1 | /* |
1 | /* |
2 | CrossFire, A Multiplayer game for X-windows |
2 | CrossFire, A Multiplayer game for X-windows |
3 | |
3 | |
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4 | Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | Copyright (C) 1992 Frank Tore Johansen |
6 | Copyright (C) 1992 Frank Tore Johansen |
6 | |
7 | |
7 | This program is free software; you can redistribute it and/or modify |
8 | This program is free software; you can redistribute it and/or modify |
8 | it under the terms of the GNU General Public License as published by |
9 | it under the terms of the GNU General Public License as published by |
… | |
… | |
38 | |
39 | |
39 | /* |
40 | /* |
40 | * Normal game commands |
41 | * Normal game commands |
41 | */ |
42 | */ |
42 | CommArray_s Commands[] = { |
43 | CommArray_s Commands[] = { |
43 | {"save", command_save, 0.0}, |
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44 | |
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45 | {"sound", command_sound, 0.0}, |
44 | {"sound", command_sound, 0.0}, |
46 | {"party", command_party, 0.0}, |
45 | {"party", command_party, 0.0}, |
47 | {"gsay", command_gsay, 1.0}, |
46 | {"gsay", command_gsay, 1.0}, |
48 | |
47 | |
49 | {"apply", command_apply, 1.0}, /* should be variable */ |
48 | {"apply", command_apply, 1.0}, /* should be variable */ |
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56 | {"dm", command_dm, 0.0}, |
55 | {"dm", command_dm, 0.0}, |
57 | {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
56 | {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
58 | {"drop", command_drop, 1.0}, |
57 | {"drop", command_drop, 1.0}, |
59 | {"dropall", command_dropall, 1.0}, |
58 | {"dropall", command_dropall, 1.0}, |
60 | {"examine", command_examine, 0.5}, |
59 | {"examine", command_examine, 0.5}, |
61 | {"explore", command_explore, 0.0}, |
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62 | {"fix_me", command_fix_me, 0.0}, |
60 | {"fix_me", command_fix_me, 0.0}, |
63 | {"get", command_take, 1.0}, |
61 | {"get", command_take, 1.0}, |
64 | {"help", command_help, 0.0}, |
62 | {"help", command_help, 0.0}, |
65 | {"hiscore", command_hiscore, 0.0}, |
63 | {"hiscore", command_hiscore, 0.0}, |
66 | {"inventory", command_inventory, 0.0}, |
64 | {"inventory", command_inventory, 0.0}, |
… | |
… | |
74 | {"output-sync", command_output_sync, 0.0}, |
72 | {"output-sync", command_output_sync, 0.0}, |
75 | {"output-count", command_output_count, 0.0}, |
73 | {"output-count", command_output_count, 0.0}, |
76 | {"peaceful", command_peaceful, 0.0}, |
74 | {"peaceful", command_peaceful, 0.0}, |
77 | {"pickup", command_pickup, 1.0}, |
75 | {"pickup", command_pickup, 1.0}, |
78 | {"prepare", command_prepare, 1.0}, |
76 | {"prepare", command_prepare, 1.0}, |
79 | {"quit", command_quit, 0.0}, |
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80 | {"quit_character", command_real_quit, 0.0}, |
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81 | {"resistances", command_resistances, 0.0}, |
77 | {"resistances", command_resistances, 0.0}, |
82 | {"rotateshoottype", command_rotateshoottype, 0.0}, |
78 | {"rotateshoottype", command_rotateshoottype, 0.0}, |
83 | {"skills", command_skills, 0.0}, /* shows player list of skills */ |
79 | {"skills", command_skills, 0.0}, /* shows player list of skills */ |
84 | {"use_skill", command_uskill, 1.0}, |
80 | {"use_skill", command_uskill, 1.0}, |
85 | {"ready_skill", command_rskill, 1.0}, |
81 | {"ready_skill", command_rskill, 1.0}, |