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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.3 by root, Sat Aug 26 23:36:34 2006 UTC vs.
Revision 1.22 by root, Sun Jan 7 02:39:14 2007 UTC

1/*
2 * static char *rcsid_commands_c =
3 * "$Id: commands.C,v 1.3 2006/08/26 23:36:34 root Exp $";
4 */
5
6/* 1/*
7 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
8 3
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
11 7
12 This program is free software; you can redistribute it and/or modify 8 This program is free software; you can redistribute it and/or modify
13 it under the terms of the GNU General Public License as published by 9 it under the terms of the GNU General Public License as published by
21 17
22 You should have received a copy of the GNU General Public License 18 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software 19 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25 21
26 The author can be reached via e-mail to crossfire-devel@real-time.com 22 The author can be reached via e-mail to <crossfire@schmorp.de>
27*/ 23*/
28 24
29/* 25/*
30 * Command parser 26 * Command parser
31 */ 27 */
28
29#include <cctype>
32 30
33#include <global.h> 31#include <global.h>
34#include <commands.h> 32#include <commands.h>
35#ifndef __CEXTRACT__
36#include <sproto.h> 33#include <sproto.h>
37#endif
38#include <ctype.h>
39 34
40/* Added times to all the commands. However, this was quickly done, 35/* Added times to all the commands. However, this was quickly done,
41 * and probably needs more refinements. All socket and DM commands 36 * and probably needs more refinements. All socket and DM commands
42 * take 0 time. 37 * take 0 time.
43 */ 38 */
44 39
45/* 40/*
46 * Normal game commands 41 * Normal game commands
47 */ 42 */
48CommArray_s Commands[] = { 43CommArray_s Commands[] = {
49 {"save", command_save, 0.0},
50
51 {"sound", command_sound, 0.0}, 44 {"sound", command_sound, 0.0},
52 {"party", command_party, 0.0}, 45 {"party", command_party, 0.0},
53 {"gsay", command_gsay, 1.0}, 46 {"gsay", command_gsay, 1.0},
54 47
55#ifdef DEBUG
56 {"sstable", command_sstable, 0.0},
57#endif
58 {"apply", command_apply, 1.0}, /* should be variable */ 48 {"apply", command_apply, 1.0}, /* should be variable */
59 {"applymode", command_applymode, 1.0}, /* should be variable */ 49 {"applymode", command_applymode, 1.0}, /* should be variable */
60 {"archs", command_archs, 0.0}, 50 {"archs", command_archs, 0.0},
61 {"body", command_body, 0.0}, 51 {"body", command_body, 0.0},
62 {"brace", command_brace, 0.0}, 52 {"brace", command_brace, 0.0},
63 {"cast", command_cast, 0.2}, /* Is this right? */ 53 {"cast", command_cast, 0.2}, /* Is this right? */
64 {"disarm", command_disarm, 1.0}, 54 {"disarm", command_disarm, 1.0},
65 {"dm", command_dm, 0.0}, 55 {"dm", command_dm, 0.0},
66 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ 56 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
67 {"drop", command_drop, 1.0}, 57 {"drop", command_drop, 1.0},
68 {"dropall", command_dropall, 1.0}, 58 {"dropall", command_dropall, 1.0},
69 {"examine", command_examine, 0.5}, 59 {"examine", command_examine, 0.5},
70 {"explore", command_explore, 0.0},
71 {"fix_me", command_fix_me, 0.0}, 60 {"fix_me", command_fix_me, 0.0},
72 {"get", command_take, 1.0}, 61 {"get", command_take, 1.0},
73 {"help", command_help, 0.0}, 62 {"help", command_help, 0.0},
74 {"hiscore", command_hiscore, 0.0}, 63 {"hiscore", command_hiscore, 0.0},
75 {"inventory", command_inventory,0.0}, 64 {"inventory", command_inventory, 0.0},
76 {"invoke", command_invoke, 1.0}, 65 {"invoke", command_invoke, 1.0},
77 {"killpets", command_kill_pets,0.0}, 66 {"killpets", command_kill_pets, 0.0},
78 {"listen", command_listen, 0.0}, 67 {"listen", command_listen, 0.0},
79 {"logs", command_logs, 0.0}, 68 {"logs", command_logs, 0.0},
80 {"maps", command_maps, 0.0},
81 {"mapinfo", command_mapinfo, 0.0}, 69 {"mapinfo", command_mapinfo, 0.0},
82 {"mark", command_mark, 0.0}, 70 {"mark", command_mark, 0.0},
83 {"motd", command_motd, 0.0}, 71 {"motd", command_motd, 0.0},
84 {"output-sync", command_output_sync, 0.0}, 72 {"output-sync", command_output_sync, 0.0},
85 {"output-count", command_output_count,0.0}, 73 {"output-count", command_output_count, 0.0},
86 {"peaceful", command_peaceful,0.0}, 74 {"peaceful", command_peaceful, 0.0},
87 {"pickup", command_pickup, 1.0}, 75 {"pickup", command_pickup, 1.0},
88 {"prepare", command_prepare, 1.0}, 76 {"prepare", command_prepare, 1.0},
89 {"quit", command_quit, 0.0},
90 {"quit_character", command_real_quit, 0.0},
91 {"rename", command_rename_item, 0.0},
92 {"resistances", command_resistances, 0.0}, 77 {"resistances", command_resistances, 0.0},
93 {"rotateshoottype", command_rotateshoottype, 0.0}, 78 {"rotateshoottype", command_rotateshoottype, 0.0},
94 {"skills", command_skills, 0.0}, /* shows player list of skills */ 79 {"skills", command_skills, 0.0}, /* shows player list of skills */
95 {"use_skill", command_uskill, 1.0}, 80 {"use_skill", command_uskill, 1.0},
96 {"quests", command_quests, 0.0},
97 {"ready_skill", command_rskill, 1.0}, 81 {"ready_skill", command_rskill, 1.0},
98 {"search",command_search, 1.0}, 82 {"search", command_search, 1.0},
99 {"search-items", command_search_items, 0.0}, 83 {"search-items", command_search_items, 0.0},
100 {"showpets", command_showpets, 1.0}, 84 {"showpets", command_showpets, 1.0},
101 {"statistics", command_statistics, 0.0}, 85 {"statistics", command_statistics, 0.0},
102 {"strings", command_strings, 0.0},
103 {"take", command_take, 1.0}, 86 {"take", command_take, 1.0},
104 {"throw", command_throw, 1.0}, 87 {"throw", command_throw, 1.0},
105 {"time", command_time, 0.0}, 88 {"time", command_time, 0.0},
106 {"weather", command_weather, 0.0}, 89 {"weather", command_weather, 0.0},
107 {"whereabouts", command_whereabouts, 0.0}, 90 {"whereabouts", command_whereabouts, 0.0},
108 {"whereami", command_whereami, 0.0}, 91 {"whereami", command_whereami, 0.0},
109 {"title", command_title, 0.0}, 92 {"title", command_title, 0.0},
110 {"usekeys", command_usekeys, 0.0}, 93 {"usekeys", command_usekeys, 0.0},
111 {"bowmode", command_bowmode, 0.0}, 94 {"bowmode", command_bowmode, 0.0},
112 {"petmode", command_petmode, 0.0}, 95 {"petmode", command_petmode, 0.0},
113 {"version", command_version, 0.0}, 96 {"version", command_version, 0.0},
114 {"wimpy", command_wimpy, 0.0}, 97 {"wimpy", command_wimpy, 0.0},
115 {"who", command_who, 0.0},
116 {"afk", command_afk, 0.0}, 98 {"afk", command_afk, 0.0},
117 99
118 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a 100 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
119 * skill on yourself */ 101 * skill on yourself */
120 {"north", command_north, 1.0}, 102 {"north", command_north, 1.0},
121 {"east", command_east, 1.0}, 103 {"east", command_east, 1.0},
122 {"south", command_south, 1.0}, 104 {"south", command_south, 1.0},
123 {"west", command_west, 1.0}, 105 {"west", command_west, 1.0},
124 {"northeast", command_northeast, 1.0}, 106 {"northeast", command_northeast, 1.0},
125 {"southeast", command_southeast, 1.0}, 107 {"southeast", command_southeast, 1.0},
126 {"southwest", command_southwest, 1.0}, 108 {"southwest", command_southwest, 1.0},
127 {"northwest", command_northwest, 1.0}, 109 {"northwest", command_northwest, 1.0},
128}; 110};
129
130const int CommandsSize =sizeof(Commands) / sizeof(CommArray_s); 111const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
131 112
132CommArray_s CommunicationCommands [] = { 113CommArray_s CommunicationCommands[] = {
133 /* begin emotions */ 114 /* begin emotions */
134 {"tell", command_tell, 0.1}, 115 {"me", command_me, 0.1},
135 {"reply", command_reply, 0.0},
136 {"say", command_say, 0.1},
137 {"shout", command_shout, 0.1},
138 {"chat", command_chat, 0.1},
139 {"me", command_me, 0.1},
140 {"nod", command_nod, 0.0}, 116 {"nod", command_nod, 0.0},
141 {"dance", command_dance, 0.0}, 117 {"dance", command_dance, 0.0},
142 {"kiss", command_kiss, 0.0}, 118 {"kiss", command_kiss, 0.0},
143 {"bounce", command_bounce, 0.0}, 119 {"bounce", command_bounce, 0.0},
144 {"smile", command_smile, 0.0}, 120 {"smile", command_smile, 0.0},
145 {"cackle", command_cackle, 0.0}, 121 {"cackle", command_cackle, 0.0},
146 {"laugh", command_laugh, 0.0}, 122 {"laugh", command_laugh, 0.0},
147 {"giggle", command_giggle, 0.0}, 123 {"giggle", command_giggle, 0.0},
148 {"shake", command_shake, 0.0}, 124 {"shake", command_shake, 0.0},
149 {"puke", command_puke, 0.0}, 125 {"puke", command_puke, 0.0},
150 {"growl", command_growl, 0.0}, 126 {"growl", command_growl, 0.0},
151 {"scream", command_scream, 0.0}, 127 {"scream", command_scream, 0.0},
152 {"sigh", command_sigh, 0.0}, 128 {"sigh", command_sigh, 0.0},
153 {"sulk", command_sulk, 0.0}, 129 {"sulk", command_sulk, 0.0},
154 {"hug", command_hug, 0.0}, 130 {"hug", command_hug, 0.0},
155 {"cry", command_cry, 0.0}, 131 {"cry", command_cry, 0.0},
156 {"poke", command_poke, 0.0}, 132 {"poke", command_poke, 0.0},
157 {"accuse", command_accuse, 0.0}, 133 {"accuse", command_accuse, 0.0},
158 {"grin", command_grin, 0.0}, 134 {"grin", command_grin, 0.0},
159 {"bow", command_bow, 0.0}, 135 {"bow", command_bow, 0.0},
160 {"clap", command_clap, 0.0}, 136 {"clap", command_clap, 0.0},
161 {"blush", command_blush, 0.0}, 137 {"blush", command_blush, 0.0},
162 {"burp", command_burp, 0.0}, 138 {"burp", command_burp, 0.0},
163 {"chuckle", command_chuckle, 0.0}, 139 {"chuckle", command_chuckle, 0.0},
164 {"cough", command_cough, 0.0}, 140 {"cough", command_cough, 0.0},
165 {"flip", command_flip, 0.0}, 141 {"flip", command_flip, 0.0},
166 {"frown", command_frown, 0.0}, 142 {"frown", command_frown, 0.0},
167 {"gasp", command_gasp, 0.0}, 143 {"gasp", command_gasp, 0.0},
168 {"glare", command_glare, 0.0}, 144 {"glare", command_glare, 0.0},
169 {"groan", command_groan, 0.0}, 145 {"groan", command_groan, 0.0},
170 {"hiccup", command_hiccup, 0.0}, 146 {"hiccup", command_hiccup, 0.0},
171 {"lick", command_lick, 0.0}, 147 {"lick", command_lick, 0.0},
172 {"pout", command_pout, 0.0}, 148 {"pout", command_pout, 0.0},
173 {"shiver", command_shiver, 0.0}, 149 {"shiver", command_shiver, 0.0},
174 {"shrug", command_shrug, 0.0}, 150 {"shrug", command_shrug, 0.0},
175 {"slap", command_slap, 0.0}, 151 {"slap", command_slap, 0.0},
176 {"smirk", command_smirk, 0.0}, 152 {"smirk", command_smirk, 0.0},
177 {"snap", command_snap, 0.0}, 153 {"snap", command_snap, 0.0},
178 {"sneeze", command_sneeze, 0.0}, 154 {"sneeze", command_sneeze, 0.0},
179 {"snicker", command_snicker, 0.0}, 155 {"snicker", command_snicker, 0.0},
180 {"sniff", command_sniff, 0.0}, 156 {"sniff", command_sniff, 0.0},
181 {"snore", command_snore, 0.0}, 157 {"snore", command_snore, 0.0},
182 {"spit", command_spit, 0.0}, 158 {"spit", command_spit, 0.0},
183 {"strut", command_strut, 0.0}, 159 {"strut", command_strut, 0.0},
184 {"thank", command_thank, 0.0}, 160 {"thank", command_thank, 0.0},
185 {"twiddle", command_twiddle, 0.0}, 161 {"twiddle", command_twiddle, 0.0},
186 {"wave", command_wave, 0.0}, 162 {"wave", command_wave, 0.0},
187 {"whistle", command_whistle, 0.0}, 163 {"whistle", command_whistle, 0.0},
188 {"wink", command_wink, 0.0}, 164 {"wink", command_wink, 0.0},
189 {"yawn", command_yawn, 0.0}, 165 {"yawn", command_yawn, 0.0},
190 {"beg", command_beg, 0.0}, 166 {"beg", command_beg, 0.0},
191 {"bleed", command_bleed, 0.0}, 167 {"bleed", command_bleed, 0.0},
192 {"cringe", command_cringe, 0.0}, 168 {"cringe", command_cringe, 0.0},
193 {"think", command_think, 0.0}, 169 {"think", command_think, 0.0},
194 {"cointoss", command_cointoss, 0.0}, 170 {"cointoss", command_cointoss, 0.0},
195 {"orcknuckle", command_orcknuckle, 0.0}, 171 {"orcknuckle", command_orcknuckle, 0.0},
196 {"printlos", command_printlos,0.0}, 172 {"printlos", command_printlos, 0.0},
197}; 173};
198
199const int CommunicationCommandSize = sizeof(CommunicationCommands)/ sizeof(CommArray_s); 174const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
200 175
201CommArray_s NewServerCommands [] = { 176CommArray_s NewServerCommands[] = {
202 {"run", command_run, 1.0}, 177 {"run", command_run, 1.0},
203 {"run_stop", command_run_stop, 0.0}, 178 {"run_stop", command_run_stop, 0.0},
204 {"fire", command_fire, 1.0}, 179 {"fire", command_fire, 1.0},
205 {"fire_stop", command_fire_stop, 0.0} 180 {"fire_stop", command_fire_stop, 0.0},
206}; 181};
207
208const int NewServerCommandSize = sizeof(NewServerCommands)/ sizeof(CommArray_s); 182const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
209 183
210/* 184/*
211 * Wizard commands (for both) 185 * Wizard commands (for both)
212 */ 186 */
213CommArray_s WizCommands [] = { 187CommArray_s WizCommands[] = {
214 {"abil", command_abil,0.0}, 188 {"abil", command_abil, 0.0},
215 {"addexp", command_addexp,0.0}, 189 {"addexp", command_addexp, 0.0},
216 {"arrest", command_arrest,0.0}, 190 {"arrest", command_arrest, 0.0},
217 {"banish", command_banish,0.0}, 191 {"banish", command_banish, 0.0},
218 {"create", command_create,0.0}, 192 {"create", command_create, 0.0},
219 {"debug", command_debug,0.0}, 193 {"debug", command_debug, 0.0},
220 {"diff", command_diff, 0.0 },
221 {"dump", command_dump,0.0}, 194 {"dump", command_dump, 0.0},
222 {"dumpbelow", command_dumpbelow,0.0}, 195 {"dumpbelow", command_dumpbelow, 0.0},
223 {"dumpfriendlyobjects", command_dumpfriendlyobjects,0.0}, 196 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0},
224 {"dumpallarchetypes", command_dumpallarchetypes,0.0},
225 {"dumpallmaps", command_dumpallmaps,0.0},
226 {"dumpallobjects", command_dumpallobjects,0.0},
227 {"dumpmap", command_dumpmap,0.0},
228 {"forget_spell", command_forget_spell, 0.0}, 197 {"forget_spell", command_forget_spell, 0.0},
229 {"free", command_free,0.0}, 198 {"free", command_free, 0.0},
230 {"freeze", command_freeze,0.0}, 199 {"freeze", command_freeze, 0.0},
231 {"goto", command_goto,0.0},
232 {"hide", command_hide,0.0}, 200 {"hide", command_hide, 0.0},
233 {"insert_into", command_insert_into,0.0}, 201 {"insert_into", command_insert_into, 0.0},
234 {"invisible", command_invisible,0.0}, 202 {"invisible", command_invisible, 0.0},
235 {"kick", command_kick, 0.0}, 203 {"kick", command_kick, 0.0},
236 {"learn_special_prayer", command_learn_special_prayer, 0.0}, 204 {"learn_special_prayer", command_learn_special_prayer, 0.0},
237 {"learn_spell", command_learn_spell, 0.0}, 205 {"learn_spell", command_learn_spell, 0.0},
238#ifdef DEBUG_MALLOC_LEVEL 206#ifdef DEBUG_MALLOC_LEVEL
239 {"verify", command_malloc_verify,0.0}, 207 {"verify", command_malloc_verify, 0.0},
240#endif 208#endif
241 {"malloc", command_malloc,0.0},
242 {"players", command_players, 0.0}, 209 {"players", command_players, 0.0},
243 {"plugin",command_loadplugin,0.0}, 210 {"plugin", command_loadplugin, 0.0},
244 {"pluglist",command_listplugins,0.0}, 211 {"pluglist", command_listplugins, 0.0},
245 {"plugout",command_unloadplugin,0.0}, 212 {"plugout", command_unloadplugin, 0.0},
246 {"nodm", command_nowiz,0.0}, 213 {"nodm", command_nowiz, 0.0},
247 {"nowiz", command_nowiz,0.0}, 214 {"nowiz", command_nowiz, 0.0},
248 {"patch", command_patch,0.0}, 215 {"patch", command_patch, 0.0},
249 {"remove", command_remove,0.0}, 216 {"remove", command_remove, 0.0},
250 {"reset", command_reset,0.0},
251 {"set_god", command_setgod, 0.0}, 217 {"set_god", command_setgod, 0.0},
252 {"shutdown", command_shutdown, 0.0}, 218 {"shutdown", command_shutdown, 0.0},
253 {"ssdumptable", command_ssdumptable,0.0},
254 {"stack_clear", command_stack_clear, 0.0 }, 219 {"stack_clear", command_stack_clear, 0.0},
255 {"stack_list", command_stack_list, 0.0}, 220 {"stack_list", command_stack_list, 0.0},
256 {"stack_pop", command_stack_pop, 0.0 }, 221 {"stack_pop", command_stack_pop, 0.0},
257 {"stack_push", command_stack_push, 0.0 }, 222 {"stack_push", command_stack_push, 0.0},
258 {"stats", command_stats,0.0}, 223 {"stats", command_stats, 0.0},
259 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */
260 {"summon", command_summon,0.0}, 224 {"summon", command_summon, 0.0},
261 {"teleport", command_teleport,0.0}, 225 {"teleport", command_teleport, 0.0},
262 {"toggle_shout", command_toggle_shout,0.0},
263 {"wizpass", command_wizpass,0.0},
264 {"wizcast", command_wizcast,0.0},
265 {"overlay_save", command_save_overlay, 0.0}, 226 //{"overlay_save", command_save_overlay, 0.0},
227
266/* {"possess", command_possess, 0.0}, */ 228/* {"possess", command_possess, 0.0}, */
267 {"mon_aggr", command_mon_aggr, 0.0}, 229 {"mon_aggr", command_mon_aggr, 0.0},
268 {"loadtest", command_loadtest, 0.0},
269}; 230};
270const int WizCommandsSize =sizeof(WizCommands) / sizeof(CommArray_s); 231const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
271 232
272/* Socket commands - these should really do nothing more than output things 233/* Socket commands - these should really do nothing more than output things
273 * to the various players/sockets. 234 * to the various players/sockets.
274 */ 235 */
275CommArray_s Socket_Commands[] = { 236CommArray_s Socket_Commands[] = {
276 {"hiscore", command_hiscore, 0.0}, 237 {"hiscore", command_hiscore, 0.0},
277 {"logs", command_logs, 0.0}, 238 {"logs", command_logs, 0.0},
278 {"maps", command_maps, 0.0},
279 {"motd", command_motd, 0.0}, 239 {"motd", command_motd, 0.0},
280 {"players", command_players, 0.0}, 240 {"players", command_players, 0.0},
281 {"version", command_version, 0.0}, 241 {"version", command_version, 0.0},
282 {"who", command_who, 0.0},
283}; 242};
284
285const int Socket_CommandsSize =sizeof(Socket_Commands) / sizeof(CommArray_s); 243const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
286
287 244
288/* Socket commands - these should really do nothing more than output things 245/* Socket commands - these should really do nothing more than output things
289 * to the various players/sockets. 246 * to the various players/sockets.
290 */ 247 */
291CommArray_s Socket2_Commands[] = { 248CommArray_s Socket2_Commands[] = {
292 {"shout", command_shout, 0.1},
293 {"chat", command_chat, 0.1},
294 {"tell", command_tell, 0.1},
295}; 249};
296
297const int Socket2_CommandsSize =sizeof(Socket2_Commands) / sizeof(CommArray_s); 250const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
298 251
299 252static int
300
301static int compare_A(const void *a, const void *b) 253compare_A (const void *a, const void *b)
302{ 254{
303 return strcmp(((CommArray_s *)a)->name, ((CommArray_s *)b)->name); 255 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
304} 256}
305 257
258void
306void init_commands(void) 259init_commands (void)
307{ 260{
308 qsort(Commands, CommandsSize, sizeof(CommArray_s), compare_A); 261 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
309 qsort(CommunicationCommands, CommunicationCommandSize, sizeof(CommArray_s), compare_A); 262 qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A);
310 qsort(NewServerCommands, NewServerCommandSize, sizeof(CommArray_s), compare_A); 263 qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A);
311 qsort(WizCommands, WizCommandsSize, sizeof(CommArray_s), compare_A); 264 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
312 qsort(Socket_Commands, Socket_CommandsSize, sizeof(CommArray_s), compare_A); 265 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
313 qsort(Socket2_Commands, Socket2_CommandsSize, sizeof(CommArray_s), compare_A); 266 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
314} 267}
315 268
316#ifndef tolower
317#define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C))
318#endif
319
320
321CommFunc find_oldsocket_command(char *cmd)
322{
323 CommArray_s *asp, dummy;
324 char *cp;
325
326 for (cp=cmd; *cp; cp++) {
327 *cp =tolower(*cp);
328 }
329
330 dummy.name =cmd;
331 asp =(CommArray_s *)bsearch((void *)&dummy,
332 (void *)Socket_Commands, Socket_CommandsSize,
333 sizeof(CommArray_s), compare_A);
334 if (asp)
335 return asp->func;
336 return NULL;
337}
338
339CommFunc find_oldsocket_command2(char *cmd)
340{
341 CommArray_s *asp, dummy;
342 char *cp;
343
344 for (cp=cmd; *cp; cp++) {
345 *cp =tolower(*cp);
346 }
347
348 dummy.name =cmd;
349 asp =(CommArray_s *)bsearch((void *)&dummy,
350 (void *)Socket2_Commands, Socket2_CommandsSize,
351 sizeof(CommArray_s), compare_A);
352 if (asp)
353 return asp->func;
354 return NULL;
355}

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