1 |
/* |
2 |
* CrossFire, A Multiplayer game for X-windows |
3 |
* |
4 |
* Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
5 |
* Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
6 |
* Copyright (C) 1992 Frank Tore Johansen |
7 |
* |
8 |
* This program is free software; you can redistribute it and/or modify |
9 |
* it under the terms of the GNU General Public License as published by |
10 |
* the Free Software Foundation; either version 2 of the License, or |
11 |
* (at your option) any later version. |
12 |
* |
13 |
* This program is distributed in the hope that it will be useful, |
14 |
* but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 |
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 |
* GNU General Public License for more details. |
17 |
* |
18 |
* You should have received a copy of the GNU General Public License |
19 |
* along with this program; if not, write to the Free Software |
20 |
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
21 |
* |
22 |
* The author can be reached via e-mail to <crossfire@schmorp.de> |
23 |
*/ |
24 |
|
25 |
/* |
26 |
* Command parser |
27 |
*/ |
28 |
|
29 |
#include <cctype> |
30 |
|
31 |
#include <global.h> |
32 |
#include <commands.h> |
33 |
#include <sproto.h> |
34 |
|
35 |
/* Added times to all the commands. However, this was quickly done, |
36 |
* and probably needs more refinements. All socket and DM commands |
37 |
* take 0 time. |
38 |
*/ |
39 |
|
40 |
/* |
41 |
* Normal game commands |
42 |
*/ |
43 |
CommArray_s Commands[] = { |
44 |
{"party", command_party, 0.0}, |
45 |
{"gsay", command_gsay, 1.0}, |
46 |
|
47 |
{"apply", command_apply, 1.0}, /* should be variable */ |
48 |
{"body", command_body, 0.0}, |
49 |
{"cast", command_cast, 0.2}, /* Is this right? */ |
50 |
{"disarm", command_disarm, 1.0}, |
51 |
{"dm", command_dm, 0.0}, |
52 |
{"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
53 |
{"drop", command_drop, 1.0}, |
54 |
{"dropall", command_dropall, 1.0}, |
55 |
{"examine", command_examine, 0.5}, |
56 |
{"fix_me", command_fix_me, 0.0}, |
57 |
{"get", command_take, 1.0}, |
58 |
{"help", command_help, 0.0}, |
59 |
{"hiscore", command_hiscore, 0.0}, |
60 |
{"inventory", command_inventory, 0.0}, |
61 |
{"invoke", command_invoke, 1.0}, |
62 |
{"killpets", command_kill_pets, 0.0}, |
63 |
{"logs", command_logs, 0.0}, |
64 |
{"mark", command_mark, 0.0}, |
65 |
{"motd", command_motd, 0.0}, |
66 |
{"pickup", command_pickup, 1.0}, |
67 |
{"prepare", command_prepare, 1.0}, |
68 |
{"resistances", command_resistances, 0.0}, |
69 |
{"rotateshoottype", command_rotateshoottype, 0.0}, |
70 |
{"skills", command_skills, 0.0}, /* shows player list of skills */ |
71 |
{"use_skill", command_uskill, 1.0}, |
72 |
{"ready_skill", command_rskill, 1.0}, |
73 |
{"search", command_search, 1.0}, |
74 |
{"search-items", command_search_items, 0.0}, |
75 |
{"showpets", command_showpets, 1.0}, |
76 |
{"statistics", command_statistics, 0.0}, |
77 |
{"take", command_take, 1.0}, |
78 |
{"throw", command_throw, 1.0}, |
79 |
{"time", command_time, 0.0}, |
80 |
{"weather", command_weather, 0.0}, |
81 |
{"whereabouts", command_whereabouts, 0.0}, |
82 |
{"title", command_title, 0.0}, |
83 |
{"bowmode", command_bowmode, 0.0}, |
84 |
{"version", command_version, 0.0}, |
85 |
|
86 |
{"stay", command_stay, 1.0}, /* 1.0 because it is used when using a |
87 |
* skill on yourself */ |
88 |
{"north", command_north, 1.0}, |
89 |
{"east", command_east, 1.0}, |
90 |
{"south", command_south, 1.0}, |
91 |
{"west", command_west, 1.0}, |
92 |
{"northeast", command_northeast, 1.0}, |
93 |
{"southeast", command_southeast, 1.0}, |
94 |
{"southwest", command_southwest, 1.0}, |
95 |
{"northwest", command_northwest, 1.0}, |
96 |
}; |
97 |
const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s); |
98 |
|
99 |
CommArray_s CommunicationCommands[] = { |
100 |
{"printlos", command_printlos, 0.0}, |
101 |
}; |
102 |
const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s); |
103 |
|
104 |
CommArray_s NewServerCommands[] = { |
105 |
{"run", command_run, 1.0}, |
106 |
{"run_stop", command_run_stop, 0.0}, |
107 |
{"fire", command_fire, 1.0}, |
108 |
{"fire_stop", command_fire_stop, 0.0}, |
109 |
}; |
110 |
const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s); |
111 |
|
112 |
/* |
113 |
* Wizard commands (for both) |
114 |
*/ |
115 |
CommArray_s WizCommands[] = { |
116 |
{"abil", command_abil, 0.0}, |
117 |
{"addexp", command_addexp, 0.0}, |
118 |
{"arrest", command_arrest, 0.0}, |
119 |
{"banish", command_banish, 0.0}, |
120 |
{"create", command_create, 0.0}, |
121 |
{"debug", command_debug, 0.0}, |
122 |
{"dump", command_dump, 0.0}, |
123 |
{"dumpbelow", command_dumpbelow, 0.0}, |
124 |
{"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0}, |
125 |
{"forget_spell", command_forget_spell, 0.0}, |
126 |
{"free", command_free, 0.0}, |
127 |
{"freeze", command_freeze, 0.0}, |
128 |
{"hide", command_hide, 0.0}, |
129 |
{"insert_into", command_insert_into, 0.0}, |
130 |
{"invisible", command_invisible, 0.0}, |
131 |
{"kick", command_kick, 0.0}, |
132 |
{"learn_special_prayer", command_learn_special_prayer, 0.0}, |
133 |
{"learn_spell", command_learn_spell, 0.0}, |
134 |
#ifdef DEBUG_MALLOC_LEVEL |
135 |
{"verify", command_malloc_verify, 0.0}, |
136 |
#endif |
137 |
{"plugin", command_loadplugin, 0.0}, |
138 |
{"pluglist", command_listplugins, 0.0}, |
139 |
{"plugout", command_unloadplugin, 0.0}, |
140 |
{"nodm", command_nowiz, 0.0}, |
141 |
{"nowiz", command_nowiz, 0.0}, |
142 |
{"patch", command_patch, 0.0}, |
143 |
{"remove", command_remove, 0.0}, |
144 |
{"set_god", command_setgod, 0.0}, |
145 |
{"shutdown", command_shutdown, 0.0}, |
146 |
{"stack_clear", command_stack_clear, 0.0}, |
147 |
{"stack_list", command_stack_list, 0.0}, |
148 |
{"stack_pop", command_stack_pop, 0.0}, |
149 |
{"stack_push", command_stack_push, 0.0}, |
150 |
{"stats", command_stats, 0.0}, |
151 |
{"summon", command_summon, 0.0}, |
152 |
//{"overlay_save", command_save_overlay, 0.0}, |
153 |
|
154 |
/* {"possess", command_possess, 0.0}, */ |
155 |
{"mon_aggr", command_mon_aggr, 0.0}, |
156 |
}; |
157 |
const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s); |
158 |
|
159 |
/* Socket commands - these should really do nothing more than output things |
160 |
* to the various players/sockets. |
161 |
*/ |
162 |
CommArray_s Socket_Commands[] = { |
163 |
{"hiscore", command_hiscore, 0.0}, |
164 |
{"logs", command_logs, 0.0}, |
165 |
{"motd", command_motd, 0.0}, |
166 |
{"version", command_version, 0.0}, |
167 |
}; |
168 |
const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s); |
169 |
|
170 |
/* Socket commands - these should really do nothing more than output things |
171 |
* to the various players/sockets. |
172 |
*/ |
173 |
CommArray_s Socket2_Commands[] = { |
174 |
}; |
175 |
const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s); |
176 |
|
177 |
static int |
178 |
compare_A (const void *a, const void *b) |
179 |
{ |
180 |
return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name); |
181 |
} |
182 |
|
183 |
void |
184 |
init_commands (void) |
185 |
{ |
186 |
qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A); |
187 |
qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A); |
188 |
qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A); |
189 |
qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A); |
190 |
qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A); |
191 |
qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A); |
192 |
} |
193 |
|