1 | /* |
1 | /* |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
2 | * This file is part of Deliantra, the Roguelike Realtime MMORPG. |
3 | * |
3 | * |
4 | * Copyright (©) 2005,2006,2007,2008 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
4 | * Copyright (©) 2005,2006,2007,2008,2009,2010,2011 Marc Alexander Lehmann / Robin Redeker / the Deliantra team |
5 | * Copyright (©) 2002,2007 Mark Wedel & Crossfire Development Team |
5 | * Copyright (©) 2002 Mark Wedel & Crossfire Development Team |
6 | * Copyright (©) 1992,2007 Frank Tore Johansen |
6 | * Copyright (©) 1992 Frank Tore Johansen |
7 | * |
7 | * |
8 | * Deliantra is free software: you can redistribute it and/or modify |
8 | * Deliantra is free software: you can redistribute it and/or modify it under |
9 | * it under the terms of the GNU General Public License as published by |
9 | * the terms of the Affero GNU General Public License as published by the |
10 | * the Free Software Foundation, either version 3 of the License, or |
10 | * Free Software Foundation, either version 3 of the License, or (at your |
11 | * (at your option) any later version. |
11 | * option) any later version. |
12 | * |
12 | * |
13 | * This program is distributed in the hope that it will be useful, |
13 | * This program is distributed in the hope that it will be useful, |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
16 | * GNU General Public License for more details. |
16 | * GNU General Public License for more details. |
17 | * |
17 | * |
18 | * You should have received a copy of the GNU General Public License |
18 | * You should have received a copy of the Affero GNU General Public License |
19 | * along with this program. If not, see <http://www.gnu.org/licenses/>. |
19 | * and the GNU General Public License along with this program. If not, see |
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20 | * <http://www.gnu.org/licenses/>. |
20 | * |
21 | * |
21 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | * The authors can be reached via e-mail to <support@deliantra.net> |
22 | */ |
23 | */ |
23 | |
24 | |
24 | /* |
25 | /* This file deals with administrative commands from the client. */ |
25 | * Command parser |
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26 | */ |
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27 | |
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28 | #include <cctype> |
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29 | |
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30 | #include <global.h> |
26 | #include <global.h> |
31 | #include <commands.h> |
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32 | #include <sproto.h> |
27 | #include <sproto.h> |
33 | |
28 | |
34 | /* Added times to all the commands. However, this was quickly done, |
29 | /* Added times to all the commands. However, this was quickly done, |
35 | * and probably needs more refinements. All socket and DM commands |
30 | * and probably needs more refinements. All socket and DM commands |
36 | * take 0 time. |
31 | * take 0 time. |
37 | */ |
32 | */ |
38 | |
33 | |
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34 | typedef int (*CommFunc)(object *op, char *params); |
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35 | |
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36 | struct CommArray_s { /* global list's structure */ |
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37 | const char *name; |
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38 | CommFunc func; |
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39 | float time; /* How long it takes to execute this command */ |
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40 | }; |
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41 | |
39 | /* |
42 | /* |
40 | * Normal game commands |
43 | * Normal game commands |
41 | */ |
44 | */ |
42 | CommArray_s Commands[] = { |
45 | static CommArray_s Commands[] = { |
43 | {"party", command_party, 1.0}, |
46 | {"party", command_party, 1.0}, |
44 | {"gsay", command_gsay, 1.0}, |
47 | {"gsay", command_gsay, 1.0}, |
45 | |
48 | |
46 | {"apply", command_apply, 1.0}, /* should be variable */ |
49 | {"apply", command_apply, 1.0}, /* should be variable */ |
47 | {"cast", command_cast, 1.0}, /* Is this right? */ |
50 | {"cast", command_cast, 1.0}, /* Is this right? */ |
48 | {"disarm", command_disarm, 1.0}, |
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49 | {"dm", command_dm, 0.0}, |
51 | {"dm", command_dm, 0.0}, |
50 | {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
52 | {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ |
51 | {"drop", command_drop, 1.0}, |
53 | {"drop", command_drop, 1.0}, |
52 | {"dropall", command_dropall, 0.5 / TICK}, |
54 | {"dropall", command_dropall, 0.5 / TICK}, |
53 | {"examine", command_examine, 0.5 / TICK}, |
55 | {"examine", command_examine, 0.5 / TICK}, |
54 | {"fix_me", command_fix_me, 0.0}, |
56 | {"fix_me", command_fix_me, 0.0}, |
55 | {"get", command_take, 1.0}, |
57 | {"get", command_take, 1.0}, |
56 | {"invoke", command_invoke, 1.0}, |
58 | {"invoke", command_invoke, 1.0}, |
57 | {"killpets", command_kill_pets, 1.0}, |
59 | {"killpets", command_kill_pets, 1.0}, |
58 | {"motd", command_motd, 0.5 / TICK}, |
60 | {"lock", command_lock, 1.0}, /* locks items in inventory with command line or macro */ |
59 | {"pickup", command_pickup, 1.0}, |
61 | {"pickup", command_pickup, 1.0}, |
60 | {"prepare", command_prepare, 1.0}, |
62 | {"prepare", command_prepare, 1.0}, |
61 | {"resistances", command_resistances, 1.0}, |
63 | {"resistances", command_resistances, 1.0}, |
62 | {"rotateshoottype", command_rotateshoottype, 1.0}, |
64 | {"rotateshoottype", command_rotateshoottype, 1.0}, |
63 | {"skills", command_skills, 0.5 / TICK}, /* shows player list of skills */ |
65 | {"skills", command_skills, 0.5 / TICK}, /* shows player list of skills */ |
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66 | {"unlock", command_unlock, 1.0}, /* unlock items in inventory with command line or in macro */ |
64 | {"use_skill", command_uskill, 1.0}, |
67 | {"use_skill", command_uskill, 1.0}, |
65 | {"ready_skill", command_rskill, 1.0}, |
68 | {"ready_skill", command_rskill, 1.0}, |
66 | {"search", command_search, 1.0}, |
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67 | {"search-items", command_search_items, 1.0}, |
69 | {"search-items", command_search_items, 1.0}, |
68 | {"showpets", command_showpets, 1.0}, |
70 | {"showpets", command_showpets, 1.0}, |
69 | {"statistics", command_statistics, 1.0}, |
71 | {"statistics", command_statistics, 1.0}, |
70 | {"take", command_take, 1.0}, |
72 | {"take", command_take, 1.0}, |
71 | {"throw", command_throw, 1.0}, |
73 | {"throw", command_throw, 1.0}, |
… | |
… | |
82 | {"west", command_west, 0.0}, |
84 | {"west", command_west, 0.0}, |
83 | {"northeast", command_northeast, 0.0}, |
85 | {"northeast", command_northeast, 0.0}, |
84 | {"southeast", command_southeast, 0.0}, |
86 | {"southeast", command_southeast, 0.0}, |
85 | {"southwest", command_southwest, 0.0}, |
87 | {"southwest", command_southwest, 0.0}, |
86 | {"northwest", command_northwest, 0.0}, |
88 | {"northwest", command_northwest, 0.0}, |
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89 | |
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90 | {"mark" , command_mark , 0.0}, |
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91 | {"run" , command_run , 0.0}, |
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92 | {"run_stop" , command_run_stop , 0.0}, |
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93 | {"fire" , command_fire , 0.0}, |
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94 | {"fire_stop", command_fire_stop, 0.0}, |
87 | }; |
95 | }; |
88 | const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s); |
96 | static const int CommandsSize = array_length (Commands); |
89 | |
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90 | CommArray_s CommunicationCommands[] = { |
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91 | {"printlos", command_printlos, 0.0}, |
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92 | }; |
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93 | const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s); |
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94 | |
97 | |
95 | /* |
98 | /* |
96 | * Wizard commands (for both) |
99 | * Wizard commands (for both) |
97 | */ |
100 | */ |
98 | CommArray_s WizCommands[] = { |
101 | static CommArray_s WizCommands[] = { |
99 | {"abil", command_abil, 0.0}, |
102 | {"abil", command_abil, 0.0}, |
100 | {"addexp", command_addexp, 0.0}, |
103 | {"addexp", command_addexp, 0.0}, |
101 | {"arrest", command_arrest, 0.0}, |
104 | {"arrest", command_arrest, 0.0}, |
102 | {"create", command_create, 0.0}, |
105 | {"create", command_create, 0.0}, |
103 | {"debug", command_debug, 0.0}, |
106 | {"debug", command_debug, 0.0}, |
104 | {"dump", command_dump, 0.0}, |
107 | {"dump", command_dump, 0.0}, |
105 | {"dumpbelow", command_dumpbelow, 0.0}, |
108 | {"dumpbelow", command_dumpbelow, 0.0}, |
106 | {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0}, |
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107 | {"forget_spell", command_forget_spell, 0.0}, |
109 | {"forget_spell", command_forget_spell, 0.0}, |
108 | {"free", command_free, 0.0}, |
110 | {"free", command_free, 0.0}, |
109 | {"freeze", command_freeze, 0.0}, |
111 | {"freeze", command_freeze, 0.0}, |
110 | {"hide", command_hide, 0.0}, |
112 | {"hide", command_hide, 0.0}, |
111 | {"insert_into", command_insert_into, 0.0}, |
113 | {"insert_into", command_insert_into, 0.0}, |
… | |
… | |
124 | {"stack_push", command_stack_push, 0.0}, |
126 | {"stack_push", command_stack_push, 0.0}, |
125 | {"stats", command_stats, 0.0}, |
127 | {"stats", command_stats, 0.0}, |
126 | {"summon", command_summon, 0.0}, |
128 | {"summon", command_summon, 0.0}, |
127 | //{"overlay_save", command_save_overlay, 0.0}, |
129 | //{"overlay_save", command_save_overlay, 0.0}, |
128 | }; |
130 | }; |
129 | const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s); |
131 | static const int WizCommandsSize = array_length (WizCommands); |
130 | |
132 | |
131 | static int |
133 | static int |
132 | compare_A (const void *a, const void *b) |
134 | compare_A (const void *a, const void *b) |
133 | { |
135 | { |
134 | return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name); |
136 | return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name); |
135 | } |
137 | } |
136 | |
138 | |
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139 | static struct init_commands |
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140 | { |
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141 | init_commands () |
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142 | { |
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143 | qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A); |
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144 | qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A); |
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145 | } |
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146 | } init_commands; |
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147 | |
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148 | static CommArray_s * |
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149 | find_command_element (char *cmd, CommArray_s *commarray, int commsize) |
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150 | { |
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151 | CommArray_s *asp, dummy; |
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152 | |
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153 | dummy.name = cmd; |
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154 | asp = (CommArray_s *)bsearch ((void *)&dummy, (void *)commarray, commsize, sizeof (CommArray_s), compare_A); |
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155 | return asp; |
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156 | } |
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157 | |
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158 | /* This function is called from the new client/server code. |
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159 | * pl is the player who is issuing the command, command is the |
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160 | * command. |
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161 | */ |
137 | void |
162 | void |
138 | init_commands (void) |
163 | execute_newserver_command (object *pl, char *command) |
139 | { |
164 | { |
140 | qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A); |
165 | CommArray_s *csp; |
141 | qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A); |
166 | char *cp; |
142 | qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A); |
167 | |
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168 | /* |
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169 | * remove trailing spaces from command |
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170 | */ |
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171 | cp = command + strlen (command) - 1; |
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172 | while ((cp >= command) && (*cp == ' ')) |
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173 | { |
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174 | *cp = '\0'; |
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175 | cp--; |
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176 | } |
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177 | |
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178 | cp = strchr (command, ' '); |
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179 | if (cp) |
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180 | { |
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181 | *(cp++) = '\0'; |
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182 | while (*cp == ' ') |
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183 | cp++; |
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184 | } |
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185 | |
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186 | if (!INVOKE_PLAYER (COMMAND, pl->contr, ARG_STRING (command), ARG_STRING (cp))) |
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187 | { |
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188 | csp = find_command_element (command, Commands, CommandsSize); |
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189 | |
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190 | if (!csp && pl->flag [FLAG_WIZ]) |
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191 | csp = find_command_element (command, WizCommands, WizCommandsSize); |
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192 | |
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193 | if (csp) |
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194 | { |
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195 | pl->speed_left -= csp->time; |
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196 | csp->func (pl, cp); |
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197 | } |
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198 | else if (!INVOKE_PLAYER (UNKNOWN_COMMAND, pl->contr, ARG_STRING (command), ARG_STRING (cp))) |
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199 | pl->failmsgf ("'%s' is not a valid command.", command); |
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200 | } |
143 | } |
201 | } |
144 | |
202 | |