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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.9 by root, Sun Sep 10 15:59:57 2006 UTC vs.
Revision 1.18 by root, Mon Dec 11 22:56:57 2006 UTC

1
2/*
3 * static char *rcsid_commands_c =
4 * "$Id: commands.C,v 1.9 2006/09/10 15:59:57 root Exp $";
5 */
6
7/* 1/*
8 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
9 3
10 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
11 Copyright (C) 1992 Frank Tore Johansen 5 Copyright (C) 1992 Frank Tore Johansen
22 16
23 You should have received a copy of the GNU General Public License 17 You should have received a copy of the GNU General Public License
24 along with this program; if not, write to the Free Software 18 along with this program; if not, write to the Free Software
25 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26 20
27 The author can be reached via e-mail to crossfire-devel@real-time.com 21 The author can be reached via e-mail to <crossfire@schmorp.de>
28*/ 22*/
29 23
30/* 24/*
31 * Command parser 25 * Command parser
32 */ 26 */
84 {"peaceful", command_peaceful, 0.0}, 78 {"peaceful", command_peaceful, 0.0},
85 {"pickup", command_pickup, 1.0}, 79 {"pickup", command_pickup, 1.0},
86 {"prepare", command_prepare, 1.0}, 80 {"prepare", command_prepare, 1.0},
87 {"quit", command_quit, 0.0}, 81 {"quit", command_quit, 0.0},
88 {"quit_character", command_real_quit, 0.0}, 82 {"quit_character", command_real_quit, 0.0},
89 {"rename", command_rename_item, 0.0},
90 {"resistances", command_resistances, 0.0}, 83 {"resistances", command_resistances, 0.0},
91 {"rotateshoottype", command_rotateshoottype, 0.0}, 84 {"rotateshoottype", command_rotateshoottype, 0.0},
92 {"skills", command_skills, 0.0}, /* shows player list of skills */ 85 {"skills", command_skills, 0.0}, /* shows player list of skills */
93 {"use_skill", command_uskill, 1.0}, 86 {"use_skill", command_uskill, 1.0},
94 {"ready_skill", command_rskill, 1.0}, 87 {"ready_skill", command_rskill, 1.0},
106 {"usekeys", command_usekeys, 0.0}, 99 {"usekeys", command_usekeys, 0.0},
107 {"bowmode", command_bowmode, 0.0}, 100 {"bowmode", command_bowmode, 0.0},
108 {"petmode", command_petmode, 0.0}, 101 {"petmode", command_petmode, 0.0},
109 {"version", command_version, 0.0}, 102 {"version", command_version, 0.0},
110 {"wimpy", command_wimpy, 0.0}, 103 {"wimpy", command_wimpy, 0.0},
111 {"who", command_who, 0.0},
112 {"afk", command_afk, 0.0}, 104 {"afk", command_afk, 0.0},
113 105
114 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a 106 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
115 * skill on yourself */ 107 * skill on yourself */
116 {"north", command_north, 1.0}, 108 {"north", command_north, 1.0},
120 {"northeast", command_northeast, 1.0}, 112 {"northeast", command_northeast, 1.0},
121 {"southeast", command_southeast, 1.0}, 113 {"southeast", command_southeast, 1.0},
122 {"southwest", command_southwest, 1.0}, 114 {"southwest", command_southwest, 1.0},
123 {"northwest", command_northwest, 1.0}, 115 {"northwest", command_northwest, 1.0},
124}; 116};
125
126const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s); 117const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
127 118
128CommArray_s CommunicationCommands[] = { 119CommArray_s CommunicationCommands[] = {
129 /* begin emotions */ 120 /* begin emotions */
130 {"me", command_me, 0.1} 121 {"me", command_me, 0.1},
131 ,
132 {"nod", command_nod, 0.0} 122 {"nod", command_nod, 0.0},
133 ,
134 {"dance", command_dance, 0.0} 123 {"dance", command_dance, 0.0},
135 ,
136 {"kiss", command_kiss, 0.0} 124 {"kiss", command_kiss, 0.0},
137 ,
138 {"bounce", command_bounce, 0.0} 125 {"bounce", command_bounce, 0.0},
139 ,
140 {"smile", command_smile, 0.0} 126 {"smile", command_smile, 0.0},
141 ,
142 {"cackle", command_cackle, 0.0} 127 {"cackle", command_cackle, 0.0},
143 ,
144 {"laugh", command_laugh, 0.0} 128 {"laugh", command_laugh, 0.0},
145 ,
146 {"giggle", command_giggle, 0.0} 129 {"giggle", command_giggle, 0.0},
147 ,
148 {"shake", command_shake, 0.0} 130 {"shake", command_shake, 0.0},
149 ,
150 {"puke", command_puke, 0.0} 131 {"puke", command_puke, 0.0},
151 ,
152 {"growl", command_growl, 0.0} 132 {"growl", command_growl, 0.0},
153 ,
154 {"scream", command_scream, 0.0} 133 {"scream", command_scream, 0.0},
155 ,
156 {"sigh", command_sigh, 0.0} 134 {"sigh", command_sigh, 0.0},
157 ,
158 {"sulk", command_sulk, 0.0} 135 {"sulk", command_sulk, 0.0},
159 ,
160 {"hug", command_hug, 0.0} 136 {"hug", command_hug, 0.0},
161 ,
162 {"cry", command_cry, 0.0} 137 {"cry", command_cry, 0.0},
163 ,
164 {"poke", command_poke, 0.0} 138 {"poke", command_poke, 0.0},
165 ,
166 {"accuse", command_accuse, 0.0} 139 {"accuse", command_accuse, 0.0},
167 ,
168 {"grin", command_grin, 0.0} 140 {"grin", command_grin, 0.0},
169 ,
170 {"bow", command_bow, 0.0} 141 {"bow", command_bow, 0.0},
171 ,
172 {"clap", command_clap, 0.0} 142 {"clap", command_clap, 0.0},
173 ,
174 {"blush", command_blush, 0.0} 143 {"blush", command_blush, 0.0},
175 ,
176 {"burp", command_burp, 0.0} 144 {"burp", command_burp, 0.0},
177 ,
178 {"chuckle", command_chuckle, 0.0} 145 {"chuckle", command_chuckle, 0.0},
179 ,
180 {"cough", command_cough, 0.0} 146 {"cough", command_cough, 0.0},
181 ,
182 {"flip", command_flip, 0.0} 147 {"flip", command_flip, 0.0},
183 ,
184 {"frown", command_frown, 0.0} 148 {"frown", command_frown, 0.0},
185 ,
186 {"gasp", command_gasp, 0.0} 149 {"gasp", command_gasp, 0.0},
187 ,
188 {"glare", command_glare, 0.0} 150 {"glare", command_glare, 0.0},
189 ,
190 {"groan", command_groan, 0.0} 151 {"groan", command_groan, 0.0},
191 ,
192 {"hiccup", command_hiccup, 0.0} 152 {"hiccup", command_hiccup, 0.0},
193 ,
194 {"lick", command_lick, 0.0} 153 {"lick", command_lick, 0.0},
195 ,
196 {"pout", command_pout, 0.0} 154 {"pout", command_pout, 0.0},
197 ,
198 {"shiver", command_shiver, 0.0} 155 {"shiver", command_shiver, 0.0},
199 ,
200 {"shrug", command_shrug, 0.0} 156 {"shrug", command_shrug, 0.0},
201 ,
202 {"slap", command_slap, 0.0} 157 {"slap", command_slap, 0.0},
203 ,
204 {"smirk", command_smirk, 0.0} 158 {"smirk", command_smirk, 0.0},
205 ,
206 {"snap", command_snap, 0.0} 159 {"snap", command_snap, 0.0},
207 ,
208 {"sneeze", command_sneeze, 0.0} 160 {"sneeze", command_sneeze, 0.0},
209 ,
210 {"snicker", command_snicker, 0.0} 161 {"snicker", command_snicker, 0.0},
211 ,
212 {"sniff", command_sniff, 0.0} 162 {"sniff", command_sniff, 0.0},
213 ,
214 {"snore", command_snore, 0.0} 163 {"snore", command_snore, 0.0},
215 ,
216 {"spit", command_spit, 0.0} 164 {"spit", command_spit, 0.0},
217 ,
218 {"strut", command_strut, 0.0} 165 {"strut", command_strut, 0.0},
219 ,
220 {"thank", command_thank, 0.0} 166 {"thank", command_thank, 0.0},
221 ,
222 {"twiddle", command_twiddle, 0.0} 167 {"twiddle", command_twiddle, 0.0},
223 ,
224 {"wave", command_wave, 0.0} 168 {"wave", command_wave, 0.0},
225 ,
226 {"whistle", command_whistle, 0.0} 169 {"whistle", command_whistle, 0.0},
227 ,
228 {"wink", command_wink, 0.0} 170 {"wink", command_wink, 0.0},
229 ,
230 {"yawn", command_yawn, 0.0} 171 {"yawn", command_yawn, 0.0},
231 ,
232 {"beg", command_beg, 0.0} 172 {"beg", command_beg, 0.0},
233 ,
234 {"bleed", command_bleed, 0.0} 173 {"bleed", command_bleed, 0.0},
235 ,
236 {"cringe", command_cringe, 0.0} 174 {"cringe", command_cringe, 0.0},
237 ,
238 {"think", command_think, 0.0} 175 {"think", command_think, 0.0},
239 ,
240 {"cointoss", command_cointoss, 0.0} 176 {"cointoss", command_cointoss, 0.0},
241 ,
242 {"orcknuckle", command_orcknuckle, 0.0} 177 {"orcknuckle", command_orcknuckle, 0.0},
243 ,
244 {"printlos", command_printlos, 0.0} 178 {"printlos", command_printlos, 0.0},
245 ,
246}; 179};
247
248const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s); 180const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
249 181
250CommArray_s NewServerCommands[] = { 182CommArray_s NewServerCommands[] = {
251 {"run", command_run, 1.0} 183 {"run", command_run, 1.0},
252 ,
253 {"run_stop", command_run_stop, 0.0} 184 {"run_stop", command_run_stop, 0.0},
254 ,
255 {"fire", command_fire, 1.0} 185 {"fire", command_fire, 1.0},
256 ,
257 {"fire_stop", command_fire_stop, 0.0} 186 {"fire_stop", command_fire_stop, 0.0},
258}; 187};
259
260const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s); 188const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
261 189
262/* 190/*
263 * Wizard commands (for both) 191 * Wizard commands (for both)
264 */ 192 */
265CommArray_s WizCommands[] = { 193CommArray_s WizCommands[] = {
266 {"abil", command_abil, 0.0} 194 {"abil", command_abil, 0.0},
267 ,
268 {"addexp", command_addexp, 0.0} 195 {"addexp", command_addexp, 0.0},
269 ,
270 {"arrest", command_arrest, 0.0} 196 {"arrest", command_arrest, 0.0},
271 ,
272 {"banish", command_banish, 0.0} 197 {"banish", command_banish, 0.0},
273 ,
274 {"create", command_create, 0.0} 198 {"create", command_create, 0.0},
275 ,
276 {"debug", command_debug, 0.0} 199 {"debug", command_debug, 0.0},
277 ,
278 {"dump", command_dump, 0.0} 200 {"dump", command_dump, 0.0},
279 ,
280 {"dumpbelow", command_dumpbelow, 0.0} 201 {"dumpbelow", command_dumpbelow, 0.0},
281 ,
282 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0} 202 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0},
283 ,
284 {"dumpallarchetypes", command_dumpallarchetypes, 0.0}
285 ,
286 {"dumpallmaps", command_dumpallmaps, 0.0} 203 {"dumpallmaps", command_dumpallmaps, 0.0},
287 ,
288 {"dumpallobjects", command_dumpallobjects, 0.0}
289 ,
290 {"dumpmap", command_dumpmap, 0.0} 204 {"dumpmap", command_dumpmap, 0.0},
291 ,
292 {"forget_spell", command_forget_spell, 0.0} 205 {"forget_spell", command_forget_spell, 0.0},
293 ,
294 {"free", command_free, 0.0} 206 {"free", command_free, 0.0},
295 ,
296 {"freeze", command_freeze, 0.0} 207 {"freeze", command_freeze, 0.0},
297 ,
298 {"goto", command_goto, 0.0}
299 ,
300 {"hide", command_hide, 0.0} 208 {"hide", command_hide, 0.0},
301 ,
302 {"insert_into", command_insert_into, 0.0} 209 {"insert_into", command_insert_into, 0.0},
303 ,
304 {"invisible", command_invisible, 0.0} 210 {"invisible", command_invisible, 0.0},
305 ,
306 {"kick", command_kick, 0.0} 211 {"kick", command_kick, 0.0},
307 ,
308 {"learn_special_prayer", command_learn_special_prayer, 0.0} 212 {"learn_special_prayer", command_learn_special_prayer, 0.0},
309 ,
310 {"learn_spell", command_learn_spell, 0.0} 213 {"learn_spell", command_learn_spell, 0.0},
311 ,
312#ifdef DEBUG_MALLOC_LEVEL 214#ifdef DEBUG_MALLOC_LEVEL
313 {"verify", command_malloc_verify, 0.0} 215 {"verify", command_malloc_verify, 0.0},
314 ,
315#endif 216#endif
316 {"players", command_players, 0.0} 217 {"players", command_players, 0.0},
317 ,
318 {"plugin", command_loadplugin, 0.0} 218 {"plugin", command_loadplugin, 0.0},
319 ,
320 {"pluglist", command_listplugins, 0.0} 219 {"pluglist", command_listplugins, 0.0},
321 ,
322 {"plugout", command_unloadplugin, 0.0} 220 {"plugout", command_unloadplugin, 0.0},
323 ,
324 {"nodm", command_nowiz, 0.0} 221 {"nodm", command_nowiz, 0.0},
325 ,
326 {"nowiz", command_nowiz, 0.0} 222 {"nowiz", command_nowiz, 0.0},
327 ,
328 {"patch", command_patch, 0.0} 223 {"patch", command_patch, 0.0},
329 ,
330 {"remove", command_remove, 0.0} 224 {"remove", command_remove, 0.0},
331 ,
332 {"reset", command_reset, 0.0} 225 {"reset", command_reset, 0.0},
333 ,
334 {"set_god", command_setgod, 0.0} 226 {"set_god", command_setgod, 0.0},
335 ,
336 {"shutdown", command_shutdown, 0.0} 227 {"shutdown", command_shutdown, 0.0},
337 ,
338 {"stack_clear", command_stack_clear, 0.0} 228 {"stack_clear", command_stack_clear, 0.0},
339 ,
340 {"stack_list", command_stack_list, 0.0} 229 {"stack_list", command_stack_list, 0.0},
341 ,
342 {"stack_pop", command_stack_pop, 0.0} 230 {"stack_pop", command_stack_pop, 0.0},
343 ,
344 {"stack_push", command_stack_push, 0.0} 231 {"stack_push", command_stack_push, 0.0},
345 ,
346 {"stats", command_stats, 0.0} 232 {"stats", command_stats, 0.0},
347 ,
348 {"style_info", command_style_map_info, 0.0}
349 , /* Costly command, so make it wiz only */ 233 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */
350 {"summon", command_summon, 0.0} 234 {"summon", command_summon, 0.0},
351 ,
352 {"teleport", command_teleport, 0.0} 235 {"teleport", command_teleport, 0.0},
353 ,
354 {"wizpass", command_wizpass, 0.0}
355 ,
356 {"wizcast", command_wizcast, 0.0}
357 ,
358 {"overlay_save", command_save_overlay, 0.0} 236 {"overlay_save", command_save_overlay, 0.0},
359 ,
360 237
361/* {"possess", command_possess, 0.0}, */ 238/* {"possess", command_possess, 0.0}, */
362 {"mon_aggr", command_mon_aggr, 0.0} 239 {"mon_aggr", command_mon_aggr, 0.0},
363 ,
364 {"loadtest", command_loadtest, 0.0}
365 ,
366}; 240};
367const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s); 241const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
368 242
369/* Socket commands - these should really do nothing more than output things 243/* Socket commands - these should really do nothing more than output things
370 * to the various players/sockets. 244 * to the various players/sockets.
371 */ 245 */
372CommArray_s Socket_Commands[] = { 246CommArray_s Socket_Commands[] = {
373 {"hiscore", command_hiscore, 0.0} 247 {"hiscore", command_hiscore, 0.0},
374 ,
375 {"logs", command_logs, 0.0} 248 {"logs", command_logs, 0.0},
376 ,
377 {"maps", command_maps, 0.0} 249 {"maps", command_maps, 0.0},
378 ,
379 {"motd", command_motd, 0.0} 250 {"motd", command_motd, 0.0},
380 ,
381 {"players", command_players, 0.0} 251 {"players", command_players, 0.0},
382 ,
383 {"version", command_version, 0.0} 252 {"version", command_version, 0.0},
384 ,
385 {"who", command_who, 0.0}
386 ,
387}; 253};
388
389const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s); 254const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
390
391 255
392/* Socket commands - these should really do nothing more than output things 256/* Socket commands - these should really do nothing more than output things
393 * to the various players/sockets. 257 * to the various players/sockets.
394 */ 258 */
395CommArray_s Socket2_Commands[] = { 259CommArray_s Socket2_Commands[] = {
396}; 260};
397
398const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s); 261const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
399
400
401 262
402static int 263static int
403compare_A (const void *a, const void *b) 264compare_A (const void *a, const void *b)
404{ 265{
405 return strcmp (((CommArray_s *) a)->name, ((CommArray_s *) b)->name); 266 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
406} 267}
407 268
408void 269void
409init_commands (void) 270init_commands (void)
410{ 271{
414 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A); 275 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
415 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A); 276 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
416 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A); 277 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
417} 278}
418 279
419#ifndef tolower
420# define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C))
421#endif
422
423
424CommFunc
425find_oldsocket_command (char *cmd)
426{
427 CommArray_s *asp, dummy;
428 char *cp;
429
430 for (cp = cmd; *cp; cp++)
431 {
432 *cp = tolower (*cp);
433 }
434
435 dummy.name = cmd;
436 asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
437 if (asp)
438 return asp->func;
439 return NULL;
440}
441
442CommFunc
443find_oldsocket_command2 (char *cmd)
444{
445 CommArray_s *asp, dummy;
446 char *cp;
447
448 for (cp = cmd; *cp; cp++)
449 {
450 *cp = tolower (*cp);
451 }
452
453 dummy.name = cmd;
454 asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
455 if (asp)
456 return asp->func;
457 return NULL;
458}

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