)
1084 const_iv (BOW) 1167 const_iv (BOW)
1085 const_iv (WEAPON) 1168 const_iv (WEAPON)
1086 const_iv (ARMOUR) 1169 const_iv (ARMOUR)
1087 const_iv (PEDESTAL) 1170 const_iv (PEDESTAL)
1107 const_iv (AMULET) 1190 const_iv (AMULET)
1108 const_iv (PLAYERMOVER) 1191 const_iv (PLAYERMOVER)
1109 const_iv (TELEPORTER) 1192 const_iv (TELEPORTER)
1110 const_iv (CREATOR) 1193 const_iv (CREATOR)
1111 const_iv (SKILL) 1194 const_iv (SKILL)
1112 const_iv (EXPERIENCE)
1113 const_iv (EARTHWALL) 1195 const_iv (EARTHWALL)
1114 const_iv (GOLEM) 1196 const_iv (GOLEM)
1115 const_iv (THROWN_OBJ) 1197 const_iv (THROWN_OBJ)
1116 const_iv (BLINDNESS) 1198 const_iv (BLINDNESS)
1117 const_iv (GOD) 1199 const_iv (GOD)
1137 const_iv (FLOOR) 1219 const_iv (FLOOR)
1138 const_iv (FLESH) 1220 const_iv (FLESH)
1139 const_iv (INORGANIC) 1221 const_iv (INORGANIC)
1140 const_iv (SKILL_TOOL) 1222 const_iv (SKILL_TOOL)
1141 const_iv (LIGHTER) 1223 const_iv (LIGHTER)
1142 const_iv (TRAP_PART)
1143 const_iv (WALL) 1224 const_iv (BUILDABLE_WALL)
1144 const_iv (LIGHT_SOURCE)
1145 const_iv (MISC_OBJECT) 1225 const_iv (MISC_OBJECT)
1146 const_iv (MONSTER)
1147 const_iv (SPAWN_GENERATOR)
1148 const_iv (LAMP) 1226 const_iv (LAMP)
1149 const_iv (DUPLICATOR) 1227 const_iv (DUPLICATOR)
1150 const_iv (TOOL)
1151 const_iv (SPELLBOOK) 1228 const_iv (SPELLBOOK)
1152 const_iv (BUILDFAC)
1153 const_iv (CLOAK) 1229 const_iv (CLOAK)
1154 const_iv (SPINNER) 1230 const_iv (SPINNER)
1155 const_iv (GATE) 1231 const_iv (GATE)
1156 const_iv (BUTTON) 1232 const_iv (BUTTON)
1157 const_iv (CF_HANDLE) 1233 const_iv (CF_HANDLE)
1164 const_iv (SPELL_EFFECT) 1240 const_iv (SPELL_EFFECT)
1165 const_iv (CONVERTER) 1241 const_iv (CONVERTER)
1166 const_iv (BRACERS) 1242 const_iv (BRACERS)
1167 const_iv (POISONING) 1243 const_iv (POISONING)
1168 const_iv (SAVEBED) 1244 const_iv (SAVEBED)
1169 const_iv (POISONCLOUD)
1170 const_iv (FIREHOLES)
1171 const_iv (WAND) 1245 const_iv (WAND)
1172 const_iv (SCROLL) 1246 const_iv (SCROLL)
1173 const_iv (DIRECTOR) 1247 const_iv (DIRECTOR)
1174 const_iv (GIRDLE) 1248 const_iv (GIRDLE)
1175 const_iv (FORCE) 1249 const_iv (FORCE)
1190 const_iv (DISEASE) 1264 const_iv (DISEASE)
1191 const_iv (SYMPTOM) 1265 const_iv (SYMPTOM)
1192 const_iv (BUILDER) 1266 const_iv (BUILDER)
1193 const_iv (MATERIAL) 1267 const_iv (MATERIAL)
1194 const_iv (ITEM_TRANSFORMER) 1268 const_iv (ITEM_TRANSFORMER)
1195 const_iv (QUEST)
1196 1269
1197 const_iv (NUM_SUBTYPES) 1270 const_iv (NUM_SUBTYPES)
1198 1271
1199 const_iv (ST_BD_BUILD) 1272 const_iv (ST_BD_BUILD)
1200 const_iv (ST_BD_REMOVE) 1273 const_iv (ST_BD_REMOVE)
1253 const_iv (FLAG_MONSTER) 1326 const_iv (FLAG_MONSTER)
1254 const_iv (FLAG_FRIENDLY) 1327 const_iv (FLAG_FRIENDLY)
1255 const_iv (FLAG_GENERATOR) 1328 const_iv (FLAG_GENERATOR)
1256 const_iv (FLAG_IS_THROWN) 1329 const_iv (FLAG_IS_THROWN)
1257 const_iv (FLAG_AUTO_APPLY) 1330 const_iv (FLAG_AUTO_APPLY)
1258 const_iv (FLAG_TREASURE)
1259 const_iv (FLAG_PLAYER_SOLD) 1331 const_iv (FLAG_PLAYER_SOLD)
1260 const_iv (FLAG_SEE_INVISIBLE) 1332 const_iv (FLAG_SEE_INVISIBLE)
1261 const_iv (FLAG_CAN_ROLL) 1333 const_iv (FLAG_CAN_ROLL)
1262 const_iv (FLAG_OVERLAY_FLOOR) 1334 const_iv (FLAG_OVERLAY_FLOOR)
1263 const_iv (FLAG_IS_TURNABLE) 1335 const_iv (FLAG_IS_TURNABLE)
1386 const_iv (F_BUY) 1458 const_iv (F_BUY)
1387 const_iv (F_SHOP) 1459 const_iv (F_SHOP)
1388 const_iv (F_SELL) 1460 const_iv (F_SELL)
1389 1461
1390 const_iv (P_BLOCKSVIEW) 1462 const_iv (P_BLOCKSVIEW)
1463 const_iv (P_PLAYER)
1391 const_iv (P_NO_MAGIC) 1464 const_iv (P_NO_MAGIC)
1392 const_iv (P_IS_ALIVE) 1465 const_iv (P_IS_ALIVE)
1393 const_iv (P_NO_CLERIC) 1466 const_iv (P_NO_CLERIC)
1394 const_iv (P_NEED_UPDATE) 1467 const_iv (P_NEED_UPDATE)
1395 const_iv (P_NO_ERROR)
1396 const_iv (P_OUT_OF_MAP) 1468 const_iv (P_OUT_OF_MAP)
1397 const_iv (P_NEW_MAP) 1469 const_iv (P_NEW_MAP)
1398 1470
1399 const_iv (UP_OBJ_INSERT) 1471 const_iv (UP_OBJ_INSERT)
1400 const_iv (UP_OBJ_REMOVE) 1472 const_iv (UP_OBJ_REMOVE)
1546 const_iv (MAP_LOADING) 1618 const_iv (MAP_LOADING)
1547 const_iv (MAP_SAVING) 1619 const_iv (MAP_SAVING)
1548 1620
1549 const_iv (KLASS_GLOBAL) 1621 const_iv (KLASS_GLOBAL)
1550 const_iv (KLASS_OBJECT) 1622 const_iv (KLASS_OBJECT)
1623 const_iv (KLASS_CLIENT)
1551 const_iv (KLASS_PLAYER) 1624 const_iv (KLASS_PLAYER)
1552 const_iv (KLASS_MAP) 1625 const_iv (KLASS_MAP)
1553 }; 1626 };
1554 1627
1555 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; ) 1628 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1574 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0)); 1647 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1575 av_push (event, newSViv (eiv->klass)); 1648 av_push (event, newSViv (eiv->klass));
1576 av_store (av, eiv->iv, newRV_noinc ((SV *)event)); 1649 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1577 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv)); 1650 newCONSTSUB (stash, (char *)eiv->name, newSViv (eiv->iv));
1578 } 1651 }
1579
1580 //I_EVENT_API (PACKAGE);
1581} 1652}
1582 1653
1583void _init_vars () 1654void _init_vars ()
1584 CODE: 1655 CODE:
1585 cb_global = get_av ("cf::CB_GLOBAL", 1); 1656 cb_global = get_av ("cf::CB_GLOBAL", 1);
1586 cb_object = get_av ("cf::CB_OBJECT", 1); 1657 cb_object = get_av ("cf::CB_OBJECT", 1);
1587 cb_player = get_av ("cf::CB_PLAYER", 1); 1658 cb_player = get_av ("cf::CB_PLAYER", 1);
1659 cb_client = get_av ("cf::CB_CLIENT", 1);
1588 cb_type = get_av ("cf::CB_TYPE" , 1); 1660 cb_type = get_av ("cf::CB_TYPE" , 1);
1589 cb_map = get_av ("cf::CB_MAP" , 1); 1661 cb_map = get_av ("cf::CB_MAP" , 1);
1590 1662
1591void _global_reattach () 1663void _global_reattach ()
1592 CODE: 1664 CODE:
1593{ 1665{
1594 // reattach to all attachable objects in the game. 1666 // reattach to all attachable objects in the game.
1667 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
1668 reattach (*i);
1669
1595 for (player *pl = first_player; pl; pl = pl->next) 1670 for (player *pl = first_player; pl; pl = pl->next)
1596 reattach (pl); 1671 reattach (pl);
1597 1672
1598 for (maptile *map = first_map; map; map = map->next) 1673 for (maptile *map = first_map; map; map = map->next)
1599 reattach (map); 1674 reattach (map);
1656 } 1731 }
1657 OUTPUT: RETVAL 1732 OUTPUT: RETVAL
1658 1733
1659void _exit (int status = 0) 1734void _exit (int status = 0)
1660 1735
1661int cf_find_animation (char *text) 1736int find_animation (char *text)
1662 PROTOTYPE: $ 1737 PROTOTYPE: $
1663 1738
1664int random_roll(int min, int max, object *op, int goodbad); 1739int random_roll (int min, int max, object *op, int goodbad);
1665 1740
1666const char *cost_string_from_value(uint64 cost, int approx = 0) 1741const char *cost_string_from_value(uint64 cost, int approx = 0)
1667 1742
1668int invoke (int event, ...) 1743int invoke (int event, ...)
1669 CODE: 1744 CODE:
1710 RETVAL = newSVpv (resist_plus[atnr], 0); 1785 RETVAL = newSVpv (resist_plus[atnr], 0);
1711 else 1786 else
1712 XSRETURN_UNDEF; 1787 XSRETURN_UNDEF;
1713 OUTPUT: RETVAL 1788 OUTPUT: RETVAL
1714 1789
1790MODULE = cf PACKAGE = cf::attachable
1791
1715int 1792int
1716_valid (SV *obj) 1793valid (SV *obj)
1717 CODE: 1794 CODE:
1718 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext); 1795 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1719 OUTPUT: 1796 OUTPUT:
1720 RETVAL 1797 RETVAL
1721 1798
1730 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 1807 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1731 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av)); 1808 RETVAL = INVOKE_((event_type)event, ARG_OBJECT (op), ARG_AV (av));
1732 OUTPUT: RETVAL 1809 OUTPUT: RETVAL
1733 1810
1734SV *registry (object *op) 1811SV *registry (object *op)
1735 CODE:
1736 RETVAL = registry_of (op);
1737 OUTPUT:
1738 RETVAL
1739 1812
1740void mortals () 1813void mortals ()
1741 PPCODE: 1814 PPCODE:
1742 EXTEND (SP, object::mortals.size ()); 1815 EXTEND (SP, object::mortals.size ());
1743 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i) 1816 for (AUTODECL (i, object::mortals.begin ()); i != object::mortals.end (); ++i)
1785 1858
1786object *find_best_object_match (object *op, const char *match) 1859object *find_best_object_match (object *op, const char *match)
1787 1860
1788object *find_marked_object (object *op) 1861object *find_marked_object (object *op)
1789 1862
1790int cf_object_get_resistance (object *op, int rtype) 1863int resistance (object *op, int rtype, int newval = 0)
1791 ALIAS: resistance = 0 1864 CODE:
1865 if (rtype < 0 || rtype >= NROFATTACKS)
1866 croak ("resistance out of bounds");
1867 RETVAL = op->resist [rtype];
1868 if (items >= 3)
1869 op->resist [rtype] = newval;
1870 OUTPUT: RETVAL
1871
1872void set_resistance (object *op, int rtype, int val)
1873 CODE:
1874 if (rtype < 0 || rtype >= NROFATTACKS)
1875 op->resist[rtype] = val;
1792 1876
1793int need_identify (const object *obj); 1877int need_identify (const object *obj);
1794 1878
1795int apply_shop_mat (object *shop_mat, object *op); 1879int apply_shop_mat (object *shop_mat, object *op);
1796 1880
1798 CODE: 1882 CODE:
1799 RETVAL = move_ob (op, dir, originator); 1883 RETVAL = move_ob (op, dir, originator);
1800 OUTPUT: 1884 OUTPUT:
1801 RETVAL 1885 RETVAL
1802 1886
1803void cf_object_apply (object *op, object *author, int flags = 0) 1887void apply (object *applier, object *applied, int flags = 0)
1888 CODE:
1889 manual_apply (applied, applier, flags);
1804 1890
1805void cf_object_apply_below (object *op) 1891void apply_below (object *op)
1892 CODE:
1893 player_apply_below (op);
1806 1894
1807void cf_object_remove (object *op) 1895void remove (object *op)
1896 CODE:
1897 op->remove ();
1808 1898
1809void cf_object_free (object *op) 1899void
1900object::destroy (int recursive = 0)
1810 1901
1811object *cf_object_present_archname_inside (object *op, char *whatstr) 1902object *cf_object_present_archname_inside (object *op, char *whatstr)
1812 1903
1813int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0) 1904int cf_object_transfer (object *op, int x, int y, int r = 0, object_ornull *orig = 0)
1814 1905
1815int cf_object_change_map (object *op, int x, int y, maptile *map) 1906int cf_object_change_map (object *op, int x, int y, maptile *map)
1816 1907
1817object *cf_object_clone (object *op, int clonetype = 0) 1908object *clone (object *op, int recursive = 0)
1909 CODE:
1910 if (recursive)
1911 RETVAL = object_create_clone (op);
1912 else
1913 {
1914 RETVAL = object::create ();
1915 op->copy_to (RETVAL);
1916 }
1917 OUTPUT: RETVAL
1818 1918
1819int cf_object_pay_item (object *op, object *buyer) 1919int pay_item (object *op, object *buyer)
1920 CODE:
1921 RETVAL = pay_for_item (op, buyer);
1922 OUTPUT: RETVAL
1820 1923
1821int cf_object_pay_amount (object *op, uint64 amount) 1924int pay_amount (object *op, uint64 amount)
1925 CODE:
1926 RETVAL = pay_for_amount (amount, op);
1927 OUTPUT: RETVAL
1822 1928
1823void pay_player (object *op, uint64 amount) 1929void pay_player (object *op, uint64 amount)
1824 1930
1825val64 pay_player_arch (object *op, const char *arch, uint64 amount) 1931val64 pay_player_arch (object *op, const char *arch, uint64 amount)
1826 1932
1827int cf_object_cast_spell (object *caster, object *ctoo, int dir, object *spell_ob, char *stringarg = 0) 1933int cast_spell (object *op, object *caster, int dir, object *spell_ob, char *stringarg = 0)
1828 1934
1829int cf_object_cast_ability (object *caster, object *ctoo, int dir, object *sp_, char *stringarg = 0) 1935void learn_spell (object *op, object *sp, int special_prayer = 0)
1936 CODE:
1937 do_learn_spell (op, sp, special_prayer);
1830 1938
1831void cf_object_learn_spell (object *op, object *sp)
1832
1833void cf_object_forget_spell (object *op, object *sp) 1939void forget_spell (object *op, object *sp)
1940 CODE:
1941 do_forget_spell (op, query_name (sp));
1834 1942
1835object *cf_object_check_for_spell (object *op, char *spellname) 1943object *check_for_spell (object *op, char *spellname)
1944 CODE:
1945 RETVAL = check_spell_known (op, spellname);
1946 OUTPUT: RETVAL
1836 1947
1837int cf_object_query_money (object *op) 1948int query_money (object *op)
1838 ALIAS: money = 0 1949 ALIAS: money = 0
1839 1950
1840int cf_object_query_cost (object *op, object *who, int flags) 1951int query_cost (object *op, object *who, int flags)
1841 ALIAS: cost = 0 1952 ALIAS: cost = 0
1842 1953
1843void cf_object_activate_rune (object *op , object *victim) 1954void spring_trap (object *op, object *victim)
1844 1955
1845int cf_object_check_trigger (object *op, object *cause) 1956int check_trigger (object *op, object *cause)
1846 1957
1847int cf_object_out_of_map (object *op, int x, int y)
1848
1849void cf_object_drop (object *op, object *author) 1958void drop (object *who, object *op)
1850 1959
1851void cf_object_take (object *op, object *author) 1960void pick_up (object *who, object *op)
1852 1961
1853object *cf_object_insert_object (object *op, object *container) 1962object *cf_object_insert_object (object *op, object *container)
1854 1963
1855object *cf_object_insert_in_ob (object *ob, object *where) 1964object *cf_object_insert_in_ob (object *ob, object *where)
1856 1965
1857int cf_object_teleport (object *op, maptile *map, int x, int y) 1966int cf_object_teleport (object *op, maptile *map, int x, int y)
1858 1967
1859void cf_object_update (object *op, int flags) 1968void update (object *op, int action)
1860 1969 CODE:
1861void cf_object_pickup (object *op, object *what) 1970 update_object (op, action);
1862 1971
1863object *cf_create_object_by_name (const char *name) 1972object *cf_create_object_by_name (const char *name)
1864 1973
1865void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0) 1974void change_exp (object *op, uint64 exp, const char *skill_name = 0, int flag = 0)
1866 1975
1875void use_trigger (object *op); 1984void use_trigger (object *op);
1876 1985
1877void add_button_link (object *button, maptile *map, int connected); 1986void add_button_link (object *button, maptile *map, int connected);
1878 1987
1879void remove_button_link (object *op); 1988void remove_button_link (object *op);
1880
1881void
1882cf_object_set_resistance (object *op, int rtype, int val)
1883 CODE:
1884 if (rtype >= 0 && rtype < NROFATTACKS)
1885 op->resist[rtype] = val;
1886 1989
1887 1990
1888MODULE = cf PACKAGE = cf::object PREFIX = cf_ 1991MODULE = cf PACKAGE = cf::object PREFIX = cf_
1889 1992
1890void cf_fix_object (object *pl) 1993void cf_fix_object (object *pl)
1954base_name (object *op, int plural = op->nrof > 1) 2057base_name (object *op, int plural = op->nrof > 1)
1955 CODE: 2058 CODE:
1956 RETVAL = query_base_name (op, plural); 2059 RETVAL = query_base_name (op, plural);
1957 OUTPUT: RETVAL 2060 OUTPUT: RETVAL
1958 2061
2062object *decrease_ob_nr (object *op, unsigned long i)
2063
1959MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_ 2064MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
1960 2065
1961player *player (object *op) 2066player *player (object *op)
1962 CODE: 2067 CODE:
1963 RETVAL = op->contr; 2068 RETVAL = op->contr;
2000int command_banish (object *op, char *params) 2105int command_banish (object *op, char *params)
2001 2106
2002 2107
2003MODULE = cf PACKAGE = cf::player PREFIX = cf_player_ 2108MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2004 2109
2005INCLUDE: $PERL genacc player ../include/newserver.h ../include/player.h | 2110INCLUDE: $PERL genacc player ../include/player.h |
2006
2007char *
2008client (player *pl)
2009 CODE:
2010 RETVAL = pl->socket.client;
2011 OUTPUT:
2012 RETVAL
2013
2014char *
2015host (player *pl)
2016 CODE:
2017 RETVAL = pl->socket.host;
2018 OUTPUT:
2019 RETVAL
2020 2111
2021int invoke (player *pl, int event, ...) 2112int invoke (player *pl, int event, ...)
2022 CODE: 2113 CODE:
2023 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER"); 2114 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2024 AV *av = (AV *)sv_2mortal ((SV *)newAV ()); 2115 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2025 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2116 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2026 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av)); 2117 RETVAL = INVOKE_((event_type)event, ARG_PLAYER (pl), ARG_AV (av));
2027 OUTPUT: RETVAL 2118 OUTPUT: RETVAL
2028 2119
2029SV *registry (player *pl) 2120SV *registry (player *pl)
2121
2122player *cf_player_find (char *name)
2123 PROTOTYPE: $
2124
2125void cf_player_move (player *pl, int dir)
2126
2127void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2128
2129player *first ()
2030 CODE: 2130 CODE:
2031 RETVAL = registry_of (pl); 2131 RETVAL = first_player;
2132 OUTPUT: RETVAL
2133
2134player *next (player *pl)
2135 CODE:
2136 RETVAL = pl->next;
2137 OUTPUT: RETVAL
2138
2139bool
2140cell_visible (player *pl, int dx, int dy)
2141 CODE:
2142 RETVAL = FABS (dx) <= pl->socket->mapx / 2 && FABS (dy) <= pl->socket->mapy / 2
2143 && !pl->blocked_los [dx + pl->socket->mapx / 2][dy + pl->socket->mapy / 2];
2032 OUTPUT: 2144 OUTPUT:
2033 RETVAL 2145 RETVAL
2034 2146
2035player *cf_player_find (char *name)
2036 PROTOTYPE: $
2037
2038void cf_player_move (player *pl, int dir)
2039
2040void play_sound_player_only (player *pl, int soundnum, int x = 0, int y = 0);
2041
2042player *first ()
2043 CODE:
2044 RETVAL = first_player;
2045 OUTPUT: RETVAL
2046
2047player *next (player *pl)
2048 CODE:
2049 RETVAL = pl->next;
2050 OUTPUT: RETVAL
2051
2052bool
2053cell_visible (player *pl, int dx, int dy)
2054 CODE:
2055 RETVAL = FABS (dx) <= pl->socket.mapx / 2 && FABS (dy) <= pl->socket.mapy / 2
2056 && !pl->blocked_los [dx + pl->socket.mapx / 2][dy + pl->socket.mapy / 2];
2057 OUTPUT:
2058 RETVAL
2059
2060void
2061buggy_mapscroll (player *pl, int value = 1)
2062 CODE:
2063 pl->socket.buggy_mapscroll = value;
2064
2065void 2147void
2066send (player *pl, SV *packet) 2148send (player *pl, SV *packet)
2067 CODE: 2149 CODE:
2068{ 2150{
2069 STRLEN len; 2151 STRLEN len;
2070 char *buf = SvPVbyte (packet, len); 2152 char *buf = SvPVbyte (packet, len);
2071 2153
2072 Write_String_To_Socket (&pl->socket, buf, len); 2154 pl->socket->send_packet (buf, len);
2073} 2155}
2074 2156
2075int 2157int
2076listening (player *pl, int new_value = -1) 2158listening (player *pl, int new_value = -1)
2077 CODE: 2159 CODE:
2142 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i))); 2224 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2143 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av)); 2225 RETVAL = INVOKE_((event_type)event, ARG_MAP (map), ARG_AV (av));
2144 OUTPUT: RETVAL 2226 OUTPUT: RETVAL
2145 2227
2146SV *registry (maptile *map) 2228SV *registry (maptile *map)
2147 CODE:
2148 RETVAL = registry_of (map);
2149 OUTPUT:
2150 RETVAL
2151 2229
2152INCLUDE: $PERL genacc maptile ../include/map.h | 2230INCLUDE: $PERL genacc maptile ../include/map.h |
2153 2231
2154maptile *new (int width, int height) 2232maptile *new (int width, int height)
2155 PROTOTYPE: 2233 PROTOTYPE:
2163void delete_map (maptile *map) 2241void delete_map (maptile *map)
2164 2242
2165void clean_tmp_map (maptile *map) 2243void clean_tmp_map (maptile *map)
2166 2244
2167void play_sound_map (maptile *map, int x, int y, int sound_num) 2245void play_sound_map (maptile *map, int x, int y, int sound_num)
2246
2247int out_of_map (maptile *map, int x, int y)
2168 2248
2169maptile *tile_map (maptile *map, unsigned int dir) 2249maptile *tile_map (maptile *map, unsigned int dir)
2170 CODE: 2250 CODE:
2171 RETVAL = dir < 4 ? map->tile_map [dir] : 0; 2251 RETVAL = dir < 4 ? map->tile_map [dir] : 0;
2172 OUTPUT: 2252 OUTPUT:
2356 2436
2357MODULE = cf PACKAGE = cf::living 2437MODULE = cf PACKAGE = cf::living
2358 2438
2359INCLUDE: $PERL genacc living ../include/living.h | 2439INCLUDE: $PERL genacc living ../include/living.h |
2360 2440
2441MODULE = cf PACKAGE = cf::settings
2442
2443INCLUDE: $PERL genacc Settings ../include/global.h |
2444
2445MODULE = cf PACKAGE = cf::client
2446
2447INCLUDE: $PERL genacc client ../include/client.h |
2448
2449int invoke (client *ns, int event, ...)
2450 CODE:
2451 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2452 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2453 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2454 RETVAL = INVOKE_((event_type)event, ARG_CLIENT (ns), ARG_AV (av));
2455 OUTPUT: RETVAL
2456
2457SV *registry (client *ns)
2458
2459client *
2460create (int fd, const char *peername)
2461 CODE:
2462 RETVAL = client::create (fd, peername);
2463 OUTPUT:
2464 RETVAL
2465
2466void
2467client::destroy ()
2468

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