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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.6 by root, Thu Aug 31 17:54:15 2006 UTC vs.
Revision 1.9 by root, Sun Sep 10 15:59:57 2006 UTC

1
1/* 2/*
2 * static char *rcsid_commands_c = 3 * static char *rcsid_commands_c =
3 * "$Id: commands.C,v 1.6 2006/08/31 17:54:15 root Exp $"; 4 * "$Id: commands.C,v 1.9 2006/09/10 15:59:57 root Exp $";
4 */ 5 */
5 6
6/* 7/*
7 CrossFire, A Multiplayer game for X-windows 8 CrossFire, A Multiplayer game for X-windows
8 9
31 */ 32 */
32 33
33#include <global.h> 34#include <global.h>
34#include <commands.h> 35#include <commands.h>
35#ifndef __CEXTRACT__ 36#ifndef __CEXTRACT__
36#include <sproto.h> 37# include <sproto.h>
37#endif 38#endif
38#include <ctype.h> 39#include <ctype.h>
39 40
40/* Added times to all the commands. However, this was quickly done, 41/* Added times to all the commands. However, this was quickly done,
41 * and probably needs more refinements. All socket and DM commands 42 * and probably needs more refinements. All socket and DM commands
44 45
45/* 46/*
46 * Normal game commands 47 * Normal game commands
47 */ 48 */
48CommArray_s Commands[] = { 49CommArray_s Commands[] = {
49 {"save", command_save, 0.0}, 50 {"save", command_save, 0.0},
50 51
51 {"sound", command_sound, 0.0}, 52 {"sound", command_sound, 0.0},
52 {"party", command_party, 0.0}, 53 {"party", command_party, 0.0},
53 {"gsay", command_gsay, 1.0}, 54 {"gsay", command_gsay, 1.0},
54 55
55#ifdef DEBUG
56 {"sstable", command_sstable, 0.0},
57#endif
58 {"apply", command_apply, 1.0}, /* should be variable */ 56 {"apply", command_apply, 1.0}, /* should be variable */
59 {"applymode", command_applymode, 1.0}, /* should be variable */ 57 {"applymode", command_applymode, 1.0}, /* should be variable */
60 {"archs", command_archs, 0.0}, 58 {"archs", command_archs, 0.0},
61 {"body", command_body, 0.0}, 59 {"body", command_body, 0.0},
62 {"brace", command_brace, 0.0}, 60 {"brace", command_brace, 0.0},
63 {"cast", command_cast, 0.2}, /* Is this right? */ 61 {"cast", command_cast, 0.2}, /* Is this right? */
64 {"disarm", command_disarm, 1.0}, 62 {"disarm", command_disarm, 1.0},
65 {"dm", command_dm, 0.0}, 63 {"dm", command_dm, 0.0},
66 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ 64 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
67 {"drop", command_drop, 1.0}, 65 {"drop", command_drop, 1.0},
68 {"dropall", command_dropall, 1.0}, 66 {"dropall", command_dropall, 1.0},
69 {"examine", command_examine, 0.5}, 67 {"examine", command_examine, 0.5},
70 {"explore", command_explore, 0.0}, 68 {"explore", command_explore, 0.0},
71 {"fix_me", command_fix_me, 0.0}, 69 {"fix_me", command_fix_me, 0.0},
72 {"get", command_take, 1.0}, 70 {"get", command_take, 1.0},
73 {"help", command_help, 0.0}, 71 {"help", command_help, 0.0},
74 {"hiscore", command_hiscore, 0.0}, 72 {"hiscore", command_hiscore, 0.0},
75 {"inventory", command_inventory,0.0}, 73 {"inventory", command_inventory, 0.0},
76 {"invoke", command_invoke, 1.0}, 74 {"invoke", command_invoke, 1.0},
77 {"killpets", command_kill_pets,0.0}, 75 {"killpets", command_kill_pets, 0.0},
78 {"listen", command_listen, 0.0}, 76 {"listen", command_listen, 0.0},
79 {"logs", command_logs, 0.0}, 77 {"logs", command_logs, 0.0},
80 {"maps", command_maps, 0.0}, 78 {"maps", command_maps, 0.0},
81 {"mapinfo", command_mapinfo, 0.0}, 79 {"mapinfo", command_mapinfo, 0.0},
82 {"mark", command_mark, 0.0}, 80 {"mark", command_mark, 0.0},
83 {"motd", command_motd, 0.0}, 81 {"motd", command_motd, 0.0},
84 {"output-sync", command_output_sync, 0.0}, 82 {"output-sync", command_output_sync, 0.0},
85 {"output-count", command_output_count,0.0}, 83 {"output-count", command_output_count, 0.0},
86 {"peaceful", command_peaceful,0.0}, 84 {"peaceful", command_peaceful, 0.0},
87 {"pickup", command_pickup, 1.0}, 85 {"pickup", command_pickup, 1.0},
88 {"prepare", command_prepare, 1.0}, 86 {"prepare", command_prepare, 1.0},
89 {"quit", command_quit, 0.0}, 87 {"quit", command_quit, 0.0},
90 {"quit_character", command_real_quit, 0.0}, 88 {"quit_character", command_real_quit, 0.0},
91 {"rename", command_rename_item, 0.0}, 89 {"rename", command_rename_item, 0.0},
92 {"resistances", command_resistances, 0.0}, 90 {"resistances", command_resistances, 0.0},
93 {"rotateshoottype", command_rotateshoottype, 0.0}, 91 {"rotateshoottype", command_rotateshoottype, 0.0},
94 {"skills", command_skills, 0.0}, /* shows player list of skills */ 92 {"skills", command_skills, 0.0}, /* shows player list of skills */
95 {"use_skill", command_uskill, 1.0}, 93 {"use_skill", command_uskill, 1.0},
96 {"quests", command_quests, 0.0},
97 {"ready_skill", command_rskill, 1.0}, 94 {"ready_skill", command_rskill, 1.0},
98 {"search",command_search, 1.0}, 95 {"search", command_search, 1.0},
99 {"search-items", command_search_items, 0.0}, 96 {"search-items", command_search_items, 0.0},
100 {"showpets", command_showpets, 1.0}, 97 {"showpets", command_showpets, 1.0},
101 {"statistics", command_statistics, 0.0}, 98 {"statistics", command_statistics, 0.0},
102 {"strings", command_strings, 0.0},
103 {"take", command_take, 1.0}, 99 {"take", command_take, 1.0},
104 {"throw", command_throw, 1.0}, 100 {"throw", command_throw, 1.0},
105 {"time", command_time, 0.0}, 101 {"time", command_time, 0.0},
106 {"weather", command_weather, 0.0}, 102 {"weather", command_weather, 0.0},
107 {"whereabouts", command_whereabouts, 0.0}, 103 {"whereabouts", command_whereabouts, 0.0},
108 {"whereami", command_whereami, 0.0}, 104 {"whereami", command_whereami, 0.0},
109 {"title", command_title, 0.0}, 105 {"title", command_title, 0.0},
110 {"usekeys", command_usekeys, 0.0}, 106 {"usekeys", command_usekeys, 0.0},
111 {"bowmode", command_bowmode, 0.0}, 107 {"bowmode", command_bowmode, 0.0},
112 {"petmode", command_petmode, 0.0}, 108 {"petmode", command_petmode, 0.0},
113 {"version", command_version, 0.0}, 109 {"version", command_version, 0.0},
114 {"wimpy", command_wimpy, 0.0}, 110 {"wimpy", command_wimpy, 0.0},
115 {"who", command_who, 0.0}, 111 {"who", command_who, 0.0},
116 {"afk", command_afk, 0.0}, 112 {"afk", command_afk, 0.0},
117 113
118 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a 114 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
119 * skill on yourself */ 115 * skill on yourself */
120 {"north", command_north, 1.0}, 116 {"north", command_north, 1.0},
121 {"east", command_east, 1.0}, 117 {"east", command_east, 1.0},
122 {"south", command_south, 1.0}, 118 {"south", command_south, 1.0},
123 {"west", command_west, 1.0}, 119 {"west", command_west, 1.0},
124 {"northeast", command_northeast, 1.0}, 120 {"northeast", command_northeast, 1.0},
125 {"southeast", command_southeast, 1.0}, 121 {"southeast", command_southeast, 1.0},
126 {"southwest", command_southwest, 1.0}, 122 {"southwest", command_southwest, 1.0},
127 {"northwest", command_northwest, 1.0}, 123 {"northwest", command_northwest, 1.0},
128}; 124};
129 125
130const int CommandsSize =sizeof(Commands) / sizeof(CommArray_s); 126const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
131 127
132CommArray_s CommunicationCommands [] = { 128CommArray_s CommunicationCommands[] = {
133 /* begin emotions */ 129 /* begin emotions */
134 {"me", command_me, 0.1}, 130 {"me", command_me, 0.1}
131 ,
135 {"nod", command_nod, 0.0}, 132 {"nod", command_nod, 0.0}
133 ,
136 {"dance", command_dance, 0.0}, 134 {"dance", command_dance, 0.0}
135 ,
137 {"kiss", command_kiss, 0.0}, 136 {"kiss", command_kiss, 0.0}
137 ,
138 {"bounce", command_bounce, 0.0}, 138 {"bounce", command_bounce, 0.0}
139 ,
139 {"smile", command_smile, 0.0}, 140 {"smile", command_smile, 0.0}
141 ,
140 {"cackle", command_cackle, 0.0}, 142 {"cackle", command_cackle, 0.0}
143 ,
141 {"laugh", command_laugh, 0.0}, 144 {"laugh", command_laugh, 0.0}
145 ,
142 {"giggle", command_giggle, 0.0}, 146 {"giggle", command_giggle, 0.0}
147 ,
143 {"shake", command_shake, 0.0}, 148 {"shake", command_shake, 0.0}
149 ,
144 {"puke", command_puke, 0.0}, 150 {"puke", command_puke, 0.0}
151 ,
145 {"growl", command_growl, 0.0}, 152 {"growl", command_growl, 0.0}
153 ,
146 {"scream", command_scream, 0.0}, 154 {"scream", command_scream, 0.0}
155 ,
147 {"sigh", command_sigh, 0.0}, 156 {"sigh", command_sigh, 0.0}
157 ,
148 {"sulk", command_sulk, 0.0}, 158 {"sulk", command_sulk, 0.0}
159 ,
149 {"hug", command_hug, 0.0}, 160 {"hug", command_hug, 0.0}
161 ,
150 {"cry", command_cry, 0.0}, 162 {"cry", command_cry, 0.0}
163 ,
151 {"poke", command_poke, 0.0}, 164 {"poke", command_poke, 0.0}
165 ,
152 {"accuse", command_accuse, 0.0}, 166 {"accuse", command_accuse, 0.0}
167 ,
153 {"grin", command_grin, 0.0}, 168 {"grin", command_grin, 0.0}
169 ,
154 {"bow", command_bow, 0.0}, 170 {"bow", command_bow, 0.0}
171 ,
155 {"clap", command_clap, 0.0}, 172 {"clap", command_clap, 0.0}
173 ,
156 {"blush", command_blush, 0.0}, 174 {"blush", command_blush, 0.0}
175 ,
157 {"burp", command_burp, 0.0}, 176 {"burp", command_burp, 0.0}
177 ,
158 {"chuckle", command_chuckle, 0.0}, 178 {"chuckle", command_chuckle, 0.0}
179 ,
159 {"cough", command_cough, 0.0}, 180 {"cough", command_cough, 0.0}
181 ,
160 {"flip", command_flip, 0.0}, 182 {"flip", command_flip, 0.0}
183 ,
161 {"frown", command_frown, 0.0}, 184 {"frown", command_frown, 0.0}
185 ,
162 {"gasp", command_gasp, 0.0}, 186 {"gasp", command_gasp, 0.0}
187 ,
163 {"glare", command_glare, 0.0}, 188 {"glare", command_glare, 0.0}
189 ,
164 {"groan", command_groan, 0.0}, 190 {"groan", command_groan, 0.0}
191 ,
165 {"hiccup", command_hiccup, 0.0}, 192 {"hiccup", command_hiccup, 0.0}
193 ,
166 {"lick", command_lick, 0.0}, 194 {"lick", command_lick, 0.0}
195 ,
167 {"pout", command_pout, 0.0}, 196 {"pout", command_pout, 0.0}
197 ,
168 {"shiver", command_shiver, 0.0}, 198 {"shiver", command_shiver, 0.0}
199 ,
169 {"shrug", command_shrug, 0.0}, 200 {"shrug", command_shrug, 0.0}
201 ,
170 {"slap", command_slap, 0.0}, 202 {"slap", command_slap, 0.0}
203 ,
171 {"smirk", command_smirk, 0.0}, 204 {"smirk", command_smirk, 0.0}
205 ,
172 {"snap", command_snap, 0.0}, 206 {"snap", command_snap, 0.0}
207 ,
173 {"sneeze", command_sneeze, 0.0}, 208 {"sneeze", command_sneeze, 0.0}
209 ,
174 {"snicker", command_snicker, 0.0}, 210 {"snicker", command_snicker, 0.0}
211 ,
175 {"sniff", command_sniff, 0.0}, 212 {"sniff", command_sniff, 0.0}
213 ,
176 {"snore", command_snore, 0.0}, 214 {"snore", command_snore, 0.0}
215 ,
177 {"spit", command_spit, 0.0}, 216 {"spit", command_spit, 0.0}
217 ,
178 {"strut", command_strut, 0.0}, 218 {"strut", command_strut, 0.0}
219 ,
179 {"thank", command_thank, 0.0}, 220 {"thank", command_thank, 0.0}
221 ,
180 {"twiddle", command_twiddle, 0.0}, 222 {"twiddle", command_twiddle, 0.0}
223 ,
181 {"wave", command_wave, 0.0}, 224 {"wave", command_wave, 0.0}
225 ,
182 {"whistle", command_whistle, 0.0}, 226 {"whistle", command_whistle, 0.0}
227 ,
183 {"wink", command_wink, 0.0}, 228 {"wink", command_wink, 0.0}
229 ,
184 {"yawn", command_yawn, 0.0}, 230 {"yawn", command_yawn, 0.0}
231 ,
185 {"beg", command_beg, 0.0}, 232 {"beg", command_beg, 0.0}
233 ,
186 {"bleed", command_bleed, 0.0}, 234 {"bleed", command_bleed, 0.0}
235 ,
187 {"cringe", command_cringe, 0.0}, 236 {"cringe", command_cringe, 0.0}
237 ,
188 {"think", command_think, 0.0}, 238 {"think", command_think, 0.0}
239 ,
189 {"cointoss", command_cointoss, 0.0}, 240 {"cointoss", command_cointoss, 0.0}
241 ,
190 {"orcknuckle", command_orcknuckle, 0.0}, 242 {"orcknuckle", command_orcknuckle, 0.0}
243 ,
191 {"printlos", command_printlos,0.0}, 244 {"printlos", command_printlos, 0.0}
245 ,
192}; 246};
193 247
194const int CommunicationCommandSize = sizeof(CommunicationCommands)/ sizeof(CommArray_s); 248const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
195 249
196CommArray_s NewServerCommands [] = { 250CommArray_s NewServerCommands[] = {
197 {"run", command_run, 1.0}, 251 {"run", command_run, 1.0}
252 ,
198 {"run_stop", command_run_stop, 0.0}, 253 {"run_stop", command_run_stop, 0.0}
254 ,
199 {"fire", command_fire, 1.0}, 255 {"fire", command_fire, 1.0}
256 ,
200 {"fire_stop", command_fire_stop, 0.0} 257 {"fire_stop", command_fire_stop, 0.0}
201}; 258};
202 259
203const int NewServerCommandSize = sizeof(NewServerCommands)/ sizeof(CommArray_s); 260const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
204 261
205/* 262/*
206 * Wizard commands (for both) 263 * Wizard commands (for both)
207 */ 264 */
208CommArray_s WizCommands [] = { 265CommArray_s WizCommands[] = {
209 {"abil", command_abil,0.0}, 266 {"abil", command_abil, 0.0}
267 ,
210 {"addexp", command_addexp,0.0}, 268 {"addexp", command_addexp, 0.0}
269 ,
211 {"arrest", command_arrest,0.0}, 270 {"arrest", command_arrest, 0.0}
271 ,
212 {"banish", command_banish,0.0}, 272 {"banish", command_banish, 0.0}
273 ,
213 {"create", command_create,0.0}, 274 {"create", command_create, 0.0}
275 ,
214 {"debug", command_debug,0.0}, 276 {"debug", command_debug, 0.0}
277 ,
215 {"dump", command_dump,0.0}, 278 {"dump", command_dump, 0.0}
279 ,
216 {"dumpbelow", command_dumpbelow,0.0}, 280 {"dumpbelow", command_dumpbelow, 0.0}
281 ,
217 {"dumpfriendlyobjects", command_dumpfriendlyobjects,0.0}, 282 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0}
283 ,
218 {"dumpallarchetypes", command_dumpallarchetypes,0.0}, 284 {"dumpallarchetypes", command_dumpallarchetypes, 0.0}
285 ,
219 {"dumpallmaps", command_dumpallmaps,0.0}, 286 {"dumpallmaps", command_dumpallmaps, 0.0}
287 ,
220 {"dumpallobjects", command_dumpallobjects,0.0}, 288 {"dumpallobjects", command_dumpallobjects, 0.0}
289 ,
221 {"dumpmap", command_dumpmap,0.0}, 290 {"dumpmap", command_dumpmap, 0.0}
291 ,
222 {"forget_spell", command_forget_spell, 0.0}, 292 {"forget_spell", command_forget_spell, 0.0}
293 ,
223 {"free", command_free,0.0}, 294 {"free", command_free, 0.0}
295 ,
224 {"freeze", command_freeze,0.0}, 296 {"freeze", command_freeze, 0.0}
297 ,
225 {"goto", command_goto,0.0}, 298 {"goto", command_goto, 0.0}
299 ,
226 {"hide", command_hide,0.0}, 300 {"hide", command_hide, 0.0}
301 ,
227 {"insert_into", command_insert_into,0.0}, 302 {"insert_into", command_insert_into, 0.0}
303 ,
228 {"invisible", command_invisible,0.0}, 304 {"invisible", command_invisible, 0.0}
305 ,
229 {"kick", command_kick, 0.0}, 306 {"kick", command_kick, 0.0}
307 ,
230 {"learn_special_prayer", command_learn_special_prayer, 0.0}, 308 {"learn_special_prayer", command_learn_special_prayer, 0.0}
309 ,
231 {"learn_spell", command_learn_spell, 0.0}, 310 {"learn_spell", command_learn_spell, 0.0}
311 ,
232#ifdef DEBUG_MALLOC_LEVEL 312#ifdef DEBUG_MALLOC_LEVEL
233 {"verify", command_malloc_verify,0.0}, 313 {"verify", command_malloc_verify, 0.0}
314 ,
234#endif 315#endif
235 {"malloc", command_malloc,0.0},
236 {"players", command_players, 0.0}, 316 {"players", command_players, 0.0}
317 ,
237 {"plugin",command_loadplugin,0.0}, 318 {"plugin", command_loadplugin, 0.0}
319 ,
238 {"pluglist",command_listplugins,0.0}, 320 {"pluglist", command_listplugins, 0.0}
321 ,
239 {"plugout",command_unloadplugin,0.0}, 322 {"plugout", command_unloadplugin, 0.0}
323 ,
240 {"nodm", command_nowiz,0.0}, 324 {"nodm", command_nowiz, 0.0}
325 ,
241 {"nowiz", command_nowiz,0.0}, 326 {"nowiz", command_nowiz, 0.0}
327 ,
242 {"patch", command_patch,0.0}, 328 {"patch", command_patch, 0.0}
329 ,
243 {"remove", command_remove,0.0}, 330 {"remove", command_remove, 0.0}
331 ,
244 {"reset", command_reset,0.0}, 332 {"reset", command_reset, 0.0}
333 ,
245 {"set_god", command_setgod, 0.0}, 334 {"set_god", command_setgod, 0.0}
335 ,
246 {"shutdown", command_shutdown, 0.0}, 336 {"shutdown", command_shutdown, 0.0}
247 {"ssdumptable", command_ssdumptable,0.0}, 337 ,
248 {"stack_clear", command_stack_clear, 0.0 }, 338 {"stack_clear", command_stack_clear, 0.0}
339 ,
249 {"stack_list", command_stack_list, 0.0}, 340 {"stack_list", command_stack_list, 0.0}
341 ,
250 {"stack_pop", command_stack_pop, 0.0 }, 342 {"stack_pop", command_stack_pop, 0.0}
343 ,
251 {"stack_push", command_stack_push, 0.0 }, 344 {"stack_push", command_stack_push, 0.0}
345 ,
252 {"stats", command_stats,0.0}, 346 {"stats", command_stats, 0.0}
253 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */ 347 ,
348 {"style_info", command_style_map_info, 0.0}
349 , /* Costly command, so make it wiz only */
254 {"summon", command_summon,0.0}, 350 {"summon", command_summon, 0.0}
351 ,
255 {"teleport", command_teleport,0.0}, 352 {"teleport", command_teleport, 0.0}
353 ,
256 {"wizpass", command_wizpass,0.0}, 354 {"wizpass", command_wizpass, 0.0}
355 ,
257 {"wizcast", command_wizcast,0.0}, 356 {"wizcast", command_wizcast, 0.0}
357 ,
258 {"overlay_save", command_save_overlay, 0.0}, 358 {"overlay_save", command_save_overlay, 0.0}
359 ,
360
259/* {"possess", command_possess, 0.0}, */ 361/* {"possess", command_possess, 0.0}, */
260 {"mon_aggr", command_mon_aggr, 0.0}, 362 {"mon_aggr", command_mon_aggr, 0.0}
363 ,
261 {"loadtest", command_loadtest, 0.0}, 364 {"loadtest", command_loadtest, 0.0}
365 ,
262}; 366};
263const int WizCommandsSize =sizeof(WizCommands) / sizeof(CommArray_s); 367const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
264 368
265/* Socket commands - these should really do nothing more than output things 369/* Socket commands - these should really do nothing more than output things
266 * to the various players/sockets. 370 * to the various players/sockets.
267 */ 371 */
268CommArray_s Socket_Commands[] = { 372CommArray_s Socket_Commands[] = {
269 {"hiscore", command_hiscore, 0.0}, 373 {"hiscore", command_hiscore, 0.0}
374 ,
270 {"logs", command_logs, 0.0}, 375 {"logs", command_logs, 0.0}
376 ,
271 {"maps", command_maps, 0.0}, 377 {"maps", command_maps, 0.0}
378 ,
272 {"motd", command_motd, 0.0}, 379 {"motd", command_motd, 0.0}
380 ,
273 {"players", command_players, 0.0}, 381 {"players", command_players, 0.0}
382 ,
274 {"version", command_version, 0.0}, 383 {"version", command_version, 0.0}
384 ,
275 {"who", command_who, 0.0}, 385 {"who", command_who, 0.0}
386 ,
276}; 387};
277 388
278const int Socket_CommandsSize =sizeof(Socket_Commands) / sizeof(CommArray_s); 389const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
279 390
280 391
281/* Socket commands - these should really do nothing more than output things 392/* Socket commands - these should really do nothing more than output things
282 * to the various players/sockets. 393 * to the various players/sockets.
283 */ 394 */
284CommArray_s Socket2_Commands[] = { 395CommArray_s Socket2_Commands[] = {
285}; 396};
286 397
287const int Socket2_CommandsSize =sizeof(Socket2_Commands) / sizeof(CommArray_s); 398const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
288 399
289 400
290 401
402static int
291static int compare_A(const void *a, const void *b) 403compare_A (const void *a, const void *b)
292{ 404{
293 return strcmp(((CommArray_s *)a)->name, ((CommArray_s *)b)->name); 405 return strcmp (((CommArray_s *) a)->name, ((CommArray_s *) b)->name);
294} 406}
295 407
408void
296void init_commands(void) 409init_commands (void)
297{ 410{
298 qsort(Commands, CommandsSize, sizeof(CommArray_s), compare_A); 411 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
299 qsort(CommunicationCommands, CommunicationCommandSize, sizeof(CommArray_s), compare_A); 412 qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A);
300 qsort(NewServerCommands, NewServerCommandSize, sizeof(CommArray_s), compare_A); 413 qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A);
301 qsort(WizCommands, WizCommandsSize, sizeof(CommArray_s), compare_A); 414 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
302 qsort(Socket_Commands, Socket_CommandsSize, sizeof(CommArray_s), compare_A); 415 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
303 qsort(Socket2_Commands, Socket2_CommandsSize, sizeof(CommArray_s), compare_A); 416 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
304} 417}
305 418
306#ifndef tolower 419#ifndef tolower
307#define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C)) 420# define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C))
308#endif 421#endif
309 422
310 423
424CommFunc
311CommFunc find_oldsocket_command(char *cmd) 425find_oldsocket_command (char *cmd)
312{ 426{
313 CommArray_s *asp, dummy; 427 CommArray_s *asp, dummy;
314 char *cp; 428 char *cp;
315 429
316 for (cp=cmd; *cp; cp++) { 430 for (cp = cmd; *cp; cp++)
431 {
317 *cp =tolower(*cp); 432 *cp = tolower (*cp);
318 } 433 }
319 434
320 dummy.name =cmd; 435 dummy.name = cmd;
321 asp =(CommArray_s *)bsearch((void *)&dummy, 436 asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
322 (void *)Socket_Commands, Socket_CommandsSize,
323 sizeof(CommArray_s), compare_A);
324 if (asp) 437 if (asp)
325 return asp->func; 438 return asp->func;
326 return NULL; 439 return NULL;
327} 440}
328 441
442CommFunc
329CommFunc find_oldsocket_command2(char *cmd) 443find_oldsocket_command2 (char *cmd)
330{ 444{
331 CommArray_s *asp, dummy; 445 CommArray_s *asp, dummy;
332 char *cp; 446 char *cp;
333 447
334 for (cp=cmd; *cp; cp++) { 448 for (cp = cmd; *cp; cp++)
449 {
335 *cp =tolower(*cp); 450 *cp = tolower (*cp);
336 } 451 }
337 452
338 dummy.name =cmd; 453 dummy.name = cmd;
339 asp =(CommArray_s *)bsearch((void *)&dummy, 454 asp = (CommArray_s *) bsearch ((void *) &dummy, (void *) Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
340 (void *)Socket2_Commands, Socket2_CommandsSize,
341 sizeof(CommArray_s), compare_A);
342 if (asp) 455 if (asp)
343 return asp->func; 456 return asp->func;
344 return NULL; 457 return NULL;
345} 458}

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