1 | /* |
1 | /* |
2 | * CrossFire, A Multiplayer game for X-windows |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
6 | * Copyright (C) 1992 Frank Tore Johansen |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
7 | * |
7 | * |
8 | * This program is free software; you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify |
9 | * it under the terms of the GNU General Public License as published by |
9 | * it under the terms of the GNU General Public License as published by |
10 | * the Free Software Foundation; either version 2 of the License, or |
10 | * the Free Software Foundation, either version 3 of the License, or |
11 | * (at your option) any later version. |
11 | * (at your option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the GNU General Public License |
19 | * along with this program; if not, write to the Free Software |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
20 | * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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21 | * |
20 | * |
22 | * The author can be reached via e-mail to <crossfire@schmorp.de> |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
23 | */ |
22 | */ |
24 | |
23 | |
25 | /* |
24 | /* |
26 | * Command parser |
25 | * Command parser |
27 | */ |
26 | */ |
… | |
… | |
39 | |
38 | |
40 | /* |
39 | /* |
41 | * Normal game commands |
40 | * Normal game commands |
42 | */ |
41 | */ |
43 | CommArray_s Commands[] = { |
42 | CommArray_s Commands[] = { |
44 | {"party", command_party, 0.0}, |
43 | {"party", command_party, 1.0}, |
45 | {"gsay", command_gsay, 1.0}, |
44 | {"gsay", command_gsay, 1.0}, |
46 | |
45 | |
47 | {"apply", command_apply, 1.0}, /* should be variable */ |
46 | {"apply", command_apply, 1.0}, /* should be variable */ |
48 | {"body", command_body, 0.0}, |
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49 | {"cast", command_cast, 0.2}, /* Is this right? */ |
47 | {"cast", command_cast, 1.0}, /* Is this right? */ |
50 | {"disarm", command_disarm, 1.0}, |
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51 | {"dm", command_dm, 0.0}, |
48 | {"dm", command_dm, 0.0}, |
52 | {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
49 | {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
53 | {"drop", command_drop, 1.0}, |
50 | {"drop", command_drop, 1.0}, |
54 | {"dropall", command_dropall, 1.0}, |
51 | {"dropall", command_dropall, 0.5 / TICK}, |
55 | {"examine", command_examine, 0.5}, |
52 | {"examine", command_examine, 0.5 / TICK}, |
56 | {"fix_me", command_fix_me, 0.0}, |
53 | {"fix_me", command_fix_me, 0.0}, |
57 | {"get", command_take, 1.0}, |
54 | {"get", command_take, 1.0}, |
58 | {"help", command_help, 0.0}, |
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59 | {"hiscore", command_hiscore, 0.0}, |
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60 | {"inventory", command_inventory, 0.0}, |
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61 | {"invoke", command_invoke, 1.0}, |
55 | {"invoke", command_invoke, 1.0}, |
62 | {"killpets", command_kill_pets, 0.0}, |
56 | {"killpets", command_kill_pets, 1.0}, |
63 | {"logs", command_logs, 0.0}, |
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64 | {"mark", command_mark, 0.0}, |
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65 | {"motd", command_motd, 0.0}, |
57 | {"motd", command_motd, 0.5 / TICK}, |
66 | {"pickup", command_pickup, 1.0}, |
58 | {"pickup", command_pickup, 1.0}, |
67 | {"prepare", command_prepare, 1.0}, |
59 | {"prepare", command_prepare, 1.0}, |
68 | {"resistances", command_resistances, 0.0}, |
60 | {"resistances", command_resistances, 1.0}, |
69 | {"rotateshoottype", command_rotateshoottype, 0.0}, |
61 | {"rotateshoottype", command_rotateshoottype, 1.0}, |
70 | {"skills", command_skills, 0.0}, /* shows player list of skills */ |
62 | {"skills", command_skills, 0.5 / TICK}, /* shows player list of skills */ |
71 | {"use_skill", command_uskill, 1.0}, |
63 | {"use_skill", command_uskill, 1.0}, |
72 | {"ready_skill", command_rskill, 1.0}, |
64 | {"ready_skill", command_rskill, 1.0}, |
73 | {"search", command_search, 1.0}, |
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74 | {"search-items", command_search_items, 0.0}, |
65 | {"search-items", command_search_items, 1.0}, |
75 | {"showpets", command_showpets, 1.0}, |
66 | {"showpets", command_showpets, 1.0}, |
76 | {"statistics", command_statistics, 0.0}, |
67 | {"statistics", command_statistics, 1.0}, |
77 | {"take", command_take, 1.0}, |
68 | {"take", command_take, 1.0}, |
78 | {"throw", command_throw, 1.0}, |
69 | {"throw", command_throw, 1.0}, |
79 | {"time", command_time, 0.0}, |
70 | {"time", command_time, 0.24 / TICK}, |
80 | {"weather", command_weather, 0.0}, |
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81 | {"whereabouts", command_whereabouts, 0.0}, |
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82 | {"title", command_title, 0.0}, |
71 | {"title", command_title, 0.5 / TICK}, |
83 | {"bowmode", command_bowmode, 0.0}, |
72 | {"bowmode", command_bowmode, 1.0}, |
84 | {"version", command_version, 0.0}, |
73 | {"version", command_version, 1.0}, |
85 | |
74 | |
86 | {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a |
75 | // movement commands all do their own speed management |
87 | * skill on yourself */ |
76 | {"stay", command_stay, 0.0}, |
88 | {"north", command_north, 1.0}, |
77 | {"north", command_north, 0.0}, |
89 | {"east", command_east, 1.0}, |
78 | {"east", command_east, 0.0}, |
90 | {"south", command_south, 1.0}, |
79 | {"south", command_south, 0.0}, |
91 | {"west", command_west, 1.0}, |
80 | {"west", command_west, 0.0}, |
92 | {"northeast", command_northeast, 1.0}, |
81 | {"northeast", command_northeast, 0.0}, |
93 | {"southeast", command_southeast, 1.0}, |
82 | {"southeast", command_southeast, 0.0}, |
94 | {"southwest", command_southwest, 1.0}, |
83 | {"southwest", command_southwest, 0.0}, |
95 | {"northwest", command_northwest, 1.0}, |
84 | {"northwest", command_northwest, 0.0}, |
96 | }; |
85 | }; |
97 | const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s); |
86 | const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s); |
98 | |
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99 | CommArray_s CommunicationCommands[] = { |
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100 | {"printlos", command_printlos, 0.0}, |
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101 | }; |
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102 | const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s); |
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103 | |
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104 | CommArray_s NewServerCommands[] = { |
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105 | {"run", command_run, 1.0}, |
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106 | {"run_stop", command_run_stop, 0.0}, |
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107 | {"fire", command_fire, 1.0}, |
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108 | {"fire_stop", command_fire_stop, 0.0}, |
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109 | }; |
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110 | const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s); |
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111 | |
87 | |
112 | /* |
88 | /* |
113 | * Wizard commands (for both) |
89 | * Wizard commands (for both) |
114 | */ |
90 | */ |
115 | CommArray_s WizCommands[] = { |
91 | CommArray_s WizCommands[] = { |
116 | {"abil", command_abil, 0.0}, |
92 | {"abil", command_abil, 0.0}, |
117 | {"addexp", command_addexp, 0.0}, |
93 | {"addexp", command_addexp, 0.0}, |
118 | {"arrest", command_arrest, 0.0}, |
94 | {"arrest", command_arrest, 0.0}, |
119 | {"banish", command_banish, 0.0}, |
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120 | {"create", command_create, 0.0}, |
95 | {"create", command_create, 0.0}, |
121 | {"debug", command_debug, 0.0}, |
96 | {"debug", command_debug, 0.0}, |
122 | {"dump", command_dump, 0.0}, |
97 | {"dump", command_dump, 0.0}, |
123 | {"dumpbelow", command_dumpbelow, 0.0}, |
98 | {"dumpbelow", command_dumpbelow, 0.0}, |
124 | {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0}, |
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125 | {"forget_spell", command_forget_spell, 0.0}, |
99 | {"forget_spell", command_forget_spell, 0.0}, |
126 | {"free", command_free, 0.0}, |
100 | {"free", command_free, 0.0}, |
127 | {"freeze", command_freeze, 0.0}, |
101 | {"freeze", command_freeze, 0.0}, |
128 | {"hide", command_hide, 0.0}, |
102 | {"hide", command_hide, 0.0}, |
129 | {"insert_into", command_insert_into, 0.0}, |
103 | {"insert_into", command_insert_into, 0.0}, |
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104 | {"inventory", command_inventory, 0.0}, |
130 | {"invisible", command_invisible, 0.0}, |
105 | {"invisible", command_invisible, 0.0}, |
131 | {"kick", command_kick, 0.0}, |
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132 | {"learn_special_prayer", command_learn_special_prayer, 0.0}, |
106 | {"learn_special_prayer", command_learn_special_prayer, 0.0}, |
133 | {"learn_spell", command_learn_spell, 0.0}, |
107 | {"learn_spell", command_learn_spell, 0.0}, |
134 | #ifdef DEBUG_MALLOC_LEVEL |
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135 | {"verify", command_malloc_verify, 0.0}, |
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136 | #endif |
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137 | {"plugin", command_loadplugin, 0.0}, |
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138 | {"pluglist", command_listplugins, 0.0}, |
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139 | {"plugout", command_unloadplugin, 0.0}, |
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140 | {"nodm", command_nowiz, 0.0}, |
108 | {"nodm", command_nowiz, 0.0}, |
141 | {"nowiz", command_nowiz, 0.0}, |
109 | {"nowiz", command_nowiz, 0.0}, |
142 | {"patch", command_patch, 0.0}, |
110 | {"patch", command_patch, 0.0}, |
143 | {"remove", command_remove, 0.0}, |
111 | {"remove", command_remove, 0.0}, |
144 | {"set_god", command_setgod, 0.0}, |
112 | {"set_god", command_setgod, 0.0}, |
145 | {"shutdown", command_shutdown, 0.0}, |
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146 | {"stack_clear", command_stack_clear, 0.0}, |
113 | {"stack_clear", command_stack_clear, 0.0}, |
147 | {"stack_list", command_stack_list, 0.0}, |
114 | {"stack_list", command_stack_list, 0.0}, |
148 | {"stack_pop", command_stack_pop, 0.0}, |
115 | {"stack_pop", command_stack_pop, 0.0}, |
149 | {"stack_push", command_stack_push, 0.0}, |
116 | {"stack_push", command_stack_push, 0.0}, |
150 | {"stats", command_stats, 0.0}, |
117 | {"stats", command_stats, 0.0}, |
151 | {"summon", command_summon, 0.0}, |
118 | {"summon", command_summon, 0.0}, |
152 | //{"overlay_save", command_save_overlay, 0.0}, |
119 | //{"overlay_save", command_save_overlay, 0.0}, |
153 | |
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154 | /* {"possess", command_possess, 0.0}, */ |
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155 | {"mon_aggr", command_mon_aggr, 0.0}, |
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156 | }; |
120 | }; |
157 | const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s); |
121 | const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s); |
158 | |
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159 | /* Socket commands - these should really do nothing more than output things |
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160 | * to the various players/sockets. |
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161 | */ |
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162 | CommArray_s Socket_Commands[] = { |
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163 | {"hiscore", command_hiscore, 0.0}, |
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164 | {"logs", command_logs, 0.0}, |
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165 | {"motd", command_motd, 0.0}, |
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166 | {"version", command_version, 0.0}, |
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167 | }; |
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168 | const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s); |
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169 | |
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170 | /* Socket commands - these should really do nothing more than output things |
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171 | * to the various players/sockets. |
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172 | */ |
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173 | CommArray_s Socket2_Commands[] = { |
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174 | }; |
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175 | const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s); |
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176 | |
122 | |
177 | static int |
123 | static int |
178 | compare_A (const void *a, const void *b) |
124 | compare_A (const void *a, const void *b) |
179 | { |
125 | { |
180 | return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name); |
126 | return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name); |
… | |
… | |
182 | |
128 | |
183 | void |
129 | void |
184 | init_commands (void) |
130 | init_commands (void) |
185 | { |
131 | { |
186 | qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A); |
132 | qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A); |
187 | qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A); |
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188 | qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A); |
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189 | qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A); |
133 | qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A); |
190 | qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A); |
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191 | qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A); |
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192 | } |
134 | } |
193 | |
135 | |