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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.1 by elmex, Sun Aug 13 17:16:04 2006 UTC vs.
Revision 1.23 by root, Sun Jan 14 02:10:41 2007 UTC

1/*
2 * static char *rcsid_commands_c =
3 * "$Id: commands.C,v 1.1 2006/08/13 17:16:04 elmex Exp $";
4 */
5
6/* 1/*
7 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
8 3
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
11 7
12 This program is free software; you can redistribute it and/or modify 8 This program is free software; you can redistribute it and/or modify
13 it under the terms of the GNU General Public License as published by 9 it under the terms of the GNU General Public License as published by
21 17
22 You should have received a copy of the GNU General Public License 18 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software 19 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25 21
26 The author can be reached via e-mail to crossfire-devel@real-time.com 22 The author can be reached via e-mail to <crossfire@schmorp.de>
27*/ 23*/
28 24
29/* 25/*
30 * Command parser 26 * Command parser
31 */ 27 */
28
29#include <cctype>
32 30
33#include <global.h> 31#include <global.h>
34#include <commands.h> 32#include <commands.h>
35#ifndef __CEXTRACT__
36#include <sproto.h> 33#include <sproto.h>
37#endif
38#include <ctype.h>
39 34
40/* Added times to all the commands. However, this was quickly done, 35/* Added times to all the commands. However, this was quickly done,
41 * and probably needs more refinements. All socket and DM commands 36 * and probably needs more refinements. All socket and DM commands
42 * take 0 time. 37 * take 0 time.
43 */ 38 */
44 39
45/* 40/*
46 * Normal game commands 41 * Normal game commands
47 */ 42 */
48CommArray_s Commands[] = { 43CommArray_s Commands[] = {
49 {"save", command_save, 0.0},
50
51 {"sound", command_sound, 0.0}, 44 {"sound", command_sound, 0.0},
52 {"party", command_party, 0.0}, 45 {"party", command_party, 0.0},
53 {"gsay", command_gsay, 1.0}, 46 {"gsay", command_gsay, 1.0},
54 47
55#ifdef DEBUG
56 {"sstable", command_sstable, 0.0},
57#endif
58 {"apply", command_apply, 1.0}, /* should be variable */ 48 {"apply", command_apply, 1.0}, /* should be variable */
59 {"applymode", command_applymode, 1.0}, /* should be variable */ 49 {"applymode", command_applymode, 1.0}, /* should be variable */
60 {"archs", command_archs, 0.0}, 50 {"archs", command_archs, 0.0},
61 {"body", command_body, 0.0}, 51 {"body", command_body, 0.0},
62 {"brace", command_brace, 0.0}, 52 {"brace", command_brace, 0.0},
63 {"build", command_build, 0.0},
64 {"cast", command_cast, 0.2}, /* Is this right? */ 53 {"cast", command_cast, 0.2}, /* Is this right? */
65 {"disarm", command_disarm, 1.0}, 54 {"disarm", command_disarm, 1.0},
66 {"dm", command_dm, 0.0}, 55 {"dm", command_dm, 0.0},
67 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ 56 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
68 {"drop", command_drop, 1.0}, 57 {"drop", command_drop, 1.0},
69 {"dropall", command_dropall, 1.0}, 58 {"dropall", command_dropall, 1.0},
70 {"examine", command_examine, 0.5}, 59 {"examine", command_examine, 0.5},
71 {"explore", command_explore, 0.0},
72 {"fix_me", command_fix_me, 0.0}, 60 {"fix_me", command_fix_me, 0.0},
73 {"get", command_take, 1.0}, 61 {"get", command_take, 1.0},
74 {"help", command_help, 0.0}, 62 {"help", command_help, 0.0},
75 {"hiscore", command_hiscore, 0.0}, 63 {"hiscore", command_hiscore, 0.0},
76 {"inventory", command_inventory,0.0}, 64 {"inventory", command_inventory, 0.0},
77 {"invoke", command_invoke, 1.0}, 65 {"invoke", command_invoke, 1.0},
78 {"killpets", command_kill_pets,0.0}, 66 {"killpets", command_kill_pets, 0.0},
79 {"listen", command_listen, 0.0}, 67 {"listen", command_listen, 0.0},
80 {"logs", command_logs, 0.0}, 68 {"logs", command_logs, 0.0},
81 {"maps", command_maps, 0.0},
82 {"mapinfo", command_mapinfo, 0.0}, 69 {"mapinfo", command_mapinfo, 0.0},
83 {"mark", command_mark, 0.0}, 70 {"mark", command_mark, 0.0},
84 {"motd", command_motd, 0.0}, 71 {"motd", command_motd, 0.0},
85 {"output-sync", command_output_sync, 0.0}, 72 {"output-sync", command_output_sync, 0.0},
86 {"output-count", command_output_count,0.0}, 73 {"output-count", command_output_count, 0.0},
87 {"peaceful", command_peaceful,0.0}, 74 {"peaceful", command_peaceful, 0.0},
88 {"pickup", command_pickup, 1.0}, 75 {"pickup", command_pickup, 1.0},
89 {"prepare", command_prepare, 1.0}, 76 {"prepare", command_prepare, 1.0},
90 {"quit", command_quit, 0.0},
91 {"quit_character", command_real_quit, 0.0},
92 {"rename", command_rename_item, 0.0},
93 {"resistances", command_resistances, 0.0}, 77 {"resistances", command_resistances, 0.0},
94 {"rotateshoottype", command_rotateshoottype, 0.0}, 78 {"rotateshoottype", command_rotateshoottype, 0.0},
95 {"skills", command_skills, 0.0}, /* shows player list of skills */ 79 {"skills", command_skills, 0.0}, /* shows player list of skills */
96 {"use_skill", command_uskill, 1.0}, 80 {"use_skill", command_uskill, 1.0},
97 {"quests", command_quests, 0.0},
98 {"ready_skill", command_rskill, 1.0}, 81 {"ready_skill", command_rskill, 1.0},
99 {"search",command_search, 1.0}, 82 {"search", command_search, 1.0},
100 {"search-items", command_search_items, 0.0}, 83 {"search-items", command_search_items, 0.0},
101 {"showpets", command_showpets, 1.0}, 84 {"showpets", command_showpets, 1.0},
102 {"statistics", command_statistics, 0.0}, 85 {"statistics", command_statistics, 0.0},
103 {"strings", command_strings, 0.0},
104 {"take", command_take, 1.0}, 86 {"take", command_take, 1.0},
105 {"throw", command_throw, 1.0}, 87 {"throw", command_throw, 1.0},
106 {"time", command_time, 0.0}, 88 {"time", command_time, 0.0},
107 {"weather", command_weather, 0.0}, 89 {"weather", command_weather, 0.0},
108 {"whereabouts", command_whereabouts, 0.0}, 90 {"whereabouts", command_whereabouts, 0.0},
109 {"whereami", command_whereami, 0.0}, 91 {"whereami", command_whereami, 0.0},
110 {"title", command_title, 0.0}, 92 {"title", command_title, 0.0},
111 {"usekeys", command_usekeys, 0.0}, 93 {"usekeys", command_usekeys, 0.0},
112 {"bowmode", command_bowmode, 0.0}, 94 {"bowmode", command_bowmode, 0.0},
113 {"petmode", command_petmode, 0.0}, 95 {"petmode", command_petmode, 0.0},
114 {"version", command_version, 0.0}, 96 {"version", command_version, 0.0},
115 {"wimpy", command_wimpy, 0.0}, 97 {"wimpy", command_wimpy, 0.0},
116 {"who", command_who, 0.0},
117 {"afk", command_afk, 0.0}, 98 {"afk", command_afk, 0.0},
118 99
119 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a 100 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
120 * skill on yourself */ 101 * skill on yourself */
121 {"north", command_north, 1.0}, 102 {"north", command_north, 1.0},
122 {"east", command_east, 1.0}, 103 {"east", command_east, 1.0},
123 {"south", command_south, 1.0}, 104 {"south", command_south, 1.0},
124 {"west", command_west, 1.0}, 105 {"west", command_west, 1.0},
125 {"northeast", command_northeast, 1.0}, 106 {"northeast", command_northeast, 1.0},
126 {"southeast", command_southeast, 1.0}, 107 {"southeast", command_southeast, 1.0},
127 {"southwest", command_southwest, 1.0}, 108 {"southwest", command_southwest, 1.0},
128 {"northwest", command_northwest, 1.0}, 109 {"northwest", command_northwest, 1.0},
129}; 110};
130
131const int CommandsSize =sizeof(Commands) / sizeof(CommArray_s); 111const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
132 112
133CommArray_s CommunicationCommands [] = { 113CommArray_s CommunicationCommands[] = {
134 /* begin emotions */ 114 /* begin emotions */
135 {"tell", command_tell, 0.1}, 115 {"me", command_me, 0.1},
136 {"reply", command_reply, 0.0},
137 {"say", command_say, 0.1},
138 {"shout", command_shout, 0.1},
139 {"chat", command_chat, 0.1},
140 {"me", command_me, 0.1},
141 {"nod", command_nod, 0.0}, 116 {"nod", command_nod, 0.0},
142 {"dance", command_dance, 0.0}, 117 {"dance", command_dance, 0.0},
143 {"kiss", command_kiss, 0.0}, 118 {"kiss", command_kiss, 0.0},
144 {"bounce", command_bounce, 0.0}, 119 {"bounce", command_bounce, 0.0},
145 {"smile", command_smile, 0.0}, 120 {"smile", command_smile, 0.0},
146 {"cackle", command_cackle, 0.0}, 121 {"cackle", command_cackle, 0.0},
147 {"laugh", command_laugh, 0.0}, 122 {"laugh", command_laugh, 0.0},
148 {"giggle", command_giggle, 0.0}, 123 {"giggle", command_giggle, 0.0},
149 {"shake", command_shake, 0.0}, 124 {"shake", command_shake, 0.0},
150 {"puke", command_puke, 0.0}, 125 {"puke", command_puke, 0.0},
151 {"growl", command_growl, 0.0}, 126 {"growl", command_growl, 0.0},
152 {"scream", command_scream, 0.0}, 127 {"scream", command_scream, 0.0},
153 {"sigh", command_sigh, 0.0}, 128 {"sigh", command_sigh, 0.0},
154 {"sulk", command_sulk, 0.0}, 129 {"sulk", command_sulk, 0.0},
155 {"hug", command_hug, 0.0}, 130 {"hug", command_hug, 0.0},
156 {"cry", command_cry, 0.0}, 131 {"cry", command_cry, 0.0},
157 {"poke", command_poke, 0.0}, 132 {"poke", command_poke, 0.0},
158 {"accuse", command_accuse, 0.0}, 133 {"accuse", command_accuse, 0.0},
159 {"grin", command_grin, 0.0}, 134 {"grin", command_grin, 0.0},
160 {"bow", command_bow, 0.0}, 135 {"bow", command_bow, 0.0},
161 {"clap", command_clap, 0.0}, 136 {"clap", command_clap, 0.0},
162 {"blush", command_blush, 0.0}, 137 {"blush", command_blush, 0.0},
163 {"burp", command_burp, 0.0}, 138 {"burp", command_burp, 0.0},
164 {"chuckle", command_chuckle, 0.0}, 139 {"chuckle", command_chuckle, 0.0},
165 {"cough", command_cough, 0.0}, 140 {"cough", command_cough, 0.0},
166 {"flip", command_flip, 0.0}, 141 {"flip", command_flip, 0.0},
167 {"frown", command_frown, 0.0}, 142 {"frown", command_frown, 0.0},
168 {"gasp", command_gasp, 0.0}, 143 {"gasp", command_gasp, 0.0},
169 {"glare", command_glare, 0.0}, 144 {"glare", command_glare, 0.0},
170 {"groan", command_groan, 0.0}, 145 {"groan", command_groan, 0.0},
171 {"hiccup", command_hiccup, 0.0}, 146 {"hiccup", command_hiccup, 0.0},
172 {"lick", command_lick, 0.0}, 147 {"lick", command_lick, 0.0},
173 {"pout", command_pout, 0.0}, 148 {"pout", command_pout, 0.0},
174 {"shiver", command_shiver, 0.0}, 149 {"shiver", command_shiver, 0.0},
175 {"shrug", command_shrug, 0.0}, 150 {"shrug", command_shrug, 0.0},
176 {"slap", command_slap, 0.0}, 151 {"slap", command_slap, 0.0},
177 {"smirk", command_smirk, 0.0}, 152 {"smirk", command_smirk, 0.0},
178 {"snap", command_snap, 0.0}, 153 {"snap", command_snap, 0.0},
179 {"sneeze", command_sneeze, 0.0}, 154 {"sneeze", command_sneeze, 0.0},
180 {"snicker", command_snicker, 0.0}, 155 {"snicker", command_snicker, 0.0},
181 {"sniff", command_sniff, 0.0}, 156 {"sniff", command_sniff, 0.0},
182 {"snore", command_snore, 0.0}, 157 {"snore", command_snore, 0.0},
183 {"spit", command_spit, 0.0}, 158 {"spit", command_spit, 0.0},
184 {"strut", command_strut, 0.0}, 159 {"strut", command_strut, 0.0},
185 {"thank", command_thank, 0.0}, 160 {"thank", command_thank, 0.0},
186 {"twiddle", command_twiddle, 0.0}, 161 {"twiddle", command_twiddle, 0.0},
187 {"wave", command_wave, 0.0}, 162 {"wave", command_wave, 0.0},
188 {"whistle", command_whistle, 0.0}, 163 {"whistle", command_whistle, 0.0},
189 {"wink", command_wink, 0.0}, 164 {"wink", command_wink, 0.0},
190 {"yawn", command_yawn, 0.0}, 165 {"yawn", command_yawn, 0.0},
191 {"beg", command_beg, 0.0}, 166 {"beg", command_beg, 0.0},
192 {"bleed", command_bleed, 0.0}, 167 {"bleed", command_bleed, 0.0},
193 {"cringe", command_cringe, 0.0}, 168 {"cringe", command_cringe, 0.0},
194 {"think", command_think, 0.0}, 169 {"think", command_think, 0.0},
195 {"cointoss", command_cointoss, 0.0}, 170 {"cointoss", command_cointoss, 0.0},
196 {"orcknuckle", command_orcknuckle, 0.0}, 171 {"orcknuckle", command_orcknuckle, 0.0},
197 {"printlos", command_printlos,0.0}, 172 {"printlos", command_printlos, 0.0},
198}; 173};
199
200const int CommunicationCommandSize = sizeof(CommunicationCommands)/ sizeof(CommArray_s); 174const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
201 175
202CommArray_s NewServerCommands [] = { 176CommArray_s NewServerCommands[] = {
203 {"run", command_run, 1.0}, 177 {"run", command_run, 1.0},
204 {"run_stop", command_run_stop, 0.0}, 178 {"run_stop", command_run_stop, 0.0},
205 {"fire", command_fire, 1.0}, 179 {"fire", command_fire, 1.0},
206 {"fire_stop", command_fire_stop, 0.0} 180 {"fire_stop", command_fire_stop, 0.0},
207}; 181};
208
209const int NewServerCommandSize = sizeof(NewServerCommands)/ sizeof(CommArray_s); 182const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
210 183
211/* 184/*
212 * Wizard commands (for both) 185 * Wizard commands (for both)
213 */ 186 */
214CommArray_s WizCommands [] = { 187CommArray_s WizCommands[] = {
215 {"abil", command_abil,0.0}, 188 {"abil", command_abil, 0.0},
216 {"addexp", command_addexp,0.0}, 189 {"addexp", command_addexp, 0.0},
217 {"arrest", command_arrest,0.0}, 190 {"arrest", command_arrest, 0.0},
218 {"banish", command_banish,0.0}, 191 {"banish", command_banish, 0.0},
219 {"create", command_create,0.0}, 192 {"create", command_create, 0.0},
220 {"debug", command_debug,0.0}, 193 {"debug", command_debug, 0.0},
221 {"diff", command_diff, 0.0 },
222 {"dump", command_dump,0.0}, 194 {"dump", command_dump, 0.0},
223 {"dumpbelow", command_dumpbelow,0.0}, 195 {"dumpbelow", command_dumpbelow, 0.0},
224 {"dumpfriendlyobjects", command_dumpfriendlyobjects,0.0}, 196 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0},
225 {"dumpallarchetypes", command_dumpallarchetypes,0.0},
226 {"dumpallmaps", command_dumpallmaps,0.0},
227 {"dumpallobjects", command_dumpallobjects,0.0},
228 {"dumpmap", command_dumpmap,0.0},
229 {"forget_spell", command_forget_spell, 0.0}, 197 {"forget_spell", command_forget_spell, 0.0},
230 {"free", command_free,0.0}, 198 {"free", command_free, 0.0},
231 {"freeze", command_freeze,0.0}, 199 {"freeze", command_freeze, 0.0},
232 {"goto", command_goto,0.0},
233 {"hide", command_hide,0.0}, 200 {"hide", command_hide, 0.0},
234 {"insert_into", command_insert_into,0.0}, 201 {"insert_into", command_insert_into, 0.0},
235 {"invisible", command_invisible,0.0}, 202 {"invisible", command_invisible, 0.0},
236 {"kick", command_kick, 0.0}, 203 {"kick", command_kick, 0.0},
237 {"learn_special_prayer", command_learn_special_prayer, 0.0}, 204 {"learn_special_prayer", command_learn_special_prayer, 0.0},
238 {"learn_spell", command_learn_spell, 0.0}, 205 {"learn_spell", command_learn_spell, 0.0},
239#ifdef DEBUG_MALLOC_LEVEL 206#ifdef DEBUG_MALLOC_LEVEL
240 {"verify", command_malloc_verify,0.0}, 207 {"verify", command_malloc_verify, 0.0},
241#endif 208#endif
242 {"malloc", command_malloc,0.0},
243 {"players", command_players, 0.0}, 209 {"players", command_players, 0.0},
244 {"plugin",command_loadplugin,0.0}, 210 {"plugin", command_loadplugin, 0.0},
245 {"pluglist",command_listplugins,0.0}, 211 {"pluglist", command_listplugins, 0.0},
246 {"plugout",command_unloadplugin,0.0}, 212 {"plugout", command_unloadplugin, 0.0},
247 {"nodm", command_nowiz,0.0}, 213 {"nodm", command_nowiz, 0.0},
248 {"nowiz", command_nowiz,0.0}, 214 {"nowiz", command_nowiz, 0.0},
249 {"patch", command_patch,0.0}, 215 {"patch", command_patch, 0.0},
250 {"remove", command_remove,0.0}, 216 {"remove", command_remove, 0.0},
251 {"reset", command_reset,0.0},
252 {"set_god", command_setgod, 0.0}, 217 {"set_god", command_setgod, 0.0},
253 {"server_speed", command_speed,0.0},
254 {"shutdown", command_shutdown, 0.0}, 218 {"shutdown", command_shutdown, 0.0},
255 {"ssdumptable", command_ssdumptable,0.0},
256 {"stack_clear", command_stack_clear, 0.0 }, 219 {"stack_clear", command_stack_clear, 0.0},
257 {"stack_list", command_stack_list, 0.0}, 220 {"stack_list", command_stack_list, 0.0},
258 {"stack_pop", command_stack_pop, 0.0 }, 221 {"stack_pop", command_stack_pop, 0.0},
259 {"stack_push", command_stack_push, 0.0 }, 222 {"stack_push", command_stack_push, 0.0},
260 {"stats", command_stats,0.0}, 223 {"stats", command_stats, 0.0},
261 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */
262 {"summon", command_summon,0.0}, 224 {"summon", command_summon, 0.0},
263 {"teleport", command_teleport,0.0},
264 {"toggle_shout", command_toggle_shout,0.0},
265 {"wizpass", command_wizpass,0.0},
266 {"wizcast", command_wizcast,0.0},
267 {"overlay_save", command_save_overlay, 0.0}, 225 //{"overlay_save", command_save_overlay, 0.0},
226
268/* {"possess", command_possess, 0.0}, */ 227/* {"possess", command_possess, 0.0}, */
269 {"mon_aggr", command_mon_aggr, 0.0}, 228 {"mon_aggr", command_mon_aggr, 0.0},
270 {"loadtest", command_loadtest, 0.0},
271}; 229};
272const int WizCommandsSize =sizeof(WizCommands) / sizeof(CommArray_s); 230const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
273 231
274/* Socket commands - these should really do nothing more than output things 232/* Socket commands - these should really do nothing more than output things
275 * to the various players/sockets. 233 * to the various players/sockets.
276 */ 234 */
277CommArray_s Socket_Commands[] = { 235CommArray_s Socket_Commands[] = {
278 {"hiscore", command_hiscore, 0.0}, 236 {"hiscore", command_hiscore, 0.0},
279 {"logs", command_logs, 0.0}, 237 {"logs", command_logs, 0.0},
280 {"maps", command_maps, 0.0},
281 {"motd", command_motd, 0.0}, 238 {"motd", command_motd, 0.0},
282 {"players", command_players, 0.0}, 239 {"players", command_players, 0.0},
283 {"version", command_version, 0.0}, 240 {"version", command_version, 0.0},
284 {"who", command_who, 0.0},
285}; 241};
286
287const int Socket_CommandsSize =sizeof(Socket_Commands) / sizeof(CommArray_s); 242const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
288
289 243
290/* Socket commands - these should really do nothing more than output things 244/* Socket commands - these should really do nothing more than output things
291 * to the various players/sockets. 245 * to the various players/sockets.
292 */ 246 */
293CommArray_s Socket2_Commands[] = { 247CommArray_s Socket2_Commands[] = {
294 {"shout", command_shout, 0.1},
295 {"chat", command_chat, 0.1},
296 {"tell", command_tell, 0.1},
297}; 248};
298
299const int Socket2_CommandsSize =sizeof(Socket2_Commands) / sizeof(CommArray_s); 249const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
300 250
301 251static int
302
303static int compare_A(const void *a, const void *b) 252compare_A (const void *a, const void *b)
304{ 253{
305 return strcmp(((CommArray_s *)a)->name, ((CommArray_s *)b)->name); 254 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
306} 255}
307 256
257void
308void init_commands(void) 258init_commands (void)
309{ 259{
310 qsort(Commands, CommandsSize, sizeof(CommArray_s), compare_A); 260 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
311 qsort(CommunicationCommands, CommunicationCommandSize, sizeof(CommArray_s), compare_A); 261 qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A);
312 qsort(NewServerCommands, NewServerCommandSize, sizeof(CommArray_s), compare_A); 262 qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A);
313 qsort(WizCommands, WizCommandsSize, sizeof(CommArray_s), compare_A); 263 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
314 qsort(Socket_Commands, Socket_CommandsSize, sizeof(CommArray_s), compare_A); 264 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
315 qsort(Socket2_Commands, Socket2_CommandsSize, sizeof(CommArray_s), compare_A); 265 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
316} 266}
317 267
318#ifndef tolower
319#define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C))
320#endif
321
322
323CommFunc find_oldsocket_command(char *cmd)
324{
325 CommArray_s *asp, dummy;
326 char *cp;
327
328 for (cp=cmd; *cp; cp++) {
329 *cp =tolower(*cp);
330 }
331
332 dummy.name =cmd;
333 asp =(CommArray_s *)bsearch((void *)&dummy,
334 (void *)Socket_Commands, Socket_CommandsSize,
335 sizeof(CommArray_s), compare_A);
336 if (asp)
337 return asp->func;
338 return NULL;
339}
340
341CommFunc find_oldsocket_command2(char *cmd)
342{
343 CommArray_s *asp, dummy;
344 char *cp;
345
346 for (cp=cmd; *cp; cp++) {
347 *cp =tolower(*cp);
348 }
349
350 dummy.name =cmd;
351 asp =(CommArray_s *)bsearch((void *)&dummy,
352 (void *)Socket2_Commands, Socket2_CommandsSize,
353 sizeof(CommArray_s), compare_A);
354 if (asp)
355 return asp->func;
356 return NULL;
357}

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