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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.427
Committed: Tue Nov 20 14:50:17 2012 UTC (11 years, 6 months ago) by root
Branch: MAIN
Changes since 1.426: +38 -59 lines
Log Message:
expose skill_flags

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2006,2007,2008,2009,2010,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
23 #include "autoconf.h"
24
25 #if HAVE_EXECINFO_H
26 # include <execinfo.h>
27 #endif
28
29 #include <cstdarg>
30 #include <typeinfo>
31
32 #include "global.h"
33 #include "rmg.h"
34 #include "noise.h"
35 #include "evthread.h"
36 #include "sproto.h"
37
38 #include <unistd.h>
39 #if _POSIX_MEMLOCK
40 # include <sys/mman.h>
41 #endif
42
43 #if HAVE_MALLOC_H
44 # include <malloc.h>
45 #endif
46
47 #if !__GLIBC__
48 # define malloc_trim(pad) -1
49 #endif
50
51 #include <EXTERN.h>
52 #include <perl.h>
53 #include <XSUB.h>
54
55 #include "CoroAPI.h"
56 #include "perlxsi.c"
57
58 typedef object_thawer &object_thawer_ref;
59 typedef object_freezer &object_freezer_ref;
60
61 typedef std::string std__string;
62
63 static PerlInterpreter *perl;
64
65 tstamp NOW, runtime;
66
67 static int tick_inhibit;
68 static int tick_pending;
69
70 global gbl_ev;
71 static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
72 static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73 static AV *av_reflect;
74
75 bitset<NUM_EVENT_TYPES> ev_want_event;
76 bitset<NUM_TYPES> ev_want_type;
77
78 static HV
79 *stash_cf,
80 *stash_cf_object_wrap,
81 *stash_cf_object_player_wrap,
82 *stash_cf_player_wrap,
83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
85 *stash_cf_client_wrap,
86 *stash_cf_arch_wrap,
87 *stash_cf_party_wrap,
88 *stash_cf_region_wrap,
89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93 static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101 #ifndef newSVpv_utf8
102 static SV *
103 newSVpv_utf8 (const char *s)
104 {
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111 }
112 #endif
113
114 #ifndef newSVpvn_utf8
115 static SV *
116 newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117 {
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127 }
128 #endif
129
130 noinline utf8_string
131 cfSvPVutf8_nolen (SV *sv)
132 {
133 SvGETMAGIC (sv);
134
135 if (SvPOK (sv))
136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
139
140 return SvPVX (sv);
141 }
142
143 return SvPV_nolen (sv);
144 }
145
146 // helper cast function, returns super class * or 0
147 template<class super>
148 static super *
149 is_a (attachable *at)
150 {
151 //return dynamic_cast<super *>(at); // slower, safer
152 if (typeid (*at) == typeid (super))
153 return static_cast<super *>(at);
154 else
155 return 0;
156 }
157
158 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
159
160 unordered_vector<attachable *> attachable::mortals;
161
162 attachable::~attachable ()
163 {
164 assert (!self);
165 assert (!cb);
166 }
167
168 int
169 attachable::refcnt_cnt () const
170 {
171 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
172 }
173
174 void
175 attachable::sever_self ()
176 {
177 if (HV *self = this->self)
178 {
179 // keep a refcount because sv_unmagic might call attachable_free,
180 // which might clear self, causing sv_unmagic to crash on a now
181 // invalid object.
182 SvREFCNT_inc (self);
183 hv_clear (self);
184 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
185 SvREFCNT_dec (self);
186
187 // self *must* be null now because that's sv_unmagic's job.
188 assert (!this->self);
189 }
190 }
191
192 void
193 attachable::optimise ()
194 {
195 if (self
196 && SvREFCNT (self) == 1
197 && !HvTOTALKEYS (self))
198 sever_self ();
199 }
200
201 // check wether the object really is dead
202 void
203 attachable::do_check ()
204 {
205 if (refcnt_cnt () > 0)
206 return;
207
208 destroy ();
209 }
210
211 void
212 attachable::do_destroy ()
213 {
214 INVOKE_ATTACHABLE (DESTROY, this);
215
216 if (cb)
217 {
218 SvREFCNT_dec (cb);
219 cb = 0;
220 }
221
222 mortals.push_back (this);
223 }
224
225 void
226 attachable::destroy ()
227 {
228 if (destroyed ())
229 return;
230
231 attachable_flags |= F_DESTROYED;
232 do_destroy ();
233 sever_self ();
234 }
235
236 void
237 attachable::do_delete ()
238 {
239 delete this;
240 }
241
242 void
243 attachable::check_mortals ()
244 {
245 static int i = 0;
246
247 for (;;)
248 {
249 if (i >= mortals.size ())
250 {
251 i = 0;
252
253 if (mortals.size () >= 512)
254 {
255 static int last_mortalcount;
256 if (mortals.size () != last_mortalcount)
257 {
258 last_mortalcount = mortals.size ();
259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
263
264 if (0)
265 {
266 for (int j = 0; j < mortals.size (); ++j)//D
267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
269 fprintf (stderr, "\n");//D
270 }
271 }
272 }
273
274 break;
275 }
276
277 attachable *obj = mortals [i];
278
279 #if 0
280 if (obj->self)//D make this an assert later
281 {
282 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
283 obj->sever_self ();
284 }
285 #endif
286
287 if (obj->refcnt)
288 {
289 ++i; // further delay freeing
290
291 if (!(i & 0x3ff))
292 break;
293 }
294 else
295 {
296 mortals.erase (i);
297 obj->sever_self ();
298 obj->do_delete ();
299 }
300 }
301 }
302
303 void
304 attachable::set_key (const char *key, const char *value, bool is_utf8)
305 {
306 if (!self)
307 self = newHV ();
308
309 if (value)
310 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
311 else
312 hv_delete (self, key, strlen (key), G_DISCARD);
313 }
314
315 attachable &
316 attachable::operator =(const attachable &src)
317 {
318 //if (self || cb)
319 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
320
321 attach = src.attach;
322 return *this;
323 }
324
325 #if 0
326 template<typename T>
327 static bool
328 find_backref (void *ptr, T *obj)
329 {
330 char *s = (char *)obj;
331 while (s < (char *)obj + sizeof (T))
332 {
333 if (ptr == *(void **)s)
334 return true;
335
336 s += sizeof (void *); // assume natural alignment
337 }
338
339 return false;
340 }
341
342 // for debugging, find "live" objects containing this ptr
343 static void
344 find_backref (void *ptr)
345 {
346 for_all_objects (op)
347 if (find_backref (ptr, op))
348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
349
350 for_all_players (pl)
351 if (find_backref (ptr, pl))
352 fprintf (stderr, "P %p\n", pl);
353
354 for_all_clients (ns)
355 if (find_backref (ptr, ns))
356 fprintf (stderr, "C %p\n", ns);
357 }
358 #endif
359
360 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
361
362 static SV *
363 newSVptr (void *ptr, HV *stash, HV *hv)
364 {
365 if (!ptr)
366 return newSV (0);
367
368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
369 return sv_bless (newRV_noinc ((SV *)hv), stash);
370 }
371
372 static SV * noinline
373 newSVptr (void *ptr, HV *stash)
374 {
375 return newSVptr (ptr, stash, newHV ());
376 }
377
378 static int
379 attachable_free (pTHX_ SV *sv, MAGIC *mg)
380 {
381 attachable *at = (attachable *)mg->mg_ptr;
382
383 //TODO: check if transaction behaviour is really required here
384 if (SV *self = (SV *)at->self)
385 {
386 at->self = 0;
387 SvREFCNT_dec (self);
388 }
389
390 // next line makes sense, but most objects still have refcnt 0 by default
391 //at->refcnt_chk ();
392 return 0;
393 }
394
395 MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
396
397 static SV * noinline
398 newSVattachable (attachable *obj, HV *stash)
399 {
400 if (!obj)
401 return newSV (0);
402
403 if (!obj->self)
404 obj->self = newHV ();
405
406 if (!SvOBJECT (obj->self))
407 {
408 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
409
410 // now bless the object _once_
411 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
412 return sv_bless (newRV_inc ((SV *)obj->self), stash);
413 }
414 else
415 {
416 SV *sv = newRV_inc ((SV *)obj->self);
417
418 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
419 SvAMAGIC_on (sv);
420
421 return sv;
422 }
423 }
424
425 #if 0 // unused
426 static void
427 clearSVptr (SV *sv)
428 {
429 if (SvROK (sv))
430 sv = SvRV (sv);
431
432 hv_clear ((HV *)sv);
433 sv_unmagic (sv, PERL_MAGIC_ext);
434 }
435 #endif
436
437 static long
438 SvPTR_nc (SV *sv)
439 {
440 sv = SvRV (sv);
441
442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450 }
451
452 static long
453 SvPTR (SV *sv, const char *klass)
454 {
455 if (!sv_derived_from (sv, klass))
456 croak ("object of type %s expected", klass);
457
458 return SvPTR_nc (sv);
459 }
460
461 static long noinline
462 SvPTR_ornull (SV *sv, const char *klass)
463 {
464 if (expect_false (!SvOK (sv))) return 0;
465
466 return SvPTR (sv, klass);
467 }
468
469 static long noinline
470 SvPTR_ornull_client (SV *sv)
471 {
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480 }
481
482 static long noinline
483 SvPTR_ornull_object (SV *sv)
484 {
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495 }
496
497 static long noinline
498 SvPTR_ornull_maptile (SV *sv)
499 {
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509 }
510
511 static long noinline
512 SvPTR_ornull_player (SV *sv)
513 {
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522 }
523
524 static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
525 static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
526 static inline SV *to_sv (bool v) { return newSViv (v); }
527 static inline SV *to_sv ( signed char v) { return newSViv (v); }
528 static inline SV *to_sv (unsigned char v) { return newSViv (v); }
529 static inline SV *to_sv ( signed short v) { return newSViv (v); }
530 static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
531 static inline SV *to_sv ( signed int v) { return newSViv (v); }
532 static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
533 static inline SV *to_sv ( signed long v) { return newSViv (v); }
534 static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
535 static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
536 static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
537 static inline SV *to_sv (float v) { return newSVnv (v); }
538 static inline SV *to_sv (double v) { return newSVnv (v); }
539 static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
540 static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541 // gcc dislikes noilnine on to_sv
542 static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543 static inline SV *to_sv (object * v) { return to_sv_ni (v); }
544 static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
545 static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
546 static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
547 static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
548 static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
549 static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550 static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
551
552 static inline SV *to_sv (object & v) { return to_sv (&v); }
553 static inline SV *to_sv (living & v) { return to_sv (&v); }
554
555 static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
556 static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
557
558 static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
559
560 static inline SV *to_sv (dynbuf * v)
561 {
562 SV *sv = newSV (0);
563
564 sv_upgrade (sv, SVt_PV);
565 SvGROW (sv, v->size () + 1);
566 SvPOK_only (sv);
567 v->linearise (SvPVX (sv));
568 SvCUR_set (sv, v->size ());
569 *SvEND (sv) = 0;
570
571 return sv;
572 }
573
574 static inline SV *to_sv (dynbuf_text * v)
575 {
576 SV *sv = to_sv (static_cast<dynbuf *> (v));
577 SvUTF8_on (sv);
578 return sv;
579 }
580
581 static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
582 static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
583 static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
584 static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
585 static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
586 static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
587 static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
588 static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
589 static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
590 static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
591 static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
592 static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
593 static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
594 static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
595 static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
596 static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
597 static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
598 static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599 static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
600 static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
601 static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
602 static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
603 static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
604 static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
605 static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606 static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
607 static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
608 static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
609
610 //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
611 static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
612
613 template<class T>
614 static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
615
616 template<int N>
617 static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
618
619 static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
620 static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
621 static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
622 static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
623
624 static inline void sv_to (SV *sv, std::string &v)
625 {
626 STRLEN len;
627 char *data = SvPVbyte (sv, len);
628 v.assign (data, len);
629 }
630
631 static inline void sv_to (SV *sv, refcnt_buf &v)
632 {
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637 }
638
639 static inline void sv_to (SV *sv, UUID &v)
640 {
641 if (!v.parse (SvPV_nolen (sv)))
642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
643 }
644
645 static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
646
647 static SV *
648 newSVdt_va (va_list &ap, data_type type)
649 {
650 SV *sv;
651
652 switch (type)
653 {
654 case DT_INT:
655 sv = newSViv (va_arg (ap, int));
656 break;
657
658 case DT_INT64:
659 sv = newSVval64 ((val64)va_arg (ap, sint64));
660 break;
661
662 case DT_DOUBLE:
663 sv = newSVnv (va_arg (ap, double));
664 break;
665
666 case DT_STRING:
667 {
668 char *str = (char *)va_arg (ap, const char *);
669 sv = str ? newSVpv (str, 0) : newSV (0);
670 }
671 break;
672
673 case DT_DATA:
674 {
675 char *str = (char *)va_arg (ap, const void *);
676 int len = va_arg (ap, int);
677 sv = str ? newSVpv (str, len) : newSV (0);
678 }
679 break;
680
681 case DT_OBJECT:
682 sv = to_sv (va_arg (ap, object *));
683 break;
684
685 case DT_MAP:
686 // va_arg (object *) when void * is passed is an XSI extension
687 sv = to_sv (va_arg (ap, maptile *));
688 break;
689
690 case DT_CLIENT:
691 sv = to_sv (va_arg (ap, client *));
692 break;
693
694 case DT_PLAYER:
695 sv = to_sv (va_arg (ap, player *));
696 break;
697
698 case DT_ARCH:
699 sv = to_sv (va_arg (ap, archetype *));
700 break;
701
702 case DT_PARTY:
703 sv = to_sv (va_arg (ap, partylist *));
704 break;
705
706 case DT_REGION:
707 sv = to_sv (va_arg (ap, region *));
708 break;
709
710 default:
711 assert (("unhandled type in newSVdt_va", 0));
712 }
713
714 return sv;
715 }
716
717 static SV *
718 newSVdt (data_type type, ...)
719 {
720 va_list ap;
721
722 va_start (ap, type);
723 SV *sv = newSVdt_va (ap, type);
724 va_end (ap);
725
726 return sv;
727 }
728
729 // typemap support, mostly to avoid excessive inlining
730 template<class type>
731 static void noinline
732 cf_obj_to (SV *arg, type &var)
733 {
734 sv_to (arg, var);
735 if (expect_false (!var))
736 croak ("must not pass invalid/null cf_obj here");
737 }
738
739 template<class object>
740 static void noinline
741 cf_obj_ornull_to (SV *arg, object *&var)
742 {
743 if (SvOK (arg))
744 {
745 sv_to (arg, var);
746 if (expect_false (!var))
747 croak ("unable to convert perl object to C++ object");
748 }
749 else
750 var = 0;
751 }
752
753 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
754
755 static SV *
756 registry (attachable *ext)
757 {
758 if (!ext->cb)
759 ext->cb = newAV ();
760
761 return newRV_inc ((SV *)ext->cb);
762 }
763
764 /////////////////////////////////////////////////////////////////////////////
765
766 void
767 cfperl_init ()
768 {
769 extern char **environ;
770
771 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
772 perl = perl_alloc ();
773 perl_construct (perl);
774
775 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
776
777 const char *argv[] = {
778 settings.argv [0],
779 "-e0"
780 };
781
782 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
783 || perl_run (perl))
784 {
785 printf ("unable to initialize perl-interpreter, aborting.\n");
786 exit (EXIT_FAILURE);
787 }
788
789 eval_pv (
790 "#line 1 'cfperl init'\n"
791 "use EV ();\n" // required by bootstrap
792 "use Coro ();\n" // required by bootstrap
793 "cf->bootstrap;\n" // required for cf::datadir
794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
795 "require cf;\n",
796 0
797 );
798
799 if (SvTRUE (ERRSV))
800 {
801 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
802 exit (EXIT_FAILURE);
803 }
804 }
805
806 void
807 cfperl_main ()
808 {
809 dSP;
810
811 PUSHMARK (SP);
812 PUTBACK;
813 call_pv ("cf::main", G_DISCARD | G_VOID);
814 }
815
816 void
817 attachable::instantiate ()
818 {
819 if (attach)
820 {
821 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
822 attach = 0;
823 }
824 }
825
826 void
827 attachable::reattach ()
828 {
829 optimise ();
830 //TODO: check for _attachment's, very important for restarts
831 INVOKE_ATTACHABLE (REATTACH, this);
832 }
833
834 static event_klass klass_of[NUM_EVENT_TYPES] = {
835 # define def(type,name) KLASS_ ## type,
836 # include "eventinc.h"
837 # undef def
838 };
839
840 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
841
842 static void noinline
843 gather_callbacks (AV *&callbacks, AV *registry, event_type event)
844 {
845 // event must be in array
846 if (event >= 0 && event <= AvFILLp (registry))
847 {
848 SV *cbs_ = AvARRAY (registry)[event];
849
850 // element must be list of callback entries
851 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
852 {
853 AV *cbs = (AV *)SvRV (cbs_);
854
855 // no callback entries, no callbacks to call
856 if (AvFILLp (cbs) >= 0)
857 {
858 if (!callbacks)
859 {
860 callbacks = newAV ();
861 av_extend (callbacks, 16);
862 }
863
864 // never use SvREFCNT_inc to copy values, but its ok here :)
865 for (int i = 0; i <= AvFILLp (cbs); ++i)
866 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
867 }
868 }
869 }
870 }
871
872 void
873 attachable::gather_callbacks (AV *&callbacks, event_type event) const
874 {
875 ::gather_callbacks (callbacks, cb_attachable, event);
876
877 if (cb)
878 ::gather_callbacks (callbacks, cb, event);
879 }
880
881 void
882 global::gather_callbacks (AV *&callbacks, event_type event) const
883 {
884 ::gather_callbacks (callbacks, cb_global, event);
885 }
886
887 void
888 object::gather_callbacks (AV *&callbacks, event_type event) const
889 {
890 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
891 {
892 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
893
894 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
895 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
896 }
897
898 if (type <= AvFILLp (cb_type))
899 {
900 SV *registry = AvARRAY (cb_type)[type];
901
902 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
903 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
904 }
905
906 attachable::gather_callbacks (callbacks, event);
907 ::gather_callbacks (callbacks, cb_object, event);
908 }
909
910 void
911 archetype::gather_callbacks (AV *&callbacks, event_type event) const
912 {
913 attachable::gather_callbacks (callbacks, event);
914 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
915 }
916
917 void
918 client::gather_callbacks (AV *&callbacks, event_type event) const
919 {
920 attachable::gather_callbacks (callbacks, event);
921 ::gather_callbacks (callbacks, cb_client, event);
922 }
923
924 void
925 player::gather_callbacks (AV *&callbacks, event_type event) const
926 {
927 attachable::gather_callbacks (callbacks, event);
928 ::gather_callbacks (callbacks, cb_player, event);
929 }
930
931 void
932 maptile::gather_callbacks (AV *&callbacks, event_type event) const
933 {
934 attachable::gather_callbacks (callbacks, event);
935 ::gather_callbacks (callbacks, cb_map, event);
936 }
937
938 static void noinline
939 _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
940 {
941 for (int event = 0; event <= AvFILLp (registry); ++event)
942 {
943 SV *cbs_ = AvARRAY (registry)[event];
944
945 // element must be list of callback entries
946 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
947 {
948 AV *cbs = (AV *)SvRV (cbs_);
949
950 // no callback entries, no callbacks to call
951 if (AvFILLp (cbs) >= 0)
952 set.set (event);
953 }
954 }
955 }
956
957 // very slow and inefficient way to recalculate the global want bitsets
958 static void
959 _recalc_want ()
960 {
961 ev_want_event.reset ();
962
963 _recalc_want (ev_want_event, cb_global);
964 _recalc_want (ev_want_event, cb_attachable);
965 _recalc_want (ev_want_event, cb_object);
966 _recalc_want (ev_want_event, cb_client);
967 _recalc_want (ev_want_event, cb_player);
968 _recalc_want (ev_want_event, cb_map);
969
970 ev_want_type.reset ();
971
972 for (int type = 0; type <= AvFILLp (cb_type); ++type)
973 {
974 SV *cbs_ = AvARRAY (cb_type)[type];
975
976 // element must be list of callback entries
977 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
978 {
979 AV *cbs = (AV *)SvRV (cbs_);
980
981 // no callback entries, no callbacks to call
982 if (AvFILLp (cbs) >= 0)
983 ev_want_type.set (type % NUM_TYPES);
984 }
985 }
986 }
987
988 bool
989 attachable::invoke (event_type event, ...)
990 {
991 data_type dt;
992
993 // callback call ordering should be:
994 // 1. per-object callback
995 // 2. per-class object
996 // 3. per-type callback
997 // 4. global callbacks
998
999 AV *callbacks = 0;
1000 gather_callbacks (callbacks, event);
1001
1002 // short-circuit processing if no callbacks found/defined
1003 if (!callbacks)
1004 return 0;
1005
1006 va_list ap;
1007 va_start (ap, event);
1008
1009 CALL_BEGIN (3);
1010 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1011 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1012
1013 //TODO: unhack
1014 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1015 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1016 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1017 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1018 else if (global *gl = is_a<global>(this)) /*nop*/;
1019 else
1020 abort (); //TODO
1021
1022 for (;;)
1023 {
1024 dt = (data_type) va_arg (ap, int);
1025
1026 if (dt == DT_END)
1027 break;
1028 else if (dt == DT_AV)
1029 {
1030 AV *av = va_arg (ap, AV *);
1031
1032 for (int i = 0; i <= av_len (av); ++i)
1033 XPUSHs (*av_fetch (av, i, 1));
1034 }
1035 else
1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1037 }
1038
1039 va_end (ap);
1040
1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1042 count = count > 0 ? POPi : 0;
1043
1044 CALL_END;
1045
1046 return count;
1047 }
1048
1049 static SV *
1050 cfperl_result (int idx)
1051 {
1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1053 if (!av)
1054 return &PL_sv_undef;
1055
1056 SV **sv = av_fetch (av, idx, 0);
1057 if (!sv)
1058 return &PL_sv_undef;
1059
1060 return *sv;
1061 }
1062
1063 int
1064 cfperl_result_INT (int idx)
1065 {
1066 return SvIV (cfperl_result (idx));
1067 }
1068
1069 double
1070 cfperl_result_DOUBLE (int idx)
1071 {
1072 return SvNV (cfperl_result (idx));
1073 }
1074
1075 /////////////////////////////////////////////////////////////////////////////
1076 // various c++ => perl glue functions
1077
1078 void
1079 cfperl_tick ()
1080 {
1081 tick_pending = 1;
1082
1083 if (tick_inhibit)
1084 return;
1085
1086 tick_pending = 0;
1087
1088 dSP;
1089
1090 PUSHMARK (SP);
1091 PUTBACK;
1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1093
1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1095 }
1096
1097 void
1098 cfperl_emergency_save ()
1099 {
1100 CALL_BEGIN (0);
1101 CALL_CALL ("cf::emergency_save", G_VOID);
1102 CALL_END;
1103 }
1104
1105 void
1106 cfperl_cleanup (int make_core)
1107 {
1108 CALL_BEGIN (1);
1109 CALL_ARG (make_core);
1110 CALL_CALL ("cf::post_cleanup", G_VOID);
1111 CALL_END;
1112 }
1113
1114 void
1115 cfperl_make_book (object *book, int level)
1116 {
1117 CALL_BEGIN (2);
1118 CALL_ARG (book);
1119 CALL_ARG (level);
1120 CALL_CALL ("ext::books::make_book", G_VOID);
1121 CALL_END;
1122 }
1123
1124 void
1125 cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1126 {
1127 CALL_BEGIN (4);
1128 CALL_ARG (ns);
1129 CALL_ARG (type);
1130 CALL_ARG_SV (newSVpv_utf8 (msg));
1131 CALL_ARG (color);
1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1133 CALL_END;
1134 }
1135
1136 int
1137 cfperl_can_merge (object *ob1, object *ob2)
1138 {
1139 int can;
1140
1141 CALL_BEGIN (2);
1142 CALL_ARG (ob1);
1143 CALL_ARG (ob2);
1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1145 can = count && SvTRUE (TOPs);
1146 CALL_END;
1147
1148 return can;
1149 }
1150
1151 void
1152 cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1153 {
1154 CALL_BEGIN (4);
1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1157 CALL_ARG (activator);
1158 CALL_ARG (originator);
1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1160 CALL_END;
1161 }
1162
1163 void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1164 {
1165 CALL_BEGIN (3);
1166 CALL_ARG (ns);
1167 CALL_ARG (set);
1168 CALL_ARG (idx);
1169 CALL_ARG (pri);
1170 CALL_CALL (cv_cf_ix, G_VOID);
1171 CALL_END;
1172 }
1173
1174 player *
1175 player::find (const_utf8_string name)
1176 {
1177 CALL_BEGIN (1);
1178 CALL_ARG (name);
1179 CALL_CALL ("cf::player::find", G_SCALAR);
1180
1181 player *retval = 0;
1182 if (count) sv_to (POPs, retval);
1183
1184 CALL_END;
1185
1186 return retval;
1187 }
1188
1189 maptile *
1190 find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1191 {
1192 CALL_BEGIN (4);
1193 CALL_ARG (dirname);
1194 CALL_ARG (stylename);
1195 CALL_ARG (difficulty);
1196 CALL_ARG (recurse);
1197 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205 }
1206
1207 maptile *
1208 maptile::find_sync (const_utf8_string path, maptile *origin)
1209 {
1210 CALL_BEGIN (2);
1211 CALL_ARG (path);
1212 CALL_ARG (origin);
1213 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1214
1215 maptile *retval = 0;
1216 if (count) sv_to (POPs, retval);
1217
1218 CALL_END;
1219
1220 return retval;
1221 }
1222
1223 maptile *
1224 maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1225 {
1226 CALL_BEGIN (3);
1227 CALL_ARG (path);
1228 CALL_ARG (origin);
1229 CALL_ARG (load);
1230 CALL_CALL ("cf::map::find_async", G_SCALAR);
1231
1232 maptile *retval = 0;
1233 if (count) sv_to (POPs, retval);
1234
1235 CALL_END;
1236
1237 return retval;
1238 }
1239
1240 void
1241 maptile::do_load_sync ()
1242 {
1243 CALL_BEGIN (1);
1244 CALL_ARG (this);
1245 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1246 CALL_END;
1247 }
1248
1249 void
1250 object::enter_exit (object *exit)
1251 {
1252 if (type != PLAYER)
1253 return;
1254
1255 CALL_BEGIN (2);
1256 CALL_ARG (this);
1257 CALL_ARG (exit);
1258 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1259 CALL_END;
1260 }
1261
1262 void
1263 object::player_goto (const_utf8_string path, int x, int y)
1264 {
1265 if (type != PLAYER)
1266 return;
1267
1268 CALL_BEGIN (4);
1269 CALL_ARG (this);
1270 CALL_ARG (path);
1271 CALL_ARG (x);
1272 CALL_ARG (y);
1273 CALL_CALL ("cf::object::player::goto", G_VOID);
1274 CALL_END;
1275 }
1276
1277 const_utf8_string
1278 object::ref () const
1279 {
1280 if (type == PLAYER)
1281 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1282 else
1283 // TODO: should be able to save references within the same map, at least
1284 return 0;
1285 }
1286
1287 object *
1288 object::deref (const_utf8_string ref)
1289 {
1290 object *retval = 0;
1291
1292 if (ref)
1293 {
1294 CALL_BEGIN (1);
1295 CALL_ARG (ref);
1296 CALL_CALL ("cf::object::deref", G_SCALAR);
1297
1298 if (count)
1299 sv_to (POPs, retval);
1300
1301 CALL_END;
1302 }
1303
1304 return retval;
1305 }
1306
1307 void
1308 log_backtrace (const_utf8_string msg)
1309 {
1310 #if HAVE_BACKTRACE
1311 void *addr [20];
1312 int size = backtrace (addr, 20);
1313
1314 CALL_BEGIN (size);
1315 CALL_ARG (msg);
1316 for (int i = 0; i < size; ++i)
1317 CALL_ARG ((IV)addr [i]);
1318 CALL_CALL ("cf::_log_backtrace", G_VOID);
1319 CALL_END;
1320 #endif
1321 }
1322
1323 bool
1324 is_match_expr (const_utf8_string expr)
1325 {
1326 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1327 }
1328
1329 bool
1330 match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1331 {
1332 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1333 expr += sizeof ("match ") - 1;
1334
1335 CALL_BEGIN (5);
1336 CALL_ARG (expr);
1337 CALL_ARG (ob);
1338 CALL_ARG (self);
1339 CALL_ARG (source);
1340 CALL_ARG (originator);
1341 CALL_CALL (cv_cf_match_match, G_SCALAR);
1342
1343 bool matched = count && SvTRUE (TOPs);
1344
1345 CALL_END;
1346
1347 return matched;
1348 }
1349
1350 object *
1351 match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1352 {
1353 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1354 expr += sizeof ("match ") - 1;
1355
1356 CALL_BEGIN (5);
1357 CALL_ARG (expr);
1358 CALL_ARG (ob);
1359 CALL_ARG (self);
1360 CALL_ARG (source);
1361 CALL_ARG (originator);
1362 CALL_CALL (cv_cf_match_match, G_ARRAY);
1363
1364 object *one = 0;
1365
1366 if (count)
1367 sv_to (TOPs, one);
1368
1369 CALL_END;
1370
1371 return one;
1372 }
1373
1374 /////////////////////////////////////////////////////////////////////////////
1375
1376 struct EVAPI *evapi::GEVAPI;
1377 struct CoroAPI *coroapi::GCoroAPI;
1378
1379 void
1380 coroapi::do_cede_to_tick ()
1381 {
1382 cede_pending = 0;
1383 cede ();
1384 }
1385
1386 void
1387 coroapi::wait_for_tick ()
1388 {
1389 CALL_BEGIN (0);
1390 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1391 CALL_END;
1392 }
1393
1394 void
1395 coroapi::wait_for_tick_begin ()
1396 {
1397 CALL_BEGIN (0);
1398 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1399 CALL_END;
1400 }
1401
1402 void
1403 iow::poll (int events)
1404 {
1405 if (events != this->events)
1406 {
1407 int active = ev_is_active ((ev_io *)this);
1408 if (active) stop ();
1409 ev_io_set ((ev_io *)this, fd, events);
1410 if (active) start ();
1411 }
1412 }
1413
1414 static void
1415 _connect_to_perl_1 ()
1416 {
1417 stash_cf = gv_stashpv ("cf", 1);
1418
1419 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1420 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1421 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1422 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1423 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1424 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1425 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1426 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1427 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1428 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1429 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1430 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1431
1432 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1433 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1434 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1435 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1436 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1437
1438 cb_global = get_av ("cf::CB_GLOBAL", 1);
1439 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1440 cb_object = get_av ("cf::CB_OBJECT", 1);
1441 cb_player = get_av ("cf::CB_PLAYER", 1);
1442 cb_client = get_av ("cf::CB_CLIENT", 1);
1443 cb_type = get_av ("cf::CB_TYPE" , 1);
1444 cb_map = get_av ("cf::CB_MAP" , 1);
1445 }
1446
1447 static void
1448 _connect_to_perl_2 ()
1449 {
1450 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1451 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1452 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1453 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1454 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1455 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1456 }
1457
1458 MODULE = cf PACKAGE = cf PREFIX = cf_
1459
1460 BOOT:
1461 {
1462 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1463 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1464
1465 _connect_to_perl_1 ();
1466
1467 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1468
1469 static const struct {
1470 const char *name;
1471 IV iv;
1472 } *civ, const_iv[] = {
1473 # define const_iv(name) { # name, (IV)name },
1474 # include "const_iv.h"
1475 # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1476 # include "attackinc.h"
1477 # undef def
1478 # define def(uc, flags) const_iv (SK_ ## uc)
1479 # include "skillinc.h"
1480 # undef def
1481 # define def(name, use, nonuse) const_iv (body_ ## name)
1482 # include "slotinc.h"
1483 # undef def
1484
1485 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1486
1487 const_iv (MAX_TIME)
1488 const_iv (MAXSOCKBUF)
1489
1490 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1491 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1492
1493 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1494
1495 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1496 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1497 const_iv (F_LOCKED)
1498
1499 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1501
1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1503
1504 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1505 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1506
1507 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1508 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1509
1510 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1511
1512 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1513 };
1514
1515 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1517
1518 static const struct {
1519 const char *name;
1520 int skip;
1521 IV klass;
1522 IV iv;
1523 } *eiv, event_iv[] = {
1524 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1525 # include "eventinc.h"
1526 # undef def
1527 };
1528
1529 AV *av = get_av ("cf::EVENT", 1);
1530
1531 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1532 {
1533 AV *event = newAV ();
1534 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1535 av_push (event, newSViv (eiv->klass));
1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1538 }
1539
1540 // used by autogenerated BOOT sections from genacc
1541 av_reflect = get_av ("cf::REFLECT", 1);
1542 }
1543
1544 void _gv_clear (SV *gv)
1545 CODE:
1546 assert (SvTYPE (gv) == SVt_PVGV);
1547 # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1548 SvREFCNT_inc (gv);
1549 f (GvGP (gv)->gp_form);
1550 f (GvGP (gv)->gp_io);
1551 f (GvGP (gv)->gp_sv);
1552 f (GvGP (gv)->gp_av);
1553 f (GvGP (gv)->gp_hv);
1554 f (GvGP (gv)->gp_cv);
1555 GvCVGEN (gv) = 0;
1556 GvMULTI_off (gv);
1557 SvREFCNT_dec (gv);
1558 # undef f
1559
1560 void _connect_to_perl_1 ()
1561
1562 void _connect_to_perl_2 ()
1563
1564 void _recalc_want ()
1565
1566 # not used by default anymore
1567 void _global_reattach ()
1568 CODE:
1569 {
1570 // reattach to all attachable objects in the game.
1571 for_all_clients (ns)
1572 ns->reattach ();
1573
1574 for_all_objects (op)
1575 op->reattach ();
1576 }
1577
1578 void init_anim ()
1579
1580 void init_globals ()
1581
1582 void init_attackmess ()
1583
1584 void init_dynamic ()
1585
1586 void load_settings ()
1587
1588 void _reload_exp_table ()
1589
1590 void _reload_materials ()
1591
1592 void init_uuid ()
1593 CODE:
1594 UUID::init ();
1595
1596 void init_signals ()
1597
1598 void init_skills ()
1599
1600 void init_beforeplay ()
1601
1602 void evthread_start (int aiofd)
1603
1604 void cede_to_tick ()
1605 CODE:
1606 coroapi::cede_to_tick ();
1607
1608 NV till_tick ()
1609 CODE:
1610 RETVAL = SvNVX (sv_next_tick) - now ();
1611 OUTPUT: RETVAL
1612
1613 int tick_inhibit ()
1614 CODE:
1615 RETVAL = tick_inhibit;
1616 OUTPUT: RETVAL
1617
1618 void tick_inhibit_inc ()
1619 CODE:
1620 ++tick_inhibit;
1621
1622 void tick_inhibit_dec ()
1623 CODE:
1624 if (!--tick_inhibit)
1625 if (tick_pending)
1626 {
1627 ev_async_send (EV_DEFAULT, &tick_watcher);
1628 coroapi::cede ();
1629 }
1630
1631 void one_tick ()
1632 CODE:
1633 {
1634 ev_now_update (EV_DEFAULT);
1635 NOW = ev_now (EV_DEFAULT);
1636 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1637 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1638 runtime = SvNVX (sv_runtime);
1639
1640 one_tick ();
1641
1642 ++server_tick;
1643 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1644
1645 ev_now_update (EV_DEFAULT);
1646 NOW = ev_now (EV_DEFAULT);
1647 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1648
1649 runtime += TICK;
1650 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1651 }
1652
1653 NV floor (NV x)
1654
1655 NV ceil (NV x)
1656
1657 NV rndm (...)
1658 ALIAS:
1659 rmg_rndm = 1
1660 CODE:
1661 {
1662 rand_gen &gen = ix ? rmg_rndm : rndm;
1663 switch (items)
1664 {
1665 case 0: RETVAL = gen (); break;
1666 case 1: RETVAL = gen (SvUV (ST (0))); break;
1667 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1668 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1669 }
1670 }
1671 OUTPUT: RETVAL
1672
1673 NV clamp (NV value, NV min_value, NV max_value)
1674 CODE:
1675 RETVAL = clamp (value, min_value, max_value);
1676 OUTPUT: RETVAL
1677
1678 NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1679 CODE:
1680 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1681 OUTPUT: RETVAL
1682
1683 const char *ordinal (int i)
1684
1685 void weaken (...)
1686 PROTOTYPE: @
1687 CODE:
1688 while (items > 0)
1689 sv_rvweaken (ST (--items));
1690
1691 void log_suspend ()
1692
1693 void log_resume ()
1694
1695 void log_backtrace (utf8_string msg)
1696
1697 void LOG (int flags, utf8_string msg)
1698 PROTOTYPE: $$
1699 C_ARGS: flags, "%s", msg
1700
1701 octet_string path_combine (octet_string base, octet_string path)
1702 PROTOTYPE: $$
1703
1704 octet_string path_combine_and_normalize (octet_string base, octet_string path)
1705 PROTOTYPE: $$
1706
1707 void
1708 sub_generation_inc ()
1709 CODE:
1710 PL_sub_generation++;
1711
1712 const_octet_string
1713 mapdir ()
1714 PROTOTYPE:
1715 ALIAS:
1716 mapdir = 0
1717 uniquedir = 1
1718 tmpdir = 2
1719 confdir = 3
1720 localdir = 4
1721 playerdir = 5
1722 datadir = 6
1723 CODE:
1724 switch (ix)
1725 {
1726 case 0: RETVAL = settings.mapdir ; break;
1727 case 1: RETVAL = settings.uniquedir; break;
1728 case 2: RETVAL = settings.tmpdir ; break;
1729 case 3: RETVAL = settings.confdir ; break;
1730 case 4: RETVAL = settings.localdir ; break;
1731 case 5: RETVAL = settings.playerdir; break;
1732 case 6: RETVAL = settings.datadir ; break;
1733 }
1734 OUTPUT: RETVAL
1735
1736 void abort ()
1737
1738 void reset_signals ()
1739
1740 void fork_abort (const_octet_string cause = "cf::fork_abort")
1741
1742 void cleanup (const_octet_string cause, bool make_core = false)
1743
1744 void emergency_save ()
1745
1746 void _exit (int status = EXIT_SUCCESS)
1747
1748 #if _POSIX_MEMLOCK
1749
1750 int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1751 INIT:
1752 #if __GLIBC__
1753 mallopt (M_TOP_PAD, 1024 * 1024);
1754 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1755 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1756 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1757 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1758 #endif
1759
1760 int munlockall ()
1761
1762 #endif
1763
1764 int
1765 malloc_trim (IV pad = 0)
1766
1767 void
1768 mallinfo ()
1769 PPCODE:
1770 {
1771 #if __GLIBC__
1772 struct mallinfo mai = mallinfo ();
1773 EXTEND (SP, 10*2);
1774 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1775 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1776 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1777 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1778 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1779 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1780 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1781 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1782 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1783 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1784 #endif
1785 EXTEND (SP, 5*2);
1786 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1787 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1788 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1789 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1790 PUSHs (sv_2mortal (newSVpv ("sv_objcount", 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_objcount)));
1791 }
1792
1793 int random_roll (int min, int max, object *op, int goodbad);
1794
1795 const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1796
1797 int exp_to_level (val64 exp)
1798
1799 val64 level_to_min_exp (int level)
1800
1801 const_utf8_string
1802 spellpathnames (int idx)
1803 CODE:
1804 RETVAL = spellpathnames [idx];
1805 OUTPUT: RETVAL
1806
1807 SV *
1808 attacktype_name (int atnr)
1809 CODE:
1810 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1811 ? newSVpv (attacktype_name [atnr], 0)
1812 : &PL_sv_undef;
1813 OUTPUT: RETVAL
1814
1815 SV *
1816 attacktype_desc (int atnr)
1817 CODE:
1818 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1819 ? newSVpv (attacktype_desc [atnr], 0)
1820 : &PL_sv_undef;
1821 OUTPUT: RETVAL
1822
1823 SV *
1824 resist_plus (int atnr)
1825 CODE:
1826 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1827 ? newSVpv (resist_plus [atnr], 0)
1828 : &PL_sv_undef;
1829 OUTPUT: RETVAL
1830
1831 SV *
1832 change_resist_msg (int atnr)
1833 CODE:
1834 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1835 ? newSVpv (change_resist_msg [atnr], 0)
1836 : &PL_sv_undef;
1837 OUTPUT: RETVAL
1838
1839 int
1840 skill_flags (int idx)
1841 CODE:
1842 if (idx < 0 || idx >= array_length (skill_flags))
1843 croak ("skill_flags: index out of bounds");
1844 RETVAL = skill_flags [idx];
1845 OUTPUT: RETVAL
1846
1847 UUID
1848 uuid_cur ()
1849 CODE:
1850 RETVAL = UUID::cur;
1851 OUTPUT: RETVAL
1852
1853 UUID
1854 uuid_gen ()
1855 CODE:
1856 RETVAL = UUID::gen ();
1857 OUTPUT: RETVAL
1858
1859 val64
1860 uuid_seq (UUID uuid)
1861 CODE:
1862 RETVAL = uuid.seq;
1863 OUTPUT: RETVAL
1864
1865 UUID
1866 uuid_str (val64 seq)
1867 CODE:
1868 RETVAL.seq = seq;
1869 OUTPUT: RETVAL
1870
1871 void
1872 coin_names ()
1873 PPCODE:
1874 EXTEND (SP, NUM_COINS);
1875 for (int i = 0; i < NUM_COINS; ++i)
1876 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1877
1878 void
1879 coin_archetypes ()
1880 PPCODE:
1881 EXTEND (SP, NUM_COINS);
1882 for (int i = 0; i < NUM_COINS; ++i)
1883 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1884
1885 bool
1886 load_resource_file_ (octet_string filename)
1887
1888 void
1889 fix_weight ()
1890
1891 utf8_string
1892 expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1893 PPCODE:
1894 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1895
1896 MODULE = cf PACKAGE = cf::attachable
1897
1898 int
1899 valid (SV *obj)
1900 CODE:
1901 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1902 OUTPUT: RETVAL
1903
1904 bool should_invoke (attachable *obj, int event)
1905 CODE:
1906 RETVAL = obj->should_invoke ((event_type)event);
1907 OUTPUT: RETVAL
1908
1909 void
1910 debug_trace (attachable *obj, bool on = true)
1911 CODE:
1912 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1913 if (on)
1914 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1915
1916 int mortals_size ()
1917 CODE:
1918 RETVAL = attachable::mortals.size ();
1919 OUTPUT: RETVAL
1920
1921 #object *mortals (U32 index)
1922 # CODE:
1923 # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1924 # OUTPUT: RETVAL
1925
1926 INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1927
1928 MODULE = cf PACKAGE = cf::global
1929
1930 int invoke (SV *klass, int event, ...)
1931 CODE:
1932 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1933 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1934 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1935 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1936 OUTPUT: RETVAL
1937
1938 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1939
1940 INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1941
1942 int invoke (object *op, int event, ...)
1943 CODE:
1944 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1945 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1946 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1947 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1948 OUTPUT: RETVAL
1949
1950 SV *registry (object *op)
1951
1952 int objects_size ()
1953 CODE:
1954 RETVAL = objects.size ();
1955 OUTPUT: RETVAL
1956
1957 object *objects (U32 index)
1958 CODE:
1959 RETVAL = index < objects.size () ? objects [index] : 0;
1960 OUTPUT: RETVAL
1961
1962 int actives_size ()
1963 CODE:
1964 RETVAL = actives.size ();
1965 OUTPUT: RETVAL
1966
1967 object *actives (U32 index)
1968 CODE:
1969 RETVAL = index < actives.size () ? actives [index] : 0;
1970 OUTPUT: RETVAL
1971
1972 int mortals_size ()
1973 CODE:
1974 RETVAL = attachable::mortals.size ();
1975 OUTPUT: RETVAL
1976
1977 const_utf8_string slot_name (U32 slot)
1978 ALIAS:
1979 slot_name = 0
1980 slot_use_name = 1
1981 slot_nonuse_name = 2
1982 CODE:
1983 {
1984 if (slot >= NUM_BODY_LOCATIONS)
1985 croak ("body slot index out of range");
1986
1987 switch (ix)
1988 {
1989 case 0: RETVAL = body_locations[slot].name ; break;
1990 case 1: RETVAL = body_locations[slot].use_name ; break;
1991 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1992 }
1993 }
1994 OUTPUT: RETVAL
1995
1996 # missing properties
1997
1998 object *head (object *op)
1999 PROTOTYPE: $
2000 CODE:
2001 RETVAL = op->head_ ();
2002 OUTPUT: RETVAL
2003
2004 void
2005 inv (object *obj)
2006 PROTOTYPE: $
2007 PPCODE:
2008 {
2009 for (object *o = obj->inv; o; o = o->below)
2010 XPUSHs (sv_2mortal (to_sv (o)));
2011 }
2012
2013 void
2014 set_animation (object *op, int idx)
2015 CODE:
2016 SET_ANIMATION (op, idx);
2017
2018 int
2019 num_animations (object *op)
2020 CODE:
2021 RETVAL = NUM_ANIMATIONS (op);
2022 OUTPUT: RETVAL
2023
2024 int slot_info (object *op, UV slot, int value = 0)
2025 ALIAS:
2026 slot_used = 1
2027 CODE:
2028 {
2029 if (slot >= NUM_BODY_LOCATIONS)
2030 croak ("body slot index out of range");
2031
2032 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2033
2034 if (items > 2)
2035 if (ix)
2036 op->slot[slot].used = value;
2037 else
2038 op->slot[slot].info = value;
2039 }
2040 OUTPUT: RETVAL
2041
2042 object *find_best_object_match (object *op, utf8_string match)
2043
2044 int apply_shop_mat (object *shop_mat, object *op);
2045
2046 int move (object *op, int dir, object *originator = op)
2047 CODE:
2048 RETVAL = op->move (dir, originator);
2049 OUTPUT: RETVAL
2050
2051 void apply_below (object *op)
2052 CODE:
2053 player_apply_below (op);
2054
2055 int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2056
2057 int casting_level (object *caster, object *spell)
2058
2059 int pay_item (object *op, object *buyer)
2060 CODE:
2061 RETVAL = pay_for_item (op, buyer);
2062 OUTPUT: RETVAL
2063
2064 int pay_amount (object *op, uint64 amount)
2065 CODE:
2066 RETVAL = pay_for_amount (amount, op);
2067 OUTPUT: RETVAL
2068
2069 void pay_player (object *op, uint64 amount)
2070
2071 val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
2072
2073 int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
2074
2075 void learn_spell (object *op, object *sp, int special_prayer = 0)
2076 CODE:
2077 do_learn_spell (op, sp, special_prayer);
2078
2079 void forget_spell (object *op, object *sp)
2080 CODE:
2081 do_forget_spell (op, query_name (sp));
2082
2083 object *check_for_spell (object *op, utf8_string spellname)
2084 CODE:
2085 RETVAL = check_spell_known (op, spellname);
2086 OUTPUT: RETVAL
2087
2088 int query_money (object *op)
2089 ALIAS: money = 0
2090
2091 val64 query_cost (object *op, object *who, int flags)
2092 ALIAS: cost = 0
2093
2094 void spring_trap (object *op, object *victim)
2095
2096 int check_trigger (object *op, object *cause)
2097
2098 void drop (object *who, object *op)
2099
2100 void pick_up (object *who, object *op)
2101
2102 void update_object (object *op, int action)
2103
2104 void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2105
2106 void player_lvl_adj (object *who, object *skill = 0)
2107
2108 int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2109
2110 int calc_skill_exp (object *who, object *op, object *skill)
2111
2112 void push_button (object *op, object *originator)
2113
2114 void use_trigger (object *op, object *originator)
2115
2116 void handle_apply_yield (object *op)
2117
2118 int convert_item (object *item, object *converter)
2119
2120 void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2121
2122 MODULE = cf PACKAGE = cf::object PREFIX = cf_
2123
2124 object *new (utf8_string archetype = 0)
2125 PROTOTYPE: ;$
2126 CODE:
2127 RETVAL = archetype
2128 ? archetype::get (archetype)
2129 : object::create ();
2130 OUTPUT: RETVAL
2131
2132 object *generate (utf8_string arch, object *creator)
2133 CODE:
2134 object *obj = archetype::get (arch);
2135 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2136 RETVAL = obj;
2137 OUTPUT: RETVAL
2138
2139 object *find_object (U32 tag)
2140
2141 object *find_object_uuid (UUID i)
2142
2143 # TODO: nuke
2144 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2145 PROTOTYPE: $$$$$$
2146 CODE:
2147 {
2148 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2149
2150 if (RETVAL->destroyed ())
2151 RETVAL = 0;
2152 }
2153 OUTPUT: RETVAL
2154
2155 shstr
2156 object::kv_get (shstr key)
2157 CODE:
2158 RETVAL = THIS->kv.get (key);
2159 OUTPUT: RETVAL
2160
2161 void
2162 object::kv_del (shstr key)
2163 CODE:
2164 THIS->kv.del (key);
2165
2166 void
2167 object::kv_set (shstr key, shstr value)
2168 CODE:
2169 THIS->kv.set (key, value);
2170
2171 object *get_nearest_player (object *ob)
2172 ALIAS: nearest_player = 0
2173 PREINIT:
2174 extern object *get_nearest_player (object *);
2175
2176 void rangevector (object *ob, object *other, int flags = 0)
2177 PROTOTYPE: $$;$
2178 PPCODE:
2179 {
2180 rv_vector rv;
2181
2182 get_rangevector (ob, other, &rv, flags);
2183
2184 EXTEND (SP, 5);
2185 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2186 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2187 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2188 PUSHs (sv_2mortal (newSViv (rv.direction)));
2189 PUSHs (sv_2mortal (to_sv (rv.part)));
2190 }
2191
2192 bool on_same_map_as (object *ob, object *other)
2193 CODE:
2194 RETVAL = on_same_map (ob, other);
2195 OUTPUT: RETVAL
2196
2197 const_utf8_string
2198 base_name (object *op, int plural = op->nrof > 1)
2199 CODE:
2200 RETVAL = query_base_name (op, plural);
2201 OUTPUT: RETVAL
2202
2203 # return the tail of an object, excluding itself
2204 void
2205 tail (object *op)
2206 PPCODE:
2207 while ((op = op->more))
2208 XPUSHs (sv_2mortal (to_sv (op)));
2209
2210 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2211
2212 player *player (object *op)
2213 CODE:
2214 RETVAL = op->contr;
2215 OUTPUT: RETVAL
2216
2217 bool move_player (object *op, int dir)
2218
2219 void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2220 CODE:
2221 new_draw_info (flags, 0, op, txt);
2222
2223 void kill_player (object *op)
2224
2225 void esrv_send_item (object *pl, object *item)
2226
2227 void esrv_update_item (object *pl, int what, object *item)
2228 C_ARGS: what, pl, item
2229
2230 void esrv_del_item (object *pl, int tag)
2231 C_ARGS: pl->contr, tag
2232
2233 int command_summon (object *op, utf8_string params)
2234
2235 int command_arrest (object *op, utf8_string params)
2236
2237
2238 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2239
2240 INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2241
2242 int invoke (player *pl, int event, ...)
2243 CODE:
2244 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2245 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2246 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2247 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2248 OUTPUT: RETVAL
2249
2250 SV *registry (player *pl)
2251
2252 void
2253 save_stats (player *pl)
2254 CODE:
2255 pl->ob->stats.hp = pl->ob->stats.maxhp;
2256 pl->ob->stats.sp = pl->ob->stats.maxsp;
2257 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2258 pl->orig_stats = pl->ob->stats;
2259
2260 # should only be temporary
2261 void esrv_new_player (player *pl)
2262
2263 #d# TODO: replace by blocked_los accessor, fix code using this
2264 bool
2265 cell_visible (player *pl, int dx, int dy)
2266 CODE:
2267 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2268 OUTPUT: RETVAL
2269
2270 void
2271 send (player *pl, SV *packet)
2272 CODE:
2273 {
2274 STRLEN len;
2275 char *buf = SvPVbyte (packet, len);
2276
2277 if (len > MAXSOCKBUF)
2278 pl->failmsg ("[packet too long for client]");
2279 else if (pl->ns)
2280 pl->ns->send_packet (buf, len);
2281 }
2282
2283 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2284 PROTOTYPE: $;$$$
2285 PPCODE:
2286 if (GIMME_V != G_VOID)
2287 {
2288 EXTEND (SP, 3);
2289 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2290 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2291 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2292 }
2293 if (map_path) sv_to (map_path, pl->savebed_map);
2294 if (x) sv_to (x, pl->bed_x);
2295 if (y) sv_to (y, pl->bed_y);
2296
2297 void
2298 list ()
2299 PPCODE:
2300 for_all_players (pl)
2301 XPUSHs (sv_2mortal (to_sv (pl)));
2302
2303
2304 MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2305
2306 int invoke (maptile *map, int event, ...)
2307 CODE:
2308 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2309 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2310 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2311 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2312 OUTPUT: RETVAL
2313
2314 SV *registry (maptile *map)
2315
2316 void
2317 find_tagged_objects (maptile *map, utf8_string tag = 0)
2318 PPCODE:
2319 {
2320 if (!map->spaces)
2321 XSRETURN_EMPTY;
2322
2323 if (tag)
2324 {
2325 shstr_cmp tag_ (tag);
2326
2327 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2328 for (object *op = ms->bot; op; op = op->above)
2329 if (op->tag == tag_)
2330 XPUSHs (sv_2mortal (to_sv (op)));
2331 }
2332 else
2333 {
2334 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2335 for (object *op = ms->bot; op; op = op->above)
2336 if (op->tag)
2337 XPUSHs (sv_2mortal (to_sv (op)));
2338 }
2339 }
2340
2341 INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2342
2343 void
2344 adjust_daylight ()
2345 CODE:
2346 maptile::adjust_daylight ();
2347
2348 int
2349 outdoor_darkness (int darkness = 0)
2350 CODE:
2351 RETVAL = maptile::outdoor_darkness;
2352 if (items)
2353 maptile::outdoor_darkness = darkness;
2354 OUTPUT: RETVAL
2355
2356 void
2357 maptile::instantiate ()
2358
2359 maptile *new ()
2360 PROTOTYPE:
2361 CODE:
2362 RETVAL = new maptile;
2363 OUTPUT: RETVAL
2364
2365 void
2366 maptile::players ()
2367 PPCODE:
2368 if (GIMME_V == G_SCALAR)
2369 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2370 else if (GIMME_V == G_ARRAY)
2371 {
2372 EXTEND (SP, THIS->players);
2373 for_all_players (pl)
2374 if (pl->ob && pl->ob->map == THIS)
2375 PUSHs (sv_2mortal (to_sv (pl->ob)));
2376 }
2377
2378 void
2379 maptile::gen_quadmap (int x, int y, int z)
2380 CODE:
2381 gen_quadmap (THIS, x * 50, y * 50, z);
2382
2383 void
2384 maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2385 CODE:
2386 {
2387 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2388 croak ("maptile::add_underlay: palette must be arrayref");
2389
2390 palette = SvRV (palette);
2391
2392 STRLEN idxlen;
2393 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2394
2395 for (int x = 0; x < THIS->width; ++x)
2396 for (int y = 0; y < THIS->height; ++y)
2397 {
2398 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2399 if (op->flag [FLAG_IS_FLOOR])
2400 goto skip;
2401
2402 {
2403 int offs = offset + y * stride + x;
2404
2405 if (IN_RANGE_EXC (offs, 0, idxlen))
2406 {
2407 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2408 {
2409 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2410 ob->flag [FLAG_NO_MAP_SAVE] = true;
2411 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2412
2413 if (ob->randomitems && !ob->above)
2414 {
2415 ob->create_treasure (ob->randomitems);
2416
2417 for (object *op = ob->above; op; op = op->above)
2418 op->flag [FLAG_NO_MAP_SAVE] = true;
2419 // TODO: if this is a pickable object, then the item
2420 // will at a bit weird - saving inside the player
2421 // will clear the flag, but when the player drops
2422 // it without logging out, it keeps the flag.
2423 // nobody has reported this, but this can be rather
2424 // annoying on persistent maps.
2425 }
2426 }
2427 }
2428 }
2429 skip: ;
2430 }
2431 }
2432
2433 void
2434 maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2435 CODE:
2436 {
2437 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2438 croak ("maptile::set_regiondata: palette must be arrayref");
2439
2440 palette = SvRV (palette);
2441
2442 STRLEN idxlen;
2443 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2444
2445 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2446 uint8 *regions = salloc<uint8_t> (THIS->size ());
2447
2448 for (int i = av_len ((AV *)palette) + 1; i--; )
2449 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2450
2451 for (int y = 0; y < THIS->height; ++y)
2452 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2453
2454 sfree (THIS->regions, THIS->size ());
2455 delete [] THIS->regionmap;
2456
2457 THIS->regions = regions;
2458 THIS->regionmap = regionmap;
2459 }
2460
2461 void
2462 maptile::create_region_treasure ()
2463 CODE:
2464 for (int x = 0; x < THIS->width; ++x)
2465 for (int y = 0; y < THIS->height; ++y)
2466 {
2467 region *rgn = THIS->region (x, y);
2468
2469 if (object *op = THIS->at (x, y).top)
2470 if (rgn->treasure && rndm () < rgn->treasure_density)
2471 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2472 }
2473
2474 int out_of_map (maptile *map, int x, int y)
2475
2476 void
2477 find_link (maptile *map, shstr_tmp connection)
2478 PPCODE:
2479 if (oblinkpt *obp = map->find_link (connection))
2480 for (objectlink *ol = obp->link; ol; ol = ol->next)
2481 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2482
2483 void
2484 xy_normalise (maptile *map, int x, int y, int dir = 0)
2485 PPCODE:
2486 {
2487 mapxy pos (map, x, y);
2488 if (!pos.move (dir).normalise ())
2489 XSRETURN_EMPTY;
2490
2491 EXTEND (SP, 3);
2492 PUSHs (sv_2mortal (to_sv (pos.m)));
2493 PUSHs (sv_2mortal (to_sv (pos.x)));
2494 PUSHs (sv_2mortal (to_sv (pos.y)));
2495 }
2496
2497 mapspace *
2498 ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2499 PROTOTYPE: $$$;$
2500 CODE:
2501 {
2502 mapxy pos (map, x, y);
2503 if (!pos.move (dir).normalise ())
2504 XSRETURN_UNDEF;
2505
2506 RETVAL = &*pos;
2507 }
2508 OUTPUT: RETVAL
2509
2510 void
2511 at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2512 PROTOTYPE: $$$;$
2513 PPCODE:
2514 mapxy pos (map, x, y);
2515 if (pos.move (dir).normalise ())
2516 for (object *o = pos->bot; o; o = o->above)
2517 XPUSHs (sv_2mortal (to_sv (o)));
2518
2519 SV *
2520 bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2521 PROTOTYPE: $$$;$
2522 ALIAS:
2523 top_at = 1
2524 flags_at = 2
2525 light_at = 3
2526 move_block_at = 4
2527 move_slow_at = 5
2528 move_on_at = 6
2529 move_off_at = 7
2530 CODE:
2531 {
2532 mapxy pos (map, x, y);
2533 if (!pos.move (dir).normalise ())
2534 XSRETURN_UNDEF;
2535
2536 mapspace &ms = *pos;
2537
2538 ms.update ();
2539
2540 switch (ix)
2541 {
2542 case 0: RETVAL = to_sv (ms.bot ); break;
2543 case 1: RETVAL = to_sv (ms.top ); break;
2544 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2545 case 3: RETVAL = newSViv (ms.light ); break;
2546 case 4: RETVAL = newSVuv (ms.move_block); break;
2547 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2548 case 6: RETVAL = newSVuv (ms.move_on ); break;
2549 case 7: RETVAL = newSVuv (ms.move_off ); break;
2550 }
2551 }
2552 OUTPUT: RETVAL
2553
2554 # worst xs function of my life
2555 bool
2556 _create_random_map (maptile *self, SV *options)
2557 CODE:
2558 {
2559 random_map_params rmp ((HV *)SvRV (options));
2560 RETVAL = self->generate_random_map (&rmp);
2561 }
2562 OUTPUT: RETVAL
2563
2564 MODULE = cf PACKAGE = cf::mapspace
2565
2566 INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2567
2568 MODULE = cf PACKAGE = cf::arch
2569
2570 int archetypes_size ()
2571 CODE:
2572 RETVAL = archetypes.size ();
2573 OUTPUT: RETVAL
2574
2575 archetype *archetypes (U32 index)
2576 CODE:
2577 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2578 OUTPUT: RETVAL
2579
2580 int skillvec_size ()
2581 CODE:
2582 RETVAL = skillvec.size ();
2583 OUTPUT: RETVAL
2584
2585 archetype *skillvec (U32 index)
2586 CODE:
2587 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2588 OUTPUT: RETVAL
2589
2590 void
2591 find_by_type (int type)
2592 PPCODE:
2593 for_all_archetypes (arch)
2594 if (arch->type == type)
2595 XPUSHs (sv_2mortal (to_sv (arch)));
2596
2597 INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2598
2599 MODULE = cf PACKAGE = cf::party
2600
2601 partylist *first ()
2602 PROTOTYPE:
2603 CODE:
2604 RETVAL = get_firstparty ();
2605 OUTPUT: RETVAL
2606
2607 INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2608
2609 MODULE = cf PACKAGE = cf::region
2610
2611 void
2612 list ()
2613 PPCODE:
2614 for_all_regions (rgn)
2615 XPUSHs (sv_2mortal (to_sv (rgn)));
2616
2617 int specificity (region *rgn)
2618 CODE:
2619 RETVAL = 0;
2620 while (rgn = rgn->parent)
2621 RETVAL++;
2622 OUTPUT: RETVAL
2623
2624 INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2625
2626 MODULE = cf PACKAGE = cf::living
2627
2628 INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2629
2630 MODULE = cf PACKAGE = cf::settings
2631
2632 INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2633
2634 MODULE = cf PACKAGE = cf::client
2635
2636 INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2637
2638 int invoke (client *ns, int event, ...)
2639 CODE:
2640 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2641 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2642 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2643 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2644 OUTPUT: RETVAL
2645
2646 SV *registry (client *ns)
2647
2648 void
2649 list ()
2650 PPCODE:
2651 EXTEND (SP, clients.size ());
2652 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2653 PUSHs (sv_2mortal (to_sv (*i)));
2654
2655 STRLEN
2656 client::inbuf_append (SV *data)
2657 CODE:
2658 {
2659 STRLEN len;
2660 char *ptr = SvPVbyte (data, len);
2661
2662 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2663 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2664 THIS->inbuf_len += len;
2665
2666 THIS->inbuf_handle ();
2667
2668 RETVAL = len;
2669 }
2670 OUTPUT: RETVAL
2671
2672 void
2673 client::send_packet (SV *packet)
2674 CODE:
2675 {
2676 STRLEN len;
2677 char *buf = SvPVbyte (packet, len);
2678
2679 if (len > MAXSOCKBUF)
2680 {
2681 // ugly
2682 if (THIS->pl)
2683 THIS->pl->failmsg ("[packet too long for client]");
2684 }
2685 else
2686 THIS->send_packet (buf, len);
2687 }
2688
2689 faceidx
2690 client::need_face (utf8_string name, int pri = 0)
2691 CODE:
2692 RETVAL = face_find (name, 0);
2693 if (RETVAL)
2694 {
2695 THIS->send_face (RETVAL, pri);
2696 THIS->flush_fx ();
2697 }
2698 OUTPUT: RETVAL
2699
2700 int
2701 client::fx_want (int idx, int value = -1)
2702 CODE:
2703 if (0 < idx && idx < FT_NUM)
2704 {
2705 RETVAL = THIS->fx_want [idx];
2706 if (items > 2)
2707 THIS->fx_want [idx] = value;
2708 }
2709 else
2710 RETVAL = 0;
2711 OUTPUT: RETVAL
2712
2713 MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2714
2715 faceidx sound_find (utf8_string name)
2716
2717 void sound_set (utf8_string str, faceidx face)
2718
2719 # dire hack
2720 void old_sound_index (int idx, faceidx face)
2721 CODE:
2722 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2723 old_sound_index [idx] = face;
2724
2725 MODULE = cf PACKAGE = cf::face PREFIX = face_
2726
2727 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2728
2729 faceidx face_find (utf8_string name, faceidx defidx = 0)
2730
2731 faceidx alloc (utf8_string name)
2732 CODE:
2733 {
2734 RETVAL = face_alloc ();
2735
2736 faces [RETVAL].name = name;
2737 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2738
2739 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2740 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2741 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2742 }
2743 OUTPUT: RETVAL
2744
2745 faceidx faces_size ()
2746 CODE:
2747 RETVAL = faces.size ();
2748 OUTPUT: RETVAL
2749
2750 void set_type (faceidx idx, int value)
2751 ALIAS:
2752 set_type = 0
2753 set_visibility = 1
2754 set_magicmap = 2
2755 set_smooth = 3
2756 set_smoothlevel = 4
2757 CODE:
2758 faceinfo *f = face_info (idx); assert (f);
2759 switch (ix)
2760 {
2761 case 0: f->type = value; break;
2762 case 1: f->visibility = value; break;
2763 case 2: f->magicmap = value; break;
2764 case 3: f->smooth = value; break;
2765 case 4: f->smoothlevel = value; break;
2766 }
2767
2768 void set_csum (faceidx idx, int faceset, SV *chksum)
2769 CODE:
2770 {
2771 faceinfo *f = face_info (idx); assert (f);
2772 facedata *d = f->face + faceset;
2773 STRLEN clen;
2774 char *cdata = SvPVbyte (chksum, clen);
2775
2776 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2777 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2778
2779 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2780 {
2781 d->chksum_len = clen;
2782 memcpy (d->chksum, cdata, clen);
2783
2784 // invalidate existing client face info
2785 for_all_clients (ns)
2786 ns->invalidate_face (idx);
2787 }
2788 }
2789
2790 SV *mangle_csum (SV *chksum)
2791 CODE:
2792 STRLEN len;
2793 char *data = SvPVbyte (chksum, len);
2794 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2795 OUTPUT: RETVAL
2796
2797 SV *get_csum (faceidx idx, int faceset = 0)
2798 CODE:
2799 facedata *d = face_data (idx, faceset);
2800 if (!d) XSRETURN_UNDEF;
2801 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2802 OUTPUT: RETVAL
2803
2804 int get_type (faceidx idx)
2805 CODE:
2806 faceinfo *f = face_info (idx);
2807 if (!f) XSRETURN_UNDEF;
2808 RETVAL = f->type;
2809 OUTPUT: RETVAL
2810
2811 SV *get_name (faceidx idx)
2812 CODE:
2813 faceinfo *f = face_info (idx);
2814 if (!f) XSRETURN_UNDEF;
2815 RETVAL = to_sv (f->name);
2816 OUTPUT: RETVAL
2817
2818 void invalidate (faceidx idx)
2819 CODE:
2820 for_all_clients (ns)
2821 ns->invalidate_face (idx);
2822
2823 void invalidate_all ()
2824 CODE:
2825 for_all_clients (ns)
2826 ns->invalidate_all_faces ();
2827
2828 MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2829
2830 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2831
2832 animidx anim_find (utf8_string name)
2833 CODE:
2834 RETVAL = animation::find (name).number;
2835 OUTPUT: RETVAL
2836
2837 animidx set (utf8_string name, SV *frames, int facings = 1)
2838 CODE:
2839 {
2840 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2841 croak ("frames must be an arrayref");
2842
2843 AV *av = (AV *)SvRV (frames);
2844
2845 animation *anim = &animation::find (name);
2846 if (anim->number)
2847 {
2848 anim->resize (av_len (av) + 1);
2849 anim->facings = facings;
2850 }
2851 else
2852 anim = &animation::create (name, av_len (av) + 1, facings);
2853
2854 for (int i = 0; i < anim->num_animations; ++i)
2855 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2856 }
2857 OUTPUT: RETVAL
2858
2859 void invalidate_all ()
2860 CODE:
2861 for_all_clients (ns)
2862 ns->anims_sent.reset ();
2863
2864 MODULE = cf PACKAGE = cf::object::freezer
2865
2866 INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2867
2868 SV *
2869 new (char *klass)
2870 CODE:
2871 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2872 OUTPUT: RETVAL
2873
2874 void
2875 DESTROY (SV *sv)
2876 CODE:
2877 object_freezer *self;
2878 sv_to (sv, self);
2879 delete self;
2880
2881 MODULE = cf PACKAGE = cf::object::thawer
2882
2883 INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2884
2885 bool
2886 errors_are_fatal (bool fatal)
2887 CODE:
2888 RETVAL = object_thawer::errors_are_fatal;
2889 object_thawer::errors_are_fatal = fatal;
2890 OUTPUT: RETVAL
2891
2892 SV *
2893 new_from_file (char *klass, octet_string path)
2894 CODE:
2895 object_thawer *f = new object_thawer (path);
2896 if (!*f)
2897 {
2898 delete f;
2899 XSRETURN_UNDEF;
2900 }
2901 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2902 OUTPUT: RETVAL
2903
2904 void
2905 DESTROY (SV *sv)
2906 CODE:
2907 object_thawer *self;
2908 sv_to (sv, self);
2909 delete self;
2910
2911 void
2912 extract_tags (object_thawer *self)
2913 PPCODE:
2914 while (self->kw != KW_EOF)
2915 {
2916 PUTBACK;
2917 coroapi::cede_to_tick ();
2918 SPAGAIN;
2919
2920 if (self->kw == KW_tag)
2921 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2922
2923 self->skip ();
2924 }
2925
2926 MODULE = cf PACKAGE = cf::treasurelist
2927
2928 # quick hack, because I didn't want to implement accessors for treasurelist.
2929 # this asks for even more autogen, actually.
2930
2931 void
2932 expand (treasurelist *list)
2933 PPCODE:
2934 EXTEND (SP, 3);
2935 PUSHs (sv_2mortal (to_sv (list->name)));
2936 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2937 AV *av = newAV ();
2938 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2939 for (treasure *item = list->items; item; item = item->next)
2940 {
2941 AV *iav = newAV ();
2942 av_push (av, newRV_noinc ((SV *)iav));
2943
2944 av_extend (iav, 7);
2945 av_push (iav, to_sv (item->item));
2946 av_push (iav, to_sv (item->name));
2947 av_push (iav, to_sv (item->change_arch.name));
2948 av_push (iav, to_sv (item->change_arch.title));
2949 av_push (iav, to_sv (item->change_arch.slaying));
2950 av_push (iav, to_sv (item->chance));
2951 av_push (iav, to_sv (item->nrof));
2952 av_push (iav, to_sv (item->magic));
2953 }
2954
2955 MODULE = cf PACKAGE = cf::layout
2956
2957 INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2958