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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.17 by root, Mon Dec 11 02:54:57 2006 UTC vs.
Revision 1.33 by pippijn, Fri Mar 2 10:43:01 2007 UTC

1/* 1/*
2 CrossFire, A Multiplayer game for X-windows 2 * CrossFire, A Multiplayer game for X-windows
3 3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
5 Copyright (C) 1992 Frank Tore Johansen 6 * Copyright (C) 1992 Frank Tore Johansen
6 7 *
7 This program is free software; you can redistribute it and/or modify 8 * This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by 9 * it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2 of the License, or 10 * the Free Software Foundation; either version 2 of the License, or
10 (at your option) any later version. 11 * (at your option) any later version.
11 12 *
12 This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details. 16 * GNU General Public License for more details.
16 17 *
17 You should have received a copy of the GNU General Public License 18 * You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software 19 * along with this program; if not, write to the Free Software
19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 21 *
21 The author can be reached via e-mail to <crossfire@schmorp.de> 22 * The author can be reached via e-mail to <crossfire@schmorp.de>
22*/ 23 */
23 24
24/* 25/*
25 * Command parser 26 * Command parser
26 */ 27 */
27 28
29#include <cctype>
30
28#include <global.h> 31#include <global.h>
29#include <commands.h> 32#include <commands.h>
30#ifndef __CEXTRACT__
31# include <sproto.h> 33#include <sproto.h>
32#endif
33#include <ctype.h>
34 34
35/* Added times to all the commands. However, this was quickly done, 35/* Added times to all the commands. However, this was quickly done,
36 * and probably needs more refinements. All socket and DM commands 36 * and probably needs more refinements. All socket and DM commands
37 * take 0 time. 37 * take 0 time.
38 */ 38 */
39 39
40/* 40/*
41 * Normal game commands 41 * Normal game commands
42 */ 42 */
43CommArray_s Commands[] = { 43CommArray_s Commands[] = {
44 {"save", command_save, 0.0},
45
46 {"sound", command_sound, 0.0},
47 {"party", command_party, 0.0}, 44 {"party", command_party, 0.0},
48 {"gsay", command_gsay, 1.0}, 45 {"gsay", command_gsay, 1.0},
49 46
50 {"apply", command_apply, 1.0}, /* should be variable */ 47 {"apply", command_apply, 1.0}, /* should be variable */
51 {"applymode", command_applymode, 1.0}, /* should be variable */ 48 {"applymode", command_applymode, 1.0}, /* should be variable */
52 {"archs", command_archs, 0.0},
53 {"body", command_body, 0.0}, 49 {"body", command_body, 0.0},
54 {"brace", command_brace, 0.0},
55 {"cast", command_cast, 0.2}, /* Is this right? */ 50 {"cast", command_cast, 0.2}, /* Is this right? */
56 {"disarm", command_disarm, 1.0}, 51 {"disarm", command_disarm, 1.0},
57 {"dm", command_dm, 0.0}, 52 {"dm", command_dm, 0.0},
58 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ 53 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
59 {"drop", command_drop, 1.0}, 54 {"drop", command_drop, 1.0},
60 {"dropall", command_dropall, 1.0}, 55 {"dropall", command_dropall, 1.0},
61 {"examine", command_examine, 0.5}, 56 {"examine", command_examine, 0.5},
62 {"explore", command_explore, 0.0},
63 {"fix_me", command_fix_me, 0.0}, 57 {"fix_me", command_fix_me, 0.0},
64 {"get", command_take, 1.0}, 58 {"get", command_take, 1.0},
65 {"help", command_help, 0.0}, 59 {"help", command_help, 0.0},
66 {"hiscore", command_hiscore, 0.0}, 60 {"hiscore", command_hiscore, 0.0},
67 {"inventory", command_inventory, 0.0}, 61 {"inventory", command_inventory, 0.0},
68 {"invoke", command_invoke, 1.0}, 62 {"invoke", command_invoke, 1.0},
69 {"killpets", command_kill_pets, 0.0}, 63 {"killpets", command_kill_pets, 0.0},
70 {"listen", command_listen, 0.0},
71 {"logs", command_logs, 0.0}, 64 {"logs", command_logs, 0.0},
72 {"maps", command_maps, 0.0},
73 {"mapinfo", command_mapinfo, 0.0}, 65 {"mapinfo", command_mapinfo, 0.0},
74 {"mark", command_mark, 0.0}, 66 {"mark", command_mark, 0.0},
75 {"motd", command_motd, 0.0}, 67 {"motd", command_motd, 0.0},
76 {"output-sync", command_output_sync, 0.0}, 68 {"output-sync", command_output_sync, 0.0},
77 {"output-count", command_output_count, 0.0}, 69 {"output-count", command_output_count, 0.0},
78 {"peaceful", command_peaceful, 0.0},
79 {"pickup", command_pickup, 1.0}, 70 {"pickup", command_pickup, 1.0},
80 {"prepare", command_prepare, 1.0}, 71 {"prepare", command_prepare, 1.0},
81 {"quit", command_quit, 0.0},
82 {"quit_character", command_real_quit, 0.0},
83 {"resistances", command_resistances, 0.0}, 72 {"resistances", command_resistances, 0.0},
84 {"rotateshoottype", command_rotateshoottype, 0.0}, 73 {"rotateshoottype", command_rotateshoottype, 0.0},
85 {"skills", command_skills, 0.0}, /* shows player list of skills */ 74 {"skills", command_skills, 0.0}, /* shows player list of skills */
86 {"use_skill", command_uskill, 1.0}, 75 {"use_skill", command_uskill, 1.0},
87 {"ready_skill", command_rskill, 1.0}, 76 {"ready_skill", command_rskill, 1.0},
94 {"time", command_time, 0.0}, 83 {"time", command_time, 0.0},
95 {"weather", command_weather, 0.0}, 84 {"weather", command_weather, 0.0},
96 {"whereabouts", command_whereabouts, 0.0}, 85 {"whereabouts", command_whereabouts, 0.0},
97 {"whereami", command_whereami, 0.0}, 86 {"whereami", command_whereami, 0.0},
98 {"title", command_title, 0.0}, 87 {"title", command_title, 0.0},
99 {"usekeys", command_usekeys, 0.0},
100 {"bowmode", command_bowmode, 0.0}, 88 {"bowmode", command_bowmode, 0.0},
101 {"petmode", command_petmode, 0.0}, 89 {"petmode", command_petmode, 0.0},
102 {"version", command_version, 0.0}, 90 {"version", command_version, 0.0},
103 {"wimpy", command_wimpy, 0.0},
104 {"afk", command_afk, 0.0},
105 91
106 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a 92 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
107 * skill on yourself */ 93 * skill on yourself */
108 {"north", command_north, 1.0}, 94 {"north", command_north, 1.0},
109 {"east", command_east, 1.0}, 95 {"east", command_east, 1.0},
112 {"northeast", command_northeast, 1.0}, 98 {"northeast", command_northeast, 1.0},
113 {"southeast", command_southeast, 1.0}, 99 {"southeast", command_southeast, 1.0},
114 {"southwest", command_southwest, 1.0}, 100 {"southwest", command_southwest, 1.0},
115 {"northwest", command_northwest, 1.0}, 101 {"northwest", command_northwest, 1.0},
116}; 102};
117
118const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s); 103const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
119 104
120CommArray_s CommunicationCommands[] = { 105CommArray_s CommunicationCommands[] = {
121 /* begin emotions */
122 {"me", command_me, 0.1},
123 {"nod", command_nod, 0.0},
124 {"dance", command_dance, 0.0},
125 {"kiss", command_kiss, 0.0},
126 {"bounce", command_bounce, 0.0},
127 {"smile", command_smile, 0.0},
128 {"cackle", command_cackle, 0.0},
129 {"laugh", command_laugh, 0.0},
130 {"giggle", command_giggle, 0.0},
131 {"shake", command_shake, 0.0},
132 {"puke", command_puke, 0.0},
133 {"growl", command_growl, 0.0},
134 {"scream", command_scream, 0.0},
135 {"sigh", command_sigh, 0.0},
136 {"sulk", command_sulk, 0.0},
137 {"hug", command_hug, 0.0},
138 {"cry", command_cry, 0.0},
139 {"poke", command_poke, 0.0},
140 {"accuse", command_accuse, 0.0},
141 {"grin", command_grin, 0.0},
142 {"bow", command_bow, 0.0},
143 {"clap", command_clap, 0.0},
144 {"blush", command_blush, 0.0},
145 {"burp", command_burp, 0.0},
146 {"chuckle", command_chuckle, 0.0},
147 {"cough", command_cough, 0.0},
148 {"flip", command_flip, 0.0},
149 {"frown", command_frown, 0.0},
150 {"gasp", command_gasp, 0.0},
151 {"glare", command_glare, 0.0},
152 {"groan", command_groan, 0.0},
153 {"hiccup", command_hiccup, 0.0},
154 {"lick", command_lick, 0.0},
155 {"pout", command_pout, 0.0},
156 {"shiver", command_shiver, 0.0},
157 {"shrug", command_shrug, 0.0},
158 {"slap", command_slap, 0.0},
159 {"smirk", command_smirk, 0.0},
160 {"snap", command_snap, 0.0},
161 {"sneeze", command_sneeze, 0.0},
162 {"snicker", command_snicker, 0.0},
163 {"sniff", command_sniff, 0.0},
164 {"snore", command_snore, 0.0},
165 {"spit", command_spit, 0.0},
166 {"strut", command_strut, 0.0},
167 {"thank", command_thank, 0.0},
168 {"twiddle", command_twiddle, 0.0},
169 {"wave", command_wave, 0.0},
170 {"whistle", command_whistle, 0.0},
171 {"wink", command_wink, 0.0},
172 {"yawn", command_yawn, 0.0},
173 {"beg", command_beg, 0.0},
174 {"bleed", command_bleed, 0.0},
175 {"cringe", command_cringe, 0.0},
176 {"think", command_think, 0.0},
177 {"cointoss", command_cointoss, 0.0},
178 {"orcknuckle", command_orcknuckle, 0.0},
179 {"printlos", command_printlos, 0.0}, 106 {"printlos", command_printlos, 0.0},
180}; 107};
181
182const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s); 108const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
183 109
184CommArray_s NewServerCommands[] = { 110CommArray_s NewServerCommands[] = {
185 {"run", command_run, 1.0}, 111 {"run", command_run, 1.0},
186 {"run_stop", command_run_stop, 0.0}, 112 {"run_stop", command_run_stop, 0.0},
187 {"fire", command_fire, 1.0}, 113 {"fire", command_fire, 1.0},
188 {"fire_stop", command_fire_stop, 0.0}, 114 {"fire_stop", command_fire_stop, 0.0},
189}; 115};
190
191const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s); 116const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
192 117
193/* 118/*
194 * Wizard commands (for both) 119 * Wizard commands (for both)
195 */ 120 */
201 {"create", command_create, 0.0}, 126 {"create", command_create, 0.0},
202 {"debug", command_debug, 0.0}, 127 {"debug", command_debug, 0.0},
203 {"dump", command_dump, 0.0}, 128 {"dump", command_dump, 0.0},
204 {"dumpbelow", command_dumpbelow, 0.0}, 129 {"dumpbelow", command_dumpbelow, 0.0},
205 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0}, 130 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0},
206 {"dumpallmaps", command_dumpallmaps, 0.0},
207 {"dumpmap", command_dumpmap, 0.0},
208 {"forget_spell", command_forget_spell, 0.0}, 131 {"forget_spell", command_forget_spell, 0.0},
209 {"free", command_free, 0.0}, 132 {"free", command_free, 0.0},
210 {"freeze", command_freeze, 0.0}, 133 {"freeze", command_freeze, 0.0},
211 {"hide", command_hide, 0.0}, 134 {"hide", command_hide, 0.0},
212 {"insert_into", command_insert_into, 0.0}, 135 {"insert_into", command_insert_into, 0.0},
215 {"learn_special_prayer", command_learn_special_prayer, 0.0}, 138 {"learn_special_prayer", command_learn_special_prayer, 0.0},
216 {"learn_spell", command_learn_spell, 0.0}, 139 {"learn_spell", command_learn_spell, 0.0},
217#ifdef DEBUG_MALLOC_LEVEL 140#ifdef DEBUG_MALLOC_LEVEL
218 {"verify", command_malloc_verify, 0.0}, 141 {"verify", command_malloc_verify, 0.0},
219#endif 142#endif
220 {"players", command_players, 0.0},
221 {"plugin", command_loadplugin, 0.0}, 143 {"plugin", command_loadplugin, 0.0},
222 {"pluglist", command_listplugins, 0.0}, 144 {"pluglist", command_listplugins, 0.0},
223 {"plugout", command_unloadplugin, 0.0}, 145 {"plugout", command_unloadplugin, 0.0},
224 {"nodm", command_nowiz, 0.0}, 146 {"nodm", command_nowiz, 0.0},
225 {"nowiz", command_nowiz, 0.0}, 147 {"nowiz", command_nowiz, 0.0},
226 {"patch", command_patch, 0.0}, 148 {"patch", command_patch, 0.0},
227 {"remove", command_remove, 0.0}, 149 {"remove", command_remove, 0.0},
228 {"reset", command_reset, 0.0},
229 {"set_god", command_setgod, 0.0}, 150 {"set_god", command_setgod, 0.0},
230 {"shutdown", command_shutdown, 0.0}, 151 {"shutdown", command_shutdown, 0.0},
231 {"stack_clear", command_stack_clear, 0.0}, 152 {"stack_clear", command_stack_clear, 0.0},
232 {"stack_list", command_stack_list, 0.0}, 153 {"stack_list", command_stack_list, 0.0},
233 {"stack_pop", command_stack_pop, 0.0}, 154 {"stack_pop", command_stack_pop, 0.0},
234 {"stack_push", command_stack_push, 0.0}, 155 {"stack_push", command_stack_push, 0.0},
235 {"stats", command_stats, 0.0}, 156 {"stats", command_stats, 0.0},
236 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */
237 {"summon", command_summon, 0.0}, 157 {"summon", command_summon, 0.0},
238 {"teleport", command_teleport, 0.0},
239 {"overlay_save", command_save_overlay, 0.0}, 158 //{"overlay_save", command_save_overlay, 0.0},
240 159
241/* {"possess", command_possess, 0.0}, */ 160/* {"possess", command_possess, 0.0}, */
242 {"mon_aggr", command_mon_aggr, 0.0}, 161 {"mon_aggr", command_mon_aggr, 0.0},
243}; 162};
244const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s); 163const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
247 * to the various players/sockets. 166 * to the various players/sockets.
248 */ 167 */
249CommArray_s Socket_Commands[] = { 168CommArray_s Socket_Commands[] = {
250 {"hiscore", command_hiscore, 0.0}, 169 {"hiscore", command_hiscore, 0.0},
251 {"logs", command_logs, 0.0}, 170 {"logs", command_logs, 0.0},
252 {"maps", command_maps, 0.0},
253 {"motd", command_motd, 0.0}, 171 {"motd", command_motd, 0.0},
254 {"players", command_players, 0.0},
255 {"version", command_version, 0.0}, 172 {"version", command_version, 0.0},
256}; 173};
257
258const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s); 174const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
259
260 175
261/* Socket commands - these should really do nothing more than output things 176/* Socket commands - these should really do nothing more than output things
262 * to the various players/sockets. 177 * to the various players/sockets.
263 */ 178 */
264CommArray_s Socket2_Commands[] = { 179CommArray_s Socket2_Commands[] = {
265}; 180};
266
267const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s); 181const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
268
269
270 182
271static int 183static int
272compare_A (const void *a, const void *b) 184compare_A (const void *a, const void *b)
273{ 185{
274 return strcmp (((CommArray_s *) a)->name, ((CommArray_s *) b)->name); 186 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
275} 187}
276 188
277void 189void
278init_commands (void) 190init_commands (void)
279{ 191{

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