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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.372
Committed: Thu Apr 15 04:17:59 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.371: +1 -1 lines
Log Message:
create freezethaw.h

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
23 #include "autoconf.h"
24
25 #if HAVE_EXECINFO_H
26 # include <execinfo.h>
27 #endif
28
29 #include <cstdarg>
30 #include <typeinfo>
31
32 #include "global.h"
33 #include "../random_maps/random_map.h"
34 #include "evthread.h"
35 #include "sproto.h"
36
37 #include <unistd.h>
38 #if _POSIX_MEMLOCK
39 # include <sys/mman.h>
40 #endif
41
42 #if HAVE_MALLOC_H
43 # include <malloc.h>
44 #endif
45
46 #if !__GLIBC__
47 # define malloc_trim(pad) -1
48 #endif
49
50 #include <EXTERN.h>
51 #include <perl.h>
52 #include <XSUB.h>
53
54 #include "CoroAPI.h"
55 #include "perlxsi.c"
56
57 extern sint64 *levels; // the experience table
58
59 typedef object_thawer &object_thawer_ref;
60 typedef object_freezer &object_freezer_ref;
61
62 typedef std::string std__string;
63
64 static PerlInterpreter *perl;
65
66 tstamp NOW, runtime;
67
68 static int tick_inhibit;
69 static int tick_pending;
70
71 global gbl_ev;
72 static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
73 static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
74 static AV *av_reflect;
75
76 bitset<NUM_EVENT_TYPES> ev_want_event;
77 bitset<NUM_TYPES> ev_want_type;
78
79 static HV
80 *stash_cf,
81 *stash_cf_object_wrap,
82 *stash_cf_object_player_wrap,
83 *stash_cf_player_wrap,
84 *stash_cf_map_wrap,
85 *stash_cf_mapspace_wrap,
86 *stash_cf_client_wrap,
87 *stash_cf_arch_wrap,
88 *stash_cf_party_wrap,
89 *stash_cf_region_wrap,
90 *stash_cf_living_wrap;
91
92 static SV
93 *cv_cf_do_invoke,
94 *cv_cf__can_merge,
95 *cv_cf_client_send_msg,
96 *cv_cf_tick,
97 *cv_cf_match_match;
98
99 #ifndef newSVpv_utf8
100 static SV *
101 newSVpv_utf8 (const char *s)
102 {
103 if (!s)
104 return newSV (0);
105
106 SV *sv = newSVpv (s, 0);
107 SvUTF8_on (sv);
108 return sv;
109 }
110 #endif
111
112 #ifndef newSVpvn_utf8
113 static SV *
114 newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
115 {
116 if (!s)
117 return newSV (0);
118
119 SV *sv = newSVpvn (s, l);
120
121 if (utf8)
122 SvUTF8_on (sv);
123
124 return sv;
125 }
126 #endif
127
128 static noinline utf8_string
129 cfSvPVutf8_nolen (SV *sv)
130 {
131 SvGETMAGIC (sv);
132
133 if (SvPOK (sv))
134 {
135 if (!SvUTF8 (sv))
136 sv_utf8_upgrade_nomg (sv);
137
138 return SvPVX (sv);
139 }
140
141 return SvPV_nolen (sv);
142 }
143
144 // helper cast function, returns super class * or 0
145 template<class super>
146 static super *
147 is_a (attachable *at)
148 {
149 //return dynamic_cast<super *>(at); // slower, safer
150 if (typeid (*at) == typeid (super))
151 return static_cast<super *>(at);
152 else
153 return 0;
154 }
155
156 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
157
158 unordered_vector<attachable *> attachable::mortals;
159
160 attachable::~attachable ()
161 {
162 assert (!self);
163 assert (!cb);
164 }
165
166 int
167 attachable::refcnt_cnt () const
168 {
169 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
170 }
171
172 void
173 attachable::sever_self ()
174 {
175 if (HV *self = this->self)
176 {
177 // keep a refcount because sv_unmagic might call attachable_free,
178 // which might clear self, causing sv_unmagic to crash on a now
179 // invalid object.
180 SvREFCNT_inc (self);
181 hv_clear (self);
182 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
183 SvREFCNT_dec (self);
184
185 // self *must* be null now because that's sv_unmagic's job.
186 assert (!this->self);
187 }
188 }
189
190 void
191 attachable::optimise ()
192 {
193 if (self
194 && SvREFCNT (self) == 1
195 && !HvTOTALKEYS (self))
196 sever_self ();
197 }
198
199 // check wether the object really is dead
200 void
201 attachable::do_check ()
202 {
203 if (refcnt_cnt () > 0)
204 return;
205
206 destroy ();
207 }
208
209 void
210 attachable::do_destroy ()
211 {
212 INVOKE_ATTACHABLE (DESTROY, this);
213
214 if (cb)
215 {
216 SvREFCNT_dec (cb);
217 cb = 0;
218 }
219
220 mortals.push_back (this);
221 }
222
223 void
224 attachable::destroy ()
225 {
226 if (destroyed ())
227 return;
228
229 attachable_flags |= F_DESTROYED;
230 do_destroy ();
231 sever_self ();
232 }
233
234 void
235 attachable::do_delete ()
236 {
237 delete this;
238 }
239
240 void
241 attachable::check_mortals ()
242 {
243 static int i = 0;
244
245 for (;;)
246 {
247 if (i >= mortals.size ())
248 {
249 i = 0;
250
251 if (mortals.size () >= 512)
252 {
253 static int last_mortalcount;
254 if (mortals.size () != last_mortalcount)
255 {
256 last_mortalcount = mortals.size ();
257 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
258
259 if (0)
260 {
261 for (int j = 0; j < mortals.size (); ++j)//D
262 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
263
264 fprintf (stderr, "\n");//D
265 }
266 }
267 }
268
269 break;
270 }
271
272 attachable *obj = mortals [i];
273
274 #if 0
275 if (obj->self)//D make this an assert later
276 {
277 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
278 obj->sever_self ();
279 }
280 #endif
281
282 if (obj->refcnt)
283 {
284 ++i; // further delay freeing
285
286 if (!(i & 0x3ff))
287 break;
288 }
289 else
290 {
291 mortals.erase (i);
292 obj->sever_self ();
293 obj->do_delete ();
294 }
295 }
296 }
297
298 void
299 attachable::set_key (const char *key, const char *value, bool is_utf8)
300 {
301 if (!self)
302 self = newHV ();
303
304 if (value)
305 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
306 else
307 hv_delete (self, key, strlen (key), G_DISCARD);
308 }
309
310 attachable &
311 attachable::operator =(const attachable &src)
312 {
313 //if (self || cb)
314 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
315
316 attach = src.attach;
317 return *this;
318 }
319
320 #if 0
321 template<typename T>
322 static bool
323 find_backref (void *ptr, T *obj)
324 {
325 char *s = (char *)obj;
326 while (s < (char *)obj + sizeof (T))
327 {
328 if (ptr == *(void **)s)
329 return true;
330
331 s += sizeof (void *); // assume natural alignment
332 }
333
334 return false;
335 }
336
337 // for debugging, find "live" objects containing this ptr
338 static void
339 find_backref (void *ptr)
340 {
341 for_all_objects (op)
342 if (find_backref (ptr, op))
343 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
344
345 for_all_players (pl)
346 if (find_backref (ptr, pl))
347 fprintf (stderr, "P %p\n", pl);
348
349 for_all_clients (ns)
350 if (find_backref (ptr, ns))
351 fprintf (stderr, "C %p\n", ns);
352 }
353 #endif
354
355 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
356
357 static SV *
358 newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
359 {
360 SV *sv;
361
362 if (!ptr)
363 return newSV (0);
364
365 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
366 return sv_bless (newRV_noinc ((SV *)hv), stash);
367 }
368
369 static int
370 attachable_free (pTHX_ SV *sv, MAGIC *mg)
371 {
372 attachable *at = (attachable *)mg->mg_ptr;
373
374 //TODO: check if transaction behaviour is really required here
375 if (SV *self = (SV *)at->self)
376 {
377 at->self = 0;
378 SvREFCNT_dec (self);
379 }
380
381 // next line makes sense, but most objects still have refcnt 0 by default
382 //at->refcnt_chk ();
383 return 0;
384 }
385
386 MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
387
388 static SV *
389 newSVattachable (attachable *obj, HV *stash)
390 {
391 if (!obj)
392 return newSV (0);
393
394 if (!obj->self)
395 obj->self = newHV ();
396
397 if (!SvOBJECT (obj->self))
398 {
399 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
400
401 // now bless the object _once_
402 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
403 return sv_bless (newRV_inc ((SV *)obj->self), stash);
404 }
405 else
406 {
407 SV *sv = newRV_inc ((SV *)obj->self);
408
409 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
410 SvAMAGIC_on (sv);
411
412 return sv;
413 }
414 }
415
416 #if 0 // unused
417 static void
418 clearSVptr (SV *sv)
419 {
420 if (SvROK (sv))
421 sv = SvRV (sv);
422
423 hv_clear ((HV *)sv);
424 sv_unmagic (sv, PERL_MAGIC_ext);
425 }
426 #endif
427
428 static long
429 SvPTR_nc (SV *sv)
430 {
431 sv = SvRV (sv);
432
433 // very important shortcut
434 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
435 return (long)SvMAGIC (sv)->mg_ptr;
436
437 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
438 return (long)mg->mg_ptr;
439
440 croak ("perl code used object, but C object is already destroyed, caught");
441 }
442
443 static long
444 SvPTR (SV *sv, const char *klass)
445 {
446 if (!sv_derived_from (sv, klass))
447 croak ("object of type %s expected", klass);
448
449 return SvPTR_nc (sv);
450 }
451
452 static long noinline
453 SvPTR_ornull (SV *sv, const char *klass)
454 {
455 if (expect_false (!SvOK (sv))) return 0;
456
457 return SvPTR (sv, klass);
458 }
459
460 static long noinline
461 SvPTR_ornull_client (SV *sv)
462 {
463 if (expect_false (!SvOK (sv))) return 0;
464
465 if (!SvROK (sv)
466 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
467 && !sv_derived_from (sv, "cf::client")))
468 croak ("object of type cf::client expected");
469
470 return SvPTR_nc (sv);
471 }
472
473 static long noinline
474 SvPTR_ornull_object (SV *sv)
475 {
476 if (expect_false (!SvOK (sv))) return 0;
477
478 if (!SvROK (sv)
479 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
481 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
482 && !sv_derived_from (sv, "cf::object")))
483 croak ("object of type cf::object expected");
484
485 return SvPTR_nc (sv);
486 }
487
488 static long noinline
489 SvPTR_ornull_player (SV *sv)
490 {
491 if (expect_false (!SvOK (sv))) return 0;
492
493 if (!SvROK (sv)
494 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
495 && !sv_derived_from (sv, "cf::player")))
496 croak ("object of type cf::player expected");
497
498 return SvPTR_nc (sv);
499 }
500
501 static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
502 static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
503 static inline SV *to_sv (bool v) { return newSViv (v); }
504 static inline SV *to_sv ( signed char v) { return newSViv (v); }
505 static inline SV *to_sv (unsigned char v) { return newSViv (v); }
506 static inline SV *to_sv ( signed short v) { return newSViv (v); }
507 static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
508 static inline SV *to_sv ( signed int v) { return newSViv (v); }
509 static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
510 static inline SV *to_sv ( signed long v) { return newSViv (v); }
511 static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
512 static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
513 static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
514 static inline SV *to_sv (float v) { return newSVnv (v); }
515 static inline SV *to_sv (double v) { return newSVnv (v); }
516 static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
517 static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
518 static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
519 static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
520 static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
521 static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
522 static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
523 static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
524 static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
525
526 static inline SV *to_sv (object & v) { return to_sv (&v); }
527 static inline SV *to_sv (living & v) { return to_sv (&v); }
528
529 static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
530 static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
531
532 static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
533
534 static inline SV *to_sv (dynbuf * v)
535 {
536 SV *sv = newSV (0);
537
538 sv_upgrade (sv, SVt_PV);
539 SvGROW (sv, v->size () + 1);
540 SvPOK_only (sv);
541 v->linearise (SvPVX (sv));
542 SvCUR_set (sv, v->size ());
543 *SvEND (sv) = 0;
544
545 return sv;
546 }
547
548 static inline SV *to_sv (dynbuf_text * v)
549 {
550 SV *sv = to_sv (static_cast<dynbuf *> (v));
551 SvUTF8_on (sv);
552 return sv;
553 }
554
555 static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
556 static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
557 static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
558 static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
559 static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
560 static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
561 static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
562 static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
563 static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
564 static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
565 static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
566 static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
567 static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
568 static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
569 static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
570 static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
571 static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
572 static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
573 static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
574 static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull (sv, "cf::map"); }
575 static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
576 static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
577 static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
578 static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
579 static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
580 static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
581 static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
582
583 //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
584 static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
585
586 template<class T>
587 static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
588
589 template<int N>
590 static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
591
592 static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
593 static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
594 static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
595 static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
596
597 static inline void sv_to (SV *sv, std::string &v)
598 {
599 STRLEN len;
600 char *data = SvPVbyte (sv, len);
601 v.assign (data, len);
602 }
603
604 static inline void sv_to (SV *sv, UUID &v)
605 {
606 if (!v.parse (SvPV_nolen (sv)))
607 croak ("unparsable uuid: %s", SvPV_nolen (sv));
608 }
609
610 static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
611
612 static SV *
613 newSVdt_va (va_list &ap, data_type type)
614 {
615 SV *sv;
616
617 switch (type)
618 {
619 case DT_INT:
620 sv = newSViv (va_arg (ap, int));
621 break;
622
623 case DT_INT64:
624 sv = newSVval64 ((val64)va_arg (ap, sint64));
625 break;
626
627 case DT_DOUBLE:
628 sv = newSVnv (va_arg (ap, double));
629 break;
630
631 case DT_STRING:
632 {
633 char *str = (char *)va_arg (ap, const char *);
634 sv = str ? newSVpv (str, 0) : newSV (0);
635 }
636 break;
637
638 case DT_DATA:
639 {
640 char *str = (char *)va_arg (ap, const void *);
641 int len = va_arg (ap, int);
642 sv = str ? newSVpv (str, len) : newSV (0);
643 }
644 break;
645
646 case DT_OBJECT:
647 sv = to_sv (va_arg (ap, object *));
648 break;
649
650 case DT_MAP:
651 // va_arg (object *) when void * is passed is an XSI extension
652 sv = to_sv (va_arg (ap, maptile *));
653 break;
654
655 case DT_CLIENT:
656 sv = to_sv (va_arg (ap, client *));
657 break;
658
659 case DT_PLAYER:
660 sv = to_sv (va_arg (ap, player *));
661 break;
662
663 case DT_ARCH:
664 sv = to_sv (va_arg (ap, archetype *));
665 break;
666
667 case DT_PARTY:
668 sv = to_sv (va_arg (ap, partylist *));
669 break;
670
671 case DT_REGION:
672 sv = to_sv (va_arg (ap, region *));
673 break;
674
675 default:
676 assert (("unhandled type in newSVdt_va", 0));
677 }
678
679 return sv;
680 }
681
682 static SV *
683 newSVdt (data_type type, ...)
684 {
685 va_list ap;
686
687 va_start (ap, type);
688 SV *sv = newSVdt_va (ap, type);
689 va_end (ap);
690
691 return sv;
692 }
693
694 // typemap support, mostly to avoid excessive inlining
695 template<class type>
696 static void noinline
697 cf_obj_to (SV *arg, type &var)
698 {
699 sv_to (arg, var);
700 if (!var)
701 croak ("must not pass invalid/null cf_obj here");
702 }
703
704 template<class object>
705 static void noinline
706 cf_obj_ornull_to (SV *arg, object *&var)
707 {
708 if (SvOK (arg))
709 {
710 sv_to (arg, var);
711 if (!var)
712 croak ("unable to convert perl object to C++ object");
713 }
714 else
715 var = 0;
716 }
717
718 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
719
720 static SV *
721 registry (attachable *ext)
722 {
723 if (!ext->cb)
724 ext->cb = newAV ();
725
726 return newRV_inc ((SV *)ext->cb);
727 }
728
729 /////////////////////////////////////////////////////////////////////////////
730
731 void
732 cfperl_init ()
733 {
734 extern char **environ;
735
736 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
737 perl = perl_alloc ();
738 perl_construct (perl);
739
740 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
741
742 const char *argv[] = {
743 settings.argv [0],
744 "-e0"
745 };
746
747 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
748 || perl_run (perl))
749 {
750 printf ("unable to initialize perl-interpreter, aborting.\n");
751 exit (EXIT_FAILURE);
752 }
753
754 eval_pv (
755 "#line 1 'cfperl init'\n"
756 "use EV ();\n"
757 "use Coro ();\n"
758 "cf->bootstrap;\n"
759 "unshift @INC, cf::datadir ();\n"
760 "require cf;\n",
761 0
762 );
763
764 if (SvTRUE (ERRSV))
765 {
766 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
767 exit (EXIT_FAILURE);
768 }
769 }
770
771 void
772 cfperl_main ()
773 {
774 dSP;
775
776 PUSHMARK (SP);
777 PUTBACK;
778 call_pv ("cf::main", G_DISCARD | G_VOID);
779 }
780
781 void
782 attachable::instantiate ()
783 {
784 if (attach)
785 {
786 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
787 attach = 0;
788 }
789 }
790
791 void
792 attachable::reattach ()
793 {
794 optimise ();
795 //TODO: check for _attachment's, very important for restarts
796 INVOKE_ATTACHABLE (REATTACH, this);
797 }
798
799 static event_klass klass_of[NUM_EVENT_TYPES] = {
800 # define def(type,name) KLASS_ ## type,
801 # include "eventinc.h"
802 # undef def
803 };
804
805 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
806
807 static void noinline
808 gather_callbacks (AV *&callbacks, AV *registry, event_type event)
809 {
810 // event must be in array
811 if (event >= 0 && event <= AvFILLp (registry))
812 {
813 SV *cbs_ = AvARRAY (registry)[event];
814
815 // element must be list of callback entries
816 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
817 {
818 AV *cbs = (AV *)SvRV (cbs_);
819
820 // no callback entries, no callbacks to call
821 if (AvFILLp (cbs) >= 0)
822 {
823 if (!callbacks)
824 {
825 callbacks = newAV ();
826 av_extend (callbacks, 16);
827 }
828
829 // never use SvREFCNT_inc to copy values, but its ok here :)
830 for (int i = 0; i <= AvFILLp (cbs); ++i)
831 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
832 }
833 }
834 }
835 }
836
837 void
838 attachable::gather_callbacks (AV *&callbacks, event_type event) const
839 {
840 ::gather_callbacks (callbacks, cb_attachable, event);
841
842 if (cb)
843 ::gather_callbacks (callbacks, cb, event);
844 }
845
846 void
847 global::gather_callbacks (AV *&callbacks, event_type event) const
848 {
849 ::gather_callbacks (callbacks, cb_global, event);
850 }
851
852 void
853 object::gather_callbacks (AV *&callbacks, event_type event) const
854 {
855 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
856 {
857 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
858
859 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
860 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
861 }
862
863 if (type <= AvFILLp (cb_type))
864 {
865 SV *registry = AvARRAY (cb_type)[type];
866
867 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
868 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
869 }
870
871 attachable::gather_callbacks (callbacks, event);
872 ::gather_callbacks (callbacks, cb_object, event);
873 }
874
875 void
876 archetype::gather_callbacks (AV *&callbacks, event_type event) const
877 {
878 attachable::gather_callbacks (callbacks, event);
879 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
880 }
881
882 void
883 client::gather_callbacks (AV *&callbacks, event_type event) const
884 {
885 attachable::gather_callbacks (callbacks, event);
886 ::gather_callbacks (callbacks, cb_client, event);
887 }
888
889 void
890 player::gather_callbacks (AV *&callbacks, event_type event) const
891 {
892 attachable::gather_callbacks (callbacks, event);
893 ::gather_callbacks (callbacks, cb_player, event);
894 }
895
896 void
897 maptile::gather_callbacks (AV *&callbacks, event_type event) const
898 {
899 attachable::gather_callbacks (callbacks, event);
900 ::gather_callbacks (callbacks, cb_map, event);
901 }
902
903 static void noinline
904 _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
905 {
906 for (int event = 0; event <= AvFILLp (registry); ++event)
907 {
908 SV *cbs_ = AvARRAY (registry)[event];
909
910 // element must be list of callback entries
911 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
912 {
913 AV *cbs = (AV *)SvRV (cbs_);
914
915 // no callback entries, no callbacks to call
916 if (AvFILLp (cbs) >= 0)
917 set.set (event);
918 }
919 }
920 }
921
922 // very slow and inefficient way to recalculate the global want bitsets
923 static void
924 _recalc_want ()
925 {
926 ev_want_event.reset ();
927
928 _recalc_want (ev_want_event, cb_global);
929 _recalc_want (ev_want_event, cb_attachable);
930 _recalc_want (ev_want_event, cb_object);
931 _recalc_want (ev_want_event, cb_client);
932 _recalc_want (ev_want_event, cb_player);
933 _recalc_want (ev_want_event, cb_map);
934
935 ev_want_type.reset ();
936
937 for (int type = 0; type <= AvFILLp (cb_type); ++type)
938 {
939 SV *cbs_ = AvARRAY (cb_type)[type];
940
941 // element must be list of callback entries
942 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
943 {
944 AV *cbs = (AV *)SvRV (cbs_);
945
946 // no callback entries, no callbacks to call
947 if (AvFILLp (cbs) >= 0)
948 ev_want_type.set (type % NUM_TYPES);
949 }
950 }
951 }
952
953 bool
954 attachable::invoke (event_type event, ...)
955 {
956 data_type dt;
957
958 // callback call ordering should be:
959 // 1. per-object callback
960 // 2. per-class object
961 // 3. per-type callback
962 // 4. global callbacks
963
964 AV *callbacks = 0;
965 gather_callbacks (callbacks, event);
966
967 // short-circuit processing if no callbacks found/defined
968 if (!callbacks)
969 return 0;
970
971 va_list ap;
972 va_start (ap, event);
973
974 CALL_BEGIN (3);
975 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
976 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
977
978 //TODO: unhack
979 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
980 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
981 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
982 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
983 else if (global *gl = is_a<global>(this)) /*nop*/;
984 else
985 abort (); //TODO
986
987 for (;;)
988 {
989 dt = (data_type) va_arg (ap, int);
990
991 if (dt == DT_END)
992 break;
993 else if (dt == DT_AV)
994 {
995 AV *av = va_arg (ap, AV *);
996
997 for (int i = 0; i <= av_len (av); ++i)
998 XPUSHs (*av_fetch (av, i, 1));
999 }
1000 else
1001 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1002 }
1003
1004 va_end (ap);
1005
1006 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1007 count = count > 0 ? POPi : 0;
1008
1009 CALL_END;
1010
1011 return count;
1012 }
1013
1014 static SV *
1015 cfperl_result (int idx)
1016 {
1017 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1018 if (!av)
1019 return &PL_sv_undef;
1020
1021 SV **sv = av_fetch (av, idx, 0);
1022 if (!sv)
1023 return &PL_sv_undef;
1024
1025 return *sv;
1026 }
1027
1028 int
1029 cfperl_result_INT (int idx)
1030 {
1031 return SvIV (cfperl_result (idx));
1032 }
1033
1034 double
1035 cfperl_result_DOUBLE (int idx)
1036 {
1037 return SvNV (cfperl_result (idx));
1038 }
1039
1040 /////////////////////////////////////////////////////////////////////////////
1041 // various c++ => perl glue functions
1042
1043 void
1044 cfperl_tick ()
1045 {
1046 tick_pending = 1;
1047
1048 if (tick_inhibit)
1049 return;
1050
1051 tick_pending = 0;
1052
1053 dSP;
1054
1055 PUSHMARK (SP);
1056 PUTBACK;
1057 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1058
1059 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1060 }
1061
1062 void
1063 cfperl_emergency_save ()
1064 {
1065 CALL_BEGIN (0);
1066 CALL_CALL ("cf::emergency_save", G_VOID);
1067 CALL_END;
1068 }
1069
1070 void
1071 cfperl_cleanup (int make_core)
1072 {
1073 CALL_BEGIN (1);
1074 CALL_ARG (make_core);
1075 CALL_CALL ("cf::post_cleanup", G_VOID);
1076 CALL_END;
1077 }
1078
1079 void
1080 cfperl_make_book (object *book, int level)
1081 {
1082 CALL_BEGIN (2);
1083 CALL_ARG (book);
1084 CALL_ARG (level);
1085 CALL_CALL ("ext::books::make_book", G_VOID);
1086 CALL_END;
1087 }
1088
1089 void
1090 cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1091 {
1092 CALL_BEGIN (4);
1093 CALL_ARG (ns);
1094 CALL_ARG (type);
1095 CALL_ARG_SV (newSVpv_utf8 (msg));
1096 CALL_ARG (color);
1097 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1098 CALL_END;
1099 }
1100
1101 int
1102 cfperl_can_merge (object *ob1, object *ob2)
1103 {
1104 int can;
1105
1106 CALL_BEGIN (2);
1107 CALL_ARG (ob1);
1108 CALL_ARG (ob2);
1109 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1110 can = count && SvTRUE (TOPs);
1111 CALL_END;
1112
1113 return can;
1114 }
1115
1116 void
1117 cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1118 {
1119 CALL_BEGIN (4);
1120 CALL_ARG (ob);
1121 CALL_ARG (state);
1122 CALL_ARG (activator);
1123 CALL_ARG (originator);
1124 CALL_CALL ("cf::mapscript::activate", G_VOID);
1125 CALL_END;
1126 }
1127
1128 player *
1129 player::find (const_utf8_string name)
1130 {
1131 CALL_BEGIN (1);
1132 CALL_ARG (name);
1133 CALL_CALL ("cf::player::find", G_SCALAR);
1134
1135 player *retval = 0;
1136 if (count) sv_to (POPs, retval);
1137
1138 CALL_END;
1139
1140 return retval;
1141 }
1142
1143 maptile *
1144 find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1145 {
1146 CALL_BEGIN (4);
1147 CALL_ARG (dirname);
1148 CALL_ARG (stylename);
1149 CALL_ARG (difficulty);
1150 CALL_ARG (recurse);
1151 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1152
1153 maptile *retval = 0;
1154 if (count) sv_to (POPs, retval);
1155
1156 CALL_END;
1157
1158 return retval;
1159 }
1160
1161 maptile *
1162 maptile::find_sync (const_utf8_string path, maptile *origin)
1163 {
1164 CALL_BEGIN (2);
1165 CALL_ARG (path);
1166 CALL_ARG (origin);
1167 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1168
1169 maptile *retval = 0;
1170 if (count) sv_to (POPs, retval);
1171
1172 CALL_END;
1173
1174 return retval;
1175 }
1176
1177 maptile *
1178 maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1179 {
1180 CALL_BEGIN (3);
1181 CALL_ARG (path);
1182 CALL_ARG (origin);
1183 CALL_ARG (load);
1184 CALL_CALL ("cf::map::find_async", G_SCALAR);
1185
1186 maptile *retval = 0;
1187 if (count) sv_to (POPs, retval);
1188
1189 CALL_END;
1190
1191 return retval;
1192 }
1193
1194 void
1195 maptile::do_load_sync ()
1196 {
1197 CALL_BEGIN (1);
1198 CALL_ARG (this);
1199 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1200 CALL_END;
1201 }
1202
1203 void
1204 object::enter_exit (object *exit)
1205 {
1206 if (type != PLAYER)
1207 return;
1208
1209 CALL_BEGIN (2);
1210 CALL_ARG (this);
1211 CALL_ARG (exit);
1212 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1213 CALL_END;
1214 }
1215
1216 void
1217 object::player_goto (const_utf8_string path, int x, int y)
1218 {
1219 if (type != PLAYER)
1220 return;
1221
1222 CALL_BEGIN (4);
1223 CALL_ARG (this);
1224 CALL_ARG (path);
1225 CALL_ARG (x);
1226 CALL_ARG (y);
1227 CALL_CALL ("cf::object::player::goto", G_VOID);
1228 CALL_END;
1229 }
1230
1231 const_utf8_string
1232 object::ref () const
1233 {
1234 if (type == PLAYER)
1235 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1236 else
1237 // TODO: should be able to save references within the same map, at least
1238 return 0;
1239 }
1240
1241 object *
1242 object::deref (const_utf8_string ref)
1243 {
1244 object *retval = 0;
1245
1246 if (ref)
1247 {
1248 CALL_BEGIN (1);
1249 CALL_ARG (ref);
1250 CALL_CALL ("cf::object::deref", G_SCALAR);
1251
1252 if (count)
1253 sv_to (POPs, retval);
1254
1255 CALL_END;
1256 }
1257
1258 return retval;
1259 }
1260
1261 void
1262 log_backtrace (const_utf8_string msg)
1263 {
1264 #if HAVE_BACKTRACE
1265 void *addr [20];
1266 int size = backtrace (addr, 20);
1267
1268 CALL_BEGIN (size);
1269 CALL_ARG (msg);
1270 for (int i = 0; i < size; ++i)
1271 CALL_ARG ((IV)addr [i]);
1272 CALL_CALL ("cf::_log_backtrace", G_VOID);
1273 CALL_END;
1274 #endif
1275 }
1276
1277 bool
1278 is_match_expr (const_utf8_string expr)
1279 {
1280 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1281 }
1282
1283 bool
1284 match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1285 {
1286 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1287 expr += sizeof ("match ") - 1;
1288
1289 CALL_BEGIN (5);
1290 CALL_ARG (expr);
1291 CALL_ARG (ob);
1292 CALL_ARG (self);
1293 CALL_ARG (source);
1294 CALL_ARG (originator);
1295 CALL_CALL (cv_cf_match_match, G_SCALAR);
1296
1297 bool matched = count && SvTRUE (TOPs);
1298
1299 CALL_END;
1300
1301 return matched;
1302 }
1303
1304 object *
1305 match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1306 {
1307 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1308 expr += sizeof ("match ") - 1;
1309
1310 CALL_BEGIN (5);
1311 CALL_ARG (expr);
1312 CALL_ARG (ob);
1313 CALL_ARG (self);
1314 CALL_ARG (source);
1315 CALL_ARG (originator);
1316 CALL_CALL (cv_cf_match_match, G_ARRAY);
1317
1318 object *one = 0;
1319
1320 if (count)
1321 sv_to (TOPs, one);
1322
1323 CALL_END;
1324
1325 return one;
1326 }
1327
1328 /////////////////////////////////////////////////////////////////////////////
1329
1330 struct EVAPI *evapi::GEVAPI;
1331 struct CoroAPI *coroapi::GCoroAPI;
1332
1333 void
1334 coroapi::do_cede_to_tick ()
1335 {
1336 cede_pending = 0;
1337 cede ();
1338 }
1339
1340 void
1341 coroapi::wait_for_tick ()
1342 {
1343 CALL_BEGIN (0);
1344 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1345 CALL_END;
1346 }
1347
1348 void
1349 coroapi::wait_for_tick_begin ()
1350 {
1351 CALL_BEGIN (0);
1352 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1353 CALL_END;
1354 }
1355
1356 void
1357 iow::poll (int events)
1358 {
1359 if (events != this->events)
1360 {
1361 int active = ev_is_active ((ev_io *)this);
1362 if (active) stop ();
1363 ev_io_set ((ev_io *)this, fd, events);
1364 if (active) start ();
1365 }
1366 }
1367
1368 static void
1369 _connect_to_perl_1 ()
1370 {
1371 stash_cf = gv_stashpv ("cf", 1);
1372
1373 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1374 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1375 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1376 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1377 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1378 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1379 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1380 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1381 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1382 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1383
1384 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1385 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1386 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1387 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1388
1389 cb_global = get_av ("cf::CB_GLOBAL", 1);
1390 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1391 cb_object = get_av ("cf::CB_OBJECT", 1);
1392 cb_player = get_av ("cf::CB_PLAYER", 1);
1393 cb_client = get_av ("cf::CB_CLIENT", 1);
1394 cb_type = get_av ("cf::CB_TYPE" , 1);
1395 cb_map = get_av ("cf::CB_MAP" , 1);
1396 }
1397
1398 static void
1399 _connect_to_perl_2 ()
1400 {
1401 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1402 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1403 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1404 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1405 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1406 }
1407
1408 MODULE = cf PACKAGE = cf PREFIX = cf_
1409
1410 BOOT:
1411 {
1412 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1413 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1414
1415 _connect_to_perl_1 ();
1416
1417 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1418
1419 //{
1420 // require_pv ("Time::HiRes");
1421 //
1422 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1423 // if (!svp) croak ("Time::HiRes is required");
1424 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1425 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1426 //}
1427
1428 static const struct {
1429 const char *name;
1430 IV iv;
1431 } *civ, const_iv[] = {
1432 # define const_iv(name) { # name, (IV)name },
1433 # include "const_iv.h"
1434 # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1435 # include "attackinc.h"
1436 # undef def
1437 # define def(uc, flags) const_iv (SK_ ## uc)
1438 # include "skillinc.h"
1439 # undef def
1440
1441 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1442 const_iv (logBacktrace)
1443
1444 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1445
1446 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1447
1448 const_iv (MAX_TIME)
1449 const_iv (MAXSOCKBUF)
1450
1451 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1452 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1453
1454 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1455
1456 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1457 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1458 const_iv (F_LOCKED)
1459
1460 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1461 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1462
1463 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1464
1465 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1466 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1467
1468 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1469 const_iv (MAP_INACTIVE)
1470
1471 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1472 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1473
1474 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1475
1476 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1477 };
1478
1479 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1480 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1481
1482 static const struct {
1483 const char *name;
1484 int skip;
1485 IV klass;
1486 IV iv;
1487 } *eiv, event_iv[] = {
1488 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1489 # include "eventinc.h"
1490 # undef def
1491 };
1492
1493 AV *av = get_av ("cf::EVENT", 1);
1494
1495 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1496 {
1497 AV *event = newAV ();
1498 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1499 av_push (event, newSViv (eiv->klass));
1500 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1501 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1502 }
1503
1504 // used by autogenerated BOOT sections from genacc
1505 av_reflect = get_av ("cf::REFLECT", 1);
1506 }
1507
1508 void _gv_clear (SV *gv)
1509 CODE:
1510 assert (SvTYPE (gv) == SVt_PVGV);
1511 # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1512 f (GvGP (gv)->gp_form);
1513 f (GvGP (gv)->gp_io);
1514 f (GvGP (gv)->gp_sv);
1515 f (GvGP (gv)->gp_av);
1516 f (GvGP (gv)->gp_hv);
1517 f (GvGP (gv)->gp_cv);
1518 GvCVGEN (gv) = 0;
1519 GvMULTI_off (gv);
1520 # undef f
1521
1522 void _connect_to_perl_1 ()
1523
1524 void _connect_to_perl_2 ()
1525
1526 void _recalc_want ()
1527
1528 # not used by default anymore
1529 void _global_reattach ()
1530 CODE:
1531 {
1532 // reattach to all attachable objects in the game.
1533 for_all_clients (ns)
1534 ns->reattach ();
1535
1536 for_all_objects (op)
1537 op->reattach ();
1538 }
1539
1540 # support function for map-world.ext
1541 void _quantise (SV *data_sv, SV *plt_sv)
1542 CODE:
1543 {
1544 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1545 croak ("_quantise called with invalid agruments");
1546
1547 plt_sv = SvRV (plt_sv);
1548 SV **plt = AvARRAY (plt_sv);
1549 int plt_count = AvFILL (plt_sv) + 1;
1550
1551 STRLEN len;
1552 char *data = SvPVbyte (data_sv, len);
1553 char *dst = data;
1554
1555 while (len >= 3)
1556 {
1557 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1558 {
1559 char *val = SvPVX (*val_sv);
1560
1561 if (val [0] == data [0]
1562 && val [1] == data [1]
1563 && val [2] == data [2])
1564 {
1565 *dst++ = val [3];
1566 goto next;
1567 }
1568 }
1569
1570 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1571 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1572 dst - SvPVX (data_sv), len);
1573
1574 next:
1575 data += 3;
1576 len -= 3;
1577 }
1578
1579 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1580 }
1581
1582 void init_anim ()
1583
1584 void init_globals ()
1585
1586 void init_experience ()
1587
1588 void init_attackmess ()
1589
1590 void init_dynamic ()
1591
1592 void load_settings ()
1593
1594 void load_materials ()
1595
1596 void init_uuid ()
1597 CODE:
1598 UUID::init ();
1599
1600 void init_signals ()
1601
1602 void init_skills ()
1603
1604 void init_beforeplay ()
1605
1606 void evthread_start (int aiofd)
1607
1608 void cede_to_tick ()
1609 CODE:
1610 coroapi::cede_to_tick ();
1611
1612 NV till_tick ()
1613 CODE:
1614 RETVAL = SvNVX (sv_next_tick) - now ();
1615 OUTPUT:
1616 RETVAL
1617
1618 int tick_inhibit ()
1619 CODE:
1620 RETVAL = tick_inhibit;
1621 OUTPUT:
1622 RETVAL
1623
1624 void tick_inhibit_inc ()
1625 CODE:
1626 ++tick_inhibit;
1627
1628 void tick_inhibit_dec ()
1629 CODE:
1630 if (!--tick_inhibit)
1631 if (tick_pending)
1632 {
1633 ev_async_send (EV_DEFAULT, &tick_watcher);
1634 coroapi::cede ();
1635 }
1636
1637 void server_tick ()
1638 CODE:
1639 {
1640 ev_now_update (EV_DEFAULT);
1641 NOW = ev_now (EV_DEFAULT);
1642 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1643 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1644 runtime = SvNVX (sv_runtime);
1645
1646 server_tick ();
1647
1648 ev_now_update (EV_DEFAULT);
1649 NOW = ev_now (EV_DEFAULT);
1650 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1651 runtime += TICK;
1652 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1653 }
1654
1655 NV floor (NV x)
1656
1657 NV ceil (NV x)
1658
1659 NV rndm (...)
1660 ALIAS:
1661 rmg_rndm = 1
1662 CODE:
1663 {
1664 rand_gen &gen = ix ? rmg_rndm : rndm;
1665 switch (items)
1666 {
1667 case 0: RETVAL = gen (); break;
1668 case 1: RETVAL = gen (SvUV (ST (0))); break;
1669 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1670 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1671 }
1672 }
1673 OUTPUT:
1674 RETVAL
1675
1676 NV clamp (NV value, NV min_value, NV max_value)
1677 CODE:
1678 RETVAL = clamp (value, min_value, max_value);
1679 OUTPUT:
1680 RETVAL
1681
1682 NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1683 CODE:
1684 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1685 OUTPUT:
1686 RETVAL
1687
1688 const char *ordinal (int i)
1689
1690 void weaken (...)
1691 PROTOTYPE: @
1692 CODE:
1693 while (items > 0)
1694 sv_rvweaken (ST (--items));
1695
1696 void log_suspend ()
1697
1698 void log_resume ()
1699
1700 void log_backtrace (utf8_string msg)
1701
1702 void LOG (int flags, utf8_string msg)
1703 PROTOTYPE: $$
1704 C_ARGS: flags, "%s", msg
1705
1706 octet_string path_combine (octet_string base, octet_string path)
1707 PROTOTYPE: $$
1708
1709 octet_string path_combine_and_normalize (octet_string base, octet_string path)
1710 PROTOTYPE: $$
1711
1712 void
1713 sub_generation_inc ()
1714 CODE:
1715 PL_sub_generation++;
1716
1717 const_octet_string
1718 mapdir ()
1719 PROTOTYPE:
1720 ALIAS:
1721 mapdir = 0
1722 uniquedir = 1
1723 tmpdir = 2
1724 confdir = 3
1725 localdir = 4
1726 playerdir = 5
1727 datadir = 6
1728 CODE:
1729 switch (ix)
1730 {
1731 case 0: RETVAL = settings.mapdir ; break;
1732 case 1: RETVAL = settings.uniquedir; break;
1733 case 2: RETVAL = settings.tmpdir ; break;
1734 case 3: RETVAL = settings.confdir ; break;
1735 case 4: RETVAL = settings.localdir ; break;
1736 case 5: RETVAL = settings.playerdir; break;
1737 case 6: RETVAL = settings.datadir ; break;
1738 }
1739 OUTPUT: RETVAL
1740
1741 void abort ()
1742
1743 void reset_signals ()
1744
1745 void fork_abort (const_octet_string cause = "cf::fork_abort")
1746
1747 void cleanup (const_octet_string cause, bool make_core = false)
1748
1749 void emergency_save ()
1750
1751 void _exit (int status = EXIT_SUCCESS)
1752
1753 #if _POSIX_MEMLOCK
1754
1755 int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1756 INIT:
1757 #if __GLIBC__
1758 mallopt (M_TOP_PAD, 1024 * 1024);
1759 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1760 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1761 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1762 #endif
1763
1764 int munlockall ()
1765
1766 #endif
1767
1768 int
1769 malloc_trim (IV pad = 0)
1770
1771 void
1772 mallinfo ()
1773 PPCODE:
1774 {
1775 #if __GLIBC__
1776 struct mallinfo mai = mallinfo ();
1777 EXTEND (SP, 10*2);
1778 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1779 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1780 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1781 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1782 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1783 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1784 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1785 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1786 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1787 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1788 #endif
1789 EXTEND (SP, 5*2);
1790 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1791 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1792 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1793 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1794 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1795 }
1796
1797 int find_animation (utf8_string text)
1798 PROTOTYPE: $
1799
1800 int random_roll (int min, int max, object *op, int goodbad);
1801
1802 const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1803
1804 int
1805 exp_to_level (val64 exp)
1806 CODE:
1807 {
1808 int i = 0;
1809
1810 RETVAL = settings.max_level;
1811
1812 for (i = 1; i <= settings.max_level; i++)
1813 {
1814 if (levels[i] > exp)
1815 {
1816 RETVAL = i - 1;
1817 break;
1818 }
1819 }
1820 }
1821 OUTPUT: RETVAL
1822
1823 val64
1824 level_to_min_exp (int level)
1825 CODE:
1826 if (level > settings.max_level)
1827 RETVAL = levels[settings.max_level];
1828 else if (level < 1)
1829 RETVAL = 0;
1830 else
1831 RETVAL = levels[level];
1832 OUTPUT: RETVAL
1833
1834 SV *
1835 resistance_to_string (int atnr)
1836 CODE:
1837 if (atnr >= 0 && atnr < NROFATTACKS)
1838 RETVAL = newSVpv (resist_plus[atnr], 0);
1839 else
1840 XSRETURN_UNDEF;
1841 OUTPUT: RETVAL
1842
1843 UUID
1844 uuid_cur ()
1845 CODE:
1846 RETVAL = UUID::cur;
1847 OUTPUT:
1848 RETVAL
1849
1850 UUID
1851 uuid_gen ()
1852 CODE:
1853 RETVAL = UUID::gen ();
1854 OUTPUT:
1855 RETVAL
1856
1857 val64
1858 uuid_seq (UUID uuid)
1859 CODE:
1860 RETVAL = uuid.seq;
1861 OUTPUT:
1862 RETVAL
1863
1864 UUID
1865 uuid_str (val64 seq)
1866 CODE:
1867 RETVAL.seq = seq;
1868 OUTPUT:
1869 RETVAL
1870
1871 void
1872 coin_names ()
1873 PPCODE:
1874 EXTEND (SP, NUM_COINS);
1875 for (int i = 0; i < NUM_COINS; ++i)
1876 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1877
1878 void
1879 coin_archetypes ()
1880 PPCODE:
1881 EXTEND (SP, NUM_COINS);
1882 for (int i = 0; i < NUM_COINS; ++i)
1883 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1884
1885 bool
1886 load_resource_file_ (octet_string filename)
1887
1888 void
1889 fix_weight ()
1890
1891 MODULE = cf PACKAGE = cf::attachable
1892
1893 int
1894 valid (SV *obj)
1895 CODE:
1896 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1897 OUTPUT:
1898 RETVAL
1899
1900 void
1901 debug_trace (attachable *obj, bool on = true)
1902 CODE:
1903 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1904 if (on)
1905 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1906
1907 int mortals_size ()
1908 CODE:
1909 RETVAL = attachable::mortals.size ();
1910 OUTPUT: RETVAL
1911
1912 #object *mortals (U32 index)
1913 # CODE:
1914 # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1915 # OUTPUT: RETVAL
1916
1917 INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1918
1919 MODULE = cf PACKAGE = cf::global
1920
1921 int invoke (SV *klass, int event, ...)
1922 CODE:
1923 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1924 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1925 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1926 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1927 OUTPUT: RETVAL
1928
1929 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1930
1931 INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1932
1933 int invoke (object *op, int event, ...)
1934 CODE:
1935 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1936 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1937 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1938 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1939 OUTPUT: RETVAL
1940
1941 SV *registry (object *op)
1942
1943 int objects_size ()
1944 CODE:
1945 RETVAL = objects.size ();
1946 OUTPUT: RETVAL
1947
1948 object *objects (U32 index)
1949 CODE:
1950 RETVAL = index < objects.size () ? objects [index] : 0;
1951 OUTPUT: RETVAL
1952
1953 int actives_size ()
1954 CODE:
1955 RETVAL = actives.size ();
1956 OUTPUT: RETVAL
1957
1958 object *actives (U32 index)
1959 CODE:
1960 RETVAL = index < actives.size () ? actives [index] : 0;
1961 OUTPUT: RETVAL
1962
1963 int mortals_size ()
1964 CODE:
1965 RETVAL = attachable::mortals.size ();
1966 OUTPUT: RETVAL
1967
1968 const_utf8_string slot_use_name (U32 slot)
1969 ALIAS:
1970 slot_nonuse_name = 1
1971 CODE:
1972 {
1973 if (slot >= NUM_BODY_LOCATIONS)
1974 croak ("body slot index out of range");
1975
1976 switch (ix)
1977 {
1978 case 0: RETVAL = body_locations[slot].use_name; break;
1979 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1980 }
1981 }
1982 OUTPUT:
1983 RETVAL
1984
1985 # missing properties
1986
1987 object *head (object *op)
1988 PROTOTYPE: $
1989 CODE:
1990 RETVAL = op->head_ ();
1991 OUTPUT: RETVAL
1992
1993 void
1994 inv (object *obj)
1995 PROTOTYPE: $
1996 PPCODE:
1997 {
1998 for (object *o = obj->inv; o; o = o->below)
1999 XPUSHs (sv_2mortal (to_sv (o)));
2000 }
2001
2002 void
2003 set_animation (object *op, int idx)
2004 CODE:
2005 SET_ANIMATION (op, idx);
2006
2007 int
2008 num_animations (object *op)
2009 CODE:
2010 RETVAL = NUM_ANIMATIONS (op);
2011 OUTPUT: RETVAL
2012
2013 int slot_info (object *op, UV slot, int value = 0)
2014 ALIAS:
2015 slot_used = 1
2016 CODE:
2017 {
2018 if (slot >= NUM_BODY_LOCATIONS)
2019 croak ("body slot index out of range");
2020
2021 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2022
2023 if (items > 2)
2024 if (ix)
2025 op->slot[slot].used = value;
2026 else
2027 op->slot[slot].info = value;
2028 }
2029 OUTPUT:
2030 RETVAL
2031
2032 object *find_best_object_match (object *op, utf8_string match)
2033
2034 int apply_shop_mat (object *shop_mat, object *op);
2035
2036 int move (object *op, int dir, object *originator = op)
2037 CODE:
2038 RETVAL = op->move (dir, originator);
2039 OUTPUT:
2040 RETVAL
2041
2042 void apply_below (object *op)
2043 CODE:
2044 player_apply_below (op);
2045
2046 int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2047
2048 int casting_level (object *caster, object *spell)
2049
2050 int pay_item (object *op, object *buyer)
2051 CODE:
2052 RETVAL = pay_for_item (op, buyer);
2053 OUTPUT: RETVAL
2054
2055 int pay_amount (object *op, uint64 amount)
2056 CODE:
2057 RETVAL = pay_for_amount (amount, op);
2058 OUTPUT: RETVAL
2059
2060 void pay_player (object *op, uint64 amount)
2061
2062 val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
2063
2064 int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
2065
2066 void learn_spell (object *op, object *sp, int special_prayer = 0)
2067 CODE:
2068 do_learn_spell (op, sp, special_prayer);
2069
2070 void forget_spell (object *op, object *sp)
2071 CODE:
2072 do_forget_spell (op, query_name (sp));
2073
2074 object *check_for_spell (object *op, utf8_string spellname)
2075 CODE:
2076 RETVAL = check_spell_known (op, spellname);
2077 OUTPUT: RETVAL
2078
2079 int query_money (object *op)
2080 ALIAS: money = 0
2081
2082 val64 query_cost (object *op, object *who, int flags)
2083 ALIAS: cost = 0
2084
2085 void spring_trap (object *op, object *victim)
2086
2087 int check_trigger (object *op, object *cause)
2088
2089 void drop (object *who, object *op)
2090
2091 void pick_up (object *who, object *op)
2092
2093 void update_object (object *op, int action)
2094
2095 void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2096
2097 void player_lvl_adj (object *who, object *skill = 0)
2098
2099 int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2100
2101 int calc_skill_exp (object *who, object *op, object *skill)
2102
2103 void push_button (object *op, object *originator)
2104
2105 void use_trigger (object *op, object *originator)
2106
2107 void handle_apply_yield (object *op)
2108
2109 int convert_item (object *item, object *converter)
2110
2111 void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2112
2113 MODULE = cf PACKAGE = cf::object PREFIX = cf_
2114
2115 # no clean way to get an object from an archetype - stupid idiotic
2116 # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2117
2118 object *new (utf8_string archetype = 0)
2119 PROTOTYPE: ;$
2120 CODE:
2121 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2122 OUTPUT:
2123 RETVAL
2124
2125 object *generate (utf8_string arch, object *creator)
2126 CODE:
2127 object *obj = get_archetype (arch);
2128 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2129 RETVAL = obj;
2130 OUTPUT:
2131 RETVAL
2132
2133 object *find_object (U32 tag)
2134
2135 object *find_object_uuid (UUID i)
2136
2137 # TODO: nuke
2138 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2139 PROTOTYPE: $$$$$$
2140 CODE:
2141 {
2142 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2143
2144 if (RETVAL->destroyed ())
2145 RETVAL = 0;
2146 }
2147
2148 shstr
2149 object::kv_get (shstr key)
2150
2151 void
2152 object::kv_del (shstr key)
2153
2154 void
2155 object::kv_set (shstr key, shstr value)
2156
2157 object *get_nearest_player (object *ob)
2158 ALIAS: nearest_player = 0
2159 PREINIT:
2160 extern object *get_nearest_player (object *);
2161
2162 void rangevector (object *ob, object *other, int flags = 0)
2163 PROTOTYPE: $$;$
2164 PPCODE:
2165 {
2166 rv_vector rv;
2167
2168 get_rangevector (ob, other, &rv, flags);
2169
2170 EXTEND (SP, 5);
2171 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2172 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2173 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2174 PUSHs (sv_2mortal (newSViv (rv.direction)));
2175 PUSHs (sv_2mortal (to_sv (rv.part)));
2176 }
2177
2178 bool on_same_map_as (object *ob, object *other)
2179 CODE:
2180 RETVAL = on_same_map (ob, other);
2181 OUTPUT: RETVAL
2182
2183 const_utf8_string
2184 base_name (object *op, int plural = op->nrof > 1)
2185 CODE:
2186 RETVAL = query_base_name (op, plural);
2187 OUTPUT: RETVAL
2188
2189 # return the tail of an object, excluding itself
2190 void
2191 tail (object *op)
2192 PPCODE:
2193 while ((op = op->more))
2194 XPUSHs (sv_2mortal (to_sv (op)));
2195
2196 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2197
2198 player *player (object *op)
2199 CODE:
2200 RETVAL = op->contr;
2201 OUTPUT: RETVAL
2202
2203 bool move_player (object *op, int dir)
2204
2205 void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2206 CODE:
2207 new_draw_info (flags, 0, op, txt);
2208
2209 void kill_player (object *op)
2210
2211 void esrv_send_item (object *pl, object *item)
2212
2213 void esrv_update_item (object *pl, int what, object *item)
2214 C_ARGS: what, pl, item
2215
2216 void esrv_del_item (object *pl, int tag)
2217 C_ARGS: pl->contr, tag
2218
2219 int command_summon (object *op, utf8_string params)
2220
2221 int command_arrest (object *op, utf8_string params)
2222
2223
2224 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2225
2226 INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2227
2228 int invoke (player *pl, int event, ...)
2229 CODE:
2230 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2231 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2232 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2233 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2234 OUTPUT: RETVAL
2235
2236 SV *registry (player *pl)
2237
2238 void
2239 save_stats (player *pl)
2240 CODE:
2241 pl->ob->stats.hp = pl->ob->stats.maxhp;
2242 pl->ob->stats.sp = pl->ob->stats.maxsp;
2243 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2244 pl->orig_stats = pl->ob->stats;
2245
2246 # should only be temporary
2247 void esrv_new_player (player *pl)
2248
2249 #d# TODO: replace by blocked_los accessor, fix code using this
2250 bool
2251 cell_visible (player *pl, int dx, int dy)
2252 CODE:
2253 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2254 OUTPUT:
2255 RETVAL
2256
2257 void
2258 send (player *pl, SV *packet)
2259 CODE:
2260 {
2261 STRLEN len;
2262 char *buf = SvPVbyte (packet, len);
2263
2264 if (len > MAXSOCKBUF)
2265 pl->failmsg ("[packet too long for client]");
2266 else if (pl->ns)
2267 pl->ns->send_packet (buf, len);
2268 }
2269
2270 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2271 PROTOTYPE: $;$$$
2272 PPCODE:
2273 if (GIMME_V != G_VOID)
2274 {
2275 EXTEND (SP, 3);
2276 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2277 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2278 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2279 }
2280 if (map_path) sv_to (map_path, pl->savebed_map);
2281 if (x) sv_to (x, pl->bed_x);
2282 if (y) sv_to (y, pl->bed_y);
2283
2284 void
2285 list ()
2286 PPCODE:
2287 for_all_players (pl)
2288 XPUSHs (sv_2mortal (to_sv (pl)));
2289
2290
2291 MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2292
2293 int invoke (maptile *map, int event, ...)
2294 CODE:
2295 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2296 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2297 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2298 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2299 OUTPUT: RETVAL
2300
2301 SV *registry (maptile *map)
2302
2303 void
2304 find_tagged_objects (maptile *map, utf8_string tag = 0)
2305 PPCODE:
2306 {
2307 if (!map->spaces)
2308 XSRETURN_EMPTY;
2309
2310 if (tag)
2311 {
2312 shstr_cmp tag_ (tag);
2313
2314 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2315 for (object *op = ms->bot; op; op = op->above)
2316 if (op->tag == tag_)
2317 XPUSHs (sv_2mortal (to_sv (op)));
2318 }
2319 else
2320 {
2321 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2322 for (object *op = ms->bot; op; op = op->above)
2323 if (op->tag)
2324 XPUSHs (sv_2mortal (to_sv (op)));
2325 }
2326 }
2327
2328 INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2329
2330 void
2331 adjust_daylight ()
2332 CODE:
2333 maptile::adjust_daylight ();
2334
2335 int
2336 outdoor_darkness (int darkness = 0)
2337 CODE:
2338 RETVAL = maptile::outdoor_darkness;
2339 if (items)
2340 maptile::outdoor_darkness = darkness;
2341 OUTPUT:
2342 RETVAL
2343
2344 void
2345 maptile::instantiate ()
2346
2347 maptile *new ()
2348 PROTOTYPE:
2349 CODE:
2350 RETVAL = new maptile;
2351 OUTPUT:
2352 RETVAL
2353
2354 void
2355 maptile::players ()
2356 PPCODE:
2357 if (GIMME_V == G_SCALAR)
2358 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2359 else if (GIMME_V == G_ARRAY)
2360 {
2361 EXTEND (SP, THIS->players);
2362 for_all_players (pl)
2363 if (pl->ob && pl->ob->map == THIS)
2364 PUSHs (sv_2mortal (to_sv (pl->ob)));
2365 }
2366
2367 void
2368 maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2369 CODE:
2370 {
2371 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2372 croak ("maptile::add_underlay: palette must be arrayref");
2373
2374 palette = SvRV (palette);
2375
2376 STRLEN idxlen;
2377 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2378
2379 for (int x = 0; x < THIS->width; ++x)
2380 for (int y = 0; y < THIS->height; ++y)
2381 {
2382 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2383 if (op->flag [FLAG_IS_FLOOR])
2384 goto skip;
2385
2386 {
2387 int offs = offset + y * stride + x;
2388
2389 if (IN_RANGE_EXC (offs, 0, idxlen))
2390 {
2391 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2392 {
2393 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2394 ob->flag [FLAG_NO_MAP_SAVE] = true;
2395 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2396
2397 if (ob->randomitems && !ob->above)
2398 {
2399 ob->create_treasure (ob->randomitems);
2400
2401 for (object *op = ob->above; op; op = op->above)
2402 op->flag [FLAG_NO_MAP_SAVE] = true;
2403 // TODO: if this is a pickable object, then the item
2404 // will at a bit weird - saving inside the player
2405 // will clear the flag, but when the player drops
2406 // it without logging out, it keeps the flag.
2407 // nobody ahs reported this, but this can be rather
2408 // annoying on persistent maps.
2409 }
2410 }
2411 }
2412 }
2413
2414 skip: ;
2415 }
2416 }
2417
2418 void
2419 maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2420 CODE:
2421 {
2422 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2423 croak ("maptile::set_regiondata: palette must be arrayref");
2424
2425 palette = SvRV (palette);
2426
2427 STRLEN idxlen;
2428 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2429
2430 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2431 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2432
2433 for (int i = av_len ((AV *)palette) + 1; i--; )
2434 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2435
2436 for (int y = 0; y < THIS->height; ++y)
2437 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2438
2439 sfree (THIS->regions, THIS->size ());
2440 delete [] THIS->regionmap;
2441
2442 THIS->regions = regions;
2443 THIS->regionmap = regionmap;
2444 }
2445
2446 void
2447 maptile::create_region_treasure ()
2448 CODE:
2449 for (int x = 0; x < THIS->width; ++x)
2450 for (int y = 0; y < THIS->height; ++y)
2451 {
2452 region *rgn = THIS->region (x, y);
2453
2454 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2455 if (object *op = THIS->at (x, y).top)
2456 if (rgn->treasure && rndm () < rgn->treasure_density)
2457 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2458 }
2459
2460 int out_of_map (maptile *map, int x, int y)
2461
2462 void
2463 find_link (maptile *map, shstr_tmp connection)
2464 PPCODE:
2465 if (oblinkpt *obp = map->find_link (connection))
2466 for (objectlink *ol = obp->link; ol; ol = ol->next)
2467 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2468
2469 void
2470 get_map_flags (maptile *map, int x, int y)
2471 PPCODE:
2472 {
2473 maptile *nmap = 0;
2474 I16 nx = 0, ny = 0;
2475
2476 PUTBACK;
2477 int flags = get_map_flags (map, &nmap, x, y, &nx, &ny);
2478 SPAGAIN;
2479
2480 EXTEND (SP, 4);
2481 PUSHs (sv_2mortal (newSViv (flags)));
2482
2483 if (GIMME_V == G_ARRAY)
2484 {
2485 PUSHs (sv_2mortal (to_sv (nmap)));
2486 PUSHs (sv_2mortal (newSViv (nx)));
2487 PUSHs (sv_2mortal (newSViv (ny)));
2488 }
2489 }
2490
2491 mapspace *
2492 ms (maptile *map, unsigned int x, unsigned int y)
2493 PROTOTYPE: $$$
2494 CODE:
2495 {
2496 maptile *nmap = 0;
2497 I16 nx, ny;
2498
2499 PUTBACK;
2500 get_map_flags (map, &nmap, x, y, &nx, &ny);
2501 SPAGAIN;
2502
2503 if (!nmap)
2504 XSRETURN_UNDEF;
2505
2506 RETVAL = &nmap->at (nx, ny);
2507 }
2508 OUTPUT:
2509 RETVAL
2510
2511 void
2512 at (maptile *map, unsigned int x, unsigned int y)
2513 PROTOTYPE: $$$
2514 PPCODE:
2515 {
2516 maptile *nmap = 0;
2517 I16 nx, ny;
2518
2519 PUTBACK;
2520 get_map_flags (map, &nmap, x, y, &nx, &ny);
2521 SPAGAIN;
2522
2523 if (nmap)
2524 for (object *o = nmap->at (nx, ny).bot; o; o = o->above)
2525 XPUSHs (sv_2mortal (to_sv (o)));
2526 }
2527
2528 SV *
2529 bot_at (maptile *map, unsigned int x, unsigned int y)
2530 PROTOTYPE: $$$
2531 ALIAS:
2532 top_at = 1
2533 flags_at = 2
2534 light_at = 3
2535 move_block_at = 4
2536 move_slow_at = 5
2537 move_on_at = 6
2538 move_off_at = 7
2539 CODE:
2540 {
2541 sint16 nx = x;
2542 sint16 ny = y;
2543
2544 if (!xy_normalise (map, nx, ny))
2545 XSRETURN_UNDEF;
2546
2547 mapspace &ms = map->at (nx, ny);
2548
2549 ms.update ();
2550
2551 switch (ix)
2552 {
2553 case 0: RETVAL = to_sv (ms.bot ); break;
2554 case 1: RETVAL = to_sv (ms.top ); break;
2555 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2556 case 3: RETVAL = newSViv (ms.light ); break;
2557 case 4: RETVAL = newSVuv (ms.move_block); break;
2558 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2559 case 6: RETVAL = newSVuv (ms.move_on ); break;
2560 case 7: RETVAL = newSVuv (ms.move_off ); break;
2561 }
2562 }
2563 OUTPUT: RETVAL
2564
2565 # worst xs function of my life
2566 bool
2567 _create_random_map (\
2568 maptile *self,\
2569 utf8_string wallstyle,\
2570 utf8_string wall_name,\
2571 utf8_string floorstyle,\
2572 utf8_string monsterstyle,\
2573 utf8_string treasurestyle,\
2574 utf8_string layoutstyle,\
2575 utf8_string doorstyle,\
2576 utf8_string decorstyle,\
2577 utf8_string miningstyle,\
2578 utf8_string origin_map,\
2579 utf8_string final_map,\
2580 utf8_string exitstyle,\
2581 utf8_string this_map,\
2582 utf8_string exit_on_final_map,\
2583 int xsize,\
2584 int ysize,\
2585 int expand2x,\
2586 int layoutoptions1,\
2587 int layoutoptions2,\
2588 int layoutoptions3,\
2589 int symmetry,\
2590 int difficulty,\
2591 int difficulty_given,\
2592 float difficulty_increase,\
2593 int dungeon_level,\
2594 int dungeon_depth,\
2595 int decoroptions,\
2596 int orientation,\
2597 int origin_y,\
2598 int origin_x,\
2599 U32 random_seed,\
2600 val64 total_map_hp,\
2601 int map_layout_style,\
2602 int treasureoptions,\
2603 int symmetry_used,\
2604 region *region,\
2605 utf8_string custom\
2606 )
2607 CODE:
2608 {
2609 random_map_params rmp;
2610
2611 assign (rmp.wallstyle , wallstyle);
2612 assign (rmp.wall_name , wall_name);
2613 assign (rmp.floorstyle , floorstyle);
2614 assign (rmp.monsterstyle , monsterstyle);
2615 assign (rmp.treasurestyle , treasurestyle);
2616 assign (rmp.layoutstyle , layoutstyle);
2617 assign (rmp.doorstyle , doorstyle);
2618 assign (rmp.decorstyle , decorstyle);
2619 assign (rmp.miningstyle , miningstyle);
2620 assign (rmp.exitstyle , exitstyle);
2621 assign (rmp.exit_on_final_map, exit_on_final_map);
2622
2623 rmp.origin_map = origin_map;
2624 rmp.final_map = final_map;
2625 rmp.this_map = this_map;
2626 rmp.xsize = xsize;
2627 rmp.ysize = ysize;
2628 rmp.expand2x = expand2x;
2629 rmp.layoutoptions1 = layoutoptions1;
2630 rmp.layoutoptions2 = layoutoptions2;
2631 rmp.layoutoptions3 = layoutoptions3;
2632 rmp.symmetry = symmetry;
2633 rmp.difficulty = difficulty;
2634 rmp.difficulty_given = difficulty_given;
2635 rmp.difficulty_increase = difficulty_increase;
2636 rmp.dungeon_level = dungeon_level;
2637 rmp.dungeon_depth = dungeon_depth;
2638 rmp.decoroptions = decoroptions;
2639 rmp.orientation = orientation;
2640 rmp.origin_y = origin_y;
2641 rmp.origin_x = origin_x;
2642 rmp.random_seed = random_seed;
2643 rmp.total_map_hp = (uint64_t) total_map_hp;
2644 rmp.map_layout_style = map_layout_style;
2645 rmp.treasureoptions = treasureoptions;
2646 rmp.symmetry_used = symmetry_used;
2647 rmp.region = region;
2648 rmp.custom = custom;
2649
2650 RETVAL = self->generate_random_map (&rmp);
2651 }
2652 OUTPUT:
2653 RETVAL
2654
2655 MODULE = cf PACKAGE = cf::mapspace
2656
2657 INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2658
2659 MODULE = cf PACKAGE = cf::arch
2660
2661 int archetypes_size ()
2662 CODE:
2663 RETVAL = archetypes.size ();
2664 OUTPUT: RETVAL
2665
2666 archetype *archetypes (U32 index)
2667 CODE:
2668 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2669 OUTPUT: RETVAL
2670
2671 INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2672
2673 MODULE = cf PACKAGE = cf::party
2674
2675 partylist *first ()
2676 PROTOTYPE:
2677 CODE:
2678 RETVAL = get_firstparty ();
2679 OUTPUT: RETVAL
2680
2681 INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2682
2683 MODULE = cf PACKAGE = cf::region
2684
2685 void
2686 list ()
2687 PPCODE:
2688 for_all_regions (rgn)
2689 XPUSHs (sv_2mortal (to_sv (rgn)));
2690
2691 region *find (utf8_string name)
2692 PROTOTYPE: $
2693 CODE:
2694 RETVAL = region::find (name);
2695 OUTPUT: RETVAL
2696
2697 int specificity (region *rgn)
2698 CODE:
2699 RETVAL = 0;
2700 while (rgn = rgn->parent)
2701 RETVAL++;
2702 OUTPUT: RETVAL
2703
2704 INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2705
2706 MODULE = cf PACKAGE = cf::living
2707
2708 INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2709
2710 MODULE = cf PACKAGE = cf::settings
2711
2712 INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2713
2714 MODULE = cf PACKAGE = cf::client
2715
2716 INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2717
2718 int invoke (client *ns, int event, ...)
2719 CODE:
2720 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2721 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2722 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2723 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2724 OUTPUT: RETVAL
2725
2726 SV *registry (client *ns)
2727
2728 void
2729 list ()
2730 PPCODE:
2731 EXTEND (SP, clients.size ());
2732 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2733 PUSHs (sv_2mortal (to_sv (*i)));
2734
2735 void
2736 client::send_packet (SV *packet)
2737 CODE:
2738 {
2739 STRLEN len;
2740 char *buf = SvPVbyte (packet, len);
2741
2742 if (len > MAXSOCKBUF)
2743 {
2744 // ugly
2745 if (THIS->pl)
2746 THIS->pl->failmsg ("[packet too long for client]");
2747 }
2748 else
2749 THIS->send_packet (buf, len);
2750 }
2751
2752 faceidx
2753 client::need_face (utf8_string name, int pri = 0)
2754 CODE:
2755 RETVAL = face_find (name, 0);
2756 if (RETVAL)
2757 {
2758 THIS->send_face (RETVAL, pri);
2759 THIS->flush_fx ();
2760 }
2761 OUTPUT:
2762 RETVAL
2763
2764 int
2765 client::fx_want (int idx, int value = -1)
2766 CODE:
2767 if (0 < idx && idx < FT_NUM)
2768 {
2769 RETVAL = THIS->fx_want [idx];
2770 if (items > 2)
2771 THIS->fx_want [idx] = value;
2772 }
2773 else
2774 RETVAL = 0;
2775 OUTPUT:
2776 RETVAL
2777
2778 MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2779
2780 faceidx sound_find (utf8_string name)
2781
2782 void sound_set (utf8_string str, faceidx face)
2783
2784 # dire hack
2785 void old_sound_index (int idx, faceidx face)
2786 CODE:
2787 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2788 old_sound_index [idx] = face;
2789
2790 MODULE = cf PACKAGE = cf::face PREFIX = face_
2791
2792 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2793
2794 faceidx face_find (utf8_string name, faceidx defidx = 0)
2795
2796 faceidx alloc (utf8_string name)
2797 CODE:
2798 {
2799 do
2800 {
2801 RETVAL = faces.size ();
2802 faces.resize (RETVAL + 1);
2803 }
2804 while (!RETVAL); // crude way to leave index 0
2805
2806 faces [RETVAL].name = name;
2807 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2808
2809 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2810 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2811 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2812 }
2813 OUTPUT: RETVAL
2814
2815 void set_type (faceidx idx, int value)
2816 ALIAS:
2817 set_type = 0
2818 set_visibility = 1
2819 set_magicmap = 2
2820 set_smooth = 3
2821 set_smoothlevel = 4
2822 CODE:
2823 faceinfo *f = face_info (idx); assert (f);
2824 switch (ix)
2825 {
2826 case 0: f->type = value; break;
2827 case 1: f->visibility = value; break;
2828 case 2: f->magicmap = value; break;
2829 case 3: f->smooth = value; break;
2830 case 4: f->smoothlevel = value; break;
2831 }
2832
2833 void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2834 CODE:
2835 {
2836 faceinfo *f = face_info (idx); assert (f);
2837 facedata *d = &(faceset ? f->data64 : f->data32);
2838 sv_to (data, d->data);
2839 STRLEN clen;
2840 char *cdata = SvPVbyte (chksum, clen);
2841 clen = min (CHKSUM_MAXLEN, clen);
2842
2843 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2844
2845 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2846 {
2847 d->chksum_len = clen;
2848 memcpy (d->chksum, cdata, clen);
2849
2850 // invalidate existing client face info
2851 for_all_clients (ns)
2852 if (ns->faceset == faceset)
2853 {
2854 ns->faces_sent [idx] = false;
2855 ns->force_newmap = true;
2856 }
2857 }
2858 }
2859
2860 int get_data_size (faceidx idx, int faceset = 0)
2861 CODE:
2862 facedata *d = face_data (idx, faceset);
2863 if (!d) XSRETURN_UNDEF;
2864 RETVAL = d->data.size ();
2865 OUTPUT:
2866 RETVAL
2867
2868 SV *get_chksum (faceidx idx, int faceset = 0)
2869 CODE:
2870 facedata *d = face_data (idx, faceset);
2871 if (!d) XSRETURN_UNDEF;
2872 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2873 OUTPUT:
2874 RETVAL
2875
2876 SV *get_data (faceidx idx, int faceset = 0)
2877 CODE:
2878 facedata *d = face_data (idx, faceset);
2879 if (!d) XSRETURN_UNDEF;
2880 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2881 OUTPUT:
2882 RETVAL
2883
2884 void invalidate (faceidx idx)
2885 CODE:
2886 for_all_clients (ns)
2887 {
2888 ns->faces_sent [idx] = false;
2889 ns->force_newmap = true;
2890 }
2891
2892 void invalidate_all ()
2893 CODE:
2894 for_all_clients (ns)
2895 {
2896 ns->faces_sent.reset ();
2897 ns->force_newmap = true;
2898 }
2899
2900 MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2901
2902 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2903
2904 animidx anim_find (utf8_string name)
2905 CODE:
2906 RETVAL = animation::find (name).number;
2907 OUTPUT: RETVAL
2908
2909 animidx set (utf8_string name, SV *frames, int facings = 1)
2910 CODE:
2911 {
2912 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2913 croak ("frames must be an arrayref");
2914
2915 AV *av = (AV *)SvRV (frames);
2916
2917 animation *anim = &animation::find (name);
2918 if (anim->number)
2919 {
2920 anim->resize (av_len (av) + 1);
2921 anim->facings = facings;
2922 }
2923 else
2924 anim = &animation::create (name, av_len (av) + 1, facings);
2925
2926 for (int i = 0; i < anim->num_animations; ++i)
2927 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2928 }
2929 OUTPUT: RETVAL
2930
2931 void invalidate_all ()
2932 CODE:
2933 for_all_clients (ns)
2934 ns->anims_sent.reset ();
2935
2936 MODULE = cf PACKAGE = cf::object::freezer
2937
2938 INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2939
2940 SV *
2941 new (char *klass)
2942 CODE:
2943 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2944 OUTPUT: RETVAL
2945
2946 void
2947 DESTROY (SV *sv)
2948 CODE:
2949 object_freezer *self;
2950 sv_to (sv, self);
2951 delete self;
2952
2953 MODULE = cf PACKAGE = cf::object::thawer
2954
2955 INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2956
2957 SV *
2958 new_from_file (char *klass, octet_string path)
2959 CODE:
2960 object_thawer *f = new object_thawer (path);
2961 if (!*f)
2962 {
2963 delete f;
2964 XSRETURN_UNDEF;
2965 }
2966 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2967 OUTPUT: RETVAL
2968
2969 void
2970 DESTROY (SV *sv)
2971 CODE:
2972 object_thawer *self;
2973 sv_to (sv, self);
2974 delete self;
2975
2976 void
2977 extract_tags (object_thawer *self)
2978 PPCODE:
2979 while (self->kw != KW_EOF)
2980 {
2981 PUTBACK;
2982 coroapi::cede_to_tick ();
2983 SPAGAIN;
2984
2985 if (self->kw == KW_tag)
2986 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2987
2988 self->skip ();
2989 }
2990