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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.382
Committed: Thu Apr 29 07:52:02 2010 UTC (14 years ago) by root
Branch: MAIN
Changes since 1.381: +4 -4 lines
Log Message:
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File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
23 #include "autoconf.h"
24
25 #if HAVE_EXECINFO_H
26 # include <execinfo.h>
27 #endif
28
29 #include <cstdarg>
30 #include <typeinfo>
31
32 #include "global.h"
33 #include "../random_maps/random_map.h"
34 #include "evthread.h"
35 #include "sproto.h"
36
37 #include <unistd.h>
38 #if _POSIX_MEMLOCK
39 # include <sys/mman.h>
40 #endif
41
42 #if HAVE_MALLOC_H
43 # include <malloc.h>
44 #endif
45
46 #if !__GLIBC__
47 # define malloc_trim(pad) -1
48 #endif
49
50 #include <EXTERN.h>
51 #include <perl.h>
52 #include <XSUB.h>
53
54 #include "CoroAPI.h"
55 #include "perlxsi.c"
56
57 typedef object_thawer &object_thawer_ref;
58 typedef object_freezer &object_freezer_ref;
59
60 typedef std::string std__string;
61
62 static PerlInterpreter *perl;
63
64 tstamp NOW, runtime;
65
66 static int tick_inhibit;
67 static int tick_pending;
68
69 global gbl_ev;
70 static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
71 static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
72 static AV *av_reflect;
73
74 bitset<NUM_EVENT_TYPES> ev_want_event;
75 bitset<NUM_TYPES> ev_want_type;
76
77 static HV
78 *stash_cf,
79 *stash_cf_object_wrap,
80 *stash_cf_object_player_wrap,
81 *stash_cf_player_wrap,
82 *stash_cf_map_wrap,
83 *stash_cf_mapspace_wrap,
84 *stash_cf_client_wrap,
85 *stash_cf_arch_wrap,
86 *stash_cf_party_wrap,
87 *stash_cf_region_wrap,
88 *stash_cf_living_wrap,
89 *stash_ext_map_world;
90
91 static SV
92 *cv_cf_do_invoke,
93 *cv_cf__can_merge,
94 *cv_cf_client_send_msg,
95 *cv_cf_tick,
96 *cv_cf_match_match;
97
98 #ifndef newSVpv_utf8
99 static SV *
100 newSVpv_utf8 (const char *s)
101 {
102 if (!s)
103 return newSV (0);
104
105 SV *sv = newSVpv (s, 0);
106 SvUTF8_on (sv);
107 return sv;
108 }
109 #endif
110
111 #ifndef newSVpvn_utf8
112 static SV *
113 newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
114 {
115 if (!s)
116 return newSV (0);
117
118 SV *sv = newSVpvn (s, l);
119
120 if (utf8)
121 SvUTF8_on (sv);
122
123 return sv;
124 }
125 #endif
126
127 static noinline utf8_string
128 cfSvPVutf8_nolen (SV *sv)
129 {
130 SvGETMAGIC (sv);
131
132 if (SvPOK (sv))
133 {
134 if (!SvUTF8 (sv))
135 sv_utf8_upgrade_nomg (sv);
136
137 return SvPVX (sv);
138 }
139
140 return SvPV_nolen (sv);
141 }
142
143 // helper cast function, returns super class * or 0
144 template<class super>
145 static super *
146 is_a (attachable *at)
147 {
148 //return dynamic_cast<super *>(at); // slower, safer
149 if (typeid (*at) == typeid (super))
150 return static_cast<super *>(at);
151 else
152 return 0;
153 }
154
155 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
156
157 unordered_vector<attachable *> attachable::mortals;
158
159 attachable::~attachable ()
160 {
161 assert (!self);
162 assert (!cb);
163 }
164
165 int
166 attachable::refcnt_cnt () const
167 {
168 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
169 }
170
171 void
172 attachable::sever_self ()
173 {
174 if (HV *self = this->self)
175 {
176 // keep a refcount because sv_unmagic might call attachable_free,
177 // which might clear self, causing sv_unmagic to crash on a now
178 // invalid object.
179 SvREFCNT_inc (self);
180 hv_clear (self);
181 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
182 SvREFCNT_dec (self);
183
184 // self *must* be null now because that's sv_unmagic's job.
185 assert (!this->self);
186 }
187 }
188
189 void
190 attachable::optimise ()
191 {
192 if (self
193 && SvREFCNT (self) == 1
194 && !HvTOTALKEYS (self))
195 sever_self ();
196 }
197
198 // check wether the object really is dead
199 void
200 attachable::do_check ()
201 {
202 if (refcnt_cnt () > 0)
203 return;
204
205 destroy ();
206 }
207
208 void
209 attachable::do_destroy ()
210 {
211 INVOKE_ATTACHABLE (DESTROY, this);
212
213 if (cb)
214 {
215 SvREFCNT_dec (cb);
216 cb = 0;
217 }
218
219 mortals.push_back (this);
220 }
221
222 void
223 attachable::destroy ()
224 {
225 if (destroyed ())
226 return;
227
228 attachable_flags |= F_DESTROYED;
229 do_destroy ();
230 sever_self ();
231 }
232
233 void
234 attachable::do_delete ()
235 {
236 delete this;
237 }
238
239 void
240 attachable::check_mortals ()
241 {
242 static int i = 0;
243
244 for (;;)
245 {
246 if (i >= mortals.size ())
247 {
248 i = 0;
249
250 if (mortals.size () >= 512)
251 {
252 static int last_mortalcount;
253 if (mortals.size () != last_mortalcount)
254 {
255 last_mortalcount = mortals.size ();
256 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
257
258 if (0)
259 {
260 for (int j = 0; j < mortals.size (); ++j)//D
261 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
262
263 fprintf (stderr, "\n");//D
264 }
265 }
266 }
267
268 break;
269 }
270
271 attachable *obj = mortals [i];
272
273 #if 0
274 if (obj->self)//D make this an assert later
275 {
276 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
277 obj->sever_self ();
278 }
279 #endif
280
281 if (obj->refcnt)
282 {
283 ++i; // further delay freeing
284
285 if (!(i & 0x3ff))
286 break;
287 }
288 else
289 {
290 mortals.erase (i);
291 obj->sever_self ();
292 obj->do_delete ();
293 }
294 }
295 }
296
297 void
298 attachable::set_key (const char *key, const char *value, bool is_utf8)
299 {
300 if (!self)
301 self = newHV ();
302
303 if (value)
304 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
305 else
306 hv_delete (self, key, strlen (key), G_DISCARD);
307 }
308
309 attachable &
310 attachable::operator =(const attachable &src)
311 {
312 //if (self || cb)
313 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
314
315 attach = src.attach;
316 return *this;
317 }
318
319 #if 0
320 template<typename T>
321 static bool
322 find_backref (void *ptr, T *obj)
323 {
324 char *s = (char *)obj;
325 while (s < (char *)obj + sizeof (T))
326 {
327 if (ptr == *(void **)s)
328 return true;
329
330 s += sizeof (void *); // assume natural alignment
331 }
332
333 return false;
334 }
335
336 // for debugging, find "live" objects containing this ptr
337 static void
338 find_backref (void *ptr)
339 {
340 for_all_objects (op)
341 if (find_backref (ptr, op))
342 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
343
344 for_all_players (pl)
345 if (find_backref (ptr, pl))
346 fprintf (stderr, "P %p\n", pl);
347
348 for_all_clients (ns)
349 if (find_backref (ptr, ns))
350 fprintf (stderr, "C %p\n", ns);
351 }
352 #endif
353
354 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
355
356 static SV *
357 newSVptr (void *ptr, HV *stash, HV *hv)
358 {
359 SV *sv;
360
361 if (!ptr)
362 return newSV (0);
363
364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366 }
367
368 static SV *
369 newSVptr (void *ptr, HV *stash)
370 {
371 return newSVptr (ptr, stash, newHV ());
372 }
373
374 static int
375 attachable_free (pTHX_ SV *sv, MAGIC *mg)
376 {
377 attachable *at = (attachable *)mg->mg_ptr;
378
379 //TODO: check if transaction behaviour is really required here
380 if (SV *self = (SV *)at->self)
381 {
382 at->self = 0;
383 SvREFCNT_dec (self);
384 }
385
386 // next line makes sense, but most objects still have refcnt 0 by default
387 //at->refcnt_chk ();
388 return 0;
389 }
390
391 MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
392
393 static SV *
394 newSVattachable (attachable *obj, HV *stash)
395 {
396 if (!obj)
397 return newSV (0);
398
399 if (!obj->self)
400 obj->self = newHV ();
401
402 if (!SvOBJECT (obj->self))
403 {
404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
405
406 // now bless the object _once_
407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
409 }
410 else
411 {
412 SV *sv = newRV_inc ((SV *)obj->self);
413
414 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
415 SvAMAGIC_on (sv);
416
417 return sv;
418 }
419 }
420
421 #if 0 // unused
422 static void
423 clearSVptr (SV *sv)
424 {
425 if (SvROK (sv))
426 sv = SvRV (sv);
427
428 hv_clear ((HV *)sv);
429 sv_unmagic (sv, PERL_MAGIC_ext);
430 }
431 #endif
432
433 static long
434 SvPTR_nc (SV *sv)
435 {
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446 }
447
448 static long
449 SvPTR (SV *sv, const char *klass)
450 {
451 if (!sv_derived_from (sv, klass))
452 croak ("object of type %s expected", klass);
453
454 return SvPTR_nc (sv);
455 }
456
457 static long noinline
458 SvPTR_ornull (SV *sv, const char *klass)
459 {
460 if (expect_false (!SvOK (sv))) return 0;
461
462 return SvPTR (sv, klass);
463 }
464
465 static long noinline
466 SvPTR_ornull_client (SV *sv)
467 {
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476 }
477
478 static long noinline
479 SvPTR_ornull_object (SV *sv)
480 {
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491 }
492
493 static long noinline
494 SvPTR_ornull_maptile (SV *sv)
495 {
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505 }
506
507 static long noinline
508 SvPTR_ornull_player (SV *sv)
509 {
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518 }
519
520 static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
521 static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
522 static inline SV *to_sv (bool v) { return newSViv (v); }
523 static inline SV *to_sv ( signed char v) { return newSViv (v); }
524 static inline SV *to_sv (unsigned char v) { return newSViv (v); }
525 static inline SV *to_sv ( signed short v) { return newSViv (v); }
526 static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
527 static inline SV *to_sv ( signed int v) { return newSViv (v); }
528 static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
529 static inline SV *to_sv ( signed long v) { return newSViv (v); }
530 static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
531 static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
532 static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
533 static inline SV *to_sv (float v) { return newSVnv (v); }
534 static inline SV *to_sv (double v) { return newSVnv (v); }
535 static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
536 static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
537 static inline SV *to_sv (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
538 static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
539 static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
540 static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
541 static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
542 static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
543 static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
544
545 static inline SV *to_sv (object & v) { return to_sv (&v); }
546 static inline SV *to_sv (living & v) { return to_sv (&v); }
547
548 static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
549 static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
550
551 static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
552
553 static inline SV *to_sv (dynbuf * v)
554 {
555 SV *sv = newSV (0);
556
557 sv_upgrade (sv, SVt_PV);
558 SvGROW (sv, v->size () + 1);
559 SvPOK_only (sv);
560 v->linearise (SvPVX (sv));
561 SvCUR_set (sv, v->size ());
562 *SvEND (sv) = 0;
563
564 return sv;
565 }
566
567 static inline SV *to_sv (dynbuf_text * v)
568 {
569 SV *sv = to_sv (static_cast<dynbuf *> (v));
570 SvUTF8_on (sv);
571 return sv;
572 }
573
574 static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
575 static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
576 static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
577 static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
578 static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
579 static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
580 static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
581 static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
582 static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
583 static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
584 static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
585 static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
586 static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
587 static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
588 static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
589 static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
590 static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
591 static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
592 static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
593 static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
594 static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
595 static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
596 static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
597 static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
598 static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
599 static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
600 static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
601
602 //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
603 static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
604
605 template<class T>
606 static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
607
608 template<int N>
609 static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
610
611 static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
612 static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
613 static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
614 static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
615
616 static inline void sv_to (SV *sv, std::string &v)
617 {
618 STRLEN len;
619 char *data = SvPVbyte (sv, len);
620 v.assign (data, len);
621 }
622
623 static inline void sv_to (SV *sv, UUID &v)
624 {
625 if (!v.parse (SvPV_nolen (sv)))
626 croak ("unparsable uuid: %s", SvPV_nolen (sv));
627 }
628
629 static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
630
631 static SV *
632 newSVdt_va (va_list &ap, data_type type)
633 {
634 SV *sv;
635
636 switch (type)
637 {
638 case DT_INT:
639 sv = newSViv (va_arg (ap, int));
640 break;
641
642 case DT_INT64:
643 sv = newSVval64 ((val64)va_arg (ap, sint64));
644 break;
645
646 case DT_DOUBLE:
647 sv = newSVnv (va_arg (ap, double));
648 break;
649
650 case DT_STRING:
651 {
652 char *str = (char *)va_arg (ap, const char *);
653 sv = str ? newSVpv (str, 0) : newSV (0);
654 }
655 break;
656
657 case DT_DATA:
658 {
659 char *str = (char *)va_arg (ap, const void *);
660 int len = va_arg (ap, int);
661 sv = str ? newSVpv (str, len) : newSV (0);
662 }
663 break;
664
665 case DT_OBJECT:
666 sv = to_sv (va_arg (ap, object *));
667 break;
668
669 case DT_MAP:
670 // va_arg (object *) when void * is passed is an XSI extension
671 sv = to_sv (va_arg (ap, maptile *));
672 break;
673
674 case DT_CLIENT:
675 sv = to_sv (va_arg (ap, client *));
676 break;
677
678 case DT_PLAYER:
679 sv = to_sv (va_arg (ap, player *));
680 break;
681
682 case DT_ARCH:
683 sv = to_sv (va_arg (ap, archetype *));
684 break;
685
686 case DT_PARTY:
687 sv = to_sv (va_arg (ap, partylist *));
688 break;
689
690 case DT_REGION:
691 sv = to_sv (va_arg (ap, region *));
692 break;
693
694 default:
695 assert (("unhandled type in newSVdt_va", 0));
696 }
697
698 return sv;
699 }
700
701 static SV *
702 newSVdt (data_type type, ...)
703 {
704 va_list ap;
705
706 va_start (ap, type);
707 SV *sv = newSVdt_va (ap, type);
708 va_end (ap);
709
710 return sv;
711 }
712
713 // typemap support, mostly to avoid excessive inlining
714 template<class type>
715 static void noinline
716 cf_obj_to (SV *arg, type &var)
717 {
718 sv_to (arg, var);
719 if (expect_false (!var))
720 croak ("must not pass invalid/null cf_obj here");
721 }
722
723 template<class object>
724 static void noinline
725 cf_obj_ornull_to (SV *arg, object *&var)
726 {
727 if (SvOK (arg))
728 {
729 sv_to (arg, var);
730 if (expect_false (!var))
731 croak ("unable to convert perl object to C++ object");
732 }
733 else
734 var = 0;
735 }
736
737 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
738
739 static SV *
740 registry (attachable *ext)
741 {
742 if (!ext->cb)
743 ext->cb = newAV ();
744
745 return newRV_inc ((SV *)ext->cb);
746 }
747
748 /////////////////////////////////////////////////////////////////////////////
749
750 void
751 cfperl_init ()
752 {
753 extern char **environ;
754
755 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
756 perl = perl_alloc ();
757 perl_construct (perl);
758
759 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
760
761 const char *argv[] = {
762 settings.argv [0],
763 "-e0"
764 };
765
766 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
767 || perl_run (perl))
768 {
769 printf ("unable to initialize perl-interpreter, aborting.\n");
770 exit (EXIT_FAILURE);
771 }
772
773 eval_pv (
774 "#line 1 'cfperl init'\n"
775 "use EV ();\n" // required by bootstrap
776 "use Coro ();\n" // required by bootstrap
777 "cf->bootstrap;\n" // required for cf::datadir
778 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
779 "require cf;\n",
780 0
781 );
782
783 if (SvTRUE (ERRSV))
784 {
785 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
786 exit (EXIT_FAILURE);
787 }
788 }
789
790 void
791 cfperl_main ()
792 {
793 dSP;
794
795 PUSHMARK (SP);
796 PUTBACK;
797 call_pv ("cf::main", G_DISCARD | G_VOID);
798 }
799
800 void
801 attachable::instantiate ()
802 {
803 if (attach)
804 {
805 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
806 attach = 0;
807 }
808 }
809
810 void
811 attachable::reattach ()
812 {
813 optimise ();
814 //TODO: check for _attachment's, very important for restarts
815 INVOKE_ATTACHABLE (REATTACH, this);
816 }
817
818 static event_klass klass_of[NUM_EVENT_TYPES] = {
819 # define def(type,name) KLASS_ ## type,
820 # include "eventinc.h"
821 # undef def
822 };
823
824 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
825
826 static void noinline
827 gather_callbacks (AV *&callbacks, AV *registry, event_type event)
828 {
829 // event must be in array
830 if (event >= 0 && event <= AvFILLp (registry))
831 {
832 SV *cbs_ = AvARRAY (registry)[event];
833
834 // element must be list of callback entries
835 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
836 {
837 AV *cbs = (AV *)SvRV (cbs_);
838
839 // no callback entries, no callbacks to call
840 if (AvFILLp (cbs) >= 0)
841 {
842 if (!callbacks)
843 {
844 callbacks = newAV ();
845 av_extend (callbacks, 16);
846 }
847
848 // never use SvREFCNT_inc to copy values, but its ok here :)
849 for (int i = 0; i <= AvFILLp (cbs); ++i)
850 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
851 }
852 }
853 }
854 }
855
856 void
857 attachable::gather_callbacks (AV *&callbacks, event_type event) const
858 {
859 ::gather_callbacks (callbacks, cb_attachable, event);
860
861 if (cb)
862 ::gather_callbacks (callbacks, cb, event);
863 }
864
865 void
866 global::gather_callbacks (AV *&callbacks, event_type event) const
867 {
868 ::gather_callbacks (callbacks, cb_global, event);
869 }
870
871 void
872 object::gather_callbacks (AV *&callbacks, event_type event) const
873 {
874 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
875 {
876 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
877
878 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
879 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
880 }
881
882 if (type <= AvFILLp (cb_type))
883 {
884 SV *registry = AvARRAY (cb_type)[type];
885
886 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
887 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
888 }
889
890 attachable::gather_callbacks (callbacks, event);
891 ::gather_callbacks (callbacks, cb_object, event);
892 }
893
894 void
895 archetype::gather_callbacks (AV *&callbacks, event_type event) const
896 {
897 attachable::gather_callbacks (callbacks, event);
898 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
899 }
900
901 void
902 client::gather_callbacks (AV *&callbacks, event_type event) const
903 {
904 attachable::gather_callbacks (callbacks, event);
905 ::gather_callbacks (callbacks, cb_client, event);
906 }
907
908 void
909 player::gather_callbacks (AV *&callbacks, event_type event) const
910 {
911 attachable::gather_callbacks (callbacks, event);
912 ::gather_callbacks (callbacks, cb_player, event);
913 }
914
915 void
916 maptile::gather_callbacks (AV *&callbacks, event_type event) const
917 {
918 attachable::gather_callbacks (callbacks, event);
919 ::gather_callbacks (callbacks, cb_map, event);
920 }
921
922 static void noinline
923 _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
924 {
925 for (int event = 0; event <= AvFILLp (registry); ++event)
926 {
927 SV *cbs_ = AvARRAY (registry)[event];
928
929 // element must be list of callback entries
930 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
931 {
932 AV *cbs = (AV *)SvRV (cbs_);
933
934 // no callback entries, no callbacks to call
935 if (AvFILLp (cbs) >= 0)
936 set.set (event);
937 }
938 }
939 }
940
941 // very slow and inefficient way to recalculate the global want bitsets
942 static void
943 _recalc_want ()
944 {
945 ev_want_event.reset ();
946
947 _recalc_want (ev_want_event, cb_global);
948 _recalc_want (ev_want_event, cb_attachable);
949 _recalc_want (ev_want_event, cb_object);
950 _recalc_want (ev_want_event, cb_client);
951 _recalc_want (ev_want_event, cb_player);
952 _recalc_want (ev_want_event, cb_map);
953
954 ev_want_type.reset ();
955
956 for (int type = 0; type <= AvFILLp (cb_type); ++type)
957 {
958 SV *cbs_ = AvARRAY (cb_type)[type];
959
960 // element must be list of callback entries
961 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
962 {
963 AV *cbs = (AV *)SvRV (cbs_);
964
965 // no callback entries, no callbacks to call
966 if (AvFILLp (cbs) >= 0)
967 ev_want_type.set (type % NUM_TYPES);
968 }
969 }
970 }
971
972 bool
973 attachable::invoke (event_type event, ...)
974 {
975 data_type dt;
976
977 // callback call ordering should be:
978 // 1. per-object callback
979 // 2. per-class object
980 // 3. per-type callback
981 // 4. global callbacks
982
983 AV *callbacks = 0;
984 gather_callbacks (callbacks, event);
985
986 // short-circuit processing if no callbacks found/defined
987 if (!callbacks)
988 return 0;
989
990 va_list ap;
991 va_start (ap, event);
992
993 CALL_BEGIN (3);
994 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
995 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
996
997 //TODO: unhack
998 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
999 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1000 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1001 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1002 else if (global *gl = is_a<global>(this)) /*nop*/;
1003 else
1004 abort (); //TODO
1005
1006 for (;;)
1007 {
1008 dt = (data_type) va_arg (ap, int);
1009
1010 if (dt == DT_END)
1011 break;
1012 else if (dt == DT_AV)
1013 {
1014 AV *av = va_arg (ap, AV *);
1015
1016 for (int i = 0; i <= av_len (av); ++i)
1017 XPUSHs (*av_fetch (av, i, 1));
1018 }
1019 else
1020 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1021 }
1022
1023 va_end (ap);
1024
1025 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1026 count = count > 0 ? POPi : 0;
1027
1028 CALL_END;
1029
1030 return count;
1031 }
1032
1033 static SV *
1034 cfperl_result (int idx)
1035 {
1036 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1037 if (!av)
1038 return &PL_sv_undef;
1039
1040 SV **sv = av_fetch (av, idx, 0);
1041 if (!sv)
1042 return &PL_sv_undef;
1043
1044 return *sv;
1045 }
1046
1047 int
1048 cfperl_result_INT (int idx)
1049 {
1050 return SvIV (cfperl_result (idx));
1051 }
1052
1053 double
1054 cfperl_result_DOUBLE (int idx)
1055 {
1056 return SvNV (cfperl_result (idx));
1057 }
1058
1059 /////////////////////////////////////////////////////////////////////////////
1060 // various c++ => perl glue functions
1061
1062 void
1063 cfperl_tick ()
1064 {
1065 tick_pending = 1;
1066
1067 if (tick_inhibit)
1068 return;
1069
1070 tick_pending = 0;
1071
1072 dSP;
1073
1074 PUSHMARK (SP);
1075 PUTBACK;
1076 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1077
1078 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1079 }
1080
1081 void
1082 cfperl_emergency_save ()
1083 {
1084 CALL_BEGIN (0);
1085 CALL_CALL ("cf::emergency_save", G_VOID);
1086 CALL_END;
1087 }
1088
1089 void
1090 cfperl_cleanup (int make_core)
1091 {
1092 CALL_BEGIN (1);
1093 CALL_ARG (make_core);
1094 CALL_CALL ("cf::post_cleanup", G_VOID);
1095 CALL_END;
1096 }
1097
1098 void
1099 cfperl_make_book (object *book, int level)
1100 {
1101 CALL_BEGIN (2);
1102 CALL_ARG (book);
1103 CALL_ARG (level);
1104 CALL_CALL ("ext::books::make_book", G_VOID);
1105 CALL_END;
1106 }
1107
1108 void
1109 cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1110 {
1111 CALL_BEGIN (4);
1112 CALL_ARG (ns);
1113 CALL_ARG (type);
1114 CALL_ARG_SV (newSVpv_utf8 (msg));
1115 CALL_ARG (color);
1116 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1117 CALL_END;
1118 }
1119
1120 int
1121 cfperl_can_merge (object *ob1, object *ob2)
1122 {
1123 int can;
1124
1125 CALL_BEGIN (2);
1126 CALL_ARG (ob1);
1127 CALL_ARG (ob2);
1128 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1129 can = count && SvTRUE (TOPs);
1130 CALL_END;
1131
1132 return can;
1133 }
1134
1135 void
1136 cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1137 {
1138 CALL_BEGIN (4);
1139 CALL_ARG (ob);
1140 CALL_ARG (state);
1141 CALL_ARG (activator);
1142 CALL_ARG (originator);
1143 CALL_CALL ("cf::mapscript::activate", G_VOID);
1144 CALL_END;
1145 }
1146
1147 player *
1148 player::find (const_utf8_string name)
1149 {
1150 CALL_BEGIN (1);
1151 CALL_ARG (name);
1152 CALL_CALL ("cf::player::find", G_SCALAR);
1153
1154 player *retval = 0;
1155 if (count) sv_to (POPs, retval);
1156
1157 CALL_END;
1158
1159 return retval;
1160 }
1161
1162 maptile *
1163 find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1164 {
1165 CALL_BEGIN (4);
1166 CALL_ARG (dirname);
1167 CALL_ARG (stylename);
1168 CALL_ARG (difficulty);
1169 CALL_ARG (recurse);
1170 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1171
1172 maptile *retval = 0;
1173 if (count) sv_to (POPs, retval);
1174
1175 CALL_END;
1176
1177 return retval;
1178 }
1179
1180 maptile *
1181 maptile::find_sync (const_utf8_string path, maptile *origin)
1182 {
1183 CALL_BEGIN (2);
1184 CALL_ARG (path);
1185 CALL_ARG (origin);
1186 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1187
1188 maptile *retval = 0;
1189 if (count) sv_to (POPs, retval);
1190
1191 CALL_END;
1192
1193 return retval;
1194 }
1195
1196 maptile *
1197 maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1198 {
1199 CALL_BEGIN (3);
1200 CALL_ARG (path);
1201 CALL_ARG (origin);
1202 CALL_ARG (load);
1203 CALL_CALL ("cf::map::find_async", G_SCALAR);
1204
1205 maptile *retval = 0;
1206 if (count) sv_to (POPs, retval);
1207
1208 CALL_END;
1209
1210 return retval;
1211 }
1212
1213 void
1214 maptile::do_load_sync ()
1215 {
1216 CALL_BEGIN (1);
1217 CALL_ARG (this);
1218 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1219 CALL_END;
1220 }
1221
1222 void
1223 object::enter_exit (object *exit)
1224 {
1225 if (type != PLAYER)
1226 return;
1227
1228 CALL_BEGIN (2);
1229 CALL_ARG (this);
1230 CALL_ARG (exit);
1231 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1232 CALL_END;
1233 }
1234
1235 void
1236 object::player_goto (const_utf8_string path, int x, int y)
1237 {
1238 if (type != PLAYER)
1239 return;
1240
1241 CALL_BEGIN (4);
1242 CALL_ARG (this);
1243 CALL_ARG (path);
1244 CALL_ARG (x);
1245 CALL_ARG (y);
1246 CALL_CALL ("cf::object::player::goto", G_VOID);
1247 CALL_END;
1248 }
1249
1250 const_utf8_string
1251 object::ref () const
1252 {
1253 if (type == PLAYER)
1254 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1255 else
1256 // TODO: should be able to save references within the same map, at least
1257 return 0;
1258 }
1259
1260 object *
1261 object::deref (const_utf8_string ref)
1262 {
1263 object *retval = 0;
1264
1265 if (ref)
1266 {
1267 CALL_BEGIN (1);
1268 CALL_ARG (ref);
1269 CALL_CALL ("cf::object::deref", G_SCALAR);
1270
1271 if (count)
1272 sv_to (POPs, retval);
1273
1274 CALL_END;
1275 }
1276
1277 return retval;
1278 }
1279
1280 void
1281 log_backtrace (const_utf8_string msg)
1282 {
1283 #if HAVE_BACKTRACE
1284 void *addr [20];
1285 int size = backtrace (addr, 20);
1286
1287 CALL_BEGIN (size);
1288 CALL_ARG (msg);
1289 for (int i = 0; i < size; ++i)
1290 CALL_ARG ((IV)addr [i]);
1291 CALL_CALL ("cf::_log_backtrace", G_VOID);
1292 CALL_END;
1293 #endif
1294 }
1295
1296 bool
1297 is_match_expr (const_utf8_string expr)
1298 {
1299 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1300 }
1301
1302 bool
1303 match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1304 {
1305 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1306 expr += sizeof ("match ") - 1;
1307
1308 CALL_BEGIN (5);
1309 CALL_ARG (expr);
1310 CALL_ARG (ob);
1311 CALL_ARG (self);
1312 CALL_ARG (source);
1313 CALL_ARG (originator);
1314 CALL_CALL (cv_cf_match_match, G_SCALAR);
1315
1316 bool matched = count && SvTRUE (TOPs);
1317
1318 CALL_END;
1319
1320 return matched;
1321 }
1322
1323 object *
1324 match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1325 {
1326 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1327 expr += sizeof ("match ") - 1;
1328
1329 CALL_BEGIN (5);
1330 CALL_ARG (expr);
1331 CALL_ARG (ob);
1332 CALL_ARG (self);
1333 CALL_ARG (source);
1334 CALL_ARG (originator);
1335 CALL_CALL (cv_cf_match_match, G_ARRAY);
1336
1337 object *one = 0;
1338
1339 if (count)
1340 sv_to (TOPs, one);
1341
1342 CALL_END;
1343
1344 return one;
1345 }
1346
1347 /////////////////////////////////////////////////////////////////////////////
1348
1349 struct EVAPI *evapi::GEVAPI;
1350 struct CoroAPI *coroapi::GCoroAPI;
1351
1352 void
1353 coroapi::do_cede_to_tick ()
1354 {
1355 cede_pending = 0;
1356 cede ();
1357 }
1358
1359 void
1360 coroapi::wait_for_tick ()
1361 {
1362 CALL_BEGIN (0);
1363 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1364 CALL_END;
1365 }
1366
1367 void
1368 coroapi::wait_for_tick_begin ()
1369 {
1370 CALL_BEGIN (0);
1371 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1372 CALL_END;
1373 }
1374
1375 void
1376 iow::poll (int events)
1377 {
1378 if (events != this->events)
1379 {
1380 int active = ev_is_active ((ev_io *)this);
1381 if (active) stop ();
1382 ev_io_set ((ev_io *)this, fd, events);
1383 if (active) start ();
1384 }
1385 }
1386
1387 static void
1388 _connect_to_perl_1 ()
1389 {
1390 stash_cf = gv_stashpv ("cf", 1);
1391
1392 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1393 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1394 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1395 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1396 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1397 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1398 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1399 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1400 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1401 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1402 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1403
1404 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1405 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1406 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1407 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1408
1409 cb_global = get_av ("cf::CB_GLOBAL", 1);
1410 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1411 cb_object = get_av ("cf::CB_OBJECT", 1);
1412 cb_player = get_av ("cf::CB_PLAYER", 1);
1413 cb_client = get_av ("cf::CB_CLIENT", 1);
1414 cb_type = get_av ("cf::CB_TYPE" , 1);
1415 cb_map = get_av ("cf::CB_MAP" , 1);
1416 }
1417
1418 static void
1419 _connect_to_perl_2 ()
1420 {
1421 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1422 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1423 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1424 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1425 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1426 }
1427
1428 MODULE = cf PACKAGE = cf PREFIX = cf_
1429
1430 BOOT:
1431 {
1432 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1433 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1434
1435 _connect_to_perl_1 ();
1436
1437 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1438
1439 //{
1440 // require_pv ("Time::HiRes");
1441 //
1442 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1443 // if (!svp) croak ("Time::HiRes is required");
1444 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1445 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1446 //}
1447
1448 static const struct {
1449 const char *name;
1450 IV iv;
1451 } *civ, const_iv[] = {
1452 # define const_iv(name) { # name, (IV)name },
1453 # include "const_iv.h"
1454 # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1455 # include "attackinc.h"
1456 # undef def
1457 # define def(uc, flags) const_iv (SK_ ## uc)
1458 # include "skillinc.h"
1459 # undef def
1460
1461 const_iv (Map0Cmd) const_iv (Map1Cmd) const_iv (Map1aCmd)
1462
1463 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1464
1465 const_iv (MAX_TIME)
1466 const_iv (MAXSOCKBUF)
1467
1468 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1469 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1470
1471 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1472
1473 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1474 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1475 const_iv (F_LOCKED)
1476
1477 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1478 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1479
1480 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1481
1482 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1483 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1484
1485 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1486 const_iv (MAP_INACTIVE)
1487
1488 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1489 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1490
1491 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1492
1493 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1494 };
1495
1496 for (civ = const_iv + sizeof (const_iv) / sizeof (const_iv [0]); civ-- > const_iv; )
1497 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1498
1499 static const struct {
1500 const char *name;
1501 int skip;
1502 IV klass;
1503 IV iv;
1504 } *eiv, event_iv[] = {
1505 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1506 # include "eventinc.h"
1507 # undef def
1508 };
1509
1510 AV *av = get_av ("cf::EVENT", 1);
1511
1512 for (eiv = event_iv + sizeof (event_iv) / sizeof (event_iv [0]); eiv-- > event_iv; )
1513 {
1514 AV *event = newAV ();
1515 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1516 av_push (event, newSViv (eiv->klass));
1517 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1518 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1519 }
1520
1521 // used by autogenerated BOOT sections from genacc
1522 av_reflect = get_av ("cf::REFLECT", 1);
1523 }
1524
1525 void _gv_clear (SV *gv)
1526 CODE:
1527 assert (SvTYPE (gv) == SVt_PVGV);
1528 # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1529 f (GvGP (gv)->gp_form);
1530 f (GvGP (gv)->gp_io);
1531 f (GvGP (gv)->gp_sv);
1532 f (GvGP (gv)->gp_av);
1533 f (GvGP (gv)->gp_hv);
1534 f (GvGP (gv)->gp_cv);
1535 GvCVGEN (gv) = 0;
1536 GvMULTI_off (gv);
1537 # undef f
1538
1539 void _connect_to_perl_1 ()
1540
1541 void _connect_to_perl_2 ()
1542
1543 void _recalc_want ()
1544
1545 # not used by default anymore
1546 void _global_reattach ()
1547 CODE:
1548 {
1549 // reattach to all attachable objects in the game.
1550 for_all_clients (ns)
1551 ns->reattach ();
1552
1553 for_all_objects (op)
1554 op->reattach ();
1555 }
1556
1557 # support function for map-world.ext
1558 void _quantise (SV *data_sv, SV *plt_sv)
1559 CODE:
1560 {
1561 if (!SvROK (plt_sv) || SvTYPE (SvRV (plt_sv)) != SVt_PVAV)
1562 croak ("_quantise called with invalid agruments");
1563
1564 plt_sv = SvRV (plt_sv);
1565 SV **plt = AvARRAY (plt_sv);
1566 int plt_count = AvFILL (plt_sv) + 1;
1567
1568 STRLEN len;
1569 char *data = SvPVbyte (data_sv, len);
1570 char *dst = data;
1571
1572 while (len >= 3)
1573 {
1574 for (SV **val_sv = plt + plt_count; val_sv-- > plt; )
1575 {
1576 char *val = SvPVX (*val_sv);
1577
1578 if (val [0] == data [0]
1579 && val [1] == data [1]
1580 && val [2] == data [2])
1581 {
1582 *dst++ = val [3];
1583 goto next;
1584 }
1585 }
1586
1587 croak ("_quantise: color not found in palette: #%02x%02x%02x, at offset %d %d",
1588 (uint8_t)data [0], (uint8_t)data [1], (uint8_t)data [2],
1589 dst - SvPVX (data_sv), len);
1590
1591 next:
1592 data += 3;
1593 len -= 3;
1594 }
1595
1596 SvCUR_set (data_sv, dst - SvPVX (data_sv));
1597 }
1598
1599 void init_anim ()
1600
1601 void init_globals ()
1602
1603 void init_experience ()
1604
1605 void init_attackmess ()
1606
1607 void init_dynamic ()
1608
1609 void load_settings ()
1610
1611 void load_materials ()
1612
1613 void init_uuid ()
1614 CODE:
1615 UUID::init ();
1616
1617 void init_signals ()
1618
1619 void init_skills ()
1620
1621 void init_beforeplay ()
1622
1623 void evthread_start (int aiofd)
1624
1625 void cede_to_tick ()
1626 CODE:
1627 coroapi::cede_to_tick ();
1628
1629 NV till_tick ()
1630 CODE:
1631 RETVAL = SvNVX (sv_next_tick) - now ();
1632 OUTPUT:
1633 RETVAL
1634
1635 int tick_inhibit ()
1636 CODE:
1637 RETVAL = tick_inhibit;
1638 OUTPUT:
1639 RETVAL
1640
1641 void tick_inhibit_inc ()
1642 CODE:
1643 ++tick_inhibit;
1644
1645 void tick_inhibit_dec ()
1646 CODE:
1647 if (!--tick_inhibit)
1648 if (tick_pending)
1649 {
1650 ev_async_send (EV_DEFAULT, &tick_watcher);
1651 coroapi::cede ();
1652 }
1653
1654 void server_tick ()
1655 CODE:
1656 {
1657 ev_now_update (EV_DEFAULT);
1658 NOW = ev_now (EV_DEFAULT);
1659 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1660 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1661 runtime = SvNVX (sv_runtime);
1662
1663 server_tick ();
1664
1665 ev_now_update (EV_DEFAULT);
1666 NOW = ev_now (EV_DEFAULT);
1667 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1668 runtime += TICK;
1669 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1670 }
1671
1672 NV floor (NV x)
1673
1674 NV ceil (NV x)
1675
1676 NV rndm (...)
1677 ALIAS:
1678 rmg_rndm = 1
1679 CODE:
1680 {
1681 rand_gen &gen = ix ? rmg_rndm : rndm;
1682 switch (items)
1683 {
1684 case 0: RETVAL = gen (); break;
1685 case 1: RETVAL = gen (SvUV (ST (0))); break;
1686 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1687 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1688 }
1689 }
1690 OUTPUT:
1691 RETVAL
1692
1693 NV clamp (NV value, NV min_value, NV max_value)
1694 CODE:
1695 RETVAL = clamp (value, min_value, max_value);
1696 OUTPUT:
1697 RETVAL
1698
1699 NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1700 CODE:
1701 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1702 OUTPUT:
1703 RETVAL
1704
1705 const char *ordinal (int i)
1706
1707 void weaken (...)
1708 PROTOTYPE: @
1709 CODE:
1710 while (items > 0)
1711 sv_rvweaken (ST (--items));
1712
1713 void log_suspend ()
1714
1715 void log_resume ()
1716
1717 void log_backtrace (utf8_string msg)
1718
1719 void LOG (int flags, utf8_string msg)
1720 PROTOTYPE: $$
1721 C_ARGS: flags, "%s", msg
1722
1723 octet_string path_combine (octet_string base, octet_string path)
1724 PROTOTYPE: $$
1725
1726 octet_string path_combine_and_normalize (octet_string base, octet_string path)
1727 PROTOTYPE: $$
1728
1729 void
1730 sub_generation_inc ()
1731 CODE:
1732 PL_sub_generation++;
1733
1734 const_octet_string
1735 mapdir ()
1736 PROTOTYPE:
1737 ALIAS:
1738 mapdir = 0
1739 uniquedir = 1
1740 tmpdir = 2
1741 confdir = 3
1742 localdir = 4
1743 playerdir = 5
1744 datadir = 6
1745 CODE:
1746 switch (ix)
1747 {
1748 case 0: RETVAL = settings.mapdir ; break;
1749 case 1: RETVAL = settings.uniquedir; break;
1750 case 2: RETVAL = settings.tmpdir ; break;
1751 case 3: RETVAL = settings.confdir ; break;
1752 case 4: RETVAL = settings.localdir ; break;
1753 case 5: RETVAL = settings.playerdir; break;
1754 case 6: RETVAL = settings.datadir ; break;
1755 }
1756 OUTPUT: RETVAL
1757
1758 void abort ()
1759
1760 void reset_signals ()
1761
1762 void fork_abort (const_octet_string cause = "cf::fork_abort")
1763
1764 void cleanup (const_octet_string cause, bool make_core = false)
1765
1766 void emergency_save ()
1767
1768 void _exit (int status = EXIT_SUCCESS)
1769
1770 #if _POSIX_MEMLOCK
1771
1772 int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1773 INIT:
1774 #if __GLIBC__
1775 mallopt (M_TOP_PAD, 1024 * 1024);
1776 mallopt (M_MMAP_THRESHOLD, 1024 * 1024 * 128);
1777 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1778 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1779 #endif
1780
1781 int munlockall ()
1782
1783 #endif
1784
1785 int
1786 malloc_trim (IV pad = 0)
1787
1788 void
1789 mallinfo ()
1790 PPCODE:
1791 {
1792 #if __GLIBC__
1793 struct mallinfo mai = mallinfo ();
1794 EXTEND (SP, 10*2);
1795 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1796 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1797 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1798 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1799 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1800 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1801 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1802 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1803 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1804 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1805 #endif
1806 EXTEND (SP, 5*2);
1807 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1808 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1809 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1810 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1811 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1812 }
1813
1814 int find_animation (utf8_string text)
1815 PROTOTYPE: $
1816
1817 int random_roll (int min, int max, object *op, int goodbad);
1818
1819 const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1820
1821 int exp_to_level (val64 exp)
1822
1823 val64 level_to_min_exp (int level)
1824
1825 SV *
1826 resistance_to_string (int atnr)
1827 CODE:
1828 if (atnr >= 0 && atnr < NROFATTACKS)
1829 RETVAL = newSVpv (resist_plus[atnr], 0);
1830 else
1831 XSRETURN_UNDEF;
1832 OUTPUT: RETVAL
1833
1834 UUID
1835 uuid_cur ()
1836 CODE:
1837 RETVAL = UUID::cur;
1838 OUTPUT:
1839 RETVAL
1840
1841 UUID
1842 uuid_gen ()
1843 CODE:
1844 RETVAL = UUID::gen ();
1845 OUTPUT:
1846 RETVAL
1847
1848 val64
1849 uuid_seq (UUID uuid)
1850 CODE:
1851 RETVAL = uuid.seq;
1852 OUTPUT:
1853 RETVAL
1854
1855 UUID
1856 uuid_str (val64 seq)
1857 CODE:
1858 RETVAL.seq = seq;
1859 OUTPUT:
1860 RETVAL
1861
1862 void
1863 coin_names ()
1864 PPCODE:
1865 EXTEND (SP, NUM_COINS);
1866 for (int i = 0; i < NUM_COINS; ++i)
1867 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1868
1869 void
1870 coin_archetypes ()
1871 PPCODE:
1872 EXTEND (SP, NUM_COINS);
1873 for (int i = 0; i < NUM_COINS; ++i)
1874 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1875
1876 bool
1877 load_resource_file_ (octet_string filename)
1878
1879 void
1880 fix_weight ()
1881
1882 MODULE = cf PACKAGE = cf::attachable
1883
1884 int
1885 valid (SV *obj)
1886 CODE:
1887 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1888 OUTPUT:
1889 RETVAL
1890
1891 bool should_invoke (attachable *obj, int event)
1892 CODE:
1893 RETVAL = obj->should_invoke ((event_type)event);
1894 OUTPUT: RETVAL
1895
1896 void
1897 debug_trace (attachable *obj, bool on = true)
1898 CODE:
1899 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1900 if (on)
1901 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1902
1903 int mortals_size ()
1904 CODE:
1905 RETVAL = attachable::mortals.size ();
1906 OUTPUT: RETVAL
1907
1908 #object *mortals (U32 index)
1909 # CODE:
1910 # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1911 # OUTPUT: RETVAL
1912
1913 INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1914
1915 MODULE = cf PACKAGE = cf::global
1916
1917 int invoke (SV *klass, int event, ...)
1918 CODE:
1919 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1920 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1921 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1922 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1923 OUTPUT: RETVAL
1924
1925 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1926
1927 INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1928
1929 int invoke (object *op, int event, ...)
1930 CODE:
1931 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1932 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1933 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1934 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1935 OUTPUT: RETVAL
1936
1937 SV *registry (object *op)
1938
1939 int objects_size ()
1940 CODE:
1941 RETVAL = objects.size ();
1942 OUTPUT: RETVAL
1943
1944 object *objects (U32 index)
1945 CODE:
1946 RETVAL = index < objects.size () ? objects [index] : 0;
1947 OUTPUT: RETVAL
1948
1949 int actives_size ()
1950 CODE:
1951 RETVAL = actives.size ();
1952 OUTPUT: RETVAL
1953
1954 object *actives (U32 index)
1955 CODE:
1956 RETVAL = index < actives.size () ? actives [index] : 0;
1957 OUTPUT: RETVAL
1958
1959 int mortals_size ()
1960 CODE:
1961 RETVAL = attachable::mortals.size ();
1962 OUTPUT: RETVAL
1963
1964 const_utf8_string slot_use_name (U32 slot)
1965 ALIAS:
1966 slot_nonuse_name = 1
1967 CODE:
1968 {
1969 if (slot >= NUM_BODY_LOCATIONS)
1970 croak ("body slot index out of range");
1971
1972 switch (ix)
1973 {
1974 case 0: RETVAL = body_locations[slot].use_name; break;
1975 case 1: RETVAL = body_locations[slot].nonuse_name; break;
1976 }
1977 }
1978 OUTPUT:
1979 RETVAL
1980
1981 # missing properties
1982
1983 object *head (object *op)
1984 PROTOTYPE: $
1985 CODE:
1986 RETVAL = op->head_ ();
1987 OUTPUT: RETVAL
1988
1989 void
1990 inv (object *obj)
1991 PROTOTYPE: $
1992 PPCODE:
1993 {
1994 for (object *o = obj->inv; o; o = o->below)
1995 XPUSHs (sv_2mortal (to_sv (o)));
1996 }
1997
1998 void
1999 set_animation (object *op, int idx)
2000 CODE:
2001 SET_ANIMATION (op, idx);
2002
2003 int
2004 num_animations (object *op)
2005 CODE:
2006 RETVAL = NUM_ANIMATIONS (op);
2007 OUTPUT: RETVAL
2008
2009 int slot_info (object *op, UV slot, int value = 0)
2010 ALIAS:
2011 slot_used = 1
2012 CODE:
2013 {
2014 if (slot >= NUM_BODY_LOCATIONS)
2015 croak ("body slot index out of range");
2016
2017 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2018
2019 if (items > 2)
2020 if (ix)
2021 op->slot[slot].used = value;
2022 else
2023 op->slot[slot].info = value;
2024 }
2025 OUTPUT:
2026 RETVAL
2027
2028 object *find_best_object_match (object *op, utf8_string match)
2029
2030 int apply_shop_mat (object *shop_mat, object *op);
2031
2032 int move (object *op, int dir, object *originator = op)
2033 CODE:
2034 RETVAL = op->move (dir, originator);
2035 OUTPUT:
2036 RETVAL
2037
2038 void apply_below (object *op)
2039 CODE:
2040 player_apply_below (op);
2041
2042 int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2043
2044 int casting_level (object *caster, object *spell)
2045
2046 int pay_item (object *op, object *buyer)
2047 CODE:
2048 RETVAL = pay_for_item (op, buyer);
2049 OUTPUT: RETVAL
2050
2051 int pay_amount (object *op, uint64 amount)
2052 CODE:
2053 RETVAL = pay_for_amount (amount, op);
2054 OUTPUT: RETVAL
2055
2056 void pay_player (object *op, uint64 amount)
2057
2058 val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
2059
2060 int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
2061
2062 void learn_spell (object *op, object *sp, int special_prayer = 0)
2063 CODE:
2064 do_learn_spell (op, sp, special_prayer);
2065
2066 void forget_spell (object *op, object *sp)
2067 CODE:
2068 do_forget_spell (op, query_name (sp));
2069
2070 object *check_for_spell (object *op, utf8_string spellname)
2071 CODE:
2072 RETVAL = check_spell_known (op, spellname);
2073 OUTPUT: RETVAL
2074
2075 int query_money (object *op)
2076 ALIAS: money = 0
2077
2078 val64 query_cost (object *op, object *who, int flags)
2079 ALIAS: cost = 0
2080
2081 void spring_trap (object *op, object *victim)
2082
2083 int check_trigger (object *op, object *cause)
2084
2085 void drop (object *who, object *op)
2086
2087 void pick_up (object *who, object *op)
2088
2089 void update_object (object *op, int action)
2090
2091 void change_exp (object *op, uint64 exp, utf8_string skill_name = 0, int flag = 0)
2092
2093 void player_lvl_adj (object *who, object *skill = 0)
2094
2095 int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2096
2097 int calc_skill_exp (object *who, object *op, object *skill)
2098
2099 void push_button (object *op, object *originator)
2100
2101 void use_trigger (object *op, object *originator)
2102
2103 void handle_apply_yield (object *op)
2104
2105 int convert_item (object *item, object *converter)
2106
2107 void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2108
2109 MODULE = cf PACKAGE = cf::object PREFIX = cf_
2110
2111 # no clean way to get an object from an archetype - stupid idiotic
2112 # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2113
2114 object *new (utf8_string archetype = 0)
2115 PROTOTYPE: ;$
2116 CODE:
2117 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2118 OUTPUT:
2119 RETVAL
2120
2121 object *generate (utf8_string arch, object *creator)
2122 CODE:
2123 object *obj = get_archetype (arch);
2124 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2125 RETVAL = obj;
2126 OUTPUT:
2127 RETVAL
2128
2129 object *find_object (U32 tag)
2130
2131 object *find_object_uuid (UUID i)
2132
2133 # TODO: nuke
2134 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2135 PROTOTYPE: $$$$$$
2136 CODE:
2137 {
2138 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2139
2140 if (RETVAL->destroyed ())
2141 RETVAL = 0;
2142 }
2143
2144 shstr
2145 object::kv_get (shstr key)
2146
2147 void
2148 object::kv_del (shstr key)
2149
2150 void
2151 object::kv_set (shstr key, shstr value)
2152
2153 object *get_nearest_player (object *ob)
2154 ALIAS: nearest_player = 0
2155 PREINIT:
2156 extern object *get_nearest_player (object *);
2157
2158 void rangevector (object *ob, object *other, int flags = 0)
2159 PROTOTYPE: $$;$
2160 PPCODE:
2161 {
2162 rv_vector rv;
2163
2164 get_rangevector (ob, other, &rv, flags);
2165
2166 EXTEND (SP, 5);
2167 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2168 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2169 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2170 PUSHs (sv_2mortal (newSViv (rv.direction)));
2171 PUSHs (sv_2mortal (to_sv (rv.part)));
2172 }
2173
2174 bool on_same_map_as (object *ob, object *other)
2175 CODE:
2176 RETVAL = on_same_map (ob, other);
2177 OUTPUT: RETVAL
2178
2179 const_utf8_string
2180 base_name (object *op, int plural = op->nrof > 1)
2181 CODE:
2182 RETVAL = query_base_name (op, plural);
2183 OUTPUT: RETVAL
2184
2185 # return the tail of an object, excluding itself
2186 void
2187 tail (object *op)
2188 PPCODE:
2189 while ((op = op->more))
2190 XPUSHs (sv_2mortal (to_sv (op)));
2191
2192 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2193
2194 player *player (object *op)
2195 CODE:
2196 RETVAL = op->contr;
2197 OUTPUT: RETVAL
2198
2199 bool move_player (object *op, int dir)
2200
2201 void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2202 CODE:
2203 new_draw_info (flags, 0, op, txt);
2204
2205 void kill_player (object *op)
2206
2207 void esrv_send_item (object *pl, object *item)
2208
2209 void esrv_update_item (object *pl, int what, object *item)
2210 C_ARGS: what, pl, item
2211
2212 void esrv_del_item (object *pl, int tag)
2213 C_ARGS: pl->contr, tag
2214
2215 int command_summon (object *op, utf8_string params)
2216
2217 int command_arrest (object *op, utf8_string params)
2218
2219
2220 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2221
2222 INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2223
2224 int invoke (player *pl, int event, ...)
2225 CODE:
2226 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2227 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2228 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2229 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2230 OUTPUT: RETVAL
2231
2232 SV *registry (player *pl)
2233
2234 void
2235 save_stats (player *pl)
2236 CODE:
2237 pl->ob->stats.hp = pl->ob->stats.maxhp;
2238 pl->ob->stats.sp = pl->ob->stats.maxsp;
2239 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2240 pl->orig_stats = pl->ob->stats;
2241
2242 # should only be temporary
2243 void esrv_new_player (player *pl)
2244
2245 #d# TODO: replace by blocked_los accessor, fix code using this
2246 bool
2247 cell_visible (player *pl, int dx, int dy)
2248 CODE:
2249 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2250 OUTPUT:
2251 RETVAL
2252
2253 void
2254 send (player *pl, SV *packet)
2255 CODE:
2256 {
2257 STRLEN len;
2258 char *buf = SvPVbyte (packet, len);
2259
2260 if (len > MAXSOCKBUF)
2261 pl->failmsg ("[packet too long for client]");
2262 else if (pl->ns)
2263 pl->ns->send_packet (buf, len);
2264 }
2265
2266 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2267 PROTOTYPE: $;$$$
2268 PPCODE:
2269 if (GIMME_V != G_VOID)
2270 {
2271 EXTEND (SP, 3);
2272 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2273 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2274 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2275 }
2276 if (map_path) sv_to (map_path, pl->savebed_map);
2277 if (x) sv_to (x, pl->bed_x);
2278 if (y) sv_to (y, pl->bed_y);
2279
2280 void
2281 list ()
2282 PPCODE:
2283 for_all_players (pl)
2284 XPUSHs (sv_2mortal (to_sv (pl)));
2285
2286
2287 MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2288
2289 int invoke (maptile *map, int event, ...)
2290 CODE:
2291 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2292 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2293 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2294 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2295 OUTPUT: RETVAL
2296
2297 SV *registry (maptile *map)
2298
2299 void
2300 find_tagged_objects (maptile *map, utf8_string tag = 0)
2301 PPCODE:
2302 {
2303 if (!map->spaces)
2304 XSRETURN_EMPTY;
2305
2306 if (tag)
2307 {
2308 shstr_cmp tag_ (tag);
2309
2310 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2311 for (object *op = ms->bot; op; op = op->above)
2312 if (op->tag == tag_)
2313 XPUSHs (sv_2mortal (to_sv (op)));
2314 }
2315 else
2316 {
2317 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2318 for (object *op = ms->bot; op; op = op->above)
2319 if (op->tag)
2320 XPUSHs (sv_2mortal (to_sv (op)));
2321 }
2322 }
2323
2324 INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2325
2326 void
2327 adjust_daylight ()
2328 CODE:
2329 maptile::adjust_daylight ();
2330
2331 int
2332 outdoor_darkness (int darkness = 0)
2333 CODE:
2334 RETVAL = maptile::outdoor_darkness;
2335 if (items)
2336 maptile::outdoor_darkness = darkness;
2337 OUTPUT:
2338 RETVAL
2339
2340 void
2341 maptile::instantiate ()
2342
2343 maptile *new ()
2344 PROTOTYPE:
2345 CODE:
2346 RETVAL = new maptile;
2347 OUTPUT:
2348 RETVAL
2349
2350 void
2351 maptile::players ()
2352 PPCODE:
2353 if (GIMME_V == G_SCALAR)
2354 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2355 else if (GIMME_V == G_ARRAY)
2356 {
2357 EXTEND (SP, THIS->players);
2358 for_all_players (pl)
2359 if (pl->ob && pl->ob->map == THIS)
2360 PUSHs (sv_2mortal (to_sv (pl->ob)));
2361 }
2362
2363 void
2364 maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2365 CODE:
2366 {
2367 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2368 croak ("maptile::add_underlay: palette must be arrayref");
2369
2370 palette = SvRV (palette);
2371
2372 STRLEN idxlen;
2373 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2374
2375 for (int x = 0; x < THIS->width; ++x)
2376 for (int y = 0; y < THIS->height; ++y)
2377 {
2378 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2379 if (op->flag [FLAG_IS_FLOOR])
2380 goto skip;
2381
2382 {
2383 int offs = offset + y * stride + x;
2384
2385 if (IN_RANGE_EXC (offs, 0, idxlen))
2386 {
2387 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2388 {
2389 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2390 ob->flag [FLAG_NO_MAP_SAVE] = true;
2391 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2392
2393 if (ob->randomitems && !ob->above)
2394 {
2395 ob->create_treasure (ob->randomitems);
2396
2397 for (object *op = ob->above; op; op = op->above)
2398 op->flag [FLAG_NO_MAP_SAVE] = true;
2399 // TODO: if this is a pickable object, then the item
2400 // will at a bit weird - saving inside the player
2401 // will clear the flag, but when the player drops
2402 // it without logging out, it keeps the flag.
2403 // nobody ahs reported this, but this can be rather
2404 // annoying on persistent maps.
2405 }
2406 }
2407 }
2408 }
2409
2410 skip: ;
2411 }
2412 }
2413
2414 void
2415 maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2416 CODE:
2417 {
2418 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2419 croak ("maptile::set_regiondata: palette must be arrayref");
2420
2421 palette = SvRV (palette);
2422
2423 STRLEN idxlen;
2424 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2425
2426 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2427 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2428
2429 for (int i = av_len ((AV *)palette) + 1; i--; )
2430 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2431
2432 for (int y = 0; y < THIS->height; ++y)
2433 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2434
2435 sfree (THIS->regions, THIS->size ());
2436 delete [] THIS->regionmap;
2437
2438 THIS->regions = regions;
2439 THIS->regionmap = regionmap;
2440 }
2441
2442 void
2443 maptile::create_region_treasure ()
2444 CODE:
2445 for (int x = 0; x < THIS->width; ++x)
2446 for (int y = 0; y < THIS->height; ++y)
2447 {
2448 region *rgn = THIS->region (x, y);
2449
2450 //fprintf (stderr, "%d,%d %f %p\n", x, y, rgn->treasure_density,rgn->treasure);//D
2451 if (object *op = THIS->at (x, y).top)
2452 if (rgn->treasure && rndm () < rgn->treasure_density)
2453 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2454 }
2455
2456 int out_of_map (maptile *map, int x, int y)
2457
2458 void
2459 find_link (maptile *map, shstr_tmp connection)
2460 PPCODE:
2461 if (oblinkpt *obp = map->find_link (connection))
2462 for (objectlink *ol = obp->link; ol; ol = ol->next)
2463 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2464
2465 void
2466 xy_normalise (maptile *map, int x, int y, int dir = 0)
2467 PPCODE:
2468 {
2469 mapxy pos (map, x, y);
2470 if (!pos.move (dir).normalise ())
2471 XSRETURN_EMPTY;
2472
2473 EXTEND (SP, 3);
2474 PUSHs (sv_2mortal (to_sv (pos.m)));
2475 PUSHs (sv_2mortal (to_sv (pos.x)));
2476 PUSHs (sv_2mortal (to_sv (pos.y)));
2477 }
2478
2479 mapspace *
2480 ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2481 PROTOTYPE: $$$;$
2482 CODE:
2483 {
2484 mapxy pos (map, x, y);
2485 if (!pos.move (dir).normalise ())
2486 XSRETURN_UNDEF;
2487
2488 RETVAL = &*pos;
2489 }
2490 OUTPUT:
2491 RETVAL
2492
2493 void
2494 at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2495 PROTOTYPE: $$$;$
2496 PPCODE:
2497 mapxy pos (map, x, y);
2498 if (pos.move (dir).normalise ())
2499 for (object *o = pos->bot; o; o = o->above)
2500 XPUSHs (sv_2mortal (to_sv (o)));
2501
2502 SV *
2503 bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2504 PROTOTYPE: $$$;$
2505 ALIAS:
2506 top_at = 1
2507 flags_at = 2
2508 light_at = 3
2509 move_block_at = 4
2510 move_slow_at = 5
2511 move_on_at = 6
2512 move_off_at = 7
2513 CODE:
2514 {
2515 mapxy pos (map, x, y);
2516 if (!pos.move (dir).normalise ())
2517 XSRETURN_UNDEF;
2518
2519 mapspace &ms = *pos;
2520
2521 ms.update ();
2522
2523 switch (ix)
2524 {
2525 case 0: RETVAL = to_sv (ms.bot ); break;
2526 case 1: RETVAL = to_sv (ms.top ); break;
2527 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2528 case 3: RETVAL = newSViv (ms.light ); break;
2529 case 4: RETVAL = newSVuv (ms.move_block); break;
2530 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2531 case 6: RETVAL = newSVuv (ms.move_on ); break;
2532 case 7: RETVAL = newSVuv (ms.move_off ); break;
2533 }
2534 }
2535 OUTPUT: RETVAL
2536
2537 # worst xs function of my life
2538 bool
2539 _create_random_map (\
2540 maptile *self,\
2541 utf8_string wallstyle,\
2542 utf8_string wall_name,\
2543 utf8_string floorstyle,\
2544 utf8_string monsterstyle,\
2545 utf8_string treasurestyle,\
2546 utf8_string layoutstyle,\
2547 utf8_string doorstyle,\
2548 utf8_string decorstyle,\
2549 utf8_string miningstyle,\
2550 utf8_string origin_map,\
2551 utf8_string final_map,\
2552 utf8_string exitstyle,\
2553 utf8_string this_map,\
2554 utf8_string exit_on_final_map,\
2555 int xsize,\
2556 int ysize,\
2557 int expand2x,\
2558 int layoutoptions1,\
2559 int layoutoptions2,\
2560 int layoutoptions3,\
2561 int symmetry,\
2562 int difficulty,\
2563 int difficulty_given,\
2564 float difficulty_increase,\
2565 int dungeon_level,\
2566 int dungeon_depth,\
2567 int decoroptions,\
2568 int orientation,\
2569 int origin_y,\
2570 int origin_x,\
2571 U32 random_seed,\
2572 val64 total_map_hp,\
2573 int map_layout_style,\
2574 int treasureoptions,\
2575 int symmetry_used,\
2576 region *region,\
2577 utf8_string custom\
2578 )
2579 CODE:
2580 {
2581 random_map_params rmp;
2582
2583 assign (rmp.wallstyle , wallstyle);
2584 assign (rmp.wall_name , wall_name);
2585 assign (rmp.floorstyle , floorstyle);
2586 assign (rmp.monsterstyle , monsterstyle);
2587 assign (rmp.treasurestyle , treasurestyle);
2588 assign (rmp.layoutstyle , layoutstyle);
2589 assign (rmp.doorstyle , doorstyle);
2590 assign (rmp.decorstyle , decorstyle);
2591 assign (rmp.miningstyle , miningstyle);
2592 assign (rmp.exitstyle , exitstyle);
2593 assign (rmp.exit_on_final_map, exit_on_final_map);
2594
2595 rmp.origin_map = origin_map;
2596 rmp.final_map = final_map;
2597 rmp.this_map = this_map;
2598 rmp.xsize = xsize;
2599 rmp.ysize = ysize;
2600 rmp.expand2x = expand2x;
2601 rmp.layoutoptions1 = layoutoptions1;
2602 rmp.layoutoptions2 = layoutoptions2;
2603 rmp.layoutoptions3 = layoutoptions3;
2604 rmp.symmetry = symmetry;
2605 rmp.difficulty = difficulty;
2606 rmp.difficulty_given = difficulty_given;
2607 rmp.difficulty_increase = difficulty_increase;
2608 rmp.dungeon_level = dungeon_level;
2609 rmp.dungeon_depth = dungeon_depth;
2610 rmp.decoroptions = decoroptions;
2611 rmp.orientation = orientation;
2612 rmp.origin_y = origin_y;
2613 rmp.origin_x = origin_x;
2614 rmp.random_seed = random_seed;
2615 rmp.total_map_hp = (uint64_t) total_map_hp;
2616 rmp.map_layout_style = map_layout_style;
2617 rmp.treasureoptions = treasureoptions;
2618 rmp.symmetry_used = symmetry_used;
2619 rmp.region = region;
2620 rmp.custom = custom;
2621
2622 RETVAL = self->generate_random_map (&rmp);
2623 }
2624 OUTPUT:
2625 RETVAL
2626
2627 MODULE = cf PACKAGE = cf::mapspace
2628
2629 INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2630
2631 MODULE = cf PACKAGE = cf::arch
2632
2633 int archetypes_size ()
2634 CODE:
2635 RETVAL = archetypes.size ();
2636 OUTPUT: RETVAL
2637
2638 archetype *archetypes (U32 index)
2639 CODE:
2640 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2641 OUTPUT: RETVAL
2642
2643 INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2644
2645 MODULE = cf PACKAGE = cf::party
2646
2647 partylist *first ()
2648 PROTOTYPE:
2649 CODE:
2650 RETVAL = get_firstparty ();
2651 OUTPUT: RETVAL
2652
2653 INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2654
2655 MODULE = cf PACKAGE = cf::region
2656
2657 void
2658 list ()
2659 PPCODE:
2660 for_all_regions (rgn)
2661 XPUSHs (sv_2mortal (to_sv (rgn)));
2662
2663 int specificity (region *rgn)
2664 CODE:
2665 RETVAL = 0;
2666 while (rgn = rgn->parent)
2667 RETVAL++;
2668 OUTPUT: RETVAL
2669
2670 INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2671
2672 MODULE = cf PACKAGE = cf::living
2673
2674 INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2675
2676 MODULE = cf PACKAGE = cf::settings
2677
2678 INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2679
2680 MODULE = cf PACKAGE = cf::client
2681
2682 INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2683
2684 int invoke (client *ns, int event, ...)
2685 CODE:
2686 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2687 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2688 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2689 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2690 OUTPUT: RETVAL
2691
2692 SV *registry (client *ns)
2693
2694 void
2695 list ()
2696 PPCODE:
2697 EXTEND (SP, clients.size ());
2698 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2699 PUSHs (sv_2mortal (to_sv (*i)));
2700
2701 void
2702 client::send_packet (SV *packet)
2703 CODE:
2704 {
2705 STRLEN len;
2706 char *buf = SvPVbyte (packet, len);
2707
2708 if (len > MAXSOCKBUF)
2709 {
2710 // ugly
2711 if (THIS->pl)
2712 THIS->pl->failmsg ("[packet too long for client]");
2713 }
2714 else
2715 THIS->send_packet (buf, len);
2716 }
2717
2718 faceidx
2719 client::need_face (utf8_string name, int pri = 0)
2720 CODE:
2721 RETVAL = face_find (name, 0);
2722 if (RETVAL)
2723 {
2724 THIS->send_face (RETVAL, pri);
2725 THIS->flush_fx ();
2726 }
2727 OUTPUT:
2728 RETVAL
2729
2730 int
2731 client::fx_want (int idx, int value = -1)
2732 CODE:
2733 if (0 < idx && idx < FT_NUM)
2734 {
2735 RETVAL = THIS->fx_want [idx];
2736 if (items > 2)
2737 THIS->fx_want [idx] = value;
2738 }
2739 else
2740 RETVAL = 0;
2741 OUTPUT:
2742 RETVAL
2743
2744 MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2745
2746 faceidx sound_find (utf8_string name)
2747
2748 void sound_set (utf8_string str, faceidx face)
2749
2750 # dire hack
2751 void old_sound_index (int idx, faceidx face)
2752 CODE:
2753 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2754 old_sound_index [idx] = face;
2755
2756 MODULE = cf PACKAGE = cf::face PREFIX = face_
2757
2758 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2759
2760 faceidx face_find (utf8_string name, faceidx defidx = 0)
2761
2762 faceidx alloc (utf8_string name)
2763 CODE:
2764 {
2765 do
2766 {
2767 RETVAL = faces.size ();
2768 faces.resize (RETVAL + 1);
2769 }
2770 while (!RETVAL); // crude way to leave index 0
2771
2772 faces [RETVAL].name = name;
2773 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2774
2775 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2776 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2777 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2778 }
2779 OUTPUT: RETVAL
2780
2781 void set_type (faceidx idx, int value)
2782 ALIAS:
2783 set_type = 0
2784 set_visibility = 1
2785 set_magicmap = 2
2786 set_smooth = 3
2787 set_smoothlevel = 4
2788 CODE:
2789 faceinfo *f = face_info (idx); assert (f);
2790 switch (ix)
2791 {
2792 case 0: f->type = value; break;
2793 case 1: f->visibility = value; break;
2794 case 2: f->magicmap = value; break;
2795 case 3: f->smooth = value; break;
2796 case 4: f->smoothlevel = value; break;
2797 }
2798
2799 void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2800 CODE:
2801 {
2802 faceinfo *f = face_info (idx); assert (f);
2803 facedata *d = &(faceset ? f->data64 : f->data32);
2804 sv_to (data, d->data);
2805 STRLEN clen;
2806 char *cdata = SvPVbyte (chksum, clen);
2807 clen = min (CHKSUM_MAXLEN, clen);
2808
2809 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2810
2811 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2812 {
2813 d->chksum_len = clen;
2814 memcpy (d->chksum, cdata, clen);
2815
2816 // invalidate existing client face info
2817 for_all_clients (ns)
2818 if (ns->faceset == faceset)
2819 {
2820 ns->faces_sent [idx] = false;
2821 ns->force_newmap = true;
2822 }
2823 }
2824 }
2825
2826 int get_data_size (faceidx idx, int faceset = 0)
2827 CODE:
2828 facedata *d = face_data (idx, faceset);
2829 if (!d) XSRETURN_UNDEF;
2830 RETVAL = d->data.size ();
2831 OUTPUT:
2832 RETVAL
2833
2834 SV *get_chksum (faceidx idx, int faceset = 0)
2835 CODE:
2836 facedata *d = face_data (idx, faceset);
2837 if (!d) XSRETURN_UNDEF;
2838 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2839 OUTPUT:
2840 RETVAL
2841
2842 SV *get_data (faceidx idx, int faceset = 0)
2843 CODE:
2844 facedata *d = face_data (idx, faceset);
2845 if (!d) XSRETURN_UNDEF;
2846 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2847 OUTPUT:
2848 RETVAL
2849
2850 void invalidate (faceidx idx)
2851 CODE:
2852 for_all_clients (ns)
2853 {
2854 ns->faces_sent [idx] = false;
2855 ns->force_newmap = true;
2856 }
2857
2858 void invalidate_all ()
2859 CODE:
2860 for_all_clients (ns)
2861 {
2862 ns->faces_sent.reset ();
2863 ns->force_newmap = true;
2864 }
2865
2866 MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2867
2868 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2869
2870 animidx anim_find (utf8_string name)
2871 CODE:
2872 RETVAL = animation::find (name).number;
2873 OUTPUT: RETVAL
2874
2875 animidx set (utf8_string name, SV *frames, int facings = 1)
2876 CODE:
2877 {
2878 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2879 croak ("frames must be an arrayref");
2880
2881 AV *av = (AV *)SvRV (frames);
2882
2883 animation *anim = &animation::find (name);
2884 if (anim->number)
2885 {
2886 anim->resize (av_len (av) + 1);
2887 anim->facings = facings;
2888 }
2889 else
2890 anim = &animation::create (name, av_len (av) + 1, facings);
2891
2892 for (int i = 0; i < anim->num_animations; ++i)
2893 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2894 }
2895 OUTPUT: RETVAL
2896
2897 void invalidate_all ()
2898 CODE:
2899 for_all_clients (ns)
2900 ns->anims_sent.reset ();
2901
2902 MODULE = cf PACKAGE = cf::object::freezer
2903
2904 INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2905
2906 SV *
2907 new (char *klass)
2908 CODE:
2909 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2910 OUTPUT: RETVAL
2911
2912 void
2913 DESTROY (SV *sv)
2914 CODE:
2915 object_freezer *self;
2916 sv_to (sv, self);
2917 delete self;
2918
2919 MODULE = cf PACKAGE = cf::object::thawer
2920
2921 INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2922
2923 bool
2924 errors_are_fatal (bool fatal)
2925 CODE:
2926 RETVAL = object_thawer::errors_are_fatal;
2927 object_thawer::errors_are_fatal = fatal;
2928 OUTPUT:
2929 RETVAL
2930
2931 SV *
2932 new_from_file (char *klass, octet_string path)
2933 CODE:
2934 object_thawer *f = new object_thawer (path);
2935 if (!*f)
2936 {
2937 delete f;
2938 XSRETURN_UNDEF;
2939 }
2940 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2941 OUTPUT: RETVAL
2942
2943 void
2944 DESTROY (SV *sv)
2945 CODE:
2946 object_thawer *self;
2947 sv_to (sv, self);
2948 delete self;
2949
2950 void
2951 extract_tags (object_thawer *self)
2952 PPCODE:
2953 while (self->kw != KW_EOF)
2954 {
2955 PUTBACK;
2956 coroapi::cede_to_tick ();
2957 SPAGAIN;
2958
2959 if (self->kw == KW_tag)
2960 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2961
2962 self->skip ();
2963 }
2964