1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | |
3 | * |
4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (C) 1992 Frank Tore Johansen |
7 | |
7 | * |
8 | This program is free software; you can redistribute it and/or modify |
8 | * This program is free software; you can redistribute it and/or modify |
9 | it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation; either version 2 of the License, or |
11 | (at your option) any later version. |
11 | * (at your option) any later version. |
12 | |
12 | * |
13 | This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | |
17 | * |
18 | You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | along with this program; if not, write to the Free Software |
19 | * along with this program; if not, write to the Free Software |
20 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 | |
21 | * |
22 | The author can be reached via e-mail to <crossfire@schmorp.de> |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
23 | */ |
23 | */ |
24 | |
24 | |
25 | /* |
25 | /* |
26 | * Command parser |
26 | * Command parser |
27 | */ |
27 | */ |
28 | |
28 | |
… | |
… | |
39 | |
39 | |
40 | /* |
40 | /* |
41 | * Normal game commands |
41 | * Normal game commands |
42 | */ |
42 | */ |
43 | CommArray_s Commands[] = { |
43 | CommArray_s Commands[] = { |
44 | {"save", command_save, 0.0}, |
|
|
45 | |
|
|
46 | {"sound", command_sound, 0.0}, |
44 | {"sound", command_sound, 0.0}, |
47 | {"party", command_party, 0.0}, |
45 | {"party", command_party, 0.0}, |
48 | {"gsay", command_gsay, 1.0}, |
46 | {"gsay", command_gsay, 1.0}, |
49 | |
47 | |
50 | {"apply", command_apply, 1.0}, /* should be variable */ |
48 | {"apply", command_apply, 1.0}, /* should be variable */ |
… | |
… | |
57 | {"dm", command_dm, 0.0}, |
55 | {"dm", command_dm, 0.0}, |
58 | {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
56 | {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
59 | {"drop", command_drop, 1.0}, |
57 | {"drop", command_drop, 1.0}, |
60 | {"dropall", command_dropall, 1.0}, |
58 | {"dropall", command_dropall, 1.0}, |
61 | {"examine", command_examine, 0.5}, |
59 | {"examine", command_examine, 0.5}, |
62 | {"explore", command_explore, 0.0}, |
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|
63 | {"fix_me", command_fix_me, 0.0}, |
60 | {"fix_me", command_fix_me, 0.0}, |
64 | {"get", command_take, 1.0}, |
61 | {"get", command_take, 1.0}, |
65 | {"help", command_help, 0.0}, |
62 | {"help", command_help, 0.0}, |
66 | {"hiscore", command_hiscore, 0.0}, |
63 | {"hiscore", command_hiscore, 0.0}, |
67 | {"inventory", command_inventory, 0.0}, |
64 | {"inventory", command_inventory, 0.0}, |
… | |
… | |
75 | {"output-sync", command_output_sync, 0.0}, |
72 | {"output-sync", command_output_sync, 0.0}, |
76 | {"output-count", command_output_count, 0.0}, |
73 | {"output-count", command_output_count, 0.0}, |
77 | {"peaceful", command_peaceful, 0.0}, |
74 | {"peaceful", command_peaceful, 0.0}, |
78 | {"pickup", command_pickup, 1.0}, |
75 | {"pickup", command_pickup, 1.0}, |
79 | {"prepare", command_prepare, 1.0}, |
76 | {"prepare", command_prepare, 1.0}, |
80 | {"quit", command_quit, 0.0}, |
|
|
81 | {"quit_character", command_real_quit, 0.0}, |
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|
82 | {"resistances", command_resistances, 0.0}, |
77 | {"resistances", command_resistances, 0.0}, |
83 | {"rotateshoottype", command_rotateshoottype, 0.0}, |
78 | {"rotateshoottype", command_rotateshoottype, 0.0}, |
84 | {"skills", command_skills, 0.0}, /* shows player list of skills */ |
79 | {"skills", command_skills, 0.0}, /* shows player list of skills */ |
85 | {"use_skill", command_uskill, 1.0}, |
80 | {"use_skill", command_uskill, 1.0}, |
86 | {"ready_skill", command_rskill, 1.0}, |
81 | {"ready_skill", command_rskill, 1.0}, |
… | |
… | |
209 | {"learn_special_prayer", command_learn_special_prayer, 0.0}, |
204 | {"learn_special_prayer", command_learn_special_prayer, 0.0}, |
210 | {"learn_spell", command_learn_spell, 0.0}, |
205 | {"learn_spell", command_learn_spell, 0.0}, |
211 | #ifdef DEBUG_MALLOC_LEVEL |
206 | #ifdef DEBUG_MALLOC_LEVEL |
212 | {"verify", command_malloc_verify, 0.0}, |
207 | {"verify", command_malloc_verify, 0.0}, |
213 | #endif |
208 | #endif |
214 | {"players", command_players, 0.0}, |
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|
215 | {"plugin", command_loadplugin, 0.0}, |
209 | {"plugin", command_loadplugin, 0.0}, |
216 | {"pluglist", command_listplugins, 0.0}, |
210 | {"pluglist", command_listplugins, 0.0}, |
217 | {"plugout", command_unloadplugin, 0.0}, |
211 | {"plugout", command_unloadplugin, 0.0}, |
218 | {"nodm", command_nowiz, 0.0}, |
212 | {"nodm", command_nowiz, 0.0}, |
219 | {"nowiz", command_nowiz, 0.0}, |
213 | {"nowiz", command_nowiz, 0.0}, |
… | |
… | |
225 | {"stack_list", command_stack_list, 0.0}, |
219 | {"stack_list", command_stack_list, 0.0}, |
226 | {"stack_pop", command_stack_pop, 0.0}, |
220 | {"stack_pop", command_stack_pop, 0.0}, |
227 | {"stack_push", command_stack_push, 0.0}, |
221 | {"stack_push", command_stack_push, 0.0}, |
228 | {"stats", command_stats, 0.0}, |
222 | {"stats", command_stats, 0.0}, |
229 | {"summon", command_summon, 0.0}, |
223 | {"summon", command_summon, 0.0}, |
230 | {"teleport", command_teleport, 0.0}, |
|
|
231 | //{"overlay_save", command_save_overlay, 0.0}, |
224 | //{"overlay_save", command_save_overlay, 0.0}, |
232 | |
225 | |
233 | /* {"possess", command_possess, 0.0}, */ |
226 | /* {"possess", command_possess, 0.0}, */ |
234 | {"mon_aggr", command_mon_aggr, 0.0}, |
227 | {"mon_aggr", command_mon_aggr, 0.0}, |
235 | }; |
228 | }; |
… | |
… | |
240 | */ |
233 | */ |
241 | CommArray_s Socket_Commands[] = { |
234 | CommArray_s Socket_Commands[] = { |
242 | {"hiscore", command_hiscore, 0.0}, |
235 | {"hiscore", command_hiscore, 0.0}, |
243 | {"logs", command_logs, 0.0}, |
236 | {"logs", command_logs, 0.0}, |
244 | {"motd", command_motd, 0.0}, |
237 | {"motd", command_motd, 0.0}, |
245 | {"players", command_players, 0.0}, |
|
|
246 | {"version", command_version, 0.0}, |
238 | {"version", command_version, 0.0}, |
247 | }; |
239 | }; |
248 | const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s); |
240 | const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s); |
249 | |
241 | |
250 | /* Socket commands - these should really do nothing more than output things |
242 | /* Socket commands - these should really do nothing more than output things |