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43 | CommArray_s Commands[] = { |
43 | CommArray_s Commands[] = { |
44 | {"party", command_party, 0.0}, |
44 | {"party", command_party, 0.0}, |
45 | {"gsay", command_gsay, 1.0}, |
45 | {"gsay", command_gsay, 1.0}, |
46 | |
46 | |
47 | {"apply", command_apply, 1.0}, /* should be variable */ |
47 | {"apply", command_apply, 1.0}, /* should be variable */ |
48 | {"applymode", command_applymode, 1.0}, /* should be variable */ |
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49 | {"body", command_body, 0.0}, |
48 | {"body", command_body, 0.0}, |
50 | {"cast", command_cast, 0.2}, /* Is this right? */ |
49 | {"cast", command_cast, 0.2}, /* Is this right? */ |
51 | {"disarm", command_disarm, 1.0}, |
50 | {"disarm", command_disarm, 1.0}, |
52 | {"dm", command_dm, 0.0}, |
51 | {"dm", command_dm, 0.0}, |
53 | {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
52 | {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
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84 | {"weather", command_weather, 0.0}, |
83 | {"weather", command_weather, 0.0}, |
85 | {"whereabouts", command_whereabouts, 0.0}, |
84 | {"whereabouts", command_whereabouts, 0.0}, |
86 | {"whereami", command_whereami, 0.0}, |
85 | {"whereami", command_whereami, 0.0}, |
87 | {"title", command_title, 0.0}, |
86 | {"title", command_title, 0.0}, |
88 | {"bowmode", command_bowmode, 0.0}, |
87 | {"bowmode", command_bowmode, 0.0}, |
89 | {"petmode", command_petmode, 0.0}, |
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90 | {"version", command_version, 0.0}, |
88 | {"version", command_version, 0.0}, |
91 | |
89 | |
92 | {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a |
90 | {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a |
93 | * skill on yourself */ |
91 | * skill on yourself */ |
94 | {"north", command_north, 1.0}, |
92 | {"north", command_north, 1.0}, |