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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.58 by root, Mon Oct 12 14:00:59 2009 UTC vs.
Revision 1.72 by root, Mon Nov 26 15:12:16 2012 UTC

1/* 1/*
2 * This file is part of Deliantra, the Roguelike Realtime MMORPG. 2 * This file is part of Deliantra, the Roguelike Realtime MMORPG.
3 * 3 *
4 * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team 4 * Copyright (©) 2005,2006,2007,2008,2009,2010,2011,2012 Marc Alexander Lehmann / Robin Redeker / the Deliantra team
5 * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team 5 * Copyright (©) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (©) 1992,2007 Frank Tore Johansen 6 * Copyright (©) 1992 Frank Tore Johansen
7 * 7 *
8 * Deliantra is free software: you can redistribute it and/or modify it under 8 * Deliantra is free software: you can redistribute it and/or modify it under
9 * the terms of the Affero GNU General Public License as published by the 9 * the terms of the Affero GNU General Public License as published by the
10 * Free Software Foundation, either version 3 of the License, or (at your 10 * Free Software Foundation, either version 3 of the License, or (at your
11 * option) any later version. 11 * option) any later version.
12 * 12 *
13 * This program is distributed in the hope that it will be useful, 13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details. 16 * GNU General Public License for more details.
17 * 17 *
18 * You should have received a copy of the Affero GNU General Public License 18 * You should have received a copy of the Affero GNU General Public License
19 * and the GNU General Public License along with this program. If not, see 19 * and the GNU General Public License along with this program. If not, see
20 * <http://www.gnu.org/licenses/>. 20 * <http://www.gnu.org/licenses/>.
21 * 21 *
22 * The authors can be reached via e-mail to <support@deliantra.net> 22 * The authors can be reached via e-mail to <support@deliantra.net>
23 */ 23 */
24 24
25/* 25/* This file deals with administrative commands from the client. */
26 * Command parser
27 */
28
29#include <cctype>
30
31#include <global.h> 26#include <global.h>
32#include <commands.h>
33#include <sproto.h> 27#include <sproto.h>
34 28
35/* Added times to all the commands. However, this was quickly done, 29/* Added times to all the commands. However, this was quickly done,
36 * and probably needs more refinements. All socket and DM commands 30 * and probably needs more refinements. All socket and DM commands
37 * take 0 time. 31 * take 0 time.
38 */ 32 */
39 33
34typedef int (*CommFunc)(object *op, char *params);
35
36struct CommArray_s { /* global list's structure */
37 const char *name;
38 CommFunc func;
39 float time; /* How long it takes to execute this command */
40};
41
40/* 42/*
41 * Normal game commands 43 * Normal game commands
42 */ 44 */
43CommArray_s Commands[] = { 45static CommArray_s Commands[] = {
44 {"party", command_party, 1.0}, 46 {"party", command_party, 1.0},
45 {"gsay", command_gsay, 1.0}, 47 {"gsay", command_gsay, 1.0},
46 48
47 {"apply", command_apply, 1.0}, /* should be variable */ 49 {"apply", command_apply, 1.0}, /* should be variable */
48 {"cast", command_cast, 1.0}, /* Is this right? */ 50 {"cast", command_cast, 1.0}, /* Is this right? */
49 {"dm", command_dm, 0.0},
50 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
51 {"drop", command_drop, 1.0}, 51 {"drop", command_drop, 1.0},
52 {"dropall", command_dropall, 0.5 / TICK}, 52 {"dropall", command_dropall, 0.5 / TICK},
53 {"examine", command_examine, 0.5 / TICK}, 53 {"examine", command_examine, 0.5 / TICK},
54 {"fix_me", command_fix_me, 0.0}, 54 {"fix_me", command_fix_me, 0.0},
55 {"get", command_take, 1.0}, 55 {"get", command_take, 1.0},
56 {"invoke", command_invoke, 1.0}, 56 {"invoke", command_invoke, 1.0},
57 {"killpets", command_kill_pets, 1.0}, 57 {"killpets", command_kill_pets, 1.0},
58 {"motd", command_motd, 0.5 / TICK}, 58 {"lock", command_lock, 1.0}, /* locks items in inventory with command line or macro */
59 {"pickup", command_pickup, 1.0}, 59 {"pickup", command_pickup, 1.0},
60 {"prepare", command_prepare, 1.0}, 60 {"prepare", command_prepare, 1.0},
61 {"resistances", command_resistances, 1.0}, 61 {"resistances", command_resistances, 1.0},
62 {"rotateshoottype", command_rotateshoottype, 1.0}, 62 {"rotateshoottype", command_rotateshoottype, 1.0},
63 {"skills", command_skills, 0.5 / TICK}, /* shows player list of skills */ 63 {"skills", command_skills, 0.5 / TICK}, /* shows player list of skills */
64 {"unlock", command_unlock, 1.0}, /* unlock items in inventory with command line or in macro */
64 {"use_skill", command_uskill, 1.0}, 65 {"use_skill", command_uskill, 1.0},
65 {"ready_skill", command_rskill, 1.0}, 66 {"ready_skill", command_rskill, 1.0},
66 {"search-items", command_search_items, 1.0}, 67 {"search-items", command_search_items, 1.0},
67 {"showpets", command_showpets, 1.0}, 68 {"showpets", command_showpets, 1.0},
68 {"statistics", command_statistics, 1.0}, 69 {"statistics", command_statistics, 1.0},
81 {"west", command_west, 0.0}, 82 {"west", command_west, 0.0},
82 {"northeast", command_northeast, 0.0}, 83 {"northeast", command_northeast, 0.0},
83 {"southeast", command_southeast, 0.0}, 84 {"southeast", command_southeast, 0.0},
84 {"southwest", command_southwest, 0.0}, 85 {"southwest", command_southwest, 0.0},
85 {"northwest", command_northwest, 0.0}, 86 {"northwest", command_northwest, 0.0},
87
88 {"mark" , command_mark , 0.0},
89 {"run" , command_run , 0.0},
90 {"run_stop" , command_run_stop , 0.0},
91 {"fire" , command_fire , 0.0},
92 {"fire_stop", command_fire_stop, 0.0},
86}; 93};
87const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s); 94static const int CommandsSize = array_length (Commands);
88 95
89/* 96/*
90 * Wizard commands (for both) 97 * Wizard commands (for both)
91 */ 98 */
92CommArray_s WizCommands[] = { 99static CommArray_s WizCommands[] = {
93 {"abil", command_abil, 0.0}, 100 {"abil", command_abil, 0.0},
94 {"addexp", command_addexp, 0.0}, 101 {"addexp", command_addexp, 0.0},
95 {"arrest", command_arrest, 0.0}, 102 {"arrest", command_arrest, 0.0},
96 {"create", command_create, 0.0}, 103 {"create", command_create, 0.0},
97 {"debug", command_debug, 0.0}, 104 {"debug", command_debug, 0.0},
98 {"dump", command_dump, 0.0}, 105 {"dump", command_dump, 0.0},
99 {"dumpbelow", command_dumpbelow, 0.0}, 106 {"dumpbelow", command_dumpbelow, 0.0},
100 {"forget_spell", command_forget_spell, 0.0}, 107 {"forget_spell", command_forget_spell, 0.0},
101 {"free", command_free, 0.0}, 108 {"free", command_free, 0.0},
102 {"freeze", command_freeze, 0.0}, 109 {"freeze", command_freeze, 0.0},
103 {"hide", command_hide, 0.0},
104 {"insert_into", command_insert_into, 0.0}, 110 {"insert_into", command_insert_into, 0.0},
105 {"inventory", command_inventory, 0.0}, 111 {"inventory", command_inventory, 0.0},
106 {"invisible", command_invisible, 0.0}, 112 {"invisible", command_invisible, 0.0},
107 {"learn_special_prayer", command_learn_special_prayer, 0.0}, 113 {"learn_special_prayer", command_learn_special_prayer, 0.0},
108 {"learn_spell", command_learn_spell, 0.0}, 114 {"learn_spell", command_learn_spell, 0.0},
109 {"nodm", command_nowiz, 0.0},
110 {"nowiz", command_nowiz, 0.0},
111 {"patch", command_patch, 0.0}, 115 {"patch", command_patch, 0.0},
112 {"remove", command_remove, 0.0}, 116 {"remove", command_remove, 0.0},
113 {"set_god", command_setgod, 0.0}, 117 {"set_god", command_setgod, 0.0},
114 {"stack_clear", command_stack_clear, 0.0}, 118 {"stack_clear", command_stack_clear, 0.0},
115 {"stack_list", command_stack_list, 0.0}, 119 {"stack_list", command_stack_list, 0.0},
117 {"stack_push", command_stack_push, 0.0}, 121 {"stack_push", command_stack_push, 0.0},
118 {"stats", command_stats, 0.0}, 122 {"stats", command_stats, 0.0},
119 {"summon", command_summon, 0.0}, 123 {"summon", command_summon, 0.0},
120 //{"overlay_save", command_save_overlay, 0.0}, 124 //{"overlay_save", command_save_overlay, 0.0},
121}; 125};
122const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s); 126static const int WizCommandsSize = array_length (WizCommands);
123 127
124static int 128static int
125compare_A (const void *a, const void *b) 129compare_A (const void *a, const void *b)
126{ 130{
127 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name); 131 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
128} 132}
129 133
130void 134static struct init_commands
131init_commands (void)
132{ 135{
136 init_commands ()
137 {
133 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A); 138 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
134 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A); 139 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
140 }
141} init_commands;
142
143static CommArray_s *
144find_command_element (char *cmd, CommArray_s *commarray, int commsize)
145{
146 CommArray_s *asp, dummy;
147
148 dummy.name = cmd;
149 asp = (CommArray_s *)bsearch ((void *)&dummy, (void *)commarray, commsize, sizeof (CommArray_s), compare_A);
150 return asp;
135} 151}
136 152
153/* This function is called from the new client/server code.
154 * pl is the player who is issuing the command, command is the
155 * command.
156 */
157void
158execute_newserver_command (object *pl, char *command)
159{
160 CommArray_s *csp;
161 char *cp;
162
163 /*
164 * remove trailing spaces from command
165 */
166 cp = command + strlen (command) - 1;
167 while ((cp >= command) && (*cp == ' '))
168 {
169 *cp = '\0';
170 cp--;
171 }
172
173 cp = strchr (command, ' ');
174 if (cp)
175 {
176 *(cp++) = '\0';
177 while (*cp == ' ')
178 cp++;
179 }
180
181 if (!INVOKE_PLAYER (COMMAND, pl->contr, ARG_STRING (command), ARG_STRING (cp)))
182 {
183 csp = find_command_element (command, Commands, CommandsSize);
184
185 if (!csp && pl->flag [FLAG_WIZ])
186 csp = find_command_element (command, WizCommands, WizCommandsSize);
187
188 if (csp)
189 {
190 pl->speed_left -= csp->time;
191 csp->func (pl, cp);
192 }
193 else if (!INVOKE_PLAYER (UNKNOWN_COMMAND, pl->contr, ARG_STRING (command), ARG_STRING (cp)))
194 pl->failmsgf ("'%s' is not a valid command.", command);
195 }
196}
197

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