--- deliantra/server/server/commands.C 2006/08/26 23:36:34 1.3 +++ deliantra/server/server/commands.C 2006/08/29 05:03:55 1.4 @@ -1,6 +1,6 @@ /* * static char *rcsid_commands_c = - * "$Id: commands.C,v 1.3 2006/08/26 23:36:34 root Exp $"; + * "$Id: commands.C,v 1.4 2006/08/29 05:03:55 root Exp $"; */ /* @@ -131,11 +131,6 @@ CommArray_s CommunicationCommands [] = { /* begin emotions */ - {"tell", command_tell, 0.1}, - {"reply", command_reply, 0.0}, - {"say", command_say, 0.1}, - {"shout", command_shout, 0.1}, - {"chat", command_chat, 0.1}, {"me", command_me, 0.1}, {"nod", command_nod, 0.0}, {"dance", command_dance, 0.0}, @@ -259,7 +254,6 @@ {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */ {"summon", command_summon,0.0}, {"teleport", command_teleport,0.0}, - {"toggle_shout", command_toggle_shout,0.0}, {"wizpass", command_wizpass,0.0}, {"wizcast", command_wizcast,0.0}, {"overlay_save", command_save_overlay, 0.0}, @@ -289,9 +283,6 @@ * to the various players/sockets. */ CommArray_s Socket2_Commands[] = { - {"shout", command_shout, 0.1}, - {"chat", command_chat, 0.1}, - {"tell", command_tell, 0.1}, }; const int Socket2_CommandsSize =sizeof(Socket2_Commands) / sizeof(CommArray_s);