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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.2 by root, Thu Aug 24 13:13:49 2006 UTC vs.
Revision 1.11 by root, Thu Sep 14 22:34:03 2006 UTC

1/*
2 * static char *rcsid_commands_c =
3 * "$Id: commands.C,v 1.2 2006/08/24 13:13:49 root Exp $";
4 */
5
6/* 1/*
7 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
8 3
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 5 Copyright (C) 1992 Frank Tore Johansen
21 16
22 You should have received a copy of the GNU General Public License 17 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software 18 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25 20
26 The author can be reached via e-mail to crossfire-devel@real-time.com 21 The author can be reached via e-mail to <crossfire@schmorp.de>
27*/ 22*/
28 23
29/* 24/*
30 * Command parser 25 * Command parser
31 */ 26 */
32 27
33#include <global.h> 28#include <global.h>
34#include <commands.h> 29#include <commands.h>
35#ifndef __CEXTRACT__ 30#ifndef __CEXTRACT__
36#include <sproto.h> 31# include <sproto.h>
37#endif 32#endif
38#include <ctype.h> 33#include <ctype.h>
39 34
40/* Added times to all the commands. However, this was quickly done, 35/* Added times to all the commands. However, this was quickly done,
41 * and probably needs more refinements. All socket and DM commands 36 * and probably needs more refinements. All socket and DM commands
44 39
45/* 40/*
46 * Normal game commands 41 * Normal game commands
47 */ 42 */
48CommArray_s Commands[] = { 43CommArray_s Commands[] = {
49 {"save", command_save, 0.0}, 44 {"save", command_save, 0.0},
50 45
51 {"sound", command_sound, 0.0}, 46 {"sound", command_sound, 0.0},
52 {"party", command_party, 0.0}, 47 {"party", command_party, 0.0},
53 {"gsay", command_gsay, 1.0}, 48 {"gsay", command_gsay, 1.0},
54 49
55#ifdef DEBUG
56 {"sstable", command_sstable, 0.0},
57#endif
58 {"apply", command_apply, 1.0}, /* should be variable */ 50 {"apply", command_apply, 1.0}, /* should be variable */
59 {"applymode", command_applymode, 1.0}, /* should be variable */ 51 {"applymode", command_applymode, 1.0}, /* should be variable */
60 {"archs", command_archs, 0.0}, 52 {"archs", command_archs, 0.0},
61 {"body", command_body, 0.0}, 53 {"body", command_body, 0.0},
62 {"brace", command_brace, 0.0}, 54 {"brace", command_brace, 0.0},
63 {"build", command_build, 0.0},
64 {"cast", command_cast, 0.2}, /* Is this right? */ 55 {"cast", command_cast, 0.2}, /* Is this right? */
65 {"disarm", command_disarm, 1.0}, 56 {"disarm", command_disarm, 1.0},
66 {"dm", command_dm, 0.0}, 57 {"dm", command_dm, 0.0},
67 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ 58 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
68 {"drop", command_drop, 1.0}, 59 {"drop", command_drop, 1.0},
69 {"dropall", command_dropall, 1.0}, 60 {"dropall", command_dropall, 1.0},
70 {"examine", command_examine, 0.5}, 61 {"examine", command_examine, 0.5},
71 {"explore", command_explore, 0.0}, 62 {"explore", command_explore, 0.0},
72 {"fix_me", command_fix_me, 0.0}, 63 {"fix_me", command_fix_me, 0.0},
73 {"get", command_take, 1.0}, 64 {"get", command_take, 1.0},
74 {"help", command_help, 0.0}, 65 {"help", command_help, 0.0},
75 {"hiscore", command_hiscore, 0.0}, 66 {"hiscore", command_hiscore, 0.0},
76 {"inventory", command_inventory,0.0}, 67 {"inventory", command_inventory, 0.0},
77 {"invoke", command_invoke, 1.0}, 68 {"invoke", command_invoke, 1.0},
78 {"killpets", command_kill_pets,0.0}, 69 {"killpets", command_kill_pets, 0.0},
79 {"listen", command_listen, 0.0}, 70 {"listen", command_listen, 0.0},
80 {"logs", command_logs, 0.0}, 71 {"logs", command_logs, 0.0},
81 {"maps", command_maps, 0.0}, 72 {"maps", command_maps, 0.0},
82 {"mapinfo", command_mapinfo, 0.0}, 73 {"mapinfo", command_mapinfo, 0.0},
83 {"mark", command_mark, 0.0}, 74 {"mark", command_mark, 0.0},
84 {"motd", command_motd, 0.0}, 75 {"motd", command_motd, 0.0},
85 {"output-sync", command_output_sync, 0.0}, 76 {"output-sync", command_output_sync, 0.0},
86 {"output-count", command_output_count,0.0}, 77 {"output-count", command_output_count, 0.0},
87 {"peaceful", command_peaceful,0.0}, 78 {"peaceful", command_peaceful, 0.0},
88 {"pickup", command_pickup, 1.0}, 79 {"pickup", command_pickup, 1.0},
89 {"prepare", command_prepare, 1.0}, 80 {"prepare", command_prepare, 1.0},
90 {"quit", command_quit, 0.0}, 81 {"quit", command_quit, 0.0},
91 {"quit_character", command_real_quit, 0.0}, 82 {"quit_character", command_real_quit, 0.0},
92 {"rename", command_rename_item, 0.0},
93 {"resistances", command_resistances, 0.0}, 83 {"resistances", command_resistances, 0.0},
94 {"rotateshoottype", command_rotateshoottype, 0.0}, 84 {"rotateshoottype", command_rotateshoottype, 0.0},
95 {"skills", command_skills, 0.0}, /* shows player list of skills */ 85 {"skills", command_skills, 0.0}, /* shows player list of skills */
96 {"use_skill", command_uskill, 1.0}, 86 {"use_skill", command_uskill, 1.0},
97 {"quests", command_quests, 0.0},
98 {"ready_skill", command_rskill, 1.0}, 87 {"ready_skill", command_rskill, 1.0},
99 {"search",command_search, 1.0}, 88 {"search", command_search, 1.0},
100 {"search-items", command_search_items, 0.0}, 89 {"search-items", command_search_items, 0.0},
101 {"showpets", command_showpets, 1.0}, 90 {"showpets", command_showpets, 1.0},
102 {"statistics", command_statistics, 0.0}, 91 {"statistics", command_statistics, 0.0},
103 {"strings", command_strings, 0.0},
104 {"take", command_take, 1.0}, 92 {"take", command_take, 1.0},
105 {"throw", command_throw, 1.0}, 93 {"throw", command_throw, 1.0},
106 {"time", command_time, 0.0}, 94 {"time", command_time, 0.0},
107 {"weather", command_weather, 0.0}, 95 {"weather", command_weather, 0.0},
108 {"whereabouts", command_whereabouts, 0.0}, 96 {"whereabouts", command_whereabouts, 0.0},
109 {"whereami", command_whereami, 0.0}, 97 {"whereami", command_whereami, 0.0},
110 {"title", command_title, 0.0}, 98 {"title", command_title, 0.0},
111 {"usekeys", command_usekeys, 0.0}, 99 {"usekeys", command_usekeys, 0.0},
112 {"bowmode", command_bowmode, 0.0}, 100 {"bowmode", command_bowmode, 0.0},
113 {"petmode", command_petmode, 0.0}, 101 {"petmode", command_petmode, 0.0},
114 {"version", command_version, 0.0}, 102 {"version", command_version, 0.0},
115 {"wimpy", command_wimpy, 0.0}, 103 {"wimpy", command_wimpy, 0.0},
116 {"who", command_who, 0.0}, 104 {"who", command_who, 0.0},
117 {"afk", command_afk, 0.0}, 105 {"afk", command_afk, 0.0},
118 106
119 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a 107 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
120 * skill on yourself */ 108 * skill on yourself */
121 {"north", command_north, 1.0}, 109 {"north", command_north, 1.0},
122 {"east", command_east, 1.0}, 110 {"east", command_east, 1.0},
123 {"south", command_south, 1.0}, 111 {"south", command_south, 1.0},
124 {"west", command_west, 1.0}, 112 {"west", command_west, 1.0},
125 {"northeast", command_northeast, 1.0}, 113 {"northeast", command_northeast, 1.0},
126 {"southeast", command_southeast, 1.0}, 114 {"southeast", command_southeast, 1.0},
127 {"southwest", command_southwest, 1.0}, 115 {"southwest", command_southwest, 1.0},
128 {"northwest", command_northwest, 1.0}, 116 {"northwest", command_northwest, 1.0},
129}; 117};
130 118
131const int CommandsSize =sizeof(Commands) / sizeof(CommArray_s); 119const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
132 120
133CommArray_s CommunicationCommands [] = { 121CommArray_s CommunicationCommands[] = {
134 /* begin emotions */ 122 /* begin emotions */
135 {"tell", command_tell, 0.1}, 123 {"me", command_me, 0.1}
136 {"reply", command_reply, 0.0}, 124 ,
137 {"say", command_say, 0.1},
138 {"shout", command_shout, 0.1},
139 {"chat", command_chat, 0.1},
140 {"me", command_me, 0.1},
141 {"nod", command_nod, 0.0}, 125 {"nod", command_nod, 0.0}
126 ,
142 {"dance", command_dance, 0.0}, 127 {"dance", command_dance, 0.0}
128 ,
143 {"kiss", command_kiss, 0.0}, 129 {"kiss", command_kiss, 0.0}
130 ,
144 {"bounce", command_bounce, 0.0}, 131 {"bounce", command_bounce, 0.0}
132 ,
145 {"smile", command_smile, 0.0}, 133 {"smile", command_smile, 0.0}
134 ,
146 {"cackle", command_cackle, 0.0}, 135 {"cackle", command_cackle, 0.0}
136 ,
147 {"laugh", command_laugh, 0.0}, 137 {"laugh", command_laugh, 0.0}
138 ,
148 {"giggle", command_giggle, 0.0}, 139 {"giggle", command_giggle, 0.0}
140 ,
149 {"shake", command_shake, 0.0}, 141 {"shake", command_shake, 0.0}
142 ,
150 {"puke", command_puke, 0.0}, 143 {"puke", command_puke, 0.0}
144 ,
151 {"growl", command_growl, 0.0}, 145 {"growl", command_growl, 0.0}
146 ,
152 {"scream", command_scream, 0.0}, 147 {"scream", command_scream, 0.0}
148 ,
153 {"sigh", command_sigh, 0.0}, 149 {"sigh", command_sigh, 0.0}
150 ,
154 {"sulk", command_sulk, 0.0}, 151 {"sulk", command_sulk, 0.0}
152 ,
155 {"hug", command_hug, 0.0}, 153 {"hug", command_hug, 0.0}
154 ,
156 {"cry", command_cry, 0.0}, 155 {"cry", command_cry, 0.0}
156 ,
157 {"poke", command_poke, 0.0}, 157 {"poke", command_poke, 0.0}
158 ,
158 {"accuse", command_accuse, 0.0}, 159 {"accuse", command_accuse, 0.0}
160 ,
159 {"grin", command_grin, 0.0}, 161 {"grin", command_grin, 0.0}
162 ,
160 {"bow", command_bow, 0.0}, 163 {"bow", command_bow, 0.0}
164 ,
161 {"clap", command_clap, 0.0}, 165 {"clap", command_clap, 0.0}
166 ,
162 {"blush", command_blush, 0.0}, 167 {"blush", command_blush, 0.0}
168 ,
163 {"burp", command_burp, 0.0}, 169 {"burp", command_burp, 0.0}
170 ,
164 {"chuckle", command_chuckle, 0.0}, 171 {"chuckle", command_chuckle, 0.0}
172 ,
165 {"cough", command_cough, 0.0}, 173 {"cough", command_cough, 0.0}
174 ,
166 {"flip", command_flip, 0.0}, 175 {"flip", command_flip, 0.0}
176 ,
167 {"frown", command_frown, 0.0}, 177 {"frown", command_frown, 0.0}
178 ,
168 {"gasp", command_gasp, 0.0}, 179 {"gasp", command_gasp, 0.0}
180 ,
169 {"glare", command_glare, 0.0}, 181 {"glare", command_glare, 0.0}
182 ,
170 {"groan", command_groan, 0.0}, 183 {"groan", command_groan, 0.0}
184 ,
171 {"hiccup", command_hiccup, 0.0}, 185 {"hiccup", command_hiccup, 0.0}
186 ,
172 {"lick", command_lick, 0.0}, 187 {"lick", command_lick, 0.0}
188 ,
173 {"pout", command_pout, 0.0}, 189 {"pout", command_pout, 0.0}
190 ,
174 {"shiver", command_shiver, 0.0}, 191 {"shiver", command_shiver, 0.0}
192 ,
175 {"shrug", command_shrug, 0.0}, 193 {"shrug", command_shrug, 0.0}
194 ,
176 {"slap", command_slap, 0.0}, 195 {"slap", command_slap, 0.0}
196 ,
177 {"smirk", command_smirk, 0.0}, 197 {"smirk", command_smirk, 0.0}
198 ,
178 {"snap", command_snap, 0.0}, 199 {"snap", command_snap, 0.0}
200 ,
179 {"sneeze", command_sneeze, 0.0}, 201 {"sneeze", command_sneeze, 0.0}
202 ,
180 {"snicker", command_snicker, 0.0}, 203 {"snicker", command_snicker, 0.0}
204 ,
181 {"sniff", command_sniff, 0.0}, 205 {"sniff", command_sniff, 0.0}
206 ,
182 {"snore", command_snore, 0.0}, 207 {"snore", command_snore, 0.0}
208 ,
183 {"spit", command_spit, 0.0}, 209 {"spit", command_spit, 0.0}
210 ,
184 {"strut", command_strut, 0.0}, 211 {"strut", command_strut, 0.0}
212 ,
185 {"thank", command_thank, 0.0}, 213 {"thank", command_thank, 0.0}
214 ,
186 {"twiddle", command_twiddle, 0.0}, 215 {"twiddle", command_twiddle, 0.0}
216 ,
187 {"wave", command_wave, 0.0}, 217 {"wave", command_wave, 0.0}
218 ,
188 {"whistle", command_whistle, 0.0}, 219 {"whistle", command_whistle, 0.0}
220 ,
189 {"wink", command_wink, 0.0}, 221 {"wink", command_wink, 0.0}
222 ,
190 {"yawn", command_yawn, 0.0}, 223 {"yawn", command_yawn, 0.0}
224 ,
191 {"beg", command_beg, 0.0}, 225 {"beg", command_beg, 0.0}
226 ,
192 {"bleed", command_bleed, 0.0}, 227 {"bleed", command_bleed, 0.0}
228 ,
193 {"cringe", command_cringe, 0.0}, 229 {"cringe", command_cringe, 0.0}
230 ,
194 {"think", command_think, 0.0}, 231 {"think", command_think, 0.0}
232 ,
195 {"cointoss", command_cointoss, 0.0}, 233 {"cointoss", command_cointoss, 0.0}
234 ,
196 {"orcknuckle", command_orcknuckle, 0.0}, 235 {"orcknuckle", command_orcknuckle, 0.0}
236 ,
197 {"printlos", command_printlos,0.0}, 237 {"printlos", command_printlos, 0.0}
238 ,
198}; 239};
199 240
200const int CommunicationCommandSize = sizeof(CommunicationCommands)/ sizeof(CommArray_s); 241const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
201 242
202CommArray_s NewServerCommands [] = { 243CommArray_s NewServerCommands[] = {
203 {"run", command_run, 1.0}, 244 {"run", command_run, 1.0}
245 ,
204 {"run_stop", command_run_stop, 0.0}, 246 {"run_stop", command_run_stop, 0.0}
247 ,
205 {"fire", command_fire, 1.0}, 248 {"fire", command_fire, 1.0}
249 ,
206 {"fire_stop", command_fire_stop, 0.0} 250 {"fire_stop", command_fire_stop, 0.0}
207}; 251};
208 252
209const int NewServerCommandSize = sizeof(NewServerCommands)/ sizeof(CommArray_s); 253const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
210 254
211/* 255/*
212 * Wizard commands (for both) 256 * Wizard commands (for both)
213 */ 257 */
214CommArray_s WizCommands [] = { 258CommArray_s WizCommands[] = {
215 {"abil", command_abil,0.0}, 259 {"abil", command_abil, 0.0}
260 ,
216 {"addexp", command_addexp,0.0}, 261 {"addexp", command_addexp, 0.0}
262 ,
217 {"arrest", command_arrest,0.0}, 263 {"arrest", command_arrest, 0.0}
264 ,
218 {"banish", command_banish,0.0}, 265 {"banish", command_banish, 0.0}
266 ,
219 {"create", command_create,0.0}, 267 {"create", command_create, 0.0}
268 ,
220 {"debug", command_debug,0.0}, 269 {"debug", command_debug, 0.0}
221 {"diff", command_diff, 0.0 }, 270 ,
222 {"dump", command_dump,0.0}, 271 {"dump", command_dump, 0.0}
272 ,
223 {"dumpbelow", command_dumpbelow,0.0}, 273 {"dumpbelow", command_dumpbelow, 0.0}
274 ,
224 {"dumpfriendlyobjects", command_dumpfriendlyobjects,0.0}, 275 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0}
276 ,
225 {"dumpallarchetypes", command_dumpallarchetypes,0.0}, 277 {"dumpallarchetypes", command_dumpallarchetypes, 0.0}
278 ,
226 {"dumpallmaps", command_dumpallmaps,0.0}, 279 {"dumpallmaps", command_dumpallmaps, 0.0}
280 ,
227 {"dumpallobjects", command_dumpallobjects,0.0}, 281 {"dumpallobjects", command_dumpallobjects, 0.0}
282 ,
228 {"dumpmap", command_dumpmap,0.0}, 283 {"dumpmap", command_dumpmap, 0.0}
284 ,
229 {"forget_spell", command_forget_spell, 0.0}, 285 {"forget_spell", command_forget_spell, 0.0}
286 ,
230 {"free", command_free,0.0}, 287 {"free", command_free, 0.0}
288 ,
231 {"freeze", command_freeze,0.0}, 289 {"freeze", command_freeze, 0.0}
290 ,
232 {"goto", command_goto,0.0}, 291 {"goto", command_goto, 0.0}
292 ,
233 {"hide", command_hide,0.0}, 293 {"hide", command_hide, 0.0}
294 ,
234 {"insert_into", command_insert_into,0.0}, 295 {"insert_into", command_insert_into, 0.0}
296 ,
235 {"invisible", command_invisible,0.0}, 297 {"invisible", command_invisible, 0.0}
298 ,
236 {"kick", command_kick, 0.0}, 299 {"kick", command_kick, 0.0}
300 ,
237 {"learn_special_prayer", command_learn_special_prayer, 0.0}, 301 {"learn_special_prayer", command_learn_special_prayer, 0.0}
302 ,
238 {"learn_spell", command_learn_spell, 0.0}, 303 {"learn_spell", command_learn_spell, 0.0}
304 ,
239#ifdef DEBUG_MALLOC_LEVEL 305#ifdef DEBUG_MALLOC_LEVEL
240 {"verify", command_malloc_verify,0.0}, 306 {"verify", command_malloc_verify, 0.0}
307 ,
241#endif 308#endif
242 {"malloc", command_malloc,0.0},
243 {"players", command_players, 0.0}, 309 {"players", command_players, 0.0}
310 ,
244 {"plugin",command_loadplugin,0.0}, 311 {"plugin", command_loadplugin, 0.0}
312 ,
245 {"pluglist",command_listplugins,0.0}, 313 {"pluglist", command_listplugins, 0.0}
314 ,
246 {"plugout",command_unloadplugin,0.0}, 315 {"plugout", command_unloadplugin, 0.0}
316 ,
247 {"nodm", command_nowiz,0.0}, 317 {"nodm", command_nowiz, 0.0}
318 ,
248 {"nowiz", command_nowiz,0.0}, 319 {"nowiz", command_nowiz, 0.0}
320 ,
249 {"patch", command_patch,0.0}, 321 {"patch", command_patch, 0.0}
322 ,
250 {"remove", command_remove,0.0}, 323 {"remove", command_remove, 0.0}
324 ,
251 {"reset", command_reset,0.0}, 325 {"reset", command_reset, 0.0}
326 ,
252 {"set_god", command_setgod, 0.0}, 327 {"set_god", command_setgod, 0.0}
328 ,
253 {"shutdown", command_shutdown, 0.0}, 329 {"shutdown", command_shutdown, 0.0}
254 {"ssdumptable", command_ssdumptable,0.0}, 330 ,
255 {"stack_clear", command_stack_clear, 0.0 }, 331 {"stack_clear", command_stack_clear, 0.0}
332 ,
256 {"stack_list", command_stack_list, 0.0}, 333 {"stack_list", command_stack_list, 0.0}
334 ,
257 {"stack_pop", command_stack_pop, 0.0 }, 335 {"stack_pop", command_stack_pop, 0.0}
336 ,
258 {"stack_push", command_stack_push, 0.0 }, 337 {"stack_push", command_stack_push, 0.0}
338 ,
259 {"stats", command_stats,0.0}, 339 {"stats", command_stats, 0.0}
260 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */ 340 ,
341 {"style_info", command_style_map_info, 0.0}
342 , /* Costly command, so make it wiz only */
261 {"summon", command_summon,0.0}, 343 {"summon", command_summon, 0.0}
344 ,
262 {"teleport", command_teleport,0.0}, 345 {"teleport", command_teleport, 0.0}
263 {"toggle_shout", command_toggle_shout,0.0}, 346 ,
264 {"wizpass", command_wizpass,0.0}, 347 {"wizpass", command_wizpass, 0.0}
348 ,
265 {"wizcast", command_wizcast,0.0}, 349 {"wizcast", command_wizcast, 0.0}
350 ,
266 {"overlay_save", command_save_overlay, 0.0}, 351 {"overlay_save", command_save_overlay, 0.0}
352 ,
353
267/* {"possess", command_possess, 0.0}, */ 354/* {"possess", command_possess, 0.0}, */
268 {"mon_aggr", command_mon_aggr, 0.0}, 355 {"mon_aggr", command_mon_aggr, 0.0}
356 ,
269 {"loadtest", command_loadtest, 0.0}, 357 {"loadtest", command_loadtest, 0.0}
358 ,
270}; 359};
271const int WizCommandsSize =sizeof(WizCommands) / sizeof(CommArray_s); 360const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
272 361
273/* Socket commands - these should really do nothing more than output things 362/* Socket commands - these should really do nothing more than output things
274 * to the various players/sockets. 363 * to the various players/sockets.
275 */ 364 */
276CommArray_s Socket_Commands[] = { 365CommArray_s Socket_Commands[] = {
277 {"hiscore", command_hiscore, 0.0}, 366 {"hiscore", command_hiscore, 0.0}
367 ,
278 {"logs", command_logs, 0.0}, 368 {"logs", command_logs, 0.0}
369 ,
279 {"maps", command_maps, 0.0}, 370 {"maps", command_maps, 0.0}
371 ,
280 {"motd", command_motd, 0.0}, 372 {"motd", command_motd, 0.0}
373 ,
281 {"players", command_players, 0.0}, 374 {"players", command_players, 0.0}
375 ,
282 {"version", command_version, 0.0}, 376 {"version", command_version, 0.0}
377 ,
283 {"who", command_who, 0.0}, 378 {"who", command_who, 0.0}
379 ,
284}; 380};
285 381
286const int Socket_CommandsSize =sizeof(Socket_Commands) / sizeof(CommArray_s); 382const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
287 383
288 384
289/* Socket commands - these should really do nothing more than output things 385/* Socket commands - these should really do nothing more than output things
290 * to the various players/sockets. 386 * to the various players/sockets.
291 */ 387 */
292CommArray_s Socket2_Commands[] = { 388CommArray_s Socket2_Commands[] = {
293 {"shout", command_shout, 0.1},
294 {"chat", command_chat, 0.1},
295 {"tell", command_tell, 0.1},
296}; 389};
297 390
298const int Socket2_CommandsSize =sizeof(Socket2_Commands) / sizeof(CommArray_s); 391const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
299 392
300 393
301 394
395static int
302static int compare_A(const void *a, const void *b) 396compare_A (const void *a, const void *b)
303{ 397{
304 return strcmp(((CommArray_s *)a)->name, ((CommArray_s *)b)->name); 398 return strcmp (((CommArray_s *) a)->name, ((CommArray_s *) b)->name);
305} 399}
306 400
401void
307void init_commands(void) 402init_commands (void)
308{ 403{
309 qsort(Commands, CommandsSize, sizeof(CommArray_s), compare_A); 404 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
310 qsort(CommunicationCommands, CommunicationCommandSize, sizeof(CommArray_s), compare_A); 405 qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A);
311 qsort(NewServerCommands, NewServerCommandSize, sizeof(CommArray_s), compare_A); 406 qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A);
312 qsort(WizCommands, WizCommandsSize, sizeof(CommArray_s), compare_A); 407 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
313 qsort(Socket_Commands, Socket_CommandsSize, sizeof(CommArray_s), compare_A); 408 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
314 qsort(Socket2_Commands, Socket2_CommandsSize, sizeof(CommArray_s), compare_A); 409 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
315} 410}
316 411
317#ifndef tolower 412#ifndef tolower
318#define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C)) 413# define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C))
319#endif 414#endif
320 415
321 416
417CommFunc
322CommFunc find_oldsocket_command(char *cmd) 418find_oldsocket_command (char *cmd)
323{ 419{
324 CommArray_s *asp, dummy; 420 CommArray_s *asp, dummy;
325 char *cp; 421 char *cp;
326 422
327 for (cp=cmd; *cp; cp++) { 423 for (cp = cmd; *cp; cp++)
424 {
328 *cp =tolower(*cp); 425 *cp = tolower (*cp);
329 } 426 }
330 427
331 dummy.name =cmd; 428 dummy.name = cmd;
332 asp =(CommArray_s *)bsearch((void *)&dummy, 429 asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
333 (void *)Socket_Commands, Socket_CommandsSize,
334 sizeof(CommArray_s), compare_A);
335 if (asp) 430 if (asp)
336 return asp->func; 431 return asp->func;
337 return NULL; 432 return NULL;
338} 433}
339 434
435CommFunc
340CommFunc find_oldsocket_command2(char *cmd) 436find_oldsocket_command2 (char *cmd)
341{ 437{
342 CommArray_s *asp, dummy; 438 CommArray_s *asp, dummy;
343 char *cp; 439 char *cp;
344 440
345 for (cp=cmd; *cp; cp++) { 441 for (cp = cmd; *cp; cp++)
442 {
346 *cp =tolower(*cp); 443 *cp = tolower (*cp);
347 } 444 }
348 445
349 dummy.name =cmd; 446 dummy.name = cmd;
350 asp =(CommArray_s *)bsearch((void *)&dummy, 447 asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
351 (void *)Socket2_Commands, Socket2_CommandsSize,
352 sizeof(CommArray_s), compare_A);
353 if (asp) 448 if (asp)
354 return asp->func; 449 return asp->func;
355 return NULL; 450 return NULL;
356} 451}

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