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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.4 by root, Tue Aug 29 05:03:55 2006 UTC vs.
Revision 1.15 by root, Mon Oct 2 00:22:01 2006 UTC

1/*
2 * static char *rcsid_commands_c =
3 * "$Id: commands.C,v 1.4 2006/08/29 05:03:55 root Exp $";
4 */
5
6/* 1/*
7 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
8 3
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 5 Copyright (C) 1992 Frank Tore Johansen
21 16
22 You should have received a copy of the GNU General Public License 17 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software 18 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25 20
26 The author can be reached via e-mail to crossfire-devel@real-time.com 21 The author can be reached via e-mail to <crossfire@schmorp.de>
27*/ 22*/
28 23
29/* 24/*
30 * Command parser 25 * Command parser
31 */ 26 */
32 27
33#include <global.h> 28#include <global.h>
34#include <commands.h> 29#include <commands.h>
35#ifndef __CEXTRACT__ 30#ifndef __CEXTRACT__
36#include <sproto.h> 31# include <sproto.h>
37#endif 32#endif
38#include <ctype.h> 33#include <ctype.h>
39 34
40/* Added times to all the commands. However, this was quickly done, 35/* Added times to all the commands. However, this was quickly done,
41 * and probably needs more refinements. All socket and DM commands 36 * and probably needs more refinements. All socket and DM commands
44 39
45/* 40/*
46 * Normal game commands 41 * Normal game commands
47 */ 42 */
48CommArray_s Commands[] = { 43CommArray_s Commands[] = {
49 {"save", command_save, 0.0}, 44 {"save", command_save, 0.0},
50 45
51 {"sound", command_sound, 0.0}, 46 {"sound", command_sound, 0.0},
52 {"party", command_party, 0.0}, 47 {"party", command_party, 0.0},
53 {"gsay", command_gsay, 1.0}, 48 {"gsay", command_gsay, 1.0},
54 49
55#ifdef DEBUG
56 {"sstable", command_sstable, 0.0},
57#endif
58 {"apply", command_apply, 1.0}, /* should be variable */ 50 {"apply", command_apply, 1.0}, /* should be variable */
59 {"applymode", command_applymode, 1.0}, /* should be variable */ 51 {"applymode", command_applymode, 1.0}, /* should be variable */
60 {"archs", command_archs, 0.0}, 52 {"archs", command_archs, 0.0},
61 {"body", command_body, 0.0}, 53 {"body", command_body, 0.0},
62 {"brace", command_brace, 0.0}, 54 {"brace", command_brace, 0.0},
63 {"cast", command_cast, 0.2}, /* Is this right? */ 55 {"cast", command_cast, 0.2}, /* Is this right? */
64 {"disarm", command_disarm, 1.0}, 56 {"disarm", command_disarm, 1.0},
65 {"dm", command_dm, 0.0}, 57 {"dm", command_dm, 0.0},
66 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ 58 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
67 {"drop", command_drop, 1.0}, 59 {"drop", command_drop, 1.0},
68 {"dropall", command_dropall, 1.0}, 60 {"dropall", command_dropall, 1.0},
69 {"examine", command_examine, 0.5}, 61 {"examine", command_examine, 0.5},
70 {"explore", command_explore, 0.0}, 62 {"explore", command_explore, 0.0},
71 {"fix_me", command_fix_me, 0.0}, 63 {"fix_me", command_fix_me, 0.0},
72 {"get", command_take, 1.0}, 64 {"get", command_take, 1.0},
73 {"help", command_help, 0.0}, 65 {"help", command_help, 0.0},
74 {"hiscore", command_hiscore, 0.0}, 66 {"hiscore", command_hiscore, 0.0},
75 {"inventory", command_inventory,0.0}, 67 {"inventory", command_inventory, 0.0},
76 {"invoke", command_invoke, 1.0}, 68 {"invoke", command_invoke, 1.0},
77 {"killpets", command_kill_pets,0.0}, 69 {"killpets", command_kill_pets, 0.0},
78 {"listen", command_listen, 0.0}, 70 {"listen", command_listen, 0.0},
79 {"logs", command_logs, 0.0}, 71 {"logs", command_logs, 0.0},
80 {"maps", command_maps, 0.0}, 72 {"maps", command_maps, 0.0},
81 {"mapinfo", command_mapinfo, 0.0}, 73 {"mapinfo", command_mapinfo, 0.0},
82 {"mark", command_mark, 0.0}, 74 {"mark", command_mark, 0.0},
83 {"motd", command_motd, 0.0}, 75 {"motd", command_motd, 0.0},
84 {"output-sync", command_output_sync, 0.0}, 76 {"output-sync", command_output_sync, 0.0},
85 {"output-count", command_output_count,0.0}, 77 {"output-count", command_output_count, 0.0},
86 {"peaceful", command_peaceful,0.0}, 78 {"peaceful", command_peaceful, 0.0},
87 {"pickup", command_pickup, 1.0}, 79 {"pickup", command_pickup, 1.0},
88 {"prepare", command_prepare, 1.0}, 80 {"prepare", command_prepare, 1.0},
89 {"quit", command_quit, 0.0}, 81 {"quit", command_quit, 0.0},
90 {"quit_character", command_real_quit, 0.0}, 82 {"quit_character", command_real_quit, 0.0},
91 {"rename", command_rename_item, 0.0},
92 {"resistances", command_resistances, 0.0}, 83 {"resistances", command_resistances, 0.0},
93 {"rotateshoottype", command_rotateshoottype, 0.0}, 84 {"rotateshoottype", command_rotateshoottype, 0.0},
94 {"skills", command_skills, 0.0}, /* shows player list of skills */ 85 {"skills", command_skills, 0.0}, /* shows player list of skills */
95 {"use_skill", command_uskill, 1.0}, 86 {"use_skill", command_uskill, 1.0},
96 {"quests", command_quests, 0.0},
97 {"ready_skill", command_rskill, 1.0}, 87 {"ready_skill", command_rskill, 1.0},
98 {"search",command_search, 1.0}, 88 {"search", command_search, 1.0},
99 {"search-items", command_search_items, 0.0}, 89 {"search-items", command_search_items, 0.0},
100 {"showpets", command_showpets, 1.0}, 90 {"showpets", command_showpets, 1.0},
101 {"statistics", command_statistics, 0.0}, 91 {"statistics", command_statistics, 0.0},
102 {"strings", command_strings, 0.0},
103 {"take", command_take, 1.0}, 92 {"take", command_take, 1.0},
104 {"throw", command_throw, 1.0}, 93 {"throw", command_throw, 1.0},
105 {"time", command_time, 0.0}, 94 {"time", command_time, 0.0},
106 {"weather", command_weather, 0.0}, 95 {"weather", command_weather, 0.0},
107 {"whereabouts", command_whereabouts, 0.0}, 96 {"whereabouts", command_whereabouts, 0.0},
108 {"whereami", command_whereami, 0.0}, 97 {"whereami", command_whereami, 0.0},
109 {"title", command_title, 0.0}, 98 {"title", command_title, 0.0},
110 {"usekeys", command_usekeys, 0.0}, 99 {"usekeys", command_usekeys, 0.0},
111 {"bowmode", command_bowmode, 0.0}, 100 {"bowmode", command_bowmode, 0.0},
112 {"petmode", command_petmode, 0.0}, 101 {"petmode", command_petmode, 0.0},
113 {"version", command_version, 0.0}, 102 {"version", command_version, 0.0},
114 {"wimpy", command_wimpy, 0.0}, 103 {"wimpy", command_wimpy, 0.0},
115 {"who", command_who, 0.0},
116 {"afk", command_afk, 0.0}, 104 {"afk", command_afk, 0.0},
117 105
118 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a 106 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
119 * skill on yourself */ 107 * skill on yourself */
120 {"north", command_north, 1.0}, 108 {"north", command_north, 1.0},
121 {"east", command_east, 1.0}, 109 {"east", command_east, 1.0},
122 {"south", command_south, 1.0}, 110 {"south", command_south, 1.0},
123 {"west", command_west, 1.0}, 111 {"west", command_west, 1.0},
124 {"northeast", command_northeast, 1.0}, 112 {"northeast", command_northeast, 1.0},
125 {"southeast", command_southeast, 1.0}, 113 {"southeast", command_southeast, 1.0},
126 {"southwest", command_southwest, 1.0}, 114 {"southwest", command_southwest, 1.0},
127 {"northwest", command_northwest, 1.0}, 115 {"northwest", command_northwest, 1.0},
128}; 116};
129 117
130const int CommandsSize =sizeof(Commands) / sizeof(CommArray_s); 118const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
131 119
132CommArray_s CommunicationCommands [] = { 120CommArray_s CommunicationCommands[] = {
133 /* begin emotions */ 121 /* begin emotions */
134 {"me", command_me, 0.1}, 122 {"me", command_me, 0.1},
135 {"nod", command_nod, 0.0}, 123 {"nod", command_nod, 0.0},
136 {"dance", command_dance, 0.0}, 124 {"dance", command_dance, 0.0},
137 {"kiss", command_kiss, 0.0}, 125 {"kiss", command_kiss, 0.0},
138 {"bounce", command_bounce, 0.0}, 126 {"bounce", command_bounce, 0.0},
139 {"smile", command_smile, 0.0}, 127 {"smile", command_smile, 0.0},
140 {"cackle", command_cackle, 0.0}, 128 {"cackle", command_cackle, 0.0},
141 {"laugh", command_laugh, 0.0}, 129 {"laugh", command_laugh, 0.0},
142 {"giggle", command_giggle, 0.0}, 130 {"giggle", command_giggle, 0.0},
143 {"shake", command_shake, 0.0}, 131 {"shake", command_shake, 0.0},
144 {"puke", command_puke, 0.0}, 132 {"puke", command_puke, 0.0},
145 {"growl", command_growl, 0.0}, 133 {"growl", command_growl, 0.0},
146 {"scream", command_scream, 0.0}, 134 {"scream", command_scream, 0.0},
147 {"sigh", command_sigh, 0.0}, 135 {"sigh", command_sigh, 0.0},
148 {"sulk", command_sulk, 0.0}, 136 {"sulk", command_sulk, 0.0},
149 {"hug", command_hug, 0.0}, 137 {"hug", command_hug, 0.0},
150 {"cry", command_cry, 0.0}, 138 {"cry", command_cry, 0.0},
151 {"poke", command_poke, 0.0}, 139 {"poke", command_poke, 0.0},
152 {"accuse", command_accuse, 0.0}, 140 {"accuse", command_accuse, 0.0},
153 {"grin", command_grin, 0.0}, 141 {"grin", command_grin, 0.0},
154 {"bow", command_bow, 0.0}, 142 {"bow", command_bow, 0.0},
155 {"clap", command_clap, 0.0}, 143 {"clap", command_clap, 0.0},
156 {"blush", command_blush, 0.0}, 144 {"blush", command_blush, 0.0},
157 {"burp", command_burp, 0.0}, 145 {"burp", command_burp, 0.0},
158 {"chuckle", command_chuckle, 0.0}, 146 {"chuckle", command_chuckle, 0.0},
159 {"cough", command_cough, 0.0}, 147 {"cough", command_cough, 0.0},
160 {"flip", command_flip, 0.0}, 148 {"flip", command_flip, 0.0},
161 {"frown", command_frown, 0.0}, 149 {"frown", command_frown, 0.0},
162 {"gasp", command_gasp, 0.0}, 150 {"gasp", command_gasp, 0.0},
163 {"glare", command_glare, 0.0}, 151 {"glare", command_glare, 0.0},
164 {"groan", command_groan, 0.0}, 152 {"groan", command_groan, 0.0},
165 {"hiccup", command_hiccup, 0.0}, 153 {"hiccup", command_hiccup, 0.0},
166 {"lick", command_lick, 0.0}, 154 {"lick", command_lick, 0.0},
167 {"pout", command_pout, 0.0}, 155 {"pout", command_pout, 0.0},
168 {"shiver", command_shiver, 0.0}, 156 {"shiver", command_shiver, 0.0},
169 {"shrug", command_shrug, 0.0}, 157 {"shrug", command_shrug, 0.0},
170 {"slap", command_slap, 0.0}, 158 {"slap", command_slap, 0.0},
171 {"smirk", command_smirk, 0.0}, 159 {"smirk", command_smirk, 0.0},
172 {"snap", command_snap, 0.0}, 160 {"snap", command_snap, 0.0},
173 {"sneeze", command_sneeze, 0.0}, 161 {"sneeze", command_sneeze, 0.0},
174 {"snicker", command_snicker, 0.0}, 162 {"snicker", command_snicker, 0.0},
175 {"sniff", command_sniff, 0.0}, 163 {"sniff", command_sniff, 0.0},
176 {"snore", command_snore, 0.0}, 164 {"snore", command_snore, 0.0},
177 {"spit", command_spit, 0.0}, 165 {"spit", command_spit, 0.0},
178 {"strut", command_strut, 0.0}, 166 {"strut", command_strut, 0.0},
179 {"thank", command_thank, 0.0}, 167 {"thank", command_thank, 0.0},
180 {"twiddle", command_twiddle, 0.0}, 168 {"twiddle", command_twiddle, 0.0},
181 {"wave", command_wave, 0.0}, 169 {"wave", command_wave, 0.0},
182 {"whistle", command_whistle, 0.0}, 170 {"whistle", command_whistle, 0.0},
183 {"wink", command_wink, 0.0}, 171 {"wink", command_wink, 0.0},
184 {"yawn", command_yawn, 0.0}, 172 {"yawn", command_yawn, 0.0},
185 {"beg", command_beg, 0.0}, 173 {"beg", command_beg, 0.0},
186 {"bleed", command_bleed, 0.0}, 174 {"bleed", command_bleed, 0.0},
187 {"cringe", command_cringe, 0.0}, 175 {"cringe", command_cringe, 0.0},
188 {"think", command_think, 0.0}, 176 {"think", command_think, 0.0},
189 {"cointoss", command_cointoss, 0.0}, 177 {"cointoss", command_cointoss, 0.0},
190 {"orcknuckle", command_orcknuckle, 0.0}, 178 {"orcknuckle", command_orcknuckle, 0.0},
191 {"printlos", command_printlos,0.0}, 179 {"printlos", command_printlos, 0.0},
192}; 180};
193 181
194const int CommunicationCommandSize = sizeof(CommunicationCommands)/ sizeof(CommArray_s); 182const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
195 183
196CommArray_s NewServerCommands [] = { 184CommArray_s NewServerCommands[] = {
197 {"run", command_run, 1.0}, 185 {"run", command_run, 1.0},
198 {"run_stop", command_run_stop, 0.0}, 186 {"run_stop", command_run_stop, 0.0},
199 {"fire", command_fire, 1.0}, 187 {"fire", command_fire, 1.0},
200 {"fire_stop", command_fire_stop, 0.0} 188 {"fire_stop", command_fire_stop, 0.0},
201}; 189};
202 190
203const int NewServerCommandSize = sizeof(NewServerCommands)/ sizeof(CommArray_s); 191const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
204 192
205/* 193/*
206 * Wizard commands (for both) 194 * Wizard commands (for both)
207 */ 195 */
208CommArray_s WizCommands [] = { 196CommArray_s WizCommands[] = {
209 {"abil", command_abil,0.0}, 197 {"abil", command_abil, 0.0},
210 {"addexp", command_addexp,0.0}, 198 {"addexp", command_addexp, 0.0},
211 {"arrest", command_arrest,0.0}, 199 {"arrest", command_arrest, 0.0},
212 {"banish", command_banish,0.0}, 200 {"banish", command_banish, 0.0},
213 {"create", command_create,0.0}, 201 {"create", command_create, 0.0},
214 {"debug", command_debug,0.0}, 202 {"debug", command_debug, 0.0},
215 {"diff", command_diff, 0.0 },
216 {"dump", command_dump,0.0}, 203 {"dump", command_dump, 0.0},
217 {"dumpbelow", command_dumpbelow,0.0}, 204 {"dumpbelow", command_dumpbelow, 0.0},
218 {"dumpfriendlyobjects", command_dumpfriendlyobjects,0.0}, 205 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0},
219 {"dumpallarchetypes", command_dumpallarchetypes,0.0}, 206 {"dumpallarchetypes", command_dumpallarchetypes, 0.0},
220 {"dumpallmaps", command_dumpallmaps,0.0}, 207 {"dumpallmaps", command_dumpallmaps, 0.0},
221 {"dumpallobjects", command_dumpallobjects,0.0}, 208 {"dumpallobjects", command_dumpallobjects, 0.0},
222 {"dumpmap", command_dumpmap,0.0}, 209 {"dumpmap", command_dumpmap, 0.0},
223 {"forget_spell", command_forget_spell, 0.0}, 210 {"forget_spell", command_forget_spell, 0.0},
224 {"free", command_free,0.0}, 211 {"free", command_free, 0.0},
225 {"freeze", command_freeze,0.0}, 212 {"freeze", command_freeze, 0.0},
226 {"goto", command_goto,0.0},
227 {"hide", command_hide,0.0}, 213 {"hide", command_hide, 0.0},
228 {"insert_into", command_insert_into,0.0}, 214 {"insert_into", command_insert_into, 0.0},
229 {"invisible", command_invisible,0.0}, 215 {"invisible", command_invisible, 0.0},
230 {"kick", command_kick, 0.0}, 216 {"kick", command_kick, 0.0},
231 {"learn_special_prayer", command_learn_special_prayer, 0.0}, 217 {"learn_special_prayer", command_learn_special_prayer, 0.0},
232 {"learn_spell", command_learn_spell, 0.0}, 218 {"learn_spell", command_learn_spell, 0.0},
233#ifdef DEBUG_MALLOC_LEVEL 219#ifdef DEBUG_MALLOC_LEVEL
234 {"verify", command_malloc_verify,0.0}, 220 {"verify", command_malloc_verify, 0.0},
235#endif 221#endif
236 {"malloc", command_malloc,0.0},
237 {"players", command_players, 0.0}, 222 {"players", command_players, 0.0},
238 {"plugin",command_loadplugin,0.0}, 223 {"plugin", command_loadplugin, 0.0},
239 {"pluglist",command_listplugins,0.0}, 224 {"pluglist", command_listplugins, 0.0},
240 {"plugout",command_unloadplugin,0.0}, 225 {"plugout", command_unloadplugin, 0.0},
241 {"nodm", command_nowiz,0.0}, 226 {"nodm", command_nowiz, 0.0},
242 {"nowiz", command_nowiz,0.0}, 227 {"nowiz", command_nowiz, 0.0},
243 {"patch", command_patch,0.0}, 228 {"patch", command_patch, 0.0},
244 {"remove", command_remove,0.0}, 229 {"remove", command_remove, 0.0},
245 {"reset", command_reset,0.0}, 230 {"reset", command_reset, 0.0},
246 {"set_god", command_setgod, 0.0}, 231 {"set_god", command_setgod, 0.0},
247 {"shutdown", command_shutdown, 0.0}, 232 {"shutdown", command_shutdown, 0.0},
248 {"ssdumptable", command_ssdumptable,0.0},
249 {"stack_clear", command_stack_clear, 0.0 }, 233 {"stack_clear", command_stack_clear, 0.0},
250 {"stack_list", command_stack_list, 0.0}, 234 {"stack_list", command_stack_list, 0.0},
251 {"stack_pop", command_stack_pop, 0.0 }, 235 {"stack_pop", command_stack_pop, 0.0},
252 {"stack_push", command_stack_push, 0.0 }, 236 {"stack_push", command_stack_push, 0.0},
253 {"stats", command_stats,0.0}, 237 {"stats", command_stats, 0.0},
254 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */ 238 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */
255 {"summon", command_summon,0.0}, 239 {"summon", command_summon, 0.0},
256 {"teleport", command_teleport,0.0}, 240 {"teleport", command_teleport, 0.0},
257 {"wizpass", command_wizpass,0.0},
258 {"wizcast", command_wizcast,0.0},
259 {"overlay_save", command_save_overlay, 0.0}, 241 {"overlay_save", command_save_overlay, 0.0},
242
260/* {"possess", command_possess, 0.0}, */ 243/* {"possess", command_possess, 0.0}, */
261 {"mon_aggr", command_mon_aggr, 0.0}, 244 {"mon_aggr", command_mon_aggr, 0.0},
262 {"loadtest", command_loadtest, 0.0},
263}; 245};
264const int WizCommandsSize =sizeof(WizCommands) / sizeof(CommArray_s); 246const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
265 247
266/* Socket commands - these should really do nothing more than output things 248/* Socket commands - these should really do nothing more than output things
267 * to the various players/sockets. 249 * to the various players/sockets.
268 */ 250 */
269CommArray_s Socket_Commands[] = { 251CommArray_s Socket_Commands[] = {
270 {"hiscore", command_hiscore, 0.0}, 252 {"hiscore", command_hiscore, 0.0},
271 {"logs", command_logs, 0.0}, 253 {"logs", command_logs, 0.0},
272 {"maps", command_maps, 0.0}, 254 {"maps", command_maps, 0.0},
273 {"motd", command_motd, 0.0}, 255 {"motd", command_motd, 0.0},
274 {"players", command_players, 0.0}, 256 {"players", command_players, 0.0},
275 {"version", command_version, 0.0}, 257 {"version", command_version, 0.0},
276 {"who", command_who, 0.0},
277}; 258};
278 259
279const int Socket_CommandsSize =sizeof(Socket_Commands) / sizeof(CommArray_s); 260const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
280 261
281 262
282/* Socket commands - these should really do nothing more than output things 263/* Socket commands - these should really do nothing more than output things
283 * to the various players/sockets. 264 * to the various players/sockets.
284 */ 265 */
285CommArray_s Socket2_Commands[] = { 266CommArray_s Socket2_Commands[] = {
286}; 267};
287 268
288const int Socket2_CommandsSize =sizeof(Socket2_Commands) / sizeof(CommArray_s); 269const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
289 270
290 271
291 272
273static int
292static int compare_A(const void *a, const void *b) 274compare_A (const void *a, const void *b)
293{ 275{
294 return strcmp(((CommArray_s *)a)->name, ((CommArray_s *)b)->name); 276 return strcmp (((CommArray_s *) a)->name, ((CommArray_s *) b)->name);
295} 277}
296 278
279void
297void init_commands(void) 280init_commands (void)
298{ 281{
299 qsort(Commands, CommandsSize, sizeof(CommArray_s), compare_A); 282 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
300 qsort(CommunicationCommands, CommunicationCommandSize, sizeof(CommArray_s), compare_A); 283 qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A);
301 qsort(NewServerCommands, NewServerCommandSize, sizeof(CommArray_s), compare_A); 284 qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A);
302 qsort(WizCommands, WizCommandsSize, sizeof(CommArray_s), compare_A); 285 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
303 qsort(Socket_Commands, Socket_CommandsSize, sizeof(CommArray_s), compare_A); 286 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
304 qsort(Socket2_Commands, Socket2_CommandsSize, sizeof(CommArray_s), compare_A); 287 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
305} 288}
306 289
307#ifndef tolower 290#ifndef tolower
308#define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C)) 291# define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C))
309#endif 292#endif
310 293
311 294
295CommFunc
312CommFunc find_oldsocket_command(char *cmd) 296find_oldsocket_command (char *cmd)
313{ 297{
314 CommArray_s *asp, dummy; 298 CommArray_s *asp, dummy;
315 char *cp; 299 char *cp;
316 300
317 for (cp=cmd; *cp; cp++) { 301 for (cp = cmd; *cp; cp++)
302 {
318 *cp =tolower(*cp); 303 *cp = tolower (*cp);
319 } 304 }
320 305
321 dummy.name =cmd; 306 dummy.name = cmd;
322 asp =(CommArray_s *)bsearch((void *)&dummy, 307 asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
323 (void *)Socket_Commands, Socket_CommandsSize,
324 sizeof(CommArray_s), compare_A);
325 if (asp) 308 if (asp)
326 return asp->func; 309 return asp->func;
327 return NULL; 310 return NULL;
328} 311}
329 312
313CommFunc
330CommFunc find_oldsocket_command2(char *cmd) 314find_oldsocket_command2 (char *cmd)
331{ 315{
332 CommArray_s *asp, dummy; 316 CommArray_s *asp, dummy;
333 char *cp; 317 char *cp;
334 318
335 for (cp=cmd; *cp; cp++) { 319 for (cp = cmd; *cp; cp++)
320 {
336 *cp =tolower(*cp); 321 *cp = tolower (*cp);
337 } 322 }
338 323
339 dummy.name =cmd; 324 dummy.name = cmd;
340 asp =(CommArray_s *)bsearch((void *)&dummy, 325 asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
341 (void *)Socket2_Commands, Socket2_CommandsSize,
342 sizeof(CommArray_s), compare_A);
343 if (asp) 326 if (asp)
344 return asp->func; 327 return asp->func;
345 return NULL; 328 return NULL;
346} 329}

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