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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.26 by root, Fri Feb 2 21:50:43 2007 UTC vs.
Revision 1.38 by pippijn, Fri Mar 2 11:41:15 2007 UTC

39 39
40/* 40/*
41 * Normal game commands 41 * Normal game commands
42 */ 42 */
43CommArray_s Commands[] = { 43CommArray_s Commands[] = {
44 {"sound", command_sound, 0.0},
45 {"party", command_party, 0.0}, 44 {"party", command_party, 0.0},
46 {"gsay", command_gsay, 1.0}, 45 {"gsay", command_gsay, 1.0},
47 46
48 {"apply", command_apply, 1.0}, /* should be variable */ 47 {"apply", command_apply, 1.0}, /* should be variable */
49 {"applymode", command_applymode, 1.0}, /* should be variable */
50 {"body", command_body, 0.0},
51 {"brace", command_brace, 0.0},
52 {"cast", command_cast, 0.2}, /* Is this right? */ 48 {"cast", command_cast, 0.2}, /* Is this right? */
53 {"disarm", command_disarm, 1.0}, 49 {"disarm", command_disarm, 1.0},
54 {"dm", command_dm, 0.0}, 50 {"dm", command_dm, 0.0},
55 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ 51 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
56 {"drop", command_drop, 1.0}, 52 {"drop", command_drop, 1.0},
61 {"help", command_help, 0.0}, 57 {"help", command_help, 0.0},
62 {"hiscore", command_hiscore, 0.0}, 58 {"hiscore", command_hiscore, 0.0},
63 {"inventory", command_inventory, 0.0}, 59 {"inventory", command_inventory, 0.0},
64 {"invoke", command_invoke, 1.0}, 60 {"invoke", command_invoke, 1.0},
65 {"killpets", command_kill_pets, 0.0}, 61 {"killpets", command_kill_pets, 0.0},
66 {"listen", command_listen, 0.0},
67 {"logs", command_logs, 0.0}, 62 {"logs", command_logs, 0.0},
68 {"mapinfo", command_mapinfo, 0.0},
69 {"mark", command_mark, 0.0}, 63 {"mark", command_mark, 0.0},
70 {"motd", command_motd, 0.0}, 64 {"motd", command_motd, 0.0},
71 {"output-sync", command_output_sync, 0.0},
72 {"output-count", command_output_count, 0.0},
73 {"peaceful", command_peaceful, 0.0},
74 {"pickup", command_pickup, 1.0}, 65 {"pickup", command_pickup, 1.0},
75 {"prepare", command_prepare, 1.0}, 66 {"prepare", command_prepare, 1.0},
76 {"resistances", command_resistances, 0.0}, 67 {"resistances", command_resistances, 0.0},
77 {"rotateshoottype", command_rotateshoottype, 0.0}, 68 {"rotateshoottype", command_rotateshoottype, 0.0},
78 {"skills", command_skills, 0.0}, /* shows player list of skills */ 69 {"skills", command_skills, 0.0}, /* shows player list of skills */
85 {"take", command_take, 1.0}, 76 {"take", command_take, 1.0},
86 {"throw", command_throw, 1.0}, 77 {"throw", command_throw, 1.0},
87 {"time", command_time, 0.0}, 78 {"time", command_time, 0.0},
88 {"weather", command_weather, 0.0}, 79 {"weather", command_weather, 0.0},
89 {"whereabouts", command_whereabouts, 0.0}, 80 {"whereabouts", command_whereabouts, 0.0},
90 {"whereami", command_whereami, 0.0},
91 {"title", command_title, 0.0}, 81 {"title", command_title, 0.0},
92 {"usekeys", command_usekeys, 0.0},
93 {"bowmode", command_bowmode, 0.0}, 82 {"bowmode", command_bowmode, 0.0},
94 {"petmode", command_petmode, 0.0},
95 {"version", command_version, 0.0}, 83 {"version", command_version, 0.0},
96 {"wimpy", command_wimpy, 0.0},
97 {"afk", command_afk, 0.0},
98 84
99 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a 85 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
100 * skill on yourself */ 86 * skill on yourself */
101 {"north", command_north, 1.0}, 87 {"north", command_north, 1.0},
102 {"east", command_east, 1.0}, 88 {"east", command_east, 1.0},
108 {"northwest", command_northwest, 1.0}, 94 {"northwest", command_northwest, 1.0},
109}; 95};
110const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s); 96const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
111 97
112CommArray_s CommunicationCommands[] = { 98CommArray_s CommunicationCommands[] = {
113 /* begin emotions */
114 {"me", command_me, 0.1},
115 {"nod", command_nod, 0.0},
116 {"dance", command_dance, 0.0},
117 {"kiss", command_kiss, 0.0},
118 {"bounce", command_bounce, 0.0},
119 {"smile", command_smile, 0.0},
120 {"cackle", command_cackle, 0.0},
121 {"laugh", command_laugh, 0.0},
122 {"giggle", command_giggle, 0.0},
123 {"shake", command_shake, 0.0},
124 {"puke", command_puke, 0.0},
125 {"growl", command_growl, 0.0},
126 {"scream", command_scream, 0.0},
127 {"sigh", command_sigh, 0.0},
128 {"sulk", command_sulk, 0.0},
129 {"hug", command_hug, 0.0},
130 {"cry", command_cry, 0.0},
131 {"poke", command_poke, 0.0},
132 {"accuse", command_accuse, 0.0},
133 {"grin", command_grin, 0.0},
134 {"bow", command_bow, 0.0},
135 {"clap", command_clap, 0.0},
136 {"blush", command_blush, 0.0},
137 {"burp", command_burp, 0.0},
138 {"chuckle", command_chuckle, 0.0},
139 {"cough", command_cough, 0.0},
140 {"flip", command_flip, 0.0},
141 {"frown", command_frown, 0.0},
142 {"gasp", command_gasp, 0.0},
143 {"glare", command_glare, 0.0},
144 {"groan", command_groan, 0.0},
145 {"hiccup", command_hiccup, 0.0},
146 {"lick", command_lick, 0.0},
147 {"pout", command_pout, 0.0},
148 {"shiver", command_shiver, 0.0},
149 {"shrug", command_shrug, 0.0},
150 {"slap", command_slap, 0.0},
151 {"smirk", command_smirk, 0.0},
152 {"snap", command_snap, 0.0},
153 {"sneeze", command_sneeze, 0.0},
154 {"snicker", command_snicker, 0.0},
155 {"sniff", command_sniff, 0.0},
156 {"snore", command_snore, 0.0},
157 {"spit", command_spit, 0.0},
158 {"strut", command_strut, 0.0},
159 {"thank", command_thank, 0.0},
160 {"twiddle", command_twiddle, 0.0},
161 {"wave", command_wave, 0.0},
162 {"whistle", command_whistle, 0.0},
163 {"wink", command_wink, 0.0},
164 {"yawn", command_yawn, 0.0},
165 {"beg", command_beg, 0.0},
166 {"bleed", command_bleed, 0.0},
167 {"cringe", command_cringe, 0.0},
168 {"think", command_think, 0.0},
169 {"cointoss", command_cointoss, 0.0},
170 {"orcknuckle", command_orcknuckle, 0.0},
171 {"printlos", command_printlos, 0.0}, 99 {"printlos", command_printlos, 0.0},
172}; 100};
173const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s); 101const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
174 102
175CommArray_s NewServerCommands[] = { 103CommArray_s NewServerCommands[] = {

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