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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.10 by root, Thu Sep 14 19:08:40 2006 UTC vs.
Revision 1.23 by root, Sun Jan 14 02:10:41 2007 UTC

1
2/*
3 * static char *rcsid_commands_c =
4 * "$Id: commands.C,v 1.10 2006/09/14 19:08:40 root Exp $";
5 */
6
7/* 1/*
8 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
9 3
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
10 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
11 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
12 7
13 This program is free software; you can redistribute it and/or modify 8 This program is free software; you can redistribute it and/or modify
14 it under the terms of the GNU General Public License as published by 9 it under the terms of the GNU General Public License as published by
22 17
23 You should have received a copy of the GNU General Public License 18 You should have received a copy of the GNU General Public License
24 along with this program; if not, write to the Free Software 19 along with this program; if not, write to the Free Software
25 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26 21
27 The author can be reached via e-mail to crossfire-devel@real-time.com 22 The author can be reached via e-mail to <crossfire@schmorp.de>
28*/ 23*/
29 24
30/* 25/*
31 * Command parser 26 * Command parser
32 */ 27 */
28
29#include <cctype>
33 30
34#include <global.h> 31#include <global.h>
35#include <commands.h> 32#include <commands.h>
36#ifndef __CEXTRACT__
37# include <sproto.h> 33#include <sproto.h>
38#endif
39#include <ctype.h>
40 34
41/* Added times to all the commands. However, this was quickly done, 35/* Added times to all the commands. However, this was quickly done,
42 * and probably needs more refinements. All socket and DM commands 36 * and probably needs more refinements. All socket and DM commands
43 * take 0 time. 37 * take 0 time.
44 */ 38 */
45 39
46/* 40/*
47 * Normal game commands 41 * Normal game commands
48 */ 42 */
49CommArray_s Commands[] = { 43CommArray_s Commands[] = {
50 {"save", command_save, 0.0},
51
52 {"sound", command_sound, 0.0}, 44 {"sound", command_sound, 0.0},
53 {"party", command_party, 0.0}, 45 {"party", command_party, 0.0},
54 {"gsay", command_gsay, 1.0}, 46 {"gsay", command_gsay, 1.0},
55 47
56 {"apply", command_apply, 1.0}, /* should be variable */ 48 {"apply", command_apply, 1.0}, /* should be variable */
63 {"dm", command_dm, 0.0}, 55 {"dm", command_dm, 0.0},
64 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ 56 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
65 {"drop", command_drop, 1.0}, 57 {"drop", command_drop, 1.0},
66 {"dropall", command_dropall, 1.0}, 58 {"dropall", command_dropall, 1.0},
67 {"examine", command_examine, 0.5}, 59 {"examine", command_examine, 0.5},
68 {"explore", command_explore, 0.0},
69 {"fix_me", command_fix_me, 0.0}, 60 {"fix_me", command_fix_me, 0.0},
70 {"get", command_take, 1.0}, 61 {"get", command_take, 1.0},
71 {"help", command_help, 0.0}, 62 {"help", command_help, 0.0},
72 {"hiscore", command_hiscore, 0.0}, 63 {"hiscore", command_hiscore, 0.0},
73 {"inventory", command_inventory, 0.0}, 64 {"inventory", command_inventory, 0.0},
74 {"invoke", command_invoke, 1.0}, 65 {"invoke", command_invoke, 1.0},
75 {"killpets", command_kill_pets, 0.0}, 66 {"killpets", command_kill_pets, 0.0},
76 {"listen", command_listen, 0.0}, 67 {"listen", command_listen, 0.0},
77 {"logs", command_logs, 0.0}, 68 {"logs", command_logs, 0.0},
78 {"maps", command_maps, 0.0},
79 {"mapinfo", command_mapinfo, 0.0}, 69 {"mapinfo", command_mapinfo, 0.0},
80 {"mark", command_mark, 0.0}, 70 {"mark", command_mark, 0.0},
81 {"motd", command_motd, 0.0}, 71 {"motd", command_motd, 0.0},
82 {"output-sync", command_output_sync, 0.0}, 72 {"output-sync", command_output_sync, 0.0},
83 {"output-count", command_output_count, 0.0}, 73 {"output-count", command_output_count, 0.0},
84 {"peaceful", command_peaceful, 0.0}, 74 {"peaceful", command_peaceful, 0.0},
85 {"pickup", command_pickup, 1.0}, 75 {"pickup", command_pickup, 1.0},
86 {"prepare", command_prepare, 1.0}, 76 {"prepare", command_prepare, 1.0},
87 {"quit", command_quit, 0.0},
88 {"quit_character", command_real_quit, 0.0},
89 {"resistances", command_resistances, 0.0}, 77 {"resistances", command_resistances, 0.0},
90 {"rotateshoottype", command_rotateshoottype, 0.0}, 78 {"rotateshoottype", command_rotateshoottype, 0.0},
91 {"skills", command_skills, 0.0}, /* shows player list of skills */ 79 {"skills", command_skills, 0.0}, /* shows player list of skills */
92 {"use_skill", command_uskill, 1.0}, 80 {"use_skill", command_uskill, 1.0},
93 {"ready_skill", command_rskill, 1.0}, 81 {"ready_skill", command_rskill, 1.0},
105 {"usekeys", command_usekeys, 0.0}, 93 {"usekeys", command_usekeys, 0.0},
106 {"bowmode", command_bowmode, 0.0}, 94 {"bowmode", command_bowmode, 0.0},
107 {"petmode", command_petmode, 0.0}, 95 {"petmode", command_petmode, 0.0},
108 {"version", command_version, 0.0}, 96 {"version", command_version, 0.0},
109 {"wimpy", command_wimpy, 0.0}, 97 {"wimpy", command_wimpy, 0.0},
110 {"who", command_who, 0.0},
111 {"afk", command_afk, 0.0}, 98 {"afk", command_afk, 0.0},
112 99
113 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a 100 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
114 * skill on yourself */ 101 * skill on yourself */
115 {"north", command_north, 1.0}, 102 {"north", command_north, 1.0},
119 {"northeast", command_northeast, 1.0}, 106 {"northeast", command_northeast, 1.0},
120 {"southeast", command_southeast, 1.0}, 107 {"southeast", command_southeast, 1.0},
121 {"southwest", command_southwest, 1.0}, 108 {"southwest", command_southwest, 1.0},
122 {"northwest", command_northwest, 1.0}, 109 {"northwest", command_northwest, 1.0},
123}; 110};
124
125const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s); 111const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
126 112
127CommArray_s CommunicationCommands[] = { 113CommArray_s CommunicationCommands[] = {
128 /* begin emotions */ 114 /* begin emotions */
129 {"me", command_me, 0.1} 115 {"me", command_me, 0.1},
130 ,
131 {"nod", command_nod, 0.0} 116 {"nod", command_nod, 0.0},
132 ,
133 {"dance", command_dance, 0.0} 117 {"dance", command_dance, 0.0},
134 ,
135 {"kiss", command_kiss, 0.0} 118 {"kiss", command_kiss, 0.0},
136 ,
137 {"bounce", command_bounce, 0.0} 119 {"bounce", command_bounce, 0.0},
138 ,
139 {"smile", command_smile, 0.0} 120 {"smile", command_smile, 0.0},
140 ,
141 {"cackle", command_cackle, 0.0} 121 {"cackle", command_cackle, 0.0},
142 ,
143 {"laugh", command_laugh, 0.0} 122 {"laugh", command_laugh, 0.0},
144 ,
145 {"giggle", command_giggle, 0.0} 123 {"giggle", command_giggle, 0.0},
146 ,
147 {"shake", command_shake, 0.0} 124 {"shake", command_shake, 0.0},
148 ,
149 {"puke", command_puke, 0.0} 125 {"puke", command_puke, 0.0},
150 ,
151 {"growl", command_growl, 0.0} 126 {"growl", command_growl, 0.0},
152 ,
153 {"scream", command_scream, 0.0} 127 {"scream", command_scream, 0.0},
154 ,
155 {"sigh", command_sigh, 0.0} 128 {"sigh", command_sigh, 0.0},
156 ,
157 {"sulk", command_sulk, 0.0} 129 {"sulk", command_sulk, 0.0},
158 ,
159 {"hug", command_hug, 0.0} 130 {"hug", command_hug, 0.0},
160 ,
161 {"cry", command_cry, 0.0} 131 {"cry", command_cry, 0.0},
162 ,
163 {"poke", command_poke, 0.0} 132 {"poke", command_poke, 0.0},
164 ,
165 {"accuse", command_accuse, 0.0} 133 {"accuse", command_accuse, 0.0},
166 ,
167 {"grin", command_grin, 0.0} 134 {"grin", command_grin, 0.0},
168 ,
169 {"bow", command_bow, 0.0} 135 {"bow", command_bow, 0.0},
170 ,
171 {"clap", command_clap, 0.0} 136 {"clap", command_clap, 0.0},
172 ,
173 {"blush", command_blush, 0.0} 137 {"blush", command_blush, 0.0},
174 ,
175 {"burp", command_burp, 0.0} 138 {"burp", command_burp, 0.0},
176 ,
177 {"chuckle", command_chuckle, 0.0} 139 {"chuckle", command_chuckle, 0.0},
178 ,
179 {"cough", command_cough, 0.0} 140 {"cough", command_cough, 0.0},
180 ,
181 {"flip", command_flip, 0.0} 141 {"flip", command_flip, 0.0},
182 ,
183 {"frown", command_frown, 0.0} 142 {"frown", command_frown, 0.0},
184 ,
185 {"gasp", command_gasp, 0.0} 143 {"gasp", command_gasp, 0.0},
186 ,
187 {"glare", command_glare, 0.0} 144 {"glare", command_glare, 0.0},
188 ,
189 {"groan", command_groan, 0.0} 145 {"groan", command_groan, 0.0},
190 ,
191 {"hiccup", command_hiccup, 0.0} 146 {"hiccup", command_hiccup, 0.0},
192 ,
193 {"lick", command_lick, 0.0} 147 {"lick", command_lick, 0.0},
194 ,
195 {"pout", command_pout, 0.0} 148 {"pout", command_pout, 0.0},
196 ,
197 {"shiver", command_shiver, 0.0} 149 {"shiver", command_shiver, 0.0},
198 ,
199 {"shrug", command_shrug, 0.0} 150 {"shrug", command_shrug, 0.0},
200 ,
201 {"slap", command_slap, 0.0} 151 {"slap", command_slap, 0.0},
202 ,
203 {"smirk", command_smirk, 0.0} 152 {"smirk", command_smirk, 0.0},
204 ,
205 {"snap", command_snap, 0.0} 153 {"snap", command_snap, 0.0},
206 ,
207 {"sneeze", command_sneeze, 0.0} 154 {"sneeze", command_sneeze, 0.0},
208 ,
209 {"snicker", command_snicker, 0.0} 155 {"snicker", command_snicker, 0.0},
210 ,
211 {"sniff", command_sniff, 0.0} 156 {"sniff", command_sniff, 0.0},
212 ,
213 {"snore", command_snore, 0.0} 157 {"snore", command_snore, 0.0},
214 ,
215 {"spit", command_spit, 0.0} 158 {"spit", command_spit, 0.0},
216 ,
217 {"strut", command_strut, 0.0} 159 {"strut", command_strut, 0.0},
218 ,
219 {"thank", command_thank, 0.0} 160 {"thank", command_thank, 0.0},
220 ,
221 {"twiddle", command_twiddle, 0.0} 161 {"twiddle", command_twiddle, 0.0},
222 ,
223 {"wave", command_wave, 0.0} 162 {"wave", command_wave, 0.0},
224 ,
225 {"whistle", command_whistle, 0.0} 163 {"whistle", command_whistle, 0.0},
226 ,
227 {"wink", command_wink, 0.0} 164 {"wink", command_wink, 0.0},
228 ,
229 {"yawn", command_yawn, 0.0} 165 {"yawn", command_yawn, 0.0},
230 ,
231 {"beg", command_beg, 0.0} 166 {"beg", command_beg, 0.0},
232 ,
233 {"bleed", command_bleed, 0.0} 167 {"bleed", command_bleed, 0.0},
234 ,
235 {"cringe", command_cringe, 0.0} 168 {"cringe", command_cringe, 0.0},
236 ,
237 {"think", command_think, 0.0} 169 {"think", command_think, 0.0},
238 ,
239 {"cointoss", command_cointoss, 0.0} 170 {"cointoss", command_cointoss, 0.0},
240 ,
241 {"orcknuckle", command_orcknuckle, 0.0} 171 {"orcknuckle", command_orcknuckle, 0.0},
242 ,
243 {"printlos", command_printlos, 0.0} 172 {"printlos", command_printlos, 0.0},
244 ,
245}; 173};
246
247const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s); 174const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
248 175
249CommArray_s NewServerCommands[] = { 176CommArray_s NewServerCommands[] = {
250 {"run", command_run, 1.0} 177 {"run", command_run, 1.0},
251 ,
252 {"run_stop", command_run_stop, 0.0} 178 {"run_stop", command_run_stop, 0.0},
253 ,
254 {"fire", command_fire, 1.0} 179 {"fire", command_fire, 1.0},
255 ,
256 {"fire_stop", command_fire_stop, 0.0} 180 {"fire_stop", command_fire_stop, 0.0},
257}; 181};
258
259const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s); 182const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
260 183
261/* 184/*
262 * Wizard commands (for both) 185 * Wizard commands (for both)
263 */ 186 */
264CommArray_s WizCommands[] = { 187CommArray_s WizCommands[] = {
265 {"abil", command_abil, 0.0} 188 {"abil", command_abil, 0.0},
266 ,
267 {"addexp", command_addexp, 0.0} 189 {"addexp", command_addexp, 0.0},
268 ,
269 {"arrest", command_arrest, 0.0} 190 {"arrest", command_arrest, 0.0},
270 ,
271 {"banish", command_banish, 0.0} 191 {"banish", command_banish, 0.0},
272 ,
273 {"create", command_create, 0.0} 192 {"create", command_create, 0.0},
274 ,
275 {"debug", command_debug, 0.0} 193 {"debug", command_debug, 0.0},
276 ,
277 {"dump", command_dump, 0.0} 194 {"dump", command_dump, 0.0},
278 ,
279 {"dumpbelow", command_dumpbelow, 0.0} 195 {"dumpbelow", command_dumpbelow, 0.0},
280 ,
281 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0} 196 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0},
282 ,
283 {"dumpallarchetypes", command_dumpallarchetypes, 0.0}
284 ,
285 {"dumpallmaps", command_dumpallmaps, 0.0}
286 ,
287 {"dumpallobjects", command_dumpallobjects, 0.0}
288 ,
289 {"dumpmap", command_dumpmap, 0.0}
290 ,
291 {"forget_spell", command_forget_spell, 0.0} 197 {"forget_spell", command_forget_spell, 0.0},
292 ,
293 {"free", command_free, 0.0} 198 {"free", command_free, 0.0},
294 ,
295 {"freeze", command_freeze, 0.0} 199 {"freeze", command_freeze, 0.0},
296 ,
297 {"goto", command_goto, 0.0}
298 ,
299 {"hide", command_hide, 0.0} 200 {"hide", command_hide, 0.0},
300 ,
301 {"insert_into", command_insert_into, 0.0} 201 {"insert_into", command_insert_into, 0.0},
302 ,
303 {"invisible", command_invisible, 0.0} 202 {"invisible", command_invisible, 0.0},
304 ,
305 {"kick", command_kick, 0.0} 203 {"kick", command_kick, 0.0},
306 ,
307 {"learn_special_prayer", command_learn_special_prayer, 0.0} 204 {"learn_special_prayer", command_learn_special_prayer, 0.0},
308 ,
309 {"learn_spell", command_learn_spell, 0.0} 205 {"learn_spell", command_learn_spell, 0.0},
310 ,
311#ifdef DEBUG_MALLOC_LEVEL 206#ifdef DEBUG_MALLOC_LEVEL
312 {"verify", command_malloc_verify, 0.0} 207 {"verify", command_malloc_verify, 0.0},
313 ,
314#endif 208#endif
315 {"players", command_players, 0.0} 209 {"players", command_players, 0.0},
316 ,
317 {"plugin", command_loadplugin, 0.0} 210 {"plugin", command_loadplugin, 0.0},
318 ,
319 {"pluglist", command_listplugins, 0.0} 211 {"pluglist", command_listplugins, 0.0},
320 ,
321 {"plugout", command_unloadplugin, 0.0} 212 {"plugout", command_unloadplugin, 0.0},
322 ,
323 {"nodm", command_nowiz, 0.0} 213 {"nodm", command_nowiz, 0.0},
324 ,
325 {"nowiz", command_nowiz, 0.0} 214 {"nowiz", command_nowiz, 0.0},
326 ,
327 {"patch", command_patch, 0.0} 215 {"patch", command_patch, 0.0},
328 ,
329 {"remove", command_remove, 0.0} 216 {"remove", command_remove, 0.0},
330 ,
331 {"reset", command_reset, 0.0}
332 ,
333 {"set_god", command_setgod, 0.0} 217 {"set_god", command_setgod, 0.0},
334 ,
335 {"shutdown", command_shutdown, 0.0} 218 {"shutdown", command_shutdown, 0.0},
336 ,
337 {"stack_clear", command_stack_clear, 0.0} 219 {"stack_clear", command_stack_clear, 0.0},
338 ,
339 {"stack_list", command_stack_list, 0.0} 220 {"stack_list", command_stack_list, 0.0},
340 ,
341 {"stack_pop", command_stack_pop, 0.0} 221 {"stack_pop", command_stack_pop, 0.0},
342 ,
343 {"stack_push", command_stack_push, 0.0} 222 {"stack_push", command_stack_push, 0.0},
344 ,
345 {"stats", command_stats, 0.0} 223 {"stats", command_stats, 0.0},
346 ,
347 {"style_info", command_style_map_info, 0.0}
348 , /* Costly command, so make it wiz only */
349 {"summon", command_summon, 0.0} 224 {"summon", command_summon, 0.0},
350 ,
351 {"teleport", command_teleport, 0.0}
352 ,
353 {"wizpass", command_wizpass, 0.0}
354 ,
355 {"wizcast", command_wizcast, 0.0}
356 ,
357 {"overlay_save", command_save_overlay, 0.0} 225 //{"overlay_save", command_save_overlay, 0.0},
358 ,
359 226
360/* {"possess", command_possess, 0.0}, */ 227/* {"possess", command_possess, 0.0}, */
361 {"mon_aggr", command_mon_aggr, 0.0} 228 {"mon_aggr", command_mon_aggr, 0.0},
362 ,
363 {"loadtest", command_loadtest, 0.0}
364 ,
365}; 229};
366const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s); 230const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
367 231
368/* Socket commands - these should really do nothing more than output things 232/* Socket commands - these should really do nothing more than output things
369 * to the various players/sockets. 233 * to the various players/sockets.
370 */ 234 */
371CommArray_s Socket_Commands[] = { 235CommArray_s Socket_Commands[] = {
372 {"hiscore", command_hiscore, 0.0} 236 {"hiscore", command_hiscore, 0.0},
373 ,
374 {"logs", command_logs, 0.0} 237 {"logs", command_logs, 0.0},
375 ,
376 {"maps", command_maps, 0.0}
377 ,
378 {"motd", command_motd, 0.0} 238 {"motd", command_motd, 0.0},
379 ,
380 {"players", command_players, 0.0} 239 {"players", command_players, 0.0},
381 ,
382 {"version", command_version, 0.0} 240 {"version", command_version, 0.0},
383 ,
384 {"who", command_who, 0.0}
385 ,
386}; 241};
387
388const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s); 242const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
389
390 243
391/* Socket commands - these should really do nothing more than output things 244/* Socket commands - these should really do nothing more than output things
392 * to the various players/sockets. 245 * to the various players/sockets.
393 */ 246 */
394CommArray_s Socket2_Commands[] = { 247CommArray_s Socket2_Commands[] = {
395}; 248};
396
397const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s); 249const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
398
399
400 250
401static int 251static int
402compare_A (const void *a, const void *b) 252compare_A (const void *a, const void *b)
403{ 253{
404 return strcmp (((CommArray_s *) a)->name, ((CommArray_s *) b)->name); 254 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
405} 255}
406 256
407void 257void
408init_commands (void) 258init_commands (void)
409{ 259{
413 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A); 263 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
414 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A); 264 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
415 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A); 265 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
416} 266}
417 267
418#ifndef tolower
419# define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C))
420#endif
421
422
423CommFunc
424find_oldsocket_command (char *cmd)
425{
426 CommArray_s *asp, dummy;
427 char *cp;
428
429 for (cp = cmd; *cp; cp++)
430 {
431 *cp = tolower (*cp);
432 }
433
434 dummy.name = cmd;
435 asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
436 if (asp)
437 return asp->func;
438 return NULL;
439}
440
441CommFunc
442find_oldsocket_command2 (char *cmd)
443{
444 CommArray_s *asp, dummy;
445 char *cp;
446
447 for (cp = cmd; *cp; cp++)
448 {
449 *cp = tolower (*cp);
450 }
451
452 dummy.name = cmd;
453 asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
454 if (asp)
455 return asp->func;
456 return NULL;
457}

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