1 | /* |
1 | /* |
2 | * static char *rcsid_commands_c = |
2 | * CrossFire, A Multiplayer game for X-windows |
3 | * "$Id: commands.C,v 1.4 2006/08/29 05:03:55 root Exp $"; |
3 | * |
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4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
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5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
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6 | * Copyright (C) 1992 Frank Tore Johansen |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or modify |
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9 | * it under the terms of the GNU General Public License as published by |
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10 | * the Free Software Foundation; either version 2 of the License, or |
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11 | * (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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21 | * |
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22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
4 | */ |
23 | */ |
5 | |
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6 | /* |
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7 | CrossFire, A Multiplayer game for X-windows |
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8 | |
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9 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
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10 | Copyright (C) 1992 Frank Tore Johansen |
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11 | |
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12 | This program is free software; you can redistribute it and/or modify |
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13 | it under the terms of the GNU General Public License as published by |
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14 | the Free Software Foundation; either version 2 of the License, or |
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15 | (at your option) any later version. |
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16 | |
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17 | This program is distributed in the hope that it will be useful, |
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18 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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19 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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20 | GNU General Public License for more details. |
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21 | |
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22 | You should have received a copy of the GNU General Public License |
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23 | along with this program; if not, write to the Free Software |
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24 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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25 | |
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26 | The author can be reached via e-mail to crossfire-devel@real-time.com |
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27 | */ |
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28 | |
24 | |
29 | /* |
25 | /* |
30 | * Command parser |
26 | * Command parser |
31 | */ |
27 | */ |
32 | |
28 | |
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29 | #include <cctype> |
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30 | |
33 | #include <global.h> |
31 | #include <global.h> |
34 | #include <commands.h> |
32 | #include <commands.h> |
35 | #ifndef __CEXTRACT__ |
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36 | #include <sproto.h> |
33 | #include <sproto.h> |
37 | #endif |
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38 | #include <ctype.h> |
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39 | |
34 | |
40 | /* Added times to all the commands. However, this was quickly done, |
35 | /* Added times to all the commands. However, this was quickly done, |
41 | * and probably needs more refinements. All socket and DM commands |
36 | * and probably needs more refinements. All socket and DM commands |
42 | * take 0 time. |
37 | * take 0 time. |
43 | */ |
38 | */ |
44 | |
39 | |
45 | /* |
40 | /* |
46 | * Normal game commands |
41 | * Normal game commands |
47 | */ |
42 | */ |
48 | CommArray_s Commands[] = { |
43 | CommArray_s Commands[] = { |
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44 | {"party", command_party, 0.0}, |
49 | {"save", command_save, 0.0}, |
45 | {"gsay", command_gsay, 1.0}, |
50 | |
46 | |
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47 | {"apply", command_apply, 1.0}, /* should be variable */ |
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48 | {"cast", command_cast, 0.2}, /* Is this right? */ |
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49 | {"disarm", command_disarm, 1.0}, |
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50 | {"dm", command_dm, 0.0}, |
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51 | {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
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52 | {"drop", command_drop, 1.0}, |
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53 | {"dropall", command_dropall, 1.0}, |
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54 | {"examine", command_examine, 0.5}, |
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55 | {"fix_me", command_fix_me, 0.0}, |
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56 | {"get", command_take, 1.0}, |
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57 | {"help", command_help, 0.0}, |
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58 | {"hiscore", command_hiscore, 0.0}, |
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59 | {"inventory", command_inventory, 0.0}, |
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60 | {"invoke", command_invoke, 1.0}, |
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61 | {"killpets", command_kill_pets, 0.0}, |
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62 | {"logs", command_logs, 0.0}, |
51 | {"sound", command_sound, 0.0}, |
63 | {"motd", command_motd, 0.0}, |
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64 | {"pickup", command_pickup, 1.0}, |
52 | {"party", command_party, 0.0}, |
65 | {"prepare", command_prepare, 1.0}, |
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66 | {"resistances", command_resistances, 0.0}, |
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67 | {"rotateshoottype", command_rotateshoottype, 0.0}, |
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68 | {"skills", command_skills, 0.0}, /* shows player list of skills */ |
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69 | {"use_skill", command_uskill, 1.0}, |
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70 | {"ready_skill", command_rskill, 1.0}, |
53 | {"gsay", command_gsay, 1.0}, |
71 | {"search", command_search, 1.0}, |
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72 | {"search-items", command_search_items, 0.0}, |
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73 | {"showpets", command_showpets, 1.0}, |
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74 | {"statistics", command_statistics, 0.0}, |
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75 | {"take", command_take, 1.0}, |
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76 | {"throw", command_throw, 1.0}, |
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77 | {"time", command_time, 0.0}, |
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78 | {"weather", command_weather, 0.0}, |
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79 | {"whereabouts", command_whereabouts, 0.0}, |
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80 | {"title", command_title, 0.0}, |
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81 | {"bowmode", command_bowmode, 0.0}, |
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82 | {"version", command_version, 0.0}, |
54 | |
83 | |
55 | #ifdef DEBUG |
84 | {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a |
56 | {"sstable", command_sstable, 0.0}, |
85 | * skill on yourself */ |
57 | #endif |
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58 | {"apply", command_apply, 1.0}, /* should be variable */ |
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59 | {"applymode", command_applymode, 1.0}, /* should be variable */ |
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60 | {"archs", command_archs, 0.0}, |
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61 | {"body", command_body, 0.0}, |
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62 | {"brace", command_brace, 0.0}, |
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63 | {"cast", command_cast, 0.2}, /* Is this right? */ |
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64 | {"disarm", command_disarm, 1.0}, |
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65 | {"dm", command_dm, 0.0}, |
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66 | {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
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67 | {"drop", command_drop, 1.0}, |
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68 | {"dropall", command_dropall, 1.0}, |
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69 | {"examine", command_examine, 0.5}, |
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70 | {"explore", command_explore, 0.0}, |
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71 | {"fix_me", command_fix_me, 0.0}, |
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72 | {"get", command_take, 1.0}, |
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73 | {"help", command_help, 0.0}, |
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74 | {"hiscore", command_hiscore, 0.0}, |
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75 | {"inventory", command_inventory,0.0}, |
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76 | {"invoke", command_invoke, 1.0}, |
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77 | {"killpets", command_kill_pets,0.0}, |
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78 | {"listen", command_listen, 0.0}, |
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79 | {"logs", command_logs, 0.0}, |
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80 | {"maps", command_maps, 0.0}, |
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81 | {"mapinfo", command_mapinfo, 0.0}, |
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82 | {"mark", command_mark, 0.0}, |
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83 | {"motd", command_motd, 0.0}, |
86 | {"north", command_north, 1.0}, |
84 | {"output-sync", command_output_sync, 0.0}, |
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85 | {"output-count", command_output_count,0.0}, |
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86 | {"peaceful", command_peaceful,0.0}, |
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87 | {"pickup", command_pickup, 1.0}, |
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88 | {"prepare", command_prepare, 1.0}, |
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89 | {"quit", command_quit, 0.0}, |
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90 | {"quit_character", command_real_quit, 0.0}, |
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91 | {"rename", command_rename_item, 0.0}, |
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92 | {"resistances", command_resistances, 0.0}, |
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93 | {"rotateshoottype", command_rotateshoottype, 0.0}, |
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94 | {"skills", command_skills, 0.0}, /* shows player list of skills */ |
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95 | {"use_skill", command_uskill, 1.0}, |
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96 | {"quests", command_quests, 0.0}, |
87 | {"east", command_east, 1.0}, |
97 | {"ready_skill", command_rskill, 1.0}, |
88 | {"south", command_south, 1.0}, |
98 | {"search",command_search, 1.0}, |
89 | {"west", command_west, 1.0}, |
99 | {"search-items", command_search_items, 0.0}, |
90 | {"northeast", command_northeast, 1.0}, |
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91 | {"southeast", command_southeast, 1.0}, |
100 | {"showpets", command_showpets, 1.0}, |
92 | {"southwest", command_southwest, 1.0}, |
101 | {"statistics", command_statistics, 0.0}, |
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102 | {"strings", command_strings, 0.0}, |
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103 | {"take", command_take, 1.0}, |
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104 | {"throw", command_throw, 1.0}, |
93 | {"northwest", command_northwest, 1.0}, |
105 | {"time", command_time, 0.0}, |
94 | }; |
106 | {"weather", command_weather, 0.0}, |
95 | const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s); |
107 | {"whereabouts", command_whereabouts, 0.0}, |
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108 | {"whereami", command_whereami, 0.0}, |
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109 | {"title", command_title, 0.0}, |
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110 | {"usekeys", command_usekeys, 0.0}, |
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111 | {"bowmode", command_bowmode, 0.0}, |
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112 | {"petmode", command_petmode, 0.0}, |
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113 | {"version", command_version, 0.0}, |
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114 | {"wimpy", command_wimpy, 0.0}, |
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115 | {"who", command_who, 0.0}, |
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116 | {"afk", command_afk, 0.0}, |
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117 | |
96 | |
118 | {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a |
97 | CommArray_s CommunicationCommands[] = { |
119 | * skill on yourself */ |
98 | {"printlos", command_printlos, 0.0}, |
120 | {"north", command_north, 1.0}, |
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121 | {"east", command_east, 1.0}, |
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122 | {"south", command_south, 1.0}, |
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123 | {"west", command_west, 1.0}, |
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124 | {"northeast", command_northeast, 1.0}, |
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125 | {"southeast", command_southeast, 1.0}, |
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126 | {"southwest", command_southwest, 1.0}, |
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127 | {"northwest", command_northwest, 1.0}, |
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128 | }; |
99 | }; |
129 | |
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130 | const int CommandsSize =sizeof(Commands) / sizeof(CommArray_s); |
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131 | |
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132 | CommArray_s CommunicationCommands [] = { |
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133 | /* begin emotions */ |
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134 | {"me", command_me, 0.1}, |
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135 | {"nod", command_nod, 0.0}, |
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136 | {"dance", command_dance, 0.0}, |
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137 | {"kiss", command_kiss, 0.0}, |
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138 | {"bounce", command_bounce, 0.0}, |
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139 | {"smile", command_smile, 0.0}, |
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140 | {"cackle", command_cackle, 0.0}, |
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141 | {"laugh", command_laugh, 0.0}, |
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142 | {"giggle", command_giggle, 0.0}, |
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143 | {"shake", command_shake, 0.0}, |
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144 | {"puke", command_puke, 0.0}, |
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145 | {"growl", command_growl, 0.0}, |
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146 | {"scream", command_scream, 0.0}, |
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147 | {"sigh", command_sigh, 0.0}, |
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148 | {"sulk", command_sulk, 0.0}, |
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149 | {"hug", command_hug, 0.0}, |
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150 | {"cry", command_cry, 0.0}, |
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151 | {"poke", command_poke, 0.0}, |
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152 | {"accuse", command_accuse, 0.0}, |
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153 | {"grin", command_grin, 0.0}, |
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154 | {"bow", command_bow, 0.0}, |
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155 | {"clap", command_clap, 0.0}, |
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156 | {"blush", command_blush, 0.0}, |
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157 | {"burp", command_burp, 0.0}, |
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158 | {"chuckle", command_chuckle, 0.0}, |
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159 | {"cough", command_cough, 0.0}, |
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160 | {"flip", command_flip, 0.0}, |
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161 | {"frown", command_frown, 0.0}, |
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162 | {"gasp", command_gasp, 0.0}, |
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163 | {"glare", command_glare, 0.0}, |
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164 | {"groan", command_groan, 0.0}, |
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165 | {"hiccup", command_hiccup, 0.0}, |
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166 | {"lick", command_lick, 0.0}, |
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167 | {"pout", command_pout, 0.0}, |
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168 | {"shiver", command_shiver, 0.0}, |
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169 | {"shrug", command_shrug, 0.0}, |
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170 | {"slap", command_slap, 0.0}, |
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171 | {"smirk", command_smirk, 0.0}, |
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172 | {"snap", command_snap, 0.0}, |
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173 | {"sneeze", command_sneeze, 0.0}, |
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174 | {"snicker", command_snicker, 0.0}, |
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175 | {"sniff", command_sniff, 0.0}, |
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176 | {"snore", command_snore, 0.0}, |
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177 | {"spit", command_spit, 0.0}, |
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178 | {"strut", command_strut, 0.0}, |
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179 | {"thank", command_thank, 0.0}, |
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180 | {"twiddle", command_twiddle, 0.0}, |
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181 | {"wave", command_wave, 0.0}, |
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182 | {"whistle", command_whistle, 0.0}, |
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183 | {"wink", command_wink, 0.0}, |
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184 | {"yawn", command_yawn, 0.0}, |
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185 | {"beg", command_beg, 0.0}, |
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186 | {"bleed", command_bleed, 0.0}, |
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187 | {"cringe", command_cringe, 0.0}, |
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188 | {"think", command_think, 0.0}, |
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189 | {"cointoss", command_cointoss, 0.0}, |
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190 | {"orcknuckle", command_orcknuckle, 0.0}, |
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191 | {"printlos", command_printlos,0.0}, |
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192 | }; |
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193 | |
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194 | const int CommunicationCommandSize = sizeof(CommunicationCommands)/ sizeof(CommArray_s); |
100 | const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s); |
195 | |
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196 | CommArray_s NewServerCommands [] = { |
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197 | {"run", command_run, 1.0}, |
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198 | {"run_stop", command_run_stop, 0.0}, |
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199 | {"fire", command_fire, 1.0}, |
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200 | {"fire_stop", command_fire_stop, 0.0} |
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201 | }; |
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202 | |
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203 | const int NewServerCommandSize = sizeof(NewServerCommands)/ sizeof(CommArray_s); |
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204 | |
101 | |
205 | /* |
102 | /* |
206 | * Wizard commands (for both) |
103 | * Wizard commands (for both) |
207 | */ |
104 | */ |
208 | CommArray_s WizCommands [] = { |
105 | CommArray_s WizCommands[] = { |
209 | {"abil", command_abil,0.0}, |
106 | {"abil", command_abil, 0.0}, |
210 | {"addexp", command_addexp,0.0}, |
107 | {"addexp", command_addexp, 0.0}, |
211 | {"arrest", command_arrest,0.0}, |
108 | {"arrest", command_arrest, 0.0}, |
212 | {"banish", command_banish,0.0}, |
109 | {"banish", command_banish, 0.0}, |
213 | {"create", command_create,0.0}, |
110 | {"create", command_create, 0.0}, |
214 | {"debug", command_debug,0.0}, |
111 | {"debug", command_debug, 0.0}, |
215 | {"diff", command_diff, 0.0 }, |
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216 | {"dump", command_dump,0.0}, |
112 | {"dump", command_dump, 0.0}, |
217 | {"dumpbelow", command_dumpbelow,0.0}, |
113 | {"dumpbelow", command_dumpbelow, 0.0}, |
218 | {"dumpfriendlyobjects", command_dumpfriendlyobjects,0.0}, |
114 | {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0}, |
219 | {"dumpallarchetypes", command_dumpallarchetypes,0.0}, |
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220 | {"dumpallmaps", command_dumpallmaps,0.0}, |
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221 | {"dumpallobjects", command_dumpallobjects,0.0}, |
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222 | {"dumpmap", command_dumpmap,0.0}, |
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223 | {"forget_spell", command_forget_spell, 0.0}, |
115 | {"forget_spell", command_forget_spell, 0.0}, |
224 | {"free", command_free,0.0}, |
116 | {"free", command_free, 0.0}, |
225 | {"freeze", command_freeze,0.0}, |
117 | {"freeze", command_freeze, 0.0}, |
226 | {"goto", command_goto,0.0}, |
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227 | {"hide", command_hide,0.0}, |
118 | {"hide", command_hide, 0.0}, |
228 | {"insert_into", command_insert_into,0.0}, |
119 | {"insert_into", command_insert_into, 0.0}, |
229 | {"invisible", command_invisible,0.0}, |
120 | {"invisible", command_invisible, 0.0}, |
230 | {"kick", command_kick, 0.0}, |
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231 | {"learn_special_prayer", command_learn_special_prayer, 0.0}, |
121 | {"learn_special_prayer", command_learn_special_prayer, 0.0}, |
232 | {"learn_spell", command_learn_spell, 0.0}, |
122 | {"learn_spell", command_learn_spell, 0.0}, |
233 | #ifdef DEBUG_MALLOC_LEVEL |
123 | #ifdef DEBUG_MALLOC_LEVEL |
234 | {"verify", command_malloc_verify,0.0}, |
124 | {"verify", command_malloc_verify, 0.0}, |
235 | #endif |
125 | #endif |
236 | {"malloc", command_malloc,0.0}, |
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237 | {"players", command_players, 0.0}, |
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238 | {"plugin",command_loadplugin,0.0}, |
126 | {"plugin", command_loadplugin, 0.0}, |
239 | {"pluglist",command_listplugins,0.0}, |
127 | {"pluglist", command_listplugins, 0.0}, |
240 | {"plugout",command_unloadplugin,0.0}, |
128 | {"plugout", command_unloadplugin, 0.0}, |
241 | {"nodm", command_nowiz,0.0}, |
129 | {"nodm", command_nowiz, 0.0}, |
242 | {"nowiz", command_nowiz,0.0}, |
130 | {"nowiz", command_nowiz, 0.0}, |
243 | {"patch", command_patch,0.0}, |
131 | {"patch", command_patch, 0.0}, |
244 | {"remove", command_remove,0.0}, |
132 | {"remove", command_remove, 0.0}, |
245 | {"reset", command_reset,0.0}, |
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246 | {"set_god", command_setgod, 0.0}, |
133 | {"set_god", command_setgod, 0.0}, |
247 | {"shutdown", command_shutdown, 0.0}, |
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248 | {"ssdumptable", command_ssdumptable,0.0}, |
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249 | {"stack_clear", command_stack_clear, 0.0 }, |
134 | {"stack_clear", command_stack_clear, 0.0}, |
250 | {"stack_list", command_stack_list, 0.0}, |
135 | {"stack_list", command_stack_list, 0.0}, |
251 | {"stack_pop", command_stack_pop, 0.0 }, |
136 | {"stack_pop", command_stack_pop, 0.0}, |
252 | {"stack_push", command_stack_push, 0.0 }, |
137 | {"stack_push", command_stack_push, 0.0}, |
253 | {"stats", command_stats,0.0}, |
138 | {"stats", command_stats, 0.0}, |
254 | {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */ |
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255 | {"summon", command_summon,0.0}, |
139 | {"summon", command_summon, 0.0}, |
256 | {"teleport", command_teleport,0.0}, |
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257 | {"wizpass", command_wizpass,0.0}, |
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258 | {"wizcast", command_wizcast,0.0}, |
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259 | {"overlay_save", command_save_overlay, 0.0}, |
140 | //{"overlay_save", command_save_overlay, 0.0}, |
260 | /* {"possess", command_possess, 0.0}, */ |
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261 | {"mon_aggr", command_mon_aggr, 0.0}, |
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262 | {"loadtest", command_loadtest, 0.0}, |
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263 | }; |
141 | }; |
264 | const int WizCommandsSize =sizeof(WizCommands) / sizeof(CommArray_s); |
142 | const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s); |
265 | |
143 | |
266 | /* Socket commands - these should really do nothing more than output things |
144 | /* Socket commands - these should really do nothing more than output things |
267 | * to the various players/sockets. |
145 | * to the various players/sockets. |
268 | */ |
146 | */ |
269 | CommArray_s Socket_Commands[] = { |
147 | CommArray_s Socket_Commands[] = { |
270 | {"hiscore", command_hiscore, 0.0}, |
148 | {"hiscore", command_hiscore, 0.0}, |
271 | {"logs", command_logs, 0.0}, |
149 | {"logs", command_logs, 0.0}, |
272 | {"maps", command_maps, 0.0}, |
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273 | {"motd", command_motd, 0.0}, |
150 | {"motd", command_motd, 0.0}, |
274 | {"players", command_players, 0.0}, |
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275 | {"version", command_version, 0.0}, |
151 | {"version", command_version, 0.0}, |
276 | {"who", command_who, 0.0}, |
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277 | }; |
152 | }; |
278 | |
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279 | const int Socket_CommandsSize =sizeof(Socket_Commands) / sizeof(CommArray_s); |
153 | const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s); |
280 | |
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281 | |
154 | |
282 | /* Socket commands - these should really do nothing more than output things |
155 | /* Socket commands - these should really do nothing more than output things |
283 | * to the various players/sockets. |
156 | * to the various players/sockets. |
284 | */ |
157 | */ |
285 | CommArray_s Socket2_Commands[] = { |
158 | CommArray_s Socket2_Commands[] = { |
286 | }; |
159 | }; |
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160 | const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s); |
287 | |
161 | |
288 | const int Socket2_CommandsSize =sizeof(Socket2_Commands) / sizeof(CommArray_s); |
162 | static int |
289 | |
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290 | |
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291 | |
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292 | static int compare_A(const void *a, const void *b) |
163 | compare_A (const void *a, const void *b) |
293 | { |
164 | { |
294 | return strcmp(((CommArray_s *)a)->name, ((CommArray_s *)b)->name); |
165 | return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name); |
295 | } |
166 | } |
296 | |
167 | |
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168 | void |
297 | void init_commands(void) |
169 | init_commands (void) |
298 | { |
170 | { |
299 | qsort(Commands, CommandsSize, sizeof(CommArray_s), compare_A); |
171 | qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A); |
300 | qsort(CommunicationCommands, CommunicationCommandSize, sizeof(CommArray_s), compare_A); |
172 | qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A); |
301 | qsort(NewServerCommands, NewServerCommandSize, sizeof(CommArray_s), compare_A); |
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302 | qsort(WizCommands, WizCommandsSize, sizeof(CommArray_s), compare_A); |
173 | qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A); |
303 | qsort(Socket_Commands, Socket_CommandsSize, sizeof(CommArray_s), compare_A); |
174 | qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A); |
304 | qsort(Socket2_Commands, Socket2_CommandsSize, sizeof(CommArray_s), compare_A); |
175 | qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A); |
305 | } |
176 | } |
306 | |
177 | |
307 | #ifndef tolower |
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308 | #define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C)) |
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309 | #endif |
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310 | |
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311 | |
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312 | CommFunc find_oldsocket_command(char *cmd) |
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313 | { |
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314 | CommArray_s *asp, dummy; |
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315 | char *cp; |
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316 | |
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317 | for (cp=cmd; *cp; cp++) { |
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318 | *cp =tolower(*cp); |
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319 | } |
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320 | |
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321 | dummy.name =cmd; |
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322 | asp =(CommArray_s *)bsearch((void *)&dummy, |
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323 | (void *)Socket_Commands, Socket_CommandsSize, |
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324 | sizeof(CommArray_s), compare_A); |
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325 | if (asp) |
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326 | return asp->func; |
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327 | return NULL; |
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328 | } |
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329 | |
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330 | CommFunc find_oldsocket_command2(char *cmd) |
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331 | { |
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332 | CommArray_s *asp, dummy; |
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333 | char *cp; |
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334 | |
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335 | for (cp=cmd; *cp; cp++) { |
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336 | *cp =tolower(*cp); |
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337 | } |
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338 | |
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339 | dummy.name =cmd; |
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340 | asp =(CommArray_s *)bsearch((void *)&dummy, |
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341 | (void *)Socket2_Commands, Socket2_CommandsSize, |
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342 | sizeof(CommArray_s), compare_A); |
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343 | if (asp) |
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344 | return asp->func; |
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345 | return NULL; |
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346 | } |
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