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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.400
Committed: Sat Apr 23 04:46:27 2011 UTC (13 years, 1 month ago) by root
Branch: MAIN
Changes since 1.399: +56 -2 lines
Log Message:
better noise stuff, blitz++ dependency

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
23 #include "autoconf.h"
24
25 #if HAVE_EXECINFO_H
26 # include <execinfo.h>
27 #endif
28
29 #include <cstdarg>
30 #include <typeinfo>
31
32 #include "global.h"
33 #include "rmg.h"
34 #include "noise.h"
35 #include "evthread.h"
36 #include "sproto.h"
37
38 #include <unistd.h>
39 #if _POSIX_MEMLOCK
40 # include <sys/mman.h>
41 #endif
42
43 #if HAVE_MALLOC_H
44 # include <malloc.h>
45 #endif
46
47 #if !__GLIBC__
48 # define malloc_trim(pad) -1
49 #endif
50
51 #include <EXTERN.h>
52 #include <perl.h>
53 #include <XSUB.h>
54
55 #include "CoroAPI.h"
56 #include "perlxsi.c"
57
58 typedef object_thawer &object_thawer_ref;
59 typedef object_freezer &object_freezer_ref;
60
61 typedef std::string std__string;
62
63 static PerlInterpreter *perl;
64
65 tstamp NOW, runtime;
66
67 static int tick_inhibit;
68 static int tick_pending;
69
70 global gbl_ev;
71 static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
72 static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now;
73 static AV *av_reflect;
74
75 bitset<NUM_EVENT_TYPES> ev_want_event;
76 bitset<NUM_TYPES> ev_want_type;
77
78 static HV
79 *stash_cf,
80 *stash_cf_object_wrap,
81 *stash_cf_object_player_wrap,
82 *stash_cf_player_wrap,
83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
85 *stash_cf_client_wrap,
86 *stash_cf_arch_wrap,
87 *stash_cf_party_wrap,
88 *stash_cf_region_wrap,
89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93 static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100 #ifndef newSVpv_utf8
101 static SV *
102 newSVpv_utf8 (const char *s)
103 {
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110 }
111 #endif
112
113 #ifndef newSVpvn_utf8
114 static SV *
115 newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
116 {
117 if (!s)
118 return newSV (0);
119
120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126 }
127 #endif
128
129 noinline utf8_string
130 cfSvPVutf8_nolen (SV *sv)
131 {
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
143 }
144
145 // helper cast function, returns super class * or 0
146 template<class super>
147 static super *
148 is_a (attachable *at)
149 {
150 //return dynamic_cast<super *>(at); // slower, safer
151 if (typeid (*at) == typeid (super))
152 return static_cast<super *>(at);
153 else
154 return 0;
155 }
156
157 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
158
159 unordered_vector<attachable *> attachable::mortals;
160
161 attachable::~attachable ()
162 {
163 assert (!self);
164 assert (!cb);
165 }
166
167 int
168 attachable::refcnt_cnt () const
169 {
170 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
171 }
172
173 void
174 attachable::sever_self ()
175 {
176 if (HV *self = this->self)
177 {
178 // keep a refcount because sv_unmagic might call attachable_free,
179 // which might clear self, causing sv_unmagic to crash on a now
180 // invalid object.
181 SvREFCNT_inc (self);
182 hv_clear (self);
183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
184 SvREFCNT_dec (self);
185
186 // self *must* be null now because that's sv_unmagic's job.
187 assert (!this->self);
188 }
189 }
190
191 void
192 attachable::optimise ()
193 {
194 if (self
195 && SvREFCNT (self) == 1
196 && !HvTOTALKEYS (self))
197 sever_self ();
198 }
199
200 // check wether the object really is dead
201 void
202 attachable::do_check ()
203 {
204 if (refcnt_cnt () > 0)
205 return;
206
207 destroy ();
208 }
209
210 void
211 attachable::do_destroy ()
212 {
213 INVOKE_ATTACHABLE (DESTROY, this);
214
215 if (cb)
216 {
217 SvREFCNT_dec (cb);
218 cb = 0;
219 }
220
221 mortals.push_back (this);
222 }
223
224 void
225 attachable::destroy ()
226 {
227 if (destroyed ())
228 return;
229
230 attachable_flags |= F_DESTROYED;
231 do_destroy ();
232 sever_self ();
233 }
234
235 void
236 attachable::do_delete ()
237 {
238 delete this;
239 }
240
241 void
242 attachable::check_mortals ()
243 {
244 static int i = 0;
245
246 for (;;)
247 {
248 if (i >= mortals.size ())
249 {
250 i = 0;
251
252 if (mortals.size () >= 512)
253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
258 LOG (llevInfo, "%d mortals.\n", (int)mortals.size ());
259
260 if (0)
261 {
262 for (int j = 0; j < mortals.size (); ++j)//D
263 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
264
265 fprintf (stderr, "\n");//D
266 }
267 }
268 }
269
270 break;
271 }
272
273 attachable *obj = mortals [i];
274
275 #if 0
276 if (obj->self)//D make this an assert later
277 {
278 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
279 obj->sever_self ();
280 }
281 #endif
282
283 if (obj->refcnt)
284 {
285 ++i; // further delay freeing
286
287 if (!(i & 0x3ff))
288 break;
289 }
290 else
291 {
292 mortals.erase (i);
293 obj->sever_self ();
294 obj->do_delete ();
295 }
296 }
297 }
298
299 void
300 attachable::set_key (const char *key, const char *value, bool is_utf8)
301 {
302 if (!self)
303 self = newHV ();
304
305 if (value)
306 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
307 else
308 hv_delete (self, key, strlen (key), G_DISCARD);
309 }
310
311 attachable &
312 attachable::operator =(const attachable &src)
313 {
314 //if (self || cb)
315 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
316
317 attach = src.attach;
318 return *this;
319 }
320
321 #if 0
322 template<typename T>
323 static bool
324 find_backref (void *ptr, T *obj)
325 {
326 char *s = (char *)obj;
327 while (s < (char *)obj + sizeof (T))
328 {
329 if (ptr == *(void **)s)
330 return true;
331
332 s += sizeof (void *); // assume natural alignment
333 }
334
335 return false;
336 }
337
338 // for debugging, find "live" objects containing this ptr
339 static void
340 find_backref (void *ptr)
341 {
342 for_all_objects (op)
343 if (find_backref (ptr, op))
344 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
345
346 for_all_players (pl)
347 if (find_backref (ptr, pl))
348 fprintf (stderr, "P %p\n", pl);
349
350 for_all_clients (ns)
351 if (find_backref (ptr, ns))
352 fprintf (stderr, "C %p\n", ns);
353 }
354 #endif
355
356 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
357
358 static SV *
359 newSVptr (void *ptr, HV *stash, HV *hv)
360 {
361 if (!ptr)
362 return newSV (0);
363
364 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
365 return sv_bless (newRV_noinc ((SV *)hv), stash);
366 }
367
368 static SV * noinline
369 newSVptr (void *ptr, HV *stash)
370 {
371 return newSVptr (ptr, stash, newHV ());
372 }
373
374 static int
375 attachable_free (pTHX_ SV *sv, MAGIC *mg)
376 {
377 attachable *at = (attachable *)mg->mg_ptr;
378
379 //TODO: check if transaction behaviour is really required here
380 if (SV *self = (SV *)at->self)
381 {
382 at->self = 0;
383 SvREFCNT_dec (self);
384 }
385
386 // next line makes sense, but most objects still have refcnt 0 by default
387 //at->refcnt_chk ();
388 return 0;
389 }
390
391 MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
392
393 static SV * noinline
394 newSVattachable (attachable *obj, HV *stash)
395 {
396 if (!obj)
397 return newSV (0);
398
399 if (!obj->self)
400 obj->self = newHV ();
401
402 if (!SvOBJECT (obj->self))
403 {
404 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
405
406 // now bless the object _once_
407 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
408 return sv_bless (newRV_inc ((SV *)obj->self), stash);
409 }
410 else
411 {
412 SV *sv = newRV_inc ((SV *)obj->self);
413
414 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
415 SvAMAGIC_on (sv);
416
417 return sv;
418 }
419 }
420
421 #if 0 // unused
422 static void
423 clearSVptr (SV *sv)
424 {
425 if (SvROK (sv))
426 sv = SvRV (sv);
427
428 hv_clear ((HV *)sv);
429 sv_unmagic (sv, PERL_MAGIC_ext);
430 }
431 #endif
432
433 static long
434 SvPTR_nc (SV *sv)
435 {
436 sv = SvRV (sv);
437
438 // very important shortcut
439 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
440 return (long)SvMAGIC (sv)->mg_ptr;
441
442 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
443 return (long)mg->mg_ptr;
444
445 croak ("perl code used object, but C object is already destroyed, caught");
446 }
447
448 static long
449 SvPTR (SV *sv, const char *klass)
450 {
451 if (!sv_derived_from (sv, klass))
452 croak ("object of type %s expected", klass);
453
454 return SvPTR_nc (sv);
455 }
456
457 static long noinline
458 SvPTR_ornull (SV *sv, const char *klass)
459 {
460 if (expect_false (!SvOK (sv))) return 0;
461
462 return SvPTR (sv, klass);
463 }
464
465 static long noinline
466 SvPTR_ornull_client (SV *sv)
467 {
468 if (expect_false (!SvOK (sv))) return 0;
469
470 if (!SvROK (sv)
471 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
472 && !sv_derived_from (sv, "cf::client")))
473 croak ("object of type cf::client expected");
474
475 return SvPTR_nc (sv);
476 }
477
478 static long noinline
479 SvPTR_ornull_object (SV *sv)
480 {
481 if (expect_false (!SvOK (sv))) return 0;
482
483 if (!SvROK (sv)
484 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
485 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
486 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
487 && !sv_derived_from (sv, "cf::object")))
488 croak ("object of type cf::object expected");
489
490 return SvPTR_nc (sv);
491 }
492
493 static long noinline
494 SvPTR_ornull_maptile (SV *sv)
495 {
496 if (expect_false (!SvOK (sv))) return 0;
497
498 if (!SvROK (sv)
499 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
500 && SvSTASH (SvRV (sv)) != stash_ext_map_world
501 && !sv_derived_from (sv, "cf::map")))
502 croak ("object of type cf::map expected");
503
504 return SvPTR_nc (sv);
505 }
506
507 static long noinline
508 SvPTR_ornull_player (SV *sv)
509 {
510 if (expect_false (!SvOK (sv))) return 0;
511
512 if (!SvROK (sv)
513 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
514 && !sv_derived_from (sv, "cf::player")))
515 croak ("object of type cf::player expected");
516
517 return SvPTR_nc (sv);
518 }
519
520 static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
521 static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
522 static inline SV *to_sv (bool v) { return newSViv (v); }
523 static inline SV *to_sv ( signed char v) { return newSViv (v); }
524 static inline SV *to_sv (unsigned char v) { return newSViv (v); }
525 static inline SV *to_sv ( signed short v) { return newSViv (v); }
526 static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
527 static inline SV *to_sv ( signed int v) { return newSViv (v); }
528 static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
529 static inline SV *to_sv ( signed long v) { return newSViv (v); }
530 static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
531 static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
532 static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
533 static inline SV *to_sv (float v) { return newSVnv (v); }
534 static inline SV *to_sv (double v) { return newSVnv (v); }
535 static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
536 static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
537 // gcc dislikes noilnine on to_sv
538 static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
539 static inline SV *to_sv (object * v) { return to_sv_ni (v); }
540 static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
541 static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
542 static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
543 static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
544 static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
545 static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
546 static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
547
548 static inline SV *to_sv (object & v) { return to_sv (&v); }
549 static inline SV *to_sv (living & v) { return to_sv (&v); }
550
551 static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
552 static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
553
554 static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
555
556 static inline SV *to_sv (dynbuf * v)
557 {
558 SV *sv = newSV (0);
559
560 sv_upgrade (sv, SVt_PV);
561 SvGROW (sv, v->size () + 1);
562 SvPOK_only (sv);
563 v->linearise (SvPVX (sv));
564 SvCUR_set (sv, v->size ());
565 *SvEND (sv) = 0;
566
567 return sv;
568 }
569
570 static inline SV *to_sv (dynbuf_text * v)
571 {
572 SV *sv = to_sv (static_cast<dynbuf *> (v));
573 SvUTF8_on (sv);
574 return sv;
575 }
576
577 static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
578 static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
579 static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
580 static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
581 static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
582 static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
583 static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
584 static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
585 static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
586 static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
587 static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
588 static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
589 static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
590 static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
591 static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
592 static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
593 static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
594 static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
595 static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
596 static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
597 static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
598 static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
599 static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
600 static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
601 static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
602 static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
603 static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
604 static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
605
606 //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
607 static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
608
609 template<class T>
610 static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
611
612 template<int N>
613 static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
614
615 static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
616 static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
617 static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
618 static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
619
620 static inline void sv_to (SV *sv, std::string &v)
621 {
622 STRLEN len;
623 char *data = SvPVbyte (sv, len);
624 v.assign (data, len);
625 }
626
627 static inline void sv_to (SV *sv, UUID &v)
628 {
629 if (!v.parse (SvPV_nolen (sv)))
630 croak ("unparsable uuid: %s", SvPV_nolen (sv));
631 }
632
633 static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
634
635 static SV *
636 newSVdt_va (va_list &ap, data_type type)
637 {
638 SV *sv;
639
640 switch (type)
641 {
642 case DT_INT:
643 sv = newSViv (va_arg (ap, int));
644 break;
645
646 case DT_INT64:
647 sv = newSVval64 ((val64)va_arg (ap, sint64));
648 break;
649
650 case DT_DOUBLE:
651 sv = newSVnv (va_arg (ap, double));
652 break;
653
654 case DT_STRING:
655 {
656 char *str = (char *)va_arg (ap, const char *);
657 sv = str ? newSVpv (str, 0) : newSV (0);
658 }
659 break;
660
661 case DT_DATA:
662 {
663 char *str = (char *)va_arg (ap, const void *);
664 int len = va_arg (ap, int);
665 sv = str ? newSVpv (str, len) : newSV (0);
666 }
667 break;
668
669 case DT_OBJECT:
670 sv = to_sv (va_arg (ap, object *));
671 break;
672
673 case DT_MAP:
674 // va_arg (object *) when void * is passed is an XSI extension
675 sv = to_sv (va_arg (ap, maptile *));
676 break;
677
678 case DT_CLIENT:
679 sv = to_sv (va_arg (ap, client *));
680 break;
681
682 case DT_PLAYER:
683 sv = to_sv (va_arg (ap, player *));
684 break;
685
686 case DT_ARCH:
687 sv = to_sv (va_arg (ap, archetype *));
688 break;
689
690 case DT_PARTY:
691 sv = to_sv (va_arg (ap, partylist *));
692 break;
693
694 case DT_REGION:
695 sv = to_sv (va_arg (ap, region *));
696 break;
697
698 default:
699 assert (("unhandled type in newSVdt_va", 0));
700 }
701
702 return sv;
703 }
704
705 static SV *
706 newSVdt (data_type type, ...)
707 {
708 va_list ap;
709
710 va_start (ap, type);
711 SV *sv = newSVdt_va (ap, type);
712 va_end (ap);
713
714 return sv;
715 }
716
717 // typemap support, mostly to avoid excessive inlining
718 template<class type>
719 static void noinline
720 cf_obj_to (SV *arg, type &var)
721 {
722 sv_to (arg, var);
723 if (expect_false (!var))
724 croak ("must not pass invalid/null cf_obj here");
725 }
726
727 template<class object>
728 static void noinline
729 cf_obj_ornull_to (SV *arg, object *&var)
730 {
731 if (SvOK (arg))
732 {
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("unable to convert perl object to C++ object");
736 }
737 else
738 var = 0;
739 }
740
741 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
742
743 static SV *
744 registry (attachable *ext)
745 {
746 if (!ext->cb)
747 ext->cb = newAV ();
748
749 return newRV_inc ((SV *)ext->cb);
750 }
751
752 /////////////////////////////////////////////////////////////////////////////
753
754 void
755 cfperl_init ()
756 {
757 extern char **environ;
758
759 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
760 perl = perl_alloc ();
761 perl_construct (perl);
762
763 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
764
765 const char *argv[] = {
766 settings.argv [0],
767 "-e0"
768 };
769
770 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
771 || perl_run (perl))
772 {
773 printf ("unable to initialize perl-interpreter, aborting.\n");
774 exit (EXIT_FAILURE);
775 }
776
777 eval_pv (
778 "#line 1 'cfperl init'\n"
779 "use EV ();\n" // required by bootstrap
780 "use Coro ();\n" // required by bootstrap
781 "cf->bootstrap;\n" // required for cf::datadir
782 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
783 "require cf;\n",
784 0
785 );
786
787 if (SvTRUE (ERRSV))
788 {
789 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
790 exit (EXIT_FAILURE);
791 }
792 }
793
794 void
795 cfperl_main ()
796 {
797 dSP;
798
799 PUSHMARK (SP);
800 PUTBACK;
801 call_pv ("cf::main", G_DISCARD | G_VOID);
802 }
803
804 void
805 attachable::instantiate ()
806 {
807 if (attach)
808 {
809 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
810 attach = 0;
811 }
812 }
813
814 void
815 attachable::reattach ()
816 {
817 optimise ();
818 //TODO: check for _attachment's, very important for restarts
819 INVOKE_ATTACHABLE (REATTACH, this);
820 }
821
822 static event_klass klass_of[NUM_EVENT_TYPES] = {
823 # define def(type,name) KLASS_ ## type,
824 # include "eventinc.h"
825 # undef def
826 };
827
828 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
829
830 static void noinline
831 gather_callbacks (AV *&callbacks, AV *registry, event_type event)
832 {
833 // event must be in array
834 if (event >= 0 && event <= AvFILLp (registry))
835 {
836 SV *cbs_ = AvARRAY (registry)[event];
837
838 // element must be list of callback entries
839 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
840 {
841 AV *cbs = (AV *)SvRV (cbs_);
842
843 // no callback entries, no callbacks to call
844 if (AvFILLp (cbs) >= 0)
845 {
846 if (!callbacks)
847 {
848 callbacks = newAV ();
849 av_extend (callbacks, 16);
850 }
851
852 // never use SvREFCNT_inc to copy values, but its ok here :)
853 for (int i = 0; i <= AvFILLp (cbs); ++i)
854 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
855 }
856 }
857 }
858 }
859
860 void
861 attachable::gather_callbacks (AV *&callbacks, event_type event) const
862 {
863 ::gather_callbacks (callbacks, cb_attachable, event);
864
865 if (cb)
866 ::gather_callbacks (callbacks, cb, event);
867 }
868
869 void
870 global::gather_callbacks (AV *&callbacks, event_type event) const
871 {
872 ::gather_callbacks (callbacks, cb_global, event);
873 }
874
875 void
876 object::gather_callbacks (AV *&callbacks, event_type event) const
877 {
878 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
879 {
880 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
881
882 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
883 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
884 }
885
886 if (type <= AvFILLp (cb_type))
887 {
888 SV *registry = AvARRAY (cb_type)[type];
889
890 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
891 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
892 }
893
894 attachable::gather_callbacks (callbacks, event);
895 ::gather_callbacks (callbacks, cb_object, event);
896 }
897
898 void
899 archetype::gather_callbacks (AV *&callbacks, event_type event) const
900 {
901 attachable::gather_callbacks (callbacks, event);
902 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
903 }
904
905 void
906 client::gather_callbacks (AV *&callbacks, event_type event) const
907 {
908 attachable::gather_callbacks (callbacks, event);
909 ::gather_callbacks (callbacks, cb_client, event);
910 }
911
912 void
913 player::gather_callbacks (AV *&callbacks, event_type event) const
914 {
915 attachable::gather_callbacks (callbacks, event);
916 ::gather_callbacks (callbacks, cb_player, event);
917 }
918
919 void
920 maptile::gather_callbacks (AV *&callbacks, event_type event) const
921 {
922 attachable::gather_callbacks (callbacks, event);
923 ::gather_callbacks (callbacks, cb_map, event);
924 }
925
926 static void noinline
927 _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
928 {
929 for (int event = 0; event <= AvFILLp (registry); ++event)
930 {
931 SV *cbs_ = AvARRAY (registry)[event];
932
933 // element must be list of callback entries
934 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
935 {
936 AV *cbs = (AV *)SvRV (cbs_);
937
938 // no callback entries, no callbacks to call
939 if (AvFILLp (cbs) >= 0)
940 set.set (event);
941 }
942 }
943 }
944
945 // very slow and inefficient way to recalculate the global want bitsets
946 static void
947 _recalc_want ()
948 {
949 ev_want_event.reset ();
950
951 _recalc_want (ev_want_event, cb_global);
952 _recalc_want (ev_want_event, cb_attachable);
953 _recalc_want (ev_want_event, cb_object);
954 _recalc_want (ev_want_event, cb_client);
955 _recalc_want (ev_want_event, cb_player);
956 _recalc_want (ev_want_event, cb_map);
957
958 ev_want_type.reset ();
959
960 for (int type = 0; type <= AvFILLp (cb_type); ++type)
961 {
962 SV *cbs_ = AvARRAY (cb_type)[type];
963
964 // element must be list of callback entries
965 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
966 {
967 AV *cbs = (AV *)SvRV (cbs_);
968
969 // no callback entries, no callbacks to call
970 if (AvFILLp (cbs) >= 0)
971 ev_want_type.set (type % NUM_TYPES);
972 }
973 }
974 }
975
976 bool
977 attachable::invoke (event_type event, ...)
978 {
979 data_type dt;
980
981 // callback call ordering should be:
982 // 1. per-object callback
983 // 2. per-class object
984 // 3. per-type callback
985 // 4. global callbacks
986
987 AV *callbacks = 0;
988 gather_callbacks (callbacks, event);
989
990 // short-circuit processing if no callbacks found/defined
991 if (!callbacks)
992 return 0;
993
994 va_list ap;
995 va_start (ap, event);
996
997 CALL_BEGIN (3);
998 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
999 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1000
1001 //TODO: unhack
1002 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1003 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1004 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1005 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1006 else if (global *gl = is_a<global>(this)) /*nop*/;
1007 else
1008 abort (); //TODO
1009
1010 for (;;)
1011 {
1012 dt = (data_type) va_arg (ap, int);
1013
1014 if (dt == DT_END)
1015 break;
1016 else if (dt == DT_AV)
1017 {
1018 AV *av = va_arg (ap, AV *);
1019
1020 for (int i = 0; i <= av_len (av); ++i)
1021 XPUSHs (*av_fetch (av, i, 1));
1022 }
1023 else
1024 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1025 }
1026
1027 va_end (ap);
1028
1029 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1030 count = count > 0 ? POPi : 0;
1031
1032 CALL_END;
1033
1034 return count;
1035 }
1036
1037 static SV *
1038 cfperl_result (int idx)
1039 {
1040 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1041 if (!av)
1042 return &PL_sv_undef;
1043
1044 SV **sv = av_fetch (av, idx, 0);
1045 if (!sv)
1046 return &PL_sv_undef;
1047
1048 return *sv;
1049 }
1050
1051 int
1052 cfperl_result_INT (int idx)
1053 {
1054 return SvIV (cfperl_result (idx));
1055 }
1056
1057 double
1058 cfperl_result_DOUBLE (int idx)
1059 {
1060 return SvNV (cfperl_result (idx));
1061 }
1062
1063 /////////////////////////////////////////////////////////////////////////////
1064 // various c++ => perl glue functions
1065
1066 void
1067 cfperl_tick ()
1068 {
1069 tick_pending = 1;
1070
1071 if (tick_inhibit)
1072 return;
1073
1074 tick_pending = 0;
1075
1076 dSP;
1077
1078 PUSHMARK (SP);
1079 PUTBACK;
1080 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1081
1082 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1083 }
1084
1085 void
1086 cfperl_emergency_save ()
1087 {
1088 CALL_BEGIN (0);
1089 CALL_CALL ("cf::emergency_save", G_VOID);
1090 CALL_END;
1091 }
1092
1093 void
1094 cfperl_cleanup (int make_core)
1095 {
1096 CALL_BEGIN (1);
1097 CALL_ARG (make_core);
1098 CALL_CALL ("cf::post_cleanup", G_VOID);
1099 CALL_END;
1100 }
1101
1102 void
1103 cfperl_make_book (object *book, int level)
1104 {
1105 CALL_BEGIN (2);
1106 CALL_ARG (book);
1107 CALL_ARG (level);
1108 CALL_CALL ("ext::books::make_book", G_VOID);
1109 CALL_END;
1110 }
1111
1112 void
1113 cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1114 {
1115 CALL_BEGIN (4);
1116 CALL_ARG (ns);
1117 CALL_ARG (type);
1118 CALL_ARG_SV (newSVpv_utf8 (msg));
1119 CALL_ARG (color);
1120 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1121 CALL_END;
1122 }
1123
1124 int
1125 cfperl_can_merge (object *ob1, object *ob2)
1126 {
1127 int can;
1128
1129 CALL_BEGIN (2);
1130 CALL_ARG (ob1);
1131 CALL_ARG (ob2);
1132 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1133 can = count && SvTRUE (TOPs);
1134 CALL_END;
1135
1136 return can;
1137 }
1138
1139 void
1140 cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1141 {
1142 CALL_BEGIN (4);
1143 CALL_ARG (ob);
1144 CALL_ARG (state);
1145 CALL_ARG (activator);
1146 CALL_ARG (originator);
1147 CALL_CALL ("cf::mapscript::activate", G_VOID);
1148 CALL_END;
1149 }
1150
1151 player *
1152 player::find (const_utf8_string name)
1153 {
1154 CALL_BEGIN (1);
1155 CALL_ARG (name);
1156 CALL_CALL ("cf::player::find", G_SCALAR);
1157
1158 player *retval = 0;
1159 if (count) sv_to (POPs, retval);
1160
1161 CALL_END;
1162
1163 return retval;
1164 }
1165
1166 maptile *
1167 find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1168 {
1169 CALL_BEGIN (4);
1170 CALL_ARG (dirname);
1171 CALL_ARG (stylename);
1172 CALL_ARG (difficulty);
1173 CALL_ARG (recurse);
1174 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1175
1176 maptile *retval = 0;
1177 if (count) sv_to (POPs, retval);
1178
1179 CALL_END;
1180
1181 return retval;
1182 }
1183
1184 maptile *
1185 maptile::find_sync (const_utf8_string path, maptile *origin)
1186 {
1187 CALL_BEGIN (2);
1188 CALL_ARG (path);
1189 CALL_ARG (origin);
1190 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1191
1192 maptile *retval = 0;
1193 if (count) sv_to (POPs, retval);
1194
1195 CALL_END;
1196
1197 return retval;
1198 }
1199
1200 maptile *
1201 maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1202 {
1203 CALL_BEGIN (3);
1204 CALL_ARG (path);
1205 CALL_ARG (origin);
1206 CALL_ARG (load);
1207 CALL_CALL ("cf::map::find_async", G_SCALAR);
1208
1209 maptile *retval = 0;
1210 if (count) sv_to (POPs, retval);
1211
1212 CALL_END;
1213
1214 return retval;
1215 }
1216
1217 void
1218 maptile::do_load_sync ()
1219 {
1220 CALL_BEGIN (1);
1221 CALL_ARG (this);
1222 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1223 CALL_END;
1224 }
1225
1226 void
1227 object::enter_exit (object *exit)
1228 {
1229 if (type != PLAYER)
1230 return;
1231
1232 CALL_BEGIN (2);
1233 CALL_ARG (this);
1234 CALL_ARG (exit);
1235 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1236 CALL_END;
1237 }
1238
1239 void
1240 object::player_goto (const_utf8_string path, int x, int y)
1241 {
1242 if (type != PLAYER)
1243 return;
1244
1245 CALL_BEGIN (4);
1246 CALL_ARG (this);
1247 CALL_ARG (path);
1248 CALL_ARG (x);
1249 CALL_ARG (y);
1250 CALL_CALL ("cf::object::player::goto", G_VOID);
1251 CALL_END;
1252 }
1253
1254 const_utf8_string
1255 object::ref () const
1256 {
1257 if (type == PLAYER)
1258 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1259 else
1260 // TODO: should be able to save references within the same map, at least
1261 return 0;
1262 }
1263
1264 object *
1265 object::deref (const_utf8_string ref)
1266 {
1267 object *retval = 0;
1268
1269 if (ref)
1270 {
1271 CALL_BEGIN (1);
1272 CALL_ARG (ref);
1273 CALL_CALL ("cf::object::deref", G_SCALAR);
1274
1275 if (count)
1276 sv_to (POPs, retval);
1277
1278 CALL_END;
1279 }
1280
1281 return retval;
1282 }
1283
1284 void
1285 log_backtrace (const_utf8_string msg)
1286 {
1287 #if HAVE_BACKTRACE
1288 void *addr [20];
1289 int size = backtrace (addr, 20);
1290
1291 CALL_BEGIN (size);
1292 CALL_ARG (msg);
1293 for (int i = 0; i < size; ++i)
1294 CALL_ARG ((IV)addr [i]);
1295 CALL_CALL ("cf::_log_backtrace", G_VOID);
1296 CALL_END;
1297 #endif
1298 }
1299
1300 bool
1301 is_match_expr (const_utf8_string expr)
1302 {
1303 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1304 }
1305
1306 bool
1307 match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1308 {
1309 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1310 expr += sizeof ("match ") - 1;
1311
1312 CALL_BEGIN (5);
1313 CALL_ARG (expr);
1314 CALL_ARG (ob);
1315 CALL_ARG (self);
1316 CALL_ARG (source);
1317 CALL_ARG (originator);
1318 CALL_CALL (cv_cf_match_match, G_SCALAR);
1319
1320 bool matched = count && SvTRUE (TOPs);
1321
1322 CALL_END;
1323
1324 return matched;
1325 }
1326
1327 object *
1328 match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1329 {
1330 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1331 expr += sizeof ("match ") - 1;
1332
1333 CALL_BEGIN (5);
1334 CALL_ARG (expr);
1335 CALL_ARG (ob);
1336 CALL_ARG (self);
1337 CALL_ARG (source);
1338 CALL_ARG (originator);
1339 CALL_CALL (cv_cf_match_match, G_ARRAY);
1340
1341 object *one = 0;
1342
1343 if (count)
1344 sv_to (TOPs, one);
1345
1346 CALL_END;
1347
1348 return one;
1349 }
1350
1351 /////////////////////////////////////////////////////////////////////////////
1352
1353 struct EVAPI *evapi::GEVAPI;
1354 struct CoroAPI *coroapi::GCoroAPI;
1355
1356 void
1357 coroapi::do_cede_to_tick ()
1358 {
1359 cede_pending = 0;
1360 cede ();
1361 }
1362
1363 void
1364 coroapi::wait_for_tick ()
1365 {
1366 CALL_BEGIN (0);
1367 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1368 CALL_END;
1369 }
1370
1371 void
1372 coroapi::wait_for_tick_begin ()
1373 {
1374 CALL_BEGIN (0);
1375 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1376 CALL_END;
1377 }
1378
1379 void
1380 iow::poll (int events)
1381 {
1382 if (events != this->events)
1383 {
1384 int active = ev_is_active ((ev_io *)this);
1385 if (active) stop ();
1386 ev_io_set ((ev_io *)this, fd, events);
1387 if (active) start ();
1388 }
1389 }
1390
1391 static void
1392 _connect_to_perl_1 ()
1393 {
1394 stash_cf = gv_stashpv ("cf", 1);
1395
1396 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1397 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1398 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1399 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1400 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1401 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1402 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1403 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1404 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1405 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1406 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1407 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1408
1409 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1410 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1411 sv_tick_start = get_sv ("cf::TICK_START", 1); SvUPGRADE (sv_tick_start, SVt_NV);
1412 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1413
1414 cb_global = get_av ("cf::CB_GLOBAL", 1);
1415 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1416 cb_object = get_av ("cf::CB_OBJECT", 1);
1417 cb_player = get_av ("cf::CB_PLAYER", 1);
1418 cb_client = get_av ("cf::CB_CLIENT", 1);
1419 cb_type = get_av ("cf::CB_TYPE" , 1);
1420 cb_map = get_av ("cf::CB_MAP" , 1);
1421 }
1422
1423 static void
1424 _connect_to_perl_2 ()
1425 {
1426 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1427 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1428 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1429 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1430 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1431 }
1432
1433 MODULE = cf PACKAGE = cf PREFIX = cf_
1434
1435 BOOT:
1436 {
1437 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1438 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1439
1440 _connect_to_perl_1 ();
1441
1442 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1443
1444 //{
1445 // require_pv ("Time::HiRes");
1446 //
1447 // SV **svp = hv_fetch (PL_modglobal, "Time::NVtime", 12, 0);
1448 // if (!svp) croak ("Time::HiRes is required");
1449 // if (!SvIOK(*svp)) croak ("Time::NVtime isn’t a function pointer");
1450 // coroapi::time = INT2PTR (double(*)(), SvIV(*svp));
1451 //}
1452
1453 static const struct {
1454 const char *name;
1455 IV iv;
1456 } *civ, const_iv[] = {
1457 # define const_iv(name) { # name, (IV)name },
1458 # include "const_iv.h"
1459 # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1460 # include "attackinc.h"
1461 # undef def
1462 # define def(uc, flags) const_iv (SK_ ## uc)
1463 # include "skillinc.h"
1464 # undef def
1465 # define def(name, use, nonuse) const_iv (body_ ## name)
1466 # include "slotinc.h"
1467 # undef def
1468
1469 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1470
1471 const_iv (MAX_TIME)
1472 const_iv (MAXSOCKBUF)
1473
1474 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1475 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1476
1477 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1478
1479 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1480 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1481 const_iv (F_LOCKED)
1482
1483 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1484 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1485
1486 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1487
1488 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1489 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1490
1491 const_iv (MAP_ACTIVE) const_iv (MAP_SWAPPED) const_iv (MAP_LOADING) const_iv (MAP_SAVING)
1492 const_iv (MAP_INACTIVE)
1493
1494 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1495 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1496
1497 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1498
1499 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1500 };
1501
1502 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1503 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1504
1505 static const struct {
1506 const char *name;
1507 int skip;
1508 IV klass;
1509 IV iv;
1510 } *eiv, event_iv[] = {
1511 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1512 # include "eventinc.h"
1513 # undef def
1514 };
1515
1516 AV *av = get_av ("cf::EVENT", 1);
1517
1518 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1519 {
1520 AV *event = newAV ();
1521 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1522 av_push (event, newSViv (eiv->klass));
1523 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1524 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1525 }
1526
1527 // used by autogenerated BOOT sections from genacc
1528 av_reflect = get_av ("cf::REFLECT", 1);
1529 }
1530
1531 void _gv_clear (SV *gv)
1532 CODE:
1533 assert (SvTYPE (gv) == SVt_PVGV);
1534 # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1535 f (GvGP (gv)->gp_form);
1536 f (GvGP (gv)->gp_io);
1537 f (GvGP (gv)->gp_sv);
1538 f (GvGP (gv)->gp_av);
1539 f (GvGP (gv)->gp_hv);
1540 f (GvGP (gv)->gp_cv);
1541 GvCVGEN (gv) = 0;
1542 GvMULTI_off (gv);
1543 # undef f
1544
1545 void _connect_to_perl_1 ()
1546
1547 void _connect_to_perl_2 ()
1548
1549 void _recalc_want ()
1550
1551 # not used by default anymore
1552 void _global_reattach ()
1553 CODE:
1554 {
1555 // reattach to all attachable objects in the game.
1556 for_all_clients (ns)
1557 ns->reattach ();
1558
1559 for_all_objects (op)
1560 op->reattach ();
1561 }
1562
1563 void init_anim ()
1564
1565 void init_globals ()
1566
1567 void init_attackmess ()
1568
1569 void init_dynamic ()
1570
1571 void load_settings ()
1572
1573 void reload_exp_table ()
1574
1575 void reload_materials ()
1576
1577 void init_uuid ()
1578 CODE:
1579 UUID::init ();
1580
1581 void init_signals ()
1582
1583 void init_skills ()
1584
1585 void init_beforeplay ()
1586
1587 void evthread_start (int aiofd)
1588
1589 void cede_to_tick ()
1590 CODE:
1591 coroapi::cede_to_tick ();
1592
1593 NV till_tick ()
1594 CODE:
1595 RETVAL = SvNVX (sv_next_tick) - now ();
1596 OUTPUT:
1597 RETVAL
1598
1599 int tick_inhibit ()
1600 CODE:
1601 RETVAL = tick_inhibit;
1602 OUTPUT:
1603 RETVAL
1604
1605 void tick_inhibit_inc ()
1606 CODE:
1607 ++tick_inhibit;
1608
1609 void tick_inhibit_dec ()
1610 CODE:
1611 if (!--tick_inhibit)
1612 if (tick_pending)
1613 {
1614 ev_async_send (EV_DEFAULT, &tick_watcher);
1615 coroapi::cede ();
1616 }
1617
1618 void server_tick ()
1619 CODE:
1620 {
1621 ev_now_update (EV_DEFAULT);
1622 NOW = ev_now (EV_DEFAULT);
1623 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1624 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1625 runtime = SvNVX (sv_runtime);
1626
1627 server_tick ();
1628
1629 ev_now_update (EV_DEFAULT);
1630 NOW = ev_now (EV_DEFAULT);
1631 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1632 runtime += TICK;
1633 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1634 }
1635
1636 NV floor (NV x)
1637
1638 NV ceil (NV x)
1639
1640 NV rndm (...)
1641 ALIAS:
1642 rmg_rndm = 1
1643 CODE:
1644 {
1645 rand_gen &gen = ix ? rmg_rndm : rndm;
1646 switch (items)
1647 {
1648 case 0: RETVAL = gen (); break;
1649 case 1: RETVAL = gen (SvUV (ST (0))); break;
1650 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1651 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1652 }
1653 }
1654 OUTPUT:
1655 RETVAL
1656
1657 NV clamp (NV value, NV min_value, NV max_value)
1658 CODE:
1659 RETVAL = clamp (value, min_value, max_value);
1660 OUTPUT:
1661 RETVAL
1662
1663 NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1664 CODE:
1665 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1666 OUTPUT:
1667 RETVAL
1668
1669 const char *ordinal (int i)
1670
1671 void weaken (...)
1672 PROTOTYPE: @
1673 CODE:
1674 while (items > 0)
1675 sv_rvweaken (ST (--items));
1676
1677 void log_suspend ()
1678
1679 void log_resume ()
1680
1681 void log_backtrace (utf8_string msg)
1682
1683 void LOG (int flags, utf8_string msg)
1684 PROTOTYPE: $$
1685 C_ARGS: flags, "%s", msg
1686
1687 octet_string path_combine (octet_string base, octet_string path)
1688 PROTOTYPE: $$
1689
1690 octet_string path_combine_and_normalize (octet_string base, octet_string path)
1691 PROTOTYPE: $$
1692
1693 void
1694 sub_generation_inc ()
1695 CODE:
1696 PL_sub_generation++;
1697
1698 const_octet_string
1699 mapdir ()
1700 PROTOTYPE:
1701 ALIAS:
1702 mapdir = 0
1703 uniquedir = 1
1704 tmpdir = 2
1705 confdir = 3
1706 localdir = 4
1707 playerdir = 5
1708 datadir = 6
1709 CODE:
1710 switch (ix)
1711 {
1712 case 0: RETVAL = settings.mapdir ; break;
1713 case 1: RETVAL = settings.uniquedir; break;
1714 case 2: RETVAL = settings.tmpdir ; break;
1715 case 3: RETVAL = settings.confdir ; break;
1716 case 4: RETVAL = settings.localdir ; break;
1717 case 5: RETVAL = settings.playerdir; break;
1718 case 6: RETVAL = settings.datadir ; break;
1719 }
1720 OUTPUT: RETVAL
1721
1722 void abort ()
1723
1724 void reset_signals ()
1725
1726 void fork_abort (const_octet_string cause = "cf::fork_abort")
1727
1728 void cleanup (const_octet_string cause, bool make_core = false)
1729
1730 void emergency_save ()
1731
1732 void _exit (int status = EXIT_SUCCESS)
1733
1734 #if _POSIX_MEMLOCK
1735
1736 int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1737 INIT:
1738 #if __GLIBC__
1739 mallopt (M_TOP_PAD, 1024 * 1024);
1740 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1741 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1742 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1743 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1744 #endif
1745
1746 int munlockall ()
1747
1748 #endif
1749
1750 int
1751 malloc_trim (IV pad = 0)
1752
1753 void
1754 mallinfo ()
1755 PPCODE:
1756 {
1757 #if __GLIBC__
1758 struct mallinfo mai = mallinfo ();
1759 EXTEND (SP, 10*2);
1760 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1761 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1762 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1763 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1764 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1765 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1766 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1767 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1768 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1769 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1770 #endif
1771 EXTEND (SP, 5*2);
1772 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1773 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1774 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1775 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1776 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1777 }
1778
1779 int find_animation (utf8_string text)
1780 PROTOTYPE: $
1781
1782 int random_roll (int min, int max, object *op, int goodbad);
1783
1784 const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1785
1786 int exp_to_level (val64 exp)
1787
1788 val64 level_to_min_exp (int level)
1789
1790 SV *
1791 attacktype_name (int atnr)
1792 CODE:
1793 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1794 ? newSVpv (attacktype_name [atnr], 0)
1795 : &PL_sv_undef;
1796 OUTPUT: RETVAL
1797
1798 SV *
1799 attacktype_desc (int atnr)
1800 CODE:
1801 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1802 ? newSVpv (attacktype_desc [atnr], 0)
1803 : &PL_sv_undef;
1804 OUTPUT: RETVAL
1805
1806 SV *
1807 resist_plus (int atnr)
1808 CODE:
1809 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1810 ? newSVpv (resist_plus [atnr], 0)
1811 : &PL_sv_undef;
1812 OUTPUT: RETVAL
1813
1814 SV *
1815 change_resist_msg (int atnr)
1816 CODE:
1817 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1818 ? newSVpv (change_resist_msg [atnr], 0)
1819 : &PL_sv_undef;
1820 OUTPUT: RETVAL
1821
1822 UUID
1823 uuid_cur ()
1824 CODE:
1825 RETVAL = UUID::cur;
1826 OUTPUT:
1827 RETVAL
1828
1829 UUID
1830 uuid_gen ()
1831 CODE:
1832 RETVAL = UUID::gen ();
1833 OUTPUT:
1834 RETVAL
1835
1836 val64
1837 uuid_seq (UUID uuid)
1838 CODE:
1839 RETVAL = uuid.seq;
1840 OUTPUT:
1841 RETVAL
1842
1843 UUID
1844 uuid_str (val64 seq)
1845 CODE:
1846 RETVAL.seq = seq;
1847 OUTPUT:
1848 RETVAL
1849
1850 void
1851 coin_names ()
1852 PPCODE:
1853 EXTEND (SP, NUM_COINS);
1854 for (int i = 0; i < NUM_COINS; ++i)
1855 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1856
1857 void
1858 coin_archetypes ()
1859 PPCODE:
1860 EXTEND (SP, NUM_COINS);
1861 for (int i = 0; i < NUM_COINS; ++i)
1862 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1863
1864 bool
1865 load_resource_file_ (octet_string filename)
1866
1867 void
1868 fix_weight ()
1869
1870 MODULE = cf PACKAGE = cf::attachable
1871
1872 int
1873 valid (SV *obj)
1874 CODE:
1875 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1876 OUTPUT:
1877 RETVAL
1878
1879 bool should_invoke (attachable *obj, int event)
1880 CODE:
1881 RETVAL = obj->should_invoke ((event_type)event);
1882 OUTPUT: RETVAL
1883
1884 void
1885 debug_trace (attachable *obj, bool on = true)
1886 CODE:
1887 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1888 if (on)
1889 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1890
1891 int mortals_size ()
1892 CODE:
1893 RETVAL = attachable::mortals.size ();
1894 OUTPUT: RETVAL
1895
1896 #object *mortals (U32 index)
1897 # CODE:
1898 # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1899 # OUTPUT: RETVAL
1900
1901 INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1902
1903 MODULE = cf PACKAGE = cf::global
1904
1905 int invoke (SV *klass, int event, ...)
1906 CODE:
1907 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1908 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1909 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1910 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1911 OUTPUT: RETVAL
1912
1913 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1914
1915 INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1916
1917 int invoke (object *op, int event, ...)
1918 CODE:
1919 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1920 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1921 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1922 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1923 OUTPUT: RETVAL
1924
1925 SV *registry (object *op)
1926
1927 int objects_size ()
1928 CODE:
1929 RETVAL = objects.size ();
1930 OUTPUT: RETVAL
1931
1932 object *objects (U32 index)
1933 CODE:
1934 RETVAL = index < objects.size () ? objects [index] : 0;
1935 OUTPUT: RETVAL
1936
1937 int actives_size ()
1938 CODE:
1939 RETVAL = actives.size ();
1940 OUTPUT: RETVAL
1941
1942 object *actives (U32 index)
1943 CODE:
1944 RETVAL = index < actives.size () ? actives [index] : 0;
1945 OUTPUT: RETVAL
1946
1947 int mortals_size ()
1948 CODE:
1949 RETVAL = attachable::mortals.size ();
1950 OUTPUT: RETVAL
1951
1952 const_utf8_string slot_name (U32 slot)
1953 ALIAS:
1954 slot_name = 0
1955 slot_use_name = 1
1956 slot_nonuse_name = 2
1957 CODE:
1958 {
1959 if (slot >= NUM_BODY_LOCATIONS)
1960 croak ("body slot index out of range");
1961
1962 switch (ix)
1963 {
1964 case 0: RETVAL = body_locations[slot].name ; break;
1965 case 1: RETVAL = body_locations[slot].use_name ; break;
1966 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1967 }
1968 }
1969 OUTPUT:
1970 RETVAL
1971
1972 # missing properties
1973
1974 object *head (object *op)
1975 PROTOTYPE: $
1976 CODE:
1977 RETVAL = op->head_ ();
1978 OUTPUT: RETVAL
1979
1980 void
1981 inv (object *obj)
1982 PROTOTYPE: $
1983 PPCODE:
1984 {
1985 for (object *o = obj->inv; o; o = o->below)
1986 XPUSHs (sv_2mortal (to_sv (o)));
1987 }
1988
1989 void
1990 set_animation (object *op, int idx)
1991 CODE:
1992 SET_ANIMATION (op, idx);
1993
1994 int
1995 num_animations (object *op)
1996 CODE:
1997 RETVAL = NUM_ANIMATIONS (op);
1998 OUTPUT: RETVAL
1999
2000 int slot_info (object *op, UV slot, int value = 0)
2001 ALIAS:
2002 slot_used = 1
2003 CODE:
2004 {
2005 if (slot >= NUM_BODY_LOCATIONS)
2006 croak ("body slot index out of range");
2007
2008 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2009
2010 if (items > 2)
2011 if (ix)
2012 op->slot[slot].used = value;
2013 else
2014 op->slot[slot].info = value;
2015 }
2016 OUTPUT:
2017 RETVAL
2018
2019 object *find_best_object_match (object *op, utf8_string match)
2020
2021 int apply_shop_mat (object *shop_mat, object *op);
2022
2023 int move (object *op, int dir, object *originator = op)
2024 CODE:
2025 RETVAL = op->move (dir, originator);
2026 OUTPUT:
2027 RETVAL
2028
2029 void apply_below (object *op)
2030 CODE:
2031 player_apply_below (op);
2032
2033 int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2034
2035 int casting_level (object *caster, object *spell)
2036
2037 int pay_item (object *op, object *buyer)
2038 CODE:
2039 RETVAL = pay_for_item (op, buyer);
2040 OUTPUT: RETVAL
2041
2042 int pay_amount (object *op, uint64 amount)
2043 CODE:
2044 RETVAL = pay_for_amount (amount, op);
2045 OUTPUT: RETVAL
2046
2047 void pay_player (object *op, uint64 amount)
2048
2049 val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
2050
2051 int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
2052
2053 void learn_spell (object *op, object *sp, int special_prayer = 0)
2054 CODE:
2055 do_learn_spell (op, sp, special_prayer);
2056
2057 void forget_spell (object *op, object *sp)
2058 CODE:
2059 do_forget_spell (op, query_name (sp));
2060
2061 object *check_for_spell (object *op, utf8_string spellname)
2062 CODE:
2063 RETVAL = check_spell_known (op, spellname);
2064 OUTPUT: RETVAL
2065
2066 int query_money (object *op)
2067 ALIAS: money = 0
2068
2069 val64 query_cost (object *op, object *who, int flags)
2070 ALIAS: cost = 0
2071
2072 void spring_trap (object *op, object *victim)
2073
2074 int check_trigger (object *op, object *cause)
2075
2076 void drop (object *who, object *op)
2077
2078 void pick_up (object *who, object *op)
2079
2080 void update_object (object *op, int action)
2081
2082 void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2083
2084 void player_lvl_adj (object *who, object *skill = 0)
2085
2086 int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2087
2088 int calc_skill_exp (object *who, object *op, object *skill)
2089
2090 void push_button (object *op, object *originator)
2091
2092 void use_trigger (object *op, object *originator)
2093
2094 void handle_apply_yield (object *op)
2095
2096 int convert_item (object *item, object *converter)
2097
2098 void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2099
2100 MODULE = cf PACKAGE = cf::object PREFIX = cf_
2101
2102 # no clean way to get an object from an archetype - stupid idiotic
2103 # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2104
2105 object *new (utf8_string archetype = 0)
2106 PROTOTYPE: ;$
2107 CODE:
2108 RETVAL = archetype ? get_archetype (archetype) : object::create ();
2109 OUTPUT:
2110 RETVAL
2111
2112 object *generate (utf8_string arch, object *creator)
2113 CODE:
2114 object *obj = get_archetype (arch);
2115 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2116 RETVAL = obj;
2117 OUTPUT:
2118 RETVAL
2119
2120 object *find_object (U32 tag)
2121
2122 object *find_object_uuid (UUID i)
2123
2124 # TODO: nuke
2125 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2126 PROTOTYPE: $$$$$$
2127 CODE:
2128 {
2129 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2130
2131 if (RETVAL->destroyed ())
2132 RETVAL = 0;
2133 }
2134
2135 shstr
2136 object::kv_get (shstr key)
2137
2138 void
2139 object::kv_del (shstr key)
2140
2141 void
2142 object::kv_set (shstr key, shstr value)
2143
2144 object *get_nearest_player (object *ob)
2145 ALIAS: nearest_player = 0
2146 PREINIT:
2147 extern object *get_nearest_player (object *);
2148
2149 void rangevector (object *ob, object *other, int flags = 0)
2150 PROTOTYPE: $$;$
2151 PPCODE:
2152 {
2153 rv_vector rv;
2154
2155 get_rangevector (ob, other, &rv, flags);
2156
2157 EXTEND (SP, 5);
2158 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2159 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2160 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2161 PUSHs (sv_2mortal (newSViv (rv.direction)));
2162 PUSHs (sv_2mortal (to_sv (rv.part)));
2163 }
2164
2165 bool on_same_map_as (object *ob, object *other)
2166 CODE:
2167 RETVAL = on_same_map (ob, other);
2168 OUTPUT: RETVAL
2169
2170 const_utf8_string
2171 base_name (object *op, int plural = op->nrof > 1)
2172 CODE:
2173 RETVAL = query_base_name (op, plural);
2174 OUTPUT: RETVAL
2175
2176 # return the tail of an object, excluding itself
2177 void
2178 tail (object *op)
2179 PPCODE:
2180 while ((op = op->more))
2181 XPUSHs (sv_2mortal (to_sv (op)));
2182
2183 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2184
2185 player *player (object *op)
2186 CODE:
2187 RETVAL = op->contr;
2188 OUTPUT: RETVAL
2189
2190 bool move_player (object *op, int dir)
2191
2192 void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2193 CODE:
2194 new_draw_info (flags, 0, op, txt);
2195
2196 void kill_player (object *op)
2197
2198 void esrv_send_item (object *pl, object *item)
2199
2200 void esrv_update_item (object *pl, int what, object *item)
2201 C_ARGS: what, pl, item
2202
2203 void esrv_del_item (object *pl, int tag)
2204 C_ARGS: pl->contr, tag
2205
2206 int command_summon (object *op, utf8_string params)
2207
2208 int command_arrest (object *op, utf8_string params)
2209
2210
2211 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2212
2213 INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2214
2215 int invoke (player *pl, int event, ...)
2216 CODE:
2217 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2218 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2219 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2220 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2221 OUTPUT: RETVAL
2222
2223 SV *registry (player *pl)
2224
2225 void
2226 save_stats (player *pl)
2227 CODE:
2228 pl->ob->stats.hp = pl->ob->stats.maxhp;
2229 pl->ob->stats.sp = pl->ob->stats.maxsp;
2230 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2231 pl->orig_stats = pl->ob->stats;
2232
2233 # should only be temporary
2234 void esrv_new_player (player *pl)
2235
2236 #d# TODO: replace by blocked_los accessor, fix code using this
2237 bool
2238 cell_visible (player *pl, int dx, int dy)
2239 CODE:
2240 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2241 OUTPUT:
2242 RETVAL
2243
2244 void
2245 send (player *pl, SV *packet)
2246 CODE:
2247 {
2248 STRLEN len;
2249 char *buf = SvPVbyte (packet, len);
2250
2251 if (len > MAXSOCKBUF)
2252 pl->failmsg ("[packet too long for client]");
2253 else if (pl->ns)
2254 pl->ns->send_packet (buf, len);
2255 }
2256
2257 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2258 PROTOTYPE: $;$$$
2259 PPCODE:
2260 if (GIMME_V != G_VOID)
2261 {
2262 EXTEND (SP, 3);
2263 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2264 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2265 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2266 }
2267 if (map_path) sv_to (map_path, pl->savebed_map);
2268 if (x) sv_to (x, pl->bed_x);
2269 if (y) sv_to (y, pl->bed_y);
2270
2271 void
2272 list ()
2273 PPCODE:
2274 for_all_players (pl)
2275 XPUSHs (sv_2mortal (to_sv (pl)));
2276
2277
2278 MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2279
2280 int invoke (maptile *map, int event, ...)
2281 CODE:
2282 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2283 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2284 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2285 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2286 OUTPUT: RETVAL
2287
2288 SV *registry (maptile *map)
2289
2290 void
2291 find_tagged_objects (maptile *map, utf8_string tag = 0)
2292 PPCODE:
2293 {
2294 if (!map->spaces)
2295 XSRETURN_EMPTY;
2296
2297 if (tag)
2298 {
2299 shstr_cmp tag_ (tag);
2300
2301 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2302 for (object *op = ms->bot; op; op = op->above)
2303 if (op->tag == tag_)
2304 XPUSHs (sv_2mortal (to_sv (op)));
2305 }
2306 else
2307 {
2308 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2309 for (object *op = ms->bot; op; op = op->above)
2310 if (op->tag)
2311 XPUSHs (sv_2mortal (to_sv (op)));
2312 }
2313 }
2314
2315 INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2316
2317 void
2318 adjust_daylight ()
2319 CODE:
2320 maptile::adjust_daylight ();
2321
2322 int
2323 outdoor_darkness (int darkness = 0)
2324 CODE:
2325 RETVAL = maptile::outdoor_darkness;
2326 if (items)
2327 maptile::outdoor_darkness = darkness;
2328 OUTPUT:
2329 RETVAL
2330
2331 void
2332 maptile::instantiate ()
2333
2334 maptile *new ()
2335 PROTOTYPE:
2336 CODE:
2337 RETVAL = new maptile;
2338 OUTPUT:
2339 RETVAL
2340
2341 void
2342 maptile::players ()
2343 PPCODE:
2344 if (GIMME_V == G_SCALAR)
2345 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2346 else if (GIMME_V == G_ARRAY)
2347 {
2348 EXTEND (SP, THIS->players);
2349 for_all_players (pl)
2350 if (pl->ob && pl->ob->map == THIS)
2351 PUSHs (sv_2mortal (to_sv (pl->ob)));
2352 }
2353
2354 void
2355 maptile::add_quadland (int mx, int my, int mz, SV *biome_map, SV *biome_plt)
2356 CODE:
2357 {
2358 static frac_gen<vec2d> frac;
2359
2360 if (!SvROK (biome_plt) || SvTYPE (SvRV (biome_plt)) != SVt_PVAV)
2361 croak ("maptile::add_quadland: biome_plt must be arrayref");
2362
2363 biome_plt = SvRV (biome_plt);
2364
2365 const uint8_t *bmap = (const uint8_t *)SvPVbyte_nolen (biome_map);
2366
2367 for (int x = 0; x < THIS->width; ++x)
2368 for (int y = 0; y < THIS->height; ++y)
2369 {
2370 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2371 if (op->flag [FLAG_IS_FLOOR])
2372 goto skip;
2373
2374 {
2375 float fx = mx * THIS->width + x;
2376 float fy = my * THIS->height + y;
2377
2378 int temp = clamp (int (32 * frac.fBm (vec2d (fx * 0.001, fy * 0.001), 2) ) - 8, 0, 15);
2379 int rain = clamp (int (16 * frac.ridgedmultifractal (vec2d (fx * 0.01, fy * 0.01), 3, 1.03, 2)) - 8, 0, 15);
2380
2381 rain = lerp (rain, 0, 15, 0, temp);
2382 printf ("rain %d\n", temp);//D
2383
2384 int biome = bmap [rain * 16 + temp];
2385
2386 //printf ("%2d %2d => %s\n", temp, rain, SvPV_nolen (AvARRAY ((AV *)biome_plt)[biome]));//D
2387 #if 1
2388 if (SV **elem = av_fetch ((AV *)biome_plt, bmap [rain * 16 + temp], 0))
2389 {
2390 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2391 ob->flag [FLAG_NO_MAP_SAVE] = true;
2392 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2393
2394 if (ob->randomitems && !ob->above)
2395 {
2396 ob->create_treasure (ob->randomitems);
2397
2398 for (object *op = ob->above; op; op = op->above)
2399 op->flag [FLAG_NO_MAP_SAVE] = true;
2400 }
2401 }
2402 #endif
2403 }
2404 skip: ;
2405 }
2406 }
2407
2408 void
2409 maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2410 CODE:
2411 {
2412 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2413 croak ("maptile::add_underlay: palette must be arrayref");
2414
2415 palette = SvRV (palette);
2416
2417 STRLEN idxlen;
2418 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2419
2420 for (int x = 0; x < THIS->width; ++x)
2421 for (int y = 0; y < THIS->height; ++y)
2422 {
2423 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2424 if (op->flag [FLAG_IS_FLOOR])
2425 goto skip;
2426
2427 {
2428 int offs = offset + y * stride + x;
2429
2430 if (IN_RANGE_EXC (offs, 0, idxlen))
2431 {
2432 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2433 {
2434 object *ob = get_archetype (cfSvPVutf8_nolen (*elem));
2435 ob->flag [FLAG_NO_MAP_SAVE] = true;
2436 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2437
2438 if (ob->randomitems && !ob->above)
2439 {
2440 ob->create_treasure (ob->randomitems);
2441
2442 for (object *op = ob->above; op; op = op->above)
2443 op->flag [FLAG_NO_MAP_SAVE] = true;
2444 // TODO: if this is a pickable object, then the item
2445 // will at a bit weird - saving inside the player
2446 // will clear the flag, but when the player drops
2447 // it without logging out, it keeps the flag.
2448 // nobody has reported this, but this can be rather
2449 // annoying on persistent maps.
2450 }
2451 }
2452 }
2453 }
2454 skip: ;
2455 }
2456 }
2457
2458 void
2459 maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2460 CODE:
2461 {
2462 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2463 croak ("maptile::set_regiondata: palette must be arrayref");
2464
2465 palette = SvRV (palette);
2466
2467 STRLEN idxlen;
2468 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2469
2470 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2471 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2472
2473 for (int i = av_len ((AV *)palette) + 1; i--; )
2474 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2475
2476 for (int y = 0; y < THIS->height; ++y)
2477 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2478
2479 sfree (THIS->regions, THIS->size ());
2480 delete [] THIS->regionmap;
2481
2482 THIS->regions = regions;
2483 THIS->regionmap = regionmap;
2484 }
2485
2486 void
2487 maptile::create_region_treasure ()
2488 CODE:
2489 for (int x = 0; x < THIS->width; ++x)
2490 for (int y = 0; y < THIS->height; ++y)
2491 {
2492 region *rgn = THIS->region (x, y);
2493
2494 if (object *op = THIS->at (x, y).top)
2495 if (rgn->treasure && rndm () < rgn->treasure_density)
2496 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2497 }
2498
2499 int out_of_map (maptile *map, int x, int y)
2500
2501 void
2502 find_link (maptile *map, shstr_tmp connection)
2503 PPCODE:
2504 if (oblinkpt *obp = map->find_link (connection))
2505 for (objectlink *ol = obp->link; ol; ol = ol->next)
2506 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2507
2508 void
2509 xy_normalise (maptile *map, int x, int y, int dir = 0)
2510 PPCODE:
2511 {
2512 mapxy pos (map, x, y);
2513 if (!pos.move (dir).normalise ())
2514 XSRETURN_EMPTY;
2515
2516 EXTEND (SP, 3);
2517 PUSHs (sv_2mortal (to_sv (pos.m)));
2518 PUSHs (sv_2mortal (to_sv (pos.x)));
2519 PUSHs (sv_2mortal (to_sv (pos.y)));
2520 }
2521
2522 mapspace *
2523 ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2524 PROTOTYPE: $$$;$
2525 CODE:
2526 {
2527 mapxy pos (map, x, y);
2528 if (!pos.move (dir).normalise ())
2529 XSRETURN_UNDEF;
2530
2531 RETVAL = &*pos;
2532 }
2533 OUTPUT:
2534 RETVAL
2535
2536 void
2537 at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2538 PROTOTYPE: $$$;$
2539 PPCODE:
2540 mapxy pos (map, x, y);
2541 if (pos.move (dir).normalise ())
2542 for (object *o = pos->bot; o; o = o->above)
2543 XPUSHs (sv_2mortal (to_sv (o)));
2544
2545 SV *
2546 bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2547 PROTOTYPE: $$$;$
2548 ALIAS:
2549 top_at = 1
2550 flags_at = 2
2551 light_at = 3
2552 move_block_at = 4
2553 move_slow_at = 5
2554 move_on_at = 6
2555 move_off_at = 7
2556 CODE:
2557 {
2558 mapxy pos (map, x, y);
2559 if (!pos.move (dir).normalise ())
2560 XSRETURN_UNDEF;
2561
2562 mapspace &ms = *pos;
2563
2564 ms.update ();
2565
2566 switch (ix)
2567 {
2568 case 0: RETVAL = to_sv (ms.bot ); break;
2569 case 1: RETVAL = to_sv (ms.top ); break;
2570 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2571 case 3: RETVAL = newSViv (ms.light ); break;
2572 case 4: RETVAL = newSVuv (ms.move_block); break;
2573 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2574 case 6: RETVAL = newSVuv (ms.move_on ); break;
2575 case 7: RETVAL = newSVuv (ms.move_off ); break;
2576 }
2577 }
2578 OUTPUT: RETVAL
2579
2580 # worst xs function of my life
2581 bool
2582 _create_random_map (maptile *self, SV *options)
2583 CODE:
2584 {
2585 random_map_params rmp ((HV *)SvRV (options));
2586 RETVAL = self->generate_random_map (&rmp);
2587 }
2588 OUTPUT:
2589 RETVAL
2590
2591 MODULE = cf PACKAGE = cf::mapspace
2592
2593 INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2594
2595 MODULE = cf PACKAGE = cf::arch
2596
2597 int archetypes_size ()
2598 CODE:
2599 RETVAL = archetypes.size ();
2600 OUTPUT: RETVAL
2601
2602 archetype *archetypes (U32 index)
2603 CODE:
2604 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2605 OUTPUT: RETVAL
2606
2607 INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2608
2609 MODULE = cf PACKAGE = cf::party
2610
2611 partylist *first ()
2612 PROTOTYPE:
2613 CODE:
2614 RETVAL = get_firstparty ();
2615 OUTPUT: RETVAL
2616
2617 INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2618
2619 MODULE = cf PACKAGE = cf::region
2620
2621 void
2622 list ()
2623 PPCODE:
2624 for_all_regions (rgn)
2625 XPUSHs (sv_2mortal (to_sv (rgn)));
2626
2627 int specificity (region *rgn)
2628 CODE:
2629 RETVAL = 0;
2630 while (rgn = rgn->parent)
2631 RETVAL++;
2632 OUTPUT: RETVAL
2633
2634 INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2635
2636 MODULE = cf PACKAGE = cf::living
2637
2638 INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2639
2640 MODULE = cf PACKAGE = cf::settings
2641
2642 INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2643
2644 MODULE = cf PACKAGE = cf::client
2645
2646 INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2647
2648 int invoke (client *ns, int event, ...)
2649 CODE:
2650 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2651 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2652 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2653 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2654 OUTPUT: RETVAL
2655
2656 SV *registry (client *ns)
2657
2658 void
2659 list ()
2660 PPCODE:
2661 EXTEND (SP, clients.size ());
2662 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2663 PUSHs (sv_2mortal (to_sv (*i)));
2664
2665 void
2666 client::send_packet (SV *packet)
2667 CODE:
2668 {
2669 STRLEN len;
2670 char *buf = SvPVbyte (packet, len);
2671
2672 if (len > MAXSOCKBUF)
2673 {
2674 // ugly
2675 if (THIS->pl)
2676 THIS->pl->failmsg ("[packet too long for client]");
2677 }
2678 else
2679 THIS->send_packet (buf, len);
2680 }
2681
2682 faceidx
2683 client::need_face (utf8_string name, int pri = 0)
2684 CODE:
2685 RETVAL = face_find (name, 0);
2686 if (RETVAL)
2687 {
2688 THIS->send_face (RETVAL, pri);
2689 THIS->flush_fx ();
2690 }
2691 OUTPUT:
2692 RETVAL
2693
2694 int
2695 client::fx_want (int idx, int value = -1)
2696 CODE:
2697 if (0 < idx && idx < FT_NUM)
2698 {
2699 RETVAL = THIS->fx_want [idx];
2700 if (items > 2)
2701 THIS->fx_want [idx] = value;
2702 }
2703 else
2704 RETVAL = 0;
2705 OUTPUT:
2706 RETVAL
2707
2708 MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2709
2710 faceidx sound_find (utf8_string name)
2711
2712 void sound_set (utf8_string str, faceidx face)
2713
2714 # dire hack
2715 void old_sound_index (int idx, faceidx face)
2716 CODE:
2717 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2718 old_sound_index [idx] = face;
2719
2720 MODULE = cf PACKAGE = cf::face PREFIX = face_
2721
2722 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2723
2724 faceidx face_find (utf8_string name, faceidx defidx = 0)
2725
2726 faceidx alloc (utf8_string name)
2727 CODE:
2728 {
2729 do
2730 {
2731 RETVAL = faces.size ();
2732 faces.resize (RETVAL + 1);
2733 }
2734 while (!RETVAL); // crude way to leave index 0
2735
2736 faces [RETVAL].name = name;
2737 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2738
2739 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2740 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2741 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2742 }
2743 OUTPUT: RETVAL
2744
2745 void set_type (faceidx idx, int value)
2746 ALIAS:
2747 set_type = 0
2748 set_visibility = 1
2749 set_magicmap = 2
2750 set_smooth = 3
2751 set_smoothlevel = 4
2752 CODE:
2753 faceinfo *f = face_info (idx); assert (f);
2754 switch (ix)
2755 {
2756 case 0: f->type = value; break;
2757 case 1: f->visibility = value; break;
2758 case 2: f->magicmap = value; break;
2759 case 3: f->smooth = value; break;
2760 case 4: f->smoothlevel = value; break;
2761 }
2762
2763 void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2764 CODE:
2765 {
2766 faceinfo *f = face_info (idx); assert (f);
2767 facedata *d = f->face + faceset;
2768 sv_to (data, d->data);
2769 STRLEN clen;
2770 char *cdata = SvPVbyte (chksum, clen);
2771 clen = min (CHKSUM_MAXLEN, clen);
2772
2773 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2774
2775 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2776 {
2777 d->chksum_len = clen;
2778 memcpy (d->chksum, cdata, clen);
2779
2780 // invalidate existing client face info
2781 for_all_clients (ns)
2782 if (ns->faceset == faceset)
2783 {
2784 ns->faces_sent [idx] = false;
2785 ns->force_newmap = true;
2786 }
2787 }
2788 }
2789
2790 int get_data_size (faceidx idx, int faceset = 0)
2791 CODE:
2792 facedata *d = face_data (idx, faceset);
2793 if (!d) XSRETURN_UNDEF;
2794 RETVAL = d->data.size ();
2795 OUTPUT:
2796 RETVAL
2797
2798 SV *get_chksum (faceidx idx, int faceset = 0)
2799 CODE:
2800 facedata *d = face_data (idx, faceset);
2801 if (!d) XSRETURN_UNDEF;
2802 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2803 OUTPUT:
2804 RETVAL
2805
2806 SV *get_data (faceidx idx, int faceset = 0)
2807 CODE:
2808 facedata *d = face_data (idx, faceset);
2809 if (!d) XSRETURN_UNDEF;
2810 RETVAL = newSVpvn (d->data.data (), d->data.length ());
2811 OUTPUT:
2812 RETVAL
2813
2814 void invalidate (faceidx idx)
2815 CODE:
2816 for_all_clients (ns)
2817 {
2818 ns->faces_sent [idx] = false;
2819 ns->force_newmap = true;
2820 }
2821
2822 void invalidate_all ()
2823 CODE:
2824 for_all_clients (ns)
2825 {
2826 ns->faces_sent.reset ();
2827 ns->force_newmap = true;
2828 }
2829
2830 MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2831
2832 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2833
2834 animidx anim_find (utf8_string name)
2835 CODE:
2836 RETVAL = animation::find (name).number;
2837 OUTPUT: RETVAL
2838
2839 animidx set (utf8_string name, SV *frames, int facings = 1)
2840 CODE:
2841 {
2842 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2843 croak ("frames must be an arrayref");
2844
2845 AV *av = (AV *)SvRV (frames);
2846
2847 animation *anim = &animation::find (name);
2848 if (anim->number)
2849 {
2850 anim->resize (av_len (av) + 1);
2851 anim->facings = facings;
2852 }
2853 else
2854 anim = &animation::create (name, av_len (av) + 1, facings);
2855
2856 for (int i = 0; i < anim->num_animations; ++i)
2857 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2858 }
2859 OUTPUT: RETVAL
2860
2861 void invalidate_all ()
2862 CODE:
2863 for_all_clients (ns)
2864 ns->anims_sent.reset ();
2865
2866 MODULE = cf PACKAGE = cf::object::freezer
2867
2868 INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2869
2870 SV *
2871 new (char *klass)
2872 CODE:
2873 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2874 OUTPUT: RETVAL
2875
2876 void
2877 DESTROY (SV *sv)
2878 CODE:
2879 object_freezer *self;
2880 sv_to (sv, self);
2881 delete self;
2882
2883 MODULE = cf PACKAGE = cf::object::thawer
2884
2885 INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2886
2887 bool
2888 errors_are_fatal (bool fatal)
2889 CODE:
2890 RETVAL = object_thawer::errors_are_fatal;
2891 object_thawer::errors_are_fatal = fatal;
2892 OUTPUT:
2893 RETVAL
2894
2895 SV *
2896 new_from_file (char *klass, octet_string path)
2897 CODE:
2898 object_thawer *f = new object_thawer (path);
2899 if (!*f)
2900 {
2901 delete f;
2902 XSRETURN_UNDEF;
2903 }
2904 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2905 OUTPUT: RETVAL
2906
2907 void
2908 DESTROY (SV *sv)
2909 CODE:
2910 object_thawer *self;
2911 sv_to (sv, self);
2912 delete self;
2913
2914 void
2915 extract_tags (object_thawer *self)
2916 PPCODE:
2917 while (self->kw != KW_EOF)
2918 {
2919 PUTBACK;
2920 coroapi::cede_to_tick ();
2921 SPAGAIN;
2922
2923 if (self->kw == KW_tag)
2924 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2925
2926 self->skip ();
2927 }
2928
2929 MODULE = cf PACKAGE = cf::layout
2930
2931 INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2932