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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.378
Committed: Wed Apr 21 03:29:27 2010 UTC (14 years, 1 month ago) by root
Branch: MAIN
Changes since 1.377: +1 -1 lines
Log Message:
support dir in most map accessors, replace get_map_flags by normalise

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
23 #include "autoconf.h"
24
25 #if HAVE_EXECINFO_H
26 # include <execinfo.h>
27 #endif
28
29 #include <cstdarg>
30 #include <typeinfo>
31
32 #include "global.h"
33 #include "../random_maps/random_map.h"
34 #include "evthread.h"
35 #include "sproto.h"
36
37 #include <unistd.h>
38 #if _POSIX_MEMLOCK
39 # include <sys/mman.h>
40 #endif
41
42 #if HAVE_MALLOC_H
43 # include <malloc.h>
44 #endif
45
46 #if !__GLIBC__
47 # define malloc_trim(pad) -1
48 #endif
49
50 #include <EXTERN.h>
51 #include <perl.h>
52 #include <XSUB.h>
53
54 #include "CoroAPI.h"
55 #include "perlxsi.c"
56
57 typedef object_thawer &object_thawer_ref;
58 typedef object_freezer &object_freezer_ref;
59
60 typedef std::string std__string;
61
62 static PerlInterpreter *perl;
63
64 tstamp NOW, runtime;
65
66 static int tick_inhibit;
67 static int tick_pending;
68
69 global gbl_ev;
70 static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71 static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72 static AV *av_reflect;
73
74 bitset<NUM_EVENT_TYPES> ev_want_event;
75 bitset<NUM_TYPES> ev_want_type;
76
77 static HV
78 *stash_cf,
79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap,
87 *stash_cf_region_wrap,
88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91 static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98 #ifndef newSVpv_utf8
99 static SV *
100 newSVpv_utf8 (const char *s)
101 {
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108 }
109 #endif
110
111 #ifndef newSVpvn_utf8
112 static SV *
113 newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
114 {
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124 }
125 #endif
126
127 static noinline utf8_string
128 cfSvPVutf8_nolen (SV *sv)
129 {
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
141 }
142
143 // helper cast function, returns super class * or 0
144 template<class super>
145 static super *
146 is_a (attachable *at)
147 {
148 //return dynamic_cast<super *>(at); // slower, safer
149 if (typeid (*at) == typeid (super))
150 return static_cast<super *>(at);
151 else
152 return 0;
153 }
154
155 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
156
157 unordered_vector<attachable *> attachable::mortals;
158
159 attachable::~attachable ()
160 {
161 assert (!self);
162 assert (!cb);
163 }
164
165 int
166 attachable::refcnt_cnt () const
167 {
168 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
169 }
170
171 void
172 attachable::sever_self ()
173 {
174 if (HV *self = this->self)
175 {
176 // keep a refcount because sv_unmagic might call attachable_free,
177 // which might clear self, causing sv_unmagic to crash on a now
178 // invalid object.
179 SvREFCNT_inc (self);
180 hv_clear (self);
181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
182 SvREFCNT_dec (self);
183
184 // self *must* be null now because that's sv_unmagic's job.
185 assert (!this->self);
186 }
187 }
188
189 void
190 attachable::optimise ()
191 {
192 if (self
193 && SvREFCNT (self) == 1
194 && !HvTOTALKEYS (self))
195 sever_self ();
196 }
197
198 // check wether the object really is dead
199 void
200 attachable::do_check ()
201 {
202 if (refcnt_cnt () > 0)
203 return;
204
205 destroy ();
206 }
207
208 void
209 attachable::do_destroy ()
210 {
211 INVOKE_ATTACHABLE (DESTROY, this);
212
213 if (cb)
214 {
215 SvREFCNT_dec (cb);
216 cb = 0;
217 }
218
219 mortals.push_back (this);
220 }
221
222 void
223 attachable::destroy ()
224 {
225 if (destroyed ())
226 return;
227
228 attachable_flags |= F_DESTROYED;
229 do_destroy ();
230 sever_self ();
231 }
232
233 void
234 attachable::do_delete ()
235 {
236 delete this;
237 }
238
239 void
240 attachable::check_mortals ()
241 {
242 static int i = 0;
243
244 for (;;)
245 {
246 if (i >= mortals.size ())
247 {
248 i = 0;
249
250 if (mortals.size () >= 512)
251 {
252 static int last_mortalcount;
253 if (mortals.size () != last_mortalcount)
254 {
255 last_mortalcount = mortals.size ();
256 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
257
258 if (0)
259 {
260 for (int j = 0; j < mortals.size (); ++j)//D
261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
263 fprintf (stderr, "\n");//D
264 }
265 }
266 }
267
268 break;
269 }
270
271 attachable *obj = mortals [i];
272
273 #if 0
274 if (obj->self)//D make this an assert later
275 {
276 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
277 obj->sever_self ();
278 }
279 #endif
280
281 if (obj->refcnt)
282 {
283 ++i; // further delay freeing
284
285 if (!(i & 0x3ff))
286 break;
287 }
288 else
289 {
290 mortals.erase (i);
291 obj->sever_self ();
292 obj->do_delete ();
293 }
294 }
295 }
296
297 void
298 attachable::set_key (const char *key, const char *value, bool is_utf8)
299 {
300 if (!self)
301 self = newHV ();
302
303 if (value)
304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
305 else
306 hv_delete (self, key, strlen (key), G_DISCARD);
307 }
308
309 attachable &
310 attachable::operator =(const attachable &src)
311 {
312 //if (self || cb)
313 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
314
315 attach = src.attach;
316 return *this;
317 }
318
319 #if 0
320 template<typename T>
321 static bool
322 find_backref (void *ptr, T *obj)
323 {
324 char *s = (char *)obj;
325 while (s < (char *)obj + sizeof (T))
326 {
327 if (ptr == *(void **)s)
328 return true;
329
330 s += sizeof (void *); // assume natural alignment
331 }
332
333 return false;
334 }
335
336 // for debugging, find "live" objects containing this ptr
337 static void
338 find_backref (void *ptr)
339 {
340 for_all_objects (op)
341 if (find_backref (ptr, op))
342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
343
344 for_all_players (pl)
345 if (find_backref (ptr, pl))
346 fprintf (stderr, "P %p\n", pl);
347
348 for_all_clients (ns)
349 if (find_backref (ptr, ns))
350 fprintf (stderr, "C %p\n", ns);
351 }
352 #endif
353
354 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
355
356 static SV *
357 newSVptr (void *ptr, HV *stash, HV *hv = newHV ())
358 {
359 SV *sv;
360
361 if (!ptr)
362 return newSV (0);
363
364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366 }
367
368 static int
369 attachable_free (pTHX_ SV *sv, MAGIC *mg)
370 {
371 attachable *at = (attachable *)mg->mg_ptr;
372
373 //TODO: check if transaction behaviour is really required here
374 if (SV *self = (SV *)at->self)
375 {
376 at->self = 0;
377 SvREFCNT_dec (self);
378 }
379
380 // next line makes sense, but most objects still have refcnt 0 by default
381 //at->refcnt_chk ();
382 return 0;
383 }
384
385 MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
386
387 static SV *
388 newSVattachable (attachable *obj, HV *stash)
389 {
390 if (!obj)
391 return newSV (0);
392
393 if (!obj->self)
394 obj->self = newHV ();
395
396 if (!SvOBJECT (obj->self))
397 {
398 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
399
400 // now bless the object _once_
401 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
402 return sv_bless (newRV_inc ((SV *)obj->self), stash);
403 }
404 else
405 {
406 SV *sv = newRV_inc ((SV *)obj->self);
407
408 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
409 SvAMAGIC_on (sv);
410
411 return sv;
412 }
413 }
414
415 #if 0 // unused
416 static void
417 clearSVptr (SV *sv)
418 {
419 if (SvROK (sv))
420 sv = SvRV (sv);
421
422 hv_clear ((HV *)sv);
423 sv_unmagic (sv, PERL_MAGIC_ext);
424 }
425 #endif
426
427 static long
428 SvPTR_nc (SV *sv)
429 {
430 sv = SvRV (sv);
431
432 // very important shortcut
433 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
434 return (long)SvMAGIC (sv)->mg_ptr;
435
436 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
437 return (long)mg->mg_ptr;
438
439 croak ("perl code used object, but C object is already destroyed, caught");
440 }
441
442 static long
443 SvPTR (SV *sv, const char *klass)
444 {
445 if (!sv_derived_from (sv, klass))
446 croak ("object of type %s expected", klass);
447
448 return SvPTR_nc (sv);
449 }
450
451 static long noinline
452 SvPTR_ornull (SV *sv, const char *klass)
453 {
454 if (expect_false (!SvOK (sv))) return 0;
455
456 return SvPTR (sv, klass);
457 }
458
459 static long noinline
460 SvPTR_ornull_client (SV *sv)
461 {
462 if (expect_false (!SvOK (sv))) return 0;
463
464 if (!SvROK (sv)
465 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
466 && !sv_derived_from (sv, "cf::client")))
467 croak ("object of type cf::client expected");
468
469 return SvPTR_nc (sv);
470 }
471
472 static long noinline
473 SvPTR_ornull_object (SV *sv)
474 {
475 if (expect_false (!SvOK (sv))) return 0;
476
477 if (!SvROK (sv)
478 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
479 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
480 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
481 && !sv_derived_from (sv, "cf::object")))
482 croak ("object of type cf::object expected");
483
484 return SvPTR_nc (sv);
485 }
486
487 static long noinline
488 SvPTR_ornull_maptile (SV *sv)
489 {
490 if (expect_false (!SvOK (sv))) return 0;
491
492 if (!SvROK (sv)
493 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
494 && SvSTASH (SvRV (sv)) != stash_ext_map_world
495 && !sv_derived_from (sv, "cf::map")))
496 croak ("object of type cf::map expected");
497
498 return SvPTR_nc (sv);
499 }
500
501 static long noinline
502 SvPTR_ornull_player (SV *sv)
503 {
504 if (expect_false (!SvOK (sv))) return 0;
505
506 if (!SvROK (sv)
507 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
508 && !sv_derived_from (sv, "cf::player")))
509 croak ("object of type cf::player expected");
510
511 return SvPTR_nc (sv);
512 }
513
514 static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
515 static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
516 static inline SV *to_sv (bool v) { return newSViv (v); }
517 static inline SV *to_sv ( signed char v) { return newSViv (v); }
518 static inline SV *to_sv (unsigned char v) { return newSViv (v); }
519 static inline SV *to_sv ( signed short v) { return newSViv (v); }
520 static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
521 static inline SV *to_sv ( signed int v) { return newSViv (v); }
522 static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
523 static inline SV *to_sv ( signed long v) { return newSViv (v); }
524 static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
525 static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
526 static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
527 static inline SV *to_sv (float v) { return newSVnv (v); }
528 static inline SV *to_sv (double v) { return newSVnv (v); }
529 static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
530 static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
531 static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
532 static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
533 static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
534 static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
535 static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
536 static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
537 static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
538
539 static inline SV *to_sv (object & v) { return to_sv (&v); }
540 static inline SV *to_sv (living & v) { return to_sv (&v); }
541
542 static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
543 static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
544
545 static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
546
547 static inline SV *to_sv (dynbuf * v)
548 {
549 SV *sv = newSV (0);
550
551 sv_upgrade (sv, SVt_PV);
552 SvGROW (sv, v->size () + 1);
553 SvPOK_only (sv);
554 v->linearise (SvPVX (sv));
555 SvCUR_set (sv, v->size ());
556 *SvEND (sv) = 0;
557
558 return sv;
559 }
560
561 static inline SV *to_sv (dynbuf_text * v)
562 {
563 SV *sv = to_sv (static_cast<dynbuf *> (v));
564 SvUTF8_on (sv);
565 return sv;
566 }
567
568 static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
569 static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
570 static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
571 static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
572 static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
573 static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
574 static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
575 static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
576 static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
577 static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
578 static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
579 static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
580 static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
581 static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
582 static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
583 static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
584 static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
585 static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
586 static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
587 static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
588 static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
589 static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
590 static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
591 static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
592 static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
593 static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
594 static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
595
596 //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
597 static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
598
599 template<class T>
600 static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
601
602 template<int N>
603 static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
604
605 static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
606 static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
607 static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
608 static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
609
610 static inline void sv_to (SV *sv, std::string &v)
611 {
612 STRLEN len;
613 char *data = SvPVbyte (sv, len);
614 v.assign (data, len);
615 }
616
617 static inline void sv_to (SV *sv, UUID &v)
618 {
619 if (!v.parse (SvPV_nolen (sv)))
620 croak ("unparsable uuid: %s", SvPV_nolen (sv));
621 }
622
623 static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
624
625 static SV *
626 newSVdt_va (va_list &ap, data_type type)
627 {
628 SV *sv;
629
630 switch (type)
631 {
632 case DT_INT:
633 sv = newSViv (va_arg (ap, int));
634 break;
635
636 case DT_INT64:
637 sv = newSVval64 ((val64)va_arg (ap, sint64));
638 break;
639
640 case DT_DOUBLE:
641 sv = newSVnv (va_arg (ap, double));
642 break;
643
644 case DT_STRING:
645 {
646 char *str = (char *)va_arg (ap, const char *);
647 sv = str ? newSVpv (str, 0) : newSV (0);
648 }
649 break;
650
651 case DT_DATA:
652 {
653 char *str = (char *)va_arg (ap, const void *);
654 int len = va_arg (ap, int);
655 sv = str ? newSVpv (str, len) : newSV (0);
656 }
657 break;
658
659 case DT_OBJECT:
660 sv = to_sv (va_arg (ap, object *));
661 break;
662
663 case DT_MAP:
664 // va_arg (object *) when void * is passed is an XSI extension
665 sv = to_sv (va_arg (ap, maptile *));
666 break;
667
668 case DT_CLIENT:
669 sv = to_sv (va_arg (ap, client *));
670 break;
671
672 case DT_PLAYER:
673 sv = to_sv (va_arg (ap, player *));
674 break;
675
676 case DT_ARCH:
677 sv = to_sv (va_arg (ap, archetype *));
678 break;
679
680 case DT_PARTY:
681 sv = to_sv (va_arg (ap, partylist *));
682 break;
683
684 case DT_REGION:
685 sv = to_sv (va_arg (ap, region *));
686 break;
687
688 default:
689 assert (("unhandled type in newSVdt_va", 0));
690 }
691
692 return sv;
693 }
694
695 static SV *
696 newSVdt (data_type type, ...)
697 {
698 va_list ap;
699
700 va_start (ap, type);
701 SV *sv = newSVdt_va (ap, type);
702 va_end (ap);
703
704 return sv;
705 }
706
707 // typemap support, mostly to avoid excessive inlining
708 template<class type>
709 static void noinline
710 cf_obj_to (SV *arg, type &var)
711 {
712 sv_to (arg, var);
713 if (expect_false (!var))
714 croak ("must not pass invalid/null cf_obj here");
715 }
716
717 template<class object>
718 static void noinline
719 cf_obj_ornull_to (SV *arg, object *&var)
720 {
721 if (SvOK (arg))
722 {
723 sv_to (arg, var);
724 if (expect_false (!var))
725 croak ("unable to convert perl object to C++ object");
726 }
727 else
728 var = 0;
729 }
730
731 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
732
733 static SV *
734 registry (attachable *ext)
735 {
736 if (!ext->cb)
737 ext->cb = newAV ();
738
739 return newRV_inc ((SV *)ext->cb);
740 }
741
742 /////////////////////////////////////////////////////////////////////////////
743
744 void
745 cfperl_init ()
746 {
747 extern char **environ;
748
749 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
750 perl = perl_alloc ();
751 perl_construct (perl);
752
753 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
754
755 const char *argv[] = {
756 settings.argv [0],
757 "-e0"
758 };
759
760 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
761 || perl_run (perl))
762 {
763 printf ("unable to initialize perl-interpreter, aborting.\n");
764 exit (EXIT_FAILURE);
765 }
766
767 eval_pv (
768 "#line 1 'cfperl init'\n"
769 "use EV ();\n"
770 "use Coro ();\n"
771 "cf->bootstrap;\n"
772 "unshift @INC, cf::datadir ();\n"
773 "require cf;\n",
774 0
775 );
776
777 if (SvTRUE (ERRSV))
778 {
779 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
780 exit (EXIT_FAILURE);
781 }
782 }
783
784 void
785 cfperl_main ()
786 {
787 dSP;
788
789 PUSHMARK (SP);
790 PUTBACK;
791 call_pv ("cf::main", G_DISCARD | G_VOID);
792 }
793
794 void
795 attachable::instantiate ()
796 {
797 if (attach)
798 {
799 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
800 attach = 0;
801 }
802 }
803
804 void
805 attachable::reattach ()
806 {
807 optimise ();
808 //TODO: check for _attachment's, very important for restarts
809 INVOKE_ATTACHABLE (REATTACH, this);
810 }
811
812 static event_klass klass_of[NUM_EVENT_TYPES] = {
813 # define def(type,name) KLASS_ ## type,
814 # include "eventinc.h"
815 # undef def
816 };
817
818 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
819
820 static void noinline
821 gather_callbacks (AV *&callbacks, AV *registry, event_type event)
822 {
823 // event must be in array
824 if (event >= 0 && event <= AvFILLp (registry))
825 {
826 SV *cbs_ = AvARRAY (registry)[event];
827
828 // element must be list of callback entries
829 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
830 {
831 AV *cbs = (AV *)SvRV (cbs_);
832
833 // no callback entries, no callbacks to call
834 if (AvFILLp (cbs) >= 0)
835 {
836 if (!callbacks)
837 {
838 callbacks = newAV ();
839 av_extend (callbacks, 16);
840 }
841
842 // never use SvREFCNT_inc to copy values, but its ok here :)
843 for (int i = 0; i <= AvFILLp (cbs); ++i)
844 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
845 }
846 }
847 }
848 }
849
850 void
851 attachable::gather_callbacks (AV *&callbacks, event_type event) const
852 {
853 ::gather_callbacks (callbacks, cb_attachable, event);
854
855 if (cb)
856 ::gather_callbacks (callbacks, cb, event);
857 }
858
859 void
860 global::gather_callbacks (AV *&callbacks, event_type event) const
861 {
862 ::gather_callbacks (callbacks, cb_global, event);
863 }
864
865 void
866 object::gather_callbacks (AV *&callbacks, event_type event) const
867 {
868 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
869 {
870 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
871
872 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
873 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
874 }
875
876 if (type <= AvFILLp (cb_type))
877 {
878 SV *registry = AvARRAY (cb_type)[type];
879
880 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
881 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
882 }
883
884 attachable::gather_callbacks (callbacks, event);
885 ::gather_callbacks (callbacks, cb_object, event);
886 }
887
888 void
889 archetype::gather_callbacks (AV *&callbacks, event_type event) const
890 {
891 attachable::gather_callbacks (callbacks, event);
892 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
893 }
894
895 void
896 client::gather_callbacks (AV *&callbacks, event_type event) const
897 {
898 attachable::gather_callbacks (callbacks, event);
899 ::gather_callbacks (callbacks, cb_client, event);
900 }
901
902 void
903 player::gather_callbacks (AV *&callbacks, event_type event) const
904 {
905 attachable::gather_callbacks (callbacks, event);
906 ::gather_callbacks (callbacks, cb_player, event);
907 }
908
909 void
910 maptile::gather_callbacks (AV *&callbacks, event_type event) const
911 {
912 attachable::gather_callbacks (callbacks, event);
913 ::gather_callbacks (callbacks, cb_map, event);
914 }
915
916 static void noinline
917 _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
918 {
919 for (int event = 0; event <= AvFILLp (registry); ++event)
920 {
921 SV *cbs_ = AvARRAY (registry)[event];
922
923 // element must be list of callback entries
924 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
925 {
926 AV *cbs = (AV *)SvRV (cbs_);
927
928 // no callback entries, no callbacks to call
929 if (AvFILLp (cbs) >= 0)
930 set.set (event);
931 }
932 }
933 }
934
935 // very slow and inefficient way to recalculate the global want bitsets
936 static void
937 _recalc_want ()
938 {
939 ev_want_event.reset ();
940
941 _recalc_want (ev_want_event, cb_global);
942 _recalc_want (ev_want_event, cb_attachable);
943 _recalc_want (ev_want_event, cb_object);
944 _recalc_want (ev_want_event, cb_client);
945 _recalc_want (ev_want_event, cb_player);
946 _recalc_want (ev_want_event, cb_map);
947
948 ev_want_type.reset ();
949
950 for (int type = 0; type <= AvFILLp (cb_type); ++type)
951 {
952 SV *cbs_ = AvARRAY (cb_type)[type];
953
954 // element must be list of callback entries
955 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
956 {
957 AV *cbs = (AV *)SvRV (cbs_);
958
959 // no callback entries, no callbacks to call
960 if (AvFILLp (cbs) >= 0)
961 ev_want_type.set (type % NUM_TYPES);
962 }
963 }
964 }
965
966 bool
967 attachable::invoke (event_type event, ...)
968 {
969 data_type dt;
970
971 // callback call ordering should be:
972 // 1. per-object callback
973 // 2. per-class object
974 // 3. per-type callback
975 // 4. global callbacks
976
977 AV *callbacks = 0;
978 gather_callbacks (callbacks, event);
979
980 // short-circuit processing if no callbacks found/defined
981 if (!callbacks)
982 return 0;
983
984 va_list ap;
985 va_start (ap, event);
986
987 CALL_BEGIN (3);
988 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
989 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
990
991 //TODO: unhack
992 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
993 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
994 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
995 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
996 else if (global *gl = is_a<global>(this)) /*nop*/;
997 else
998 abort (); //TODO
999
1000 for (;;)
1001 {
1002 dt = (data_type) va_arg (ap, int);
1003
1004 if (dt == DT_END)
1005 break;
1006 else if (dt == DT_AV)
1007 {
1008 AV *av = va_arg (ap, AV *);
1009
1010 for (int i = 0; i <= av_len (av); ++i)
1011 XPUSHs (*av_fetch (av, i, 1));
1012 }
1013 else
1014 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1015 }
1016
1017 va_end (ap);
1018
1019 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1020 count = count > 0 ? POPi : 0;
1021
1022 CALL_END;
1023
1024 return count;
1025 }
1026
1027 static SV *
1028 cfperl_result (int idx)
1029 {
1030 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1031 if (!av)
1032 return &PL_sv_undef;
1033
1034 SV **sv = av_fetch (av, idx, 0);
1035 if (!sv)
1036 return &PL_sv_undef;
1037
1038 return *sv;
1039 }
1040
1041 int
1042 cfperl_result_INT (int idx)
1043 {
1044 return SvIV (cfperl_result (idx));
1045 }
1046
1047 double
1048 cfperl_result_DOUBLE (int idx)
1049 {
1050 return SvNV (cfperl_result (idx));
1051 }
1052
1053 /////////////////////////////////////////////////////////////////////////////
1054 // various c++ => perl glue functions
1055
1056 void
1057 cfperl_tick ()
1058 {
1059 tick_pending = 1;
1060
1061 if (tick_inhibit)
1062 return;
1063
1064 tick_pending = 0;
1065
1066 dSP;
1067
1068 PUSHMARK (SP);
1069 PUTBACK;
1070 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1071
1072 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1073 }
1074
1075 void
1076 cfperl_emergency_save ()
1077 {
1078 CALL_BEGIN (0);
1079 CALL_CALL ("cf::emergency_save", G_VOID);
1080 CALL_END;
1081 }
1082
1083 void
1084 cfperl_cleanup (int make_core)
1085 {
1086 CALL_BEGIN (1);
1087 CALL_ARG (make_core);
1088 CALL_CALL ("cf::post_cleanup", G_VOID);
1089 CALL_END;
1090 }
1091
1092 void
1093 cfperl_make_book (object *book, int level)
1094 {
1095 CALL_BEGIN (2);
1096 CALL_ARG (book);
1097 CALL_ARG (level);
1098 CALL_CALL ("ext::books::make_book", G_VOID);
1099 CALL_END;
1100 }
1101
1102 void
1103 cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1104 {
1105 CALL_BEGIN (4);
1106 CALL_ARG (ns);
1107 CALL_ARG (type);
1108 CALL_ARG_SV (newSVpv_utf8 (msg));
1109 CALL_ARG (color);
1110 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1111 CALL_END;
1112 }
1113
1114 int
1115 cfperl_can_merge (object *ob1, object *ob2)
1116 {
1117 int can;
1118
1119 CALL_BEGIN (2);
1120 CALL_ARG (ob1);
1121 CALL_ARG (ob2);
1122 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1123 can = count && SvTRUE (TOPs);
1124 CALL_END;
1125
1126 return can;
1127 }
1128
1129 void
1130 cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1131 {
1132 CALL_BEGIN (4);
1133 CALL_ARG (ob);
1134 CALL_ARG (state);
1135 CALL_ARG (activator);
1136 CALL_ARG (originator);
1137 CALL_CALL ("cf::mapscript::activate", G_VOID);
1138 CALL_END;
1139 }
1140
1141 player *
1142 player::find (const_utf8_string name)
1143 {
1144 CALL_BEGIN (1);
1145 CALL_ARG (name);
1146 CALL_CALL ("cf::player::find", G_SCALAR);
1147
1148 player *retval = 0;
1149 if (count) sv_to (POPs, retval);
1150
1151 CALL_END;
1152
1153 return retval;
1154 }
1155
1156 maptile *
1157 find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1158 {
1159 CALL_BEGIN (4);
1160 CALL_ARG (dirname);
1161 CALL_ARG (stylename);
1162 CALL_ARG (difficulty);
1163 CALL_ARG (recurse);
1164 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1165
1166 maptile *retval = 0;
1167 if (count) sv_to (POPs, retval);
1168
1169 CALL_END;
1170
1171 return retval;
1172 }
1173
1174 maptile *
1175 maptile::find_sync (const_utf8_string path, maptile *origin)
1176 {
1177 CALL_BEGIN (2);
1178 CALL_ARG (path);
1179 CALL_ARG (origin);
1180 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1181
1182 maptile *retval = 0;
1183 if (count) sv_to (POPs, retval);
1184
1185 CALL_END;
1186
1187 return retval;
1188 }
1189
1190 maptile *
1191 maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1192 {
1193 CALL_BEGIN (3);
1194 CALL_ARG (path);
1195 CALL_ARG (origin);
1196 CALL_ARG (load);
1197 CALL_CALL ("cf::map::find_async", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205 }
1206
1207 void
1208 maptile::do_load_sync ()
1209 {
1210 CALL_BEGIN (1);
1211 CALL_ARG (this);
1212 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1213 CALL_END;
1214 }
1215
1216 void
1217 object::enter_exit (object *exit)
1218 {
1219 if (type != PLAYER)
1220 return;
1221
1222 CALL_BEGIN (2);
1223 CALL_ARG (this);
1224 CALL_ARG (exit);
1225 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1226 CALL_END;
1227 }
1228
1229 void
1230 object::player_goto (const_utf8_string path, int x, int y)
1231 {
1232 if (type != PLAYER)
1233 return;
1234
1235 CALL_BEGIN (4);
1236 CALL_ARG (this);
1237 CALL_ARG (path);
1238 CALL_ARG (x);
1239 CALL_ARG (y);
1240 CALL_CALL ("cf::object::player::goto", G_VOID);
1241 CALL_END;
1242 }
1243
1244 const_utf8_string
1245 object::ref () const
1246 {
1247 if (type == PLAYER)
1248 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1249 else
1250 // TODO: should be able to save references within the same map, at least
1251 return 0;
1252 }
1253
1254 object *
1255 object::deref (const_utf8_string ref)
1256 {
1257 object *retval = 0;
1258
1259 if (ref)
1260 {
1261 CALL_BEGIN (1);
1262 CALL_ARG (ref);
1263 CALL_CALL ("cf::object::deref", G_SCALAR);
1264
1265 if (count)
1266 sv_to (POPs, retval);
1267
1268 CALL_END;
1269 }
1270
1271 return retval;
1272 }
1273
1274 void
1275 log_backtrace (const_utf8_string msg)
1276 {
1277 #if HAVE_BACKTRACE
1278 void *addr [20];
1279 int size = backtrace (addr, 20);
1280
1281 CALL_BEGIN (size);
1282 CALL_ARG (msg);
1283 for (int i = 0; i < size; ++i)
1284 CALL_ARG ((IV)addr [i]);
1285 CALL_CALL ("cf::_log_backtrace", G_VOID);
1286 CALL_END;
1287 #endif
1288 }
1289
1290 bool
1291 is_match_expr (const_utf8_string expr)
1292 {
1293 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1294 }
1295
1296 bool
1297 match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1298 {
1299 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1300 expr += sizeof ("match ") - 1;
1301
1302 CALL_BEGIN (5);
1303 CALL_ARG (expr);
1304 CALL_ARG (ob);
1305 CALL_ARG (self);
1306 CALL_ARG (source);
1307 CALL_ARG (originator);
1308 CALL_CALL (cv_cf_match_match, G_SCALAR);
1309
1310 bool matched = count && SvTRUE (TOPs);
1311
1312 CALL_END;
1313
1314 return matched;
1315 }
1316
1317 object *
1318 match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319 {
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_ARRAY);
1330
1331 object *one = 0;
1332
1333 if (count)
1334 sv_to (TOPs, one);
1335
1336 CALL_END;
1337
1338 return one;
1339 }
1340
1341 /////////////////////////////////////////////////////////////////////////////
1342
1343 struct EVAPI *evapi::GEVAPI;
1344 struct CoroAPI *coroapi::GCoroAPI;
1345
1346 void
1347 coroapi::do_cede_to_tick ()
1348 {
1349 cede_pending = 0;
1350 cede ();
1351 }
1352
1353 void
1354 coroapi::wait_for_tick ()
1355 {
1356 CALL_BEGIN (0);
1357 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1358 CALL_END;
1359 }
1360
1361 void
1362 coroapi::wait_for_tick_begin ()
1363 {
1364 CALL_BEGIN (0);
1365 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1366 CALL_END;
1367 }
1368
1369 void
1370 iow::poll (int events)
1371 {
1372 if (events != this->events)
1373 {
1374 int active = ev_is_active ((ev_io *)this);
1375 if (active) stop ();
1376 ev_io_set ((ev_io *)this, fd, events);
1377 if (active) start ();
1378 }
1379 }
1380
1381 static void
1382 _connect_to_perl_1 ()
1383 {
1384 stash_cf = gv_stashpv ("cf", 1);
1385
1386 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1387 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1388 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1389 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1390 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1391 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1392 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1393 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1394 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1395 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1396 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1397
1398 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1399 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1400 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1401 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1402
1403 cb_global = get_av ("cf::CB_GLOBAL", 1);
1404 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1405 cb_object = get_av ("cf::CB_OBJECT", 1);
1406 cb_player = get_av ("cf::CB_PLAYER", 1);
1407 cb_client = get_av ("cf::CB_CLIENT", 1);
1408 cb_type = get_av ("cf::CB_TYPE" , 1);
1409 cb_map = get_av ("cf::CB_MAP" , 1);
1410 }
1411
1412 static void
1413 _connect_to_perl_2 ()
1414 {
1415 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1416 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1417 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1418 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1419 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1420 }
1421
1422 MODULE = cf PACKAGE = cf PREFIX = cf_
1423
1424 BOOT:
1425 {
1426 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1427 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1428
1429 _connect_to_perl_1 ();
1430
1431 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1432
1433 //{
1434 // require_pv ("Time::HiRes");
1435 //
1436 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1437 // if (!svp) croak ("Time::HiRes is required");
1438 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1439 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1440 //}
1441
1442 static const struct {
1443 const char *name;
1444 IV iv;
1445 } *civ, const_iv[] = {
1446 # define const_iv(name) { # name, (IV)name },
1447 # include "const_iv.h"
1448 # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1449 # include "attackinc.h"
1450 # undef def
1451 # define def(uc, flags) const_iv (SK_ ## uc)
1452 # include "skillinc.h"
1453 # undef def
1454
1455 const_iv (llevError) const_iv (llevInfo) const_iv (llevDebug) const_iv (llevMonster)
1456 const_iv (logBacktrace)
1457
1458 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1459
1460 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1461
1462 const_iv (MAX_TIME)
1463 const_iv (MAXSOCKBUF)
1464
1465 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1466 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1467
1468 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1469
1470 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1471 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1472 const_iv (F_LOCKED)
1473
1474 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1475 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1476
1477 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1478
1479 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1480 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1481
1482 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1483 const_iv (MAP_INACTIVE)
1484
1485 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1486 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1487
1488 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1489
1490 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1491 };
1492
1493 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1494 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1495
1496 static const struct {
1497 const char *name;
1498 int skip;
1499 IV klass;
1500 IV iv;
1501 } *eiv, event_iv[] = {
1502 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1503 # include "eventinc.h"
1504 # undef def
1505 };
1506
1507 AV *av = get_av ("cf::EVENT", 1);
1508
1509 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1510 {
1511 AV *event = newAV ();
1512 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1513 av_push (event, newSViv (eiv->klass));
1514 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1515 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1516 }
1517
1518 // used by autogenerated BOOT sections from genacc
1519 av_reflect = get_av ("cf::REFLECT", 1);
1520 }
1521
1522 void _gv_clear (SV *gv)
1523 CODE:
1524 assert (SvTYPE (gv) == SVt_PVGV);
1525 # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1526 f (GvGP (gv)->gp_form);
1527 f (GvGP (gv)->gp_io);
1528 f (GvGP (gv)->gp_sv);
1529 f (GvGP (gv)->gp_av);
1530 f (GvGP (gv)->gp_hv);
1531 f (GvGP (gv)->gp_cv);
1532 GvCVGEN (gv) = 0;
1533 GvMULTI_off (gv);
1534 # undef f
1535
1536 void _connect_to_perl_1 ()
1537
1538 void _connect_to_perl_2 ()
1539
1540 void _recalc_want ()
1541
1542 # not used by default anymore
1543 void _global_reattach ()
1544 CODE:
1545 {
1546 // reattach to all attachable objects in the game.
1547 for_all_clients (ns)
1548 ns->reattach ();
1549
1550 for_all_objects (op)
1551 op->reattach ();
1552 }
1553
1554 # support function for map-world.ext
1555 void _quantise (SV *data_sv, SV *plt_sv)
1556 CODE:
1557 {
1558 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1559 croak ("_quantise called with invalid agruments");
1560
1561 plt_sv = SvRV (plt_sv);
1562 SV **plt = AvARRAY (plt_sv);
1563 int plt_count = AvFILL (plt_sv) + 1;
1564
1565 STRLEN len;
1566 char *data = SvPVbyte (data_sv, len);
1567 char *dst = data;
1568
1569 while (len >= 3)
1570 {
1571 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1572 {
1573 char *val = SvPVX (*val_sv);
1574
1575 if (val [0] == data [0]
1576 && val [1] == data [1]
1577 && val [2] == data [2])
1578 {
1579 *dst++ = val [3];
1580 goto next;
1581 }
1582 }
1583
1584 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1585 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1586 dst - SvPVX (data_sv), len);
1587
1588 next:
1589 data += 3;
1590 len -= 3;
1591 }
1592
1593 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1594 }
1595
1596 void init_anim ()
1597
1598 void init_globals ()
1599
1600 void init_experience ()
1601
1602 void init_attackmess ()
1603
1604 void init_dynamic ()
1605
1606 void load_settings ()
1607
1608 void load_materials ()
1609
1610 void init_uuid ()
1611 CODE:
1612 UUID::init ();
1613
1614 void init_signals ()
1615
1616 void init_skills ()
1617
1618 void init_beforeplay ()
1619
1620 void evthread_start (int aiofd)
1621
1622 void cede_to_tick ()
1623 CODE:
1624 coroapi::cede_to_tick ();
1625
1626 NV till_tick ()
1627 CODE:
1628 RETVAL = SvNVX (sv_next_tick) - now ();
1629 OUTPUT:
1630 RETVAL
1631
1632 int tick_inhibit ()
1633 CODE:
1634 RETVAL = tick_inhibit;
1635 OUTPUT:
1636 RETVAL
1637
1638 void tick_inhibit_inc ()
1639 CODE:
1640 ++tick_inhibit;
1641
1642 void tick_inhibit_dec ()
1643 CODE:
1644 if (!--tick_inhibit)
1645 if (tick_pending)
1646 {
1647 ev_async_send (EV_DEFAULT, &tick_watcher);
1648 coroapi::cede ();
1649 }
1650
1651 void server_tick ()
1652 CODE:
1653 {
1654 ev_now_update (EV_DEFAULT);
1655 NOW = ev_now (EV_DEFAULT);
1656 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1657 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1658 runtime = SvNVX (sv_runtime);
1659
1660 server_tick ();
1661
1662 ev_now_update (EV_DEFAULT);
1663 NOW = ev_now (EV_DEFAULT);
1664 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1665 runtime += TICK;
1666 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1667 }
1668
1669 NV floor (NV x)
1670
1671 NV ceil (NV x)
1672
1673 NV rndm (...)
1674 ALIAS:
1675 rmg_rndm = 1
1676 CODE:
1677 {
1678 rand_gen &gen = ix ? rmg_rndm : rndm;
1679 switch (items)
1680 {
1681 case 0: RETVAL = gen (); break;
1682 case 1: RETVAL = gen (SvUV (ST (0))); break;
1683 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1684 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1685 }
1686 }
1687 OUTPUT:
1688 RETVAL
1689
1690 NV clamp (NV value, NV min_value, NV max_value)
1691 CODE:
1692 RETVAL = clamp (value, min_value, max_value);
1693 OUTPUT:
1694 RETVAL
1695
1696 NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1697 CODE:
1698 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1699 OUTPUT:
1700 RETVAL
1701
1702 const char *ordinal (int i)
1703
1704 void weaken (...)
1705 PROTOTYPE: @
1706 CODE:
1707 while (items > 0)
1708 sv_rvweaken (ST (--items));
1709
1710 void log_suspend ()
1711
1712 void log_resume ()
1713
1714 void log_backtrace (utf8_string msg)
1715
1716 void LOG (int flags, utf8_string msg)
1717 PROTOTYPE: $$
1718 C_ARGS: flags, "%s", msg
1719
1720 octet_string path_combine (octet_string base, octet_string path)
1721 PROTOTYPE: $$
1722
1723 octet_string path_combine_and_normalize (octet_string base, octet_string path)
1724 PROTOTYPE: $$
1725
1726 void
1727 sub_generation_inc ()
1728 CODE:
1729 PL_sub_generation++;
1730
1731 const_octet_string
1732 mapdir ()
1733 PROTOTYPE:
1734 ALIAS:
1735 mapdir = 0
1736 uniquedir = 1
1737 tmpdir = 2
1738 confdir = 3
1739 localdir = 4
1740 playerdir = 5
1741 datadir = 6
1742 CODE:
1743 switch (ix)
1744 {
1745 case 0: RETVAL = settings.mapdir ; break;
1746 case 1: RETVAL = settings.uniquedir; break;
1747 case 2: RETVAL = settings.tmpdir ; break;
1748 case 3: RETVAL = settings.confdir ; break;
1749 case 4: RETVAL = settings.localdir ; break;
1750 case 5: RETVAL = settings.playerdir; break;
1751 case 6: RETVAL = settings.datadir ; break;
1752 }
1753 OUTPUT: RETVAL
1754
1755 void abort ()
1756
1757 void reset_signals ()
1758
1759 void fork_abort (const_octet_string cause = "cf::fork_abort")
1760
1761 void cleanup (const_octet_string cause, bool make_core = false)
1762
1763 void emergency_save ()
1764
1765 void _exit (int status = EXIT_SUCCESS)
1766
1767 #if _POSIX_MEMLOCK
1768
1769 int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1770 INIT:
1771 #if __GLIBC__
1772 mallopt (M_TOP_PAD, 1024 * 1024);
1773 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1774 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1775 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1776 #endif
1777
1778 int munlockall ()
1779
1780 #endif
1781
1782 int
1783 malloc_trim (IV pad = 0)
1784
1785 void
1786 mallinfo ()
1787 PPCODE:
1788 {
1789 #if __GLIBC__
1790 struct mallinfo mai = mallinfo ();
1791 EXTEND (SP, 10*2);
1792 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1793 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1794 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1795 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1796 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1797 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1798 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1799 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1800 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1801 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1802 #endif
1803 EXTEND (SP, 5*2);
1804 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1805 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1806 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1807 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1808 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1809 }
1810
1811 int find_animation (utf8_string text)
1812 PROTOTYPE: $
1813
1814 int random_roll (int min, int max, object *op, int goodbad);
1815
1816 const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1817
1818 int exp_to_level (val64 exp)
1819
1820 val64 level_to_min_exp (int level)
1821
1822 SV *
1823 resistance_to_string (int atnr)
1824 CODE:
1825 if (atnr >= 0 && atnr < NROFATTACKS)
1826 RETVAL = newSVpv (resist_plus[atnr], 0);
1827 else
1828 XSRETURN_UNDEF;
1829 OUTPUT: RETVAL
1830
1831 UUID
1832 uuid_cur ()
1833 CODE:
1834 RETVAL = UUID::cur;
1835 OUTPUT:
1836 RETVAL
1837
1838 UUID
1839 uuid_gen ()
1840 CODE:
1841 RETVAL = UUID::gen ();
1842 OUTPUT:
1843 RETVAL
1844
1845 val64
1846 uuid_seq (UUID uuid)
1847 CODE:
1848 RETVAL = uuid.seq;
1849 OUTPUT:
1850 RETVAL
1851
1852 UUID
1853 uuid_str (val64 seq)
1854 CODE:
1855 RETVAL.seq = seq;
1856 OUTPUT:
1857 RETVAL
1858
1859 void
1860 coin_names ()
1861 PPCODE:
1862 EXTEND (SP, NUM_COINS);
1863 for (int i = 0; i < NUM_COINS; ++i)
1864 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1865
1866 void
1867 coin_archetypes ()
1868 PPCODE:
1869 EXTEND (SP, NUM_COINS);
1870 for (int i = 0; i < NUM_COINS; ++i)
1871 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1872
1873 bool
1874 load_resource_file_ (octet_string filename)
1875
1876 void
1877 fix_weight ()
1878
1879 MODULE = cf PACKAGE = cf::attachable
1880
1881 int
1882 valid (SV *obj)
1883 CODE:
1884 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1885 OUTPUT:
1886 RETVAL
1887
1888 bool should_invoke (attachable *obj, int event)
1889 CODE:
1890 RETVAL = obj->should_invoke ((event_type)event);
1891 OUTPUT: RETVAL
1892
1893 void
1894 debug_trace (attachable *obj, bool on = true)
1895 CODE:
1896 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1897 if (on)
1898 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1899
1900 int mortals_size ()
1901 CODE:
1902 RETVAL = attachable::mortals.size ();
1903 OUTPUT: RETVAL
1904
1905 #object *mortals (U32 index)
1906 # CODE:
1907 # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1908 # OUTPUT: RETVAL
1909
1910 INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1911
1912 MODULE = cf PACKAGE = cf::global
1913
1914 int invoke (SV *klass, int event, ...)
1915 CODE:
1916 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1917 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1918 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1919 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1920 OUTPUT: RETVAL
1921
1922 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1923
1924 INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1925
1926 int invoke (object *op, int event, ...)
1927 CODE:
1928 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1929 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1930 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1931 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1932 OUTPUT: RETVAL
1933
1934 SV *registry (object *op)
1935
1936 int objects_size ()
1937 CODE:
1938 RETVAL = objects.size ();
1939 OUTPUT: RETVAL
1940
1941 object *objects (U32 index)
1942 CODE:
1943 RETVAL = index < objects.size () ? objects [index] : 0;
1944 OUTPUT: RETVAL
1945
1946 int actives_size ()
1947 CODE:
1948 RETVAL = actives.size ();
1949 OUTPUT: RETVAL
1950
1951 object *actives (U32 index)
1952 CODE:
1953 RETVAL = index < actives.size () ? actives [index] : 0;
1954 OUTPUT: RETVAL
1955
1956 int mortals_size ()
1957 CODE:
1958 RETVAL = attachable::mortals.size ();
1959 OUTPUT: RETVAL
1960
1961 const_utf8_string slot_use_name (U32 slot)
1962 ALIAS:
1963 slot_nonuse_name = 1
1964 CODE:
1965 {
1966 if (slot >= NUM_BODY_LOCATIONS)
1967 croak ("body slot index out of range");
1968
1969 switch (ix)
1970 {
1971 case 0: RETVAL = body_locations[slot].use_name; break;
1972 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1973 }
1974 }
1975 OUTPUT:
1976 RETVAL
1977
1978 # missing properties
1979
1980 object *head (object *op)
1981 PROTOTYPE: $
1982 CODE:
1983 RETVAL = op->head_ ();
1984 OUTPUT: RETVAL
1985
1986 void
1987 inv (object *obj)
1988 PROTOTYPE: $
1989 PPCODE:
1990 {
1991 for (object *o = obj->inv; o; o = o->below)
1992 XPUSHs (sv_2mortal (to_sv (o)));
1993 }
1994
1995 void
1996 set_animation (object *op, int idx)
1997 CODE:
1998 SET_ANIMATION (op, idx);
1999
2000 int
2001 num_animations (object *op)
2002 CODE:
2003 RETVAL = NUM_ANIMATIONS (op);
2004 OUTPUT: RETVAL
2005
2006 int slot_info (object *op, UV slot, int value = 0)
2007 ALIAS:
2008 slot_used = 1
2009 CODE:
2010 {
2011 if (slot >= NUM_BODY_LOCATIONS)
2012 croak ("body slot index out of range");
2013
2014 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2015
2016 if (items > 2)
2017 if (ix)
2018 op->slot[slot].used = value;
2019 else
2020 op->slot[slot].info = value;
2021 }
2022 OUTPUT:
2023 RETVAL
2024
2025 object *find_best_object_match (object *op, utf8_string match)
2026
2027 int apply_shop_mat (object *shop_mat, object *op);
2028
2029 int move (object *op, int dir, object *originator = op)
2030 CODE:
2031 RETVAL = op->move (dir, originator);
2032 OUTPUT:
2033 RETVAL
2034
2035 void apply_below (object *op)
2036 CODE:
2037 player_apply_below (op);
2038
2039 int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2040
2041 int casting_level (object *caster, object *spell)
2042
2043 int pay_item (object *op, object *buyer)
2044 CODE:
2045 RETVAL = pay_for_item (op, buyer);
2046 OUTPUT: RETVAL
2047
2048 int pay_amount (object *op, uint64 amount)
2049 CODE:
2050 RETVAL = pay_for_amount (amount, op);
2051 OUTPUT: RETVAL
2052
2053 void pay_player (object *op, uint64 amount)
2054
2055 val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
2056
2057 int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
2058
2059 void learn_spell (object *op, object *sp, int special_prayer = 0)
2060 CODE:
2061 do_learn_spell (op, sp, special_prayer);
2062
2063 void forget_spell (object *op, object *sp)
2064 CODE:
2065 do_forget_spell (op, query_name (sp));
2066
2067 object *check_for_spell (object *op, utf8_string spellname)
2068 CODE:
2069 RETVAL = check_spell_known (op, spellname);
2070 OUTPUT: RETVAL
2071
2072 int query_money (object *op)
2073 ALIAS: money = 0
2074
2075 val64 query_cost (object *op, object *who, int flags)
2076 ALIAS: cost = 0
2077
2078 void spring_trap (object *op, object *victim)
2079
2080 int check_trigger (object *op, object *cause)
2081
2082 void drop (object *who, object *op)
2083
2084 void pick_up (object *who, object *op)
2085
2086 void update_object (object *op, int action)
2087
2088 void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2089
2090 void player_lvl_adj (object *who, object *skill = 0)
2091
2092 int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2093
2094 int calc_skill_exp (object *who, object *op, object *skill)
2095
2096 void push_button (object *op, object *originator)
2097
2098 void use_trigger (object *op, object *originator)
2099
2100 void handle_apply_yield (object *op)
2101
2102 int convert_item (object *item, object *converter)
2103
2104 void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2105
2106 MODULE = cf PACKAGE = cf::object PREFIX = cf_
2107
2108 # no clean way to get an object from an archetype - stupid idiotic
2109 # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2110
2111 object *new (utf8_string archetype = 0)
2112 PROTOTYPE: ;$
2113 CODE:
2114 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2115 OUTPUT:
2116 RETVAL
2117
2118 object *generate (utf8_string arch, object *creator)
2119 CODE:
2120 object *obj = get_archetype (arch);
2121 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2122 RETVAL = obj;
2123 OUTPUT:
2124 RETVAL
2125
2126 object *find_object (U32 tag)
2127
2128 object *find_object_uuid (UUID i)
2129
2130 # TODO: nuke
2131 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2132 PROTOTYPE: $$$$$$
2133 CODE:
2134 {
2135 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2136
2137 if (RETVAL->destroyed ())
2138 RETVAL = 0;
2139 }
2140
2141 shstr
2142 object::kv_get (shstr key)
2143
2144 void
2145 object::kv_del (shstr key)
2146
2147 void
2148 object::kv_set (shstr key, shstr value)
2149
2150 object *get_nearest_player (object *ob)
2151 ALIAS: nearest_player = 0
2152 PREINIT:
2153 extern object *get_nearest_player (object *);
2154
2155 void rangevector (object *ob, object *other, int flags = 0)
2156 PROTOTYPE: $$;$
2157 PPCODE:
2158 {
2159 rv_vector rv;
2160
2161 get_rangevector (ob, other, &rv, flags);
2162
2163 EXTEND (SP, 5);
2164 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2165 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2166 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2167 PUSHs (sv_2mortal (newSViv (rv.direction)));
2168 PUSHs (sv_2mortal (to_sv (rv.part)));
2169 }
2170
2171 bool on_same_map_as (object *ob, object *other)
2172 CODE:
2173 RETVAL = on_same_map (ob, other);
2174 OUTPUT: RETVAL
2175
2176 const_utf8_string
2177 base_name (object *op, int plural = op->nrof > 1)
2178 CODE:
2179 RETVAL = query_base_name (op, plural);
2180 OUTPUT: RETVAL
2181
2182 # return the tail of an object, excluding itself
2183 void
2184 tail (object *op)
2185 PPCODE:
2186 while ((op = op->more))
2187 XPUSHs (sv_2mortal (to_sv (op)));
2188
2189 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2190
2191 player *player (object *op)
2192 CODE:
2193 RETVAL = op->contr;
2194 OUTPUT: RETVAL
2195
2196 bool move_player (object *op, int dir)
2197
2198 void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2199 CODE:
2200 new_draw_info (flags, 0, op, txt);
2201
2202 void kill_player (object *op)
2203
2204 void esrv_send_item (object *pl, object *item)
2205
2206 void esrv_update_item (object *pl, int what, object *item)
2207 C_ARGS: what, pl, item
2208
2209 void esrv_del_item (object *pl, int tag)
2210 C_ARGS: pl->contr, tag
2211
2212 int command_summon (object *op, utf8_string params)
2213
2214 int command_arrest (object *op, utf8_string params)
2215
2216
2217 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2218
2219 INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2220
2221 int invoke (player *pl, int event, ...)
2222 CODE:
2223 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2224 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2225 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2226 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2227 OUTPUT: RETVAL
2228
2229 SV *registry (player *pl)
2230
2231 void
2232 save_stats (player *pl)
2233 CODE:
2234 pl->ob->stats.hp = pl->ob->stats.maxhp;
2235 pl->ob->stats.sp = pl->ob->stats.maxsp;
2236 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2237 pl->orig_stats = pl->ob->stats;
2238
2239 # should only be temporary
2240 void esrv_new_player (player *pl)
2241
2242 #d# TODO: replace by blocked_los accessor, fix code using this
2243 bool
2244 cell_visible (player *pl, int dx, int dy)
2245 CODE:
2246 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2247 OUTPUT:
2248 RETVAL
2249
2250 void
2251 send (player *pl, SV *packet)
2252 CODE:
2253 {
2254 STRLEN len;
2255 char *buf = SvPVbyte (packet, len);
2256
2257 if (len > MAXSOCKBUF)
2258 pl->failmsg ("[packet too long for client]");
2259 else if (pl->ns)
2260 pl->ns->send_packet (buf, len);
2261 }
2262
2263 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2264 PROTOTYPE: $;$$$
2265 PPCODE:
2266 if (GIMME_V != G_VOID)
2267 {
2268 EXTEND (SP, 3);
2269 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2270 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2271 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2272 }
2273 if (map_path) sv_to (map_path, pl->savebed_map);
2274 if (x) sv_to (x, pl->bed_x);
2275 if (y) sv_to (y, pl->bed_y);
2276
2277 void
2278 list ()
2279 PPCODE:
2280 for_all_players (pl)
2281 XPUSHs (sv_2mortal (to_sv (pl)));
2282
2283
2284 MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2285
2286 int invoke (maptile *map, int event, ...)
2287 CODE:
2288 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2289 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2290 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2291 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2292 OUTPUT: RETVAL
2293
2294 SV *registry (maptile *map)
2295
2296 void
2297 find_tagged_objects (maptile *map, utf8_string tag = 0)
2298 PPCODE:
2299 {
2300 if (!map->spaces)
2301 XSRETURN_EMPTY;
2302
2303 if (tag)
2304 {
2305 shstr_cmp tag_ (tag);
2306
2307 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2308 for (object *op = ms->bot; op; op = op->above)
2309 if (op->tag == tag_)
2310 XPUSHs (sv_2mortal (to_sv (op)));
2311 }
2312 else
2313 {
2314 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2315 for (object *op = ms->bot; op; op = op->above)
2316 if (op->tag)
2317 XPUSHs (sv_2mortal (to_sv (op)));
2318 }
2319 }
2320
2321 INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2322
2323 void
2324 adjust_daylight ()
2325 CODE:
2326 maptile::adjust_daylight ();
2327
2328 int
2329 outdoor_darkness (int darkness = 0)
2330 CODE:
2331 RETVAL = maptile::outdoor_darkness;
2332 if (items)
2333 maptile::outdoor_darkness = darkness;
2334 OUTPUT:
2335 RETVAL
2336
2337 void
2338 maptile::instantiate ()
2339
2340 maptile *new ()
2341 PROTOTYPE:
2342 CODE:
2343 RETVAL = new maptile;
2344 OUTPUT:
2345 RETVAL
2346
2347 void
2348 maptile::players ()
2349 PPCODE:
2350 if (GIMME_V == G_SCALAR)
2351 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2352 else if (GIMME_V == G_ARRAY)
2353 {
2354 EXTEND (SP, THIS->players);
2355 for_all_players (pl)
2356 if (pl->ob && pl->ob->map == THIS)
2357 PUSHs (sv_2mortal (to_sv (pl->ob)));
2358 }
2359
2360 void
2361 maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2362 CODE:
2363 {
2364 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2365 croak ("maptile::add_underlay: palette must be arrayref");
2366
2367 palette = SvRV (palette);
2368
2369 STRLEN idxlen;
2370 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2371
2372 for (int x = 0; x < THIS->width; ++x)
2373 for (int y = 0; y < THIS->height; ++y)
2374 {
2375 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2376 if (op->flag [FLAG_IS_FLOOR])
2377 goto skip;
2378
2379 {
2380 int offs = offset + y * stride + x;
2381
2382 if (IN_RANGE_EXC (offs, 0, idxlen))
2383 {
2384 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2385 {
2386 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2387 ob->flag [FLAG_NO_MAP_SAVE] = true;
2388 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2389
2390 if (ob->randomitems && !ob->above)
2391 {
2392 ob->create_treasure (ob->randomitems);
2393
2394 for (object *op = ob->above; op; op = op->above)
2395 op->flag [FLAG_NO_MAP_SAVE] = true;
2396 // TODO: if this is a pickable object, then the item
2397 // will at a bit weird - saving inside the player
2398 // will clear the flag, but when the player drops
2399 // it without logging out, it keeps the flag.
2400 // nobody ahs reported this, but this can be rather
2401 // annoying on persistent maps.
2402 }
2403 }
2404 }
2405 }
2406
2407 skip: ;
2408 }
2409 }
2410
2411 void
2412 maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2413 CODE:
2414 {
2415 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2416 croak ("maptile::set_regiondata: palette must be arrayref");
2417
2418 palette = SvRV (palette);
2419
2420 STRLEN idxlen;
2421 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2422
2423 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2424 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2425
2426 for (int i = av_len ((AV *)palette) + 1; i--; )
2427 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2428
2429 for (int y = 0; y < THIS->height; ++y)
2430 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2431
2432 sfree (THIS->regions, THIS->size ());
2433 delete [] THIS->regionmap;
2434
2435 THIS->regions = regions;
2436 THIS->regionmap = regionmap;
2437 }
2438
2439 void
2440 maptile::create_region_treasure ()
2441 CODE:
2442 for (int x = 0; x < THIS->width; ++x)
2443 for (int y = 0; y < THIS->height; ++y)
2444 {
2445 region *rgn = THIS->region (x, y);
2446
2447 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2448 if (object *op = THIS->at (x, y).top)
2449 if (rgn->treasure && rndm () < rgn->treasure_density)
2450 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2451 }
2452
2453 int out_of_map (maptile *map, int x, int y)
2454
2455 void
2456 find_link (maptile *map, shstr_tmp connection)
2457 PPCODE:
2458 if (oblinkpt *obp = map->find_link (connection))
2459 for (objectlink *ol = obp->link; ol; ol = ol->next)
2460 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2461
2462 void
2463 xy_normalise (maptile *map, int x, int y, int dir = 0)
2464 PPCODE:
2465 {
2466 mapxy pos (map, x, y);
2467 if (!pos.move (dir).normalise ())
2468 XSRETURN_EMPTY;
2469
2470 EXTEND (SP, 3);
2471 PUSHs (sv_2mortal (to_sv (pos.m)));
2472 PUSHs (sv_2mortal (to_sv (pos.x)));
2473 PUSHs (sv_2mortal (to_sv (pos.y)));
2474 }
2475
2476 mapspace *
2477 ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2478 PROTOTYPE: $$$;$
2479 CODE:
2480 {
2481 mapxy pos (map, x, y);
2482 if (!pos.move (dir).normalise ())
2483 XSRETURN_UNDEF;
2484
2485 RETVAL = &*pos;
2486 }
2487 OUTPUT:
2488 RETVAL
2489
2490 void
2491 at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2492 PROTOTYPE: $$$;$
2493 PPCODE:
2494 mapxy pos (map, x, y);
2495 if (pos.move (dir).normalise ())
2496 for (object *o = pos->bot; o; o = o->above)
2497 XPUSHs (sv_2mortal (to_sv (o)));
2498
2499 SV *
2500 bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2501 PROTOTYPE: $$$;$
2502 ALIAS:
2503 top_at = 1
2504 flags_at = 2
2505 light_at = 3
2506 move_block_at = 4
2507 move_slow_at = 5
2508 move_on_at = 6
2509 move_off_at = 7
2510 CODE:
2511 {
2512 mapxy pos (map, x, y);
2513 if (!pos.move (dir).normalise ())
2514 XSRETURN_UNDEF;
2515
2516 mapspace &ms = *pos;
2517
2518 ms.update ();
2519
2520 switch (ix)
2521 {
2522 case 0: RETVAL = to_sv (ms.bot ); break;
2523 case 1: RETVAL = to_sv (ms.top ); break;
2524 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2525 case 3: RETVAL = newSViv (ms.light ); break;
2526 case 4: RETVAL = newSVuv (ms.move_block); break;
2527 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2528 case 6: RETVAL = newSVuv (ms.move_on ); break;
2529 case 7: RETVAL = newSVuv (ms.move_off ); break;
2530 }
2531 }
2532 OUTPUT: RETVAL
2533
2534 # worst xs function of my life
2535 bool
2536 _create_random_map (\
2537 maptile *self,\
2538 utf8_string wallstyle,\
2539 utf8_string wall_name,\
2540 utf8_string floorstyle,\
2541 utf8_string monsterstyle,\
2542 utf8_string treasurestyle,\
2543 utf8_string layoutstyle,\
2544 utf8_string doorstyle,\
2545 utf8_string decorstyle,\
2546 utf8_string miningstyle,\
2547 utf8_string origin_map,\
2548 utf8_string final_map,\
2549 utf8_string exitstyle,\
2550 utf8_string this_map,\
2551 utf8_string exit_on_final_map,\
2552 int xsize,\
2553 int ysize,\
2554 int expand2x,\
2555 int layoutoptions1,\
2556 int layoutoptions2,\
2557 int layoutoptions3,\
2558 int symmetry,\
2559 int difficulty,\
2560 int difficulty_given,\
2561 float difficulty_increase,\
2562 int dungeon_level,\
2563 int dungeon_depth,\
2564 int decoroptions,\
2565 int orientation,\
2566 int origin_y,\
2567 int origin_x,\
2568 U32 random_seed,\
2569 val64 total_map_hp,\
2570 int map_layout_style,\
2571 int treasureoptions,\
2572 int symmetry_used,\
2573 region *region,\
2574 utf8_string custom\
2575 )
2576 CODE:
2577 {
2578 random_map_params rmp;
2579
2580 assign (rmp.wallstyle , wallstyle);
2581 assign (rmp.wall_name , wall_name);
2582 assign (rmp.floorstyle , floorstyle);
2583 assign (rmp.monsterstyle , monsterstyle);
2584 assign (rmp.treasurestyle , treasurestyle);
2585 assign (rmp.layoutstyle , layoutstyle);
2586 assign (rmp.doorstyle , doorstyle);
2587 assign (rmp.decorstyle , decorstyle);
2588 assign (rmp.miningstyle , miningstyle);
2589 assign (rmp.exitstyle , exitstyle);
2590 assign (rmp.exit_on_final_map, exit_on_final_map);
2591
2592 rmp.origin_map = origin_map;
2593 rmp.final_map = final_map;
2594 rmp.this_map = this_map;
2595 rmp.xsize = xsize;
2596 rmp.ysize = ysize;
2597 rmp.expand2x = expand2x;
2598 rmp.layoutoptions1 = layoutoptions1;
2599 rmp.layoutoptions2 = layoutoptions2;
2600 rmp.layoutoptions3 = layoutoptions3;
2601 rmp.symmetry = symmetry;
2602 rmp.difficulty = difficulty;
2603 rmp.difficulty_given = difficulty_given;
2604 rmp.difficulty_increase = difficulty_increase;
2605 rmp.dungeon_level = dungeon_level;
2606 rmp.dungeon_depth = dungeon_depth;
2607 rmp.decoroptions = decoroptions;
2608 rmp.orientation = orientation;
2609 rmp.origin_y = origin_y;
2610 rmp.origin_x = origin_x;
2611 rmp.random_seed = random_seed;
2612 rmp.total_map_hp = (uint64_t) total_map_hp;
2613 rmp.map_layout_style = map_layout_style;
2614 rmp.treasureoptions = treasureoptions;
2615 rmp.symmetry_used = symmetry_used;
2616 rmp.region = region;
2617 rmp.custom = custom;
2618
2619 RETVAL = self->generate_random_map (&rmp);
2620 }
2621 OUTPUT:
2622 RETVAL
2623
2624 MODULE = cf PACKAGE = cf::mapspace
2625
2626 INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2627
2628 MODULE = cf PACKAGE = cf::arch
2629
2630 int archetypes_size ()
2631 CODE:
2632 RETVAL = archetypes.size ();
2633 OUTPUT: RETVAL
2634
2635 archetype *archetypes (U32 index)
2636 CODE:
2637 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2638 OUTPUT: RETVAL
2639
2640 INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2641
2642 MODULE = cf PACKAGE = cf::party
2643
2644 partylist *first ()
2645 PROTOTYPE:
2646 CODE:
2647 RETVAL = get_firstparty ();
2648 OUTPUT: RETVAL
2649
2650 INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2651
2652 MODULE = cf PACKAGE = cf::region
2653
2654 void
2655 list ()
2656 PPCODE:
2657 for_all_regions (rgn)
2658 XPUSHs (sv_2mortal (to_sv (rgn)));
2659
2660 region *find (utf8_string name)
2661 PROTOTYPE: $
2662 CODE:
2663 RETVAL = region::find (name);
2664 OUTPUT: RETVAL
2665
2666 int specificity (region *rgn)
2667 CODE:
2668 RETVAL = 0;
2669 while (rgn = rgn->parent)
2670 RETVAL++;
2671 OUTPUT: RETVAL
2672
2673 INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2674
2675 MODULE = cf PACKAGE = cf::living
2676
2677 INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2678
2679 MODULE = cf PACKAGE = cf::settings
2680
2681 INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2682
2683 MODULE = cf PACKAGE = cf::client
2684
2685 INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2686
2687 int invoke (client *ns, int event, ...)
2688 CODE:
2689 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2690 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2691 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2692 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2693 OUTPUT: RETVAL
2694
2695 SV *registry (client *ns)
2696
2697 void
2698 list ()
2699 PPCODE:
2700 EXTEND (SP, clients.size ());
2701 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2702 PUSHs (sv_2mortal (to_sv (*i)));
2703
2704 void
2705 client::send_packet (SV *packet)
2706 CODE:
2707 {
2708 STRLEN len;
2709 char *buf = SvPVbyte (packet, len);
2710
2711 if (len > MAXSOCKBUF)
2712 {
2713 // ugly
2714 if (THIS->pl)
2715 THIS->pl->failmsg ("[packet too long for client]");
2716 }
2717 else
2718 THIS->send_packet (buf, len);
2719 }
2720
2721 faceidx
2722 client::need_face (utf8_string name, int pri = 0)
2723 CODE:
2724 RETVAL = face_find (name, 0);
2725 if (RETVAL)
2726 {
2727 THIS->send_face (RETVAL, pri);
2728 THIS->flush_fx ();
2729 }
2730 OUTPUT:
2731 RETVAL
2732
2733 int
2734 client::fx_want (int idx, int value = -1)
2735 CODE:
2736 if (0 < idx && idx < FT_NUM)
2737 {
2738 RETVAL = THIS->fx_want [idx];
2739 if (items > 2)
2740 THIS->fx_want [idx] = value;
2741 }
2742 else
2743 RETVAL = 0;
2744 OUTPUT:
2745 RETVAL
2746
2747 MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2748
2749 faceidx sound_find (utf8_string name)
2750
2751 void sound_set (utf8_string str, faceidx face)
2752
2753 # dire hack
2754 void old_sound_index (int idx, faceidx face)
2755 CODE:
2756 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2757 old_sound_index [idx] = face;
2758
2759 MODULE = cf PACKAGE = cf::face PREFIX = face_
2760
2761 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2762
2763 faceidx face_find (utf8_string name, faceidx defidx = 0)
2764
2765 faceidx alloc (utf8_string name)
2766 CODE:
2767 {
2768 do
2769 {
2770 RETVAL = faces.size ();
2771 faces.resize (RETVAL + 1);
2772 }
2773 while (!RETVAL); // crude way to leave index 0
2774
2775 faces [RETVAL].name = name;
2776 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2777
2778 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2779 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2780 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2781 }
2782 OUTPUT: RETVAL
2783
2784 void set_type (faceidx idx, int value)
2785 ALIAS:
2786 set_type = 0
2787 set_visibility = 1
2788 set_magicmap = 2
2789 set_smooth = 3
2790 set_smoothlevel = 4
2791 CODE:
2792 faceinfo *f = face_info (idx); assert (f);
2793 switch (ix)
2794 {
2795 case 0: f->type = value; break;
2796 case 1: f->visibility = value; break;
2797 case 2: f->magicmap = value; break;
2798 case 3: f->smooth = value; break;
2799 case 4: f->smoothlevel = value; break;
2800 }
2801
2802 void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2803 CODE:
2804 {
2805 faceinfo *f = face_info (idx); assert (f);
2806 facedata *d = &(faceset ? f->data64 : f->data32);
2807 sv_to (data, d->data);
2808 STRLEN clen;
2809 char *cdata = SvPVbyte (chksum, clen);
2810 clen = min (CHKSUM_MAXLEN, clen);
2811
2812 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2813
2814 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2815 {
2816 d->chksum_len = clen;
2817 memcpy (d->chksum, cdata, clen);
2818
2819 // invalidate existing client face info
2820 for_all_clients (ns)
2821 if (ns->faceset == faceset)
2822 {
2823 ns->faces_sent [idx] = false;
2824 ns->force_newmap = true;
2825 }
2826 }
2827 }
2828
2829 int get_data_size (faceidx idx, int faceset = 0)
2830 CODE:
2831 facedata *d = face_data (idx, faceset);
2832 if (!d) XSRETURN_UNDEF;
2833 RETVAL = d->data.size ();
2834 OUTPUT:
2835 RETVAL
2836
2837 SV *get_chksum (faceidx idx, int faceset = 0)
2838 CODE:
2839 facedata *d = face_data (idx, faceset);
2840 if (!d) XSRETURN_UNDEF;
2841 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2842 OUTPUT:
2843 RETVAL
2844
2845 SV *get_data (faceidx idx, int faceset = 0)
2846 CODE:
2847 facedata *d = face_data (idx, faceset);
2848 if (!d) XSRETURN_UNDEF;
2849 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2850 OUTPUT:
2851 RETVAL
2852
2853 void invalidate (faceidx idx)
2854 CODE:
2855 for_all_clients (ns)
2856 {
2857 ns->faces_sent [idx] = false;
2858 ns->force_newmap = true;
2859 }
2860
2861 void invalidate_all ()
2862 CODE:
2863 for_all_clients (ns)
2864 {
2865 ns->faces_sent.reset ();
2866 ns->force_newmap = true;
2867 }
2868
2869 MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2870
2871 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2872
2873 animidx anim_find (utf8_string name)
2874 CODE:
2875 RETVAL = animation::find (name).number;
2876 OUTPUT: RETVAL
2877
2878 animidx set (utf8_string name, SV *frames, int facings = 1)
2879 CODE:
2880 {
2881 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2882 croak ("frames must be an arrayref");
2883
2884 AV *av = (AV *)SvRV (frames);
2885
2886 animation *anim = &animation::find (name);
2887 if (anim->number)
2888 {
2889 anim->resize (av_len (av) + 1);
2890 anim->facings = facings;
2891 }
2892 else
2893 anim = &animation::create (name, av_len (av) + 1, facings);
2894
2895 for (int i = 0; i < anim->num_animations; ++i)
2896 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2897 }
2898 OUTPUT: RETVAL
2899
2900 void invalidate_all ()
2901 CODE:
2902 for_all_clients (ns)
2903 ns->anims_sent.reset ();
2904
2905 MODULE = cf PACKAGE = cf::object::freezer
2906
2907 INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2908
2909 SV *
2910 new (char *klass)
2911 CODE:
2912 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2913 OUTPUT: RETVAL
2914
2915 void
2916 DESTROY (SV *sv)
2917 CODE:
2918 object_freezer *self;
2919 sv_to (sv, self);
2920 delete self;
2921
2922 MODULE = cf PACKAGE = cf::object::thawer
2923
2924 INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2925
2926 bool
2927 errors_are_fatal (bool fatal)
2928 CODE:
2929 RETVAL = object_thawer::errors_are_fatal;
2930 object_thawer::errors_are_fatal = fatal;
2931 OUTPUT:
2932 RETVAL
2933
2934 SV *
2935 new_from_file (char *klass, octet_string path)
2936 CODE:
2937 object_thawer *f = new object_thawer (path);
2938 if (!*f)
2939 {
2940 delete f;
2941 XSRETURN_UNDEF;
2942 }
2943 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2944 OUTPUT: RETVAL
2945
2946 void
2947 DESTROY (SV *sv)
2948 CODE:
2949 object_thawer *self;
2950 sv_to (sv, self);
2951 delete self;
2952
2953 void
2954 extract_tags (object_thawer *self)
2955 PPCODE:
2956 while (self->kw != KW_EOF)
2957 {
2958 PUTBACK;
2959 coroapi::cede_to_tick ();
2960 SPAGAIN;
2961
2962 if (self->kw == KW_tag)
2963 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2964
2965 self->skip ();
2966 }
2967