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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.58 by root, Mon Oct 12 14:00:59 2009 UTC vs.
Revision 1.63 by root, Fri Mar 26 01:04:44 2010 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version. 11 * option) any later version.
53 {"examine", command_examine, 0.5 / TICK}, 53 {"examine", command_examine, 0.5 / TICK},
54 {"fix_me", command_fix_me, 0.0}, 54 {"fix_me", command_fix_me, 0.0},
55 {"get", command_take, 1.0}, 55 {"get", command_take, 1.0},
56 {"invoke", command_invoke, 1.0}, 56 {"invoke", command_invoke, 1.0},
57 {"killpets", command_kill_pets, 1.0}, 57 {"killpets", command_kill_pets, 1.0},
58 {"motd", command_motd, 0.5 / TICK}, 58 {"lock", command_lock, 1.0}, /* locks items in inventory with command line or macro */
59 {"pickup", command_pickup, 1.0}, 59 {"pickup", command_pickup, 1.0},
60 {"prepare", command_prepare, 1.0}, 60 {"prepare", command_prepare, 1.0},
61 {"resistances", command_resistances, 1.0}, 61 {"resistances", command_resistances, 1.0},
62 {"rotateshoottype", command_rotateshoottype, 1.0}, 62 {"rotateshoottype", command_rotateshoottype, 1.0},
63 {"skills", command_skills, 0.5 / TICK}, /* shows player list of skills */ 63 {"skills", command_skills, 0.5 / TICK}, /* shows player list of skills */
64 {"unlock", command_unlock, 1.0}, /* unlock items in inventory with command line or in macro */
64 {"use_skill", command_uskill, 1.0}, 65 {"use_skill", command_uskill, 1.0},
65 {"ready_skill", command_rskill, 1.0}, 66 {"ready_skill", command_rskill, 1.0},
66 {"search-items", command_search_items, 1.0}, 67 {"search-items", command_search_items, 1.0},
67 {"showpets", command_showpets, 1.0}, 68 {"showpets", command_showpets, 1.0},
68 {"statistics", command_statistics, 1.0}, 69 {"statistics", command_statistics, 1.0},
126{ 127{
127 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name); 128 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
128} 129}
129 130
130void 131void
131init_commands (void) 132init_commands ()
132{ 133{
133 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A); 134 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
134 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A); 135 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
135} 136}
136 137

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