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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.419
Committed: Sun Nov 11 02:38:10 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.418: +0 -9 lines
Log Message:
-Time::HiRes

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
23 #include "autoconf.h"
24
25 #if HAVE_EXECINFO_H
26 # include <execinfo.h>
27 #endif
28
29 #include <cstdarg>
30 #include <typeinfo>
31
32 #include "global.h"
33 #include "rmg.h"
34 #include "noise.h"
35 #include "evthread.h"
36 #include "sproto.h"
37
38 #include <unistd.h>
39 #if _POSIX_MEMLOCK
40 # include <sys/mman.h>
41 #endif
42
43 #if HAVE_MALLOC_H
44 # include <malloc.h>
45 #endif
46
47 #if !__GLIBC__
48 # define malloc_trim(pad) -1
49 #endif
50
51 #include <EXTERN.h>
52 #include <perl.h>
53 #include <XSUB.h>
54
55 #include "CoroAPI.h"
56 #include "perlxsi.c"
57
58 typedef object_thawer &object_thawer_ref;
59 typedef object_freezer &object_freezer_ref;
60
61 typedef std::string std__string;
62
63 static PerlInterpreter *perl;
64
65 tstamp NOW, runtime;
66
67 static int tick_inhibit;
68 static int tick_pending;
69
70 global gbl_ev;
71 static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
72 static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73 static AV *av_reflect;
74
75 bitset<NUM_EVENT_TYPES> ev_want_event;
76 bitset<NUM_TYPES> ev_want_type;
77
78 static HV
79 *stash_cf,
80 *stash_cf_object_wrap,
81 *stash_cf_object_player_wrap,
82 *stash_cf_player_wrap,
83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
85 *stash_cf_client_wrap,
86 *stash_cf_arch_wrap,
87 *stash_cf_party_wrap,
88 *stash_cf_region_wrap,
89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93 static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_tick,
98 *cv_cf_match_match;
99
100 #ifndef newSVpv_utf8
101 static SV *
102 newSVpv_utf8 (const char *s)
103 {
104 if (!s)
105 return newSV (0);
106
107 SV *sv = newSVpv (s, 0);
108 SvUTF8_on (sv);
109 return sv;
110 }
111 #endif
112
113 #ifndef newSVpvn_utf8
114 static SV *
115 newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
116 {
117 if (!s)
118 return newSV (0);
119
120 SV *sv = newSVpvn (s, l);
121
122 if (utf8)
123 SvUTF8_on (sv);
124
125 return sv;
126 }
127 #endif
128
129 noinline utf8_string
130 cfSvPVutf8_nolen (SV *sv)
131 {
132 SvGETMAGIC (sv);
133
134 if (SvPOK (sv))
135 {
136 if (!SvUTF8 (sv))
137 sv_utf8_upgrade_nomg (sv);
138
139 return SvPVX (sv);
140 }
141
142 return SvPV_nolen (sv);
143 }
144
145 // helper cast function, returns super class * or 0
146 template<class super>
147 static super *
148 is_a (attachable *at)
149 {
150 //return dynamic_cast<super *>(at); // slower, safer
151 if (typeid (*at) == typeid (super))
152 return static_cast<super *>(at);
153 else
154 return 0;
155 }
156
157 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
158
159 unordered_vector<attachable *> attachable::mortals;
160
161 attachable::~attachable ()
162 {
163 assert (!self);
164 assert (!cb);
165 }
166
167 int
168 attachable::refcnt_cnt () const
169 {
170 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
171 }
172
173 void
174 attachable::sever_self ()
175 {
176 if (HV *self = this->self)
177 {
178 // keep a refcount because sv_unmagic might call attachable_free,
179 // which might clear self, causing sv_unmagic to crash on a now
180 // invalid object.
181 SvREFCNT_inc (self);
182 hv_clear (self);
183 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
184 SvREFCNT_dec (self);
185
186 // self *must* be null now because that's sv_unmagic's job.
187 assert (!this->self);
188 }
189 }
190
191 void
192 attachable::optimise ()
193 {
194 if (self
195 && SvREFCNT (self) == 1
196 && !HvTOTALKEYS (self))
197 sever_self ();
198 }
199
200 // check wether the object really is dead
201 void
202 attachable::do_check ()
203 {
204 if (refcnt_cnt () > 0)
205 return;
206
207 destroy ();
208 }
209
210 void
211 attachable::do_destroy ()
212 {
213 INVOKE_ATTACHABLE (DESTROY, this);
214
215 if (cb)
216 {
217 SvREFCNT_dec (cb);
218 cb = 0;
219 }
220
221 mortals.push_back (this);
222 }
223
224 void
225 attachable::destroy ()
226 {
227 if (destroyed ())
228 return;
229
230 attachable_flags |= F_DESTROYED;
231 do_destroy ();
232 sever_self ();
233 }
234
235 void
236 attachable::do_delete ()
237 {
238 delete this;
239 }
240
241 void
242 attachable::check_mortals ()
243 {
244 static int i = 0;
245
246 for (;;)
247 {
248 if (i >= mortals.size ())
249 {
250 i = 0;
251
252 if (mortals.size () >= 512)
253 {
254 static int last_mortalcount;
255 if (mortals.size () != last_mortalcount)
256 {
257 last_mortalcount = mortals.size ();
258 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
259
260 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
261 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
262
263 if (0)
264 {
265 for (int j = 0; j < mortals.size (); ++j)//D
266 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
267
268 fprintf (stderr, "\n");//D
269 }
270 }
271 }
272
273 break;
274 }
275
276 attachable *obj = mortals [i];
277
278 #if 0
279 if (obj->self)//D make this an assert later
280 {
281 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
282 obj->sever_self ();
283 }
284 #endif
285
286 if (obj->refcnt)
287 {
288 ++i; // further delay freeing
289
290 if (!(i & 0x3ff))
291 break;
292 }
293 else
294 {
295 mortals.erase (i);
296 obj->sever_self ();
297 obj->do_delete ();
298 }
299 }
300 }
301
302 void
303 attachable::set_key (const char *key, const char *value, bool is_utf8)
304 {
305 if (!self)
306 self = newHV ();
307
308 if (value)
309 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
310 else
311 hv_delete (self, key, strlen (key), G_DISCARD);
312 }
313
314 attachable &
315 attachable::operator =(const attachable &src)
316 {
317 //if (self || cb)
318 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
319
320 attach = src.attach;
321 return *this;
322 }
323
324 #if 0
325 template<typename T>
326 static bool
327 find_backref (void *ptr, T *obj)
328 {
329 char *s = (char *)obj;
330 while (s < (char *)obj + sizeof (T))
331 {
332 if (ptr == *(void **)s)
333 return true;
334
335 s += sizeof (void *); // assume natural alignment
336 }
337
338 return false;
339 }
340
341 // for debugging, find "live" objects containing this ptr
342 static void
343 find_backref (void *ptr)
344 {
345 for_all_objects (op)
346 if (find_backref (ptr, op))
347 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
348
349 for_all_players (pl)
350 if (find_backref (ptr, pl))
351 fprintf (stderr, "P %p\n", pl);
352
353 for_all_clients (ns)
354 if (find_backref (ptr, ns))
355 fprintf (stderr, "C %p\n", ns);
356 }
357 #endif
358
359 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
360
361 static SV *
362 newSVptr (void *ptr, HV *stash, HV *hv)
363 {
364 if (!ptr)
365 return newSV (0);
366
367 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
368 return sv_bless (newRV_noinc ((SV *)hv), stash);
369 }
370
371 static SV * noinline
372 newSVptr (void *ptr, HV *stash)
373 {
374 return newSVptr (ptr, stash, newHV ());
375 }
376
377 static int
378 attachable_free (pTHX_ SV *sv, MAGIC *mg)
379 {
380 attachable *at = (attachable *)mg->mg_ptr;
381
382 //TODO: check if transaction behaviour is really required here
383 if (SV *self = (SV *)at->self)
384 {
385 at->self = 0;
386 SvREFCNT_dec (self);
387 }
388
389 // next line makes sense, but most objects still have refcnt 0 by default
390 //at->refcnt_chk ();
391 return 0;
392 }
393
394 MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
395
396 static SV * noinline
397 newSVattachable (attachable *obj, HV *stash)
398 {
399 if (!obj)
400 return newSV (0);
401
402 if (!obj->self)
403 obj->self = newHV ();
404
405 if (!SvOBJECT (obj->self))
406 {
407 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
408
409 // now bless the object _once_
410 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
411 return sv_bless (newRV_inc ((SV *)obj->self), stash);
412 }
413 else
414 {
415 SV *sv = newRV_inc ((SV *)obj->self);
416
417 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
418 SvAMAGIC_on (sv);
419
420 return sv;
421 }
422 }
423
424 #if 0 // unused
425 static void
426 clearSVptr (SV *sv)
427 {
428 if (SvROK (sv))
429 sv = SvRV (sv);
430
431 hv_clear ((HV *)sv);
432 sv_unmagic (sv, PERL_MAGIC_ext);
433 }
434 #endif
435
436 static long
437 SvPTR_nc (SV *sv)
438 {
439 sv = SvRV (sv);
440
441 // very important shortcut
442 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
443 return (long)SvMAGIC (sv)->mg_ptr;
444
445 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
446 return (long)mg->mg_ptr;
447
448 croak ("perl code used object, but C object is already destroyed, caught");
449 }
450
451 static long
452 SvPTR (SV *sv, const char *klass)
453 {
454 if (!sv_derived_from (sv, klass))
455 croak ("object of type %s expected", klass);
456
457 return SvPTR_nc (sv);
458 }
459
460 static long noinline
461 SvPTR_ornull (SV *sv, const char *klass)
462 {
463 if (expect_false (!SvOK (sv))) return 0;
464
465 return SvPTR (sv, klass);
466 }
467
468 static long noinline
469 SvPTR_ornull_client (SV *sv)
470 {
471 if (expect_false (!SvOK (sv))) return 0;
472
473 if (!SvROK (sv)
474 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
475 && !sv_derived_from (sv, "cf::client")))
476 croak ("object of type cf::client expected");
477
478 return SvPTR_nc (sv);
479 }
480
481 static long noinline
482 SvPTR_ornull_object (SV *sv)
483 {
484 if (expect_false (!SvOK (sv))) return 0;
485
486 if (!SvROK (sv)
487 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
488 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
490 && !sv_derived_from (sv, "cf::object")))
491 croak ("object of type cf::object expected");
492
493 return SvPTR_nc (sv);
494 }
495
496 static long noinline
497 SvPTR_ornull_maptile (SV *sv)
498 {
499 if (expect_false (!SvOK (sv))) return 0;
500
501 if (!SvROK (sv)
502 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
503 && SvSTASH (SvRV (sv)) != stash_ext_map_world
504 && !sv_derived_from (sv, "cf::map")))
505 croak ("object of type cf::map expected");
506
507 return SvPTR_nc (sv);
508 }
509
510 static long noinline
511 SvPTR_ornull_player (SV *sv)
512 {
513 if (expect_false (!SvOK (sv))) return 0;
514
515 if (!SvROK (sv)
516 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
517 && !sv_derived_from (sv, "cf::player")))
518 croak ("object of type cf::player expected");
519
520 return SvPTR_nc (sv);
521 }
522
523 static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
524 static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
525 static inline SV *to_sv (bool v) { return newSViv (v); }
526 static inline SV *to_sv ( signed char v) { return newSViv (v); }
527 static inline SV *to_sv (unsigned char v) { return newSViv (v); }
528 static inline SV *to_sv ( signed short v) { return newSViv (v); }
529 static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
530 static inline SV *to_sv ( signed int v) { return newSViv (v); }
531 static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
532 static inline SV *to_sv ( signed long v) { return newSViv (v); }
533 static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
534 static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
535 static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
536 static inline SV *to_sv (float v) { return newSVnv (v); }
537 static inline SV *to_sv (double v) { return newSVnv (v); }
538 static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
539 static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
540 // gcc dislikes noilnine on to_sv
541 static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
542 static inline SV *to_sv (object * v) { return to_sv_ni (v); }
543 static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
544 static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
545 static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
546 static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
547 static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
548 static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
549 static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
550
551 static inline SV *to_sv (object & v) { return to_sv (&v); }
552 static inline SV *to_sv (living & v) { return to_sv (&v); }
553
554 static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
555 static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
556
557 static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
558
559 static inline SV *to_sv (dynbuf * v)
560 {
561 SV *sv = newSV (0);
562
563 sv_upgrade (sv, SVt_PV);
564 SvGROW (sv, v->size () + 1);
565 SvPOK_only (sv);
566 v->linearise (SvPVX (sv));
567 SvCUR_set (sv, v->size ());
568 *SvEND (sv) = 0;
569
570 return sv;
571 }
572
573 static inline SV *to_sv (dynbuf_text * v)
574 {
575 SV *sv = to_sv (static_cast<dynbuf *> (v));
576 SvUTF8_on (sv);
577 return sv;
578 }
579
580 static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
581 static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
582 static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
583 static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
584 static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
585 static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
586 static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
587 static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
588 static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
589 static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
590 static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
591 static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
592 static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
593 static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
594 static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
595 static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
596 static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
597 static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
598 static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
599 static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
600 static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
601 static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
602 static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
603 static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
604 static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
605 static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
606 static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
607 static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
608
609 //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
610 static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
611
612 template<class T>
613 static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
614
615 template<int N>
616 static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
617
618 static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
619 static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
620 static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
621 static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
622
623 static inline void sv_to (SV *sv, std::string &v)
624 {
625 STRLEN len;
626 char *data = SvPVbyte (sv, len);
627 v.assign (data, len);
628 }
629
630 static inline void sv_to (SV *sv, refcnt_buf &v)
631 {
632 STRLEN len;
633 char *data = SvPVbyte (sv, len);
634 refcnt_buf buf (data, len);
635 v = buf;
636 }
637
638 static inline void sv_to (SV *sv, UUID &v)
639 {
640 if (!v.parse (SvPV_nolen (sv)))
641 croak ("unparsable uuid: %s", SvPV_nolen (sv));
642 }
643
644 static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
645
646 static SV *
647 newSVdt_va (va_list &ap, data_type type)
648 {
649 SV *sv;
650
651 switch (type)
652 {
653 case DT_INT:
654 sv = newSViv (va_arg (ap, int));
655 break;
656
657 case DT_INT64:
658 sv = newSVval64 ((val64)va_arg (ap, sint64));
659 break;
660
661 case DT_DOUBLE:
662 sv = newSVnv (va_arg (ap, double));
663 break;
664
665 case DT_STRING:
666 {
667 char *str = (char *)va_arg (ap, const char *);
668 sv = str ? newSVpv (str, 0) : newSV (0);
669 }
670 break;
671
672 case DT_DATA:
673 {
674 char *str = (char *)va_arg (ap, const void *);
675 int len = va_arg (ap, int);
676 sv = str ? newSVpv (str, len) : newSV (0);
677 }
678 break;
679
680 case DT_OBJECT:
681 sv = to_sv (va_arg (ap, object *));
682 break;
683
684 case DT_MAP:
685 // va_arg (object *) when void * is passed is an XSI extension
686 sv = to_sv (va_arg (ap, maptile *));
687 break;
688
689 case DT_CLIENT:
690 sv = to_sv (va_arg (ap, client *));
691 break;
692
693 case DT_PLAYER:
694 sv = to_sv (va_arg (ap, player *));
695 break;
696
697 case DT_ARCH:
698 sv = to_sv (va_arg (ap, archetype *));
699 break;
700
701 case DT_PARTY:
702 sv = to_sv (va_arg (ap, partylist *));
703 break;
704
705 case DT_REGION:
706 sv = to_sv (va_arg (ap, region *));
707 break;
708
709 default:
710 assert (("unhandled type in newSVdt_va", 0));
711 }
712
713 return sv;
714 }
715
716 static SV *
717 newSVdt (data_type type, ...)
718 {
719 va_list ap;
720
721 va_start (ap, type);
722 SV *sv = newSVdt_va (ap, type);
723 va_end (ap);
724
725 return sv;
726 }
727
728 // typemap support, mostly to avoid excessive inlining
729 template<class type>
730 static void noinline
731 cf_obj_to (SV *arg, type &var)
732 {
733 sv_to (arg, var);
734 if (expect_false (!var))
735 croak ("must not pass invalid/null cf_obj here");
736 }
737
738 template<class object>
739 static void noinline
740 cf_obj_ornull_to (SV *arg, object *&var)
741 {
742 if (SvOK (arg))
743 {
744 sv_to (arg, var);
745 if (expect_false (!var))
746 croak ("unable to convert perl object to C++ object");
747 }
748 else
749 var = 0;
750 }
751
752 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
753
754 static SV *
755 registry (attachable *ext)
756 {
757 if (!ext->cb)
758 ext->cb = newAV ();
759
760 return newRV_inc ((SV *)ext->cb);
761 }
762
763 /////////////////////////////////////////////////////////////////////////////
764
765 void
766 cfperl_init ()
767 {
768 extern char **environ;
769
770 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
771 perl = perl_alloc ();
772 perl_construct (perl);
773
774 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
775
776 const char *argv[] = {
777 settings.argv [0],
778 "-e0"
779 };
780
781 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
782 || perl_run (perl))
783 {
784 printf ("unable to initialize perl-interpreter, aborting.\n");
785 exit (EXIT_FAILURE);
786 }
787
788 eval_pv (
789 "#line 1 'cfperl init'\n"
790 "use EV ();\n" // required by bootstrap
791 "use Coro ();\n" // required by bootstrap
792 "cf->bootstrap;\n" // required for cf::datadir
793 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
794 "require cf;\n",
795 0
796 );
797
798 if (SvTRUE (ERRSV))
799 {
800 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
801 exit (EXIT_FAILURE);
802 }
803 }
804
805 void
806 cfperl_main ()
807 {
808 dSP;
809
810 PUSHMARK (SP);
811 PUTBACK;
812 call_pv ("cf::main", G_DISCARD | G_VOID);
813 }
814
815 void
816 attachable::instantiate ()
817 {
818 if (attach)
819 {
820 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
821 attach = 0;
822 }
823 }
824
825 void
826 attachable::reattach ()
827 {
828 optimise ();
829 //TODO: check for _attachment's, very important for restarts
830 INVOKE_ATTACHABLE (REATTACH, this);
831 }
832
833 static event_klass klass_of[NUM_EVENT_TYPES] = {
834 # define def(type,name) KLASS_ ## type,
835 # include "eventinc.h"
836 # undef def
837 };
838
839 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
840
841 static void noinline
842 gather_callbacks (AV *&callbacks, AV *registry, event_type event)
843 {
844 // event must be in array
845 if (event >= 0 && event <= AvFILLp (registry))
846 {
847 SV *cbs_ = AvARRAY (registry)[event];
848
849 // element must be list of callback entries
850 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
851 {
852 AV *cbs = (AV *)SvRV (cbs_);
853
854 // no callback entries, no callbacks to call
855 if (AvFILLp (cbs) >= 0)
856 {
857 if (!callbacks)
858 {
859 callbacks = newAV ();
860 av_extend (callbacks, 16);
861 }
862
863 // never use SvREFCNT_inc to copy values, but its ok here :)
864 for (int i = 0; i <= AvFILLp (cbs); ++i)
865 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
866 }
867 }
868 }
869 }
870
871 void
872 attachable::gather_callbacks (AV *&callbacks, event_type event) const
873 {
874 ::gather_callbacks (callbacks, cb_attachable, event);
875
876 if (cb)
877 ::gather_callbacks (callbacks, cb, event);
878 }
879
880 void
881 global::gather_callbacks (AV *&callbacks, event_type event) const
882 {
883 ::gather_callbacks (callbacks, cb_global, event);
884 }
885
886 void
887 object::gather_callbacks (AV *&callbacks, event_type event) const
888 {
889 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
890 {
891 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
892
893 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
894 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
895 }
896
897 if (type <= AvFILLp (cb_type))
898 {
899 SV *registry = AvARRAY (cb_type)[type];
900
901 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
902 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
903 }
904
905 attachable::gather_callbacks (callbacks, event);
906 ::gather_callbacks (callbacks, cb_object, event);
907 }
908
909 void
910 archetype::gather_callbacks (AV *&callbacks, event_type event) const
911 {
912 attachable::gather_callbacks (callbacks, event);
913 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
914 }
915
916 void
917 client::gather_callbacks (AV *&callbacks, event_type event) const
918 {
919 attachable::gather_callbacks (callbacks, event);
920 ::gather_callbacks (callbacks, cb_client, event);
921 }
922
923 void
924 player::gather_callbacks (AV *&callbacks, event_type event) const
925 {
926 attachable::gather_callbacks (callbacks, event);
927 ::gather_callbacks (callbacks, cb_player, event);
928 }
929
930 void
931 maptile::gather_callbacks (AV *&callbacks, event_type event) const
932 {
933 attachable::gather_callbacks (callbacks, event);
934 ::gather_callbacks (callbacks, cb_map, event);
935 }
936
937 static void noinline
938 _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
939 {
940 for (int event = 0; event <= AvFILLp (registry); ++event)
941 {
942 SV *cbs_ = AvARRAY (registry)[event];
943
944 // element must be list of callback entries
945 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
946 {
947 AV *cbs = (AV *)SvRV (cbs_);
948
949 // no callback entries, no callbacks to call
950 if (AvFILLp (cbs) >= 0)
951 set.set (event);
952 }
953 }
954 }
955
956 // very slow and inefficient way to recalculate the global want bitsets
957 static void
958 _recalc_want ()
959 {
960 ev_want_event.reset ();
961
962 _recalc_want (ev_want_event, cb_global);
963 _recalc_want (ev_want_event, cb_attachable);
964 _recalc_want (ev_want_event, cb_object);
965 _recalc_want (ev_want_event, cb_client);
966 _recalc_want (ev_want_event, cb_player);
967 _recalc_want (ev_want_event, cb_map);
968
969 ev_want_type.reset ();
970
971 for (int type = 0; type <= AvFILLp (cb_type); ++type)
972 {
973 SV *cbs_ = AvARRAY (cb_type)[type];
974
975 // element must be list of callback entries
976 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
977 {
978 AV *cbs = (AV *)SvRV (cbs_);
979
980 // no callback entries, no callbacks to call
981 if (AvFILLp (cbs) >= 0)
982 ev_want_type.set (type % NUM_TYPES);
983 }
984 }
985 }
986
987 bool
988 attachable::invoke (event_type event, ...)
989 {
990 data_type dt;
991
992 // callback call ordering should be:
993 // 1. per-object callback
994 // 2. per-class object
995 // 3. per-type callback
996 // 4. global callbacks
997
998 AV *callbacks = 0;
999 gather_callbacks (callbacks, event);
1000
1001 // short-circuit processing if no callbacks found/defined
1002 if (!callbacks)
1003 return 0;
1004
1005 va_list ap;
1006 va_start (ap, event);
1007
1008 CALL_BEGIN (3);
1009 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1010 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1011
1012 //TODO: unhack
1013 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1014 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1015 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1016 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1017 else if (global *gl = is_a<global>(this)) /*nop*/;
1018 else
1019 abort (); //TODO
1020
1021 for (;;)
1022 {
1023 dt = (data_type) va_arg (ap, int);
1024
1025 if (dt == DT_END)
1026 break;
1027 else if (dt == DT_AV)
1028 {
1029 AV *av = va_arg (ap, AV *);
1030
1031 for (int i = 0; i <= av_len (av); ++i)
1032 XPUSHs (*av_fetch (av, i, 1));
1033 }
1034 else
1035 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1036 }
1037
1038 va_end (ap);
1039
1040 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1041 count = count > 0 ? POPi : 0;
1042
1043 CALL_END;
1044
1045 return count;
1046 }
1047
1048 static SV *
1049 cfperl_result (int idx)
1050 {
1051 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1052 if (!av)
1053 return &PL_sv_undef;
1054
1055 SV **sv = av_fetch (av, idx, 0);
1056 if (!sv)
1057 return &PL_sv_undef;
1058
1059 return *sv;
1060 }
1061
1062 int
1063 cfperl_result_INT (int idx)
1064 {
1065 return SvIV (cfperl_result (idx));
1066 }
1067
1068 double
1069 cfperl_result_DOUBLE (int idx)
1070 {
1071 return SvNV (cfperl_result (idx));
1072 }
1073
1074 /////////////////////////////////////////////////////////////////////////////
1075 // various c++ => perl glue functions
1076
1077 void
1078 cfperl_tick ()
1079 {
1080 tick_pending = 1;
1081
1082 if (tick_inhibit)
1083 return;
1084
1085 tick_pending = 0;
1086
1087 dSP;
1088
1089 PUSHMARK (SP);
1090 PUTBACK;
1091 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1092
1093 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1094 }
1095
1096 void
1097 cfperl_emergency_save ()
1098 {
1099 CALL_BEGIN (0);
1100 CALL_CALL ("cf::emergency_save", G_VOID);
1101 CALL_END;
1102 }
1103
1104 void
1105 cfperl_cleanup (int make_core)
1106 {
1107 CALL_BEGIN (1);
1108 CALL_ARG (make_core);
1109 CALL_CALL ("cf::post_cleanup", G_VOID);
1110 CALL_END;
1111 }
1112
1113 void
1114 cfperl_make_book (object *book, int level)
1115 {
1116 CALL_BEGIN (2);
1117 CALL_ARG (book);
1118 CALL_ARG (level);
1119 CALL_CALL ("ext::books::make_book", G_VOID);
1120 CALL_END;
1121 }
1122
1123 void
1124 cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1125 {
1126 CALL_BEGIN (4);
1127 CALL_ARG (ns);
1128 CALL_ARG (type);
1129 CALL_ARG_SV (newSVpv_utf8 (msg));
1130 CALL_ARG (color);
1131 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1132 CALL_END;
1133 }
1134
1135 int
1136 cfperl_can_merge (object *ob1, object *ob2)
1137 {
1138 int can;
1139
1140 CALL_BEGIN (2);
1141 CALL_ARG (ob1);
1142 CALL_ARG (ob2);
1143 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1144 can = count && SvTRUE (TOPs);
1145 CALL_END;
1146
1147 return can;
1148 }
1149
1150 void
1151 cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1152 {
1153 CALL_BEGIN (4);
1154 CALL_ARG (ob);
1155 CALL_ARG (state);
1156 CALL_ARG (activator);
1157 CALL_ARG (originator);
1158 CALL_CALL ("cf::mapscript::activate", G_VOID);
1159 CALL_END;
1160 }
1161
1162 player *
1163 player::find (const_utf8_string name)
1164 {
1165 CALL_BEGIN (1);
1166 CALL_ARG (name);
1167 CALL_CALL ("cf::player::find", G_SCALAR);
1168
1169 player *retval = 0;
1170 if (count) sv_to (POPs, retval);
1171
1172 CALL_END;
1173
1174 return retval;
1175 }
1176
1177 maptile *
1178 find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1179 {
1180 CALL_BEGIN (4);
1181 CALL_ARG (dirname);
1182 CALL_ARG (stylename);
1183 CALL_ARG (difficulty);
1184 CALL_ARG (recurse);
1185 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1186
1187 maptile *retval = 0;
1188 if (count) sv_to (POPs, retval);
1189
1190 CALL_END;
1191
1192 return retval;
1193 }
1194
1195 maptile *
1196 maptile::find_sync (const_utf8_string path, maptile *origin)
1197 {
1198 CALL_BEGIN (2);
1199 CALL_ARG (path);
1200 CALL_ARG (origin);
1201 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1202
1203 maptile *retval = 0;
1204 if (count) sv_to (POPs, retval);
1205
1206 CALL_END;
1207
1208 return retval;
1209 }
1210
1211 maptile *
1212 maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1213 {
1214 CALL_BEGIN (3);
1215 CALL_ARG (path);
1216 CALL_ARG (origin);
1217 CALL_ARG (load);
1218 CALL_CALL ("cf::map::find_async", G_SCALAR);
1219
1220 maptile *retval = 0;
1221 if (count) sv_to (POPs, retval);
1222
1223 CALL_END;
1224
1225 return retval;
1226 }
1227
1228 void
1229 maptile::do_load_sync ()
1230 {
1231 CALL_BEGIN (1);
1232 CALL_ARG (this);
1233 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1234 CALL_END;
1235 }
1236
1237 void
1238 object::enter_exit (object *exit)
1239 {
1240 if (type != PLAYER)
1241 return;
1242
1243 CALL_BEGIN (2);
1244 CALL_ARG (this);
1245 CALL_ARG (exit);
1246 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1247 CALL_END;
1248 }
1249
1250 void
1251 object::player_goto (const_utf8_string path, int x, int y)
1252 {
1253 if (type != PLAYER)
1254 return;
1255
1256 CALL_BEGIN (4);
1257 CALL_ARG (this);
1258 CALL_ARG (path);
1259 CALL_ARG (x);
1260 CALL_ARG (y);
1261 CALL_CALL ("cf::object::player::goto", G_VOID);
1262 CALL_END;
1263 }
1264
1265 const_utf8_string
1266 object::ref () const
1267 {
1268 if (type == PLAYER)
1269 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1270 else
1271 // TODO: should be able to save references within the same map, at least
1272 return 0;
1273 }
1274
1275 object *
1276 object::deref (const_utf8_string ref)
1277 {
1278 object *retval = 0;
1279
1280 if (ref)
1281 {
1282 CALL_BEGIN (1);
1283 CALL_ARG (ref);
1284 CALL_CALL ("cf::object::deref", G_SCALAR);
1285
1286 if (count)
1287 sv_to (POPs, retval);
1288
1289 CALL_END;
1290 }
1291
1292 return retval;
1293 }
1294
1295 void
1296 log_backtrace (const_utf8_string msg)
1297 {
1298 #if HAVE_BACKTRACE
1299 void *addr [20];
1300 int size = backtrace (addr, 20);
1301
1302 CALL_BEGIN (size);
1303 CALL_ARG (msg);
1304 for (int i = 0; i < size; ++i)
1305 CALL_ARG ((IV)addr [i]);
1306 CALL_CALL ("cf::_log_backtrace", G_VOID);
1307 CALL_END;
1308 #endif
1309 }
1310
1311 bool
1312 is_match_expr (const_utf8_string expr)
1313 {
1314 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1315 }
1316
1317 bool
1318 match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1319 {
1320 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1321 expr += sizeof ("match ") - 1;
1322
1323 CALL_BEGIN (5);
1324 CALL_ARG (expr);
1325 CALL_ARG (ob);
1326 CALL_ARG (self);
1327 CALL_ARG (source);
1328 CALL_ARG (originator);
1329 CALL_CALL (cv_cf_match_match, G_SCALAR);
1330
1331 bool matched = count && SvTRUE (TOPs);
1332
1333 CALL_END;
1334
1335 return matched;
1336 }
1337
1338 object *
1339 match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1340 {
1341 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1342 expr += sizeof ("match ") - 1;
1343
1344 CALL_BEGIN (5);
1345 CALL_ARG (expr);
1346 CALL_ARG (ob);
1347 CALL_ARG (self);
1348 CALL_ARG (source);
1349 CALL_ARG (originator);
1350 CALL_CALL (cv_cf_match_match, G_ARRAY);
1351
1352 object *one = 0;
1353
1354 if (count)
1355 sv_to (TOPs, one);
1356
1357 CALL_END;
1358
1359 return one;
1360 }
1361
1362 /////////////////////////////////////////////////////////////////////////////
1363
1364 struct EVAPI *evapi::GEVAPI;
1365 struct CoroAPI *coroapi::GCoroAPI;
1366
1367 void
1368 coroapi::do_cede_to_tick ()
1369 {
1370 cede_pending = 0;
1371 cede ();
1372 }
1373
1374 void
1375 coroapi::wait_for_tick ()
1376 {
1377 CALL_BEGIN (0);
1378 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1379 CALL_END;
1380 }
1381
1382 void
1383 coroapi::wait_for_tick_begin ()
1384 {
1385 CALL_BEGIN (0);
1386 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1387 CALL_END;
1388 }
1389
1390 void
1391 iow::poll (int events)
1392 {
1393 if (events != this->events)
1394 {
1395 int active = ev_is_active ((ev_io *)this);
1396 if (active) stop ();
1397 ev_io_set ((ev_io *)this, fd, events);
1398 if (active) start ();
1399 }
1400 }
1401
1402 static void
1403 _connect_to_perl_1 ()
1404 {
1405 stash_cf = gv_stashpv ("cf", 1);
1406
1407 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1408 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1409 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1410 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1411 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1412 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1413 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1414 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1415 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1416 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1417 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1418 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1419
1420 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1421 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1422 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1423 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1424 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1425
1426 cb_global = get_av ("cf::CB_GLOBAL", 1);
1427 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1428 cb_object = get_av ("cf::CB_OBJECT", 1);
1429 cb_player = get_av ("cf::CB_PLAYER", 1);
1430 cb_client = get_av ("cf::CB_CLIENT", 1);
1431 cb_type = get_av ("cf::CB_TYPE" , 1);
1432 cb_map = get_av ("cf::CB_MAP" , 1);
1433 }
1434
1435 static void
1436 _connect_to_perl_2 ()
1437 {
1438 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1439 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1440 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1441 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1442 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1443 }
1444
1445 MODULE = cf PACKAGE = cf PREFIX = cf_
1446
1447 BOOT:
1448 {
1449 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1450 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1451
1452 _connect_to_perl_1 ();
1453
1454 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1455
1456 static const struct {
1457 const char *name;
1458 IV iv;
1459 } *civ, const_iv[] = {
1460 # define const_iv(name) { # name, (IV)name },
1461 # include "const_iv.h"
1462 # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1463 # include "attackinc.h"
1464 # undef def
1465 # define def(uc, flags) const_iv (SK_ ## uc)
1466 # include "skillinc.h"
1467 # undef def
1468 # define def(name, use, nonuse) const_iv (body_ ## name)
1469 # include "slotinc.h"
1470 # undef def
1471
1472 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1473
1474 const_iv (MAX_TIME)
1475 const_iv (MAXSOCKBUF)
1476
1477 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1478 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1479
1480 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1481
1482 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1483 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1484 const_iv (F_LOCKED)
1485
1486 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1487 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1488
1489 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1490
1491 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1492 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1493
1494 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1495 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1496
1497 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1498
1499 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1500 };
1501
1502 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1503 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1504
1505 static const struct {
1506 const char *name;
1507 int skip;
1508 IV klass;
1509 IV iv;
1510 } *eiv, event_iv[] = {
1511 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1512 # include "eventinc.h"
1513 # undef def
1514 };
1515
1516 AV *av = get_av ("cf::EVENT", 1);
1517
1518 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1519 {
1520 AV *event = newAV ();
1521 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1522 av_push (event, newSViv (eiv->klass));
1523 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1524 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1525 }
1526
1527 // used by autogenerated BOOT sections from genacc
1528 av_reflect = get_av ("cf::REFLECT", 1);
1529 }
1530
1531 void _gv_clear (SV *gv)
1532 CODE:
1533 assert (SvTYPE (gv) == SVt_PVGV);
1534 # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1535 SvREFCNT_inc (gv);
1536 f (GvGP (gv)->gp_form);
1537 f (GvGP (gv)->gp_io);
1538 f (GvGP (gv)->gp_sv);
1539 f (GvGP (gv)->gp_av);
1540 f (GvGP (gv)->gp_hv);
1541 f (GvGP (gv)->gp_cv);
1542 GvCVGEN (gv) = 0;
1543 GvMULTI_off (gv);
1544 SvREFCNT_dec (gv);
1545 # undef f
1546
1547 void _connect_to_perl_1 ()
1548
1549 void _connect_to_perl_2 ()
1550
1551 void _recalc_want ()
1552
1553 # not used by default anymore
1554 void _global_reattach ()
1555 CODE:
1556 {
1557 // reattach to all attachable objects in the game.
1558 for_all_clients (ns)
1559 ns->reattach ();
1560
1561 for_all_objects (op)
1562 op->reattach ();
1563 }
1564
1565 void init_anim ()
1566
1567 void init_globals ()
1568
1569 void init_attackmess ()
1570
1571 void init_dynamic ()
1572
1573 void load_settings ()
1574
1575 void _reload_exp_table ()
1576
1577 void _reload_materials ()
1578
1579 void init_uuid ()
1580 CODE:
1581 UUID::init ();
1582
1583 void init_signals ()
1584
1585 void init_skills ()
1586
1587 void init_beforeplay ()
1588
1589 void evthread_start (int aiofd)
1590
1591 void cede_to_tick ()
1592 CODE:
1593 coroapi::cede_to_tick ();
1594
1595 NV till_tick ()
1596 CODE:
1597 RETVAL = SvNVX (sv_next_tick) - now ();
1598 OUTPUT:
1599 RETVAL
1600
1601 int tick_inhibit ()
1602 CODE:
1603 RETVAL = tick_inhibit;
1604 OUTPUT:
1605 RETVAL
1606
1607 void tick_inhibit_inc ()
1608 CODE:
1609 ++tick_inhibit;
1610
1611 void tick_inhibit_dec ()
1612 CODE:
1613 if (!--tick_inhibit)
1614 if (tick_pending)
1615 {
1616 ev_async_send (EV_DEFAULT, &tick_watcher);
1617 coroapi::cede ();
1618 }
1619
1620 void one_tick ()
1621 CODE:
1622 {
1623 ev_now_update (EV_DEFAULT);
1624 NOW = ev_now (EV_DEFAULT);
1625 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1626 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1627 runtime = SvNVX (sv_runtime);
1628
1629 one_tick ();
1630
1631 ++server_tick;
1632 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1633
1634 ev_now_update (EV_DEFAULT);
1635 NOW = ev_now (EV_DEFAULT);
1636 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1637
1638 runtime += TICK;
1639 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1640 }
1641
1642 NV floor (NV x)
1643
1644 NV ceil (NV x)
1645
1646 NV rndm (...)
1647 ALIAS:
1648 rmg_rndm = 1
1649 CODE:
1650 {
1651 rand_gen &gen = ix ? rmg_rndm : rndm;
1652 switch (items)
1653 {
1654 case 0: RETVAL = gen (); break;
1655 case 1: RETVAL = gen (SvUV (ST (0))); break;
1656 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1657 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1658 }
1659 }
1660 OUTPUT:
1661 RETVAL
1662
1663 NV clamp (NV value, NV min_value, NV max_value)
1664 CODE:
1665 RETVAL = clamp (value, min_value, max_value);
1666 OUTPUT:
1667 RETVAL
1668
1669 NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1670 CODE:
1671 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1672 OUTPUT:
1673 RETVAL
1674
1675 const char *ordinal (int i)
1676
1677 void weaken (...)
1678 PROTOTYPE: @
1679 CODE:
1680 while (items > 0)
1681 sv_rvweaken (ST (--items));
1682
1683 void log_suspend ()
1684
1685 void log_resume ()
1686
1687 void log_backtrace (utf8_string msg)
1688
1689 void LOG (int flags, utf8_string msg)
1690 PROTOTYPE: $$
1691 C_ARGS: flags, "%s", msg
1692
1693 octet_string path_combine (octet_string base, octet_string path)
1694 PROTOTYPE: $$
1695
1696 octet_string path_combine_and_normalize (octet_string base, octet_string path)
1697 PROTOTYPE: $$
1698
1699 void
1700 sub_generation_inc ()
1701 CODE:
1702 PL_sub_generation++;
1703
1704 const_octet_string
1705 mapdir ()
1706 PROTOTYPE:
1707 ALIAS:
1708 mapdir = 0
1709 uniquedir = 1
1710 tmpdir = 2
1711 confdir = 3
1712 localdir = 4
1713 playerdir = 5
1714 datadir = 6
1715 CODE:
1716 switch (ix)
1717 {
1718 case 0: RETVAL = settings.mapdir ; break;
1719 case 1: RETVAL = settings.uniquedir; break;
1720 case 2: RETVAL = settings.tmpdir ; break;
1721 case 3: RETVAL = settings.confdir ; break;
1722 case 4: RETVAL = settings.localdir ; break;
1723 case 5: RETVAL = settings.playerdir; break;
1724 case 6: RETVAL = settings.datadir ; break;
1725 }
1726 OUTPUT: RETVAL
1727
1728 void abort ()
1729
1730 void reset_signals ()
1731
1732 void fork_abort (const_octet_string cause = "cf::fork_abort")
1733
1734 void cleanup (const_octet_string cause, bool make_core = false)
1735
1736 void emergency_save ()
1737
1738 void _exit (int status = EXIT_SUCCESS)
1739
1740 #if _POSIX_MEMLOCK
1741
1742 int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1743 INIT:
1744 #if __GLIBC__
1745 mallopt (M_TOP_PAD, 1024 * 1024);
1746 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1747 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1748 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1749 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1750 #endif
1751
1752 int munlockall ()
1753
1754 #endif
1755
1756 int
1757 malloc_trim (IV pad = 0)
1758
1759 void
1760 mallinfo ()
1761 PPCODE:
1762 {
1763 #if __GLIBC__
1764 struct mallinfo mai = mallinfo ();
1765 EXTEND (SP, 10*2);
1766 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1767 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1768 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1769 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1770 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1771 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1772 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1773 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1774 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1775 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1776 #endif
1777 EXTEND (SP, 5*2);
1778 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1779 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1780 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1781 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1782 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1783 }
1784
1785 int find_animation (utf8_string text)
1786 PROTOTYPE: $
1787
1788 int random_roll (int min, int max, object *op, int goodbad);
1789
1790 const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1791
1792 int exp_to_level (val64 exp)
1793
1794 val64 level_to_min_exp (int level)
1795
1796 const_utf8_string
1797 spellpathnames (int idx)
1798 CODE:
1799 RETVAL = spellpathnames [idx];
1800 OUTPUT: RETVAL
1801
1802 SV *
1803 attacktype_name (int atnr)
1804 CODE:
1805 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1806 ? newSVpv (attacktype_name [atnr], 0)
1807 : &PL_sv_undef;
1808 OUTPUT: RETVAL
1809
1810 SV *
1811 attacktype_desc (int atnr)
1812 CODE:
1813 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1814 ? newSVpv (attacktype_desc [atnr], 0)
1815 : &PL_sv_undef;
1816 OUTPUT: RETVAL
1817
1818 SV *
1819 resist_plus (int atnr)
1820 CODE:
1821 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1822 ? newSVpv (resist_plus [atnr], 0)
1823 : &PL_sv_undef;
1824 OUTPUT: RETVAL
1825
1826 SV *
1827 change_resist_msg (int atnr)
1828 CODE:
1829 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1830 ? newSVpv (change_resist_msg [atnr], 0)
1831 : &PL_sv_undef;
1832 OUTPUT: RETVAL
1833
1834 UUID
1835 uuid_cur ()
1836 CODE:
1837 RETVAL = UUID::cur;
1838 OUTPUT:
1839 RETVAL
1840
1841 UUID
1842 uuid_gen ()
1843 CODE:
1844 RETVAL = UUID::gen ();
1845 OUTPUT:
1846 RETVAL
1847
1848 val64
1849 uuid_seq (UUID uuid)
1850 CODE:
1851 RETVAL = uuid.seq;
1852 OUTPUT:
1853 RETVAL
1854
1855 UUID
1856 uuid_str (val64 seq)
1857 CODE:
1858 RETVAL.seq = seq;
1859 OUTPUT:
1860 RETVAL
1861
1862 void
1863 coin_names ()
1864 PPCODE:
1865 EXTEND (SP, NUM_COINS);
1866 for (int i = 0; i < NUM_COINS; ++i)
1867 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1868
1869 void
1870 coin_archetypes ()
1871 PPCODE:
1872 EXTEND (SP, NUM_COINS);
1873 for (int i = 0; i < NUM_COINS; ++i)
1874 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1875
1876 bool
1877 load_resource_file_ (octet_string filename)
1878
1879 void
1880 fix_weight ()
1881
1882 MODULE = cf PACKAGE = cf::attachable
1883
1884 int
1885 valid (SV *obj)
1886 CODE:
1887 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1888 OUTPUT:
1889 RETVAL
1890
1891 bool should_invoke (attachable *obj, int event)
1892 CODE:
1893 RETVAL = obj->should_invoke ((event_type)event);
1894 OUTPUT: RETVAL
1895
1896 void
1897 debug_trace (attachable *obj, bool on = true)
1898 CODE:
1899 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1900 if (on)
1901 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1902
1903 int mortals_size ()
1904 CODE:
1905 RETVAL = attachable::mortals.size ();
1906 OUTPUT: RETVAL
1907
1908 #object *mortals (U32 index)
1909 # CODE:
1910 # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1911 # OUTPUT: RETVAL
1912
1913 INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1914
1915 MODULE = cf PACKAGE = cf::global
1916
1917 int invoke (SV *klass, int event, ...)
1918 CODE:
1919 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1920 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1921 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1922 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1923 OUTPUT: RETVAL
1924
1925 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1926
1927 INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1928
1929 int invoke (object *op, int event, ...)
1930 CODE:
1931 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1932 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1933 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1934 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1935 OUTPUT: RETVAL
1936
1937 SV *registry (object *op)
1938
1939 int objects_size ()
1940 CODE:
1941 RETVAL = objects.size ();
1942 OUTPUT: RETVAL
1943
1944 object *objects (U32 index)
1945 CODE:
1946 RETVAL = index < objects.size () ? objects [index] : 0;
1947 OUTPUT: RETVAL
1948
1949 int actives_size ()
1950 CODE:
1951 RETVAL = actives.size ();
1952 OUTPUT: RETVAL
1953
1954 object *actives (U32 index)
1955 CODE:
1956 RETVAL = index < actives.size () ? actives [index] : 0;
1957 OUTPUT: RETVAL
1958
1959 int mortals_size ()
1960 CODE:
1961 RETVAL = attachable::mortals.size ();
1962 OUTPUT: RETVAL
1963
1964 const_utf8_string slot_name (U32 slot)
1965 ALIAS:
1966 slot_name = 0
1967 slot_use_name = 1
1968 slot_nonuse_name = 2
1969 CODE:
1970 {
1971 if (slot >= NUM_BODY_LOCATIONS)
1972 croak ("body slot index out of range");
1973
1974 switch (ix)
1975 {
1976 case 0: RETVAL = body_locations[slot].name ; break;
1977 case 1: RETVAL = body_locations[slot].use_name ; break;
1978 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1979 }
1980 }
1981 OUTPUT:
1982 RETVAL
1983
1984 # missing properties
1985
1986 object *head (object *op)
1987 PROTOTYPE: $
1988 CODE:
1989 RETVAL = op->head_ ();
1990 OUTPUT: RETVAL
1991
1992 void
1993 inv (object *obj)
1994 PROTOTYPE: $
1995 PPCODE:
1996 {
1997 for (object *o = obj->inv; o; o = o->below)
1998 XPUSHs (sv_2mortal (to_sv (o)));
1999 }
2000
2001 void
2002 set_animation (object *op, int idx)
2003 CODE:
2004 SET_ANIMATION (op, idx);
2005
2006 int
2007 num_animations (object *op)
2008 CODE:
2009 RETVAL = NUM_ANIMATIONS (op);
2010 OUTPUT: RETVAL
2011
2012 int slot_info (object *op, UV slot, int value = 0)
2013 ALIAS:
2014 slot_used = 1
2015 CODE:
2016 {
2017 if (slot >= NUM_BODY_LOCATIONS)
2018 croak ("body slot index out of range");
2019
2020 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2021
2022 if (items > 2)
2023 if (ix)
2024 op->slot[slot].used = value;
2025 else
2026 op->slot[slot].info = value;
2027 }
2028 OUTPUT:
2029 RETVAL
2030
2031 object *find_best_object_match (object *op, utf8_string match)
2032
2033 int apply_shop_mat (object *shop_mat, object *op);
2034
2035 int move (object *op, int dir, object *originator = op)
2036 CODE:
2037 RETVAL = op->move (dir, originator);
2038 OUTPUT:
2039 RETVAL
2040
2041 void apply_below (object *op)
2042 CODE:
2043 player_apply_below (op);
2044
2045 int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2046
2047 int casting_level (object *caster, object *spell)
2048
2049 int pay_item (object *op, object *buyer)
2050 CODE:
2051 RETVAL = pay_for_item (op, buyer);
2052 OUTPUT: RETVAL
2053
2054 int pay_amount (object *op, uint64 amount)
2055 CODE:
2056 RETVAL = pay_for_amount (amount, op);
2057 OUTPUT: RETVAL
2058
2059 void pay_player (object *op, uint64 amount)
2060
2061 val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
2062
2063 int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
2064
2065 void learn_spell (object *op, object *sp, int special_prayer = 0)
2066 CODE:
2067 do_learn_spell (op, sp, special_prayer);
2068
2069 void forget_spell (object *op, object *sp)
2070 CODE:
2071 do_forget_spell (op, query_name (sp));
2072
2073 object *check_for_spell (object *op, utf8_string spellname)
2074 CODE:
2075 RETVAL = check_spell_known (op, spellname);
2076 OUTPUT: RETVAL
2077
2078 int query_money (object *op)
2079 ALIAS: money = 0
2080
2081 val64 query_cost (object *op, object *who, int flags)
2082 ALIAS: cost = 0
2083
2084 void spring_trap (object *op, object *victim)
2085
2086 int check_trigger (object *op, object *cause)
2087
2088 void drop (object *who, object *op)
2089
2090 void pick_up (object *who, object *op)
2091
2092 void update_object (object *op, int action)
2093
2094 void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2095
2096 void player_lvl_adj (object *who, object *skill = 0)
2097
2098 int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2099
2100 int calc_skill_exp (object *who, object *op, object *skill)
2101
2102 void push_button (object *op, object *originator)
2103
2104 void use_trigger (object *op, object *originator)
2105
2106 void handle_apply_yield (object *op)
2107
2108 int convert_item (object *item, object *converter)
2109
2110 void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2111
2112 MODULE = cf PACKAGE = cf::object PREFIX = cf_
2113
2114 # no clean way to get an object from an archetype - stupid idiotic
2115 # dumb kludgy misdesigned plug-in api slowly gets on my nerves.
2116
2117 object *new (utf8_string archetype = 0)
2118 PROTOTYPE: ;$
2119 CODE:
2120 RETVAL = archetype
2121 ? archetype::get (archetype)
2122 : object::create ();
2123 OUTPUT:
2124 RETVAL
2125
2126 object *generate (utf8_string arch, object *creator)
2127 CODE:
2128 object *obj = archetype::get (arch);
2129 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2130 RETVAL = obj;
2131 OUTPUT:
2132 RETVAL
2133
2134 object *find_object (U32 tag)
2135
2136 object *find_object_uuid (UUID i)
2137
2138 # TODO: nuke
2139 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2140 PROTOTYPE: $$$$$$
2141 CODE:
2142 {
2143 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2144
2145 if (RETVAL->destroyed ())
2146 RETVAL = 0;
2147 }
2148 OUTPUT:
2149 RETVAL
2150
2151 shstr
2152 object::kv_get (shstr key)
2153 CODE:
2154 RETVAL = THIS->kv.get (key);
2155 OUTPUT:
2156 RETVAL
2157
2158 void
2159 object::kv_del (shstr key)
2160 CODE:
2161 THIS->kv.del (key);
2162
2163 void
2164 object::kv_set (shstr key, shstr value)
2165 CODE:
2166 THIS->kv.set (key, value);
2167
2168 object *get_nearest_player (object *ob)
2169 ALIAS: nearest_player = 0
2170 PREINIT:
2171 extern object *get_nearest_player (object *);
2172
2173 void rangevector (object *ob, object *other, int flags = 0)
2174 PROTOTYPE: $$;$
2175 PPCODE:
2176 {
2177 rv_vector rv;
2178
2179 get_rangevector (ob, other, &rv, flags);
2180
2181 EXTEND (SP, 5);
2182 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2183 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2184 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2185 PUSHs (sv_2mortal (newSViv (rv.direction)));
2186 PUSHs (sv_2mortal (to_sv (rv.part)));
2187 }
2188
2189 bool on_same_map_as (object *ob, object *other)
2190 CODE:
2191 RETVAL = on_same_map (ob, other);
2192 OUTPUT: RETVAL
2193
2194 const_utf8_string
2195 base_name (object *op, int plural = op->nrof > 1)
2196 CODE:
2197 RETVAL = query_base_name (op, plural);
2198 OUTPUT: RETVAL
2199
2200 # return the tail of an object, excluding itself
2201 void
2202 tail (object *op)
2203 PPCODE:
2204 while ((op = op->more))
2205 XPUSHs (sv_2mortal (to_sv (op)));
2206
2207 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2208
2209 player *player (object *op)
2210 CODE:
2211 RETVAL = op->contr;
2212 OUTPUT: RETVAL
2213
2214 bool move_player (object *op, int dir)
2215
2216 void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2217 CODE:
2218 new_draw_info (flags, 0, op, txt);
2219
2220 void kill_player (object *op)
2221
2222 void esrv_send_item (object *pl, object *item)
2223
2224 void esrv_update_item (object *pl, int what, object *item)
2225 C_ARGS: what, pl, item
2226
2227 void esrv_del_item (object *pl, int tag)
2228 C_ARGS: pl->contr, tag
2229
2230 int command_summon (object *op, utf8_string params)
2231
2232 int command_arrest (object *op, utf8_string params)
2233
2234
2235 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2236
2237 INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2238
2239 int invoke (player *pl, int event, ...)
2240 CODE:
2241 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2242 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2243 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2244 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2245 OUTPUT: RETVAL
2246
2247 SV *registry (player *pl)
2248
2249 void
2250 save_stats (player *pl)
2251 CODE:
2252 pl->ob->stats.hp = pl->ob->stats.maxhp;
2253 pl->ob->stats.sp = pl->ob->stats.maxsp;
2254 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2255 pl->orig_stats = pl->ob->stats;
2256
2257 # should only be temporary
2258 void esrv_new_player (player *pl)
2259
2260 #d# TODO: replace by blocked_los accessor, fix code using this
2261 bool
2262 cell_visible (player *pl, int dx, int dy)
2263 CODE:
2264 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2265 OUTPUT:
2266 RETVAL
2267
2268 void
2269 send (player *pl, SV *packet)
2270 CODE:
2271 {
2272 STRLEN len;
2273 char *buf = SvPVbyte (packet, len);
2274
2275 if (len > MAXSOCKBUF)
2276 pl->failmsg ("[packet too long for client]");
2277 else if (pl->ns)
2278 pl->ns->send_packet (buf, len);
2279 }
2280
2281 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2282 PROTOTYPE: $;$$$
2283 PPCODE:
2284 if (GIMME_V != G_VOID)
2285 {
2286 EXTEND (SP, 3);
2287 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2288 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2289 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2290 }
2291 if (map_path) sv_to (map_path, pl->savebed_map);
2292 if (x) sv_to (x, pl->bed_x);
2293 if (y) sv_to (y, pl->bed_y);
2294
2295 void
2296 list ()
2297 PPCODE:
2298 for_all_players (pl)
2299 XPUSHs (sv_2mortal (to_sv (pl)));
2300
2301
2302 MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2303
2304 int invoke (maptile *map, int event, ...)
2305 CODE:
2306 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2307 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2308 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2309 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2310 OUTPUT: RETVAL
2311
2312 SV *registry (maptile *map)
2313
2314 void
2315 find_tagged_objects (maptile *map, utf8_string tag = 0)
2316 PPCODE:
2317 {
2318 if (!map->spaces)
2319 XSRETURN_EMPTY;
2320
2321 if (tag)
2322 {
2323 shstr_cmp tag_ (tag);
2324
2325 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2326 for (object *op = ms->bot; op; op = op->above)
2327 if (op->tag == tag_)
2328 XPUSHs (sv_2mortal (to_sv (op)));
2329 }
2330 else
2331 {
2332 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2333 for (object *op = ms->bot; op; op = op->above)
2334 if (op->tag)
2335 XPUSHs (sv_2mortal (to_sv (op)));
2336 }
2337 }
2338
2339 INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2340
2341 void
2342 adjust_daylight ()
2343 CODE:
2344 maptile::adjust_daylight ();
2345
2346 int
2347 outdoor_darkness (int darkness = 0)
2348 CODE:
2349 RETVAL = maptile::outdoor_darkness;
2350 if (items)
2351 maptile::outdoor_darkness = darkness;
2352 OUTPUT:
2353 RETVAL
2354
2355 void
2356 maptile::instantiate ()
2357
2358 maptile *new ()
2359 PROTOTYPE:
2360 CODE:
2361 RETVAL = new maptile;
2362 OUTPUT:
2363 RETVAL
2364
2365 void
2366 maptile::players ()
2367 PPCODE:
2368 if (GIMME_V == G_SCALAR)
2369 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2370 else if (GIMME_V == G_ARRAY)
2371 {
2372 EXTEND (SP, THIS->players);
2373 for_all_players (pl)
2374 if (pl->ob && pl->ob->map == THIS)
2375 PUSHs (sv_2mortal (to_sv (pl->ob)));
2376 }
2377
2378 void
2379 maptile::gen_quadmap (int x, int y, int z)
2380 CODE:
2381 gen_quadmap (THIS, x * 50, y * 50, z);
2382
2383 void
2384 maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2385 CODE:
2386 {
2387 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2388 croak ("maptile::add_underlay: palette must be arrayref");
2389
2390 palette = SvRV (palette);
2391
2392 STRLEN idxlen;
2393 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2394
2395 for (int x = 0; x < THIS->width; ++x)
2396 for (int y = 0; y < THIS->height; ++y)
2397 {
2398 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2399 if (op->flag [FLAG_IS_FLOOR])
2400 goto skip;
2401
2402 {
2403 int offs = offset + y * stride + x;
2404
2405 if (IN_RANGE_EXC (offs, 0, idxlen))
2406 {
2407 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2408 {
2409 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2410 ob->flag [FLAG_NO_MAP_SAVE] = true;
2411 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2412
2413 if (ob->randomitems && !ob->above)
2414 {
2415 ob->create_treasure (ob->randomitems);
2416
2417 for (object *op = ob->above; op; op = op->above)
2418 op->flag [FLAG_NO_MAP_SAVE] = true;
2419 // TODO: if this is a pickable object, then the item
2420 // will at a bit weird - saving inside the player
2421 // will clear the flag, but when the player drops
2422 // it without logging out, it keeps the flag.
2423 // nobody has reported this, but this can be rather
2424 // annoying on persistent maps.
2425 }
2426 }
2427 }
2428 }
2429 skip: ;
2430 }
2431 }
2432
2433 void
2434 maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2435 CODE:
2436 {
2437 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2438 croak ("maptile::set_regiondata: palette must be arrayref");
2439
2440 palette = SvRV (palette);
2441
2442 STRLEN idxlen;
2443 const uint8_t *idx = (const uint8_t *)SvPVbyte (data, idxlen);
2444
2445 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2446 uint8_t *regions = salloc<uint8_t> (THIS->size ());
2447
2448 for (int i = av_len ((AV *)palette) + 1; i--; )
2449 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2450
2451 for (int y = 0; y < THIS->height; ++y)
2452 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2453
2454 sfree (THIS->regions, THIS->size ());
2455 delete [] THIS->regionmap;
2456
2457 THIS->regions = regions;
2458 THIS->regionmap = regionmap;
2459 }
2460
2461 void
2462 maptile::create_region_treasure ()
2463 CODE:
2464 for (int x = 0; x < THIS->width; ++x)
2465 for (int y = 0; y < THIS->height; ++y)
2466 {
2467 region *rgn = THIS->region (x, y);
2468
2469 if (object *op = THIS->at (x, y).top)
2470 if (rgn->treasure && rndm () < rgn->treasure_density)
2471 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2472 }
2473
2474 int out_of_map (maptile *map, int x, int y)
2475
2476 void
2477 find_link (maptile *map, shstr_tmp connection)
2478 PPCODE:
2479 if (oblinkpt *obp = map->find_link (connection))
2480 for (objectlink *ol = obp->link; ol; ol = ol->next)
2481 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2482
2483 void
2484 xy_normalise (maptile *map, int x, int y, int dir = 0)
2485 PPCODE:
2486 {
2487 mapxy pos (map, x, y);
2488 if (!pos.move (dir).normalise ())
2489 XSRETURN_EMPTY;
2490
2491 EXTEND (SP, 3);
2492 PUSHs (sv_2mortal (to_sv (pos.m)));
2493 PUSHs (sv_2mortal (to_sv (pos.x)));
2494 PUSHs (sv_2mortal (to_sv (pos.y)));
2495 }
2496
2497 mapspace *
2498 ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2499 PROTOTYPE: $$$;$
2500 CODE:
2501 {
2502 mapxy pos (map, x, y);
2503 if (!pos.move (dir).normalise ())
2504 XSRETURN_UNDEF;
2505
2506 RETVAL = &*pos;
2507 }
2508 OUTPUT:
2509 RETVAL
2510
2511 void
2512 at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2513 PROTOTYPE: $$$;$
2514 PPCODE:
2515 mapxy pos (map, x, y);
2516 if (pos.move (dir).normalise ())
2517 for (object *o = pos->bot; o; o = o->above)
2518 XPUSHs (sv_2mortal (to_sv (o)));
2519
2520 SV *
2521 bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2522 PROTOTYPE: $$$;$
2523 ALIAS:
2524 top_at = 1
2525 flags_at = 2
2526 light_at = 3
2527 move_block_at = 4
2528 move_slow_at = 5
2529 move_on_at = 6
2530 move_off_at = 7
2531 CODE:
2532 {
2533 mapxy pos (map, x, y);
2534 if (!pos.move (dir).normalise ())
2535 XSRETURN_UNDEF;
2536
2537 mapspace &ms = *pos;
2538
2539 ms.update ();
2540
2541 switch (ix)
2542 {
2543 case 0: RETVAL = to_sv (ms.bot ); break;
2544 case 1: RETVAL = to_sv (ms.top ); break;
2545 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2546 case 3: RETVAL = newSViv (ms.light ); break;
2547 case 4: RETVAL = newSVuv (ms.move_block); break;
2548 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2549 case 6: RETVAL = newSVuv (ms.move_on ); break;
2550 case 7: RETVAL = newSVuv (ms.move_off ); break;
2551 }
2552 }
2553 OUTPUT: RETVAL
2554
2555 # worst xs function of my life
2556 bool
2557 _create_random_map (maptile *self, SV *options)
2558 CODE:
2559 {
2560 random_map_params rmp ((HV *)SvRV (options));
2561 RETVAL = self->generate_random_map (&rmp);
2562 }
2563 OUTPUT:
2564 RETVAL
2565
2566 MODULE = cf PACKAGE = cf::mapspace
2567
2568 INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2569
2570 MODULE = cf PACKAGE = cf::arch
2571
2572 int archetypes_size ()
2573 CODE:
2574 RETVAL = archetypes.size ();
2575 OUTPUT: RETVAL
2576
2577 archetype *archetypes (U32 index)
2578 CODE:
2579 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2580 OUTPUT: RETVAL
2581
2582 int skillvec_size ()
2583 CODE:
2584 RETVAL = skillvec.size ();
2585 OUTPUT: RETVAL
2586
2587 archetype *skillvec (U32 index)
2588 CODE:
2589 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2590 OUTPUT: RETVAL
2591
2592 INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2593
2594 MODULE = cf PACKAGE = cf::party
2595
2596 partylist *first ()
2597 PROTOTYPE:
2598 CODE:
2599 RETVAL = get_firstparty ();
2600 OUTPUT: RETVAL
2601
2602 INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2603
2604 MODULE = cf PACKAGE = cf::region
2605
2606 void
2607 list ()
2608 PPCODE:
2609 for_all_regions (rgn)
2610 XPUSHs (sv_2mortal (to_sv (rgn)));
2611
2612 int specificity (region *rgn)
2613 CODE:
2614 RETVAL = 0;
2615 while (rgn = rgn->parent)
2616 RETVAL++;
2617 OUTPUT: RETVAL
2618
2619 INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2620
2621 MODULE = cf PACKAGE = cf::living
2622
2623 INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2624
2625 MODULE = cf PACKAGE = cf::settings
2626
2627 INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2628
2629 MODULE = cf PACKAGE = cf::client
2630
2631 INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2632
2633 int invoke (client *ns, int event, ...)
2634 CODE:
2635 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2636 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2637 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2638 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2639 OUTPUT: RETVAL
2640
2641 SV *registry (client *ns)
2642
2643 void
2644 list ()
2645 PPCODE:
2646 EXTEND (SP, clients.size ());
2647 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2648 PUSHs (sv_2mortal (to_sv (*i)));
2649
2650 STRLEN
2651 client::inbuf_append (SV *data)
2652 CODE:
2653 {
2654 STRLEN len;
2655 char *ptr = SvPVbyte (data, len);
2656
2657 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2658 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2659 THIS->inbuf_len += len;
2660
2661 THIS->inbuf_handle ();
2662
2663 RETVAL = len;
2664 }
2665 OUTPUT: RETVAL
2666
2667 void
2668 client::send_packet (SV *packet)
2669 CODE:
2670 {
2671 STRLEN len;
2672 char *buf = SvPVbyte (packet, len);
2673
2674 if (len > MAXSOCKBUF)
2675 {
2676 // ugly
2677 if (THIS->pl)
2678 THIS->pl->failmsg ("[packet too long for client]");
2679 }
2680 else
2681 THIS->send_packet (buf, len);
2682 }
2683
2684 faceidx
2685 client::need_face (utf8_string name, int pri = 0)
2686 CODE:
2687 RETVAL = face_find (name, 0);
2688 if (RETVAL)
2689 {
2690 THIS->send_face (RETVAL, pri);
2691 THIS->flush_fx ();
2692 }
2693 OUTPUT:
2694 RETVAL
2695
2696 int
2697 client::fx_want (int idx, int value = -1)
2698 CODE:
2699 if (0 < idx && idx < FT_NUM)
2700 {
2701 RETVAL = THIS->fx_want [idx];
2702 if (items > 2)
2703 THIS->fx_want [idx] = value;
2704 }
2705 else
2706 RETVAL = 0;
2707 OUTPUT:
2708 RETVAL
2709
2710 MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2711
2712 faceidx sound_find (utf8_string name)
2713
2714 void sound_set (utf8_string str, faceidx face)
2715
2716 # dire hack
2717 void old_sound_index (int idx, faceidx face)
2718 CODE:
2719 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2720 old_sound_index [idx] = face;
2721
2722 MODULE = cf PACKAGE = cf::face PREFIX = face_
2723
2724 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2725
2726 faceidx face_find (utf8_string name, faceidx defidx = 0)
2727
2728 faceidx alloc (utf8_string name)
2729 CODE:
2730 {
2731 RETVAL = face_alloc ();
2732
2733 faces [RETVAL].name = name;
2734 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2735
2736 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2737 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2738 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2739 }
2740 OUTPUT: RETVAL
2741
2742 faceidx faces_size ()
2743 CODE:
2744 RETVAL = faces.size ();
2745 OUTPUT: RETVAL
2746
2747 void set_type (faceidx idx, int value)
2748 ALIAS:
2749 set_type = 0
2750 set_visibility = 1
2751 set_magicmap = 2
2752 set_smooth = 3
2753 set_smoothlevel = 4
2754 CODE:
2755 faceinfo *f = face_info (idx); assert (f);
2756 switch (ix)
2757 {
2758 case 0: f->type = value; break;
2759 case 1: f->visibility = value; break;
2760 case 2: f->magicmap = value; break;
2761 case 3: f->smooth = value; break;
2762 case 4: f->smoothlevel = value; break;
2763 }
2764
2765 void set_data (faceidx idx, int faceset, SV *data, SV *chksum)
2766 CODE:
2767 {
2768 faceinfo *f = face_info (idx); assert (f);
2769 facedata *d = f->face + faceset;
2770 sv_to (data, d->data);
2771 STRLEN clen;
2772 char *cdata = SvPVbyte (chksum, clen);
2773
2774 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2775 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2776
2777 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2778 {
2779 d->chksum_len = clen;
2780 memcpy (d->chksum, cdata, clen);
2781
2782 // invalidate existing client face info
2783 for_all_clients (ns)
2784 ns->invalidate_face (idx);
2785 }
2786 }
2787
2788 int get_data_size (faceidx idx, int faceset = 0)
2789 CODE:
2790 facedata *d = face_data (idx, faceset);
2791 if (!d) XSRETURN_UNDEF;
2792 RETVAL = d->data.size ();
2793 OUTPUT:
2794 RETVAL
2795
2796 void set_meta (faceidx idx, SV *sv)
2797 CODE:
2798 {
2799 faceinfo *f = face_info (idx); assert (f);
2800 SvREFCNT_dec (f->meta_hv);
2801 f->meta_hv = SvOK (sv) ? (HV *)SvREFCNT_inc (SvRV (sv)) : 0;
2802 }
2803
2804 SV *mangle_chksum (SV *chksum)
2805 CODE:
2806 STRLEN len;
2807 char *data = SvPVbyte (chksum, len);
2808 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2809 OUTPUT:
2810 RETVAL
2811
2812 SV *get_chksum (faceidx idx, int faceset = 0)
2813 CODE:
2814 facedata *d = face_data (idx, faceset);
2815 if (!d) XSRETURN_UNDEF;
2816 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2817 OUTPUT:
2818 RETVAL
2819
2820 int get_type (faceidx idx)
2821 CODE:
2822 faceinfo *f = face_info (idx);
2823 if (!f) XSRETURN_UNDEF;
2824 RETVAL = f->type;
2825 OUTPUT:
2826 RETVAL
2827
2828 SV *get_name (faceidx idx)
2829 CODE:
2830 faceinfo *f = face_info (idx);
2831 if (!f) XSRETURN_UNDEF;
2832 RETVAL = to_sv (f->name);
2833 OUTPUT:
2834 RETVAL
2835
2836 SV *get_data (faceidx idx, int faceset = 0)
2837 CODE:
2838 facedata *d = face_data (idx, faceset);
2839 if (!d) XSRETURN_UNDEF;
2840 RETVAL = newSVpvn (d->data, d->data.size ());
2841 OUTPUT:
2842 RETVAL
2843
2844 SV *get_meta (faceidx idx)
2845 CODE:
2846 faceinfo *f = face_info (idx); assert (f);
2847 if (!f || !f->meta_hv) XSRETURN_UNDEF;
2848 RETVAL = newRV_inc ((SV *)f->meta_hv);
2849 OUTPUT:
2850 RETVAL
2851
2852 void invalidate (faceidx idx)
2853 CODE:
2854 for_all_clients (ns)
2855 ns->invalidate_face (idx);
2856
2857 void invalidate_all ()
2858 CODE:
2859 for_all_clients (ns)
2860 ns->invalidate_all_faces ();
2861
2862 MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2863
2864 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2865
2866 animidx anim_find (utf8_string name)
2867 CODE:
2868 RETVAL = animation::find (name).number;
2869 OUTPUT: RETVAL
2870
2871 animidx set (utf8_string name, SV *frames, int facings = 1)
2872 CODE:
2873 {
2874 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2875 croak ("frames must be an arrayref");
2876
2877 AV *av = (AV *)SvRV (frames);
2878
2879 animation *anim = &animation::find (name);
2880 if (anim->number)
2881 {
2882 anim->resize (av_len (av) + 1);
2883 anim->facings = facings;
2884 }
2885 else
2886 anim = &animation::create (name, av_len (av) + 1, facings);
2887
2888 for (int i = 0; i < anim->num_animations; ++i)
2889 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2890 }
2891 OUTPUT: RETVAL
2892
2893 void invalidate_all ()
2894 CODE:
2895 for_all_clients (ns)
2896 ns->anims_sent.reset ();
2897
2898 MODULE = cf PACKAGE = cf::object::freezer
2899
2900 INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2901
2902 SV *
2903 new (char *klass)
2904 CODE:
2905 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2906 OUTPUT: RETVAL
2907
2908 void
2909 DESTROY (SV *sv)
2910 CODE:
2911 object_freezer *self;
2912 sv_to (sv, self);
2913 delete self;
2914
2915 MODULE = cf PACKAGE = cf::object::thawer
2916
2917 INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2918
2919 bool
2920 errors_are_fatal (bool fatal)
2921 CODE:
2922 RETVAL = object_thawer::errors_are_fatal;
2923 object_thawer::errors_are_fatal = fatal;
2924 OUTPUT:
2925 RETVAL
2926
2927 SV *
2928 new_from_file (char *klass, octet_string path)
2929 CODE:
2930 object_thawer *f = new object_thawer (path);
2931 if (!*f)
2932 {
2933 delete f;
2934 XSRETURN_UNDEF;
2935 }
2936 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2937 OUTPUT: RETVAL
2938
2939 void
2940 DESTROY (SV *sv)
2941 CODE:
2942 object_thawer *self;
2943 sv_to (sv, self);
2944 delete self;
2945
2946 void
2947 extract_tags (object_thawer *self)
2948 PPCODE:
2949 while (self->kw != KW_EOF)
2950 {
2951 PUTBACK;
2952 coroapi::cede_to_tick ();
2953 SPAGAIN;
2954
2955 if (self->kw == KW_tag)
2956 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2957
2958 self->skip ();
2959 }
2960
2961 MODULE = cf PACKAGE = cf::layout
2962
2963 INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2964