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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.5 by root, Tue Aug 29 08:01:37 2006 UTC vs.
Revision 1.18 by root, Mon Dec 11 22:56:57 2006 UTC

1/*
2 * static char *rcsid_commands_c =
3 * "$Id: commands.C,v 1.5 2006/08/29 08:01:37 root Exp $";
4 */
5
6/* 1/*
7 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
8 3
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 5 Copyright (C) 1992 Frank Tore Johansen
21 16
22 You should have received a copy of the GNU General Public License 17 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software 18 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25 20
26 The author can be reached via e-mail to crossfire-devel@real-time.com 21 The author can be reached via e-mail to <crossfire@schmorp.de>
27*/ 22*/
28 23
29/* 24/*
30 * Command parser 25 * Command parser
31 */ 26 */
32 27
33#include <global.h> 28#include <global.h>
34#include <commands.h> 29#include <commands.h>
35#ifndef __CEXTRACT__ 30#ifndef __CEXTRACT__
36#include <sproto.h> 31# include <sproto.h>
37#endif 32#endif
38#include <ctype.h> 33#include <ctype.h>
39 34
40/* Added times to all the commands. However, this was quickly done, 35/* Added times to all the commands. However, this was quickly done,
41 * and probably needs more refinements. All socket and DM commands 36 * and probably needs more refinements. All socket and DM commands
44 39
45/* 40/*
46 * Normal game commands 41 * Normal game commands
47 */ 42 */
48CommArray_s Commands[] = { 43CommArray_s Commands[] = {
49 {"save", command_save, 0.0}, 44 {"save", command_save, 0.0},
50 45
51 {"sound", command_sound, 0.0}, 46 {"sound", command_sound, 0.0},
52 {"party", command_party, 0.0}, 47 {"party", command_party, 0.0},
53 {"gsay", command_gsay, 1.0}, 48 {"gsay", command_gsay, 1.0},
54 49
55#ifdef DEBUG
56 {"sstable", command_sstable, 0.0},
57#endif
58 {"apply", command_apply, 1.0}, /* should be variable */ 50 {"apply", command_apply, 1.0}, /* should be variable */
59 {"applymode", command_applymode, 1.0}, /* should be variable */ 51 {"applymode", command_applymode, 1.0}, /* should be variable */
60 {"archs", command_archs, 0.0}, 52 {"archs", command_archs, 0.0},
61 {"body", command_body, 0.0}, 53 {"body", command_body, 0.0},
62 {"brace", command_brace, 0.0}, 54 {"brace", command_brace, 0.0},
63 {"cast", command_cast, 0.2}, /* Is this right? */ 55 {"cast", command_cast, 0.2}, /* Is this right? */
64 {"disarm", command_disarm, 1.0}, 56 {"disarm", command_disarm, 1.0},
65 {"dm", command_dm, 0.0}, 57 {"dm", command_dm, 0.0},
66 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ 58 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
67 {"drop", command_drop, 1.0}, 59 {"drop", command_drop, 1.0},
68 {"dropall", command_dropall, 1.0}, 60 {"dropall", command_dropall, 1.0},
69 {"examine", command_examine, 0.5}, 61 {"examine", command_examine, 0.5},
70 {"explore", command_explore, 0.0}, 62 {"explore", command_explore, 0.0},
71 {"fix_me", command_fix_me, 0.0}, 63 {"fix_me", command_fix_me, 0.0},
72 {"get", command_take, 1.0}, 64 {"get", command_take, 1.0},
73 {"help", command_help, 0.0}, 65 {"help", command_help, 0.0},
74 {"hiscore", command_hiscore, 0.0}, 66 {"hiscore", command_hiscore, 0.0},
75 {"inventory", command_inventory,0.0}, 67 {"inventory", command_inventory, 0.0},
76 {"invoke", command_invoke, 1.0}, 68 {"invoke", command_invoke, 1.0},
77 {"killpets", command_kill_pets,0.0}, 69 {"killpets", command_kill_pets, 0.0},
78 {"listen", command_listen, 0.0}, 70 {"listen", command_listen, 0.0},
79 {"logs", command_logs, 0.0}, 71 {"logs", command_logs, 0.0},
80 {"maps", command_maps, 0.0}, 72 {"maps", command_maps, 0.0},
81 {"mapinfo", command_mapinfo, 0.0}, 73 {"mapinfo", command_mapinfo, 0.0},
82 {"mark", command_mark, 0.0}, 74 {"mark", command_mark, 0.0},
83 {"motd", command_motd, 0.0}, 75 {"motd", command_motd, 0.0},
84 {"output-sync", command_output_sync, 0.0}, 76 {"output-sync", command_output_sync, 0.0},
85 {"output-count", command_output_count,0.0}, 77 {"output-count", command_output_count, 0.0},
86 {"peaceful", command_peaceful,0.0}, 78 {"peaceful", command_peaceful, 0.0},
87 {"pickup", command_pickup, 1.0}, 79 {"pickup", command_pickup, 1.0},
88 {"prepare", command_prepare, 1.0}, 80 {"prepare", command_prepare, 1.0},
89 {"quit", command_quit, 0.0}, 81 {"quit", command_quit, 0.0},
90 {"quit_character", command_real_quit, 0.0}, 82 {"quit_character", command_real_quit, 0.0},
91 {"rename", command_rename_item, 0.0},
92 {"resistances", command_resistances, 0.0}, 83 {"resistances", command_resistances, 0.0},
93 {"rotateshoottype", command_rotateshoottype, 0.0}, 84 {"rotateshoottype", command_rotateshoottype, 0.0},
94 {"skills", command_skills, 0.0}, /* shows player list of skills */ 85 {"skills", command_skills, 0.0}, /* shows player list of skills */
95 {"use_skill", command_uskill, 1.0}, 86 {"use_skill", command_uskill, 1.0},
96 {"quests", command_quests, 0.0},
97 {"ready_skill", command_rskill, 1.0}, 87 {"ready_skill", command_rskill, 1.0},
98 {"search",command_search, 1.0}, 88 {"search", command_search, 1.0},
99 {"search-items", command_search_items, 0.0}, 89 {"search-items", command_search_items, 0.0},
100 {"showpets", command_showpets, 1.0}, 90 {"showpets", command_showpets, 1.0},
101 {"statistics", command_statistics, 0.0}, 91 {"statistics", command_statistics, 0.0},
102 {"strings", command_strings, 0.0},
103 {"take", command_take, 1.0}, 92 {"take", command_take, 1.0},
104 {"throw", command_throw, 1.0}, 93 {"throw", command_throw, 1.0},
105 {"time", command_time, 0.0}, 94 {"time", command_time, 0.0},
106 {"weather", command_weather, 0.0}, 95 {"weather", command_weather, 0.0},
107 {"whereabouts", command_whereabouts, 0.0}, 96 {"whereabouts", command_whereabouts, 0.0},
108 {"whereami", command_whereami, 0.0}, 97 {"whereami", command_whereami, 0.0},
109 {"title", command_title, 0.0}, 98 {"title", command_title, 0.0},
110 {"usekeys", command_usekeys, 0.0}, 99 {"usekeys", command_usekeys, 0.0},
111 {"bowmode", command_bowmode, 0.0}, 100 {"bowmode", command_bowmode, 0.0},
112 {"petmode", command_petmode, 0.0}, 101 {"petmode", command_petmode, 0.0},
113 {"version", command_version, 0.0}, 102 {"version", command_version, 0.0},
114 {"wimpy", command_wimpy, 0.0}, 103 {"wimpy", command_wimpy, 0.0},
115 {"who", command_who, 0.0},
116 {"afk", command_afk, 0.0}, 104 {"afk", command_afk, 0.0},
117 105
118 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a 106 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
119 * skill on yourself */ 107 * skill on yourself */
120 {"north", command_north, 1.0}, 108 {"north", command_north, 1.0},
121 {"east", command_east, 1.0}, 109 {"east", command_east, 1.0},
122 {"south", command_south, 1.0}, 110 {"south", command_south, 1.0},
123 {"west", command_west, 1.0}, 111 {"west", command_west, 1.0},
124 {"northeast", command_northeast, 1.0}, 112 {"northeast", command_northeast, 1.0},
125 {"southeast", command_southeast, 1.0}, 113 {"southeast", command_southeast, 1.0},
126 {"southwest", command_southwest, 1.0}, 114 {"southwest", command_southwest, 1.0},
127 {"northwest", command_northwest, 1.0}, 115 {"northwest", command_northwest, 1.0},
128}; 116};
129
130const int CommandsSize =sizeof(Commands) / sizeof(CommArray_s); 117const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
131 118
132CommArray_s CommunicationCommands [] = { 119CommArray_s CommunicationCommands[] = {
133 /* begin emotions */ 120 /* begin emotions */
134 {"me", command_me, 0.1}, 121 {"me", command_me, 0.1},
135 {"nod", command_nod, 0.0}, 122 {"nod", command_nod, 0.0},
136 {"dance", command_dance, 0.0}, 123 {"dance", command_dance, 0.0},
137 {"kiss", command_kiss, 0.0}, 124 {"kiss", command_kiss, 0.0},
138 {"bounce", command_bounce, 0.0}, 125 {"bounce", command_bounce, 0.0},
139 {"smile", command_smile, 0.0}, 126 {"smile", command_smile, 0.0},
140 {"cackle", command_cackle, 0.0}, 127 {"cackle", command_cackle, 0.0},
141 {"laugh", command_laugh, 0.0}, 128 {"laugh", command_laugh, 0.0},
142 {"giggle", command_giggle, 0.0}, 129 {"giggle", command_giggle, 0.0},
143 {"shake", command_shake, 0.0}, 130 {"shake", command_shake, 0.0},
144 {"puke", command_puke, 0.0}, 131 {"puke", command_puke, 0.0},
145 {"growl", command_growl, 0.0}, 132 {"growl", command_growl, 0.0},
146 {"scream", command_scream, 0.0}, 133 {"scream", command_scream, 0.0},
147 {"sigh", command_sigh, 0.0}, 134 {"sigh", command_sigh, 0.0},
148 {"sulk", command_sulk, 0.0}, 135 {"sulk", command_sulk, 0.0},
149 {"hug", command_hug, 0.0}, 136 {"hug", command_hug, 0.0},
150 {"cry", command_cry, 0.0}, 137 {"cry", command_cry, 0.0},
151 {"poke", command_poke, 0.0}, 138 {"poke", command_poke, 0.0},
152 {"accuse", command_accuse, 0.0}, 139 {"accuse", command_accuse, 0.0},
153 {"grin", command_grin, 0.0}, 140 {"grin", command_grin, 0.0},
154 {"bow", command_bow, 0.0}, 141 {"bow", command_bow, 0.0},
155 {"clap", command_clap, 0.0}, 142 {"clap", command_clap, 0.0},
156 {"blush", command_blush, 0.0}, 143 {"blush", command_blush, 0.0},
157 {"burp", command_burp, 0.0}, 144 {"burp", command_burp, 0.0},
158 {"chuckle", command_chuckle, 0.0}, 145 {"chuckle", command_chuckle, 0.0},
159 {"cough", command_cough, 0.0}, 146 {"cough", command_cough, 0.0},
160 {"flip", command_flip, 0.0}, 147 {"flip", command_flip, 0.0},
161 {"frown", command_frown, 0.0}, 148 {"frown", command_frown, 0.0},
162 {"gasp", command_gasp, 0.0}, 149 {"gasp", command_gasp, 0.0},
163 {"glare", command_glare, 0.0}, 150 {"glare", command_glare, 0.0},
164 {"groan", command_groan, 0.0}, 151 {"groan", command_groan, 0.0},
165 {"hiccup", command_hiccup, 0.0}, 152 {"hiccup", command_hiccup, 0.0},
166 {"lick", command_lick, 0.0}, 153 {"lick", command_lick, 0.0},
167 {"pout", command_pout, 0.0}, 154 {"pout", command_pout, 0.0},
168 {"shiver", command_shiver, 0.0}, 155 {"shiver", command_shiver, 0.0},
169 {"shrug", command_shrug, 0.0}, 156 {"shrug", command_shrug, 0.0},
170 {"slap", command_slap, 0.0}, 157 {"slap", command_slap, 0.0},
171 {"smirk", command_smirk, 0.0}, 158 {"smirk", command_smirk, 0.0},
172 {"snap", command_snap, 0.0}, 159 {"snap", command_snap, 0.0},
173 {"sneeze", command_sneeze, 0.0}, 160 {"sneeze", command_sneeze, 0.0},
174 {"snicker", command_snicker, 0.0}, 161 {"snicker", command_snicker, 0.0},
175 {"sniff", command_sniff, 0.0}, 162 {"sniff", command_sniff, 0.0},
176 {"snore", command_snore, 0.0}, 163 {"snore", command_snore, 0.0},
177 {"spit", command_spit, 0.0}, 164 {"spit", command_spit, 0.0},
178 {"strut", command_strut, 0.0}, 165 {"strut", command_strut, 0.0},
179 {"thank", command_thank, 0.0}, 166 {"thank", command_thank, 0.0},
180 {"twiddle", command_twiddle, 0.0}, 167 {"twiddle", command_twiddle, 0.0},
181 {"wave", command_wave, 0.0}, 168 {"wave", command_wave, 0.0},
182 {"whistle", command_whistle, 0.0}, 169 {"whistle", command_whistle, 0.0},
183 {"wink", command_wink, 0.0}, 170 {"wink", command_wink, 0.0},
184 {"yawn", command_yawn, 0.0}, 171 {"yawn", command_yawn, 0.0},
185 {"beg", command_beg, 0.0}, 172 {"beg", command_beg, 0.0},
186 {"bleed", command_bleed, 0.0}, 173 {"bleed", command_bleed, 0.0},
187 {"cringe", command_cringe, 0.0}, 174 {"cringe", command_cringe, 0.0},
188 {"think", command_think, 0.0}, 175 {"think", command_think, 0.0},
189 {"cointoss", command_cointoss, 0.0}, 176 {"cointoss", command_cointoss, 0.0},
190 {"orcknuckle", command_orcknuckle, 0.0}, 177 {"orcknuckle", command_orcknuckle, 0.0},
191 {"printlos", command_printlos,0.0}, 178 {"printlos", command_printlos, 0.0},
192}; 179};
193
194const int CommunicationCommandSize = sizeof(CommunicationCommands)/ sizeof(CommArray_s); 180const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
195 181
196CommArray_s NewServerCommands [] = { 182CommArray_s NewServerCommands[] = {
197 {"run", command_run, 1.0}, 183 {"run", command_run, 1.0},
198 {"run_stop", command_run_stop, 0.0}, 184 {"run_stop", command_run_stop, 0.0},
199 {"fire", command_fire, 1.0}, 185 {"fire", command_fire, 1.0},
200 {"fire_stop", command_fire_stop, 0.0} 186 {"fire_stop", command_fire_stop, 0.0},
201}; 187};
202
203const int NewServerCommandSize = sizeof(NewServerCommands)/ sizeof(CommArray_s); 188const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
204 189
205/* 190/*
206 * Wizard commands (for both) 191 * Wizard commands (for both)
207 */ 192 */
208CommArray_s WizCommands [] = { 193CommArray_s WizCommands[] = {
209 {"abil", command_abil,0.0}, 194 {"abil", command_abil, 0.0},
210 {"addexp", command_addexp,0.0}, 195 {"addexp", command_addexp, 0.0},
211 {"arrest", command_arrest,0.0}, 196 {"arrest", command_arrest, 0.0},
212 {"banish", command_banish,0.0}, 197 {"banish", command_banish, 0.0},
213 {"create", command_create,0.0}, 198 {"create", command_create, 0.0},
214 {"debug", command_debug,0.0}, 199 {"debug", command_debug, 0.0},
215 {"diff", command_diff, 0.0 },
216 {"dump", command_dump,0.0}, 200 {"dump", command_dump, 0.0},
217 {"dumpbelow", command_dumpbelow,0.0}, 201 {"dumpbelow", command_dumpbelow, 0.0},
218 {"dumpfriendlyobjects", command_dumpfriendlyobjects,0.0}, 202 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0},
219 {"dumpallarchetypes", command_dumpallarchetypes,0.0},
220 {"dumpallmaps", command_dumpallmaps,0.0}, 203 {"dumpallmaps", command_dumpallmaps, 0.0},
221 {"dumpallobjects", command_dumpallobjects,0.0},
222 {"dumpmap", command_dumpmap,0.0}, 204 {"dumpmap", command_dumpmap, 0.0},
223 {"forget_spell", command_forget_spell, 0.0}, 205 {"forget_spell", command_forget_spell, 0.0},
224 {"free", command_free,0.0}, 206 {"free", command_free, 0.0},
225 {"freeze", command_freeze,0.0}, 207 {"freeze", command_freeze, 0.0},
226 {"goto", command_goto,0.0},
227 {"hide", command_hide,0.0}, 208 {"hide", command_hide, 0.0},
228 {"insert_into", command_insert_into,0.0}, 209 {"insert_into", command_insert_into, 0.0},
229 {"invisible", command_invisible,0.0}, 210 {"invisible", command_invisible, 0.0},
230 {"kick", command_kick, 0.0}, 211 {"kick", command_kick, 0.0},
231 {"learn_special_prayer", command_learn_special_prayer, 0.0}, 212 {"learn_special_prayer", command_learn_special_prayer, 0.0},
232 {"learn_spell", command_learn_spell, 0.0}, 213 {"learn_spell", command_learn_spell, 0.0},
233#ifdef DEBUG_MALLOC_LEVEL 214#ifdef DEBUG_MALLOC_LEVEL
234 {"verify", command_malloc_verify,0.0}, 215 {"verify", command_malloc_verify, 0.0},
235#endif 216#endif
236 {"malloc", command_malloc,0.0},
237 {"players", command_players, 0.0}, 217 {"players", command_players, 0.0},
238 {"plugin",command_loadplugin,0.0}, 218 {"plugin", command_loadplugin, 0.0},
239 {"pluglist",command_listplugins,0.0}, 219 {"pluglist", command_listplugins, 0.0},
240 {"plugout",command_unloadplugin,0.0}, 220 {"plugout", command_unloadplugin, 0.0},
241 {"nodm", command_nowiz,0.0}, 221 {"nodm", command_nowiz, 0.0},
242 {"nowiz", command_nowiz,0.0}, 222 {"nowiz", command_nowiz, 0.0},
243 {"patch", command_patch,0.0}, 223 {"patch", command_patch, 0.0},
244 {"remove", command_remove,0.0}, 224 {"remove", command_remove, 0.0},
245 {"reset", command_reset,0.0}, 225 {"reset", command_reset, 0.0},
246 {"set_god", command_setgod, 0.0}, 226 {"set_god", command_setgod, 0.0},
247 {"shutdown", command_shutdown, 0.0}, 227 {"shutdown", command_shutdown, 0.0},
248 {"ssdumptable", command_ssdumptable,0.0},
249 {"stack_clear", command_stack_clear, 0.0 }, 228 {"stack_clear", command_stack_clear, 0.0},
250 {"stack_list", command_stack_list, 0.0}, 229 {"stack_list", command_stack_list, 0.0},
251 {"stack_pop", command_stack_pop, 0.0 }, 230 {"stack_pop", command_stack_pop, 0.0},
252 {"stack_push", command_stack_push, 0.0 }, 231 {"stack_push", command_stack_push, 0.0},
253 {"stats", command_stats,0.0}, 232 {"stats", command_stats, 0.0},
254 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */ 233 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */
255 {"summon", command_summon,0.0}, 234 {"summon", command_summon, 0.0},
256 {"teleport", command_teleport,0.0}, 235 {"teleport", command_teleport, 0.0},
257 {"wizpass", command_wizpass,0.0},
258 {"wizcast", command_wizcast,0.0},
259 {"overlay_save", command_save_overlay, 0.0}, 236 {"overlay_save", command_save_overlay, 0.0},
237
260/* {"possess", command_possess, 0.0}, */ 238/* {"possess", command_possess, 0.0}, */
261 {"mon_aggr", command_mon_aggr, 0.0}, 239 {"mon_aggr", command_mon_aggr, 0.0},
262 {"loadtest", command_loadtest, 0.0},
263}; 240};
264const int WizCommandsSize =sizeof(WizCommands) / sizeof(CommArray_s); 241const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
265 242
266/* Socket commands - these should really do nothing more than output things 243/* Socket commands - these should really do nothing more than output things
267 * to the various players/sockets. 244 * to the various players/sockets.
268 */ 245 */
269CommArray_s Socket_Commands[] = { 246CommArray_s Socket_Commands[] = {
270 {"hiscore", command_hiscore, 0.0}, 247 {"hiscore", command_hiscore, 0.0},
271 {"logs", command_logs, 0.0}, 248 {"logs", command_logs, 0.0},
272 {"maps", command_maps, 0.0}, 249 {"maps", command_maps, 0.0},
273 {"motd", command_motd, 0.0}, 250 {"motd", command_motd, 0.0},
274 {"players", command_players, 0.0}, 251 {"players", command_players, 0.0},
275 {"version", command_version, 0.0}, 252 {"version", command_version, 0.0},
276 {"who", command_who, 0.0},
277}; 253};
278
279const int Socket_CommandsSize =sizeof(Socket_Commands) / sizeof(CommArray_s); 254const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
280
281 255
282/* Socket commands - these should really do nothing more than output things 256/* Socket commands - these should really do nothing more than output things
283 * to the various players/sockets. 257 * to the various players/sockets.
284 */ 258 */
285CommArray_s Socket2_Commands[] = { 259CommArray_s Socket2_Commands[] = {
286}; 260};
287
288const int Socket2_CommandsSize =sizeof(Socket2_Commands) / sizeof(CommArray_s); 261const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
289 262
290 263static int
291
292static int compare_A(const void *a, const void *b) 264compare_A (const void *a, const void *b)
293{ 265{
294 return strcmp(((CommArray_s *)a)->name, ((CommArray_s *)b)->name); 266 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
295} 267}
296 268
269void
297void init_commands(void) 270init_commands (void)
298{ 271{
299 qsort(Commands, CommandsSize, sizeof(CommArray_s), compare_A); 272 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
300 qsort(CommunicationCommands, CommunicationCommandSize, sizeof(CommArray_s), compare_A); 273 qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A);
301 qsort(NewServerCommands, NewServerCommandSize, sizeof(CommArray_s), compare_A); 274 qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A);
302 qsort(WizCommands, WizCommandsSize, sizeof(CommArray_s), compare_A); 275 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
303 qsort(Socket_Commands, Socket_CommandsSize, sizeof(CommArray_s), compare_A); 276 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
304 qsort(Socket2_Commands, Socket2_CommandsSize, sizeof(CommArray_s), compare_A); 277 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
305} 278}
306 279
307#ifndef tolower
308#define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C))
309#endif
310
311
312CommFunc find_oldsocket_command(char *cmd)
313{
314 CommArray_s *asp, dummy;
315 char *cp;
316
317 for (cp=cmd; *cp; cp++) {
318 *cp =tolower(*cp);
319 }
320
321 dummy.name =cmd;
322 asp =(CommArray_s *)bsearch((void *)&dummy,
323 (void *)Socket_Commands, Socket_CommandsSize,
324 sizeof(CommArray_s), compare_A);
325 if (asp)
326 return asp->func;
327 return NULL;
328}
329
330CommFunc find_oldsocket_command2(char *cmd)
331{
332 CommArray_s *asp, dummy;
333 char *cp;
334
335 for (cp=cmd; *cp; cp++) {
336 *cp =tolower(*cp);
337 }
338
339 dummy.name =cmd;
340 asp =(CommArray_s *)bsearch((void *)&dummy,
341 (void *)Socket2_Commands, Socket2_CommandsSize,
342 sizeof(CommArray_s), compare_A);
343 if (asp)
344 return asp->func;
345 return NULL;
346}

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