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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.2 by root, Thu Aug 24 13:13:49 2006 UTC vs.
Revision 1.16 by root, Tue Nov 7 16:30:55 2006 UTC

1/*
2 * static char *rcsid_commands_c =
3 * "$Id: commands.C,v 1.2 2006/08/24 13:13:49 root Exp $";
4 */
5
6/* 1/*
7 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
8 3
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 5 Copyright (C) 1992 Frank Tore Johansen
21 16
22 You should have received a copy of the GNU General Public License 17 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software 18 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25 20
26 The author can be reached via e-mail to crossfire-devel@real-time.com 21 The author can be reached via e-mail to <crossfire@schmorp.de>
27*/ 22*/
28 23
29/* 24/*
30 * Command parser 25 * Command parser
31 */ 26 */
32 27
33#include <global.h> 28#include <global.h>
34#include <commands.h> 29#include <commands.h>
35#ifndef __CEXTRACT__ 30#ifndef __CEXTRACT__
36#include <sproto.h> 31# include <sproto.h>
37#endif 32#endif
38#include <ctype.h> 33#include <ctype.h>
39 34
40/* Added times to all the commands. However, this was quickly done, 35/* Added times to all the commands. However, this was quickly done,
41 * and probably needs more refinements. All socket and DM commands 36 * and probably needs more refinements. All socket and DM commands
44 39
45/* 40/*
46 * Normal game commands 41 * Normal game commands
47 */ 42 */
48CommArray_s Commands[] = { 43CommArray_s Commands[] = {
49 {"save", command_save, 0.0}, 44 {"save", command_save, 0.0},
50 45
51 {"sound", command_sound, 0.0}, 46 {"sound", command_sound, 0.0},
52 {"party", command_party, 0.0}, 47 {"party", command_party, 0.0},
53 {"gsay", command_gsay, 1.0}, 48 {"gsay", command_gsay, 1.0},
54 49
55#ifdef DEBUG
56 {"sstable", command_sstable, 0.0},
57#endif
58 {"apply", command_apply, 1.0}, /* should be variable */ 50 {"apply", command_apply, 1.0}, /* should be variable */
59 {"applymode", command_applymode, 1.0}, /* should be variable */ 51 {"applymode", command_applymode, 1.0}, /* should be variable */
60 {"archs", command_archs, 0.0}, 52 {"archs", command_archs, 0.0},
61 {"body", command_body, 0.0}, 53 {"body", command_body, 0.0},
62 {"brace", command_brace, 0.0}, 54 {"brace", command_brace, 0.0},
63 {"build", command_build, 0.0},
64 {"cast", command_cast, 0.2}, /* Is this right? */ 55 {"cast", command_cast, 0.2}, /* Is this right? */
65 {"disarm", command_disarm, 1.0}, 56 {"disarm", command_disarm, 1.0},
66 {"dm", command_dm, 0.0}, 57 {"dm", command_dm, 0.0},
67 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ 58 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
68 {"drop", command_drop, 1.0}, 59 {"drop", command_drop, 1.0},
69 {"dropall", command_dropall, 1.0}, 60 {"dropall", command_dropall, 1.0},
70 {"examine", command_examine, 0.5}, 61 {"examine", command_examine, 0.5},
71 {"explore", command_explore, 0.0}, 62 {"explore", command_explore, 0.0},
72 {"fix_me", command_fix_me, 0.0}, 63 {"fix_me", command_fix_me, 0.0},
73 {"get", command_take, 1.0}, 64 {"get", command_take, 1.0},
74 {"help", command_help, 0.0}, 65 {"help", command_help, 0.0},
75 {"hiscore", command_hiscore, 0.0}, 66 {"hiscore", command_hiscore, 0.0},
76 {"inventory", command_inventory,0.0}, 67 {"inventory", command_inventory, 0.0},
77 {"invoke", command_invoke, 1.0}, 68 {"invoke", command_invoke, 1.0},
78 {"killpets", command_kill_pets,0.0}, 69 {"killpets", command_kill_pets, 0.0},
79 {"listen", command_listen, 0.0}, 70 {"listen", command_listen, 0.0},
80 {"logs", command_logs, 0.0}, 71 {"logs", command_logs, 0.0},
81 {"maps", command_maps, 0.0}, 72 {"maps", command_maps, 0.0},
82 {"mapinfo", command_mapinfo, 0.0}, 73 {"mapinfo", command_mapinfo, 0.0},
83 {"mark", command_mark, 0.0}, 74 {"mark", command_mark, 0.0},
84 {"motd", command_motd, 0.0}, 75 {"motd", command_motd, 0.0},
85 {"output-sync", command_output_sync, 0.0}, 76 {"output-sync", command_output_sync, 0.0},
86 {"output-count", command_output_count,0.0}, 77 {"output-count", command_output_count, 0.0},
87 {"peaceful", command_peaceful,0.0}, 78 {"peaceful", command_peaceful, 0.0},
88 {"pickup", command_pickup, 1.0}, 79 {"pickup", command_pickup, 1.0},
89 {"prepare", command_prepare, 1.0}, 80 {"prepare", command_prepare, 1.0},
90 {"quit", command_quit, 0.0}, 81 {"quit", command_quit, 0.0},
91 {"quit_character", command_real_quit, 0.0}, 82 {"quit_character", command_real_quit, 0.0},
92 {"rename", command_rename_item, 0.0},
93 {"resistances", command_resistances, 0.0}, 83 {"resistances", command_resistances, 0.0},
94 {"rotateshoottype", command_rotateshoottype, 0.0}, 84 {"rotateshoottype", command_rotateshoottype, 0.0},
95 {"skills", command_skills, 0.0}, /* shows player list of skills */ 85 {"skills", command_skills, 0.0}, /* shows player list of skills */
96 {"use_skill", command_uskill, 1.0}, 86 {"use_skill", command_uskill, 1.0},
97 {"quests", command_quests, 0.0},
98 {"ready_skill", command_rskill, 1.0}, 87 {"ready_skill", command_rskill, 1.0},
99 {"search",command_search, 1.0}, 88 {"search", command_search, 1.0},
100 {"search-items", command_search_items, 0.0}, 89 {"search-items", command_search_items, 0.0},
101 {"showpets", command_showpets, 1.0}, 90 {"showpets", command_showpets, 1.0},
102 {"statistics", command_statistics, 0.0}, 91 {"statistics", command_statistics, 0.0},
103 {"strings", command_strings, 0.0},
104 {"take", command_take, 1.0}, 92 {"take", command_take, 1.0},
105 {"throw", command_throw, 1.0}, 93 {"throw", command_throw, 1.0},
106 {"time", command_time, 0.0}, 94 {"time", command_time, 0.0},
107 {"weather", command_weather, 0.0}, 95 {"weather", command_weather, 0.0},
108 {"whereabouts", command_whereabouts, 0.0}, 96 {"whereabouts", command_whereabouts, 0.0},
109 {"whereami", command_whereami, 0.0}, 97 {"whereami", command_whereami, 0.0},
110 {"title", command_title, 0.0}, 98 {"title", command_title, 0.0},
111 {"usekeys", command_usekeys, 0.0}, 99 {"usekeys", command_usekeys, 0.0},
112 {"bowmode", command_bowmode, 0.0}, 100 {"bowmode", command_bowmode, 0.0},
113 {"petmode", command_petmode, 0.0}, 101 {"petmode", command_petmode, 0.0},
114 {"version", command_version, 0.0}, 102 {"version", command_version, 0.0},
115 {"wimpy", command_wimpy, 0.0}, 103 {"wimpy", command_wimpy, 0.0},
116 {"who", command_who, 0.0},
117 {"afk", command_afk, 0.0}, 104 {"afk", command_afk, 0.0},
118 105
119 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a 106 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
120 * skill on yourself */ 107 * skill on yourself */
121 {"north", command_north, 1.0}, 108 {"north", command_north, 1.0},
122 {"east", command_east, 1.0}, 109 {"east", command_east, 1.0},
123 {"south", command_south, 1.0}, 110 {"south", command_south, 1.0},
124 {"west", command_west, 1.0}, 111 {"west", command_west, 1.0},
125 {"northeast", command_northeast, 1.0}, 112 {"northeast", command_northeast, 1.0},
126 {"southeast", command_southeast, 1.0}, 113 {"southeast", command_southeast, 1.0},
127 {"southwest", command_southwest, 1.0}, 114 {"southwest", command_southwest, 1.0},
128 {"northwest", command_northwest, 1.0}, 115 {"northwest", command_northwest, 1.0},
129}; 116};
130 117
131const int CommandsSize =sizeof(Commands) / sizeof(CommArray_s); 118const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
132 119
133CommArray_s CommunicationCommands [] = { 120CommArray_s CommunicationCommands[] = {
134 /* begin emotions */ 121 /* begin emotions */
135 {"tell", command_tell, 0.1}, 122 {"me", command_me, 0.1},
136 {"reply", command_reply, 0.0},
137 {"say", command_say, 0.1},
138 {"shout", command_shout, 0.1},
139 {"chat", command_chat, 0.1},
140 {"me", command_me, 0.1},
141 {"nod", command_nod, 0.0}, 123 {"nod", command_nod, 0.0},
142 {"dance", command_dance, 0.0}, 124 {"dance", command_dance, 0.0},
143 {"kiss", command_kiss, 0.0}, 125 {"kiss", command_kiss, 0.0},
144 {"bounce", command_bounce, 0.0}, 126 {"bounce", command_bounce, 0.0},
145 {"smile", command_smile, 0.0}, 127 {"smile", command_smile, 0.0},
146 {"cackle", command_cackle, 0.0}, 128 {"cackle", command_cackle, 0.0},
147 {"laugh", command_laugh, 0.0}, 129 {"laugh", command_laugh, 0.0},
148 {"giggle", command_giggle, 0.0}, 130 {"giggle", command_giggle, 0.0},
149 {"shake", command_shake, 0.0}, 131 {"shake", command_shake, 0.0},
150 {"puke", command_puke, 0.0}, 132 {"puke", command_puke, 0.0},
151 {"growl", command_growl, 0.0}, 133 {"growl", command_growl, 0.0},
152 {"scream", command_scream, 0.0}, 134 {"scream", command_scream, 0.0},
153 {"sigh", command_sigh, 0.0}, 135 {"sigh", command_sigh, 0.0},
154 {"sulk", command_sulk, 0.0}, 136 {"sulk", command_sulk, 0.0},
155 {"hug", command_hug, 0.0}, 137 {"hug", command_hug, 0.0},
156 {"cry", command_cry, 0.0}, 138 {"cry", command_cry, 0.0},
157 {"poke", command_poke, 0.0}, 139 {"poke", command_poke, 0.0},
158 {"accuse", command_accuse, 0.0}, 140 {"accuse", command_accuse, 0.0},
159 {"grin", command_grin, 0.0}, 141 {"grin", command_grin, 0.0},
160 {"bow", command_bow, 0.0}, 142 {"bow", command_bow, 0.0},
161 {"clap", command_clap, 0.0}, 143 {"clap", command_clap, 0.0},
162 {"blush", command_blush, 0.0}, 144 {"blush", command_blush, 0.0},
163 {"burp", command_burp, 0.0}, 145 {"burp", command_burp, 0.0},
164 {"chuckle", command_chuckle, 0.0}, 146 {"chuckle", command_chuckle, 0.0},
165 {"cough", command_cough, 0.0}, 147 {"cough", command_cough, 0.0},
166 {"flip", command_flip, 0.0}, 148 {"flip", command_flip, 0.0},
167 {"frown", command_frown, 0.0}, 149 {"frown", command_frown, 0.0},
168 {"gasp", command_gasp, 0.0}, 150 {"gasp", command_gasp, 0.0},
169 {"glare", command_glare, 0.0}, 151 {"glare", command_glare, 0.0},
170 {"groan", command_groan, 0.0}, 152 {"groan", command_groan, 0.0},
171 {"hiccup", command_hiccup, 0.0}, 153 {"hiccup", command_hiccup, 0.0},
172 {"lick", command_lick, 0.0}, 154 {"lick", command_lick, 0.0},
173 {"pout", command_pout, 0.0}, 155 {"pout", command_pout, 0.0},
174 {"shiver", command_shiver, 0.0}, 156 {"shiver", command_shiver, 0.0},
175 {"shrug", command_shrug, 0.0}, 157 {"shrug", command_shrug, 0.0},
176 {"slap", command_slap, 0.0}, 158 {"slap", command_slap, 0.0},
177 {"smirk", command_smirk, 0.0}, 159 {"smirk", command_smirk, 0.0},
178 {"snap", command_snap, 0.0}, 160 {"snap", command_snap, 0.0},
179 {"sneeze", command_sneeze, 0.0}, 161 {"sneeze", command_sneeze, 0.0},
180 {"snicker", command_snicker, 0.0}, 162 {"snicker", command_snicker, 0.0},
181 {"sniff", command_sniff, 0.0}, 163 {"sniff", command_sniff, 0.0},
182 {"snore", command_snore, 0.0}, 164 {"snore", command_snore, 0.0},
183 {"spit", command_spit, 0.0}, 165 {"spit", command_spit, 0.0},
184 {"strut", command_strut, 0.0}, 166 {"strut", command_strut, 0.0},
185 {"thank", command_thank, 0.0}, 167 {"thank", command_thank, 0.0},
186 {"twiddle", command_twiddle, 0.0}, 168 {"twiddle", command_twiddle, 0.0},
187 {"wave", command_wave, 0.0}, 169 {"wave", command_wave, 0.0},
188 {"whistle", command_whistle, 0.0}, 170 {"whistle", command_whistle, 0.0},
189 {"wink", command_wink, 0.0}, 171 {"wink", command_wink, 0.0},
190 {"yawn", command_yawn, 0.0}, 172 {"yawn", command_yawn, 0.0},
191 {"beg", command_beg, 0.0}, 173 {"beg", command_beg, 0.0},
192 {"bleed", command_bleed, 0.0}, 174 {"bleed", command_bleed, 0.0},
193 {"cringe", command_cringe, 0.0}, 175 {"cringe", command_cringe, 0.0},
194 {"think", command_think, 0.0}, 176 {"think", command_think, 0.0},
195 {"cointoss", command_cointoss, 0.0}, 177 {"cointoss", command_cointoss, 0.0},
196 {"orcknuckle", command_orcknuckle, 0.0}, 178 {"orcknuckle", command_orcknuckle, 0.0},
197 {"printlos", command_printlos,0.0}, 179 {"printlos", command_printlos, 0.0},
198}; 180};
199 181
200const int CommunicationCommandSize = sizeof(CommunicationCommands)/ sizeof(CommArray_s); 182const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
201 183
202CommArray_s NewServerCommands [] = { 184CommArray_s NewServerCommands[] = {
203 {"run", command_run, 1.0}, 185 {"run", command_run, 1.0},
204 {"run_stop", command_run_stop, 0.0}, 186 {"run_stop", command_run_stop, 0.0},
205 {"fire", command_fire, 1.0}, 187 {"fire", command_fire, 1.0},
206 {"fire_stop", command_fire_stop, 0.0} 188 {"fire_stop", command_fire_stop, 0.0},
207}; 189};
208 190
209const int NewServerCommandSize = sizeof(NewServerCommands)/ sizeof(CommArray_s); 191const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
210 192
211/* 193/*
212 * Wizard commands (for both) 194 * Wizard commands (for both)
213 */ 195 */
214CommArray_s WizCommands [] = { 196CommArray_s WizCommands[] = {
215 {"abil", command_abil,0.0}, 197 {"abil", command_abil, 0.0},
216 {"addexp", command_addexp,0.0}, 198 {"addexp", command_addexp, 0.0},
217 {"arrest", command_arrest,0.0}, 199 {"arrest", command_arrest, 0.0},
218 {"banish", command_banish,0.0}, 200 {"banish", command_banish, 0.0},
219 {"create", command_create,0.0}, 201 {"create", command_create, 0.0},
220 {"debug", command_debug,0.0}, 202 {"debug", command_debug, 0.0},
221 {"diff", command_diff, 0.0 },
222 {"dump", command_dump,0.0}, 203 {"dump", command_dump, 0.0},
223 {"dumpbelow", command_dumpbelow,0.0}, 204 {"dumpbelow", command_dumpbelow, 0.0},
224 {"dumpfriendlyobjects", command_dumpfriendlyobjects,0.0}, 205 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0},
225 {"dumpallarchetypes", command_dumpallarchetypes,0.0},
226 {"dumpallmaps", command_dumpallmaps,0.0}, 206 {"dumpallmaps", command_dumpallmaps, 0.0},
227 {"dumpallobjects", command_dumpallobjects,0.0},
228 {"dumpmap", command_dumpmap,0.0}, 207 {"dumpmap", command_dumpmap, 0.0},
229 {"forget_spell", command_forget_spell, 0.0}, 208 {"forget_spell", command_forget_spell, 0.0},
230 {"free", command_free,0.0}, 209 {"free", command_free, 0.0},
231 {"freeze", command_freeze,0.0}, 210 {"freeze", command_freeze, 0.0},
232 {"goto", command_goto,0.0},
233 {"hide", command_hide,0.0}, 211 {"hide", command_hide, 0.0},
234 {"insert_into", command_insert_into,0.0}, 212 {"insert_into", command_insert_into, 0.0},
235 {"invisible", command_invisible,0.0}, 213 {"invisible", command_invisible, 0.0},
236 {"kick", command_kick, 0.0}, 214 {"kick", command_kick, 0.0},
237 {"learn_special_prayer", command_learn_special_prayer, 0.0}, 215 {"learn_special_prayer", command_learn_special_prayer, 0.0},
238 {"learn_spell", command_learn_spell, 0.0}, 216 {"learn_spell", command_learn_spell, 0.0},
239#ifdef DEBUG_MALLOC_LEVEL 217#ifdef DEBUG_MALLOC_LEVEL
240 {"verify", command_malloc_verify,0.0}, 218 {"verify", command_malloc_verify, 0.0},
241#endif 219#endif
242 {"malloc", command_malloc,0.0},
243 {"players", command_players, 0.0}, 220 {"players", command_players, 0.0},
244 {"plugin",command_loadplugin,0.0}, 221 {"plugin", command_loadplugin, 0.0},
245 {"pluglist",command_listplugins,0.0}, 222 {"pluglist", command_listplugins, 0.0},
246 {"plugout",command_unloadplugin,0.0}, 223 {"plugout", command_unloadplugin, 0.0},
247 {"nodm", command_nowiz,0.0}, 224 {"nodm", command_nowiz, 0.0},
248 {"nowiz", command_nowiz,0.0}, 225 {"nowiz", command_nowiz, 0.0},
249 {"patch", command_patch,0.0}, 226 {"patch", command_patch, 0.0},
250 {"remove", command_remove,0.0}, 227 {"remove", command_remove, 0.0},
251 {"reset", command_reset,0.0}, 228 {"reset", command_reset, 0.0},
252 {"set_god", command_setgod, 0.0}, 229 {"set_god", command_setgod, 0.0},
253 {"shutdown", command_shutdown, 0.0}, 230 {"shutdown", command_shutdown, 0.0},
254 {"ssdumptable", command_ssdumptable,0.0},
255 {"stack_clear", command_stack_clear, 0.0 }, 231 {"stack_clear", command_stack_clear, 0.0},
256 {"stack_list", command_stack_list, 0.0}, 232 {"stack_list", command_stack_list, 0.0},
257 {"stack_pop", command_stack_pop, 0.0 }, 233 {"stack_pop", command_stack_pop, 0.0},
258 {"stack_push", command_stack_push, 0.0 }, 234 {"stack_push", command_stack_push, 0.0},
259 {"stats", command_stats,0.0}, 235 {"stats", command_stats, 0.0},
260 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */ 236 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */
261 {"summon", command_summon,0.0}, 237 {"summon", command_summon, 0.0},
262 {"teleport", command_teleport,0.0}, 238 {"teleport", command_teleport, 0.0},
263 {"toggle_shout", command_toggle_shout,0.0},
264 {"wizpass", command_wizpass,0.0},
265 {"wizcast", command_wizcast,0.0},
266 {"overlay_save", command_save_overlay, 0.0}, 239 {"overlay_save", command_save_overlay, 0.0},
240
267/* {"possess", command_possess, 0.0}, */ 241/* {"possess", command_possess, 0.0}, */
268 {"mon_aggr", command_mon_aggr, 0.0}, 242 {"mon_aggr", command_mon_aggr, 0.0},
269 {"loadtest", command_loadtest, 0.0},
270}; 243};
271const int WizCommandsSize =sizeof(WizCommands) / sizeof(CommArray_s); 244const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
272 245
273/* Socket commands - these should really do nothing more than output things 246/* Socket commands - these should really do nothing more than output things
274 * to the various players/sockets. 247 * to the various players/sockets.
275 */ 248 */
276CommArray_s Socket_Commands[] = { 249CommArray_s Socket_Commands[] = {
277 {"hiscore", command_hiscore, 0.0}, 250 {"hiscore", command_hiscore, 0.0},
278 {"logs", command_logs, 0.0}, 251 {"logs", command_logs, 0.0},
279 {"maps", command_maps, 0.0}, 252 {"maps", command_maps, 0.0},
280 {"motd", command_motd, 0.0}, 253 {"motd", command_motd, 0.0},
281 {"players", command_players, 0.0}, 254 {"players", command_players, 0.0},
282 {"version", command_version, 0.0}, 255 {"version", command_version, 0.0},
283 {"who", command_who, 0.0},
284}; 256};
285 257
286const int Socket_CommandsSize =sizeof(Socket_Commands) / sizeof(CommArray_s); 258const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
287 259
288 260
289/* Socket commands - these should really do nothing more than output things 261/* Socket commands - these should really do nothing more than output things
290 * to the various players/sockets. 262 * to the various players/sockets.
291 */ 263 */
292CommArray_s Socket2_Commands[] = { 264CommArray_s Socket2_Commands[] = {
293 {"shout", command_shout, 0.1},
294 {"chat", command_chat, 0.1},
295 {"tell", command_tell, 0.1},
296}; 265};
297 266
298const int Socket2_CommandsSize =sizeof(Socket2_Commands) / sizeof(CommArray_s); 267const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
299 268
300 269
301 270
271static int
302static int compare_A(const void *a, const void *b) 272compare_A (const void *a, const void *b)
303{ 273{
304 return strcmp(((CommArray_s *)a)->name, ((CommArray_s *)b)->name); 274 return strcmp (((CommArray_s *) a)->name, ((CommArray_s *) b)->name);
305} 275}
306 276
277void
307void init_commands(void) 278init_commands (void)
308{ 279{
309 qsort(Commands, CommandsSize, sizeof(CommArray_s), compare_A); 280 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
310 qsort(CommunicationCommands, CommunicationCommandSize, sizeof(CommArray_s), compare_A); 281 qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A);
311 qsort(NewServerCommands, NewServerCommandSize, sizeof(CommArray_s), compare_A); 282 qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A);
312 qsort(WizCommands, WizCommandsSize, sizeof(CommArray_s), compare_A); 283 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
313 qsort(Socket_Commands, Socket_CommandsSize, sizeof(CommArray_s), compare_A); 284 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
314 qsort(Socket2_Commands, Socket2_CommandsSize, sizeof(CommArray_s), compare_A); 285 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
315} 286}
316 287
317#ifndef tolower 288#ifndef tolower
318#define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C)) 289# define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C))
319#endif 290#endif
320 291
321 292
293CommFunc
322CommFunc find_oldsocket_command(char *cmd) 294find_oldsocket_command (char *cmd)
323{ 295{
324 CommArray_s *asp, dummy; 296 CommArray_s *asp, dummy;
325 char *cp; 297 char *cp;
326 298
327 for (cp=cmd; *cp; cp++) { 299 for (cp = cmd; *cp; cp++)
300 {
328 *cp =tolower(*cp); 301 *cp = tolower (*cp);
329 } 302 }
330 303
331 dummy.name =cmd; 304 dummy.name = cmd;
332 asp =(CommArray_s *)bsearch((void *)&dummy, 305 asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
333 (void *)Socket_Commands, Socket_CommandsSize,
334 sizeof(CommArray_s), compare_A);
335 if (asp) 306 if (asp)
336 return asp->func; 307 return asp->func;
337 return NULL; 308 return NULL;
338} 309}
339 310
311CommFunc
340CommFunc find_oldsocket_command2(char *cmd) 312find_oldsocket_command2 (char *cmd)
341{ 313{
342 CommArray_s *asp, dummy; 314 CommArray_s *asp, dummy;
343 char *cp; 315 char *cp;
344 316
345 for (cp=cmd; *cp; cp++) { 317 for (cp = cmd; *cp; cp++)
318 {
346 *cp =tolower(*cp); 319 *cp = tolower (*cp);
347 } 320 }
348 321
349 dummy.name =cmd; 322 dummy.name = cmd;
350 asp =(CommArray_s *)bsearch((void *)&dummy, 323 asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
351 (void *)Socket2_Commands, Socket2_CommandsSize,
352 sizeof(CommArray_s), compare_A);
353 if (asp) 324 if (asp)
354 return asp->func; 325 return asp->func;
355 return NULL; 326 return NULL;
356} 327}

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