… | |
… | |
43 | CommArray_s Commands[] = { |
43 | CommArray_s Commands[] = { |
44 | {"party", command_party, 0.0}, |
44 | {"party", command_party, 0.0}, |
45 | {"gsay", command_gsay, 1.0}, |
45 | {"gsay", command_gsay, 1.0}, |
46 | |
46 | |
47 | {"apply", command_apply, 1.0}, /* should be variable */ |
47 | {"apply", command_apply, 1.0}, /* should be variable */ |
48 | {"applymode", command_applymode, 1.0}, /* should be variable */ |
|
|
49 | {"body", command_body, 0.0}, |
48 | {"body", command_body, 0.0}, |
50 | {"cast", command_cast, 0.2}, /* Is this right? */ |
49 | {"cast", command_cast, 0.2}, /* Is this right? */ |
51 | {"disarm", command_disarm, 1.0}, |
50 | {"disarm", command_disarm, 1.0}, |
52 | {"dm", command_dm, 0.0}, |
51 | {"dm", command_dm, 0.0}, |
53 | {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
52 | {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
… | |
… | |
60 | {"hiscore", command_hiscore, 0.0}, |
59 | {"hiscore", command_hiscore, 0.0}, |
61 | {"inventory", command_inventory, 0.0}, |
60 | {"inventory", command_inventory, 0.0}, |
62 | {"invoke", command_invoke, 1.0}, |
61 | {"invoke", command_invoke, 1.0}, |
63 | {"killpets", command_kill_pets, 0.0}, |
62 | {"killpets", command_kill_pets, 0.0}, |
64 | {"logs", command_logs, 0.0}, |
63 | {"logs", command_logs, 0.0}, |
65 | {"mapinfo", command_mapinfo, 0.0}, |
|
|
66 | {"mark", command_mark, 0.0}, |
64 | {"mark", command_mark, 0.0}, |
67 | {"motd", command_motd, 0.0}, |
65 | {"motd", command_motd, 0.0}, |
68 | {"output-sync", command_output_sync, 0.0}, |
|
|
69 | {"output-count", command_output_count, 0.0}, |
|
|
70 | {"pickup", command_pickup, 1.0}, |
66 | {"pickup", command_pickup, 1.0}, |
71 | {"prepare", command_prepare, 1.0}, |
67 | {"prepare", command_prepare, 1.0}, |
72 | {"resistances", command_resistances, 0.0}, |
68 | {"resistances", command_resistances, 0.0}, |
73 | {"rotateshoottype", command_rotateshoottype, 0.0}, |
69 | {"rotateshoottype", command_rotateshoottype, 0.0}, |
74 | {"skills", command_skills, 0.0}, /* shows player list of skills */ |
70 | {"skills", command_skills, 0.0}, /* shows player list of skills */ |
… | |
… | |
81 | {"take", command_take, 1.0}, |
77 | {"take", command_take, 1.0}, |
82 | {"throw", command_throw, 1.0}, |
78 | {"throw", command_throw, 1.0}, |
83 | {"time", command_time, 0.0}, |
79 | {"time", command_time, 0.0}, |
84 | {"weather", command_weather, 0.0}, |
80 | {"weather", command_weather, 0.0}, |
85 | {"whereabouts", command_whereabouts, 0.0}, |
81 | {"whereabouts", command_whereabouts, 0.0}, |
86 | {"whereami", command_whereami, 0.0}, |
|
|
87 | {"title", command_title, 0.0}, |
82 | {"title", command_title, 0.0}, |
88 | {"bowmode", command_bowmode, 0.0}, |
83 | {"bowmode", command_bowmode, 0.0}, |
89 | {"petmode", command_petmode, 0.0}, |
|
|
90 | {"version", command_version, 0.0}, |
84 | {"version", command_version, 0.0}, |
91 | |
85 | |
92 | {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a |
86 | {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a |
93 | * skill on yourself */ |
87 | * skill on yourself */ |
94 | {"north", command_north, 1.0}, |
88 | {"north", command_north, 1.0}, |