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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.15 by root, Mon Oct 2 00:22:01 2006 UTC vs.
Revision 1.21 by pippijn, Sat Jan 6 14:42:30 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
3 3
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
6 7
7 This program is free software; you can redistribute it and/or modify 8 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 it under the terms of the GNU General Public License as published by
23 24
24/* 25/*
25 * Command parser 26 * Command parser
26 */ 27 */
27 28
29#include <cctype>
30
28#include <global.h> 31#include <global.h>
29#include <commands.h> 32#include <commands.h>
30#ifndef __CEXTRACT__
31# include <sproto.h> 33#include <sproto.h>
32#endif
33#include <ctype.h>
34 34
35/* Added times to all the commands. However, this was quickly done, 35/* Added times to all the commands. However, this was quickly done,
36 * and probably needs more refinements. All socket and DM commands 36 * and probably needs more refinements. All socket and DM commands
37 * take 0 time. 37 * take 0 time.
38 */ 38 */
67 {"inventory", command_inventory, 0.0}, 67 {"inventory", command_inventory, 0.0},
68 {"invoke", command_invoke, 1.0}, 68 {"invoke", command_invoke, 1.0},
69 {"killpets", command_kill_pets, 0.0}, 69 {"killpets", command_kill_pets, 0.0},
70 {"listen", command_listen, 0.0}, 70 {"listen", command_listen, 0.0},
71 {"logs", command_logs, 0.0}, 71 {"logs", command_logs, 0.0},
72 {"maps", command_maps, 0.0},
73 {"mapinfo", command_mapinfo, 0.0}, 72 {"mapinfo", command_mapinfo, 0.0},
74 {"mark", command_mark, 0.0}, 73 {"mark", command_mark, 0.0},
75 {"motd", command_motd, 0.0}, 74 {"motd", command_motd, 0.0},
76 {"output-sync", command_output_sync, 0.0}, 75 {"output-sync", command_output_sync, 0.0},
77 {"output-count", command_output_count, 0.0}, 76 {"output-count", command_output_count, 0.0},
112 {"northeast", command_northeast, 1.0}, 111 {"northeast", command_northeast, 1.0},
113 {"southeast", command_southeast, 1.0}, 112 {"southeast", command_southeast, 1.0},
114 {"southwest", command_southwest, 1.0}, 113 {"southwest", command_southwest, 1.0},
115 {"northwest", command_northwest, 1.0}, 114 {"northwest", command_northwest, 1.0},
116}; 115};
117
118const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s); 116const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
119 117
120CommArray_s CommunicationCommands[] = { 118CommArray_s CommunicationCommands[] = {
121 /* begin emotions */ 119 /* begin emotions */
122 {"me", command_me, 0.1}, 120 {"me", command_me, 0.1},
176 {"think", command_think, 0.0}, 174 {"think", command_think, 0.0},
177 {"cointoss", command_cointoss, 0.0}, 175 {"cointoss", command_cointoss, 0.0},
178 {"orcknuckle", command_orcknuckle, 0.0}, 176 {"orcknuckle", command_orcknuckle, 0.0},
179 {"printlos", command_printlos, 0.0}, 177 {"printlos", command_printlos, 0.0},
180}; 178};
181
182const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s); 179const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
183 180
184CommArray_s NewServerCommands[] = { 181CommArray_s NewServerCommands[] = {
185 {"run", command_run, 1.0}, 182 {"run", command_run, 1.0},
186 {"run_stop", command_run_stop, 0.0}, 183 {"run_stop", command_run_stop, 0.0},
187 {"fire", command_fire, 1.0}, 184 {"fire", command_fire, 1.0},
188 {"fire_stop", command_fire_stop, 0.0}, 185 {"fire_stop", command_fire_stop, 0.0},
189}; 186};
190
191const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s); 187const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
192 188
193/* 189/*
194 * Wizard commands (for both) 190 * Wizard commands (for both)
195 */ 191 */
201 {"create", command_create, 0.0}, 197 {"create", command_create, 0.0},
202 {"debug", command_debug, 0.0}, 198 {"debug", command_debug, 0.0},
203 {"dump", command_dump, 0.0}, 199 {"dump", command_dump, 0.0},
204 {"dumpbelow", command_dumpbelow, 0.0}, 200 {"dumpbelow", command_dumpbelow, 0.0},
205 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0}, 201 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0},
206 {"dumpallarchetypes", command_dumpallarchetypes, 0.0},
207 {"dumpallmaps", command_dumpallmaps, 0.0},
208 {"dumpallobjects", command_dumpallobjects, 0.0},
209 {"dumpmap", command_dumpmap, 0.0},
210 {"forget_spell", command_forget_spell, 0.0}, 202 {"forget_spell", command_forget_spell, 0.0},
211 {"free", command_free, 0.0}, 203 {"free", command_free, 0.0},
212 {"freeze", command_freeze, 0.0}, 204 {"freeze", command_freeze, 0.0},
213 {"hide", command_hide, 0.0}, 205 {"hide", command_hide, 0.0},
214 {"insert_into", command_insert_into, 0.0}, 206 {"insert_into", command_insert_into, 0.0},
225 {"plugout", command_unloadplugin, 0.0}, 217 {"plugout", command_unloadplugin, 0.0},
226 {"nodm", command_nowiz, 0.0}, 218 {"nodm", command_nowiz, 0.0},
227 {"nowiz", command_nowiz, 0.0}, 219 {"nowiz", command_nowiz, 0.0},
228 {"patch", command_patch, 0.0}, 220 {"patch", command_patch, 0.0},
229 {"remove", command_remove, 0.0}, 221 {"remove", command_remove, 0.0},
230 {"reset", command_reset, 0.0},
231 {"set_god", command_setgod, 0.0}, 222 {"set_god", command_setgod, 0.0},
232 {"shutdown", command_shutdown, 0.0}, 223 {"shutdown", command_shutdown, 0.0},
233 {"stack_clear", command_stack_clear, 0.0}, 224 {"stack_clear", command_stack_clear, 0.0},
234 {"stack_list", command_stack_list, 0.0}, 225 {"stack_list", command_stack_list, 0.0},
235 {"stack_pop", command_stack_pop, 0.0}, 226 {"stack_pop", command_stack_pop, 0.0},
236 {"stack_push", command_stack_push, 0.0}, 227 {"stack_push", command_stack_push, 0.0},
237 {"stats", command_stats, 0.0}, 228 {"stats", command_stats, 0.0},
238 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */
239 {"summon", command_summon, 0.0}, 229 {"summon", command_summon, 0.0},
240 {"teleport", command_teleport, 0.0}, 230 {"teleport", command_teleport, 0.0},
241 {"overlay_save", command_save_overlay, 0.0}, 231 //{"overlay_save", command_save_overlay, 0.0},
242 232
243/* {"possess", command_possess, 0.0}, */ 233/* {"possess", command_possess, 0.0}, */
244 {"mon_aggr", command_mon_aggr, 0.0}, 234 {"mon_aggr", command_mon_aggr, 0.0},
245}; 235};
246const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s); 236const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
249 * to the various players/sockets. 239 * to the various players/sockets.
250 */ 240 */
251CommArray_s Socket_Commands[] = { 241CommArray_s Socket_Commands[] = {
252 {"hiscore", command_hiscore, 0.0}, 242 {"hiscore", command_hiscore, 0.0},
253 {"logs", command_logs, 0.0}, 243 {"logs", command_logs, 0.0},
254 {"maps", command_maps, 0.0},
255 {"motd", command_motd, 0.0}, 244 {"motd", command_motd, 0.0},
256 {"players", command_players, 0.0}, 245 {"players", command_players, 0.0},
257 {"version", command_version, 0.0}, 246 {"version", command_version, 0.0},
258}; 247};
259
260const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s); 248const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
261
262 249
263/* Socket commands - these should really do nothing more than output things 250/* Socket commands - these should really do nothing more than output things
264 * to the various players/sockets. 251 * to the various players/sockets.
265 */ 252 */
266CommArray_s Socket2_Commands[] = { 253CommArray_s Socket2_Commands[] = {
267}; 254};
268
269const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s); 255const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
270
271
272 256
273static int 257static int
274compare_A (const void *a, const void *b) 258compare_A (const void *a, const void *b)
275{ 259{
276 return strcmp (((CommArray_s *) a)->name, ((CommArray_s *) b)->name); 260 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
277} 261}
278 262
279void 263void
280init_commands (void) 264init_commands (void)
281{ 265{
285 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A); 269 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
286 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A); 270 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
287 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A); 271 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
288} 272}
289 273
290#ifndef tolower
291# define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C))
292#endif
293
294
295CommFunc
296find_oldsocket_command (char *cmd)
297{
298 CommArray_s *asp, dummy;
299 char *cp;
300
301 for (cp = cmd; *cp; cp++)
302 {
303 *cp = tolower (*cp);
304 }
305
306 dummy.name = cmd;
307 asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
308 if (asp)
309 return asp->func;
310 return NULL;
311}
312
313CommFunc
314find_oldsocket_command2 (char *cmd)
315{
316 CommArray_s *asp, dummy;
317 char *cp;
318
319 for (cp = cmd; *cp; cp++)
320 {
321 *cp = tolower (*cp);
322 }
323
324 dummy.name = cmd;
325 asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
326 if (asp)
327 return asp->func;
328 return NULL;
329}

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