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/cvs/deliantra/server/server/cfperl.xs
Revision: 1.428
Committed: Mon Aug 10 03:05:30 2015 UTC (8 years, 9 months ago) by root
Branch: MAIN
CVS Tags: rel-3_1
Changes since 1.427: +1 -2 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 /*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 *
4 * Copyright (©) 2006,2007,2008,2009,2010,2012,2015 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 *
6 * Deliantra is free software: you can redistribute it and/or modify it under
7 * the terms of the Affero GNU General Public License as published by the
8 * Free Software Foundation, either version 3 of the License, or (at your
9 * option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the Affero GNU General Public License
17 * and the GNU General Public License along with this program. If not, see
18 * <http://www.gnu.org/licenses/>.
19 *
20 * The authors can be reached via e-mail to <support@deliantra.net>
21 */
22
23 #include "autoconf.h"
24
25 #if HAVE_EXECINFO_H
26 # include <execinfo.h>
27 #endif
28
29 #include <cstdarg>
30 #include <typeinfo>
31
32 #include "global.h"
33 #include "rmg.h"
34 #include "noise.h"
35 #include "evthread.h"
36 #include "sproto.h"
37
38 #include <unistd.h>
39 #if _POSIX_MEMLOCK
40 # include <sys/mman.h>
41 #endif
42
43 #if HAVE_MALLOC_H
44 # include <malloc.h>
45 #endif
46
47 #if !__GLIBC__
48 # define malloc_trim(pad) -1
49 #endif
50
51 #include <EXTERN.h>
52 #include <perl.h>
53 #include <XSUB.h>
54
55 #include "CoroAPI.h"
56 #include "perlxsi.c"
57
58 typedef object_thawer &object_thawer_ref;
59 typedef object_freezer &object_freezer_ref;
60
61 typedef std::string std__string;
62
63 static PerlInterpreter *perl;
64
65 tstamp NOW, runtime;
66
67 static int tick_inhibit;
68 static int tick_pending;
69
70 global gbl_ev;
71 static AV *cb_global, *cb_attachable, *cb_object, *cb_player, *cb_client, *cb_type, *cb_map;
72 static SV *sv_runtime, *sv_tick_start, *sv_next_tick, *sv_now, *sv_server_tick;
73 static AV *av_reflect;
74
75 bitset<NUM_EVENT_TYPES> ev_want_event;
76 bitset<NUM_TYPES> ev_want_type;
77
78 static HV
79 *stash_cf,
80 *stash_cf_object_wrap,
81 *stash_cf_object_player_wrap,
82 *stash_cf_player_wrap,
83 *stash_cf_map_wrap,
84 *stash_cf_mapspace_wrap,
85 *stash_cf_client_wrap,
86 *stash_cf_arch_wrap,
87 *stash_cf_party_wrap,
88 *stash_cf_region_wrap,
89 *stash_cf_living_wrap,
90 *stash_cf_layout_wrap,
91 *stash_ext_map_world;
92
93 static SV
94 *cv_cf_do_invoke,
95 *cv_cf__can_merge,
96 *cv_cf_client_send_msg,
97 *cv_cf_ix,
98 *cv_cf_tick,
99 *cv_cf_match_match;
100
101 #ifndef newSVpv_utf8
102 static SV *
103 newSVpv_utf8 (const char *s)
104 {
105 if (!s)
106 return newSV (0);
107
108 SV *sv = newSVpv (s, 0);
109 SvUTF8_on (sv);
110 return sv;
111 }
112 #endif
113
114 #ifndef newSVpvn_utf8
115 static SV *
116 newSVpvn_utf8 (const char *s, STRLEN l, int utf8)
117 {
118 if (!s)
119 return newSV (0);
120
121 SV *sv = newSVpvn (s, l);
122
123 if (utf8)
124 SvUTF8_on (sv);
125
126 return sv;
127 }
128 #endif
129
130 noinline utf8_string
131 cfSvPVutf8_nolen (SV *sv)
132 {
133 SvGETMAGIC (sv);
134
135 if (SvPOK (sv))
136 {
137 if (!SvUTF8 (sv))
138 sv_utf8_upgrade_nomg (sv);
139
140 return SvPVX (sv);
141 }
142
143 return SvPV_nolen (sv);
144 }
145
146 // helper cast function, returns super class * or 0
147 template<class super>
148 static super *
149 is_a (attachable *at)
150 {
151 //return dynamic_cast<super *>(at); // slower, safer
152 if (typeid (*at) == typeid (super))
153 return static_cast<super *>(at);
154 else
155 return 0;
156 }
157
158 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
159
160 unordered_vector<attachable *> attachable::mortals;
161
162 attachable::~attachable ()
163 {
164 assert (!self);
165 assert (!cb);
166 }
167
168 int
169 attachable::refcnt_cnt () const
170 {
171 return refcnt + (self ? SvREFCNT (self) - 1 : 0);
172 }
173
174 void
175 attachable::sever_self ()
176 {
177 if (HV *self = this->self)
178 {
179 // keep a refcount because sv_unmagic might call attachable_free,
180 // which might clear self, causing sv_unmagic to crash on a now
181 // invalid object.
182 SvREFCNT_inc (self);
183 hv_clear (self);
184 sv_unmagic ((SV *)self, PERL_MAGIC_ext);
185 SvREFCNT_dec (self);
186
187 // self *must* be null now because that's sv_unmagic's job.
188 assert (!this->self);
189 }
190 }
191
192 void
193 attachable::optimise ()
194 {
195 if (self
196 && SvREFCNT (self) == 1
197 && !HvTOTALKEYS (self))
198 sever_self ();
199 }
200
201 // check wether the object really is dead
202 void
203 attachable::do_check ()
204 {
205 if (refcnt_cnt () > 0)
206 return;
207
208 destroy ();
209 }
210
211 void
212 attachable::do_destroy ()
213 {
214 INVOKE_ATTACHABLE (DESTROY, this);
215
216 if (cb)
217 {
218 SvREFCNT_dec (cb);
219 cb = 0;
220 }
221
222 mortals.push_back (this);
223 }
224
225 void
226 attachable::destroy ()
227 {
228 if (destroyed ())
229 return;
230
231 attachable_flags |= F_DESTROYED;
232 do_destroy ();
233 sever_self ();
234 }
235
236 void
237 attachable::do_delete ()
238 {
239 delete this;
240 }
241
242 void
243 attachable::check_mortals ()
244 {
245 static int i = 0;
246
247 for (;;)
248 {
249 if (i >= mortals.size ())
250 {
251 i = 0;
252
253 if (mortals.size () >= 512)
254 {
255 static int last_mortalcount;
256 if (mortals.size () != last_mortalcount)
257 {
258 last_mortalcount = mortals.size ();
259 object *specimen = is_a<object> (mortals [rndm (mortals.size ())]);
260
261 LOG (llevInfo, "%d mortals (random specimen: %s).\n",
262 (int)mortals.size (), specimen ? specimen->debug_desc () : "(not an object)");
263
264 if (0)
265 {
266 for (int j = 0; j < mortals.size (); ++j)//D
267 fprintf (stderr, "%d:%s %p ", j, &((object *)mortals[j])->name, mortals[j]);//D
268
269 fprintf (stderr, "\n");//D
270 }
271 }
272 }
273
274 break;
275 }
276
277 attachable *obj = mortals [i];
278
279 #if 0
280 if (obj->self)//D make this an assert later
281 {
282 LOG (llevError, "check_mortals: object '%s' still has self\n", typeid (obj).name ());
283 obj->sever_self ();
284 }
285 #endif
286
287 if (obj->refcnt)
288 {
289 ++i; // further delay freeing
290
291 if (!(i & 0x3ff))
292 break;
293 }
294 else
295 {
296 mortals.erase (i);
297 obj->sever_self ();
298 obj->do_delete ();
299 }
300 }
301 }
302
303 void
304 attachable::set_key (const char *key, const char *value, bool is_utf8)
305 {
306 if (!self)
307 self = newHV ();
308
309 if (value)
310 hv_store (self, key, strlen (key), is_utf8 ? newSVpv_utf8 (value) : newSVpv (value, 0), 0);
311 else
312 hv_delete (self, key, strlen (key), G_DISCARD);
313 }
314
315 attachable &
316 attachable::operator =(const attachable &src)
317 {
318 //if (self || cb)
319 //INVOKE_OBJECT (CLONE, this, ARG_OBJECT (dst));
320
321 attach = src.attach;
322 return *this;
323 }
324
325 #if 0
326 template<typename T>
327 static bool
328 find_backref (void *ptr, T *obj)
329 {
330 char *s = (char *)obj;
331 while (s < (char *)obj + sizeof (T))
332 {
333 if (ptr == *(void **)s)
334 return true;
335
336 s += sizeof (void *); // assume natural alignment
337 }
338
339 return false;
340 }
341
342 // for debugging, find "live" objects containing this ptr
343 static void
344 find_backref (void *ptr)
345 {
346 for_all_objects (op)
347 if (find_backref (ptr, op))
348 fprintf (stderr, "O %p %d:'%s'\n", op, op->count, &op->name);
349
350 for_all_players (pl)
351 if (find_backref (ptr, pl))
352 fprintf (stderr, "P %p\n", pl);
353
354 for_all_clients (ns)
355 if (find_backref (ptr, ns))
356 fprintf (stderr, "C %p\n", ns);
357 }
358 #endif
359
360 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
361
362 static SV *
363 newSVptr (void *ptr, HV *stash, HV *hv)
364 {
365 if (!ptr)
366 return newSV (0);
367
368 sv_magicext ((SV *)hv, 0, PERL_MAGIC_ext, 0, (char *)ptr, 0);
369 return sv_bless (newRV_noinc ((SV *)hv), stash);
370 }
371
372 static SV * noinline
373 newSVptr (void *ptr, HV *stash)
374 {
375 return newSVptr (ptr, stash, newHV ());
376 }
377
378 static int
379 attachable_free (pTHX_ SV *sv, MAGIC *mg)
380 {
381 attachable *at = (attachable *)mg->mg_ptr;
382
383 //TODO: check if transaction behaviour is really required here
384 if (SV *self = (SV *)at->self)
385 {
386 at->self = 0;
387 SvREFCNT_dec (self);
388 }
389
390 // next line makes sense, but most objects still have refcnt 0 by default
391 //at->refcnt_chk ();
392 return 0;
393 }
394
395 MGVTBL attachable::vtbl = {0, 0, 0, 0, attachable_free};
396
397 static SV * noinline
398 newSVattachable (attachable *obj, HV *stash)
399 {
400 if (!obj)
401 return newSV (0);
402
403 if (!obj->self)
404 obj->self = newHV ();
405
406 if (!SvOBJECT (obj->self))
407 {
408 sv_magicext ((SV *)obj->self, 0, PERL_MAGIC_ext, &attachable::vtbl, (char *)obj, 0);
409
410 // now bless the object _once_
411 //TODO: create a class registry with c++ type<=>perl name<=>stash and use it here and elsewhere
412 return sv_bless (newRV_inc ((SV *)obj->self), stash);
413 }
414 else
415 {
416 SV *sv = newRV_inc ((SV *)obj->self);
417
418 if (Gv_AMG (stash)) // handle overload correctly, as the perl core does not
419 SvAMAGIC_on (sv);
420
421 return sv;
422 }
423 }
424
425 #if 0 // unused
426 static void
427 clearSVptr (SV *sv)
428 {
429 if (SvROK (sv))
430 sv = SvRV (sv);
431
432 hv_clear ((HV *)sv);
433 sv_unmagic (sv, PERL_MAGIC_ext);
434 }
435 #endif
436
437 static long
438 SvPTR_nc (SV *sv)
439 {
440 sv = SvRV (sv);
441
442 // very important shortcut
443 if (expect_true (SvMAGIC (sv) && SvMAGIC (sv)->mg_type == PERL_MAGIC_ext))
444 return (long)SvMAGIC (sv)->mg_ptr;
445
446 if (MAGIC *mg = mg_find (sv, PERL_MAGIC_ext))
447 return (long)mg->mg_ptr;
448
449 croak ("perl code used object, but C object is already destroyed, caught");
450 }
451
452 static long
453 SvPTR (SV *sv, const char *klass)
454 {
455 if (!sv_derived_from (sv, klass))
456 croak ("object of type %s expected", klass);
457
458 return SvPTR_nc (sv);
459 }
460
461 static long noinline
462 SvPTR_ornull (SV *sv, const char *klass)
463 {
464 if (expect_false (!SvOK (sv))) return 0;
465
466 return SvPTR (sv, klass);
467 }
468
469 static long noinline
470 SvPTR_ornull_client (SV *sv)
471 {
472 if (expect_false (!SvOK (sv))) return 0;
473
474 if (!SvROK (sv)
475 || (SvSTASH (SvRV (sv)) != stash_cf_client_wrap
476 && !sv_derived_from (sv, "cf::client")))
477 croak ("object of type cf::client expected");
478
479 return SvPTR_nc (sv);
480 }
481
482 static long noinline
483 SvPTR_ornull_object (SV *sv)
484 {
485 if (expect_false (!SvOK (sv))) return 0;
486
487 if (!SvROK (sv)
488 || (SvSTASH (SvRV (sv)) != stash_cf_object_wrap
489 && SvSTASH (SvRV (sv)) != stash_cf_object_player_wrap
490 && SvSTASH (SvRV (sv)) != stash_cf_arch_wrap
491 && !sv_derived_from (sv, "cf::object")))
492 croak ("object of type cf::object expected");
493
494 return SvPTR_nc (sv);
495 }
496
497 static long noinline
498 SvPTR_ornull_maptile (SV *sv)
499 {
500 if (expect_false (!SvOK (sv))) return 0;
501
502 if (!SvROK (sv)
503 || (SvSTASH (SvRV (sv)) != stash_cf_map_wrap
504 && SvSTASH (SvRV (sv)) != stash_ext_map_world
505 && !sv_derived_from (sv, "cf::map")))
506 croak ("object of type cf::map expected");
507
508 return SvPTR_nc (sv);
509 }
510
511 static long noinline
512 SvPTR_ornull_player (SV *sv)
513 {
514 if (expect_false (!SvOK (sv))) return 0;
515
516 if (!SvROK (sv)
517 || (SvSTASH (SvRV (sv)) != stash_cf_player_wrap
518 && !sv_derived_from (sv, "cf::player")))
519 croak ("object of type cf::player expected");
520
521 return SvPTR_nc (sv);
522 }
523
524 static inline SV *to_sv (const shstr & v) { return newSVpvn_utf8 ((const char *)v, v.length (), 1); }
525 static inline SV *to_sv (const char * v) { return v ? newSVpv (v, 0) : newSV (0); }
526 static inline SV *to_sv (bool v) { return newSViv (v); }
527 static inline SV *to_sv ( signed char v) { return newSViv (v); }
528 static inline SV *to_sv (unsigned char v) { return newSViv (v); }
529 static inline SV *to_sv ( signed short v) { return newSViv (v); }
530 static inline SV *to_sv (unsigned short v) { return newSVuv (v); }
531 static inline SV *to_sv ( signed int v) { return newSViv (v); }
532 static inline SV *to_sv (unsigned int v) { return newSVuv (v); }
533 static inline SV *to_sv ( signed long v) { return newSViv (v); }
534 static inline SV *to_sv (unsigned long v) { return newSVuv (v); }
535 static inline SV *to_sv ( signed long long v) { return newSVval64 (v); }
536 static inline SV *to_sv (unsigned long long v) { return newSVval64 (v); }
537 static inline SV *to_sv (float v) { return newSVnv (v); }
538 static inline SV *to_sv (double v) { return newSVnv (v); }
539 static inline SV *to_sv (client * v) { return newSVattachable (v, stash_cf_client_wrap); }
540 static inline SV *to_sv (player * v) { return newSVattachable (v, stash_cf_player_wrap); }
541 // gcc dislikes noilnine on to_sv
542 static noinline SV *to_sv_ni (object * v) { return newSVattachable (v, v && v->type == PLAYER ? stash_cf_object_player_wrap : stash_cf_object_wrap); }
543 static inline SV *to_sv (object * v) { return to_sv_ni (v); }
544 static inline SV *to_sv (maptile * v) { return newSVattachable (v, stash_cf_map_wrap); }
545 static inline SV *to_sv (archetype * v) { return newSVattachable (v, stash_cf_arch_wrap); }
546 static inline SV *to_sv (region * v) { return newSVattachable (v, stash_cf_region_wrap); }
547 static inline SV *to_sv (partylist * v) { return newSVptr (v, stash_cf_party_wrap); }
548 static inline SV *to_sv (living * v) { return newSVptr (v, stash_cf_living_wrap); }
549 static inline SV *to_sv (mapspace * v) { return newSVptr (v, stash_cf_mapspace_wrap); }
550 static inline SV *to_sv (layout * v) { return newSVptr (v, stash_cf_layout_wrap); }
551
552 static inline SV *to_sv (object & v) { return to_sv (&v); }
553 static inline SV *to_sv (living & v) { return to_sv (&v); }
554
555 static inline SV *to_sv (const std::string & v) { return newSVpvn (v.data (), v.size ()); }
556 static inline SV *to_sv (const treasurelist *v) { return to_sv (v->name); }
557
558 static inline SV *to_sv (UUID v) { return newSVpv (v.c_str (), 0); }
559
560 static inline SV *to_sv (dynbuf * v)
561 {
562 SV *sv = newSV (0);
563
564 sv_upgrade (sv, SVt_PV);
565 SvGROW (sv, v->size () + 1);
566 SvPOK_only (sv);
567 v->linearise (SvPVX (sv));
568 SvCUR_set (sv, v->size ());
569 *SvEND (sv) = 0;
570
571 return sv;
572 }
573
574 static inline SV *to_sv (dynbuf_text * v)
575 {
576 SV *sv = to_sv (static_cast<dynbuf *> (v));
577 SvUTF8_on (sv);
578 return sv;
579 }
580
581 static inline void sv_to (SV *sv, shstr &v) { v = SvOK (sv) ? cfSvPVutf8_nolen (sv) : 0; }
582 static inline void sv_to (SV *sv, char * &v) { free (v); v = SvOK (sv) ? strdup (SvPV_nolen (sv)) : 0; }
583 static inline void sv_to (SV *sv, bool &v) { v = SvIV (sv); }
584 static inline void sv_to (SV *sv, signed char &v) { v = SvIV (sv); }
585 static inline void sv_to (SV *sv, unsigned char &v) { v = SvIV (sv); }
586 static inline void sv_to (SV *sv, signed short &v) { v = SvIV (sv); }
587 static inline void sv_to (SV *sv, unsigned short &v) { v = SvIV (sv); }
588 static inline void sv_to (SV *sv, signed int &v) { v = SvIV (sv); }
589 static inline void sv_to (SV *sv, unsigned int &v) { v = SvUV (sv); }
590 static inline void sv_to (SV *sv, signed long &v) { v = SvIV (sv); }
591 static inline void sv_to (SV *sv, unsigned long &v) { v = SvUV (sv); }
592 static inline void sv_to (SV *sv, signed long long &v) { v = ( signed long long)SvVAL64 (sv); }
593 static inline void sv_to (SV *sv, unsigned long long &v) { v = (unsigned long long)SvVAL64 (sv); }
594 static inline void sv_to (SV *sv, float &v) { v = SvNV (sv); }
595 static inline void sv_to (SV *sv, double &v) { v = SvNV (sv); }
596 static inline void sv_to (SV *sv, client * &v) { v = (client *) (attachable *)SvPTR_ornull_client (sv); }
597 static inline void sv_to (SV *sv, player * &v) { v = (player *) (attachable *)SvPTR_ornull_player (sv); }
598 static inline void sv_to (SV *sv, object * &v) { v = (object *) (attachable *)SvPTR_ornull_object (sv); }
599 static inline void sv_to (SV *sv, maptile * &v) { v = (maptile *) (attachable *)SvPTR_ornull_maptile (sv); }
600 static inline void sv_to (SV *sv, archetype * &v) { v = (archetype *)(attachable *)SvPTR_ornull (sv, "cf::arch"); }
601 static inline void sv_to (SV *sv, region * &v) { v = (region *) (attachable *)SvPTR_ornull (sv, "cf::region"); }
602 static inline void sv_to (SV *sv, attachable * &v) { v = (attachable *)SvPTR_ornull (sv, "cf::attachable"); }
603 static inline void sv_to (SV *sv, partylist * &v) { v = (partylist *) SvPTR_ornull (sv, "cf::party"); }
604 static inline void sv_to (SV *sv, living * &v) { v = (living *) SvPTR_ornull (sv, "cf::living"); }
605 static inline void sv_to (SV *sv, mapspace * &v) { v = (mapspace *) SvPTR_ornull (sv, "cf::mapspace"); }
606 static inline void sv_to (SV *sv, layout * &v) { v = (layout *) SvPTR_ornull (sv, "cf::layout"); }
607 static inline void sv_to (SV *sv, object_freezer * &v) { v = (object_freezer *) SvPTR_ornull (sv, "cf::object::freezer"); }
608 static inline void sv_to (SV *sv, object_thawer * &v) { v = (object_thawer *) SvPTR_ornull (sv, "cf::object::thawer" ); }
609
610 //static inline void sv_to (SV *sv, faceinfo * &v) { v = &faces [face_find (SvPV_nolen (sv), 0)]; }
611 static inline void sv_to (SV *sv, treasurelist * &v) { v = treasurelist::find (SvPV_nolen (sv)); }
612
613 template<class T>
614 static inline void sv_to (SV *sv, refptr<T> &v) { T *tmp; sv_to (sv, tmp); v = tmp; }
615
616 template<int N>
617 static inline void sv_to (SV *sv, char (&v)[N]) { assign (v, SvPV_nolen (sv)); }
618
619 static inline void sv_to (SV *sv, bowtype_t &v) { v = (bowtype_t) SvIV (sv); }
620 static inline void sv_to (SV *sv, petmode_t &v) { v = (petmode_t) SvIV (sv); }
621 static inline void sv_to (SV *sv, usekeytype &v) { v = (usekeytype) SvIV (sv); }
622 static inline void sv_to (SV *sv, unapplymode &v) { v = (unapplymode) SvIV (sv); }
623
624 static inline void sv_to (SV *sv, std::string &v)
625 {
626 STRLEN len;
627 char *data = SvPVbyte (sv, len);
628 v.assign (data, len);
629 }
630
631 static inline void sv_to (SV *sv, refcnt_buf &v)
632 {
633 STRLEN len;
634 char *data = SvPVbyte (sv, len);
635 refcnt_buf buf (data, len);
636 v = buf;
637 }
638
639 static inline void sv_to (SV *sv, UUID &v)
640 {
641 if (!v.parse (SvPV_nolen (sv)))
642 croak ("unparsable uuid: %s", SvPV_nolen (sv));
643 }
644
645 static inline void sv_to (SV *sv, object::flags_t::reference v) { v = SvTRUE (sv); }
646
647 static SV *
648 newSVdt_va (va_list &ap, data_type type)
649 {
650 SV *sv;
651
652 switch (type)
653 {
654 case DT_INT:
655 sv = newSViv (va_arg (ap, int));
656 break;
657
658 case DT_INT64:
659 sv = newSVval64 ((val64)va_arg (ap, sint64));
660 break;
661
662 case DT_DOUBLE:
663 sv = newSVnv (va_arg (ap, double));
664 break;
665
666 case DT_STRING:
667 {
668 char *str = (char *)va_arg (ap, const char *);
669 sv = str ? newSVpv (str, 0) : newSV (0);
670 }
671 break;
672
673 case DT_DATA:
674 {
675 char *str = (char *)va_arg (ap, const void *);
676 int len = va_arg (ap, int);
677 sv = str ? newSVpv (str, len) : newSV (0);
678 }
679 break;
680
681 case DT_OBJECT:
682 sv = to_sv (va_arg (ap, object *));
683 break;
684
685 case DT_MAP:
686 // va_arg (object *) when void * is passed is an XSI extension
687 sv = to_sv (va_arg (ap, maptile *));
688 break;
689
690 case DT_CLIENT:
691 sv = to_sv (va_arg (ap, client *));
692 break;
693
694 case DT_PLAYER:
695 sv = to_sv (va_arg (ap, player *));
696 break;
697
698 case DT_ARCH:
699 sv = to_sv (va_arg (ap, archetype *));
700 break;
701
702 case DT_PARTY:
703 sv = to_sv (va_arg (ap, partylist *));
704 break;
705
706 case DT_REGION:
707 sv = to_sv (va_arg (ap, region *));
708 break;
709
710 default:
711 assert (("unhandled type in newSVdt_va", 0));
712 }
713
714 return sv;
715 }
716
717 static SV *
718 newSVdt (data_type type, ...)
719 {
720 va_list ap;
721
722 va_start (ap, type);
723 SV *sv = newSVdt_va (ap, type);
724 va_end (ap);
725
726 return sv;
727 }
728
729 // typemap support, mostly to avoid excessive inlining
730 template<class type>
731 static void noinline
732 cf_obj_to (SV *arg, type &var)
733 {
734 sv_to (arg, var);
735 if (expect_false (!var))
736 croak ("must not pass invalid/null cf_obj here");
737 }
738
739 template<class object>
740 static void noinline
741 cf_obj_ornull_to (SV *arg, object *&var)
742 {
743 if (SvOK (arg))
744 {
745 sv_to (arg, var);
746 if (expect_false (!var))
747 croak ("unable to convert perl object to C++ object");
748 }
749 else
750 var = 0;
751 }
752
753 //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
754
755 static SV *
756 registry (attachable *ext)
757 {
758 if (!ext->cb)
759 ext->cb = newAV ();
760
761 return newRV_inc ((SV *)ext->cb);
762 }
763
764 /////////////////////////////////////////////////////////////////////////////
765
766 void
767 cfperl_init ()
768 {
769 extern char **environ;
770
771 PERL_SYS_INIT3 (&settings.argc, &settings.argv, &environ);
772 perl = perl_alloc ();
773 perl_construct (perl);
774
775 PL_exit_flags |= PERL_EXIT_DESTRUCT_END;
776
777 const char *argv[] = {
778 settings.argv [0],
779 "-e0"
780 };
781
782 if (perl_parse (perl, xs_init, 2, (char **)argv, environ)
783 || perl_run (perl))
784 {
785 printf ("unable to initialize perl-interpreter, aborting.\n");
786 exit (EXIT_FAILURE);
787 }
788
789 eval_pv (
790 "#line 1 'cfperl init'\n"
791 "use EV ();\n" // required by bootstrap
792 "use Coro ();\n" // required by bootstrap
793 "cf->bootstrap;\n" // required for cf::datadir
794 "unshift @INC, cf::datadir ();\n" // required for 'require' :)
795 "require cf;\n",
796 0
797 );
798
799 if (SvTRUE (ERRSV))
800 {
801 printf ("unable to bootstrap perl, aborting:\n%s", SvPV_nolen (ERRSV));
802 exit (EXIT_FAILURE);
803 }
804 }
805
806 void
807 cfperl_main ()
808 {
809 dSP;
810
811 PUSHMARK (SP);
812 PUTBACK;
813 call_pv ("cf::main", G_DISCARD | G_VOID);
814 }
815
816 void
817 attachable::instantiate ()
818 {
819 if (attach)
820 {
821 INVOKE_ATTACHABLE (INSTANTIATE, this, ARG_STRING (attach));
822 attach = 0;
823 }
824 }
825
826 void
827 attachable::reattach ()
828 {
829 optimise ();
830 //TODO: check for _attachment's, very important for restarts
831 INVOKE_ATTACHABLE (REATTACH, this);
832 }
833
834 static event_klass klass_of[NUM_EVENT_TYPES] = {
835 # define def(type,name) KLASS_ ## type,
836 # include "eventinc.h"
837 # undef def
838 };
839
840 #define KLASS_OF(event) (((unsigned int)event) < NUM_EVENT_TYPES ? klass_of [event] : KLASS_NONE)
841
842 static void noinline
843 gather_callbacks (AV *&callbacks, AV *registry, event_type event)
844 {
845 // event must be in array
846 if (event >= 0 && event <= AvFILLp (registry))
847 {
848 SV *cbs_ = AvARRAY (registry)[event];
849
850 // element must be list of callback entries
851 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
852 {
853 AV *cbs = (AV *)SvRV (cbs_);
854
855 // no callback entries, no callbacks to call
856 if (AvFILLp (cbs) >= 0)
857 {
858 if (!callbacks)
859 {
860 callbacks = newAV ();
861 av_extend (callbacks, 16);
862 }
863
864 // never use SvREFCNT_inc to copy values, but its ok here :)
865 for (int i = 0; i <= AvFILLp (cbs); ++i)
866 av_push (callbacks, SvREFCNT_inc (AvARRAY (cbs)[i]));
867 }
868 }
869 }
870 }
871
872 void
873 attachable::gather_callbacks (AV *&callbacks, event_type event) const
874 {
875 ::gather_callbacks (callbacks, cb_attachable, event);
876
877 if (cb)
878 ::gather_callbacks (callbacks, cb, event);
879 }
880
881 void
882 global::gather_callbacks (AV *&callbacks, event_type event) const
883 {
884 ::gather_callbacks (callbacks, cb_global, event);
885 }
886
887 void
888 object::gather_callbacks (AV *&callbacks, event_type event) const
889 {
890 if (subtype && type + subtype * NUM_TYPES <= AvFILLp (cb_type))
891 {
892 SV *registry = AvARRAY (cb_type)[type + subtype * NUM_TYPES];
893
894 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
895 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
896 }
897
898 if (type <= AvFILLp (cb_type))
899 {
900 SV *registry = AvARRAY (cb_type)[type];
901
902 if (registry && SvROK (registry) && SvTYPE (SvRV (registry)) == SVt_PVAV)
903 ::gather_callbacks (callbacks, (AV *)SvRV (registry), event);
904 }
905
906 attachable::gather_callbacks (callbacks, event);
907 ::gather_callbacks (callbacks, cb_object, event);
908 }
909
910 void
911 archetype::gather_callbacks (AV *&callbacks, event_type event) const
912 {
913 attachable::gather_callbacks (callbacks, event);
914 //TODO//::gather_callbacks (callbacks, cb_archetype, event);
915 }
916
917 void
918 client::gather_callbacks (AV *&callbacks, event_type event) const
919 {
920 attachable::gather_callbacks (callbacks, event);
921 ::gather_callbacks (callbacks, cb_client, event);
922 }
923
924 void
925 player::gather_callbacks (AV *&callbacks, event_type event) const
926 {
927 attachable::gather_callbacks (callbacks, event);
928 ::gather_callbacks (callbacks, cb_player, event);
929 }
930
931 void
932 maptile::gather_callbacks (AV *&callbacks, event_type event) const
933 {
934 attachable::gather_callbacks (callbacks, event);
935 ::gather_callbacks (callbacks, cb_map, event);
936 }
937
938 static void noinline
939 _recalc_want (bitset<NUM_EVENT_TYPES> &set, AV *registry)
940 {
941 for (int event = 0; event <= AvFILLp (registry); ++event)
942 {
943 SV *cbs_ = AvARRAY (registry)[event];
944
945 // element must be list of callback entries
946 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
947 {
948 AV *cbs = (AV *)SvRV (cbs_);
949
950 // no callback entries, no callbacks to call
951 if (AvFILLp (cbs) >= 0)
952 set.set (event);
953 }
954 }
955 }
956
957 // very slow and inefficient way to recalculate the global want bitsets
958 static void
959 _recalc_want ()
960 {
961 ev_want_event.reset ();
962
963 _recalc_want (ev_want_event, cb_global);
964 _recalc_want (ev_want_event, cb_attachable);
965 _recalc_want (ev_want_event, cb_object);
966 _recalc_want (ev_want_event, cb_client);
967 _recalc_want (ev_want_event, cb_player);
968 _recalc_want (ev_want_event, cb_map);
969
970 ev_want_type.reset ();
971
972 for (int type = 0; type <= AvFILLp (cb_type); ++type)
973 {
974 SV *cbs_ = AvARRAY (cb_type)[type];
975
976 // element must be list of callback entries
977 if (cbs_ && SvROK (cbs_) && SvTYPE (SvRV (cbs_)) == SVt_PVAV)
978 {
979 AV *cbs = (AV *)SvRV (cbs_);
980
981 // no callback entries, no callbacks to call
982 if (AvFILLp (cbs) >= 0)
983 ev_want_type.set (type % NUM_TYPES);
984 }
985 }
986 }
987
988 bool
989 attachable::invoke (event_type event, ...)
990 {
991 data_type dt;
992
993 // callback call ordering should be:
994 // 1. per-object callback
995 // 2. per-class object
996 // 3. per-type callback
997 // 4. global callbacks
998
999 AV *callbacks = 0;
1000 gather_callbacks (callbacks, event);
1001
1002 // short-circuit processing if no callbacks found/defined
1003 if (!callbacks)
1004 return 0;
1005
1006 va_list ap;
1007 va_start (ap, event);
1008
1009 CALL_BEGIN (3);
1010 CALL_ARG_SV (newSViv (event)); // only used for debugging nowadays
1011 CALL_ARG_SV (newRV_noinc ((SV *)callbacks));
1012
1013 //TODO: unhack
1014 if (object *op = is_a<object>(this)) CALL_ARG_SV (newSVdt (DT_OBJECT, op));
1015 else if (player *pl = is_a<player>(this)) CALL_ARG_SV (newSVdt (DT_PLAYER, pl));
1016 else if (client *ns = is_a<client>(this)) CALL_ARG_SV (newSVdt (DT_CLIENT, ns));
1017 else if (maptile *m = is_a<maptile>(this)) CALL_ARG_SV (newSVdt (DT_MAP, m));
1018 else if (global *gl = is_a<global>(this)) /*nop*/;
1019 else
1020 abort (); //TODO
1021
1022 for (;;)
1023 {
1024 dt = (data_type) va_arg (ap, int);
1025
1026 if (dt == DT_END)
1027 break;
1028 else if (dt == DT_AV)
1029 {
1030 AV *av = va_arg (ap, AV *);
1031
1032 for (int i = 0; i <= av_len (av); ++i)
1033 XPUSHs (*av_fetch (av, i, 1));
1034 }
1035 else
1036 XPUSHs (sv_2mortal (newSVdt_va (ap, dt)));
1037 }
1038
1039 va_end (ap);
1040
1041 CALL_CALL (cv_cf_do_invoke, G_SCALAR);
1042 count = count > 0 ? POPi : 0;
1043
1044 CALL_END;
1045
1046 return count;
1047 }
1048
1049 static SV *
1050 cfperl_result (int idx)
1051 {
1052 AV *av = get_av ("cf::INVOKE_RESULTS", 0);
1053 if (!av)
1054 return &PL_sv_undef;
1055
1056 SV **sv = av_fetch (av, idx, 0);
1057 if (!sv)
1058 return &PL_sv_undef;
1059
1060 return *sv;
1061 }
1062
1063 int
1064 cfperl_result_INT (int idx)
1065 {
1066 return SvIV (cfperl_result (idx));
1067 }
1068
1069 double
1070 cfperl_result_DOUBLE (int idx)
1071 {
1072 return SvNV (cfperl_result (idx));
1073 }
1074
1075 /////////////////////////////////////////////////////////////////////////////
1076 // various c++ => perl glue functions
1077
1078 void
1079 cfperl_tick ()
1080 {
1081 tick_pending = 1;
1082
1083 if (tick_inhibit)
1084 return;
1085
1086 tick_pending = 0;
1087
1088 dSP;
1089
1090 PUSHMARK (SP);
1091 PUTBACK;
1092 call_pvsv (cv_cf_tick, G_DISCARD | G_VOID);
1093
1094 SvNV_set (sv_next_tick, get_next_tick ()); SvNOK_only (sv_next_tick);
1095 }
1096
1097 void
1098 cfperl_emergency_save ()
1099 {
1100 CALL_BEGIN (0);
1101 CALL_CALL ("cf::emergency_save", G_VOID);
1102 CALL_END;
1103 }
1104
1105 void
1106 cfperl_cleanup (int make_core)
1107 {
1108 CALL_BEGIN (1);
1109 CALL_ARG (make_core);
1110 CALL_CALL ("cf::post_cleanup", G_VOID);
1111 CALL_END;
1112 }
1113
1114 void
1115 cfperl_make_book (object *book, int level)
1116 {
1117 CALL_BEGIN (2);
1118 CALL_ARG (book);
1119 CALL_ARG (level);
1120 CALL_CALL ("ext::books::make_book", G_VOID);
1121 CALL_END;
1122 }
1123
1124 void
1125 cfperl_send_msg (client *ns, int color, const_utf8_string type, const_utf8_string msg)
1126 {
1127 CALL_BEGIN (4);
1128 CALL_ARG (ns);
1129 CALL_ARG (type);
1130 CALL_ARG_SV (newSVpv_utf8 (msg));
1131 CALL_ARG (color);
1132 CALL_CALL (cv_cf_client_send_msg, G_VOID);
1133 CALL_END;
1134 }
1135
1136 int
1137 cfperl_can_merge (object *ob1, object *ob2)
1138 {
1139 int can;
1140
1141 CALL_BEGIN (2);
1142 CALL_ARG (ob1);
1143 CALL_ARG (ob2);
1144 CALL_CALL (cv_cf__can_merge, G_SCALAR);
1145 can = count && SvTRUE (TOPs);
1146 CALL_END;
1147
1148 return can;
1149 }
1150
1151 void
1152 cfperl_mapscript_activate (object *ob, int state, object *activator, object *originator)
1153 {
1154 CALL_BEGIN (4);
1155 CALL_ARG (ob);
1156 CALL_ARG (state);
1157 CALL_ARG (activator);
1158 CALL_ARG (originator);
1159 CALL_CALL ("cf::mapscript::activate", G_VOID);
1160 CALL_END;
1161 }
1162
1163 void cfperl_ix (client *ns, int set, faceidx idx, int pri)
1164 {
1165 CALL_BEGIN (3);
1166 CALL_ARG (ns);
1167 CALL_ARG (set);
1168 CALL_ARG (idx);
1169 CALL_ARG (pri);
1170 CALL_CALL (cv_cf_ix, G_VOID);
1171 CALL_END;
1172 }
1173
1174 player *
1175 player::find (const_utf8_string name)
1176 {
1177 CALL_BEGIN (1);
1178 CALL_ARG (name);
1179 CALL_CALL ("cf::player::find", G_SCALAR);
1180
1181 player *retval = 0;
1182 if (count) sv_to (POPs, retval);
1183
1184 CALL_END;
1185
1186 return retval;
1187 }
1188
1189 maptile *
1190 find_style (const_utf8_string dirname, const_utf8_string stylename, int difficulty, bool recurse)
1191 {
1192 CALL_BEGIN (4);
1193 CALL_ARG (dirname);
1194 CALL_ARG (stylename);
1195 CALL_ARG (difficulty);
1196 CALL_ARG (recurse);
1197 CALL_CALL ("ext::map_random::find_style", G_SCALAR);
1198
1199 maptile *retval = 0;
1200 if (count) sv_to (POPs, retval);
1201
1202 CALL_END;
1203
1204 return retval;
1205 }
1206
1207 maptile *
1208 maptile::find_sync (const_utf8_string path, maptile *origin)
1209 {
1210 CALL_BEGIN (2);
1211 CALL_ARG (path);
1212 CALL_ARG (origin);
1213 CALL_CALL ("cf::map::find_sync", G_SCALAR);
1214
1215 maptile *retval = 0;
1216 if (count) sv_to (POPs, retval);
1217
1218 CALL_END;
1219
1220 return retval;
1221 }
1222
1223 maptile *
1224 maptile::find_async (const_utf8_string path, maptile *origin, bool load)
1225 {
1226 CALL_BEGIN (3);
1227 CALL_ARG (path);
1228 CALL_ARG (origin);
1229 CALL_ARG (load);
1230 CALL_CALL ("cf::map::find_async", G_SCALAR);
1231
1232 maptile *retval = 0;
1233 if (count) sv_to (POPs, retval);
1234
1235 CALL_END;
1236
1237 return retval;
1238 }
1239
1240 void
1241 maptile::do_load_sync ()
1242 {
1243 CALL_BEGIN (1);
1244 CALL_ARG (this);
1245 CALL_CALL ("cf::map::do_load_sync", G_SCALAR);
1246 CALL_END;
1247 }
1248
1249 void
1250 object::enter_exit (object *exit)
1251 {
1252 if (type != PLAYER)
1253 return;
1254
1255 CALL_BEGIN (2);
1256 CALL_ARG (this);
1257 CALL_ARG (exit);
1258 CALL_CALL ("cf::object::player::enter_exit", G_VOID);
1259 CALL_END;
1260 }
1261
1262 void
1263 object::player_goto (const_utf8_string path, int x, int y)
1264 {
1265 if (type != PLAYER)
1266 return;
1267
1268 CALL_BEGIN (4);
1269 CALL_ARG (this);
1270 CALL_ARG (path);
1271 CALL_ARG (x);
1272 CALL_ARG (y);
1273 CALL_CALL ("cf::object::player::goto", G_VOID);
1274 CALL_END;
1275 }
1276
1277 const_utf8_string
1278 object::ref () const
1279 {
1280 if (type == PLAYER)
1281 return format ("player/<1.%llx>/%s", (unsigned long long)uuid.seq, &name);
1282 else
1283 // TODO: should be able to save references within the same map, at least
1284 return 0;
1285 }
1286
1287 object *
1288 object::deref (const_utf8_string ref)
1289 {
1290 object *retval = 0;
1291
1292 if (ref)
1293 {
1294 CALL_BEGIN (1);
1295 CALL_ARG (ref);
1296 CALL_CALL ("cf::object::deref", G_SCALAR);
1297
1298 if (count)
1299 sv_to (POPs, retval);
1300
1301 CALL_END;
1302 }
1303
1304 return retval;
1305 }
1306
1307 void
1308 log_backtrace (const_utf8_string msg)
1309 {
1310 #if HAVE_BACKTRACE
1311 void *addr [20];
1312 int size = backtrace (addr, 20);
1313
1314 CALL_BEGIN (size);
1315 CALL_ARG (msg);
1316 for (int i = 0; i < size; ++i)
1317 CALL_ARG ((IV)addr [i]);
1318 CALL_CALL ("cf::_log_backtrace", G_VOID);
1319 CALL_END;
1320 #endif
1321 }
1322
1323 bool
1324 is_match_expr (const_utf8_string expr)
1325 {
1326 return !strncmp (expr, "match ", sizeof ("match ") - 1);
1327 }
1328
1329 bool
1330 match (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1331 {
1332 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1333 expr += sizeof ("match ") - 1;
1334
1335 CALL_BEGIN (5);
1336 CALL_ARG (expr);
1337 CALL_ARG (ob);
1338 CALL_ARG (self);
1339 CALL_ARG (source);
1340 CALL_ARG (originator);
1341 CALL_CALL (cv_cf_match_match, G_SCALAR);
1342
1343 bool matched = count && SvTRUE (TOPs);
1344
1345 CALL_END;
1346
1347 return matched;
1348 }
1349
1350 object *
1351 match_one (const_utf8_string expr, object *ob, object *self, object *source, object *originator)
1352 {
1353 if (!strncmp (expr, "match ", sizeof ("match ") - 1))
1354 expr += sizeof ("match ") - 1;
1355
1356 CALL_BEGIN (5);
1357 CALL_ARG (expr);
1358 CALL_ARG (ob);
1359 CALL_ARG (self);
1360 CALL_ARG (source);
1361 CALL_ARG (originator);
1362 CALL_CALL (cv_cf_match_match, G_ARRAY);
1363
1364 object *one = 0;
1365
1366 if (count)
1367 sv_to (TOPs, one);
1368
1369 CALL_END;
1370
1371 return one;
1372 }
1373
1374 /////////////////////////////////////////////////////////////////////////////
1375
1376 struct EVAPI *evapi::GEVAPI;
1377 struct CoroAPI *coroapi::GCoroAPI;
1378
1379 void
1380 coroapi::do_cede_to_tick ()
1381 {
1382 cede_pending = 0;
1383 cede ();
1384 }
1385
1386 void
1387 coroapi::wait_for_tick ()
1388 {
1389 CALL_BEGIN (0);
1390 CALL_CALL ("cf::wait_for_tick", G_DISCARD);
1391 CALL_END;
1392 }
1393
1394 void
1395 coroapi::wait_for_tick_begin ()
1396 {
1397 CALL_BEGIN (0);
1398 CALL_CALL ("cf::wait_for_tick_begin", G_DISCARD);
1399 CALL_END;
1400 }
1401
1402 void
1403 iow::poll (int events)
1404 {
1405 if (events != this->events)
1406 {
1407 int active = ev_is_active ((ev_io *)this);
1408 if (active) stop ();
1409 ev_io_set ((ev_io *)this, fd, events);
1410 if (active) start ();
1411 }
1412 }
1413
1414 static void
1415 _connect_to_perl_1 ()
1416 {
1417 stash_cf = gv_stashpv ("cf", 1);
1418
1419 stash_cf_object_wrap = gv_stashpv ("cf::object::wrap", 1);
1420 stash_cf_object_player_wrap = gv_stashpv ("cf::object::player::wrap", 1);
1421 stash_cf_player_wrap = gv_stashpv ("cf::player::wrap", 1);
1422 stash_cf_map_wrap = gv_stashpv ("cf::map::wrap" , 1);
1423 stash_cf_mapspace_wrap = gv_stashpv ("cf::mapspace::wrap" , 1);
1424 stash_cf_client_wrap = gv_stashpv ("cf::client::wrap", 1);
1425 stash_cf_arch_wrap = gv_stashpv ("cf::arch::wrap" , 1);
1426 stash_cf_party_wrap = gv_stashpv ("cf::party::wrap" , 1);
1427 stash_cf_region_wrap = gv_stashpv ("cf::region::wrap", 1);
1428 stash_cf_living_wrap = gv_stashpv ("cf::living::wrap", 1);
1429 stash_cf_layout_wrap = gv_stashpv ("cf::layout::wrap", 1);
1430 stash_ext_map_world = gv_stashpv ("ext::map_world" , 1);
1431
1432 sv_now = get_sv ("cf::NOW" , 1); SvUPGRADE (sv_now , SVt_NV);
1433 sv_runtime = get_sv ("cf::RUNTIME" , 1); SvUPGRADE (sv_runtime , SVt_NV);
1434 sv_server_tick = get_sv ("cf::SERVER_TICK", 1); SvUPGRADE (sv_server_tick, SVt_IV);
1435 sv_tick_start = get_sv ("cf::TICK_START" , 1); SvUPGRADE (sv_tick_start , SVt_NV);
1436 sv_next_tick = get_sv ("cf::NEXT_TICK" , 1); SvUPGRADE (sv_next_tick , SVt_NV);
1437
1438 cb_global = get_av ("cf::CB_GLOBAL", 1);
1439 cb_attachable = get_av ("cf::CB_ATTACHABLE", 1);
1440 cb_object = get_av ("cf::CB_OBJECT", 1);
1441 cb_player = get_av ("cf::CB_PLAYER", 1);
1442 cb_client = get_av ("cf::CB_CLIENT", 1);
1443 cb_type = get_av ("cf::CB_TYPE" , 1);
1444 cb_map = get_av ("cf::CB_MAP" , 1);
1445 }
1446
1447 static void
1448 _connect_to_perl_2 ()
1449 {
1450 cv_cf_do_invoke = (SV *)get_cv ("cf::do_invoke" , 0); assert (cv_cf_do_invoke);
1451 cv_cf__can_merge = (SV *)get_cv ("cf::_can_merge" , 0); assert (cv_cf__can_merge);
1452 cv_cf_client_send_msg = (SV *)get_cv ("cf::client::send_msg", 0); assert (cv_cf_client_send_msg);
1453 cv_cf_ix = (SV *)get_cv ("cf::face::ix" , 0); assert (cv_cf_ix);
1454 cv_cf_tick = (SV *)get_cv ("cf::tick" , 0); assert (cv_cf_tick);
1455 cv_cf_match_match = (SV *)get_cv ("cf::match::match" , 0); assert (cv_cf_match_match);
1456 }
1457
1458 MODULE = cf PACKAGE = cf PREFIX = cf_
1459
1460 BOOT:
1461 {
1462 I_EV_API (PACKAGE); evapi::GEVAPI = GEVAPI;
1463 I_CORO_API (PACKAGE); coroapi::GCoroAPI = GCoroAPI;
1464
1465 _connect_to_perl_1 ();
1466
1467 newCONSTSUB (stash_cf, "VERSION", newSVpv (VERSION, sizeof (VERSION) - 1));
1468
1469 static const struct {
1470 const char *name;
1471 IV iv;
1472 } *civ, const_iv[] = {
1473 # define const_iv(name) { # name, (IV)name },
1474 # include "const_iv.h"
1475 # define def(uc, lc, name, plus, change) const_iv (AT_ ## uc) const_iv (ATNR_ ## uc)
1476 # include "attackinc.h"
1477 # undef def
1478 # define def(uc, flags) const_iv (SK_ ## uc)
1479 # include "skillinc.h"
1480 # undef def
1481 # define def(name, use, nonuse) const_iv (body_ ## name)
1482 # include "slotinc.h"
1483 # undef def
1484
1485 const_iv (MAP_CLIENT_X) const_iv (MAP_CLIENT_Y)
1486
1487 const_iv (MAX_TIME)
1488 const_iv (MAXSOCKBUF)
1489
1490 const_iv (UPD_LOCATION) const_iv (UPD_FLAGS) const_iv (UPD_WEIGHT) const_iv (UPD_FACE)
1491 const_iv (UPD_NAME) const_iv (UPD_ANIM) const_iv (UPD_ANIMSPEED) const_iv (UPD_NROF)
1492
1493 const_iv (UPD_SP_MANA) const_iv (UPD_SP_GRACE) const_iv (UPD_SP_LEVEL)
1494
1495 const_iv (F_APPLIED) const_iv (F_LOCATION) const_iv (F_UNPAID) const_iv (F_MAGIC)
1496 const_iv (F_CURSED) const_iv (F_DAMNED) const_iv (F_OPEN) const_iv (F_NOPICK)
1497 const_iv (F_LOCKED)
1498
1499 const_iv (P_BLOCKSVIEW) const_iv (P_NO_MAGIC) const_iv (P_IS_ALIVE)
1500 const_iv (P_NO_CLERIC) const_iv (P_OUT_OF_MAP) const_iv (P_NEW_MAP) const_iv (P_UPTODATE)
1501
1502 const_iv (SAVE_MODE) const_iv (SAVE_DIR_MODE)
1503
1504 const_iv (SK_EXP_ADD_SKILL) const_iv (SK_EXP_TOTAL) const_iv (SK_EXP_NONE)
1505 const_iv (SK_SUBTRACT_SKILL_EXP) const_iv (SK_EXP_SKILL_ONLY)
1506
1507 const_iv (KLASS_ATTACHABLE) const_iv (KLASS_GLOBAL) const_iv (KLASS_OBJECT)
1508 const_iv (KLASS_CLIENT) const_iv (KLASS_PLAYER) const_iv (KLASS_MAP)
1509
1510 const_iv (CS_QUERY_YESNO) const_iv (CS_QUERY_SINGLECHAR) const_iv (CS_QUERY_HIDEINPUT)
1511
1512 const_iv (IO_HEADER) const_iv (IO_OBJECTS) const_iv (IO_UNIQUES)
1513 };
1514
1515 for (civ = const_iv + array_length (const_iv); civ-- > const_iv; )
1516 newCONSTSUB (stash_cf, (char *)civ->name, newSViv (civ->iv));
1517
1518 static const struct {
1519 const char *name;
1520 int skip;
1521 IV klass;
1522 IV iv;
1523 } *eiv, event_iv[] = {
1524 # define def(klass,name) { "EVENT_" # klass "_" # name, sizeof ("EVENT_" # klass), (IV)KLASS_ ## klass, (IV)EVENT_ ## klass ## _ ## name },
1525 # include "eventinc.h"
1526 # undef def
1527 };
1528
1529 AV *av = get_av ("cf::EVENT", 1);
1530
1531 for (eiv = event_iv + array_length (event_iv); eiv-- > event_iv; )
1532 {
1533 AV *event = newAV ();
1534 av_push (event, newSVpv ((char *)eiv->name + eiv->skip, 0));
1535 av_push (event, newSViv (eiv->klass));
1536 av_store (av, eiv->iv, newRV_noinc ((SV *)event));
1537 newCONSTSUB (stash_cf, (char *)eiv->name, newSViv (eiv->iv));
1538 }
1539
1540 // used by autogenerated BOOT sections from genacc
1541 av_reflect = get_av ("cf::REFLECT", 1);
1542 }
1543
1544 void _gv_clear (SV *gv)
1545 CODE:
1546 assert (SvTYPE (gv) == SVt_PVGV);
1547 # define f(sv) { SV *sv_ = (SV *)(sv); sv = 0; SvREFCNT_dec (sv_); }
1548 SvREFCNT_inc (gv);
1549 f (GvGP (gv)->gp_form);
1550 f (GvGP (gv)->gp_io);
1551 f (GvGP (gv)->gp_sv);
1552 f (GvGP (gv)->gp_av);
1553 f (GvGP (gv)->gp_hv);
1554 f (GvGP (gv)->gp_cv);
1555 GvCVGEN (gv) = 0;
1556 GvMULTI_off (gv);
1557 SvREFCNT_dec (gv);
1558 # undef f
1559
1560 void _connect_to_perl_1 ()
1561
1562 void _connect_to_perl_2 ()
1563
1564 void _recalc_want ()
1565
1566 # not used by default anymore
1567 void _global_reattach ()
1568 CODE:
1569 {
1570 // reattach to all attachable objects in the game.
1571 for_all_clients (ns)
1572 ns->reattach ();
1573
1574 for_all_objects (op)
1575 op->reattach ();
1576 }
1577
1578 void init_anim ()
1579
1580 void init_globals ()
1581
1582 void init_attackmess ()
1583
1584 void init_dynamic ()
1585
1586 void load_settings ()
1587
1588 void _reload_exp_table ()
1589
1590 void _reload_materials ()
1591
1592 void init_uuid ()
1593 CODE:
1594 UUID::init ();
1595
1596 void init_signals ()
1597
1598 void init_skills ()
1599
1600 void init_beforeplay ()
1601
1602 void evthread_start (int aiofd)
1603
1604 void cede_to_tick ()
1605 CODE:
1606 coroapi::cede_to_tick ();
1607
1608 NV till_tick ()
1609 CODE:
1610 RETVAL = SvNVX (sv_next_tick) - now ();
1611 OUTPUT: RETVAL
1612
1613 int tick_inhibit ()
1614 CODE:
1615 RETVAL = tick_inhibit;
1616 OUTPUT: RETVAL
1617
1618 void tick_inhibit_inc ()
1619 CODE:
1620 ++tick_inhibit;
1621
1622 void tick_inhibit_dec ()
1623 CODE:
1624 if (!--tick_inhibit)
1625 if (tick_pending)
1626 {
1627 ev_async_send (EV_DEFAULT, &tick_watcher);
1628 coroapi::cede ();
1629 }
1630
1631 void one_tick ()
1632 CODE:
1633 {
1634 ev_now_update (EV_DEFAULT);
1635 NOW = ev_now (EV_DEFAULT);
1636 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1637 SvNV_set (sv_tick_start, NOW); SvNOK_only (sv_tick_start);
1638 runtime = SvNVX (sv_runtime);
1639
1640 one_tick ();
1641
1642 ++server_tick;
1643 SvUV_set (sv_server_tick, server_tick); SvIOK_only_UV (sv_server_tick);
1644
1645 ev_now_update (EV_DEFAULT);
1646 NOW = ev_now (EV_DEFAULT);
1647 SvNV_set (sv_now, NOW); SvNOK_only (sv_now);
1648
1649 runtime += TICK;
1650 SvNV_set (sv_runtime, runtime); SvNOK_only (sv_runtime);
1651 }
1652
1653 NV floor (NV x)
1654
1655 NV ceil (NV x)
1656
1657 NV rndm (...)
1658 ALIAS:
1659 rmg_rndm = 1
1660 CODE:
1661 {
1662 rand_gen &gen = ix ? rmg_rndm : rndm;
1663 switch (items)
1664 {
1665 case 0: RETVAL = gen (); break;
1666 case 1: RETVAL = gen (SvUV (ST (0))); break;
1667 case 2: RETVAL = gen (SvIV (ST (0)), SvIV (ST (1))); break;
1668 default: croak ("cf::rndm requires zero, one or two parameters."); break;
1669 }
1670 }
1671 OUTPUT: RETVAL
1672
1673 NV clamp (NV value, NV min_value, NV max_value)
1674 CODE:
1675 RETVAL = clamp (value, min_value, max_value);
1676 OUTPUT: RETVAL
1677
1678 NV lerp (NV value, NV min_in, NV max_in, NV min_out, NV max_out)
1679 CODE:
1680 RETVAL = lerp (value, min_in, max_in, min_out, max_out);
1681 OUTPUT: RETVAL
1682
1683 const char *ordinal (int i)
1684
1685 void weaken (...)
1686 PROTOTYPE: @
1687 CODE:
1688 while (items > 0)
1689 sv_rvweaken (ST (--items));
1690
1691 void log_suspend ()
1692
1693 void log_resume ()
1694
1695 void log_backtrace (utf8_string msg)
1696
1697 void LOG (int flags, utf8_string msg)
1698 PROTOTYPE: $$
1699 C_ARGS: flags, "%s", msg
1700
1701 octet_string path_combine (octet_string base, octet_string path)
1702 PROTOTYPE: $$
1703
1704 octet_string path_combine_and_normalize (octet_string base, octet_string path)
1705 PROTOTYPE: $$
1706
1707 void
1708 sub_generation_inc ()
1709 CODE:
1710 PL_sub_generation++;
1711
1712 const_octet_string
1713 mapdir ()
1714 PROTOTYPE:
1715 ALIAS:
1716 mapdir = 0
1717 uniquedir = 1
1718 tmpdir = 2
1719 confdir = 3
1720 localdir = 4
1721 playerdir = 5
1722 datadir = 6
1723 CODE:
1724 switch (ix)
1725 {
1726 case 0: RETVAL = settings.mapdir ; break;
1727 case 1: RETVAL = settings.uniquedir; break;
1728 case 2: RETVAL = settings.tmpdir ; break;
1729 case 3: RETVAL = settings.confdir ; break;
1730 case 4: RETVAL = settings.localdir ; break;
1731 case 5: RETVAL = settings.playerdir; break;
1732 case 6: RETVAL = settings.datadir ; break;
1733 }
1734 OUTPUT: RETVAL
1735
1736 void abort ()
1737
1738 void reset_signals ()
1739
1740 void fork_abort (const_octet_string cause = "cf::fork_abort")
1741
1742 void cleanup (const_octet_string cause, bool make_core = false)
1743
1744 void emergency_save ()
1745
1746 void _exit (int status = EXIT_SUCCESS)
1747
1748 #if _POSIX_MEMLOCK
1749
1750 int mlockall (int flags = MCL_CURRENT | MCL_FUTURE)
1751 INIT:
1752 #if __GLIBC__
1753 mallopt (M_TOP_PAD, 1024 * 1024);
1754 mallopt (M_MMAP_THRESHOLD, 1024 * 1024);
1755 mallopt (M_MMAP_MAX, 0); // likely bug-workaround, also frees memory
1756 if (__GLIBC__ < 2 || (__GLIBC__ == 2 && __GLIBC_MINOR__ < 10))
1757 mallopt (M_PERTURB, 0xee); // bug-workaround for linux glibc+mlockall+calloc
1758 #endif
1759
1760 int munlockall ()
1761
1762 #endif
1763
1764 int
1765 malloc_trim (IV pad = 0)
1766
1767 void
1768 mallinfo ()
1769 PPCODE:
1770 {
1771 #if __GLIBC__
1772 struct mallinfo mai = mallinfo ();
1773 EXTEND (SP, 10*2);
1774 PUSHs (sv_2mortal (newSVpv ("arena" , 0))); PUSHs (sv_2mortal (newSViv (mai.arena)));
1775 PUSHs (sv_2mortal (newSVpv ("ordblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.ordblks)));
1776 PUSHs (sv_2mortal (newSVpv ("smblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.smblks)));
1777 PUSHs (sv_2mortal (newSVpv ("hblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblks)));
1778 PUSHs (sv_2mortal (newSVpv ("hblkhd" , 0))); PUSHs (sv_2mortal (newSViv (mai.hblkhd)));
1779 PUSHs (sv_2mortal (newSVpv ("usmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.usmblks)));
1780 PUSHs (sv_2mortal (newSVpv ("fsmblks" , 0))); PUSHs (sv_2mortal (newSViv (mai.fsmblks)));
1781 PUSHs (sv_2mortal (newSVpv ("uordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.uordblks)));
1782 PUSHs (sv_2mortal (newSVpv ("fordblks", 0))); PUSHs (sv_2mortal (newSViv (mai.fordblks)));
1783 PUSHs (sv_2mortal (newSVpv ("keepcost", 0))); PUSHs (sv_2mortal (newSViv (mai.keepcost)));
1784 #endif
1785 EXTEND (SP, 5*2);
1786 PUSHs (sv_2mortal (newSVpv ("slice_alloc", 0))); PUSHs (sv_2mortal (newSVuv (slice_alloc)));
1787 PUSHs (sv_2mortal (newSVpv ("shstr_alloc", 0))); PUSHs (sv_2mortal (newSVuv (shstr_alloc)));
1788 PUSHs (sv_2mortal (newSVpv ("objects" , 0))); PUSHs (sv_2mortal (newSVuv (objects.size () * sizeof (object))));
1789 PUSHs (sv_2mortal (newSVpv ("sv_count" , 0))); PUSHs (sv_2mortal (newSVuv (PL_sv_count)));
1790 }
1791
1792 int random_roll (int min, int max, object *op, int goodbad);
1793
1794 const_utf8_string cost_string_from_value(uint64 cost, int approx = 0)
1795
1796 int exp_to_level (val64 exp)
1797
1798 val64 level_to_min_exp (int level)
1799
1800 const_utf8_string
1801 spellpathnames (int idx)
1802 CODE:
1803 RETVAL = spellpathnames [idx];
1804 OUTPUT: RETVAL
1805
1806 SV *
1807 attacktype_name (int atnr)
1808 CODE:
1809 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1810 ? newSVpv (attacktype_name [atnr], 0)
1811 : &PL_sv_undef;
1812 OUTPUT: RETVAL
1813
1814 SV *
1815 attacktype_desc (int atnr)
1816 CODE:
1817 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1818 ? newSVpv (attacktype_desc [atnr], 0)
1819 : &PL_sv_undef;
1820 OUTPUT: RETVAL
1821
1822 SV *
1823 resist_plus (int atnr)
1824 CODE:
1825 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1826 ? newSVpv (resist_plus [atnr], 0)
1827 : &PL_sv_undef;
1828 OUTPUT: RETVAL
1829
1830 SV *
1831 change_resist_msg (int atnr)
1832 CODE:
1833 RETVAL = IN_RANGE_EXC (atnr, 0, NROFATTACKS)
1834 ? newSVpv (change_resist_msg [atnr], 0)
1835 : &PL_sv_undef;
1836 OUTPUT: RETVAL
1837
1838 int
1839 skill_flags (int idx)
1840 CODE:
1841 if (idx < 0 || idx >= array_length (skill_flags))
1842 croak ("skill_flags: index out of bounds");
1843 RETVAL = skill_flags [idx];
1844 OUTPUT: RETVAL
1845
1846 UUID
1847 uuid_cur ()
1848 CODE:
1849 RETVAL = UUID::cur;
1850 OUTPUT: RETVAL
1851
1852 UUID
1853 uuid_gen ()
1854 CODE:
1855 RETVAL = UUID::gen ();
1856 OUTPUT: RETVAL
1857
1858 val64
1859 uuid_seq (UUID uuid)
1860 CODE:
1861 RETVAL = uuid.seq;
1862 OUTPUT: RETVAL
1863
1864 UUID
1865 uuid_str (val64 seq)
1866 CODE:
1867 RETVAL.seq = seq;
1868 OUTPUT: RETVAL
1869
1870 void
1871 coin_names ()
1872 PPCODE:
1873 EXTEND (SP, NUM_COINS);
1874 for (int i = 0; i < NUM_COINS; ++i)
1875 PUSHs (sv_2mortal (newSVpv (coins [i], 0)));
1876
1877 void
1878 coin_archetypes ()
1879 PPCODE:
1880 EXTEND (SP, NUM_COINS);
1881 for (int i = 0; i < NUM_COINS; ++i)
1882 PUSHs (sv_2mortal (to_sv (archetype::find (coins [i]))));
1883
1884 bool
1885 load_resource_file_ (octet_string filename)
1886
1887 void
1888 fix_weight ()
1889
1890 utf8_string
1891 expand_cfpod (int hintmode, int gender, const_utf8_string cfpod)
1892 PPCODE:
1893 XPUSHs (to_sv (player::expand_cfpod (hintmode, gender, cfpod)));
1894
1895 MODULE = cf PACKAGE = cf::attachable
1896
1897 int
1898 valid (SV *obj)
1899 CODE:
1900 RETVAL = SvROK (obj) && mg_find (SvRV (obj), PERL_MAGIC_ext);
1901 OUTPUT: RETVAL
1902
1903 bool should_invoke (attachable *obj, int event)
1904 CODE:
1905 RETVAL = obj->should_invoke ((event_type)event);
1906 OUTPUT: RETVAL
1907
1908 void
1909 debug_trace (attachable *obj, bool on = true)
1910 CODE:
1911 obj->attachable_flags &= ~attachable::F_DEBUG_TRACE;
1912 if (on)
1913 obj->attachable_flags |= attachable::F_DEBUG_TRACE;
1914
1915 int mortals_size ()
1916 CODE:
1917 RETVAL = attachable::mortals.size ();
1918 OUTPUT: RETVAL
1919
1920 #object *mortals (U32 index)
1921 # CODE:
1922 # RETVAL = index < attachable::mortals.size () ? attachable::mortals [index] : 0;
1923 # OUTPUT: RETVAL
1924
1925 INCLUDE: $PERL $srcdir/genacc attachable $srcdir/../include/util.h $srcdir/../include/cfperl.h |
1926
1927 MODULE = cf PACKAGE = cf::global
1928
1929 int invoke (SV *klass, int event, ...)
1930 CODE:
1931 if (KLASS_OF (event) != KLASS_GLOBAL) croak ("event class must be GLOBAL");
1932 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1933 for (int i = 1; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1934 RETVAL = gbl_ev.invoke ((event_type)event, ARG_AV (av), DT_END);
1935 OUTPUT: RETVAL
1936
1937 MODULE = cf PACKAGE = cf::object PREFIX = cf_object_
1938
1939 INCLUDE: $PERL $srcdir/genacc object $srcdir/../include/object.h |
1940
1941 int invoke (object *op, int event, ...)
1942 CODE:
1943 if (KLASS_OF (event) != KLASS_OBJECT) croak ("event class must be OBJECT");
1944 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
1945 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
1946 RETVAL = op->invoke ((event_type)event, ARG_AV (av), DT_END);
1947 OUTPUT: RETVAL
1948
1949 SV *registry (object *op)
1950
1951 int objects_size ()
1952 CODE:
1953 RETVAL = objects.size ();
1954 OUTPUT: RETVAL
1955
1956 object *objects (U32 index)
1957 CODE:
1958 RETVAL = index < objects.size () ? objects [index] : 0;
1959 OUTPUT: RETVAL
1960
1961 int actives_size ()
1962 CODE:
1963 RETVAL = actives.size ();
1964 OUTPUT: RETVAL
1965
1966 object *actives (U32 index)
1967 CODE:
1968 RETVAL = index < actives.size () ? actives [index] : 0;
1969 OUTPUT: RETVAL
1970
1971 int mortals_size ()
1972 CODE:
1973 RETVAL = attachable::mortals.size ();
1974 OUTPUT: RETVAL
1975
1976 const_utf8_string slot_name (U32 slot)
1977 ALIAS:
1978 slot_name = 0
1979 slot_use_name = 1
1980 slot_nonuse_name = 2
1981 CODE:
1982 {
1983 if (slot >= NUM_BODY_LOCATIONS)
1984 croak ("body slot index out of range");
1985
1986 switch (ix)
1987 {
1988 case 0: RETVAL = body_locations[slot].name ; break;
1989 case 1: RETVAL = body_locations[slot].use_name ; break;
1990 case 2: RETVAL = body_locations[slot].nonuse_name; break;
1991 }
1992 }
1993 OUTPUT: RETVAL
1994
1995 # missing properties
1996
1997 object *head (object *op)
1998 PROTOTYPE: $
1999 CODE:
2000 RETVAL = op->head_ ();
2001 OUTPUT: RETVAL
2002
2003 void
2004 inv (object *obj)
2005 PROTOTYPE: $
2006 PPCODE:
2007 {
2008 for (object *o = obj->inv; o; o = o->below)
2009 XPUSHs (sv_2mortal (to_sv (o)));
2010 }
2011
2012 void
2013 set_animation (object *op, int idx)
2014 CODE:
2015 SET_ANIMATION (op, idx);
2016
2017 int
2018 num_animations (object *op)
2019 CODE:
2020 RETVAL = NUM_ANIMATIONS (op);
2021 OUTPUT: RETVAL
2022
2023 int slot_info (object *op, UV slot, int value = 0)
2024 ALIAS:
2025 slot_used = 1
2026 CODE:
2027 {
2028 if (slot >= NUM_BODY_LOCATIONS)
2029 croak ("body slot index out of range");
2030
2031 RETVAL = ix ? op->slot[slot].used : op->slot[slot].info;
2032
2033 if (items > 2)
2034 if (ix)
2035 op->slot[slot].used = value;
2036 else
2037 op->slot[slot].info = value;
2038 }
2039 OUTPUT: RETVAL
2040
2041 object *find_best_object_match (object *op, utf8_string match)
2042
2043 int apply_shop_mat (object *shop_mat, object *op);
2044
2045 int move (object *op, int dir, object *originator = op)
2046 CODE:
2047 RETVAL = op->move (dir, originator);
2048 OUTPUT: RETVAL
2049
2050 void apply_below (object *op)
2051 CODE:
2052 player_apply_below (op);
2053
2054 int cast_heal (object *op, object *caster, object *spell, int dir = 0)
2055
2056 int casting_level (object *caster, object *spell)
2057
2058 int pay_item (object *op, object *buyer)
2059 CODE:
2060 RETVAL = pay_for_item (op, buyer);
2061 OUTPUT: RETVAL
2062
2063 int pay_amount (object *op, uint64 amount)
2064 CODE:
2065 RETVAL = pay_for_amount (amount, op);
2066 OUTPUT: RETVAL
2067
2068 void pay_player (object *op, uint64 amount)
2069
2070 val64 pay_player_arch (object *op, utf8_string arch, uint64 amount)
2071
2072 int cast_spell (object *op, object *caster, int dir, object *spell_ob, utf8_string stringarg = 0)
2073
2074 void learn_spell (object *op, object *sp, int special_prayer = 0)
2075 CODE:
2076 do_learn_spell (op, sp, special_prayer);
2077
2078 void forget_spell (object *op, object *sp)
2079 CODE:
2080 do_forget_spell (op, query_name (sp));
2081
2082 object *check_for_spell (object *op, utf8_string spellname)
2083 CODE:
2084 RETVAL = check_spell_known (op, spellname);
2085 OUTPUT: RETVAL
2086
2087 int query_money (object *op)
2088 ALIAS: money = 0
2089
2090 val64 query_cost (object *op, object *who, int flags)
2091 ALIAS: cost = 0
2092
2093 void spring_trap (object *op, object *victim)
2094
2095 int check_trigger (object *op, object *cause)
2096
2097 void drop (object *who, object *op)
2098
2099 void pick_up (object *who, object *op)
2100
2101 void update_object (object *op, int action)
2102
2103 void change_exp (object *op, uint64 exp, shstr_tmp skill_name = shstr_tmp (), int flag = 0)
2104
2105 void player_lvl_adj (object *who, object *skill = 0)
2106
2107 int kill_object (object *op, int dam = 0, object *hitter = 0, int type = AT_PHYSICAL)
2108
2109 int calc_skill_exp (object *who, object *op, object *skill)
2110
2111 void push_button (object *op, object *originator)
2112
2113 void use_trigger (object *op, object *originator)
2114
2115 void handle_apply_yield (object *op)
2116
2117 int convert_item (object *item, object *converter)
2118
2119 void fix_generated_item (object *op, object *creator, int difficulty, int max_magic, int flags);
2120
2121 MODULE = cf PACKAGE = cf::object PREFIX = cf_
2122
2123 object *new (utf8_string archetype = 0)
2124 PROTOTYPE: ;$
2125 CODE:
2126 RETVAL = archetype
2127 ? archetype::get (archetype)
2128 : object::create ();
2129 OUTPUT: RETVAL
2130
2131 object *generate (utf8_string arch, object *creator)
2132 CODE:
2133 object *obj = archetype::get (arch);
2134 fix_generated_item (obj, creator, 0, 0, GT_MINIMAL);
2135 RETVAL = obj;
2136 OUTPUT: RETVAL
2137
2138 object *find_object (U32 tag)
2139
2140 object *find_object_uuid (UUID i)
2141
2142 # TODO: nuke
2143 object *insert_ob_in_map_at (object *ob, maptile *where, object_ornull *orig, int flag, int x, int y)
2144 PROTOTYPE: $$$$$$
2145 CODE:
2146 {
2147 RETVAL = insert_ob_in_map_at (ob, where, orig, flag, x, y);
2148
2149 if (RETVAL->destroyed ())
2150 RETVAL = 0;
2151 }
2152 OUTPUT: RETVAL
2153
2154 shstr
2155 object::kv_get (shstr key)
2156 CODE:
2157 RETVAL = THIS->kv.get (key);
2158 OUTPUT: RETVAL
2159
2160 void
2161 object::kv_del (shstr key)
2162 CODE:
2163 THIS->kv.del (key);
2164
2165 void
2166 object::kv_set (shstr key, shstr value)
2167 CODE:
2168 THIS->kv.set (key, value);
2169
2170 object *get_nearest_player (object *ob)
2171 ALIAS: nearest_player = 0
2172 PREINIT:
2173 extern object *get_nearest_player (object *);
2174
2175 void rangevector (object *ob, object *other, int flags = 0)
2176 PROTOTYPE: $$;$
2177 PPCODE:
2178 {
2179 rv_vector rv;
2180
2181 get_rangevector (ob, other, &rv, flags);
2182
2183 EXTEND (SP, 5);
2184 PUSHs (sv_2mortal (newSVuv (rv.distance)));
2185 PUSHs (sv_2mortal (newSViv (rv.distance_x)));
2186 PUSHs (sv_2mortal (newSViv (rv.distance_y)));
2187 PUSHs (sv_2mortal (newSViv (rv.direction)));
2188 PUSHs (sv_2mortal (to_sv (rv.part)));
2189 }
2190
2191 bool on_same_map_as (object *ob, object *other)
2192 CODE:
2193 RETVAL = on_same_map (ob, other);
2194 OUTPUT: RETVAL
2195
2196 const_utf8_string
2197 base_name (object *op, int plural = op->nrof > 1)
2198 CODE:
2199 RETVAL = query_base_name (op, plural);
2200 OUTPUT: RETVAL
2201
2202 # return the tail of an object, excluding itself
2203 void
2204 tail (object *op)
2205 PPCODE:
2206 while ((op = op->more))
2207 XPUSHs (sv_2mortal (to_sv (op)));
2208
2209 MODULE = cf PACKAGE = cf::object::player PREFIX = cf_player_
2210
2211 player *player (object *op)
2212 CODE:
2213 RETVAL = op->contr;
2214 OUTPUT: RETVAL
2215
2216 bool move_player (object *op, int dir)
2217
2218 void message (object *op, utf8_string txt, int flags = NDI_ORANGE | NDI_UNIQUE)
2219 CODE:
2220 new_draw_info (flags, 0, op, txt);
2221
2222 void kill_player (object *op)
2223
2224 void esrv_send_item (object *pl, object *item)
2225
2226 void esrv_update_item (object *pl, int what, object *item)
2227 C_ARGS: what, pl, item
2228
2229 void esrv_del_item (object *pl, int tag)
2230 C_ARGS: pl->contr, tag
2231
2232 int command_summon (object *op, utf8_string params)
2233
2234 int command_arrest (object *op, utf8_string params)
2235
2236
2237 MODULE = cf PACKAGE = cf::player PREFIX = cf_player_
2238
2239 INCLUDE: $PERL $srcdir/genacc player $srcdir/../include/player.h |
2240
2241 int invoke (player *pl, int event, ...)
2242 CODE:
2243 if (KLASS_OF (event) != KLASS_PLAYER) croak ("event class must be PLAYER");
2244 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2245 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2246 RETVAL = pl->invoke ((event_type)event, ARG_AV (av), DT_END);
2247 OUTPUT: RETVAL
2248
2249 SV *registry (player *pl)
2250
2251 void
2252 save_stats (player *pl)
2253 CODE:
2254 pl->ob->stats.hp = pl->ob->stats.maxhp;
2255 pl->ob->stats.sp = pl->ob->stats.maxsp;
2256 pl->ob->stats.grace = pl->ob->stats.maxgrace;
2257 pl->orig_stats = pl->ob->stats;
2258
2259 # should only be temporary
2260 void esrv_new_player (player *pl)
2261
2262 #d# TODO: replace by blocked_los accessor, fix code using this
2263 bool
2264 cell_visible (player *pl, int dx, int dy)
2265 CODE:
2266 RETVAL = pl->blocked_los (dx, dy) != LOS_BLOCKED;
2267 OUTPUT: RETVAL
2268
2269 void
2270 send (player *pl, SV *packet)
2271 CODE:
2272 {
2273 STRLEN len;
2274 char *buf = SvPVbyte (packet, len);
2275
2276 if (len > MAXSOCKBUF)
2277 pl->failmsg ("[packet too long for client]");
2278 else if (pl->ns)
2279 pl->ns->send_packet (buf, len);
2280 }
2281
2282 void savebed (player *pl, SV *map_path = 0, SV *x = 0, SV *y = 0)
2283 PROTOTYPE: $;$$$
2284 PPCODE:
2285 if (GIMME_V != G_VOID)
2286 {
2287 EXTEND (SP, 3);
2288 PUSHs (sv_2mortal (newSVpv (pl->savebed_map, 0)));
2289 PUSHs (sv_2mortal (newSViv (pl->bed_x)));
2290 PUSHs (sv_2mortal (newSViv (pl->bed_y)));
2291 }
2292 if (map_path) sv_to (map_path, pl->savebed_map);
2293 if (x) sv_to (x, pl->bed_x);
2294 if (y) sv_to (y, pl->bed_y);
2295
2296 void
2297 list ()
2298 PPCODE:
2299 for_all_players (pl)
2300 XPUSHs (sv_2mortal (to_sv (pl)));
2301
2302
2303 MODULE = cf PACKAGE = cf::map PREFIX = cf_map_
2304
2305 int invoke (maptile *map, int event, ...)
2306 CODE:
2307 if (KLASS_OF (event) != KLASS_MAP) croak ("event class must be MAP");
2308 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2309 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2310 RETVAL = map->invoke ((event_type)event, ARG_AV (av), DT_END);
2311 OUTPUT: RETVAL
2312
2313 SV *registry (maptile *map)
2314
2315 void
2316 find_tagged_objects (maptile *map, utf8_string tag = 0)
2317 PPCODE:
2318 {
2319 if (!map->spaces)
2320 XSRETURN_EMPTY;
2321
2322 if (tag)
2323 {
2324 shstr_cmp tag_ (tag);
2325
2326 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2327 for (object *op = ms->bot; op; op = op->above)
2328 if (op->tag == tag_)
2329 XPUSHs (sv_2mortal (to_sv (op)));
2330 }
2331 else
2332 {
2333 for (mapspace *ms = map->spaces + map->size (); ms-- > map->spaces; )
2334 for (object *op = ms->bot; op; op = op->above)
2335 if (op->tag)
2336 XPUSHs (sv_2mortal (to_sv (op)));
2337 }
2338 }
2339
2340 INCLUDE: $PERL $srcdir/genacc maptile $srcdir/../include/map.h |
2341
2342 void
2343 adjust_daylight ()
2344 CODE:
2345 maptile::adjust_daylight ();
2346
2347 int
2348 outdoor_darkness (int darkness = 0)
2349 CODE:
2350 RETVAL = maptile::outdoor_darkness;
2351 if (items)
2352 maptile::outdoor_darkness = darkness;
2353 OUTPUT: RETVAL
2354
2355 void
2356 maptile::instantiate ()
2357
2358 maptile *new ()
2359 PROTOTYPE:
2360 CODE:
2361 RETVAL = new maptile;
2362 OUTPUT: RETVAL
2363
2364 void
2365 maptile::players ()
2366 PPCODE:
2367 if (GIMME_V == G_SCALAR)
2368 XPUSHs (sv_2mortal (to_sv (THIS->players)));
2369 else if (GIMME_V == G_ARRAY)
2370 {
2371 EXTEND (SP, THIS->players);
2372 for_all_players (pl)
2373 if (pl->ob && pl->ob->map == THIS)
2374 PUSHs (sv_2mortal (to_sv (pl->ob)));
2375 }
2376
2377 void
2378 maptile::gen_quadmap (int x, int y, int z)
2379 CODE:
2380 gen_quadmap (THIS, x * 50, y * 50, z);
2381
2382 void
2383 maptile::add_underlay (SV *data, int offset, int stride, SV *palette)
2384 CODE:
2385 {
2386 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2387 croak ("maptile::add_underlay: palette must be arrayref");
2388
2389 palette = SvRV (palette);
2390
2391 STRLEN idxlen;
2392 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2393
2394 for (int x = 0; x < THIS->width; ++x)
2395 for (int y = 0; y < THIS->height; ++y)
2396 {
2397 for (object *op = THIS->at (x, y).bot; op; op = op->above)
2398 if (op->flag [FLAG_IS_FLOOR])
2399 goto skip;
2400
2401 {
2402 int offs = offset + y * stride + x;
2403
2404 if (IN_RANGE_EXC (offs, 0, idxlen))
2405 {
2406 if (SV **elem = av_fetch ((AV *)palette, idx [offs], 0))
2407 {
2408 object *ob = archetype::get (cfSvPVutf8_nolen (*elem));
2409 ob->flag [FLAG_NO_MAP_SAVE] = true;
2410 THIS->insert (ob, x, y, 0, INS_ABOVE_FLOOR_ONLY);
2411
2412 if (ob->randomitems && !ob->above)
2413 {
2414 ob->create_treasure (ob->randomitems);
2415
2416 for (object *op = ob->above; op; op = op->above)
2417 op->flag [FLAG_NO_MAP_SAVE] = true;
2418 // TODO: if this is a pickable object, then the item
2419 // will at a bit weird - saving inside the player
2420 // will clear the flag, but when the player drops
2421 // it without logging out, it keeps the flag.
2422 // nobody has reported this, but this can be rather
2423 // annoying on persistent maps.
2424 }
2425 }
2426 }
2427 }
2428 skip: ;
2429 }
2430 }
2431
2432 void
2433 maptile::set_regiondata (SV *data, int offset, int stride, SV *palette)
2434 CODE:
2435 {
2436 if (!SvROK (palette) || SvTYPE (SvRV (palette)) != SVt_PVAV)
2437 croak ("maptile::set_regiondata: palette must be arrayref");
2438
2439 palette = SvRV (palette);
2440
2441 STRLEN idxlen;
2442 const uint8 *idx = (const uint8 *)SvPVbyte (data, idxlen);
2443
2444 region_ptr *regionmap = new region_ptr [av_len ((AV *)palette) + 1];
2445 uint8 *regions = salloc<uint8_t> (THIS->size ());
2446
2447 for (int i = av_len ((AV *)palette) + 1; i--; )
2448 regionmap [i] = region::find (cfSvPVutf8_nolen (*av_fetch ((AV *)palette, i, 1)));
2449
2450 for (int y = 0; y < THIS->height; ++y)
2451 memcpy (regions + y * THIS->width, idx + offset + y * stride, THIS->width);
2452
2453 sfree (THIS->regions, THIS->size ());
2454 delete [] THIS->regionmap;
2455
2456 THIS->regions = regions;
2457 THIS->regionmap = regionmap;
2458 }
2459
2460 void
2461 maptile::create_region_treasure ()
2462 CODE:
2463 for (int x = 0; x < THIS->width; ++x)
2464 for (int y = 0; y < THIS->height; ++y)
2465 {
2466 region *rgn = THIS->region (x, y);
2467
2468 if (object *op = THIS->at (x, y).top)
2469 if (rgn->treasure && rndm () < rgn->treasure_density)
2470 create_treasure (rgn->treasure, op, GT_ENVIRONMENT, THIS->difficulty);
2471 }
2472
2473 int out_of_map (maptile *map, int x, int y)
2474
2475 void
2476 find_link (maptile *map, shstr_tmp connection)
2477 PPCODE:
2478 if (oblinkpt *obp = map->find_link (connection))
2479 for (objectlink *ol = obp->link; ol; ol = ol->next)
2480 XPUSHs (sv_2mortal (to_sv ((object *)ol->ob)));
2481
2482 void
2483 xy_normalise (maptile *map, int x, int y, int dir = 0)
2484 PPCODE:
2485 {
2486 mapxy pos (map, x, y);
2487 if (!pos.move (dir).normalise ())
2488 XSRETURN_EMPTY;
2489
2490 EXTEND (SP, 3);
2491 PUSHs (sv_2mortal (to_sv (pos.m)));
2492 PUSHs (sv_2mortal (to_sv (pos.x)));
2493 PUSHs (sv_2mortal (to_sv (pos.y)));
2494 }
2495
2496 mapspace *
2497 ms (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2498 PROTOTYPE: $$$;$
2499 CODE:
2500 {
2501 mapxy pos (map, x, y);
2502 if (!pos.move (dir).normalise ())
2503 XSRETURN_UNDEF;
2504
2505 RETVAL = &*pos;
2506 }
2507 OUTPUT: RETVAL
2508
2509 void
2510 at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2511 PROTOTYPE: $$$;$
2512 PPCODE:
2513 mapxy pos (map, x, y);
2514 if (pos.move (dir).normalise ())
2515 for (object *o = pos->bot; o; o = o->above)
2516 XPUSHs (sv_2mortal (to_sv (o)));
2517
2518 SV *
2519 bot_at (maptile *map, unsigned int x, unsigned int y, int dir = 0)
2520 PROTOTYPE: $$$;$
2521 ALIAS:
2522 top_at = 1
2523 flags_at = 2
2524 light_at = 3
2525 move_block_at = 4
2526 move_slow_at = 5
2527 move_on_at = 6
2528 move_off_at = 7
2529 CODE:
2530 {
2531 mapxy pos (map, x, y);
2532 if (!pos.move (dir).normalise ())
2533 XSRETURN_UNDEF;
2534
2535 mapspace &ms = *pos;
2536
2537 ms.update ();
2538
2539 switch (ix)
2540 {
2541 case 0: RETVAL = to_sv (ms.bot ); break;
2542 case 1: RETVAL = to_sv (ms.top ); break;
2543 case 2: RETVAL = newSVuv (ms.flags_ ); break;
2544 case 3: RETVAL = newSViv (ms.light ); break;
2545 case 4: RETVAL = newSVuv (ms.move_block); break;
2546 case 5: RETVAL = newSVuv (ms.move_slow ); break;
2547 case 6: RETVAL = newSVuv (ms.move_on ); break;
2548 case 7: RETVAL = newSVuv (ms.move_off ); break;
2549 }
2550 }
2551 OUTPUT: RETVAL
2552
2553 # worst xs function of my life
2554 bool
2555 _create_random_map (maptile *self, SV *options)
2556 CODE:
2557 {
2558 random_map_params rmp ((HV *)SvRV (options));
2559 RETVAL = self->generate_random_map (&rmp);
2560 }
2561 OUTPUT: RETVAL
2562
2563 MODULE = cf PACKAGE = cf::mapspace
2564
2565 INCLUDE: $PERL $srcdir/genacc mapspace $srcdir/../include/map.h |
2566
2567 MODULE = cf PACKAGE = cf::arch
2568
2569 int archetypes_size ()
2570 CODE:
2571 RETVAL = archetypes.size ();
2572 OUTPUT: RETVAL
2573
2574 archetype *archetypes (U32 index)
2575 CODE:
2576 RETVAL = index < archetypes.size () ? archetypes [index] : 0;
2577 OUTPUT: RETVAL
2578
2579 int skillvec_size ()
2580 CODE:
2581 RETVAL = skillvec.size ();
2582 OUTPUT: RETVAL
2583
2584 archetype *skillvec (U32 index)
2585 CODE:
2586 RETVAL = index < skillvec.size () ? (archetype *)(object *)skillvec [index] : 0;
2587 OUTPUT: RETVAL
2588
2589 void
2590 find_by_type (int type)
2591 PPCODE:
2592 for_all_archetypes (arch)
2593 if (arch->type == type)
2594 XPUSHs (sv_2mortal (to_sv (arch)));
2595
2596 INCLUDE: $PERL $srcdir/genacc archetype $srcdir/../include/object.h |
2597
2598 MODULE = cf PACKAGE = cf::party
2599
2600 partylist *first ()
2601 PROTOTYPE:
2602 CODE:
2603 RETVAL = get_firstparty ();
2604 OUTPUT: RETVAL
2605
2606 INCLUDE: $PERL $srcdir/genacc partylist $srcdir/../include/player.h |
2607
2608 MODULE = cf PACKAGE = cf::region
2609
2610 void
2611 list ()
2612 PPCODE:
2613 for_all_regions (rgn)
2614 XPUSHs (sv_2mortal (to_sv (rgn)));
2615
2616 int specificity (region *rgn)
2617 CODE:
2618 RETVAL = 0;
2619 while (rgn = rgn->parent)
2620 RETVAL++;
2621 OUTPUT: RETVAL
2622
2623 INCLUDE: $PERL $srcdir/genacc region $srcdir/../include/region.h |
2624
2625 MODULE = cf PACKAGE = cf::living
2626
2627 INCLUDE: $PERL $srcdir/genacc living $srcdir/../include/living.h |
2628
2629 MODULE = cf PACKAGE = cf::settings
2630
2631 INCLUDE: $PERL $srcdir/genacc Settings $srcdir/../include/global.h |
2632
2633 MODULE = cf PACKAGE = cf::client
2634
2635 INCLUDE: $PERL $srcdir/genacc client $srcdir/../include/client.h |
2636
2637 int invoke (client *ns, int event, ...)
2638 CODE:
2639 if (KLASS_OF (event) != KLASS_CLIENT) croak ("event class must be CLIENT");
2640 AV *av = (AV *)sv_2mortal ((SV *)newAV ());
2641 for (int i = 2; i < items; i++) av_push (av, SvREFCNT_inc (ST (i)));
2642 RETVAL = ns->invoke ((event_type)event, ARG_AV (av), DT_END);
2643 OUTPUT: RETVAL
2644
2645 SV *registry (client *ns)
2646
2647 void
2648 list ()
2649 PPCODE:
2650 EXTEND (SP, clients.size ());
2651 for (sockvec::iterator i = clients.begin (); i != clients.end (); ++i)
2652 PUSHs (sv_2mortal (to_sv (*i)));
2653
2654 STRLEN
2655 client::inbuf_append (SV *data)
2656 CODE:
2657 {
2658 STRLEN len;
2659 char *ptr = SvPVbyte (data, len);
2660
2661 min_it (len, sizeof (THIS->inbuf) - THIS->inbuf_len);
2662 memcpy (THIS->inbuf + THIS->inbuf_len, ptr, len);
2663 THIS->inbuf_len += len;
2664
2665 THIS->inbuf_handle ();
2666
2667 RETVAL = len;
2668 }
2669 OUTPUT: RETVAL
2670
2671 void
2672 client::send_packet (SV *packet)
2673 CODE:
2674 {
2675 STRLEN len;
2676 char *buf = SvPVbyte (packet, len);
2677
2678 if (len > MAXSOCKBUF)
2679 {
2680 // ugly
2681 if (THIS->pl)
2682 THIS->pl->failmsg ("[packet too long for client]");
2683 }
2684 else
2685 THIS->send_packet (buf, len);
2686 }
2687
2688 faceidx
2689 client::need_face (utf8_string name, int pri = 0)
2690 CODE:
2691 RETVAL = face_find (name, 0);
2692 if (RETVAL)
2693 {
2694 THIS->send_face (RETVAL, pri);
2695 THIS->flush_fx ();
2696 }
2697 OUTPUT: RETVAL
2698
2699 int
2700 client::fx_want (int idx, int value = -1)
2701 CODE:
2702 if (0 < idx && idx < FT_NUM)
2703 {
2704 RETVAL = THIS->fx_want [idx];
2705 if (items > 2)
2706 THIS->fx_want [idx] = value;
2707 }
2708 else
2709 RETVAL = 0;
2710 OUTPUT: RETVAL
2711
2712 MODULE = cf PACKAGE = cf::sound PREFIX = sound_
2713
2714 faceidx sound_find (utf8_string name)
2715
2716 void sound_set (utf8_string str, faceidx face)
2717
2718 # dire hack
2719 void old_sound_index (int idx, faceidx face)
2720 CODE:
2721 extern faceidx old_sound_index [SOUND_CAST_SPELL_0];
2722 old_sound_index [idx] = face;
2723
2724 MODULE = cf PACKAGE = cf::face PREFIX = face_
2725
2726 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/face.h |
2727
2728 faceidx face_find (utf8_string name, faceidx defidx = 0)
2729
2730 faceidx alloc (utf8_string name)
2731 CODE:
2732 {
2733 RETVAL = face_alloc ();
2734
2735 faces [RETVAL].name = name;
2736 facehash.insert (std::make_pair (faces [RETVAL].name, RETVAL));
2737
2738 if (!strcmp (name, BLANK_FACE_NAME )) blank_face = RETVAL;
2739 if (!strcmp (name, EMPTY_FACE_NAME )) empty_face = RETVAL;
2740 if (!strcmp (name, MAGICMOUTH_FACE_NAME)) magicmouth_face = RETVAL;
2741 }
2742 OUTPUT: RETVAL
2743
2744 faceidx faces_size ()
2745 CODE:
2746 RETVAL = faces.size ();
2747 OUTPUT: RETVAL
2748
2749 void set_type (faceidx idx, int value)
2750 ALIAS:
2751 set_type = 0
2752 set_visibility = 1
2753 set_magicmap = 2
2754 set_smooth = 3
2755 set_smoothlevel = 4
2756 CODE:
2757 faceinfo *f = face_info (idx); assert (f);
2758 switch (ix)
2759 {
2760 case 0: f->type = value; break;
2761 case 1: f->visibility = value; break;
2762 case 2: f->magicmap = value; break;
2763 case 3: f->smooth = value; break;
2764 case 4: f->smoothlevel = value; break;
2765 }
2766
2767 void set_csum (faceidx idx, int faceset, SV *chksum)
2768 CODE:
2769 {
2770 faceinfo *f = face_info (idx); assert (f);
2771 facedata *d = f->face + faceset;
2772 STRLEN clen;
2773 char *cdata = SvPVbyte (chksum, clen);
2774
2775 assert (("cf::face::set_data called with too long checksum", clen <= CHKSUM_MAXLEN));
2776 assert (("cf::face::set_data must be called with a non-empty checksum", clen));
2777
2778 if (clen != d->chksum_len || memcmp (d->chksum, cdata, clen))
2779 {
2780 d->chksum_len = clen;
2781 memcpy (d->chksum, cdata, clen);
2782
2783 // invalidate existing client face info
2784 for_all_clients (ns)
2785 ns->invalidate_face (idx);
2786 }
2787 }
2788
2789 SV *mangle_csum (SV *chksum)
2790 CODE:
2791 STRLEN len;
2792 char *data = SvPVbyte (chksum, len);
2793 RETVAL = newSVpvn (data, min (len, CHKSUM_MAXLEN));
2794 OUTPUT: RETVAL
2795
2796 SV *get_csum (faceidx idx, int faceset = 0)
2797 CODE:
2798 facedata *d = face_data (idx, faceset);
2799 if (!d) XSRETURN_UNDEF;
2800 RETVAL = newSVpvn ((char *)d->chksum, d->chksum_len);
2801 OUTPUT: RETVAL
2802
2803 int get_type (faceidx idx)
2804 CODE:
2805 faceinfo *f = face_info (idx);
2806 if (!f) XSRETURN_UNDEF;
2807 RETVAL = f->type;
2808 OUTPUT: RETVAL
2809
2810 SV *get_name (faceidx idx)
2811 CODE:
2812 faceinfo *f = face_info (idx);
2813 if (!f) XSRETURN_UNDEF;
2814 RETVAL = to_sv (f->name);
2815 OUTPUT: RETVAL
2816
2817 void invalidate (faceidx idx)
2818 CODE:
2819 for_all_clients (ns)
2820 ns->invalidate_face (idx);
2821
2822 void invalidate_all ()
2823 CODE:
2824 for_all_clients (ns)
2825 ns->invalidate_all_faces ();
2826
2827 MODULE = cf PACKAGE = cf::anim PREFIX = anim_
2828
2829 #INCLUDE: $PERL $srcdir/genacc faceset $srcdir/../include/anim.h |
2830
2831 animidx anim_find (utf8_string name)
2832 CODE:
2833 RETVAL = animation::find (name).number;
2834 OUTPUT: RETVAL
2835
2836 animidx set (utf8_string name, SV *frames, int facings = 1)
2837 CODE:
2838 {
2839 if (!SvROK (frames) && SvTYPE (SvRV (frames)) != SVt_PVAV)
2840 croak ("frames must be an arrayref");
2841
2842 AV *av = (AV *)SvRV (frames);
2843
2844 animation *anim = &animation::find (name);
2845 if (anim->number)
2846 {
2847 anim->resize (av_len (av) + 1);
2848 anim->facings = facings;
2849 }
2850 else
2851 anim = &animation::create (name, av_len (av) + 1, facings);
2852
2853 for (int i = 0; i < anim->num_animations; ++i)
2854 anim->faces [i] = face_find (cfSvPVutf8_nolen (*av_fetch (av, i, 1)));
2855 }
2856 OUTPUT: RETVAL
2857
2858 void invalidate_all ()
2859 CODE:
2860 for_all_clients (ns)
2861 ns->anims_sent.reset ();
2862
2863 MODULE = cf PACKAGE = cf::object::freezer
2864
2865 INCLUDE: $PERL $srcdir/genacc object_freezer $srcdir/../include/cfperl.h |
2866
2867 SV *
2868 new (char *klass)
2869 CODE:
2870 RETVAL = newSVptr (new object_freezer, gv_stashpv ("cf::object::freezer", 1));
2871 OUTPUT: RETVAL
2872
2873 void
2874 DESTROY (SV *sv)
2875 CODE:
2876 object_freezer *self;
2877 sv_to (sv, self);
2878 delete self;
2879
2880 MODULE = cf PACKAGE = cf::object::thawer
2881
2882 INCLUDE: $PERL $srcdir/genacc object_thawer $srcdir/../include/freezethaw.h |
2883
2884 bool
2885 errors_are_fatal (bool fatal)
2886 CODE:
2887 RETVAL = object_thawer::errors_are_fatal;
2888 object_thawer::errors_are_fatal = fatal;
2889 OUTPUT: RETVAL
2890
2891 SV *
2892 new_from_file (char *klass, octet_string path)
2893 CODE:
2894 object_thawer *f = new object_thawer (path);
2895 if (!*f)
2896 {
2897 delete f;
2898 XSRETURN_UNDEF;
2899 }
2900 RETVAL = newSVptr (f, gv_stashpv ("cf::object::thawer", 1));
2901 OUTPUT: RETVAL
2902
2903 void
2904 DESTROY (SV *sv)
2905 CODE:
2906 object_thawer *self;
2907 sv_to (sv, self);
2908 delete self;
2909
2910 void
2911 extract_tags (object_thawer *self)
2912 PPCODE:
2913 while (self->kw != KW_EOF)
2914 {
2915 PUTBACK;
2916 coroapi::cede_to_tick ();
2917 SPAGAIN;
2918
2919 if (self->kw == KW_tag)
2920 XPUSHs (sv_2mortal (newSVpv_utf8 (self->get_str ())));
2921
2922 self->skip ();
2923 }
2924
2925 MODULE = cf PACKAGE = cf::treasurelist
2926
2927 # quick hack, because I didn't want to implement accessors for treasurelist.
2928 # this asks for even more autogen, actually.
2929
2930 void
2931 expand (treasurelist *list)
2932 PPCODE:
2933 EXTEND (SP, 3);
2934 PUSHs (sv_2mortal (to_sv (list->name)));
2935 PUSHs (sv_2mortal (to_sv (list->total_chance)));
2936 AV *av = newAV ();
2937 PUSHs (sv_2mortal (newRV_noinc ((SV *)av)));
2938 for (treasure *item = list->items; item; item = item->next)
2939 {
2940 AV *iav = newAV ();
2941 av_push (av, newRV_noinc ((SV *)iav));
2942
2943 av_extend (iav, 7);
2944 av_push (iav, to_sv (item->item));
2945 av_push (iav, to_sv (item->name));
2946 av_push (iav, to_sv (item->change_arch.name));
2947 av_push (iav, to_sv (item->change_arch.title));
2948 av_push (iav, to_sv (item->change_arch.slaying));
2949 av_push (iav, to_sv (item->chance));
2950 av_push (iav, to_sv (item->nrof));
2951 av_push (iav, to_sv (item->magic));
2952 }
2953
2954 MODULE = cf PACKAGE = cf::layout
2955
2956 INCLUDE: $PERL $srcdir/genacc layout $srcdir/../include/rmg.h |
2957