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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.1 by elmex, Sun Aug 13 17:16:04 2006 UTC vs.
Revision 1.16 by root, Tue Nov 7 16:30:55 2006 UTC

1/*
2 * static char *rcsid_commands_c =
3 * "$Id: commands.C,v 1.1 2006/08/13 17:16:04 elmex Exp $";
4 */
5
6/* 1/*
7 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
8 3
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 5 Copyright (C) 1992 Frank Tore Johansen
21 16
22 You should have received a copy of the GNU General Public License 17 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software 18 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25 20
26 The author can be reached via e-mail to crossfire-devel@real-time.com 21 The author can be reached via e-mail to <crossfire@schmorp.de>
27*/ 22*/
28 23
29/* 24/*
30 * Command parser 25 * Command parser
31 */ 26 */
32 27
33#include <global.h> 28#include <global.h>
34#include <commands.h> 29#include <commands.h>
35#ifndef __CEXTRACT__ 30#ifndef __CEXTRACT__
36#include <sproto.h> 31# include <sproto.h>
37#endif 32#endif
38#include <ctype.h> 33#include <ctype.h>
39 34
40/* Added times to all the commands. However, this was quickly done, 35/* Added times to all the commands. However, this was quickly done,
41 * and probably needs more refinements. All socket and DM commands 36 * and probably needs more refinements. All socket and DM commands
44 39
45/* 40/*
46 * Normal game commands 41 * Normal game commands
47 */ 42 */
48CommArray_s Commands[] = { 43CommArray_s Commands[] = {
49 {"save", command_save, 0.0}, 44 {"save", command_save, 0.0},
50 45
51 {"sound", command_sound, 0.0}, 46 {"sound", command_sound, 0.0},
52 {"party", command_party, 0.0}, 47 {"party", command_party, 0.0},
53 {"gsay", command_gsay, 1.0}, 48 {"gsay", command_gsay, 1.0},
54 49
55#ifdef DEBUG
56 {"sstable", command_sstable, 0.0},
57#endif
58 {"apply", command_apply, 1.0}, /* should be variable */ 50 {"apply", command_apply, 1.0}, /* should be variable */
59 {"applymode", command_applymode, 1.0}, /* should be variable */ 51 {"applymode", command_applymode, 1.0}, /* should be variable */
60 {"archs", command_archs, 0.0}, 52 {"archs", command_archs, 0.0},
61 {"body", command_body, 0.0}, 53 {"body", command_body, 0.0},
62 {"brace", command_brace, 0.0}, 54 {"brace", command_brace, 0.0},
63 {"build", command_build, 0.0},
64 {"cast", command_cast, 0.2}, /* Is this right? */ 55 {"cast", command_cast, 0.2}, /* Is this right? */
65 {"disarm", command_disarm, 1.0}, 56 {"disarm", command_disarm, 1.0},
66 {"dm", command_dm, 0.0}, 57 {"dm", command_dm, 0.0},
67 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ 58 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
68 {"drop", command_drop, 1.0}, 59 {"drop", command_drop, 1.0},
69 {"dropall", command_dropall, 1.0}, 60 {"dropall", command_dropall, 1.0},
70 {"examine", command_examine, 0.5}, 61 {"examine", command_examine, 0.5},
71 {"explore", command_explore, 0.0}, 62 {"explore", command_explore, 0.0},
72 {"fix_me", command_fix_me, 0.0}, 63 {"fix_me", command_fix_me, 0.0},
73 {"get", command_take, 1.0}, 64 {"get", command_take, 1.0},
74 {"help", command_help, 0.0}, 65 {"help", command_help, 0.0},
75 {"hiscore", command_hiscore, 0.0}, 66 {"hiscore", command_hiscore, 0.0},
76 {"inventory", command_inventory,0.0}, 67 {"inventory", command_inventory, 0.0},
77 {"invoke", command_invoke, 1.0}, 68 {"invoke", command_invoke, 1.0},
78 {"killpets", command_kill_pets,0.0}, 69 {"killpets", command_kill_pets, 0.0},
79 {"listen", command_listen, 0.0}, 70 {"listen", command_listen, 0.0},
80 {"logs", command_logs, 0.0}, 71 {"logs", command_logs, 0.0},
81 {"maps", command_maps, 0.0}, 72 {"maps", command_maps, 0.0},
82 {"mapinfo", command_mapinfo, 0.0}, 73 {"mapinfo", command_mapinfo, 0.0},
83 {"mark", command_mark, 0.0}, 74 {"mark", command_mark, 0.0},
84 {"motd", command_motd, 0.0}, 75 {"motd", command_motd, 0.0},
85 {"output-sync", command_output_sync, 0.0}, 76 {"output-sync", command_output_sync, 0.0},
86 {"output-count", command_output_count,0.0}, 77 {"output-count", command_output_count, 0.0},
87 {"peaceful", command_peaceful,0.0}, 78 {"peaceful", command_peaceful, 0.0},
88 {"pickup", command_pickup, 1.0}, 79 {"pickup", command_pickup, 1.0},
89 {"prepare", command_prepare, 1.0}, 80 {"prepare", command_prepare, 1.0},
90 {"quit", command_quit, 0.0}, 81 {"quit", command_quit, 0.0},
91 {"quit_character", command_real_quit, 0.0}, 82 {"quit_character", command_real_quit, 0.0},
92 {"rename", command_rename_item, 0.0},
93 {"resistances", command_resistances, 0.0}, 83 {"resistances", command_resistances, 0.0},
94 {"rotateshoottype", command_rotateshoottype, 0.0}, 84 {"rotateshoottype", command_rotateshoottype, 0.0},
95 {"skills", command_skills, 0.0}, /* shows player list of skills */ 85 {"skills", command_skills, 0.0}, /* shows player list of skills */
96 {"use_skill", command_uskill, 1.0}, 86 {"use_skill", command_uskill, 1.0},
97 {"quests", command_quests, 0.0},
98 {"ready_skill", command_rskill, 1.0}, 87 {"ready_skill", command_rskill, 1.0},
99 {"search",command_search, 1.0}, 88 {"search", command_search, 1.0},
100 {"search-items", command_search_items, 0.0}, 89 {"search-items", command_search_items, 0.0},
101 {"showpets", command_showpets, 1.0}, 90 {"showpets", command_showpets, 1.0},
102 {"statistics", command_statistics, 0.0}, 91 {"statistics", command_statistics, 0.0},
103 {"strings", command_strings, 0.0},
104 {"take", command_take, 1.0}, 92 {"take", command_take, 1.0},
105 {"throw", command_throw, 1.0}, 93 {"throw", command_throw, 1.0},
106 {"time", command_time, 0.0}, 94 {"time", command_time, 0.0},
107 {"weather", command_weather, 0.0}, 95 {"weather", command_weather, 0.0},
108 {"whereabouts", command_whereabouts, 0.0}, 96 {"whereabouts", command_whereabouts, 0.0},
109 {"whereami", command_whereami, 0.0}, 97 {"whereami", command_whereami, 0.0},
110 {"title", command_title, 0.0}, 98 {"title", command_title, 0.0},
111 {"usekeys", command_usekeys, 0.0}, 99 {"usekeys", command_usekeys, 0.0},
112 {"bowmode", command_bowmode, 0.0}, 100 {"bowmode", command_bowmode, 0.0},
113 {"petmode", command_petmode, 0.0}, 101 {"petmode", command_petmode, 0.0},
114 {"version", command_version, 0.0}, 102 {"version", command_version, 0.0},
115 {"wimpy", command_wimpy, 0.0}, 103 {"wimpy", command_wimpy, 0.0},
116 {"who", command_who, 0.0},
117 {"afk", command_afk, 0.0}, 104 {"afk", command_afk, 0.0},
118 105
119 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a 106 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
120 * skill on yourself */ 107 * skill on yourself */
121 {"north", command_north, 1.0}, 108 {"north", command_north, 1.0},
122 {"east", command_east, 1.0}, 109 {"east", command_east, 1.0},
123 {"south", command_south, 1.0}, 110 {"south", command_south, 1.0},
124 {"west", command_west, 1.0}, 111 {"west", command_west, 1.0},
125 {"northeast", command_northeast, 1.0}, 112 {"northeast", command_northeast, 1.0},
126 {"southeast", command_southeast, 1.0}, 113 {"southeast", command_southeast, 1.0},
127 {"southwest", command_southwest, 1.0}, 114 {"southwest", command_southwest, 1.0},
128 {"northwest", command_northwest, 1.0}, 115 {"northwest", command_northwest, 1.0},
129}; 116};
130 117
131const int CommandsSize =sizeof(Commands) / sizeof(CommArray_s); 118const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
132 119
133CommArray_s CommunicationCommands [] = { 120CommArray_s CommunicationCommands[] = {
134 /* begin emotions */ 121 /* begin emotions */
135 {"tell", command_tell, 0.1}, 122 {"me", command_me, 0.1},
136 {"reply", command_reply, 0.0},
137 {"say", command_say, 0.1},
138 {"shout", command_shout, 0.1},
139 {"chat", command_chat, 0.1},
140 {"me", command_me, 0.1},
141 {"nod", command_nod, 0.0}, 123 {"nod", command_nod, 0.0},
142 {"dance", command_dance, 0.0}, 124 {"dance", command_dance, 0.0},
143 {"kiss", command_kiss, 0.0}, 125 {"kiss", command_kiss, 0.0},
144 {"bounce", command_bounce, 0.0}, 126 {"bounce", command_bounce, 0.0},
145 {"smile", command_smile, 0.0}, 127 {"smile", command_smile, 0.0},
146 {"cackle", command_cackle, 0.0}, 128 {"cackle", command_cackle, 0.0},
147 {"laugh", command_laugh, 0.0}, 129 {"laugh", command_laugh, 0.0},
148 {"giggle", command_giggle, 0.0}, 130 {"giggle", command_giggle, 0.0},
149 {"shake", command_shake, 0.0}, 131 {"shake", command_shake, 0.0},
150 {"puke", command_puke, 0.0}, 132 {"puke", command_puke, 0.0},
151 {"growl", command_growl, 0.0}, 133 {"growl", command_growl, 0.0},
152 {"scream", command_scream, 0.0}, 134 {"scream", command_scream, 0.0},
153 {"sigh", command_sigh, 0.0}, 135 {"sigh", command_sigh, 0.0},
154 {"sulk", command_sulk, 0.0}, 136 {"sulk", command_sulk, 0.0},
155 {"hug", command_hug, 0.0}, 137 {"hug", command_hug, 0.0},
156 {"cry", command_cry, 0.0}, 138 {"cry", command_cry, 0.0},
157 {"poke", command_poke, 0.0}, 139 {"poke", command_poke, 0.0},
158 {"accuse", command_accuse, 0.0}, 140 {"accuse", command_accuse, 0.0},
159 {"grin", command_grin, 0.0}, 141 {"grin", command_grin, 0.0},
160 {"bow", command_bow, 0.0}, 142 {"bow", command_bow, 0.0},
161 {"clap", command_clap, 0.0}, 143 {"clap", command_clap, 0.0},
162 {"blush", command_blush, 0.0}, 144 {"blush", command_blush, 0.0},
163 {"burp", command_burp, 0.0}, 145 {"burp", command_burp, 0.0},
164 {"chuckle", command_chuckle, 0.0}, 146 {"chuckle", command_chuckle, 0.0},
165 {"cough", command_cough, 0.0}, 147 {"cough", command_cough, 0.0},
166 {"flip", command_flip, 0.0}, 148 {"flip", command_flip, 0.0},
167 {"frown", command_frown, 0.0}, 149 {"frown", command_frown, 0.0},
168 {"gasp", command_gasp, 0.0}, 150 {"gasp", command_gasp, 0.0},
169 {"glare", command_glare, 0.0}, 151 {"glare", command_glare, 0.0},
170 {"groan", command_groan, 0.0}, 152 {"groan", command_groan, 0.0},
171 {"hiccup", command_hiccup, 0.0}, 153 {"hiccup", command_hiccup, 0.0},
172 {"lick", command_lick, 0.0}, 154 {"lick", command_lick, 0.0},
173 {"pout", command_pout, 0.0}, 155 {"pout", command_pout, 0.0},
174 {"shiver", command_shiver, 0.0}, 156 {"shiver", command_shiver, 0.0},
175 {"shrug", command_shrug, 0.0}, 157 {"shrug", command_shrug, 0.0},
176 {"slap", command_slap, 0.0}, 158 {"slap", command_slap, 0.0},
177 {"smirk", command_smirk, 0.0}, 159 {"smirk", command_smirk, 0.0},
178 {"snap", command_snap, 0.0}, 160 {"snap", command_snap, 0.0},
179 {"sneeze", command_sneeze, 0.0}, 161 {"sneeze", command_sneeze, 0.0},
180 {"snicker", command_snicker, 0.0}, 162 {"snicker", command_snicker, 0.0},
181 {"sniff", command_sniff, 0.0}, 163 {"sniff", command_sniff, 0.0},
182 {"snore", command_snore, 0.0}, 164 {"snore", command_snore, 0.0},
183 {"spit", command_spit, 0.0}, 165 {"spit", command_spit, 0.0},
184 {"strut", command_strut, 0.0}, 166 {"strut", command_strut, 0.0},
185 {"thank", command_thank, 0.0}, 167 {"thank", command_thank, 0.0},
186 {"twiddle", command_twiddle, 0.0}, 168 {"twiddle", command_twiddle, 0.0},
187 {"wave", command_wave, 0.0}, 169 {"wave", command_wave, 0.0},
188 {"whistle", command_whistle, 0.0}, 170 {"whistle", command_whistle, 0.0},
189 {"wink", command_wink, 0.0}, 171 {"wink", command_wink, 0.0},
190 {"yawn", command_yawn, 0.0}, 172 {"yawn", command_yawn, 0.0},
191 {"beg", command_beg, 0.0}, 173 {"beg", command_beg, 0.0},
192 {"bleed", command_bleed, 0.0}, 174 {"bleed", command_bleed, 0.0},
193 {"cringe", command_cringe, 0.0}, 175 {"cringe", command_cringe, 0.0},
194 {"think", command_think, 0.0}, 176 {"think", command_think, 0.0},
195 {"cointoss", command_cointoss, 0.0}, 177 {"cointoss", command_cointoss, 0.0},
196 {"orcknuckle", command_orcknuckle, 0.0}, 178 {"orcknuckle", command_orcknuckle, 0.0},
197 {"printlos", command_printlos,0.0}, 179 {"printlos", command_printlos, 0.0},
198}; 180};
199 181
200const int CommunicationCommandSize = sizeof(CommunicationCommands)/ sizeof(CommArray_s); 182const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
201 183
202CommArray_s NewServerCommands [] = { 184CommArray_s NewServerCommands[] = {
203 {"run", command_run, 1.0}, 185 {"run", command_run, 1.0},
204 {"run_stop", command_run_stop, 0.0}, 186 {"run_stop", command_run_stop, 0.0},
205 {"fire", command_fire, 1.0}, 187 {"fire", command_fire, 1.0},
206 {"fire_stop", command_fire_stop, 0.0} 188 {"fire_stop", command_fire_stop, 0.0},
207}; 189};
208 190
209const int NewServerCommandSize = sizeof(NewServerCommands)/ sizeof(CommArray_s); 191const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
210 192
211/* 193/*
212 * Wizard commands (for both) 194 * Wizard commands (for both)
213 */ 195 */
214CommArray_s WizCommands [] = { 196CommArray_s WizCommands[] = {
215 {"abil", command_abil,0.0}, 197 {"abil", command_abil, 0.0},
216 {"addexp", command_addexp,0.0}, 198 {"addexp", command_addexp, 0.0},
217 {"arrest", command_arrest,0.0}, 199 {"arrest", command_arrest, 0.0},
218 {"banish", command_banish,0.0}, 200 {"banish", command_banish, 0.0},
219 {"create", command_create,0.0}, 201 {"create", command_create, 0.0},
220 {"debug", command_debug,0.0}, 202 {"debug", command_debug, 0.0},
221 {"diff", command_diff, 0.0 },
222 {"dump", command_dump,0.0}, 203 {"dump", command_dump, 0.0},
223 {"dumpbelow", command_dumpbelow,0.0}, 204 {"dumpbelow", command_dumpbelow, 0.0},
224 {"dumpfriendlyobjects", command_dumpfriendlyobjects,0.0}, 205 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0},
225 {"dumpallarchetypes", command_dumpallarchetypes,0.0},
226 {"dumpallmaps", command_dumpallmaps,0.0}, 206 {"dumpallmaps", command_dumpallmaps, 0.0},
227 {"dumpallobjects", command_dumpallobjects,0.0},
228 {"dumpmap", command_dumpmap,0.0}, 207 {"dumpmap", command_dumpmap, 0.0},
229 {"forget_spell", command_forget_spell, 0.0}, 208 {"forget_spell", command_forget_spell, 0.0},
230 {"free", command_free,0.0}, 209 {"free", command_free, 0.0},
231 {"freeze", command_freeze,0.0}, 210 {"freeze", command_freeze, 0.0},
232 {"goto", command_goto,0.0},
233 {"hide", command_hide,0.0}, 211 {"hide", command_hide, 0.0},
234 {"insert_into", command_insert_into,0.0}, 212 {"insert_into", command_insert_into, 0.0},
235 {"invisible", command_invisible,0.0}, 213 {"invisible", command_invisible, 0.0},
236 {"kick", command_kick, 0.0}, 214 {"kick", command_kick, 0.0},
237 {"learn_special_prayer", command_learn_special_prayer, 0.0}, 215 {"learn_special_prayer", command_learn_special_prayer, 0.0},
238 {"learn_spell", command_learn_spell, 0.0}, 216 {"learn_spell", command_learn_spell, 0.0},
239#ifdef DEBUG_MALLOC_LEVEL 217#ifdef DEBUG_MALLOC_LEVEL
240 {"verify", command_malloc_verify,0.0}, 218 {"verify", command_malloc_verify, 0.0},
241#endif 219#endif
242 {"malloc", command_malloc,0.0},
243 {"players", command_players, 0.0}, 220 {"players", command_players, 0.0},
244 {"plugin",command_loadplugin,0.0}, 221 {"plugin", command_loadplugin, 0.0},
245 {"pluglist",command_listplugins,0.0}, 222 {"pluglist", command_listplugins, 0.0},
246 {"plugout",command_unloadplugin,0.0}, 223 {"plugout", command_unloadplugin, 0.0},
247 {"nodm", command_nowiz,0.0}, 224 {"nodm", command_nowiz, 0.0},
248 {"nowiz", command_nowiz,0.0}, 225 {"nowiz", command_nowiz, 0.0},
249 {"patch", command_patch,0.0}, 226 {"patch", command_patch, 0.0},
250 {"remove", command_remove,0.0}, 227 {"remove", command_remove, 0.0},
251 {"reset", command_reset,0.0}, 228 {"reset", command_reset, 0.0},
252 {"set_god", command_setgod, 0.0}, 229 {"set_god", command_setgod, 0.0},
253 {"server_speed", command_speed,0.0},
254 {"shutdown", command_shutdown, 0.0}, 230 {"shutdown", command_shutdown, 0.0},
255 {"ssdumptable", command_ssdumptable,0.0},
256 {"stack_clear", command_stack_clear, 0.0 }, 231 {"stack_clear", command_stack_clear, 0.0},
257 {"stack_list", command_stack_list, 0.0}, 232 {"stack_list", command_stack_list, 0.0},
258 {"stack_pop", command_stack_pop, 0.0 }, 233 {"stack_pop", command_stack_pop, 0.0},
259 {"stack_push", command_stack_push, 0.0 }, 234 {"stack_push", command_stack_push, 0.0},
260 {"stats", command_stats,0.0}, 235 {"stats", command_stats, 0.0},
261 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */ 236 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */
262 {"summon", command_summon,0.0}, 237 {"summon", command_summon, 0.0},
263 {"teleport", command_teleport,0.0}, 238 {"teleport", command_teleport, 0.0},
264 {"toggle_shout", command_toggle_shout,0.0},
265 {"wizpass", command_wizpass,0.0},
266 {"wizcast", command_wizcast,0.0},
267 {"overlay_save", command_save_overlay, 0.0}, 239 {"overlay_save", command_save_overlay, 0.0},
240
268/* {"possess", command_possess, 0.0}, */ 241/* {"possess", command_possess, 0.0}, */
269 {"mon_aggr", command_mon_aggr, 0.0}, 242 {"mon_aggr", command_mon_aggr, 0.0},
270 {"loadtest", command_loadtest, 0.0},
271}; 243};
272const int WizCommandsSize =sizeof(WizCommands) / sizeof(CommArray_s); 244const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
273 245
274/* Socket commands - these should really do nothing more than output things 246/* Socket commands - these should really do nothing more than output things
275 * to the various players/sockets. 247 * to the various players/sockets.
276 */ 248 */
277CommArray_s Socket_Commands[] = { 249CommArray_s Socket_Commands[] = {
278 {"hiscore", command_hiscore, 0.0}, 250 {"hiscore", command_hiscore, 0.0},
279 {"logs", command_logs, 0.0}, 251 {"logs", command_logs, 0.0},
280 {"maps", command_maps, 0.0}, 252 {"maps", command_maps, 0.0},
281 {"motd", command_motd, 0.0}, 253 {"motd", command_motd, 0.0},
282 {"players", command_players, 0.0}, 254 {"players", command_players, 0.0},
283 {"version", command_version, 0.0}, 255 {"version", command_version, 0.0},
284 {"who", command_who, 0.0},
285}; 256};
286 257
287const int Socket_CommandsSize =sizeof(Socket_Commands) / sizeof(CommArray_s); 258const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
288 259
289 260
290/* Socket commands - these should really do nothing more than output things 261/* Socket commands - these should really do nothing more than output things
291 * to the various players/sockets. 262 * to the various players/sockets.
292 */ 263 */
293CommArray_s Socket2_Commands[] = { 264CommArray_s Socket2_Commands[] = {
294 {"shout", command_shout, 0.1},
295 {"chat", command_chat, 0.1},
296 {"tell", command_tell, 0.1},
297}; 265};
298 266
299const int Socket2_CommandsSize =sizeof(Socket2_Commands) / sizeof(CommArray_s); 267const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
300 268
301 269
302 270
271static int
303static int compare_A(const void *a, const void *b) 272compare_A (const void *a, const void *b)
304{ 273{
305 return strcmp(((CommArray_s *)a)->name, ((CommArray_s *)b)->name); 274 return strcmp (((CommArray_s *) a)->name, ((CommArray_s *) b)->name);
306} 275}
307 276
277void
308void init_commands(void) 278init_commands (void)
309{ 279{
310 qsort(Commands, CommandsSize, sizeof(CommArray_s), compare_A); 280 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
311 qsort(CommunicationCommands, CommunicationCommandSize, sizeof(CommArray_s), compare_A); 281 qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A);
312 qsort(NewServerCommands, NewServerCommandSize, sizeof(CommArray_s), compare_A); 282 qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A);
313 qsort(WizCommands, WizCommandsSize, sizeof(CommArray_s), compare_A); 283 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
314 qsort(Socket_Commands, Socket_CommandsSize, sizeof(CommArray_s), compare_A); 284 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
315 qsort(Socket2_Commands, Socket2_CommandsSize, sizeof(CommArray_s), compare_A); 285 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
316} 286}
317 287
318#ifndef tolower 288#ifndef tolower
319#define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C)) 289# define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C))
320#endif 290#endif
321 291
322 292
293CommFunc
323CommFunc find_oldsocket_command(char *cmd) 294find_oldsocket_command (char *cmd)
324{ 295{
325 CommArray_s *asp, dummy; 296 CommArray_s *asp, dummy;
326 char *cp; 297 char *cp;
327 298
328 for (cp=cmd; *cp; cp++) { 299 for (cp = cmd; *cp; cp++)
300 {
329 *cp =tolower(*cp); 301 *cp = tolower (*cp);
330 } 302 }
331 303
332 dummy.name =cmd; 304 dummy.name = cmd;
333 asp =(CommArray_s *)bsearch((void *)&dummy, 305 asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
334 (void *)Socket_Commands, Socket_CommandsSize,
335 sizeof(CommArray_s), compare_A);
336 if (asp) 306 if (asp)
337 return asp->func; 307 return asp->func;
338 return NULL; 308 return NULL;
339} 309}
340 310
311CommFunc
341CommFunc find_oldsocket_command2(char *cmd) 312find_oldsocket_command2 (char *cmd)
342{ 313{
343 CommArray_s *asp, dummy; 314 CommArray_s *asp, dummy;
344 char *cp; 315 char *cp;
345 316
346 for (cp=cmd; *cp; cp++) { 317 for (cp = cmd; *cp; cp++)
318 {
347 *cp =tolower(*cp); 319 *cp = tolower (*cp);
348 } 320 }
349 321
350 dummy.name =cmd; 322 dummy.name = cmd;
351 asp =(CommArray_s *)bsearch((void *)&dummy, 323 asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
352 (void *)Socket2_Commands, Socket2_CommandsSize,
353 sizeof(CommArray_s), compare_A);
354 if (asp) 324 if (asp)
355 return asp->func; 325 return asp->func;
356 return NULL; 326 return NULL;
357} 327}

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