1 | /* |
1 | /* |
2 | * static char *rcsid_commands_c = |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * "$Id: commands.C,v 1.3 2006/08/26 23:36:34 root Exp $"; |
3 | * |
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4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
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5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
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6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
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7 | * |
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8 | * Deliantra is free software: you can redistribute it and/or modify |
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9 | * it under the terms of the GNU General Public License as published by |
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10 | * the Free Software Foundation, either version 3 of the License, or |
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11 | * (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
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20 | * |
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21 | * The authors can be reached via e-mail to <support@deliantra.net> |
4 | */ |
22 | */ |
5 | |
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6 | /* |
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7 | CrossFire, A Multiplayer game for X-windows |
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8 | |
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9 | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
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10 | Copyright (C) 1992 Frank Tore Johansen |
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11 | |
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12 | This program is free software; you can redistribute it and/or modify |
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13 | it under the terms of the GNU General Public License as published by |
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14 | the Free Software Foundation; either version 2 of the License, or |
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15 | (at your option) any later version. |
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16 | |
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17 | This program is distributed in the hope that it will be useful, |
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18 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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19 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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20 | GNU General Public License for more details. |
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21 | |
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22 | You should have received a copy of the GNU General Public License |
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23 | along with this program; if not, write to the Free Software |
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24 | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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25 | |
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26 | The author can be reached via e-mail to crossfire-devel@real-time.com |
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27 | */ |
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28 | |
23 | |
29 | /* |
24 | /* |
30 | * Command parser |
25 | * Command parser |
31 | */ |
26 | */ |
32 | |
27 | |
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28 | #include <cctype> |
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29 | |
33 | #include <global.h> |
30 | #include <global.h> |
34 | #include <commands.h> |
31 | #include <commands.h> |
35 | #ifndef __CEXTRACT__ |
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36 | #include <sproto.h> |
32 | #include <sproto.h> |
37 | #endif |
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38 | #include <ctype.h> |
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39 | |
33 | |
40 | /* Added times to all the commands. However, this was quickly done, |
34 | /* Added times to all the commands. However, this was quickly done, |
41 | * and probably needs more refinements. All socket and DM commands |
35 | * and probably needs more refinements. All socket and DM commands |
42 | * take 0 time. |
36 | * take 0 time. |
43 | */ |
37 | */ |
44 | |
38 | |
45 | /* |
39 | /* |
46 | * Normal game commands |
40 | * Normal game commands |
47 | */ |
41 | */ |
48 | CommArray_s Commands[] = { |
42 | CommArray_s Commands[] = { |
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43 | {"party", command_party, 1.0}, |
49 | {"save", command_save, 0.0}, |
44 | {"gsay", command_gsay, 1.0}, |
50 | |
45 | |
51 | {"sound", command_sound, 0.0}, |
46 | {"apply", command_apply, 1.0}, /* should be variable */ |
52 | {"party", command_party, 0.0}, |
47 | {"cast", command_cast, 1.0}, /* Is this right? */ |
53 | {"gsay", command_gsay, 1.0}, |
48 | {"disarm", command_disarm, 1.0}, |
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49 | {"dm", command_dm, 0.0}, |
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50 | {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
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51 | {"drop", command_drop, 1.0}, |
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52 | {"dropall", command_dropall, 0.5 / TICK}, |
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53 | {"examine", command_examine, 0.5 / TICK}, |
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54 | {"fix_me", command_fix_me, 0.0}, |
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55 | {"get", command_take, 1.0}, |
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56 | {"invoke", command_invoke, 1.0}, |
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57 | {"killpets", command_kill_pets, 1.0}, |
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58 | {"logs", command_logs, 1. / TICK}, |
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59 | {"motd", command_motd, 0.5 / TICK}, |
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60 | {"pickup", command_pickup, 1.0}, |
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61 | {"prepare", command_prepare, 1.0}, |
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62 | {"resistances", command_resistances, 1.0}, |
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63 | {"rotateshoottype", command_rotateshoottype, 1.0}, |
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64 | {"skills", command_skills, 0.5 / TICK}, /* shows player list of skills */ |
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65 | {"use_skill", command_uskill, 1.0}, |
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66 | {"ready_skill", command_rskill, 1.0}, |
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67 | {"search", command_search, 1.0}, |
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68 | {"search-items", command_search_items, 1.0}, |
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69 | {"showpets", command_showpets, 1.0}, |
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70 | {"statistics", command_statistics, 1.0}, |
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71 | {"take", command_take, 1.0}, |
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72 | {"throw", command_throw, 1.0}, |
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73 | {"time", command_time, 0.24 / TICK}, |
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74 | {"title", command_title, 0.5 / TICK}, |
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75 | {"bowmode", command_bowmode, 1.0}, |
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76 | {"version", command_version, 1.0}, |
54 | |
77 | |
55 | #ifdef DEBUG |
78 | // movement commands all do their own speed management |
56 | {"sstable", command_sstable, 0.0}, |
79 | {"stay", command_stay, 0.0}, |
57 | #endif |
80 | {"north", command_north, 0.0}, |
58 | {"apply", command_apply, 1.0}, /* should be variable */ |
81 | {"east", command_east, 0.0}, |
59 | {"applymode", command_applymode, 1.0}, /* should be variable */ |
82 | {"south", command_south, 0.0}, |
60 | {"archs", command_archs, 0.0}, |
83 | {"west", command_west, 0.0}, |
61 | {"body", command_body, 0.0}, |
84 | {"northeast", command_northeast, 0.0}, |
62 | {"brace", command_brace, 0.0}, |
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63 | {"cast", command_cast, 0.2}, /* Is this right? */ |
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64 | {"disarm", command_disarm, 1.0}, |
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65 | {"dm", command_dm, 0.0}, |
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66 | {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
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67 | {"drop", command_drop, 1.0}, |
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68 | {"dropall", command_dropall, 1.0}, |
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69 | {"examine", command_examine, 0.5}, |
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70 | {"explore", command_explore, 0.0}, |
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71 | {"fix_me", command_fix_me, 0.0}, |
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72 | {"get", command_take, 1.0}, |
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73 | {"help", command_help, 0.0}, |
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74 | {"hiscore", command_hiscore, 0.0}, |
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75 | {"inventory", command_inventory,0.0}, |
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76 | {"invoke", command_invoke, 1.0}, |
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77 | {"killpets", command_kill_pets,0.0}, |
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78 | {"listen", command_listen, 0.0}, |
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79 | {"logs", command_logs, 0.0}, |
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80 | {"maps", command_maps, 0.0}, |
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81 | {"mapinfo", command_mapinfo, 0.0}, |
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82 | {"mark", command_mark, 0.0}, |
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83 | {"motd", command_motd, 0.0}, |
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84 | {"output-sync", command_output_sync, 0.0}, |
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85 | {"output-count", command_output_count,0.0}, |
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86 | {"peaceful", command_peaceful,0.0}, |
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87 | {"pickup", command_pickup, 1.0}, |
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88 | {"prepare", command_prepare, 1.0}, |
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89 | {"quit", command_quit, 0.0}, |
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90 | {"quit_character", command_real_quit, 0.0}, |
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91 | {"rename", command_rename_item, 0.0}, |
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92 | {"resistances", command_resistances, 0.0}, |
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93 | {"rotateshoottype", command_rotateshoottype, 0.0}, |
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94 | {"skills", command_skills, 0.0}, /* shows player list of skills */ |
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95 | {"use_skill", command_uskill, 1.0}, |
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96 | {"quests", command_quests, 0.0}, |
85 | {"southeast", command_southeast, 0.0}, |
97 | {"ready_skill", command_rskill, 1.0}, |
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98 | {"search",command_search, 1.0}, |
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99 | {"search-items", command_search_items, 0.0}, |
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100 | {"showpets", command_showpets, 1.0}, |
86 | {"southwest", command_southwest, 0.0}, |
101 | {"statistics", command_statistics, 0.0}, |
87 | {"northwest", command_northwest, 0.0}, |
102 | {"strings", command_strings, 0.0}, |
88 | }; |
103 | {"take", command_take, 1.0}, |
89 | const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s); |
104 | {"throw", command_throw, 1.0}, |
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105 | {"time", command_time, 0.0}, |
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106 | {"weather", command_weather, 0.0}, |
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107 | {"whereabouts", command_whereabouts, 0.0}, |
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108 | {"whereami", command_whereami, 0.0}, |
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109 | {"title", command_title, 0.0}, |
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110 | {"usekeys", command_usekeys, 0.0}, |
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111 | {"bowmode", command_bowmode, 0.0}, |
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112 | {"petmode", command_petmode, 0.0}, |
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113 | {"version", command_version, 0.0}, |
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114 | {"wimpy", command_wimpy, 0.0}, |
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115 | {"who", command_who, 0.0}, |
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116 | {"afk", command_afk, 0.0}, |
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117 | |
90 | |
118 | {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a |
91 | CommArray_s CommunicationCommands[] = { |
119 | * skill on yourself */ |
92 | {"printlos", command_printlos, 0.0}, |
120 | {"north", command_north, 1.0}, |
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121 | {"east", command_east, 1.0}, |
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122 | {"south", command_south, 1.0}, |
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123 | {"west", command_west, 1.0}, |
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124 | {"northeast", command_northeast, 1.0}, |
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125 | {"southeast", command_southeast, 1.0}, |
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126 | {"southwest", command_southwest, 1.0}, |
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127 | {"northwest", command_northwest, 1.0}, |
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128 | }; |
93 | }; |
129 | |
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130 | const int CommandsSize =sizeof(Commands) / sizeof(CommArray_s); |
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131 | |
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132 | CommArray_s CommunicationCommands [] = { |
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133 | /* begin emotions */ |
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134 | {"tell", command_tell, 0.1}, |
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135 | {"reply", command_reply, 0.0}, |
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136 | {"say", command_say, 0.1}, |
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137 | {"shout", command_shout, 0.1}, |
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138 | {"chat", command_chat, 0.1}, |
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139 | {"me", command_me, 0.1}, |
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140 | {"nod", command_nod, 0.0}, |
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141 | {"dance", command_dance, 0.0}, |
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142 | {"kiss", command_kiss, 0.0}, |
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143 | {"bounce", command_bounce, 0.0}, |
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144 | {"smile", command_smile, 0.0}, |
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145 | {"cackle", command_cackle, 0.0}, |
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146 | {"laugh", command_laugh, 0.0}, |
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147 | {"giggle", command_giggle, 0.0}, |
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148 | {"shake", command_shake, 0.0}, |
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149 | {"puke", command_puke, 0.0}, |
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150 | {"growl", command_growl, 0.0}, |
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151 | {"scream", command_scream, 0.0}, |
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152 | {"sigh", command_sigh, 0.0}, |
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153 | {"sulk", command_sulk, 0.0}, |
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154 | {"hug", command_hug, 0.0}, |
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155 | {"cry", command_cry, 0.0}, |
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156 | {"poke", command_poke, 0.0}, |
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157 | {"accuse", command_accuse, 0.0}, |
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158 | {"grin", command_grin, 0.0}, |
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159 | {"bow", command_bow, 0.0}, |
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160 | {"clap", command_clap, 0.0}, |
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161 | {"blush", command_blush, 0.0}, |
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162 | {"burp", command_burp, 0.0}, |
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163 | {"chuckle", command_chuckle, 0.0}, |
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164 | {"cough", command_cough, 0.0}, |
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165 | {"flip", command_flip, 0.0}, |
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166 | {"frown", command_frown, 0.0}, |
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167 | {"gasp", command_gasp, 0.0}, |
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168 | {"glare", command_glare, 0.0}, |
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169 | {"groan", command_groan, 0.0}, |
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170 | {"hiccup", command_hiccup, 0.0}, |
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171 | {"lick", command_lick, 0.0}, |
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172 | {"pout", command_pout, 0.0}, |
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173 | {"shiver", command_shiver, 0.0}, |
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174 | {"shrug", command_shrug, 0.0}, |
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175 | {"slap", command_slap, 0.0}, |
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176 | {"smirk", command_smirk, 0.0}, |
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177 | {"snap", command_snap, 0.0}, |
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178 | {"sneeze", command_sneeze, 0.0}, |
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179 | {"snicker", command_snicker, 0.0}, |
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180 | {"sniff", command_sniff, 0.0}, |
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181 | {"snore", command_snore, 0.0}, |
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182 | {"spit", command_spit, 0.0}, |
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183 | {"strut", command_strut, 0.0}, |
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184 | {"thank", command_thank, 0.0}, |
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185 | {"twiddle", command_twiddle, 0.0}, |
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186 | {"wave", command_wave, 0.0}, |
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187 | {"whistle", command_whistle, 0.0}, |
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188 | {"wink", command_wink, 0.0}, |
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189 | {"yawn", command_yawn, 0.0}, |
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190 | {"beg", command_beg, 0.0}, |
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191 | {"bleed", command_bleed, 0.0}, |
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192 | {"cringe", command_cringe, 0.0}, |
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193 | {"think", command_think, 0.0}, |
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194 | {"cointoss", command_cointoss, 0.0}, |
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195 | {"orcknuckle", command_orcknuckle, 0.0}, |
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196 | {"printlos", command_printlos,0.0}, |
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197 | }; |
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198 | |
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199 | const int CommunicationCommandSize = sizeof(CommunicationCommands)/ sizeof(CommArray_s); |
94 | const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s); |
200 | |
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201 | CommArray_s NewServerCommands [] = { |
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202 | {"run", command_run, 1.0}, |
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203 | {"run_stop", command_run_stop, 0.0}, |
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204 | {"fire", command_fire, 1.0}, |
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205 | {"fire_stop", command_fire_stop, 0.0} |
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206 | }; |
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207 | |
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208 | const int NewServerCommandSize = sizeof(NewServerCommands)/ sizeof(CommArray_s); |
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209 | |
95 | |
210 | /* |
96 | /* |
211 | * Wizard commands (for both) |
97 | * Wizard commands (for both) |
212 | */ |
98 | */ |
213 | CommArray_s WizCommands [] = { |
99 | CommArray_s WizCommands[] = { |
214 | {"abil", command_abil,0.0}, |
100 | {"abil", command_abil, 0.0}, |
215 | {"addexp", command_addexp,0.0}, |
101 | {"addexp", command_addexp, 0.0}, |
216 | {"arrest", command_arrest,0.0}, |
102 | {"arrest", command_arrest, 0.0}, |
217 | {"banish", command_banish,0.0}, |
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218 | {"create", command_create,0.0}, |
103 | {"create", command_create, 0.0}, |
219 | {"debug", command_debug,0.0}, |
104 | {"debug", command_debug, 0.0}, |
220 | {"diff", command_diff, 0.0 }, |
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221 | {"dump", command_dump,0.0}, |
105 | {"dump", command_dump, 0.0}, |
222 | {"dumpbelow", command_dumpbelow,0.0}, |
106 | {"dumpbelow", command_dumpbelow, 0.0}, |
223 | {"dumpfriendlyobjects", command_dumpfriendlyobjects,0.0}, |
107 | {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0}, |
224 | {"dumpallarchetypes", command_dumpallarchetypes,0.0}, |
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225 | {"dumpallmaps", command_dumpallmaps,0.0}, |
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226 | {"dumpallobjects", command_dumpallobjects,0.0}, |
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227 | {"dumpmap", command_dumpmap,0.0}, |
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228 | {"forget_spell", command_forget_spell, 0.0}, |
108 | {"forget_spell", command_forget_spell, 0.0}, |
229 | {"free", command_free,0.0}, |
109 | {"free", command_free, 0.0}, |
230 | {"freeze", command_freeze,0.0}, |
110 | {"freeze", command_freeze, 0.0}, |
231 | {"goto", command_goto,0.0}, |
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232 | {"hide", command_hide,0.0}, |
111 | {"hide", command_hide, 0.0}, |
233 | {"insert_into", command_insert_into,0.0}, |
112 | {"insert_into", command_insert_into, 0.0}, |
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113 | {"inventory", command_inventory, 0.0}, |
234 | {"invisible", command_invisible,0.0}, |
114 | {"invisible", command_invisible, 0.0}, |
235 | {"kick", command_kick, 0.0}, |
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236 | {"learn_special_prayer", command_learn_special_prayer, 0.0}, |
115 | {"learn_special_prayer", command_learn_special_prayer, 0.0}, |
237 | {"learn_spell", command_learn_spell, 0.0}, |
116 | {"learn_spell", command_learn_spell, 0.0}, |
238 | #ifdef DEBUG_MALLOC_LEVEL |
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239 | {"verify", command_malloc_verify,0.0}, |
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240 | #endif |
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241 | {"malloc", command_malloc,0.0}, |
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242 | {"players", command_players, 0.0}, |
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243 | {"plugin",command_loadplugin,0.0}, |
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244 | {"pluglist",command_listplugins,0.0}, |
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245 | {"plugout",command_unloadplugin,0.0}, |
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246 | {"nodm", command_nowiz,0.0}, |
117 | {"nodm", command_nowiz, 0.0}, |
247 | {"nowiz", command_nowiz,0.0}, |
118 | {"nowiz", command_nowiz, 0.0}, |
248 | {"patch", command_patch,0.0}, |
119 | {"patch", command_patch, 0.0}, |
249 | {"remove", command_remove,0.0}, |
120 | {"remove", command_remove, 0.0}, |
250 | {"reset", command_reset,0.0}, |
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251 | {"set_god", command_setgod, 0.0}, |
121 | {"set_god", command_setgod, 0.0}, |
252 | {"shutdown", command_shutdown, 0.0}, |
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253 | {"ssdumptable", command_ssdumptable,0.0}, |
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254 | {"stack_clear", command_stack_clear, 0.0 }, |
122 | {"stack_clear", command_stack_clear, 0.0}, |
255 | {"stack_list", command_stack_list, 0.0}, |
123 | {"stack_list", command_stack_list, 0.0}, |
256 | {"stack_pop", command_stack_pop, 0.0 }, |
124 | {"stack_pop", command_stack_pop, 0.0}, |
257 | {"stack_push", command_stack_push, 0.0 }, |
125 | {"stack_push", command_stack_push, 0.0}, |
258 | {"stats", command_stats,0.0}, |
126 | {"stats", command_stats, 0.0}, |
259 | {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */ |
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260 | {"summon", command_summon,0.0}, |
127 | {"summon", command_summon, 0.0}, |
261 | {"teleport", command_teleport,0.0}, |
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262 | {"toggle_shout", command_toggle_shout,0.0}, |
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263 | {"wizpass", command_wizpass,0.0}, |
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264 | {"wizcast", command_wizcast,0.0}, |
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265 | {"overlay_save", command_save_overlay, 0.0}, |
128 | //{"overlay_save", command_save_overlay, 0.0}, |
266 | /* {"possess", command_possess, 0.0}, */ |
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267 | {"mon_aggr", command_mon_aggr, 0.0}, |
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268 | {"loadtest", command_loadtest, 0.0}, |
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269 | }; |
129 | }; |
270 | const int WizCommandsSize =sizeof(WizCommands) / sizeof(CommArray_s); |
130 | const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s); |
271 | |
131 | |
272 | /* Socket commands - these should really do nothing more than output things |
132 | static int |
273 | * to the various players/sockets. |
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274 | */ |
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275 | CommArray_s Socket_Commands[] = { |
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276 | {"hiscore", command_hiscore, 0.0}, |
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277 | {"logs", command_logs, 0.0}, |
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278 | {"maps", command_maps, 0.0}, |
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279 | {"motd", command_motd, 0.0}, |
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280 | {"players", command_players, 0.0}, |
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281 | {"version", command_version, 0.0}, |
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282 | {"who", command_who, 0.0}, |
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283 | }; |
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284 | |
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285 | const int Socket_CommandsSize =sizeof(Socket_Commands) / sizeof(CommArray_s); |
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286 | |
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287 | |
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288 | /* Socket commands - these should really do nothing more than output things |
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289 | * to the various players/sockets. |
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290 | */ |
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291 | CommArray_s Socket2_Commands[] = { |
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292 | {"shout", command_shout, 0.1}, |
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293 | {"chat", command_chat, 0.1}, |
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294 | {"tell", command_tell, 0.1}, |
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295 | }; |
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296 | |
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297 | const int Socket2_CommandsSize =sizeof(Socket2_Commands) / sizeof(CommArray_s); |
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298 | |
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299 | |
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300 | |
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301 | static int compare_A(const void *a, const void *b) |
133 | compare_A (const void *a, const void *b) |
302 | { |
134 | { |
303 | return strcmp(((CommArray_s *)a)->name, ((CommArray_s *)b)->name); |
135 | return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name); |
304 | } |
136 | } |
305 | |
137 | |
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138 | void |
306 | void init_commands(void) |
139 | init_commands (void) |
307 | { |
140 | { |
308 | qsort(Commands, CommandsSize, sizeof(CommArray_s), compare_A); |
141 | qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A); |
309 | qsort(CommunicationCommands, CommunicationCommandSize, sizeof(CommArray_s), compare_A); |
142 | qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A); |
310 | qsort(NewServerCommands, NewServerCommandSize, sizeof(CommArray_s), compare_A); |
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311 | qsort(WizCommands, WizCommandsSize, sizeof(CommArray_s), compare_A); |
143 | qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A); |
312 | qsort(Socket_Commands, Socket_CommandsSize, sizeof(CommArray_s), compare_A); |
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313 | qsort(Socket2_Commands, Socket2_CommandsSize, sizeof(CommArray_s), compare_A); |
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314 | } |
144 | } |
315 | |
145 | |
316 | #ifndef tolower |
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317 | #define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C)) |
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318 | #endif |
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319 | |
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320 | |
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321 | CommFunc find_oldsocket_command(char *cmd) |
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322 | { |
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323 | CommArray_s *asp, dummy; |
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324 | char *cp; |
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325 | |
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326 | for (cp=cmd; *cp; cp++) { |
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327 | *cp =tolower(*cp); |
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328 | } |
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329 | |
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330 | dummy.name =cmd; |
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331 | asp =(CommArray_s *)bsearch((void *)&dummy, |
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332 | (void *)Socket_Commands, Socket_CommandsSize, |
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333 | sizeof(CommArray_s), compare_A); |
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334 | if (asp) |
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335 | return asp->func; |
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336 | return NULL; |
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337 | } |
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338 | |
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339 | CommFunc find_oldsocket_command2(char *cmd) |
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340 | { |
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341 | CommArray_s *asp, dummy; |
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342 | char *cp; |
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343 | |
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344 | for (cp=cmd; *cp; cp++) { |
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345 | *cp =tolower(*cp); |
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346 | } |
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347 | |
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348 | dummy.name =cmd; |
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349 | asp =(CommArray_s *)bsearch((void *)&dummy, |
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350 | (void *)Socket2_Commands, Socket2_CommandsSize, |
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351 | sizeof(CommArray_s), compare_A); |
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352 | if (asp) |
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353 | return asp->func; |
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354 | return NULL; |
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355 | } |
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