1 |
/* |
2 |
CrossFire, A Multiplayer game for X-windows |
3 |
|
4 |
Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
5 |
Copyright (C) 1992 Frank Tore Johansen |
6 |
|
7 |
This program is free software; you can redistribute it and/or modify |
8 |
it under the terms of the GNU General Public License as published by |
9 |
the Free Software Foundation; either version 2 of the License, or |
10 |
(at your option) any later version. |
11 |
|
12 |
This program is distributed in the hope that it will be useful, |
13 |
but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 |
GNU General Public License for more details. |
16 |
|
17 |
You should have received a copy of the GNU General Public License |
18 |
along with this program; if not, write to the Free Software |
19 |
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
20 |
|
21 |
The author can be reached via e-mail to <crossfire@schmorp.de> |
22 |
*/ |
23 |
|
24 |
/* |
25 |
* Command parser |
26 |
*/ |
27 |
|
28 |
#include <global.h> |
29 |
#include <commands.h> |
30 |
#ifndef __CEXTRACT__ |
31 |
# include <sproto.h> |
32 |
#endif |
33 |
#include <ctype.h> |
34 |
|
35 |
/* Added times to all the commands. However, this was quickly done, |
36 |
* and probably needs more refinements. All socket and DM commands |
37 |
* take 0 time. |
38 |
*/ |
39 |
|
40 |
/* |
41 |
* Normal game commands |
42 |
*/ |
43 |
CommArray_s Commands[] = { |
44 |
{"save", command_save, 0.0}, |
45 |
|
46 |
{"sound", command_sound, 0.0}, |
47 |
{"party", command_party, 0.0}, |
48 |
{"gsay", command_gsay, 1.0}, |
49 |
|
50 |
{"apply", command_apply, 1.0}, /* should be variable */ |
51 |
{"applymode", command_applymode, 1.0}, /* should be variable */ |
52 |
{"archs", command_archs, 0.0}, |
53 |
{"body", command_body, 0.0}, |
54 |
{"brace", command_brace, 0.0}, |
55 |
{"cast", command_cast, 0.2}, /* Is this right? */ |
56 |
{"disarm", command_disarm, 1.0}, |
57 |
{"dm", command_dm, 0.0}, |
58 |
{"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
59 |
{"drop", command_drop, 1.0}, |
60 |
{"dropall", command_dropall, 1.0}, |
61 |
{"examine", command_examine, 0.5}, |
62 |
{"explore", command_explore, 0.0}, |
63 |
{"fix_me", command_fix_me, 0.0}, |
64 |
{"get", command_take, 1.0}, |
65 |
{"help", command_help, 0.0}, |
66 |
{"hiscore", command_hiscore, 0.0}, |
67 |
{"inventory", command_inventory, 0.0}, |
68 |
{"invoke", command_invoke, 1.0}, |
69 |
{"killpets", command_kill_pets, 0.0}, |
70 |
{"listen", command_listen, 0.0}, |
71 |
{"logs", command_logs, 0.0}, |
72 |
{"maps", command_maps, 0.0}, |
73 |
{"mapinfo", command_mapinfo, 0.0}, |
74 |
{"mark", command_mark, 0.0}, |
75 |
{"motd", command_motd, 0.0}, |
76 |
{"output-sync", command_output_sync, 0.0}, |
77 |
{"output-count", command_output_count, 0.0}, |
78 |
{"peaceful", command_peaceful, 0.0}, |
79 |
{"pickup", command_pickup, 1.0}, |
80 |
{"prepare", command_prepare, 1.0}, |
81 |
{"quit", command_quit, 0.0}, |
82 |
{"quit_character", command_real_quit, 0.0}, |
83 |
{"resistances", command_resistances, 0.0}, |
84 |
{"rotateshoottype", command_rotateshoottype, 0.0}, |
85 |
{"skills", command_skills, 0.0}, /* shows player list of skills */ |
86 |
{"use_skill", command_uskill, 1.0}, |
87 |
{"ready_skill", command_rskill, 1.0}, |
88 |
{"search", command_search, 1.0}, |
89 |
{"search-items", command_search_items, 0.0}, |
90 |
{"showpets", command_showpets, 1.0}, |
91 |
{"statistics", command_statistics, 0.0}, |
92 |
{"take", command_take, 1.0}, |
93 |
{"throw", command_throw, 1.0}, |
94 |
{"time", command_time, 0.0}, |
95 |
{"weather", command_weather, 0.0}, |
96 |
{"whereabouts", command_whereabouts, 0.0}, |
97 |
{"whereami", command_whereami, 0.0}, |
98 |
{"title", command_title, 0.0}, |
99 |
{"usekeys", command_usekeys, 0.0}, |
100 |
{"bowmode", command_bowmode, 0.0}, |
101 |
{"petmode", command_petmode, 0.0}, |
102 |
{"version", command_version, 0.0}, |
103 |
{"wimpy", command_wimpy, 0.0}, |
104 |
{"afk", command_afk, 0.0}, |
105 |
|
106 |
{"stay", command_stay, 1.0}, /* 1.0 because it is used when using a |
107 |
* skill on yourself */ |
108 |
{"north", command_north, 1.0}, |
109 |
{"east", command_east, 1.0}, |
110 |
{"south", command_south, 1.0}, |
111 |
{"west", command_west, 1.0}, |
112 |
{"northeast", command_northeast, 1.0}, |
113 |
{"southeast", command_southeast, 1.0}, |
114 |
{"southwest", command_southwest, 1.0}, |
115 |
{"northwest", command_northwest, 1.0}, |
116 |
}; |
117 |
|
118 |
const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s); |
119 |
|
120 |
CommArray_s CommunicationCommands[] = { |
121 |
/* begin emotions */ |
122 |
{"me", command_me, 0.1}, |
123 |
{"nod", command_nod, 0.0}, |
124 |
{"dance", command_dance, 0.0}, |
125 |
{"kiss", command_kiss, 0.0}, |
126 |
{"bounce", command_bounce, 0.0}, |
127 |
{"smile", command_smile, 0.0}, |
128 |
{"cackle", command_cackle, 0.0}, |
129 |
{"laugh", command_laugh, 0.0}, |
130 |
{"giggle", command_giggle, 0.0}, |
131 |
{"shake", command_shake, 0.0}, |
132 |
{"puke", command_puke, 0.0}, |
133 |
{"growl", command_growl, 0.0}, |
134 |
{"scream", command_scream, 0.0}, |
135 |
{"sigh", command_sigh, 0.0}, |
136 |
{"sulk", command_sulk, 0.0}, |
137 |
{"hug", command_hug, 0.0}, |
138 |
{"cry", command_cry, 0.0}, |
139 |
{"poke", command_poke, 0.0}, |
140 |
{"accuse", command_accuse, 0.0}, |
141 |
{"grin", command_grin, 0.0}, |
142 |
{"bow", command_bow, 0.0}, |
143 |
{"clap", command_clap, 0.0}, |
144 |
{"blush", command_blush, 0.0}, |
145 |
{"burp", command_burp, 0.0}, |
146 |
{"chuckle", command_chuckle, 0.0}, |
147 |
{"cough", command_cough, 0.0}, |
148 |
{"flip", command_flip, 0.0}, |
149 |
{"frown", command_frown, 0.0}, |
150 |
{"gasp", command_gasp, 0.0}, |
151 |
{"glare", command_glare, 0.0}, |
152 |
{"groan", command_groan, 0.0}, |
153 |
{"hiccup", command_hiccup, 0.0}, |
154 |
{"lick", command_lick, 0.0}, |
155 |
{"pout", command_pout, 0.0}, |
156 |
{"shiver", command_shiver, 0.0}, |
157 |
{"shrug", command_shrug, 0.0}, |
158 |
{"slap", command_slap, 0.0}, |
159 |
{"smirk", command_smirk, 0.0}, |
160 |
{"snap", command_snap, 0.0}, |
161 |
{"sneeze", command_sneeze, 0.0}, |
162 |
{"snicker", command_snicker, 0.0}, |
163 |
{"sniff", command_sniff, 0.0}, |
164 |
{"snore", command_snore, 0.0}, |
165 |
{"spit", command_spit, 0.0}, |
166 |
{"strut", command_strut, 0.0}, |
167 |
{"thank", command_thank, 0.0}, |
168 |
{"twiddle", command_twiddle, 0.0}, |
169 |
{"wave", command_wave, 0.0}, |
170 |
{"whistle", command_whistle, 0.0}, |
171 |
{"wink", command_wink, 0.0}, |
172 |
{"yawn", command_yawn, 0.0}, |
173 |
{"beg", command_beg, 0.0}, |
174 |
{"bleed", command_bleed, 0.0}, |
175 |
{"cringe", command_cringe, 0.0}, |
176 |
{"think", command_think, 0.0}, |
177 |
{"cointoss", command_cointoss, 0.0}, |
178 |
{"orcknuckle", command_orcknuckle, 0.0}, |
179 |
{"printlos", command_printlos, 0.0}, |
180 |
}; |
181 |
|
182 |
const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s); |
183 |
|
184 |
CommArray_s NewServerCommands[] = { |
185 |
{"run", command_run, 1.0}, |
186 |
{"run_stop", command_run_stop, 0.0}, |
187 |
{"fire", command_fire, 1.0}, |
188 |
{"fire_stop", command_fire_stop, 0.0}, |
189 |
}; |
190 |
|
191 |
const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s); |
192 |
|
193 |
/* |
194 |
* Wizard commands (for both) |
195 |
*/ |
196 |
CommArray_s WizCommands[] = { |
197 |
{"abil", command_abil, 0.0}, |
198 |
{"addexp", command_addexp, 0.0}, |
199 |
{"arrest", command_arrest, 0.0}, |
200 |
{"banish", command_banish, 0.0}, |
201 |
{"create", command_create, 0.0}, |
202 |
{"debug", command_debug, 0.0}, |
203 |
{"dump", command_dump, 0.0}, |
204 |
{"dumpbelow", command_dumpbelow, 0.0}, |
205 |
{"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0}, |
206 |
{"dumpallarchetypes", command_dumpallarchetypes, 0.0}, |
207 |
{"dumpallmaps", command_dumpallmaps, 0.0}, |
208 |
{"dumpallobjects", command_dumpallobjects, 0.0}, |
209 |
{"dumpmap", command_dumpmap, 0.0}, |
210 |
{"forget_spell", command_forget_spell, 0.0}, |
211 |
{"free", command_free, 0.0}, |
212 |
{"freeze", command_freeze, 0.0}, |
213 |
{"goto", command_goto, 0.0}, |
214 |
{"hide", command_hide, 0.0}, |
215 |
{"insert_into", command_insert_into, 0.0}, |
216 |
{"invisible", command_invisible, 0.0}, |
217 |
{"kick", command_kick, 0.0}, |
218 |
{"learn_special_prayer", command_learn_special_prayer, 0.0}, |
219 |
{"learn_spell", command_learn_spell, 0.0}, |
220 |
#ifdef DEBUG_MALLOC_LEVEL |
221 |
{"verify", command_malloc_verify, 0.0}, |
222 |
#endif |
223 |
{"players", command_players, 0.0}, |
224 |
{"plugin", command_loadplugin, 0.0}, |
225 |
{"pluglist", command_listplugins, 0.0}, |
226 |
{"plugout", command_unloadplugin, 0.0}, |
227 |
{"nodm", command_nowiz, 0.0}, |
228 |
{"nowiz", command_nowiz, 0.0}, |
229 |
{"patch", command_patch, 0.0}, |
230 |
{"remove", command_remove, 0.0}, |
231 |
{"reset", command_reset, 0.0}, |
232 |
{"set_god", command_setgod, 0.0}, |
233 |
{"shutdown", command_shutdown, 0.0}, |
234 |
{"stack_clear", command_stack_clear, 0.0}, |
235 |
{"stack_list", command_stack_list, 0.0}, |
236 |
{"stack_pop", command_stack_pop, 0.0}, |
237 |
{"stack_push", command_stack_push, 0.0}, |
238 |
{"stats", command_stats, 0.0}, |
239 |
{"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */ |
240 |
{"summon", command_summon, 0.0}, |
241 |
{"teleport", command_teleport, 0.0}, |
242 |
{"wizpass", command_wizpass, 0.0}, |
243 |
{"wizcast", command_wizcast, 0.0}, |
244 |
{"overlay_save", command_save_overlay, 0.0}, |
245 |
|
246 |
/* {"possess", command_possess, 0.0}, */ |
247 |
{"mon_aggr", command_mon_aggr, 0.0}, |
248 |
{"loadtest", command_loadtest, 0.0}, |
249 |
}; |
250 |
const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s); |
251 |
|
252 |
/* Socket commands - these should really do nothing more than output things |
253 |
* to the various players/sockets. |
254 |
*/ |
255 |
CommArray_s Socket_Commands[] = { |
256 |
{"hiscore", command_hiscore, 0.0}, |
257 |
{"logs", command_logs, 0.0}, |
258 |
{"maps", command_maps, 0.0}, |
259 |
{"motd", command_motd, 0.0}, |
260 |
{"players", command_players, 0.0}, |
261 |
{"version", command_version, 0.0}, |
262 |
}; |
263 |
|
264 |
const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s); |
265 |
|
266 |
|
267 |
/* Socket commands - these should really do nothing more than output things |
268 |
* to the various players/sockets. |
269 |
*/ |
270 |
CommArray_s Socket2_Commands[] = { |
271 |
}; |
272 |
|
273 |
const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s); |
274 |
|
275 |
|
276 |
|
277 |
static int |
278 |
compare_A (const void *a, const void *b) |
279 |
{ |
280 |
return strcmp (((CommArray_s *) a)->name, ((CommArray_s *) b)->name); |
281 |
} |
282 |
|
283 |
void |
284 |
init_commands (void) |
285 |
{ |
286 |
qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A); |
287 |
qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A); |
288 |
qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A); |
289 |
qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A); |
290 |
qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A); |
291 |
qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A); |
292 |
} |
293 |
|
294 |
#ifndef tolower |
295 |
# define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C)) |
296 |
#endif |
297 |
|
298 |
|
299 |
CommFunc |
300 |
find_oldsocket_command (char *cmd) |
301 |
{ |
302 |
CommArray_s *asp, dummy; |
303 |
char *cp; |
304 |
|
305 |
for (cp = cmd; *cp; cp++) |
306 |
{ |
307 |
*cp = tolower (*cp); |
308 |
} |
309 |
|
310 |
dummy.name = cmd; |
311 |
asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A); |
312 |
if (asp) |
313 |
return asp->func; |
314 |
return NULL; |
315 |
} |
316 |
|
317 |
CommFunc |
318 |
find_oldsocket_command2 (char *cmd) |
319 |
{ |
320 |
CommArray_s *asp, dummy; |
321 |
char *cp; |
322 |
|
323 |
for (cp = cmd; *cp; cp++) |
324 |
{ |
325 |
*cp = tolower (*cp); |
326 |
} |
327 |
|
328 |
dummy.name = cmd; |
329 |
asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A); |
330 |
if (asp) |
331 |
return asp->func; |
332 |
return NULL; |
333 |
} |