--- deliantra/server/server/commands.C 2006/12/30 10:16:11 1.20 +++ deliantra/server/server/commands.C 2007/02/28 19:41:30 1.28 @@ -1,25 +1,26 @@ /* - CrossFire, A Multiplayer game for X-windows - - Copyright (C) 2002 Mark Wedel & Crossfire Development Team - Copyright (C) 1992 Frank Tore Johansen - - This program is free software; you can redistribute it and/or modify - it under the terms of the GNU General Public License as published by - the Free Software Foundation; either version 2 of the License, or - (at your option) any later version. - - This program is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - GNU General Public License for more details. - - You should have received a copy of the GNU General Public License - along with this program; if not, write to the Free Software - Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - - The author can be reached via e-mail to -*/ + * CrossFire, A Multiplayer game for X-windows + * + * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team + * Copyright (C) 2002 Mark Wedel & Crossfire Development Team + * Copyright (C) 1992 Frank Tore Johansen + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. + * + * The author can be reached via e-mail to + */ /* * Command parser @@ -40,15 +41,12 @@ * Normal game commands */ CommArray_s Commands[] = { - {"save", command_save, 0.0}, - {"sound", command_sound, 0.0}, {"party", command_party, 0.0}, {"gsay", command_gsay, 1.0}, {"apply", command_apply, 1.0}, /* should be variable */ {"applymode", command_applymode, 1.0}, /* should be variable */ - {"archs", command_archs, 0.0}, {"body", command_body, 0.0}, {"brace", command_brace, 0.0}, {"cast", command_cast, 0.2}, /* Is this right? */ @@ -58,7 +56,6 @@ {"drop", command_drop, 1.0}, {"dropall", command_dropall, 1.0}, {"examine", command_examine, 0.5}, - {"explore", command_explore, 0.0}, {"fix_me", command_fix_me, 0.0}, {"get", command_take, 1.0}, {"help", command_help, 0.0}, @@ -76,8 +73,6 @@ {"peaceful", command_peaceful, 0.0}, {"pickup", command_pickup, 1.0}, {"prepare", command_prepare, 1.0}, - {"quit", command_quit, 0.0}, - {"quit_character", command_real_quit, 0.0}, {"resistances", command_resistances, 0.0}, {"rotateshoottype", command_rotateshoottype, 0.0}, {"skills", command_skills, 0.0}, /* shows player list of skills */ @@ -116,61 +111,6 @@ CommArray_s CommunicationCommands[] = { /* begin emotions */ - {"me", command_me, 0.1}, - {"nod", command_nod, 0.0}, - {"dance", command_dance, 0.0}, - {"kiss", command_kiss, 0.0}, - {"bounce", command_bounce, 0.0}, - {"smile", command_smile, 0.0}, - {"cackle", command_cackle, 0.0}, - {"laugh", command_laugh, 0.0}, - {"giggle", command_giggle, 0.0}, - {"shake", command_shake, 0.0}, - {"puke", command_puke, 0.0}, - {"growl", command_growl, 0.0}, - {"scream", command_scream, 0.0}, - {"sigh", command_sigh, 0.0}, - {"sulk", command_sulk, 0.0}, - {"hug", command_hug, 0.0}, - {"cry", command_cry, 0.0}, - {"poke", command_poke, 0.0}, - {"accuse", command_accuse, 0.0}, - {"grin", command_grin, 0.0}, - {"bow", command_bow, 0.0}, - {"clap", command_clap, 0.0}, - {"blush", command_blush, 0.0}, - {"burp", command_burp, 0.0}, - {"chuckle", command_chuckle, 0.0}, - {"cough", command_cough, 0.0}, - {"flip", command_flip, 0.0}, - {"frown", command_frown, 0.0}, - {"gasp", command_gasp, 0.0}, - {"glare", command_glare, 0.0}, - {"groan", command_groan, 0.0}, - {"hiccup", command_hiccup, 0.0}, - {"lick", command_lick, 0.0}, - {"pout", command_pout, 0.0}, - {"shiver", command_shiver, 0.0}, - {"shrug", command_shrug, 0.0}, - {"slap", command_slap, 0.0}, - {"smirk", command_smirk, 0.0}, - {"snap", command_snap, 0.0}, - {"sneeze", command_sneeze, 0.0}, - {"snicker", command_snicker, 0.0}, - {"sniff", command_sniff, 0.0}, - {"snore", command_snore, 0.0}, - {"spit", command_spit, 0.0}, - {"strut", command_strut, 0.0}, - {"thank", command_thank, 0.0}, - {"twiddle", command_twiddle, 0.0}, - {"wave", command_wave, 0.0}, - {"whistle", command_whistle, 0.0}, - {"wink", command_wink, 0.0}, - {"yawn", command_yawn, 0.0}, - {"beg", command_beg, 0.0}, - {"bleed", command_bleed, 0.0}, - {"cringe", command_cringe, 0.0}, - {"think", command_think, 0.0}, {"cointoss", command_cointoss, 0.0}, {"orcknuckle", command_orcknuckle, 0.0}, {"printlos", command_printlos, 0.0}, @@ -210,7 +150,6 @@ #ifdef DEBUG_MALLOC_LEVEL {"verify", command_malloc_verify, 0.0}, #endif - {"players", command_players, 0.0}, {"plugin", command_loadplugin, 0.0}, {"pluglist", command_listplugins, 0.0}, {"plugout", command_unloadplugin, 0.0}, @@ -226,7 +165,6 @@ {"stack_push", command_stack_push, 0.0}, {"stats", command_stats, 0.0}, {"summon", command_summon, 0.0}, - {"teleport", command_teleport, 0.0}, //{"overlay_save", command_save_overlay, 0.0}, /* {"possess", command_possess, 0.0}, */ @@ -241,7 +179,6 @@ {"hiscore", command_hiscore, 0.0}, {"logs", command_logs, 0.0}, {"motd", command_motd, 0.0}, - {"players", command_players, 0.0}, {"version", command_version, 0.0}, }; const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);