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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.8 by root, Mon Sep 4 11:08:00 2006 UTC vs.
Revision 1.21 by pippijn, Sat Jan 6 14:42:30 2007 UTC

1/*
2 * static char *rcsid_commands_c =
3 * "$Id: commands.C,v 1.8 2006/09/04 11:08:00 root Exp $";
4 */
5
6/* 1/*
7 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
8 3
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
11 7
12 This program is free software; you can redistribute it and/or modify 8 This program is free software; you can redistribute it and/or modify
13 it under the terms of the GNU General Public License as published by 9 it under the terms of the GNU General Public License as published by
21 17
22 You should have received a copy of the GNU General Public License 18 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software 19 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25 21
26 The author can be reached via e-mail to crossfire-devel@real-time.com 22 The author can be reached via e-mail to <crossfire@schmorp.de>
27*/ 23*/
28 24
29/* 25/*
30 * Command parser 26 * Command parser
31 */ 27 */
28
29#include <cctype>
32 30
33#include <global.h> 31#include <global.h>
34#include <commands.h> 32#include <commands.h>
35#ifndef __CEXTRACT__
36#include <sproto.h> 33#include <sproto.h>
37#endif
38#include <ctype.h>
39 34
40/* Added times to all the commands. However, this was quickly done, 35/* Added times to all the commands. However, this was quickly done,
41 * and probably needs more refinements. All socket and DM commands 36 * and probably needs more refinements. All socket and DM commands
42 * take 0 time. 37 * take 0 time.
43 */ 38 */
44 39
45/* 40/*
46 * Normal game commands 41 * Normal game commands
47 */ 42 */
48CommArray_s Commands[] = { 43CommArray_s Commands[] = {
49 {"save", command_save, 0.0}, 44 {"save", command_save, 0.0},
50 45
51 {"sound", command_sound, 0.0}, 46 {"sound", command_sound, 0.0},
52 {"party", command_party, 0.0}, 47 {"party", command_party, 0.0},
53 {"gsay", command_gsay, 1.0}, 48 {"gsay", command_gsay, 1.0},
54 49
55 {"apply", command_apply, 1.0}, /* should be variable */ 50 {"apply", command_apply, 1.0}, /* should be variable */
56 {"applymode", command_applymode, 1.0}, /* should be variable */ 51 {"applymode", command_applymode, 1.0}, /* should be variable */
57 {"archs", command_archs, 0.0}, 52 {"archs", command_archs, 0.0},
58 {"body", command_body, 0.0}, 53 {"body", command_body, 0.0},
59 {"brace", command_brace, 0.0}, 54 {"brace", command_brace, 0.0},
60 {"cast", command_cast, 0.2}, /* Is this right? */ 55 {"cast", command_cast, 0.2}, /* Is this right? */
61 {"disarm", command_disarm, 1.0}, 56 {"disarm", command_disarm, 1.0},
62 {"dm", command_dm, 0.0}, 57 {"dm", command_dm, 0.0},
63 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ 58 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
64 {"drop", command_drop, 1.0}, 59 {"drop", command_drop, 1.0},
65 {"dropall", command_dropall, 1.0}, 60 {"dropall", command_dropall, 1.0},
66 {"examine", command_examine, 0.5}, 61 {"examine", command_examine, 0.5},
67 {"explore", command_explore, 0.0}, 62 {"explore", command_explore, 0.0},
68 {"fix_me", command_fix_me, 0.0}, 63 {"fix_me", command_fix_me, 0.0},
69 {"get", command_take, 1.0}, 64 {"get", command_take, 1.0},
70 {"help", command_help, 0.0}, 65 {"help", command_help, 0.0},
71 {"hiscore", command_hiscore, 0.0}, 66 {"hiscore", command_hiscore, 0.0},
72 {"inventory", command_inventory,0.0}, 67 {"inventory", command_inventory, 0.0},
73 {"invoke", command_invoke, 1.0}, 68 {"invoke", command_invoke, 1.0},
74 {"killpets", command_kill_pets,0.0}, 69 {"killpets", command_kill_pets, 0.0},
75 {"listen", command_listen, 0.0}, 70 {"listen", command_listen, 0.0},
76 {"logs", command_logs, 0.0}, 71 {"logs", command_logs, 0.0},
77 {"maps", command_maps, 0.0},
78 {"mapinfo", command_mapinfo, 0.0}, 72 {"mapinfo", command_mapinfo, 0.0},
79 {"mark", command_mark, 0.0}, 73 {"mark", command_mark, 0.0},
80 {"motd", command_motd, 0.0}, 74 {"motd", command_motd, 0.0},
81 {"output-sync", command_output_sync, 0.0}, 75 {"output-sync", command_output_sync, 0.0},
82 {"output-count", command_output_count,0.0}, 76 {"output-count", command_output_count, 0.0},
83 {"peaceful", command_peaceful,0.0}, 77 {"peaceful", command_peaceful, 0.0},
84 {"pickup", command_pickup, 1.0}, 78 {"pickup", command_pickup, 1.0},
85 {"prepare", command_prepare, 1.0}, 79 {"prepare", command_prepare, 1.0},
86 {"quit", command_quit, 0.0}, 80 {"quit", command_quit, 0.0},
87 {"quit_character", command_real_quit, 0.0}, 81 {"quit_character", command_real_quit, 0.0},
88 {"rename", command_rename_item, 0.0},
89 {"resistances", command_resistances, 0.0}, 82 {"resistances", command_resistances, 0.0},
90 {"rotateshoottype", command_rotateshoottype, 0.0}, 83 {"rotateshoottype", command_rotateshoottype, 0.0},
91 {"skills", command_skills, 0.0}, /* shows player list of skills */ 84 {"skills", command_skills, 0.0}, /* shows player list of skills */
92 {"use_skill", command_uskill, 1.0}, 85 {"use_skill", command_uskill, 1.0},
93 {"ready_skill", command_rskill, 1.0}, 86 {"ready_skill", command_rskill, 1.0},
94 {"search",command_search, 1.0}, 87 {"search", command_search, 1.0},
95 {"search-items", command_search_items, 0.0}, 88 {"search-items", command_search_items, 0.0},
96 {"showpets", command_showpets, 1.0}, 89 {"showpets", command_showpets, 1.0},
97 {"statistics", command_statistics, 0.0}, 90 {"statistics", command_statistics, 0.0},
98 {"take", command_take, 1.0}, 91 {"take", command_take, 1.0},
99 {"throw", command_throw, 1.0}, 92 {"throw", command_throw, 1.0},
100 {"time", command_time, 0.0}, 93 {"time", command_time, 0.0},
101 {"weather", command_weather, 0.0}, 94 {"weather", command_weather, 0.0},
102 {"whereabouts", command_whereabouts, 0.0}, 95 {"whereabouts", command_whereabouts, 0.0},
103 {"whereami", command_whereami, 0.0}, 96 {"whereami", command_whereami, 0.0},
104 {"title", command_title, 0.0}, 97 {"title", command_title, 0.0},
105 {"usekeys", command_usekeys, 0.0}, 98 {"usekeys", command_usekeys, 0.0},
106 {"bowmode", command_bowmode, 0.0}, 99 {"bowmode", command_bowmode, 0.0},
107 {"petmode", command_petmode, 0.0}, 100 {"petmode", command_petmode, 0.0},
108 {"version", command_version, 0.0}, 101 {"version", command_version, 0.0},
109 {"wimpy", command_wimpy, 0.0}, 102 {"wimpy", command_wimpy, 0.0},
110 {"who", command_who, 0.0},
111 {"afk", command_afk, 0.0}, 103 {"afk", command_afk, 0.0},
112 104
113 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a 105 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
114 * skill on yourself */ 106 * skill on yourself */
115 {"north", command_north, 1.0}, 107 {"north", command_north, 1.0},
116 {"east", command_east, 1.0}, 108 {"east", command_east, 1.0},
117 {"south", command_south, 1.0}, 109 {"south", command_south, 1.0},
118 {"west", command_west, 1.0}, 110 {"west", command_west, 1.0},
119 {"northeast", command_northeast, 1.0}, 111 {"northeast", command_northeast, 1.0},
120 {"southeast", command_southeast, 1.0}, 112 {"southeast", command_southeast, 1.0},
121 {"southwest", command_southwest, 1.0}, 113 {"southwest", command_southwest, 1.0},
122 {"northwest", command_northwest, 1.0}, 114 {"northwest", command_northwest, 1.0},
123}; 115};
124
125const int CommandsSize =sizeof(Commands) / sizeof(CommArray_s); 116const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
126 117
127CommArray_s CommunicationCommands [] = { 118CommArray_s CommunicationCommands[] = {
128 /* begin emotions */ 119 /* begin emotions */
129 {"me", command_me, 0.1}, 120 {"me", command_me, 0.1},
130 {"nod", command_nod, 0.0}, 121 {"nod", command_nod, 0.0},
131 {"dance", command_dance, 0.0}, 122 {"dance", command_dance, 0.0},
132 {"kiss", command_kiss, 0.0}, 123 {"kiss", command_kiss, 0.0},
133 {"bounce", command_bounce, 0.0}, 124 {"bounce", command_bounce, 0.0},
134 {"smile", command_smile, 0.0}, 125 {"smile", command_smile, 0.0},
135 {"cackle", command_cackle, 0.0}, 126 {"cackle", command_cackle, 0.0},
136 {"laugh", command_laugh, 0.0}, 127 {"laugh", command_laugh, 0.0},
137 {"giggle", command_giggle, 0.0}, 128 {"giggle", command_giggle, 0.0},
138 {"shake", command_shake, 0.0}, 129 {"shake", command_shake, 0.0},
139 {"puke", command_puke, 0.0}, 130 {"puke", command_puke, 0.0},
140 {"growl", command_growl, 0.0}, 131 {"growl", command_growl, 0.0},
141 {"scream", command_scream, 0.0}, 132 {"scream", command_scream, 0.0},
142 {"sigh", command_sigh, 0.0}, 133 {"sigh", command_sigh, 0.0},
143 {"sulk", command_sulk, 0.0}, 134 {"sulk", command_sulk, 0.0},
144 {"hug", command_hug, 0.0}, 135 {"hug", command_hug, 0.0},
145 {"cry", command_cry, 0.0}, 136 {"cry", command_cry, 0.0},
146 {"poke", command_poke, 0.0}, 137 {"poke", command_poke, 0.0},
147 {"accuse", command_accuse, 0.0}, 138 {"accuse", command_accuse, 0.0},
148 {"grin", command_grin, 0.0}, 139 {"grin", command_grin, 0.0},
149 {"bow", command_bow, 0.0}, 140 {"bow", command_bow, 0.0},
150 {"clap", command_clap, 0.0}, 141 {"clap", command_clap, 0.0},
151 {"blush", command_blush, 0.0}, 142 {"blush", command_blush, 0.0},
152 {"burp", command_burp, 0.0}, 143 {"burp", command_burp, 0.0},
153 {"chuckle", command_chuckle, 0.0}, 144 {"chuckle", command_chuckle, 0.0},
154 {"cough", command_cough, 0.0}, 145 {"cough", command_cough, 0.0},
155 {"flip", command_flip, 0.0}, 146 {"flip", command_flip, 0.0},
156 {"frown", command_frown, 0.0}, 147 {"frown", command_frown, 0.0},
157 {"gasp", command_gasp, 0.0}, 148 {"gasp", command_gasp, 0.0},
158 {"glare", command_glare, 0.0}, 149 {"glare", command_glare, 0.0},
159 {"groan", command_groan, 0.0}, 150 {"groan", command_groan, 0.0},
160 {"hiccup", command_hiccup, 0.0}, 151 {"hiccup", command_hiccup, 0.0},
161 {"lick", command_lick, 0.0}, 152 {"lick", command_lick, 0.0},
162 {"pout", command_pout, 0.0}, 153 {"pout", command_pout, 0.0},
163 {"shiver", command_shiver, 0.0}, 154 {"shiver", command_shiver, 0.0},
164 {"shrug", command_shrug, 0.0}, 155 {"shrug", command_shrug, 0.0},
165 {"slap", command_slap, 0.0}, 156 {"slap", command_slap, 0.0},
166 {"smirk", command_smirk, 0.0}, 157 {"smirk", command_smirk, 0.0},
167 {"snap", command_snap, 0.0}, 158 {"snap", command_snap, 0.0},
168 {"sneeze", command_sneeze, 0.0}, 159 {"sneeze", command_sneeze, 0.0},
169 {"snicker", command_snicker, 0.0}, 160 {"snicker", command_snicker, 0.0},
170 {"sniff", command_sniff, 0.0}, 161 {"sniff", command_sniff, 0.0},
171 {"snore", command_snore, 0.0}, 162 {"snore", command_snore, 0.0},
172 {"spit", command_spit, 0.0}, 163 {"spit", command_spit, 0.0},
173 {"strut", command_strut, 0.0}, 164 {"strut", command_strut, 0.0},
174 {"thank", command_thank, 0.0}, 165 {"thank", command_thank, 0.0},
175 {"twiddle", command_twiddle, 0.0}, 166 {"twiddle", command_twiddle, 0.0},
176 {"wave", command_wave, 0.0}, 167 {"wave", command_wave, 0.0},
177 {"whistle", command_whistle, 0.0}, 168 {"whistle", command_whistle, 0.0},
178 {"wink", command_wink, 0.0}, 169 {"wink", command_wink, 0.0},
179 {"yawn", command_yawn, 0.0}, 170 {"yawn", command_yawn, 0.0},
180 {"beg", command_beg, 0.0}, 171 {"beg", command_beg, 0.0},
181 {"bleed", command_bleed, 0.0}, 172 {"bleed", command_bleed, 0.0},
182 {"cringe", command_cringe, 0.0}, 173 {"cringe", command_cringe, 0.0},
183 {"think", command_think, 0.0}, 174 {"think", command_think, 0.0},
184 {"cointoss", command_cointoss, 0.0}, 175 {"cointoss", command_cointoss, 0.0},
185 {"orcknuckle", command_orcknuckle, 0.0}, 176 {"orcknuckle", command_orcknuckle, 0.0},
186 {"printlos", command_printlos,0.0}, 177 {"printlos", command_printlos, 0.0},
187}; 178};
188
189const int CommunicationCommandSize = sizeof(CommunicationCommands)/ sizeof(CommArray_s); 179const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
190 180
191CommArray_s NewServerCommands [] = { 181CommArray_s NewServerCommands[] = {
192 {"run", command_run, 1.0}, 182 {"run", command_run, 1.0},
193 {"run_stop", command_run_stop, 0.0}, 183 {"run_stop", command_run_stop, 0.0},
194 {"fire", command_fire, 1.0}, 184 {"fire", command_fire, 1.0},
195 {"fire_stop", command_fire_stop, 0.0} 185 {"fire_stop", command_fire_stop, 0.0},
196}; 186};
197
198const int NewServerCommandSize = sizeof(NewServerCommands)/ sizeof(CommArray_s); 187const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
199 188
200/* 189/*
201 * Wizard commands (for both) 190 * Wizard commands (for both)
202 */ 191 */
203CommArray_s WizCommands [] = { 192CommArray_s WizCommands[] = {
204 {"abil", command_abil,0.0}, 193 {"abil", command_abil, 0.0},
205 {"addexp", command_addexp,0.0}, 194 {"addexp", command_addexp, 0.0},
206 {"arrest", command_arrest,0.0}, 195 {"arrest", command_arrest, 0.0},
207 {"banish", command_banish,0.0}, 196 {"banish", command_banish, 0.0},
208 {"create", command_create,0.0}, 197 {"create", command_create, 0.0},
209 {"debug", command_debug,0.0}, 198 {"debug", command_debug, 0.0},
210 {"dump", command_dump,0.0}, 199 {"dump", command_dump, 0.0},
211 {"dumpbelow", command_dumpbelow,0.0}, 200 {"dumpbelow", command_dumpbelow, 0.0},
212 {"dumpfriendlyobjects", command_dumpfriendlyobjects,0.0}, 201 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0},
213 {"dumpallarchetypes", command_dumpallarchetypes,0.0},
214 {"dumpallmaps", command_dumpallmaps,0.0},
215 {"dumpallobjects", command_dumpallobjects,0.0},
216 {"dumpmap", command_dumpmap,0.0},
217 {"forget_spell", command_forget_spell, 0.0}, 202 {"forget_spell", command_forget_spell, 0.0},
218 {"free", command_free,0.0}, 203 {"free", command_free, 0.0},
219 {"freeze", command_freeze,0.0}, 204 {"freeze", command_freeze, 0.0},
220 {"goto", command_goto,0.0},
221 {"hide", command_hide,0.0}, 205 {"hide", command_hide, 0.0},
222 {"insert_into", command_insert_into,0.0}, 206 {"insert_into", command_insert_into, 0.0},
223 {"invisible", command_invisible,0.0}, 207 {"invisible", command_invisible, 0.0},
224 {"kick", command_kick, 0.0}, 208 {"kick", command_kick, 0.0},
225 {"learn_special_prayer", command_learn_special_prayer, 0.0}, 209 {"learn_special_prayer", command_learn_special_prayer, 0.0},
226 {"learn_spell", command_learn_spell, 0.0}, 210 {"learn_spell", command_learn_spell, 0.0},
227#ifdef DEBUG_MALLOC_LEVEL 211#ifdef DEBUG_MALLOC_LEVEL
228 {"verify", command_malloc_verify,0.0}, 212 {"verify", command_malloc_verify, 0.0},
229#endif 213#endif
230 {"players", command_players, 0.0}, 214 {"players", command_players, 0.0},
231 {"plugin",command_loadplugin,0.0}, 215 {"plugin", command_loadplugin, 0.0},
232 {"pluglist",command_listplugins,0.0}, 216 {"pluglist", command_listplugins, 0.0},
233 {"plugout",command_unloadplugin,0.0}, 217 {"plugout", command_unloadplugin, 0.0},
234 {"nodm", command_nowiz,0.0}, 218 {"nodm", command_nowiz, 0.0},
235 {"nowiz", command_nowiz,0.0}, 219 {"nowiz", command_nowiz, 0.0},
236 {"patch", command_patch,0.0}, 220 {"patch", command_patch, 0.0},
237 {"remove", command_remove,0.0}, 221 {"remove", command_remove, 0.0},
238 {"reset", command_reset,0.0},
239 {"set_god", command_setgod, 0.0}, 222 {"set_god", command_setgod, 0.0},
240 {"shutdown", command_shutdown, 0.0}, 223 {"shutdown", command_shutdown, 0.0},
241 {"stack_clear", command_stack_clear, 0.0 }, 224 {"stack_clear", command_stack_clear, 0.0},
242 {"stack_list", command_stack_list, 0.0}, 225 {"stack_list", command_stack_list, 0.0},
243 {"stack_pop", command_stack_pop, 0.0 }, 226 {"stack_pop", command_stack_pop, 0.0},
244 {"stack_push", command_stack_push, 0.0 }, 227 {"stack_push", command_stack_push, 0.0},
245 {"stats", command_stats,0.0}, 228 {"stats", command_stats, 0.0},
246 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */
247 {"summon", command_summon,0.0}, 229 {"summon", command_summon, 0.0},
248 {"teleport", command_teleport,0.0}, 230 {"teleport", command_teleport, 0.0},
249 {"wizpass", command_wizpass,0.0},
250 {"wizcast", command_wizcast,0.0},
251 {"overlay_save", command_save_overlay, 0.0}, 231 //{"overlay_save", command_save_overlay, 0.0},
232
252/* {"possess", command_possess, 0.0}, */ 233/* {"possess", command_possess, 0.0}, */
253 {"mon_aggr", command_mon_aggr, 0.0}, 234 {"mon_aggr", command_mon_aggr, 0.0},
254 {"loadtest", command_loadtest, 0.0},
255}; 235};
256const int WizCommandsSize =sizeof(WizCommands) / sizeof(CommArray_s); 236const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
257 237
258/* Socket commands - these should really do nothing more than output things 238/* Socket commands - these should really do nothing more than output things
259 * to the various players/sockets. 239 * to the various players/sockets.
260 */ 240 */
261CommArray_s Socket_Commands[] = { 241CommArray_s Socket_Commands[] = {
262 {"hiscore", command_hiscore, 0.0}, 242 {"hiscore", command_hiscore, 0.0},
263 {"logs", command_logs, 0.0}, 243 {"logs", command_logs, 0.0},
264 {"maps", command_maps, 0.0},
265 {"motd", command_motd, 0.0}, 244 {"motd", command_motd, 0.0},
266 {"players", command_players, 0.0}, 245 {"players", command_players, 0.0},
267 {"version", command_version, 0.0}, 246 {"version", command_version, 0.0},
268 {"who", command_who, 0.0},
269}; 247};
270
271const int Socket_CommandsSize =sizeof(Socket_Commands) / sizeof(CommArray_s); 248const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
272
273 249
274/* Socket commands - these should really do nothing more than output things 250/* Socket commands - these should really do nothing more than output things
275 * to the various players/sockets. 251 * to the various players/sockets.
276 */ 252 */
277CommArray_s Socket2_Commands[] = { 253CommArray_s Socket2_Commands[] = {
278}; 254};
279
280const int Socket2_CommandsSize =sizeof(Socket2_Commands) / sizeof(CommArray_s); 255const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
281 256
282 257static int
283
284static int compare_A(const void *a, const void *b) 258compare_A (const void *a, const void *b)
285{ 259{
286 return strcmp(((CommArray_s *)a)->name, ((CommArray_s *)b)->name); 260 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
287} 261}
288 262
263void
289void init_commands(void) 264init_commands (void)
290{ 265{
291 qsort(Commands, CommandsSize, sizeof(CommArray_s), compare_A); 266 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
292 qsort(CommunicationCommands, CommunicationCommandSize, sizeof(CommArray_s), compare_A); 267 qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A);
293 qsort(NewServerCommands, NewServerCommandSize, sizeof(CommArray_s), compare_A); 268 qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A);
294 qsort(WizCommands, WizCommandsSize, sizeof(CommArray_s), compare_A); 269 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
295 qsort(Socket_Commands, Socket_CommandsSize, sizeof(CommArray_s), compare_A); 270 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
296 qsort(Socket2_Commands, Socket2_CommandsSize, sizeof(CommArray_s), compare_A); 271 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
297} 272}
298 273
299#ifndef tolower
300#define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C))
301#endif
302
303
304CommFunc find_oldsocket_command(char *cmd)
305{
306 CommArray_s *asp, dummy;
307 char *cp;
308
309 for (cp=cmd; *cp; cp++) {
310 *cp =tolower(*cp);
311 }
312
313 dummy.name =cmd;
314 asp =(CommArray_s *)bsearch((void *)&dummy,
315 (void *)Socket_Commands, Socket_CommandsSize,
316 sizeof(CommArray_s), compare_A);
317 if (asp)
318 return asp->func;
319 return NULL;
320}
321
322CommFunc find_oldsocket_command2(char *cmd)
323{
324 CommArray_s *asp, dummy;
325 char *cp;
326
327 for (cp=cmd; *cp; cp++) {
328 *cp =tolower(*cp);
329 }
330
331 dummy.name =cmd;
332 asp =(CommArray_s *)bsearch((void *)&dummy,
333 (void *)Socket2_Commands, Socket2_CommandsSize,
334 sizeof(CommArray_s), compare_A);
335 if (asp)
336 return asp->func;
337 return NULL;
338}

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