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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.6 by root, Thu Aug 31 17:54:15 2006 UTC vs.
Revision 1.17 by root, Mon Dec 11 02:54:57 2006 UTC

1/*
2 * static char *rcsid_commands_c =
3 * "$Id: commands.C,v 1.6 2006/08/31 17:54:15 root Exp $";
4 */
5
6/* 1/*
7 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
8 3
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 5 Copyright (C) 1992 Frank Tore Johansen
21 16
22 You should have received a copy of the GNU General Public License 17 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software 18 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25 20
26 The author can be reached via e-mail to crossfire-devel@real-time.com 21 The author can be reached via e-mail to <crossfire@schmorp.de>
27*/ 22*/
28 23
29/* 24/*
30 * Command parser 25 * Command parser
31 */ 26 */
32 27
33#include <global.h> 28#include <global.h>
34#include <commands.h> 29#include <commands.h>
35#ifndef __CEXTRACT__ 30#ifndef __CEXTRACT__
36#include <sproto.h> 31# include <sproto.h>
37#endif 32#endif
38#include <ctype.h> 33#include <ctype.h>
39 34
40/* Added times to all the commands. However, this was quickly done, 35/* Added times to all the commands. However, this was quickly done,
41 * and probably needs more refinements. All socket and DM commands 36 * and probably needs more refinements. All socket and DM commands
44 39
45/* 40/*
46 * Normal game commands 41 * Normal game commands
47 */ 42 */
48CommArray_s Commands[] = { 43CommArray_s Commands[] = {
49 {"save", command_save, 0.0}, 44 {"save", command_save, 0.0},
50 45
51 {"sound", command_sound, 0.0}, 46 {"sound", command_sound, 0.0},
52 {"party", command_party, 0.0}, 47 {"party", command_party, 0.0},
53 {"gsay", command_gsay, 1.0}, 48 {"gsay", command_gsay, 1.0},
54 49
55#ifdef DEBUG
56 {"sstable", command_sstable, 0.0},
57#endif
58 {"apply", command_apply, 1.0}, /* should be variable */ 50 {"apply", command_apply, 1.0}, /* should be variable */
59 {"applymode", command_applymode, 1.0}, /* should be variable */ 51 {"applymode", command_applymode, 1.0}, /* should be variable */
60 {"archs", command_archs, 0.0}, 52 {"archs", command_archs, 0.0},
61 {"body", command_body, 0.0}, 53 {"body", command_body, 0.0},
62 {"brace", command_brace, 0.0}, 54 {"brace", command_brace, 0.0},
63 {"cast", command_cast, 0.2}, /* Is this right? */ 55 {"cast", command_cast, 0.2}, /* Is this right? */
64 {"disarm", command_disarm, 1.0}, 56 {"disarm", command_disarm, 1.0},
65 {"dm", command_dm, 0.0}, 57 {"dm", command_dm, 0.0},
66 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ 58 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
67 {"drop", command_drop, 1.0}, 59 {"drop", command_drop, 1.0},
68 {"dropall", command_dropall, 1.0}, 60 {"dropall", command_dropall, 1.0},
69 {"examine", command_examine, 0.5}, 61 {"examine", command_examine, 0.5},
70 {"explore", command_explore, 0.0}, 62 {"explore", command_explore, 0.0},
71 {"fix_me", command_fix_me, 0.0}, 63 {"fix_me", command_fix_me, 0.0},
72 {"get", command_take, 1.0}, 64 {"get", command_take, 1.0},
73 {"help", command_help, 0.0}, 65 {"help", command_help, 0.0},
74 {"hiscore", command_hiscore, 0.0}, 66 {"hiscore", command_hiscore, 0.0},
75 {"inventory", command_inventory,0.0}, 67 {"inventory", command_inventory, 0.0},
76 {"invoke", command_invoke, 1.0}, 68 {"invoke", command_invoke, 1.0},
77 {"killpets", command_kill_pets,0.0}, 69 {"killpets", command_kill_pets, 0.0},
78 {"listen", command_listen, 0.0}, 70 {"listen", command_listen, 0.0},
79 {"logs", command_logs, 0.0}, 71 {"logs", command_logs, 0.0},
80 {"maps", command_maps, 0.0}, 72 {"maps", command_maps, 0.0},
81 {"mapinfo", command_mapinfo, 0.0}, 73 {"mapinfo", command_mapinfo, 0.0},
82 {"mark", command_mark, 0.0}, 74 {"mark", command_mark, 0.0},
83 {"motd", command_motd, 0.0}, 75 {"motd", command_motd, 0.0},
84 {"output-sync", command_output_sync, 0.0}, 76 {"output-sync", command_output_sync, 0.0},
85 {"output-count", command_output_count,0.0}, 77 {"output-count", command_output_count, 0.0},
86 {"peaceful", command_peaceful,0.0}, 78 {"peaceful", command_peaceful, 0.0},
87 {"pickup", command_pickup, 1.0}, 79 {"pickup", command_pickup, 1.0},
88 {"prepare", command_prepare, 1.0}, 80 {"prepare", command_prepare, 1.0},
89 {"quit", command_quit, 0.0}, 81 {"quit", command_quit, 0.0},
90 {"quit_character", command_real_quit, 0.0}, 82 {"quit_character", command_real_quit, 0.0},
91 {"rename", command_rename_item, 0.0},
92 {"resistances", command_resistances, 0.0}, 83 {"resistances", command_resistances, 0.0},
93 {"rotateshoottype", command_rotateshoottype, 0.0}, 84 {"rotateshoottype", command_rotateshoottype, 0.0},
94 {"skills", command_skills, 0.0}, /* shows player list of skills */ 85 {"skills", command_skills, 0.0}, /* shows player list of skills */
95 {"use_skill", command_uskill, 1.0}, 86 {"use_skill", command_uskill, 1.0},
96 {"quests", command_quests, 0.0},
97 {"ready_skill", command_rskill, 1.0}, 87 {"ready_skill", command_rskill, 1.0},
98 {"search",command_search, 1.0}, 88 {"search", command_search, 1.0},
99 {"search-items", command_search_items, 0.0}, 89 {"search-items", command_search_items, 0.0},
100 {"showpets", command_showpets, 1.0}, 90 {"showpets", command_showpets, 1.0},
101 {"statistics", command_statistics, 0.0}, 91 {"statistics", command_statistics, 0.0},
102 {"strings", command_strings, 0.0},
103 {"take", command_take, 1.0}, 92 {"take", command_take, 1.0},
104 {"throw", command_throw, 1.0}, 93 {"throw", command_throw, 1.0},
105 {"time", command_time, 0.0}, 94 {"time", command_time, 0.0},
106 {"weather", command_weather, 0.0}, 95 {"weather", command_weather, 0.0},
107 {"whereabouts", command_whereabouts, 0.0}, 96 {"whereabouts", command_whereabouts, 0.0},
108 {"whereami", command_whereami, 0.0}, 97 {"whereami", command_whereami, 0.0},
109 {"title", command_title, 0.0}, 98 {"title", command_title, 0.0},
110 {"usekeys", command_usekeys, 0.0}, 99 {"usekeys", command_usekeys, 0.0},
111 {"bowmode", command_bowmode, 0.0}, 100 {"bowmode", command_bowmode, 0.0},
112 {"petmode", command_petmode, 0.0}, 101 {"petmode", command_petmode, 0.0},
113 {"version", command_version, 0.0}, 102 {"version", command_version, 0.0},
114 {"wimpy", command_wimpy, 0.0}, 103 {"wimpy", command_wimpy, 0.0},
115 {"who", command_who, 0.0},
116 {"afk", command_afk, 0.0}, 104 {"afk", command_afk, 0.0},
117 105
118 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a 106 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
119 * skill on yourself */ 107 * skill on yourself */
120 {"north", command_north, 1.0}, 108 {"north", command_north, 1.0},
121 {"east", command_east, 1.0}, 109 {"east", command_east, 1.0},
122 {"south", command_south, 1.0}, 110 {"south", command_south, 1.0},
123 {"west", command_west, 1.0}, 111 {"west", command_west, 1.0},
124 {"northeast", command_northeast, 1.0}, 112 {"northeast", command_northeast, 1.0},
125 {"southeast", command_southeast, 1.0}, 113 {"southeast", command_southeast, 1.0},
126 {"southwest", command_southwest, 1.0}, 114 {"southwest", command_southwest, 1.0},
127 {"northwest", command_northwest, 1.0}, 115 {"northwest", command_northwest, 1.0},
128}; 116};
129 117
130const int CommandsSize =sizeof(Commands) / sizeof(CommArray_s); 118const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
131 119
132CommArray_s CommunicationCommands [] = { 120CommArray_s CommunicationCommands[] = {
133 /* begin emotions */ 121 /* begin emotions */
134 {"me", command_me, 0.1}, 122 {"me", command_me, 0.1},
135 {"nod", command_nod, 0.0}, 123 {"nod", command_nod, 0.0},
136 {"dance", command_dance, 0.0}, 124 {"dance", command_dance, 0.0},
137 {"kiss", command_kiss, 0.0}, 125 {"kiss", command_kiss, 0.0},
138 {"bounce", command_bounce, 0.0}, 126 {"bounce", command_bounce, 0.0},
139 {"smile", command_smile, 0.0}, 127 {"smile", command_smile, 0.0},
140 {"cackle", command_cackle, 0.0}, 128 {"cackle", command_cackle, 0.0},
141 {"laugh", command_laugh, 0.0}, 129 {"laugh", command_laugh, 0.0},
142 {"giggle", command_giggle, 0.0}, 130 {"giggle", command_giggle, 0.0},
143 {"shake", command_shake, 0.0}, 131 {"shake", command_shake, 0.0},
144 {"puke", command_puke, 0.0}, 132 {"puke", command_puke, 0.0},
145 {"growl", command_growl, 0.0}, 133 {"growl", command_growl, 0.0},
146 {"scream", command_scream, 0.0}, 134 {"scream", command_scream, 0.0},
147 {"sigh", command_sigh, 0.0}, 135 {"sigh", command_sigh, 0.0},
148 {"sulk", command_sulk, 0.0}, 136 {"sulk", command_sulk, 0.0},
149 {"hug", command_hug, 0.0}, 137 {"hug", command_hug, 0.0},
150 {"cry", command_cry, 0.0}, 138 {"cry", command_cry, 0.0},
151 {"poke", command_poke, 0.0}, 139 {"poke", command_poke, 0.0},
152 {"accuse", command_accuse, 0.0}, 140 {"accuse", command_accuse, 0.0},
153 {"grin", command_grin, 0.0}, 141 {"grin", command_grin, 0.0},
154 {"bow", command_bow, 0.0}, 142 {"bow", command_bow, 0.0},
155 {"clap", command_clap, 0.0}, 143 {"clap", command_clap, 0.0},
156 {"blush", command_blush, 0.0}, 144 {"blush", command_blush, 0.0},
157 {"burp", command_burp, 0.0}, 145 {"burp", command_burp, 0.0},
158 {"chuckle", command_chuckle, 0.0}, 146 {"chuckle", command_chuckle, 0.0},
159 {"cough", command_cough, 0.0}, 147 {"cough", command_cough, 0.0},
160 {"flip", command_flip, 0.0}, 148 {"flip", command_flip, 0.0},
161 {"frown", command_frown, 0.0}, 149 {"frown", command_frown, 0.0},
162 {"gasp", command_gasp, 0.0}, 150 {"gasp", command_gasp, 0.0},
163 {"glare", command_glare, 0.0}, 151 {"glare", command_glare, 0.0},
164 {"groan", command_groan, 0.0}, 152 {"groan", command_groan, 0.0},
165 {"hiccup", command_hiccup, 0.0}, 153 {"hiccup", command_hiccup, 0.0},
166 {"lick", command_lick, 0.0}, 154 {"lick", command_lick, 0.0},
167 {"pout", command_pout, 0.0}, 155 {"pout", command_pout, 0.0},
168 {"shiver", command_shiver, 0.0}, 156 {"shiver", command_shiver, 0.0},
169 {"shrug", command_shrug, 0.0}, 157 {"shrug", command_shrug, 0.0},
170 {"slap", command_slap, 0.0}, 158 {"slap", command_slap, 0.0},
171 {"smirk", command_smirk, 0.0}, 159 {"smirk", command_smirk, 0.0},
172 {"snap", command_snap, 0.0}, 160 {"snap", command_snap, 0.0},
173 {"sneeze", command_sneeze, 0.0}, 161 {"sneeze", command_sneeze, 0.0},
174 {"snicker", command_snicker, 0.0}, 162 {"snicker", command_snicker, 0.0},
175 {"sniff", command_sniff, 0.0}, 163 {"sniff", command_sniff, 0.0},
176 {"snore", command_snore, 0.0}, 164 {"snore", command_snore, 0.0},
177 {"spit", command_spit, 0.0}, 165 {"spit", command_spit, 0.0},
178 {"strut", command_strut, 0.0}, 166 {"strut", command_strut, 0.0},
179 {"thank", command_thank, 0.0}, 167 {"thank", command_thank, 0.0},
180 {"twiddle", command_twiddle, 0.0}, 168 {"twiddle", command_twiddle, 0.0},
181 {"wave", command_wave, 0.0}, 169 {"wave", command_wave, 0.0},
182 {"whistle", command_whistle, 0.0}, 170 {"whistle", command_whistle, 0.0},
183 {"wink", command_wink, 0.0}, 171 {"wink", command_wink, 0.0},
184 {"yawn", command_yawn, 0.0}, 172 {"yawn", command_yawn, 0.0},
185 {"beg", command_beg, 0.0}, 173 {"beg", command_beg, 0.0},
186 {"bleed", command_bleed, 0.0}, 174 {"bleed", command_bleed, 0.0},
187 {"cringe", command_cringe, 0.0}, 175 {"cringe", command_cringe, 0.0},
188 {"think", command_think, 0.0}, 176 {"think", command_think, 0.0},
189 {"cointoss", command_cointoss, 0.0}, 177 {"cointoss", command_cointoss, 0.0},
190 {"orcknuckle", command_orcknuckle, 0.0}, 178 {"orcknuckle", command_orcknuckle, 0.0},
191 {"printlos", command_printlos,0.0}, 179 {"printlos", command_printlos, 0.0},
192}; 180};
193 181
194const int CommunicationCommandSize = sizeof(CommunicationCommands)/ sizeof(CommArray_s); 182const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
195 183
196CommArray_s NewServerCommands [] = { 184CommArray_s NewServerCommands[] = {
197 {"run", command_run, 1.0}, 185 {"run", command_run, 1.0},
198 {"run_stop", command_run_stop, 0.0}, 186 {"run_stop", command_run_stop, 0.0},
199 {"fire", command_fire, 1.0}, 187 {"fire", command_fire, 1.0},
200 {"fire_stop", command_fire_stop, 0.0} 188 {"fire_stop", command_fire_stop, 0.0},
201}; 189};
202 190
203const int NewServerCommandSize = sizeof(NewServerCommands)/ sizeof(CommArray_s); 191const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
204 192
205/* 193/*
206 * Wizard commands (for both) 194 * Wizard commands (for both)
207 */ 195 */
208CommArray_s WizCommands [] = { 196CommArray_s WizCommands[] = {
209 {"abil", command_abil,0.0}, 197 {"abil", command_abil, 0.0},
210 {"addexp", command_addexp,0.0}, 198 {"addexp", command_addexp, 0.0},
211 {"arrest", command_arrest,0.0}, 199 {"arrest", command_arrest, 0.0},
212 {"banish", command_banish,0.0}, 200 {"banish", command_banish, 0.0},
213 {"create", command_create,0.0}, 201 {"create", command_create, 0.0},
214 {"debug", command_debug,0.0}, 202 {"debug", command_debug, 0.0},
215 {"dump", command_dump,0.0}, 203 {"dump", command_dump, 0.0},
216 {"dumpbelow", command_dumpbelow,0.0}, 204 {"dumpbelow", command_dumpbelow, 0.0},
217 {"dumpfriendlyobjects", command_dumpfriendlyobjects,0.0}, 205 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0},
218 {"dumpallarchetypes", command_dumpallarchetypes,0.0},
219 {"dumpallmaps", command_dumpallmaps,0.0}, 206 {"dumpallmaps", command_dumpallmaps, 0.0},
220 {"dumpallobjects", command_dumpallobjects,0.0},
221 {"dumpmap", command_dumpmap,0.0}, 207 {"dumpmap", command_dumpmap, 0.0},
222 {"forget_spell", command_forget_spell, 0.0}, 208 {"forget_spell", command_forget_spell, 0.0},
223 {"free", command_free,0.0}, 209 {"free", command_free, 0.0},
224 {"freeze", command_freeze,0.0}, 210 {"freeze", command_freeze, 0.0},
225 {"goto", command_goto,0.0},
226 {"hide", command_hide,0.0}, 211 {"hide", command_hide, 0.0},
227 {"insert_into", command_insert_into,0.0}, 212 {"insert_into", command_insert_into, 0.0},
228 {"invisible", command_invisible,0.0}, 213 {"invisible", command_invisible, 0.0},
229 {"kick", command_kick, 0.0}, 214 {"kick", command_kick, 0.0},
230 {"learn_special_prayer", command_learn_special_prayer, 0.0}, 215 {"learn_special_prayer", command_learn_special_prayer, 0.0},
231 {"learn_spell", command_learn_spell, 0.0}, 216 {"learn_spell", command_learn_spell, 0.0},
232#ifdef DEBUG_MALLOC_LEVEL 217#ifdef DEBUG_MALLOC_LEVEL
233 {"verify", command_malloc_verify,0.0}, 218 {"verify", command_malloc_verify, 0.0},
234#endif 219#endif
235 {"malloc", command_malloc,0.0},
236 {"players", command_players, 0.0}, 220 {"players", command_players, 0.0},
237 {"plugin",command_loadplugin,0.0}, 221 {"plugin", command_loadplugin, 0.0},
238 {"pluglist",command_listplugins,0.0}, 222 {"pluglist", command_listplugins, 0.0},
239 {"plugout",command_unloadplugin,0.0}, 223 {"plugout", command_unloadplugin, 0.0},
240 {"nodm", command_nowiz,0.0}, 224 {"nodm", command_nowiz, 0.0},
241 {"nowiz", command_nowiz,0.0}, 225 {"nowiz", command_nowiz, 0.0},
242 {"patch", command_patch,0.0}, 226 {"patch", command_patch, 0.0},
243 {"remove", command_remove,0.0}, 227 {"remove", command_remove, 0.0},
244 {"reset", command_reset,0.0}, 228 {"reset", command_reset, 0.0},
245 {"set_god", command_setgod, 0.0}, 229 {"set_god", command_setgod, 0.0},
246 {"shutdown", command_shutdown, 0.0}, 230 {"shutdown", command_shutdown, 0.0},
247 {"ssdumptable", command_ssdumptable,0.0},
248 {"stack_clear", command_stack_clear, 0.0 }, 231 {"stack_clear", command_stack_clear, 0.0},
249 {"stack_list", command_stack_list, 0.0}, 232 {"stack_list", command_stack_list, 0.0},
250 {"stack_pop", command_stack_pop, 0.0 }, 233 {"stack_pop", command_stack_pop, 0.0},
251 {"stack_push", command_stack_push, 0.0 }, 234 {"stack_push", command_stack_push, 0.0},
252 {"stats", command_stats,0.0}, 235 {"stats", command_stats, 0.0},
253 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */ 236 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */
254 {"summon", command_summon,0.0}, 237 {"summon", command_summon, 0.0},
255 {"teleport", command_teleport,0.0}, 238 {"teleport", command_teleport, 0.0},
256 {"wizpass", command_wizpass,0.0},
257 {"wizcast", command_wizcast,0.0},
258 {"overlay_save", command_save_overlay, 0.0}, 239 {"overlay_save", command_save_overlay, 0.0},
240
259/* {"possess", command_possess, 0.0}, */ 241/* {"possess", command_possess, 0.0}, */
260 {"mon_aggr", command_mon_aggr, 0.0}, 242 {"mon_aggr", command_mon_aggr, 0.0},
261 {"loadtest", command_loadtest, 0.0},
262}; 243};
263const int WizCommandsSize =sizeof(WizCommands) / sizeof(CommArray_s); 244const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
264 245
265/* Socket commands - these should really do nothing more than output things 246/* Socket commands - these should really do nothing more than output things
266 * to the various players/sockets. 247 * to the various players/sockets.
267 */ 248 */
268CommArray_s Socket_Commands[] = { 249CommArray_s Socket_Commands[] = {
269 {"hiscore", command_hiscore, 0.0}, 250 {"hiscore", command_hiscore, 0.0},
270 {"logs", command_logs, 0.0}, 251 {"logs", command_logs, 0.0},
271 {"maps", command_maps, 0.0}, 252 {"maps", command_maps, 0.0},
272 {"motd", command_motd, 0.0}, 253 {"motd", command_motd, 0.0},
273 {"players", command_players, 0.0}, 254 {"players", command_players, 0.0},
274 {"version", command_version, 0.0}, 255 {"version", command_version, 0.0},
275 {"who", command_who, 0.0},
276}; 256};
277 257
278const int Socket_CommandsSize =sizeof(Socket_Commands) / sizeof(CommArray_s); 258const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
279 259
280 260
281/* Socket commands - these should really do nothing more than output things 261/* Socket commands - these should really do nothing more than output things
282 * to the various players/sockets. 262 * to the various players/sockets.
283 */ 263 */
284CommArray_s Socket2_Commands[] = { 264CommArray_s Socket2_Commands[] = {
285}; 265};
286 266
287const int Socket2_CommandsSize =sizeof(Socket2_Commands) / sizeof(CommArray_s); 267const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
288 268
289 269
290 270
271static int
291static int compare_A(const void *a, const void *b) 272compare_A (const void *a, const void *b)
292{ 273{
293 return strcmp(((CommArray_s *)a)->name, ((CommArray_s *)b)->name); 274 return strcmp (((CommArray_s *) a)->name, ((CommArray_s *) b)->name);
294} 275}
295 276
277void
296void init_commands(void) 278init_commands (void)
297{ 279{
298 qsort(Commands, CommandsSize, sizeof(CommArray_s), compare_A); 280 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
299 qsort(CommunicationCommands, CommunicationCommandSize, sizeof(CommArray_s), compare_A); 281 qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A);
300 qsort(NewServerCommands, NewServerCommandSize, sizeof(CommArray_s), compare_A); 282 qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A);
301 qsort(WizCommands, WizCommandsSize, sizeof(CommArray_s), compare_A); 283 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
302 qsort(Socket_Commands, Socket_CommandsSize, sizeof(CommArray_s), compare_A); 284 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
303 qsort(Socket2_Commands, Socket2_CommandsSize, sizeof(CommArray_s), compare_A); 285 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
304} 286}
305 287
306#ifndef tolower
307#define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C))
308#endif
309
310
311CommFunc find_oldsocket_command(char *cmd)
312{
313 CommArray_s *asp, dummy;
314 char *cp;
315
316 for (cp=cmd; *cp; cp++) {
317 *cp =tolower(*cp);
318 }
319
320 dummy.name =cmd;
321 asp =(CommArray_s *)bsearch((void *)&dummy,
322 (void *)Socket_Commands, Socket_CommandsSize,
323 sizeof(CommArray_s), compare_A);
324 if (asp)
325 return asp->func;
326 return NULL;
327}
328
329CommFunc find_oldsocket_command2(char *cmd)
330{
331 CommArray_s *asp, dummy;
332 char *cp;
333
334 for (cp=cmd; *cp; cp++) {
335 *cp =tolower(*cp);
336 }
337
338 dummy.name =cmd;
339 asp =(CommArray_s *)bsearch((void *)&dummy,
340 (void *)Socket2_Commands, Socket2_CommandsSize,
341 sizeof(CommArray_s), compare_A);
342 if (asp)
343 return asp->func;
344 return NULL;
345}

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