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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.2 by root, Thu Aug 24 13:13:49 2006 UTC vs.
Revision 1.21 by pippijn, Sat Jan 6 14:42:30 2007 UTC

1/*
2 * static char *rcsid_commands_c =
3 * "$Id: commands.C,v 1.2 2006/08/24 13:13:49 root Exp $";
4 */
5
6/* 1/*
7 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
8 3
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
11 7
12 This program is free software; you can redistribute it and/or modify 8 This program is free software; you can redistribute it and/or modify
13 it under the terms of the GNU General Public License as published by 9 it under the terms of the GNU General Public License as published by
21 17
22 You should have received a copy of the GNU General Public License 18 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software 19 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25 21
26 The author can be reached via e-mail to crossfire-devel@real-time.com 22 The author can be reached via e-mail to <crossfire@schmorp.de>
27*/ 23*/
28 24
29/* 25/*
30 * Command parser 26 * Command parser
31 */ 27 */
28
29#include <cctype>
32 30
33#include <global.h> 31#include <global.h>
34#include <commands.h> 32#include <commands.h>
35#ifndef __CEXTRACT__
36#include <sproto.h> 33#include <sproto.h>
37#endif
38#include <ctype.h>
39 34
40/* Added times to all the commands. However, this was quickly done, 35/* Added times to all the commands. However, this was quickly done,
41 * and probably needs more refinements. All socket and DM commands 36 * and probably needs more refinements. All socket and DM commands
42 * take 0 time. 37 * take 0 time.
43 */ 38 */
44 39
45/* 40/*
46 * Normal game commands 41 * Normal game commands
47 */ 42 */
48CommArray_s Commands[] = { 43CommArray_s Commands[] = {
49 {"save", command_save, 0.0}, 44 {"save", command_save, 0.0},
50 45
51 {"sound", command_sound, 0.0}, 46 {"sound", command_sound, 0.0},
52 {"party", command_party, 0.0}, 47 {"party", command_party, 0.0},
53 {"gsay", command_gsay, 1.0}, 48 {"gsay", command_gsay, 1.0},
54 49
55#ifdef DEBUG
56 {"sstable", command_sstable, 0.0},
57#endif
58 {"apply", command_apply, 1.0}, /* should be variable */ 50 {"apply", command_apply, 1.0}, /* should be variable */
59 {"applymode", command_applymode, 1.0}, /* should be variable */ 51 {"applymode", command_applymode, 1.0}, /* should be variable */
60 {"archs", command_archs, 0.0}, 52 {"archs", command_archs, 0.0},
61 {"body", command_body, 0.0}, 53 {"body", command_body, 0.0},
62 {"brace", command_brace, 0.0}, 54 {"brace", command_brace, 0.0},
63 {"build", command_build, 0.0},
64 {"cast", command_cast, 0.2}, /* Is this right? */ 55 {"cast", command_cast, 0.2}, /* Is this right? */
65 {"disarm", command_disarm, 1.0}, 56 {"disarm", command_disarm, 1.0},
66 {"dm", command_dm, 0.0}, 57 {"dm", command_dm, 0.0},
67 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ 58 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
68 {"drop", command_drop, 1.0}, 59 {"drop", command_drop, 1.0},
69 {"dropall", command_dropall, 1.0}, 60 {"dropall", command_dropall, 1.0},
70 {"examine", command_examine, 0.5}, 61 {"examine", command_examine, 0.5},
71 {"explore", command_explore, 0.0}, 62 {"explore", command_explore, 0.0},
72 {"fix_me", command_fix_me, 0.0}, 63 {"fix_me", command_fix_me, 0.0},
73 {"get", command_take, 1.0}, 64 {"get", command_take, 1.0},
74 {"help", command_help, 0.0}, 65 {"help", command_help, 0.0},
75 {"hiscore", command_hiscore, 0.0}, 66 {"hiscore", command_hiscore, 0.0},
76 {"inventory", command_inventory,0.0}, 67 {"inventory", command_inventory, 0.0},
77 {"invoke", command_invoke, 1.0}, 68 {"invoke", command_invoke, 1.0},
78 {"killpets", command_kill_pets,0.0}, 69 {"killpets", command_kill_pets, 0.0},
79 {"listen", command_listen, 0.0}, 70 {"listen", command_listen, 0.0},
80 {"logs", command_logs, 0.0}, 71 {"logs", command_logs, 0.0},
81 {"maps", command_maps, 0.0},
82 {"mapinfo", command_mapinfo, 0.0}, 72 {"mapinfo", command_mapinfo, 0.0},
83 {"mark", command_mark, 0.0}, 73 {"mark", command_mark, 0.0},
84 {"motd", command_motd, 0.0}, 74 {"motd", command_motd, 0.0},
85 {"output-sync", command_output_sync, 0.0}, 75 {"output-sync", command_output_sync, 0.0},
86 {"output-count", command_output_count,0.0}, 76 {"output-count", command_output_count, 0.0},
87 {"peaceful", command_peaceful,0.0}, 77 {"peaceful", command_peaceful, 0.0},
88 {"pickup", command_pickup, 1.0}, 78 {"pickup", command_pickup, 1.0},
89 {"prepare", command_prepare, 1.0}, 79 {"prepare", command_prepare, 1.0},
90 {"quit", command_quit, 0.0}, 80 {"quit", command_quit, 0.0},
91 {"quit_character", command_real_quit, 0.0}, 81 {"quit_character", command_real_quit, 0.0},
92 {"rename", command_rename_item, 0.0},
93 {"resistances", command_resistances, 0.0}, 82 {"resistances", command_resistances, 0.0},
94 {"rotateshoottype", command_rotateshoottype, 0.0}, 83 {"rotateshoottype", command_rotateshoottype, 0.0},
95 {"skills", command_skills, 0.0}, /* shows player list of skills */ 84 {"skills", command_skills, 0.0}, /* shows player list of skills */
96 {"use_skill", command_uskill, 1.0}, 85 {"use_skill", command_uskill, 1.0},
97 {"quests", command_quests, 0.0},
98 {"ready_skill", command_rskill, 1.0}, 86 {"ready_skill", command_rskill, 1.0},
99 {"search",command_search, 1.0}, 87 {"search", command_search, 1.0},
100 {"search-items", command_search_items, 0.0}, 88 {"search-items", command_search_items, 0.0},
101 {"showpets", command_showpets, 1.0}, 89 {"showpets", command_showpets, 1.0},
102 {"statistics", command_statistics, 0.0}, 90 {"statistics", command_statistics, 0.0},
103 {"strings", command_strings, 0.0},
104 {"take", command_take, 1.0}, 91 {"take", command_take, 1.0},
105 {"throw", command_throw, 1.0}, 92 {"throw", command_throw, 1.0},
106 {"time", command_time, 0.0}, 93 {"time", command_time, 0.0},
107 {"weather", command_weather, 0.0}, 94 {"weather", command_weather, 0.0},
108 {"whereabouts", command_whereabouts, 0.0}, 95 {"whereabouts", command_whereabouts, 0.0},
109 {"whereami", command_whereami, 0.0}, 96 {"whereami", command_whereami, 0.0},
110 {"title", command_title, 0.0}, 97 {"title", command_title, 0.0},
111 {"usekeys", command_usekeys, 0.0}, 98 {"usekeys", command_usekeys, 0.0},
112 {"bowmode", command_bowmode, 0.0}, 99 {"bowmode", command_bowmode, 0.0},
113 {"petmode", command_petmode, 0.0}, 100 {"petmode", command_petmode, 0.0},
114 {"version", command_version, 0.0}, 101 {"version", command_version, 0.0},
115 {"wimpy", command_wimpy, 0.0}, 102 {"wimpy", command_wimpy, 0.0},
116 {"who", command_who, 0.0},
117 {"afk", command_afk, 0.0}, 103 {"afk", command_afk, 0.0},
118 104
119 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a 105 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
120 * skill on yourself */ 106 * skill on yourself */
121 {"north", command_north, 1.0}, 107 {"north", command_north, 1.0},
122 {"east", command_east, 1.0}, 108 {"east", command_east, 1.0},
123 {"south", command_south, 1.0}, 109 {"south", command_south, 1.0},
124 {"west", command_west, 1.0}, 110 {"west", command_west, 1.0},
125 {"northeast", command_northeast, 1.0}, 111 {"northeast", command_northeast, 1.0},
126 {"southeast", command_southeast, 1.0}, 112 {"southeast", command_southeast, 1.0},
127 {"southwest", command_southwest, 1.0}, 113 {"southwest", command_southwest, 1.0},
128 {"northwest", command_northwest, 1.0}, 114 {"northwest", command_northwest, 1.0},
129}; 115};
130
131const int CommandsSize =sizeof(Commands) / sizeof(CommArray_s); 116const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
132 117
133CommArray_s CommunicationCommands [] = { 118CommArray_s CommunicationCommands[] = {
134 /* begin emotions */ 119 /* begin emotions */
135 {"tell", command_tell, 0.1}, 120 {"me", command_me, 0.1},
136 {"reply", command_reply, 0.0},
137 {"say", command_say, 0.1},
138 {"shout", command_shout, 0.1},
139 {"chat", command_chat, 0.1},
140 {"me", command_me, 0.1},
141 {"nod", command_nod, 0.0}, 121 {"nod", command_nod, 0.0},
142 {"dance", command_dance, 0.0}, 122 {"dance", command_dance, 0.0},
143 {"kiss", command_kiss, 0.0}, 123 {"kiss", command_kiss, 0.0},
144 {"bounce", command_bounce, 0.0}, 124 {"bounce", command_bounce, 0.0},
145 {"smile", command_smile, 0.0}, 125 {"smile", command_smile, 0.0},
146 {"cackle", command_cackle, 0.0}, 126 {"cackle", command_cackle, 0.0},
147 {"laugh", command_laugh, 0.0}, 127 {"laugh", command_laugh, 0.0},
148 {"giggle", command_giggle, 0.0}, 128 {"giggle", command_giggle, 0.0},
149 {"shake", command_shake, 0.0}, 129 {"shake", command_shake, 0.0},
150 {"puke", command_puke, 0.0}, 130 {"puke", command_puke, 0.0},
151 {"growl", command_growl, 0.0}, 131 {"growl", command_growl, 0.0},
152 {"scream", command_scream, 0.0}, 132 {"scream", command_scream, 0.0},
153 {"sigh", command_sigh, 0.0}, 133 {"sigh", command_sigh, 0.0},
154 {"sulk", command_sulk, 0.0}, 134 {"sulk", command_sulk, 0.0},
155 {"hug", command_hug, 0.0}, 135 {"hug", command_hug, 0.0},
156 {"cry", command_cry, 0.0}, 136 {"cry", command_cry, 0.0},
157 {"poke", command_poke, 0.0}, 137 {"poke", command_poke, 0.0},
158 {"accuse", command_accuse, 0.0}, 138 {"accuse", command_accuse, 0.0},
159 {"grin", command_grin, 0.0}, 139 {"grin", command_grin, 0.0},
160 {"bow", command_bow, 0.0}, 140 {"bow", command_bow, 0.0},
161 {"clap", command_clap, 0.0}, 141 {"clap", command_clap, 0.0},
162 {"blush", command_blush, 0.0}, 142 {"blush", command_blush, 0.0},
163 {"burp", command_burp, 0.0}, 143 {"burp", command_burp, 0.0},
164 {"chuckle", command_chuckle, 0.0}, 144 {"chuckle", command_chuckle, 0.0},
165 {"cough", command_cough, 0.0}, 145 {"cough", command_cough, 0.0},
166 {"flip", command_flip, 0.0}, 146 {"flip", command_flip, 0.0},
167 {"frown", command_frown, 0.0}, 147 {"frown", command_frown, 0.0},
168 {"gasp", command_gasp, 0.0}, 148 {"gasp", command_gasp, 0.0},
169 {"glare", command_glare, 0.0}, 149 {"glare", command_glare, 0.0},
170 {"groan", command_groan, 0.0}, 150 {"groan", command_groan, 0.0},
171 {"hiccup", command_hiccup, 0.0}, 151 {"hiccup", command_hiccup, 0.0},
172 {"lick", command_lick, 0.0}, 152 {"lick", command_lick, 0.0},
173 {"pout", command_pout, 0.0}, 153 {"pout", command_pout, 0.0},
174 {"shiver", command_shiver, 0.0}, 154 {"shiver", command_shiver, 0.0},
175 {"shrug", command_shrug, 0.0}, 155 {"shrug", command_shrug, 0.0},
176 {"slap", command_slap, 0.0}, 156 {"slap", command_slap, 0.0},
177 {"smirk", command_smirk, 0.0}, 157 {"smirk", command_smirk, 0.0},
178 {"snap", command_snap, 0.0}, 158 {"snap", command_snap, 0.0},
179 {"sneeze", command_sneeze, 0.0}, 159 {"sneeze", command_sneeze, 0.0},
180 {"snicker", command_snicker, 0.0}, 160 {"snicker", command_snicker, 0.0},
181 {"sniff", command_sniff, 0.0}, 161 {"sniff", command_sniff, 0.0},
182 {"snore", command_snore, 0.0}, 162 {"snore", command_snore, 0.0},
183 {"spit", command_spit, 0.0}, 163 {"spit", command_spit, 0.0},
184 {"strut", command_strut, 0.0}, 164 {"strut", command_strut, 0.0},
185 {"thank", command_thank, 0.0}, 165 {"thank", command_thank, 0.0},
186 {"twiddle", command_twiddle, 0.0}, 166 {"twiddle", command_twiddle, 0.0},
187 {"wave", command_wave, 0.0}, 167 {"wave", command_wave, 0.0},
188 {"whistle", command_whistle, 0.0}, 168 {"whistle", command_whistle, 0.0},
189 {"wink", command_wink, 0.0}, 169 {"wink", command_wink, 0.0},
190 {"yawn", command_yawn, 0.0}, 170 {"yawn", command_yawn, 0.0},
191 {"beg", command_beg, 0.0}, 171 {"beg", command_beg, 0.0},
192 {"bleed", command_bleed, 0.0}, 172 {"bleed", command_bleed, 0.0},
193 {"cringe", command_cringe, 0.0}, 173 {"cringe", command_cringe, 0.0},
194 {"think", command_think, 0.0}, 174 {"think", command_think, 0.0},
195 {"cointoss", command_cointoss, 0.0}, 175 {"cointoss", command_cointoss, 0.0},
196 {"orcknuckle", command_orcknuckle, 0.0}, 176 {"orcknuckle", command_orcknuckle, 0.0},
197 {"printlos", command_printlos,0.0}, 177 {"printlos", command_printlos, 0.0},
198}; 178};
199
200const int CommunicationCommandSize = sizeof(CommunicationCommands)/ sizeof(CommArray_s); 179const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
201 180
202CommArray_s NewServerCommands [] = { 181CommArray_s NewServerCommands[] = {
203 {"run", command_run, 1.0}, 182 {"run", command_run, 1.0},
204 {"run_stop", command_run_stop, 0.0}, 183 {"run_stop", command_run_stop, 0.0},
205 {"fire", command_fire, 1.0}, 184 {"fire", command_fire, 1.0},
206 {"fire_stop", command_fire_stop, 0.0} 185 {"fire_stop", command_fire_stop, 0.0},
207}; 186};
208
209const int NewServerCommandSize = sizeof(NewServerCommands)/ sizeof(CommArray_s); 187const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
210 188
211/* 189/*
212 * Wizard commands (for both) 190 * Wizard commands (for both)
213 */ 191 */
214CommArray_s WizCommands [] = { 192CommArray_s WizCommands[] = {
215 {"abil", command_abil,0.0}, 193 {"abil", command_abil, 0.0},
216 {"addexp", command_addexp,0.0}, 194 {"addexp", command_addexp, 0.0},
217 {"arrest", command_arrest,0.0}, 195 {"arrest", command_arrest, 0.0},
218 {"banish", command_banish,0.0}, 196 {"banish", command_banish, 0.0},
219 {"create", command_create,0.0}, 197 {"create", command_create, 0.0},
220 {"debug", command_debug,0.0}, 198 {"debug", command_debug, 0.0},
221 {"diff", command_diff, 0.0 },
222 {"dump", command_dump,0.0}, 199 {"dump", command_dump, 0.0},
223 {"dumpbelow", command_dumpbelow,0.0}, 200 {"dumpbelow", command_dumpbelow, 0.0},
224 {"dumpfriendlyobjects", command_dumpfriendlyobjects,0.0}, 201 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0},
225 {"dumpallarchetypes", command_dumpallarchetypes,0.0},
226 {"dumpallmaps", command_dumpallmaps,0.0},
227 {"dumpallobjects", command_dumpallobjects,0.0},
228 {"dumpmap", command_dumpmap,0.0},
229 {"forget_spell", command_forget_spell, 0.0}, 202 {"forget_spell", command_forget_spell, 0.0},
230 {"free", command_free,0.0}, 203 {"free", command_free, 0.0},
231 {"freeze", command_freeze,0.0}, 204 {"freeze", command_freeze, 0.0},
232 {"goto", command_goto,0.0},
233 {"hide", command_hide,0.0}, 205 {"hide", command_hide, 0.0},
234 {"insert_into", command_insert_into,0.0}, 206 {"insert_into", command_insert_into, 0.0},
235 {"invisible", command_invisible,0.0}, 207 {"invisible", command_invisible, 0.0},
236 {"kick", command_kick, 0.0}, 208 {"kick", command_kick, 0.0},
237 {"learn_special_prayer", command_learn_special_prayer, 0.0}, 209 {"learn_special_prayer", command_learn_special_prayer, 0.0},
238 {"learn_spell", command_learn_spell, 0.0}, 210 {"learn_spell", command_learn_spell, 0.0},
239#ifdef DEBUG_MALLOC_LEVEL 211#ifdef DEBUG_MALLOC_LEVEL
240 {"verify", command_malloc_verify,0.0}, 212 {"verify", command_malloc_verify, 0.0},
241#endif 213#endif
242 {"malloc", command_malloc,0.0},
243 {"players", command_players, 0.0}, 214 {"players", command_players, 0.0},
244 {"plugin",command_loadplugin,0.0}, 215 {"plugin", command_loadplugin, 0.0},
245 {"pluglist",command_listplugins,0.0}, 216 {"pluglist", command_listplugins, 0.0},
246 {"plugout",command_unloadplugin,0.0}, 217 {"plugout", command_unloadplugin, 0.0},
247 {"nodm", command_nowiz,0.0}, 218 {"nodm", command_nowiz, 0.0},
248 {"nowiz", command_nowiz,0.0}, 219 {"nowiz", command_nowiz, 0.0},
249 {"patch", command_patch,0.0}, 220 {"patch", command_patch, 0.0},
250 {"remove", command_remove,0.0}, 221 {"remove", command_remove, 0.0},
251 {"reset", command_reset,0.0},
252 {"set_god", command_setgod, 0.0}, 222 {"set_god", command_setgod, 0.0},
253 {"shutdown", command_shutdown, 0.0}, 223 {"shutdown", command_shutdown, 0.0},
254 {"ssdumptable", command_ssdumptable,0.0},
255 {"stack_clear", command_stack_clear, 0.0 }, 224 {"stack_clear", command_stack_clear, 0.0},
256 {"stack_list", command_stack_list, 0.0}, 225 {"stack_list", command_stack_list, 0.0},
257 {"stack_pop", command_stack_pop, 0.0 }, 226 {"stack_pop", command_stack_pop, 0.0},
258 {"stack_push", command_stack_push, 0.0 }, 227 {"stack_push", command_stack_push, 0.0},
259 {"stats", command_stats,0.0}, 228 {"stats", command_stats, 0.0},
260 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */
261 {"summon", command_summon,0.0}, 229 {"summon", command_summon, 0.0},
262 {"teleport", command_teleport,0.0}, 230 {"teleport", command_teleport, 0.0},
263 {"toggle_shout", command_toggle_shout,0.0},
264 {"wizpass", command_wizpass,0.0},
265 {"wizcast", command_wizcast,0.0},
266 {"overlay_save", command_save_overlay, 0.0}, 231 //{"overlay_save", command_save_overlay, 0.0},
232
267/* {"possess", command_possess, 0.0}, */ 233/* {"possess", command_possess, 0.0}, */
268 {"mon_aggr", command_mon_aggr, 0.0}, 234 {"mon_aggr", command_mon_aggr, 0.0},
269 {"loadtest", command_loadtest, 0.0},
270}; 235};
271const int WizCommandsSize =sizeof(WizCommands) / sizeof(CommArray_s); 236const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
272 237
273/* Socket commands - these should really do nothing more than output things 238/* Socket commands - these should really do nothing more than output things
274 * to the various players/sockets. 239 * to the various players/sockets.
275 */ 240 */
276CommArray_s Socket_Commands[] = { 241CommArray_s Socket_Commands[] = {
277 {"hiscore", command_hiscore, 0.0}, 242 {"hiscore", command_hiscore, 0.0},
278 {"logs", command_logs, 0.0}, 243 {"logs", command_logs, 0.0},
279 {"maps", command_maps, 0.0},
280 {"motd", command_motd, 0.0}, 244 {"motd", command_motd, 0.0},
281 {"players", command_players, 0.0}, 245 {"players", command_players, 0.0},
282 {"version", command_version, 0.0}, 246 {"version", command_version, 0.0},
283 {"who", command_who, 0.0},
284}; 247};
285
286const int Socket_CommandsSize =sizeof(Socket_Commands) / sizeof(CommArray_s); 248const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
287
288 249
289/* Socket commands - these should really do nothing more than output things 250/* Socket commands - these should really do nothing more than output things
290 * to the various players/sockets. 251 * to the various players/sockets.
291 */ 252 */
292CommArray_s Socket2_Commands[] = { 253CommArray_s Socket2_Commands[] = {
293 {"shout", command_shout, 0.1},
294 {"chat", command_chat, 0.1},
295 {"tell", command_tell, 0.1},
296}; 254};
297
298const int Socket2_CommandsSize =sizeof(Socket2_Commands) / sizeof(CommArray_s); 255const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
299 256
300 257static int
301
302static int compare_A(const void *a, const void *b) 258compare_A (const void *a, const void *b)
303{ 259{
304 return strcmp(((CommArray_s *)a)->name, ((CommArray_s *)b)->name); 260 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
305} 261}
306 262
263void
307void init_commands(void) 264init_commands (void)
308{ 265{
309 qsort(Commands, CommandsSize, sizeof(CommArray_s), compare_A); 266 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
310 qsort(CommunicationCommands, CommunicationCommandSize, sizeof(CommArray_s), compare_A); 267 qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A);
311 qsort(NewServerCommands, NewServerCommandSize, sizeof(CommArray_s), compare_A); 268 qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A);
312 qsort(WizCommands, WizCommandsSize, sizeof(CommArray_s), compare_A); 269 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
313 qsort(Socket_Commands, Socket_CommandsSize, sizeof(CommArray_s), compare_A); 270 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
314 qsort(Socket2_Commands, Socket2_CommandsSize, sizeof(CommArray_s), compare_A); 271 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
315} 272}
316 273
317#ifndef tolower
318#define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C))
319#endif
320
321
322CommFunc find_oldsocket_command(char *cmd)
323{
324 CommArray_s *asp, dummy;
325 char *cp;
326
327 for (cp=cmd; *cp; cp++) {
328 *cp =tolower(*cp);
329 }
330
331 dummy.name =cmd;
332 asp =(CommArray_s *)bsearch((void *)&dummy,
333 (void *)Socket_Commands, Socket_CommandsSize,
334 sizeof(CommArray_s), compare_A);
335 if (asp)
336 return asp->func;
337 return NULL;
338}
339
340CommFunc find_oldsocket_command2(char *cmd)
341{
342 CommArray_s *asp, dummy;
343 char *cp;
344
345 for (cp=cmd; *cp; cp++) {
346 *cp =tolower(*cp);
347 }
348
349 dummy.name =cmd;
350 asp =(CommArray_s *)bsearch((void *)&dummy,
351 (void *)Socket2_Commands, Socket2_CommandsSize,
352 sizeof(CommArray_s), compare_A);
353 if (asp)
354 return asp->func;
355 return NULL;
356}

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