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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.10 by root, Thu Sep 14 19:08:40 2006 UTC vs.
Revision 1.21 by pippijn, Sat Jan 6 14:42:30 2007 UTC

1
2/*
3 * static char *rcsid_commands_c =
4 * "$Id: commands.C,v 1.10 2006/09/14 19:08:40 root Exp $";
5 */
6
7/* 1/*
8 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
9 3
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
10 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
11 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
12 7
13 This program is free software; you can redistribute it and/or modify 8 This program is free software; you can redistribute it and/or modify
14 it under the terms of the GNU General Public License as published by 9 it under the terms of the GNU General Public License as published by
22 17
23 You should have received a copy of the GNU General Public License 18 You should have received a copy of the GNU General Public License
24 along with this program; if not, write to the Free Software 19 along with this program; if not, write to the Free Software
25 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26 21
27 The author can be reached via e-mail to crossfire-devel@real-time.com 22 The author can be reached via e-mail to <crossfire@schmorp.de>
28*/ 23*/
29 24
30/* 25/*
31 * Command parser 26 * Command parser
32 */ 27 */
28
29#include <cctype>
33 30
34#include <global.h> 31#include <global.h>
35#include <commands.h> 32#include <commands.h>
36#ifndef __CEXTRACT__
37# include <sproto.h> 33#include <sproto.h>
38#endif
39#include <ctype.h>
40 34
41/* Added times to all the commands. However, this was quickly done, 35/* Added times to all the commands. However, this was quickly done,
42 * and probably needs more refinements. All socket and DM commands 36 * and probably needs more refinements. All socket and DM commands
43 * take 0 time. 37 * take 0 time.
44 */ 38 */
73 {"inventory", command_inventory, 0.0}, 67 {"inventory", command_inventory, 0.0},
74 {"invoke", command_invoke, 1.0}, 68 {"invoke", command_invoke, 1.0},
75 {"killpets", command_kill_pets, 0.0}, 69 {"killpets", command_kill_pets, 0.0},
76 {"listen", command_listen, 0.0}, 70 {"listen", command_listen, 0.0},
77 {"logs", command_logs, 0.0}, 71 {"logs", command_logs, 0.0},
78 {"maps", command_maps, 0.0},
79 {"mapinfo", command_mapinfo, 0.0}, 72 {"mapinfo", command_mapinfo, 0.0},
80 {"mark", command_mark, 0.0}, 73 {"mark", command_mark, 0.0},
81 {"motd", command_motd, 0.0}, 74 {"motd", command_motd, 0.0},
82 {"output-sync", command_output_sync, 0.0}, 75 {"output-sync", command_output_sync, 0.0},
83 {"output-count", command_output_count, 0.0}, 76 {"output-count", command_output_count, 0.0},
105 {"usekeys", command_usekeys, 0.0}, 98 {"usekeys", command_usekeys, 0.0},
106 {"bowmode", command_bowmode, 0.0}, 99 {"bowmode", command_bowmode, 0.0},
107 {"petmode", command_petmode, 0.0}, 100 {"petmode", command_petmode, 0.0},
108 {"version", command_version, 0.0}, 101 {"version", command_version, 0.0},
109 {"wimpy", command_wimpy, 0.0}, 102 {"wimpy", command_wimpy, 0.0},
110 {"who", command_who, 0.0},
111 {"afk", command_afk, 0.0}, 103 {"afk", command_afk, 0.0},
112 104
113 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a 105 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
114 * skill on yourself */ 106 * skill on yourself */
115 {"north", command_north, 1.0}, 107 {"north", command_north, 1.0},
119 {"northeast", command_northeast, 1.0}, 111 {"northeast", command_northeast, 1.0},
120 {"southeast", command_southeast, 1.0}, 112 {"southeast", command_southeast, 1.0},
121 {"southwest", command_southwest, 1.0}, 113 {"southwest", command_southwest, 1.0},
122 {"northwest", command_northwest, 1.0}, 114 {"northwest", command_northwest, 1.0},
123}; 115};
124
125const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s); 116const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
126 117
127CommArray_s CommunicationCommands[] = { 118CommArray_s CommunicationCommands[] = {
128 /* begin emotions */ 119 /* begin emotions */
129 {"me", command_me, 0.1} 120 {"me", command_me, 0.1},
130 ,
131 {"nod", command_nod, 0.0} 121 {"nod", command_nod, 0.0},
132 ,
133 {"dance", command_dance, 0.0} 122 {"dance", command_dance, 0.0},
134 ,
135 {"kiss", command_kiss, 0.0} 123 {"kiss", command_kiss, 0.0},
136 ,
137 {"bounce", command_bounce, 0.0} 124 {"bounce", command_bounce, 0.0},
138 ,
139 {"smile", command_smile, 0.0} 125 {"smile", command_smile, 0.0},
140 ,
141 {"cackle", command_cackle, 0.0} 126 {"cackle", command_cackle, 0.0},
142 ,
143 {"laugh", command_laugh, 0.0} 127 {"laugh", command_laugh, 0.0},
144 ,
145 {"giggle", command_giggle, 0.0} 128 {"giggle", command_giggle, 0.0},
146 ,
147 {"shake", command_shake, 0.0} 129 {"shake", command_shake, 0.0},
148 ,
149 {"puke", command_puke, 0.0} 130 {"puke", command_puke, 0.0},
150 ,
151 {"growl", command_growl, 0.0} 131 {"growl", command_growl, 0.0},
152 ,
153 {"scream", command_scream, 0.0} 132 {"scream", command_scream, 0.0},
154 ,
155 {"sigh", command_sigh, 0.0} 133 {"sigh", command_sigh, 0.0},
156 ,
157 {"sulk", command_sulk, 0.0} 134 {"sulk", command_sulk, 0.0},
158 ,
159 {"hug", command_hug, 0.0} 135 {"hug", command_hug, 0.0},
160 ,
161 {"cry", command_cry, 0.0} 136 {"cry", command_cry, 0.0},
162 ,
163 {"poke", command_poke, 0.0} 137 {"poke", command_poke, 0.0},
164 ,
165 {"accuse", command_accuse, 0.0} 138 {"accuse", command_accuse, 0.0},
166 ,
167 {"grin", command_grin, 0.0} 139 {"grin", command_grin, 0.0},
168 ,
169 {"bow", command_bow, 0.0} 140 {"bow", command_bow, 0.0},
170 ,
171 {"clap", command_clap, 0.0} 141 {"clap", command_clap, 0.0},
172 ,
173 {"blush", command_blush, 0.0} 142 {"blush", command_blush, 0.0},
174 ,
175 {"burp", command_burp, 0.0} 143 {"burp", command_burp, 0.0},
176 ,
177 {"chuckle", command_chuckle, 0.0} 144 {"chuckle", command_chuckle, 0.0},
178 ,
179 {"cough", command_cough, 0.0} 145 {"cough", command_cough, 0.0},
180 ,
181 {"flip", command_flip, 0.0} 146 {"flip", command_flip, 0.0},
182 ,
183 {"frown", command_frown, 0.0} 147 {"frown", command_frown, 0.0},
184 ,
185 {"gasp", command_gasp, 0.0} 148 {"gasp", command_gasp, 0.0},
186 ,
187 {"glare", command_glare, 0.0} 149 {"glare", command_glare, 0.0},
188 ,
189 {"groan", command_groan, 0.0} 150 {"groan", command_groan, 0.0},
190 ,
191 {"hiccup", command_hiccup, 0.0} 151 {"hiccup", command_hiccup, 0.0},
192 ,
193 {"lick", command_lick, 0.0} 152 {"lick", command_lick, 0.0},
194 ,
195 {"pout", command_pout, 0.0} 153 {"pout", command_pout, 0.0},
196 ,
197 {"shiver", command_shiver, 0.0} 154 {"shiver", command_shiver, 0.0},
198 ,
199 {"shrug", command_shrug, 0.0} 155 {"shrug", command_shrug, 0.0},
200 ,
201 {"slap", command_slap, 0.0} 156 {"slap", command_slap, 0.0},
202 ,
203 {"smirk", command_smirk, 0.0} 157 {"smirk", command_smirk, 0.0},
204 ,
205 {"snap", command_snap, 0.0} 158 {"snap", command_snap, 0.0},
206 ,
207 {"sneeze", command_sneeze, 0.0} 159 {"sneeze", command_sneeze, 0.0},
208 ,
209 {"snicker", command_snicker, 0.0} 160 {"snicker", command_snicker, 0.0},
210 ,
211 {"sniff", command_sniff, 0.0} 161 {"sniff", command_sniff, 0.0},
212 ,
213 {"snore", command_snore, 0.0} 162 {"snore", command_snore, 0.0},
214 ,
215 {"spit", command_spit, 0.0} 163 {"spit", command_spit, 0.0},
216 ,
217 {"strut", command_strut, 0.0} 164 {"strut", command_strut, 0.0},
218 ,
219 {"thank", command_thank, 0.0} 165 {"thank", command_thank, 0.0},
220 ,
221 {"twiddle", command_twiddle, 0.0} 166 {"twiddle", command_twiddle, 0.0},
222 ,
223 {"wave", command_wave, 0.0} 167 {"wave", command_wave, 0.0},
224 ,
225 {"whistle", command_whistle, 0.0} 168 {"whistle", command_whistle, 0.0},
226 ,
227 {"wink", command_wink, 0.0} 169 {"wink", command_wink, 0.0},
228 ,
229 {"yawn", command_yawn, 0.0} 170 {"yawn", command_yawn, 0.0},
230 ,
231 {"beg", command_beg, 0.0} 171 {"beg", command_beg, 0.0},
232 ,
233 {"bleed", command_bleed, 0.0} 172 {"bleed", command_bleed, 0.0},
234 ,
235 {"cringe", command_cringe, 0.0} 173 {"cringe", command_cringe, 0.0},
236 ,
237 {"think", command_think, 0.0} 174 {"think", command_think, 0.0},
238 ,
239 {"cointoss", command_cointoss, 0.0} 175 {"cointoss", command_cointoss, 0.0},
240 ,
241 {"orcknuckle", command_orcknuckle, 0.0} 176 {"orcknuckle", command_orcknuckle, 0.0},
242 ,
243 {"printlos", command_printlos, 0.0} 177 {"printlos", command_printlos, 0.0},
244 ,
245}; 178};
246
247const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s); 179const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
248 180
249CommArray_s NewServerCommands[] = { 181CommArray_s NewServerCommands[] = {
250 {"run", command_run, 1.0} 182 {"run", command_run, 1.0},
251 ,
252 {"run_stop", command_run_stop, 0.0} 183 {"run_stop", command_run_stop, 0.0},
253 ,
254 {"fire", command_fire, 1.0} 184 {"fire", command_fire, 1.0},
255 ,
256 {"fire_stop", command_fire_stop, 0.0} 185 {"fire_stop", command_fire_stop, 0.0},
257}; 186};
258
259const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s); 187const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
260 188
261/* 189/*
262 * Wizard commands (for both) 190 * Wizard commands (for both)
263 */ 191 */
264CommArray_s WizCommands[] = { 192CommArray_s WizCommands[] = {
265 {"abil", command_abil, 0.0} 193 {"abil", command_abil, 0.0},
266 ,
267 {"addexp", command_addexp, 0.0} 194 {"addexp", command_addexp, 0.0},
268 ,
269 {"arrest", command_arrest, 0.0} 195 {"arrest", command_arrest, 0.0},
270 ,
271 {"banish", command_banish, 0.0} 196 {"banish", command_banish, 0.0},
272 ,
273 {"create", command_create, 0.0} 197 {"create", command_create, 0.0},
274 ,
275 {"debug", command_debug, 0.0} 198 {"debug", command_debug, 0.0},
276 ,
277 {"dump", command_dump, 0.0} 199 {"dump", command_dump, 0.0},
278 ,
279 {"dumpbelow", command_dumpbelow, 0.0} 200 {"dumpbelow", command_dumpbelow, 0.0},
280 ,
281 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0} 201 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0},
282 ,
283 {"dumpallarchetypes", command_dumpallarchetypes, 0.0}
284 ,
285 {"dumpallmaps", command_dumpallmaps, 0.0}
286 ,
287 {"dumpallobjects", command_dumpallobjects, 0.0}
288 ,
289 {"dumpmap", command_dumpmap, 0.0}
290 ,
291 {"forget_spell", command_forget_spell, 0.0} 202 {"forget_spell", command_forget_spell, 0.0},
292 ,
293 {"free", command_free, 0.0} 203 {"free", command_free, 0.0},
294 ,
295 {"freeze", command_freeze, 0.0} 204 {"freeze", command_freeze, 0.0},
296 ,
297 {"goto", command_goto, 0.0}
298 ,
299 {"hide", command_hide, 0.0} 205 {"hide", command_hide, 0.0},
300 ,
301 {"insert_into", command_insert_into, 0.0} 206 {"insert_into", command_insert_into, 0.0},
302 ,
303 {"invisible", command_invisible, 0.0} 207 {"invisible", command_invisible, 0.0},
304 ,
305 {"kick", command_kick, 0.0} 208 {"kick", command_kick, 0.0},
306 ,
307 {"learn_special_prayer", command_learn_special_prayer, 0.0} 209 {"learn_special_prayer", command_learn_special_prayer, 0.0},
308 ,
309 {"learn_spell", command_learn_spell, 0.0} 210 {"learn_spell", command_learn_spell, 0.0},
310 ,
311#ifdef DEBUG_MALLOC_LEVEL 211#ifdef DEBUG_MALLOC_LEVEL
312 {"verify", command_malloc_verify, 0.0} 212 {"verify", command_malloc_verify, 0.0},
313 ,
314#endif 213#endif
315 {"players", command_players, 0.0} 214 {"players", command_players, 0.0},
316 ,
317 {"plugin", command_loadplugin, 0.0} 215 {"plugin", command_loadplugin, 0.0},
318 ,
319 {"pluglist", command_listplugins, 0.0} 216 {"pluglist", command_listplugins, 0.0},
320 ,
321 {"plugout", command_unloadplugin, 0.0} 217 {"plugout", command_unloadplugin, 0.0},
322 ,
323 {"nodm", command_nowiz, 0.0} 218 {"nodm", command_nowiz, 0.0},
324 ,
325 {"nowiz", command_nowiz, 0.0} 219 {"nowiz", command_nowiz, 0.0},
326 ,
327 {"patch", command_patch, 0.0} 220 {"patch", command_patch, 0.0},
328 ,
329 {"remove", command_remove, 0.0} 221 {"remove", command_remove, 0.0},
330 ,
331 {"reset", command_reset, 0.0}
332 ,
333 {"set_god", command_setgod, 0.0} 222 {"set_god", command_setgod, 0.0},
334 ,
335 {"shutdown", command_shutdown, 0.0} 223 {"shutdown", command_shutdown, 0.0},
336 ,
337 {"stack_clear", command_stack_clear, 0.0} 224 {"stack_clear", command_stack_clear, 0.0},
338 ,
339 {"stack_list", command_stack_list, 0.0} 225 {"stack_list", command_stack_list, 0.0},
340 ,
341 {"stack_pop", command_stack_pop, 0.0} 226 {"stack_pop", command_stack_pop, 0.0},
342 ,
343 {"stack_push", command_stack_push, 0.0} 227 {"stack_push", command_stack_push, 0.0},
344 ,
345 {"stats", command_stats, 0.0} 228 {"stats", command_stats, 0.0},
346 ,
347 {"style_info", command_style_map_info, 0.0}
348 , /* Costly command, so make it wiz only */
349 {"summon", command_summon, 0.0} 229 {"summon", command_summon, 0.0},
350 ,
351 {"teleport", command_teleport, 0.0} 230 {"teleport", command_teleport, 0.0},
352 ,
353 {"wizpass", command_wizpass, 0.0}
354 ,
355 {"wizcast", command_wizcast, 0.0}
356 ,
357 {"overlay_save", command_save_overlay, 0.0} 231 //{"overlay_save", command_save_overlay, 0.0},
358 ,
359 232
360/* {"possess", command_possess, 0.0}, */ 233/* {"possess", command_possess, 0.0}, */
361 {"mon_aggr", command_mon_aggr, 0.0} 234 {"mon_aggr", command_mon_aggr, 0.0},
362 ,
363 {"loadtest", command_loadtest, 0.0}
364 ,
365}; 235};
366const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s); 236const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
367 237
368/* Socket commands - these should really do nothing more than output things 238/* Socket commands - these should really do nothing more than output things
369 * to the various players/sockets. 239 * to the various players/sockets.
370 */ 240 */
371CommArray_s Socket_Commands[] = { 241CommArray_s Socket_Commands[] = {
372 {"hiscore", command_hiscore, 0.0} 242 {"hiscore", command_hiscore, 0.0},
373 ,
374 {"logs", command_logs, 0.0} 243 {"logs", command_logs, 0.0},
375 ,
376 {"maps", command_maps, 0.0}
377 ,
378 {"motd", command_motd, 0.0} 244 {"motd", command_motd, 0.0},
379 ,
380 {"players", command_players, 0.0} 245 {"players", command_players, 0.0},
381 ,
382 {"version", command_version, 0.0} 246 {"version", command_version, 0.0},
383 ,
384 {"who", command_who, 0.0}
385 ,
386}; 247};
387
388const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s); 248const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
389
390 249
391/* Socket commands - these should really do nothing more than output things 250/* Socket commands - these should really do nothing more than output things
392 * to the various players/sockets. 251 * to the various players/sockets.
393 */ 252 */
394CommArray_s Socket2_Commands[] = { 253CommArray_s Socket2_Commands[] = {
395}; 254};
396
397const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s); 255const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
398
399
400 256
401static int 257static int
402compare_A (const void *a, const void *b) 258compare_A (const void *a, const void *b)
403{ 259{
404 return strcmp (((CommArray_s *) a)->name, ((CommArray_s *) b)->name); 260 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
405} 261}
406 262
407void 263void
408init_commands (void) 264init_commands (void)
409{ 265{
413 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A); 269 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
414 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A); 270 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
415 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A); 271 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
416} 272}
417 273
418#ifndef tolower
419# define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C))
420#endif
421
422
423CommFunc
424find_oldsocket_command (char *cmd)
425{
426 CommArray_s *asp, dummy;
427 char *cp;
428
429 for (cp = cmd; *cp; cp++)
430 {
431 *cp = tolower (*cp);
432 }
433
434 dummy.name = cmd;
435 asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
436 if (asp)
437 return asp->func;
438 return NULL;
439}
440
441CommFunc
442find_oldsocket_command2 (char *cmd)
443{
444 CommArray_s *asp, dummy;
445 char *cp;
446
447 for (cp = cmd; *cp; cp++)
448 {
449 *cp = tolower (*cp);
450 }
451
452 dummy.name = cmd;
453 asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
454 if (asp)
455 return asp->func;
456 return NULL;
457}

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