ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/server/commands.C
(Generate patch)

Comparing deliantra/server/server/commands.C (file contents):
Revision 1.6 by root, Thu Aug 31 17:54:15 2006 UTC vs.
Revision 1.23 by root, Sun Jan 14 02:10:41 2007 UTC

1/*
2 * static char *rcsid_commands_c =
3 * "$Id: commands.C,v 1.6 2006/08/31 17:54:15 root Exp $";
4 */
5
6/* 1/*
7 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
8 3
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 6 Copyright (C) 1992 Frank Tore Johansen
11 7
12 This program is free software; you can redistribute it and/or modify 8 This program is free software; you can redistribute it and/or modify
13 it under the terms of the GNU General Public License as published by 9 it under the terms of the GNU General Public License as published by
21 17
22 You should have received a copy of the GNU General Public License 18 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software 19 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25 21
26 The author can be reached via e-mail to crossfire-devel@real-time.com 22 The author can be reached via e-mail to <crossfire@schmorp.de>
27*/ 23*/
28 24
29/* 25/*
30 * Command parser 26 * Command parser
31 */ 27 */
28
29#include <cctype>
32 30
33#include <global.h> 31#include <global.h>
34#include <commands.h> 32#include <commands.h>
35#ifndef __CEXTRACT__
36#include <sproto.h> 33#include <sproto.h>
37#endif
38#include <ctype.h>
39 34
40/* Added times to all the commands. However, this was quickly done, 35/* Added times to all the commands. However, this was quickly done,
41 * and probably needs more refinements. All socket and DM commands 36 * and probably needs more refinements. All socket and DM commands
42 * take 0 time. 37 * take 0 time.
43 */ 38 */
44 39
45/* 40/*
46 * Normal game commands 41 * Normal game commands
47 */ 42 */
48CommArray_s Commands[] = { 43CommArray_s Commands[] = {
49 {"save", command_save, 0.0},
50
51 {"sound", command_sound, 0.0}, 44 {"sound", command_sound, 0.0},
52 {"party", command_party, 0.0}, 45 {"party", command_party, 0.0},
53 {"gsay", command_gsay, 1.0}, 46 {"gsay", command_gsay, 1.0},
54 47
55#ifdef DEBUG
56 {"sstable", command_sstable, 0.0},
57#endif
58 {"apply", command_apply, 1.0}, /* should be variable */ 48 {"apply", command_apply, 1.0}, /* should be variable */
59 {"applymode", command_applymode, 1.0}, /* should be variable */ 49 {"applymode", command_applymode, 1.0}, /* should be variable */
60 {"archs", command_archs, 0.0}, 50 {"archs", command_archs, 0.0},
61 {"body", command_body, 0.0}, 51 {"body", command_body, 0.0},
62 {"brace", command_brace, 0.0}, 52 {"brace", command_brace, 0.0},
63 {"cast", command_cast, 0.2}, /* Is this right? */ 53 {"cast", command_cast, 0.2}, /* Is this right? */
64 {"disarm", command_disarm, 1.0}, 54 {"disarm", command_disarm, 1.0},
65 {"dm", command_dm, 0.0}, 55 {"dm", command_dm, 0.0},
66 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ 56 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
67 {"drop", command_drop, 1.0}, 57 {"drop", command_drop, 1.0},
68 {"dropall", command_dropall, 1.0}, 58 {"dropall", command_dropall, 1.0},
69 {"examine", command_examine, 0.5}, 59 {"examine", command_examine, 0.5},
70 {"explore", command_explore, 0.0},
71 {"fix_me", command_fix_me, 0.0}, 60 {"fix_me", command_fix_me, 0.0},
72 {"get", command_take, 1.0}, 61 {"get", command_take, 1.0},
73 {"help", command_help, 0.0}, 62 {"help", command_help, 0.0},
74 {"hiscore", command_hiscore, 0.0}, 63 {"hiscore", command_hiscore, 0.0},
75 {"inventory", command_inventory,0.0}, 64 {"inventory", command_inventory, 0.0},
76 {"invoke", command_invoke, 1.0}, 65 {"invoke", command_invoke, 1.0},
77 {"killpets", command_kill_pets,0.0}, 66 {"killpets", command_kill_pets, 0.0},
78 {"listen", command_listen, 0.0}, 67 {"listen", command_listen, 0.0},
79 {"logs", command_logs, 0.0}, 68 {"logs", command_logs, 0.0},
80 {"maps", command_maps, 0.0},
81 {"mapinfo", command_mapinfo, 0.0}, 69 {"mapinfo", command_mapinfo, 0.0},
82 {"mark", command_mark, 0.0}, 70 {"mark", command_mark, 0.0},
83 {"motd", command_motd, 0.0}, 71 {"motd", command_motd, 0.0},
84 {"output-sync", command_output_sync, 0.0}, 72 {"output-sync", command_output_sync, 0.0},
85 {"output-count", command_output_count,0.0}, 73 {"output-count", command_output_count, 0.0},
86 {"peaceful", command_peaceful,0.0}, 74 {"peaceful", command_peaceful, 0.0},
87 {"pickup", command_pickup, 1.0}, 75 {"pickup", command_pickup, 1.0},
88 {"prepare", command_prepare, 1.0}, 76 {"prepare", command_prepare, 1.0},
89 {"quit", command_quit, 0.0},
90 {"quit_character", command_real_quit, 0.0},
91 {"rename", command_rename_item, 0.0},
92 {"resistances", command_resistances, 0.0}, 77 {"resistances", command_resistances, 0.0},
93 {"rotateshoottype", command_rotateshoottype, 0.0}, 78 {"rotateshoottype", command_rotateshoottype, 0.0},
94 {"skills", command_skills, 0.0}, /* shows player list of skills */ 79 {"skills", command_skills, 0.0}, /* shows player list of skills */
95 {"use_skill", command_uskill, 1.0}, 80 {"use_skill", command_uskill, 1.0},
96 {"quests", command_quests, 0.0},
97 {"ready_skill", command_rskill, 1.0}, 81 {"ready_skill", command_rskill, 1.0},
98 {"search",command_search, 1.0}, 82 {"search", command_search, 1.0},
99 {"search-items", command_search_items, 0.0}, 83 {"search-items", command_search_items, 0.0},
100 {"showpets", command_showpets, 1.0}, 84 {"showpets", command_showpets, 1.0},
101 {"statistics", command_statistics, 0.0}, 85 {"statistics", command_statistics, 0.0},
102 {"strings", command_strings, 0.0},
103 {"take", command_take, 1.0}, 86 {"take", command_take, 1.0},
104 {"throw", command_throw, 1.0}, 87 {"throw", command_throw, 1.0},
105 {"time", command_time, 0.0}, 88 {"time", command_time, 0.0},
106 {"weather", command_weather, 0.0}, 89 {"weather", command_weather, 0.0},
107 {"whereabouts", command_whereabouts, 0.0}, 90 {"whereabouts", command_whereabouts, 0.0},
108 {"whereami", command_whereami, 0.0}, 91 {"whereami", command_whereami, 0.0},
109 {"title", command_title, 0.0}, 92 {"title", command_title, 0.0},
110 {"usekeys", command_usekeys, 0.0}, 93 {"usekeys", command_usekeys, 0.0},
111 {"bowmode", command_bowmode, 0.0}, 94 {"bowmode", command_bowmode, 0.0},
112 {"petmode", command_petmode, 0.0}, 95 {"petmode", command_petmode, 0.0},
113 {"version", command_version, 0.0}, 96 {"version", command_version, 0.0},
114 {"wimpy", command_wimpy, 0.0}, 97 {"wimpy", command_wimpy, 0.0},
115 {"who", command_who, 0.0},
116 {"afk", command_afk, 0.0}, 98 {"afk", command_afk, 0.0},
117 99
118 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a 100 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
119 * skill on yourself */ 101 * skill on yourself */
120 {"north", command_north, 1.0}, 102 {"north", command_north, 1.0},
121 {"east", command_east, 1.0}, 103 {"east", command_east, 1.0},
122 {"south", command_south, 1.0}, 104 {"south", command_south, 1.0},
123 {"west", command_west, 1.0}, 105 {"west", command_west, 1.0},
124 {"northeast", command_northeast, 1.0}, 106 {"northeast", command_northeast, 1.0},
125 {"southeast", command_southeast, 1.0}, 107 {"southeast", command_southeast, 1.0},
126 {"southwest", command_southwest, 1.0}, 108 {"southwest", command_southwest, 1.0},
127 {"northwest", command_northwest, 1.0}, 109 {"northwest", command_northwest, 1.0},
128}; 110};
129
130const int CommandsSize =sizeof(Commands) / sizeof(CommArray_s); 111const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
131 112
132CommArray_s CommunicationCommands [] = { 113CommArray_s CommunicationCommands[] = {
133 /* begin emotions */ 114 /* begin emotions */
134 {"me", command_me, 0.1}, 115 {"me", command_me, 0.1},
135 {"nod", command_nod, 0.0}, 116 {"nod", command_nod, 0.0},
136 {"dance", command_dance, 0.0}, 117 {"dance", command_dance, 0.0},
137 {"kiss", command_kiss, 0.0}, 118 {"kiss", command_kiss, 0.0},
138 {"bounce", command_bounce, 0.0}, 119 {"bounce", command_bounce, 0.0},
139 {"smile", command_smile, 0.0}, 120 {"smile", command_smile, 0.0},
140 {"cackle", command_cackle, 0.0}, 121 {"cackle", command_cackle, 0.0},
141 {"laugh", command_laugh, 0.0}, 122 {"laugh", command_laugh, 0.0},
142 {"giggle", command_giggle, 0.0}, 123 {"giggle", command_giggle, 0.0},
143 {"shake", command_shake, 0.0}, 124 {"shake", command_shake, 0.0},
144 {"puke", command_puke, 0.0}, 125 {"puke", command_puke, 0.0},
145 {"growl", command_growl, 0.0}, 126 {"growl", command_growl, 0.0},
146 {"scream", command_scream, 0.0}, 127 {"scream", command_scream, 0.0},
147 {"sigh", command_sigh, 0.0}, 128 {"sigh", command_sigh, 0.0},
148 {"sulk", command_sulk, 0.0}, 129 {"sulk", command_sulk, 0.0},
149 {"hug", command_hug, 0.0}, 130 {"hug", command_hug, 0.0},
150 {"cry", command_cry, 0.0}, 131 {"cry", command_cry, 0.0},
151 {"poke", command_poke, 0.0}, 132 {"poke", command_poke, 0.0},
152 {"accuse", command_accuse, 0.0}, 133 {"accuse", command_accuse, 0.0},
153 {"grin", command_grin, 0.0}, 134 {"grin", command_grin, 0.0},
154 {"bow", command_bow, 0.0}, 135 {"bow", command_bow, 0.0},
155 {"clap", command_clap, 0.0}, 136 {"clap", command_clap, 0.0},
156 {"blush", command_blush, 0.0}, 137 {"blush", command_blush, 0.0},
157 {"burp", command_burp, 0.0}, 138 {"burp", command_burp, 0.0},
158 {"chuckle", command_chuckle, 0.0}, 139 {"chuckle", command_chuckle, 0.0},
159 {"cough", command_cough, 0.0}, 140 {"cough", command_cough, 0.0},
160 {"flip", command_flip, 0.0}, 141 {"flip", command_flip, 0.0},
161 {"frown", command_frown, 0.0}, 142 {"frown", command_frown, 0.0},
162 {"gasp", command_gasp, 0.0}, 143 {"gasp", command_gasp, 0.0},
163 {"glare", command_glare, 0.0}, 144 {"glare", command_glare, 0.0},
164 {"groan", command_groan, 0.0}, 145 {"groan", command_groan, 0.0},
165 {"hiccup", command_hiccup, 0.0}, 146 {"hiccup", command_hiccup, 0.0},
166 {"lick", command_lick, 0.0}, 147 {"lick", command_lick, 0.0},
167 {"pout", command_pout, 0.0}, 148 {"pout", command_pout, 0.0},
168 {"shiver", command_shiver, 0.0}, 149 {"shiver", command_shiver, 0.0},
169 {"shrug", command_shrug, 0.0}, 150 {"shrug", command_shrug, 0.0},
170 {"slap", command_slap, 0.0}, 151 {"slap", command_slap, 0.0},
171 {"smirk", command_smirk, 0.0}, 152 {"smirk", command_smirk, 0.0},
172 {"snap", command_snap, 0.0}, 153 {"snap", command_snap, 0.0},
173 {"sneeze", command_sneeze, 0.0}, 154 {"sneeze", command_sneeze, 0.0},
174 {"snicker", command_snicker, 0.0}, 155 {"snicker", command_snicker, 0.0},
175 {"sniff", command_sniff, 0.0}, 156 {"sniff", command_sniff, 0.0},
176 {"snore", command_snore, 0.0}, 157 {"snore", command_snore, 0.0},
177 {"spit", command_spit, 0.0}, 158 {"spit", command_spit, 0.0},
178 {"strut", command_strut, 0.0}, 159 {"strut", command_strut, 0.0},
179 {"thank", command_thank, 0.0}, 160 {"thank", command_thank, 0.0},
180 {"twiddle", command_twiddle, 0.0}, 161 {"twiddle", command_twiddle, 0.0},
181 {"wave", command_wave, 0.0}, 162 {"wave", command_wave, 0.0},
182 {"whistle", command_whistle, 0.0}, 163 {"whistle", command_whistle, 0.0},
183 {"wink", command_wink, 0.0}, 164 {"wink", command_wink, 0.0},
184 {"yawn", command_yawn, 0.0}, 165 {"yawn", command_yawn, 0.0},
185 {"beg", command_beg, 0.0}, 166 {"beg", command_beg, 0.0},
186 {"bleed", command_bleed, 0.0}, 167 {"bleed", command_bleed, 0.0},
187 {"cringe", command_cringe, 0.0}, 168 {"cringe", command_cringe, 0.0},
188 {"think", command_think, 0.0}, 169 {"think", command_think, 0.0},
189 {"cointoss", command_cointoss, 0.0}, 170 {"cointoss", command_cointoss, 0.0},
190 {"orcknuckle", command_orcknuckle, 0.0}, 171 {"orcknuckle", command_orcknuckle, 0.0},
191 {"printlos", command_printlos,0.0}, 172 {"printlos", command_printlos, 0.0},
192}; 173};
193
194const int CommunicationCommandSize = sizeof(CommunicationCommands)/ sizeof(CommArray_s); 174const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
195 175
196CommArray_s NewServerCommands [] = { 176CommArray_s NewServerCommands[] = {
197 {"run", command_run, 1.0}, 177 {"run", command_run, 1.0},
198 {"run_stop", command_run_stop, 0.0}, 178 {"run_stop", command_run_stop, 0.0},
199 {"fire", command_fire, 1.0}, 179 {"fire", command_fire, 1.0},
200 {"fire_stop", command_fire_stop, 0.0} 180 {"fire_stop", command_fire_stop, 0.0},
201}; 181};
202
203const int NewServerCommandSize = sizeof(NewServerCommands)/ sizeof(CommArray_s); 182const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
204 183
205/* 184/*
206 * Wizard commands (for both) 185 * Wizard commands (for both)
207 */ 186 */
208CommArray_s WizCommands [] = { 187CommArray_s WizCommands[] = {
209 {"abil", command_abil,0.0}, 188 {"abil", command_abil, 0.0},
210 {"addexp", command_addexp,0.0}, 189 {"addexp", command_addexp, 0.0},
211 {"arrest", command_arrest,0.0}, 190 {"arrest", command_arrest, 0.0},
212 {"banish", command_banish,0.0}, 191 {"banish", command_banish, 0.0},
213 {"create", command_create,0.0}, 192 {"create", command_create, 0.0},
214 {"debug", command_debug,0.0}, 193 {"debug", command_debug, 0.0},
215 {"dump", command_dump,0.0}, 194 {"dump", command_dump, 0.0},
216 {"dumpbelow", command_dumpbelow,0.0}, 195 {"dumpbelow", command_dumpbelow, 0.0},
217 {"dumpfriendlyobjects", command_dumpfriendlyobjects,0.0}, 196 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0},
218 {"dumpallarchetypes", command_dumpallarchetypes,0.0},
219 {"dumpallmaps", command_dumpallmaps,0.0},
220 {"dumpallobjects", command_dumpallobjects,0.0},
221 {"dumpmap", command_dumpmap,0.0},
222 {"forget_spell", command_forget_spell, 0.0}, 197 {"forget_spell", command_forget_spell, 0.0},
223 {"free", command_free,0.0}, 198 {"free", command_free, 0.0},
224 {"freeze", command_freeze,0.0}, 199 {"freeze", command_freeze, 0.0},
225 {"goto", command_goto,0.0},
226 {"hide", command_hide,0.0}, 200 {"hide", command_hide, 0.0},
227 {"insert_into", command_insert_into,0.0}, 201 {"insert_into", command_insert_into, 0.0},
228 {"invisible", command_invisible,0.0}, 202 {"invisible", command_invisible, 0.0},
229 {"kick", command_kick, 0.0}, 203 {"kick", command_kick, 0.0},
230 {"learn_special_prayer", command_learn_special_prayer, 0.0}, 204 {"learn_special_prayer", command_learn_special_prayer, 0.0},
231 {"learn_spell", command_learn_spell, 0.0}, 205 {"learn_spell", command_learn_spell, 0.0},
232#ifdef DEBUG_MALLOC_LEVEL 206#ifdef DEBUG_MALLOC_LEVEL
233 {"verify", command_malloc_verify,0.0}, 207 {"verify", command_malloc_verify, 0.0},
234#endif 208#endif
235 {"malloc", command_malloc,0.0},
236 {"players", command_players, 0.0}, 209 {"players", command_players, 0.0},
237 {"plugin",command_loadplugin,0.0}, 210 {"plugin", command_loadplugin, 0.0},
238 {"pluglist",command_listplugins,0.0}, 211 {"pluglist", command_listplugins, 0.0},
239 {"plugout",command_unloadplugin,0.0}, 212 {"plugout", command_unloadplugin, 0.0},
240 {"nodm", command_nowiz,0.0}, 213 {"nodm", command_nowiz, 0.0},
241 {"nowiz", command_nowiz,0.0}, 214 {"nowiz", command_nowiz, 0.0},
242 {"patch", command_patch,0.0}, 215 {"patch", command_patch, 0.0},
243 {"remove", command_remove,0.0}, 216 {"remove", command_remove, 0.0},
244 {"reset", command_reset,0.0},
245 {"set_god", command_setgod, 0.0}, 217 {"set_god", command_setgod, 0.0},
246 {"shutdown", command_shutdown, 0.0}, 218 {"shutdown", command_shutdown, 0.0},
247 {"ssdumptable", command_ssdumptable,0.0},
248 {"stack_clear", command_stack_clear, 0.0 }, 219 {"stack_clear", command_stack_clear, 0.0},
249 {"stack_list", command_stack_list, 0.0}, 220 {"stack_list", command_stack_list, 0.0},
250 {"stack_pop", command_stack_pop, 0.0 }, 221 {"stack_pop", command_stack_pop, 0.0},
251 {"stack_push", command_stack_push, 0.0 }, 222 {"stack_push", command_stack_push, 0.0},
252 {"stats", command_stats,0.0}, 223 {"stats", command_stats, 0.0},
253 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */
254 {"summon", command_summon,0.0}, 224 {"summon", command_summon, 0.0},
255 {"teleport", command_teleport,0.0},
256 {"wizpass", command_wizpass,0.0},
257 {"wizcast", command_wizcast,0.0},
258 {"overlay_save", command_save_overlay, 0.0}, 225 //{"overlay_save", command_save_overlay, 0.0},
226
259/* {"possess", command_possess, 0.0}, */ 227/* {"possess", command_possess, 0.0}, */
260 {"mon_aggr", command_mon_aggr, 0.0}, 228 {"mon_aggr", command_mon_aggr, 0.0},
261 {"loadtest", command_loadtest, 0.0},
262}; 229};
263const int WizCommandsSize =sizeof(WizCommands) / sizeof(CommArray_s); 230const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
264 231
265/* Socket commands - these should really do nothing more than output things 232/* Socket commands - these should really do nothing more than output things
266 * to the various players/sockets. 233 * to the various players/sockets.
267 */ 234 */
268CommArray_s Socket_Commands[] = { 235CommArray_s Socket_Commands[] = {
269 {"hiscore", command_hiscore, 0.0}, 236 {"hiscore", command_hiscore, 0.0},
270 {"logs", command_logs, 0.0}, 237 {"logs", command_logs, 0.0},
271 {"maps", command_maps, 0.0},
272 {"motd", command_motd, 0.0}, 238 {"motd", command_motd, 0.0},
273 {"players", command_players, 0.0}, 239 {"players", command_players, 0.0},
274 {"version", command_version, 0.0}, 240 {"version", command_version, 0.0},
275 {"who", command_who, 0.0},
276}; 241};
277
278const int Socket_CommandsSize =sizeof(Socket_Commands) / sizeof(CommArray_s); 242const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
279
280 243
281/* Socket commands - these should really do nothing more than output things 244/* Socket commands - these should really do nothing more than output things
282 * to the various players/sockets. 245 * to the various players/sockets.
283 */ 246 */
284CommArray_s Socket2_Commands[] = { 247CommArray_s Socket2_Commands[] = {
285}; 248};
286
287const int Socket2_CommandsSize =sizeof(Socket2_Commands) / sizeof(CommArray_s); 249const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
288 250
289 251static int
290
291static int compare_A(const void *a, const void *b) 252compare_A (const void *a, const void *b)
292{ 253{
293 return strcmp(((CommArray_s *)a)->name, ((CommArray_s *)b)->name); 254 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
294} 255}
295 256
257void
296void init_commands(void) 258init_commands (void)
297{ 259{
298 qsort(Commands, CommandsSize, sizeof(CommArray_s), compare_A); 260 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
299 qsort(CommunicationCommands, CommunicationCommandSize, sizeof(CommArray_s), compare_A); 261 qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A);
300 qsort(NewServerCommands, NewServerCommandSize, sizeof(CommArray_s), compare_A); 262 qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A);
301 qsort(WizCommands, WizCommandsSize, sizeof(CommArray_s), compare_A); 263 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
302 qsort(Socket_Commands, Socket_CommandsSize, sizeof(CommArray_s), compare_A); 264 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
303 qsort(Socket2_Commands, Socket2_CommandsSize, sizeof(CommArray_s), compare_A); 265 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
304} 266}
305 267
306#ifndef tolower
307#define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C))
308#endif
309
310
311CommFunc find_oldsocket_command(char *cmd)
312{
313 CommArray_s *asp, dummy;
314 char *cp;
315
316 for (cp=cmd; *cp; cp++) {
317 *cp =tolower(*cp);
318 }
319
320 dummy.name =cmd;
321 asp =(CommArray_s *)bsearch((void *)&dummy,
322 (void *)Socket_Commands, Socket_CommandsSize,
323 sizeof(CommArray_s), compare_A);
324 if (asp)
325 return asp->func;
326 return NULL;
327}
328
329CommFunc find_oldsocket_command2(char *cmd)
330{
331 CommArray_s *asp, dummy;
332 char *cp;
333
334 for (cp=cmd; *cp; cp++) {
335 *cp =tolower(*cp);
336 }
337
338 dummy.name =cmd;
339 asp =(CommArray_s *)bsearch((void *)&dummy,
340 (void *)Socket2_Commands, Socket2_CommandsSize,
341 sizeof(CommArray_s), compare_A);
342 if (asp)
343 return asp->func;
344 return NULL;
345}

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines