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Comparing deliantra/server/server/commands.C (file contents):
Revision 1.7 by root, Sun Sep 3 00:18:42 2006 UTC vs.
Revision 1.20 by root, Sat Dec 30 10:16:11 2006 UTC

1/*
2 * static char *rcsid_commands_c =
3 * "$Id: commands.C,v 1.7 2006/09/03 00:18:42 root Exp $";
4 */
5
6/* 1/*
7 CrossFire, A Multiplayer game for X-windows 2 CrossFire, A Multiplayer game for X-windows
8 3
9 Copyright (C) 2002 Mark Wedel & Crossfire Development Team 4 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
10 Copyright (C) 1992 Frank Tore Johansen 5 Copyright (C) 1992 Frank Tore Johansen
21 16
22 You should have received a copy of the GNU General Public License 17 You should have received a copy of the GNU General Public License
23 along with this program; if not, write to the Free Software 18 along with this program; if not, write to the Free Software
24 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 19 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
25 20
26 The author can be reached via e-mail to crossfire-devel@real-time.com 21 The author can be reached via e-mail to <crossfire@schmorp.de>
27*/ 22*/
28 23
29/* 24/*
30 * Command parser 25 * Command parser
31 */ 26 */
27
28#include <cctype>
32 29
33#include <global.h> 30#include <global.h>
34#include <commands.h> 31#include <commands.h>
35#ifndef __CEXTRACT__
36#include <sproto.h> 32#include <sproto.h>
37#endif
38#include <ctype.h>
39 33
40/* Added times to all the commands. However, this was quickly done, 34/* Added times to all the commands. However, this was quickly done,
41 * and probably needs more refinements. All socket and DM commands 35 * and probably needs more refinements. All socket and DM commands
42 * take 0 time. 36 * take 0 time.
43 */ 37 */
44 38
45/* 39/*
46 * Normal game commands 40 * Normal game commands
47 */ 41 */
48CommArray_s Commands[] = { 42CommArray_s Commands[] = {
49 {"save", command_save, 0.0}, 43 {"save", command_save, 0.0},
50 44
51 {"sound", command_sound, 0.0}, 45 {"sound", command_sound, 0.0},
52 {"party", command_party, 0.0}, 46 {"party", command_party, 0.0},
53 {"gsay", command_gsay, 1.0}, 47 {"gsay", command_gsay, 1.0},
54 48
55 {"apply", command_apply, 1.0}, /* should be variable */ 49 {"apply", command_apply, 1.0}, /* should be variable */
56 {"applymode", command_applymode, 1.0}, /* should be variable */ 50 {"applymode", command_applymode, 1.0}, /* should be variable */
57 {"archs", command_archs, 0.0}, 51 {"archs", command_archs, 0.0},
58 {"body", command_body, 0.0}, 52 {"body", command_body, 0.0},
59 {"brace", command_brace, 0.0}, 53 {"brace", command_brace, 0.0},
60 {"cast", command_cast, 0.2}, /* Is this right? */ 54 {"cast", command_cast, 0.2}, /* Is this right? */
61 {"disarm", command_disarm, 1.0}, 55 {"disarm", command_disarm, 1.0},
62 {"dm", command_dm, 0.0}, 56 {"dm", command_dm, 0.0},
63 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */ 57 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
64 {"drop", command_drop, 1.0}, 58 {"drop", command_drop, 1.0},
65 {"dropall", command_dropall, 1.0}, 59 {"dropall", command_dropall, 1.0},
66 {"examine", command_examine, 0.5}, 60 {"examine", command_examine, 0.5},
67 {"explore", command_explore, 0.0}, 61 {"explore", command_explore, 0.0},
68 {"fix_me", command_fix_me, 0.0}, 62 {"fix_me", command_fix_me, 0.0},
69 {"get", command_take, 1.0}, 63 {"get", command_take, 1.0},
70 {"help", command_help, 0.0}, 64 {"help", command_help, 0.0},
71 {"hiscore", command_hiscore, 0.0}, 65 {"hiscore", command_hiscore, 0.0},
72 {"inventory", command_inventory,0.0}, 66 {"inventory", command_inventory, 0.0},
73 {"invoke", command_invoke, 1.0}, 67 {"invoke", command_invoke, 1.0},
74 {"killpets", command_kill_pets,0.0}, 68 {"killpets", command_kill_pets, 0.0},
75 {"listen", command_listen, 0.0}, 69 {"listen", command_listen, 0.0},
76 {"logs", command_logs, 0.0}, 70 {"logs", command_logs, 0.0},
77 {"maps", command_maps, 0.0},
78 {"mapinfo", command_mapinfo, 0.0}, 71 {"mapinfo", command_mapinfo, 0.0},
79 {"mark", command_mark, 0.0}, 72 {"mark", command_mark, 0.0},
80 {"motd", command_motd, 0.0}, 73 {"motd", command_motd, 0.0},
81 {"output-sync", command_output_sync, 0.0}, 74 {"output-sync", command_output_sync, 0.0},
82 {"output-count", command_output_count,0.0}, 75 {"output-count", command_output_count, 0.0},
83 {"peaceful", command_peaceful,0.0}, 76 {"peaceful", command_peaceful, 0.0},
84 {"pickup", command_pickup, 1.0}, 77 {"pickup", command_pickup, 1.0},
85 {"prepare", command_prepare, 1.0}, 78 {"prepare", command_prepare, 1.0},
86 {"quit", command_quit, 0.0}, 79 {"quit", command_quit, 0.0},
87 {"quit_character", command_real_quit, 0.0}, 80 {"quit_character", command_real_quit, 0.0},
88 {"rename", command_rename_item, 0.0},
89 {"resistances", command_resistances, 0.0}, 81 {"resistances", command_resistances, 0.0},
90 {"rotateshoottype", command_rotateshoottype, 0.0}, 82 {"rotateshoottype", command_rotateshoottype, 0.0},
91 {"skills", command_skills, 0.0}, /* shows player list of skills */ 83 {"skills", command_skills, 0.0}, /* shows player list of skills */
92 {"use_skill", command_uskill, 1.0}, 84 {"use_skill", command_uskill, 1.0},
93 {"ready_skill", command_rskill, 1.0}, 85 {"ready_skill", command_rskill, 1.0},
94 {"search",command_search, 1.0}, 86 {"search", command_search, 1.0},
95 {"search-items", command_search_items, 0.0}, 87 {"search-items", command_search_items, 0.0},
96 {"showpets", command_showpets, 1.0}, 88 {"showpets", command_showpets, 1.0},
97 {"statistics", command_statistics, 0.0}, 89 {"statistics", command_statistics, 0.0},
98 {"take", command_take, 1.0}, 90 {"take", command_take, 1.0},
99 {"throw", command_throw, 1.0}, 91 {"throw", command_throw, 1.0},
100 {"time", command_time, 0.0}, 92 {"time", command_time, 0.0},
101 {"weather", command_weather, 0.0}, 93 {"weather", command_weather, 0.0},
102 {"whereabouts", command_whereabouts, 0.0}, 94 {"whereabouts", command_whereabouts, 0.0},
103 {"whereami", command_whereami, 0.0}, 95 {"whereami", command_whereami, 0.0},
104 {"title", command_title, 0.0}, 96 {"title", command_title, 0.0},
105 {"usekeys", command_usekeys, 0.0}, 97 {"usekeys", command_usekeys, 0.0},
106 {"bowmode", command_bowmode, 0.0}, 98 {"bowmode", command_bowmode, 0.0},
107 {"petmode", command_petmode, 0.0}, 99 {"petmode", command_petmode, 0.0},
108 {"version", command_version, 0.0}, 100 {"version", command_version, 0.0},
109 {"wimpy", command_wimpy, 0.0}, 101 {"wimpy", command_wimpy, 0.0},
110 {"who", command_who, 0.0},
111 {"afk", command_afk, 0.0}, 102 {"afk", command_afk, 0.0},
112 103
113 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a 104 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
114 * skill on yourself */ 105 * skill on yourself */
115 {"north", command_north, 1.0}, 106 {"north", command_north, 1.0},
116 {"east", command_east, 1.0}, 107 {"east", command_east, 1.0},
117 {"south", command_south, 1.0}, 108 {"south", command_south, 1.0},
118 {"west", command_west, 1.0}, 109 {"west", command_west, 1.0},
119 {"northeast", command_northeast, 1.0}, 110 {"northeast", command_northeast, 1.0},
120 {"southeast", command_southeast, 1.0}, 111 {"southeast", command_southeast, 1.0},
121 {"southwest", command_southwest, 1.0}, 112 {"southwest", command_southwest, 1.0},
122 {"northwest", command_northwest, 1.0}, 113 {"northwest", command_northwest, 1.0},
123}; 114};
124
125const int CommandsSize =sizeof(Commands) / sizeof(CommArray_s); 115const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
126 116
127CommArray_s CommunicationCommands [] = { 117CommArray_s CommunicationCommands[] = {
128 /* begin emotions */ 118 /* begin emotions */
129 {"me", command_me, 0.1}, 119 {"me", command_me, 0.1},
130 {"nod", command_nod, 0.0}, 120 {"nod", command_nod, 0.0},
131 {"dance", command_dance, 0.0}, 121 {"dance", command_dance, 0.0},
132 {"kiss", command_kiss, 0.0}, 122 {"kiss", command_kiss, 0.0},
133 {"bounce", command_bounce, 0.0}, 123 {"bounce", command_bounce, 0.0},
134 {"smile", command_smile, 0.0}, 124 {"smile", command_smile, 0.0},
135 {"cackle", command_cackle, 0.0}, 125 {"cackle", command_cackle, 0.0},
136 {"laugh", command_laugh, 0.0}, 126 {"laugh", command_laugh, 0.0},
137 {"giggle", command_giggle, 0.0}, 127 {"giggle", command_giggle, 0.0},
138 {"shake", command_shake, 0.0}, 128 {"shake", command_shake, 0.0},
139 {"puke", command_puke, 0.0}, 129 {"puke", command_puke, 0.0},
140 {"growl", command_growl, 0.0}, 130 {"growl", command_growl, 0.0},
141 {"scream", command_scream, 0.0}, 131 {"scream", command_scream, 0.0},
142 {"sigh", command_sigh, 0.0}, 132 {"sigh", command_sigh, 0.0},
143 {"sulk", command_sulk, 0.0}, 133 {"sulk", command_sulk, 0.0},
144 {"hug", command_hug, 0.0}, 134 {"hug", command_hug, 0.0},
145 {"cry", command_cry, 0.0}, 135 {"cry", command_cry, 0.0},
146 {"poke", command_poke, 0.0}, 136 {"poke", command_poke, 0.0},
147 {"accuse", command_accuse, 0.0}, 137 {"accuse", command_accuse, 0.0},
148 {"grin", command_grin, 0.0}, 138 {"grin", command_grin, 0.0},
149 {"bow", command_bow, 0.0}, 139 {"bow", command_bow, 0.0},
150 {"clap", command_clap, 0.0}, 140 {"clap", command_clap, 0.0},
151 {"blush", command_blush, 0.0}, 141 {"blush", command_blush, 0.0},
152 {"burp", command_burp, 0.0}, 142 {"burp", command_burp, 0.0},
153 {"chuckle", command_chuckle, 0.0}, 143 {"chuckle", command_chuckle, 0.0},
154 {"cough", command_cough, 0.0}, 144 {"cough", command_cough, 0.0},
155 {"flip", command_flip, 0.0}, 145 {"flip", command_flip, 0.0},
156 {"frown", command_frown, 0.0}, 146 {"frown", command_frown, 0.0},
157 {"gasp", command_gasp, 0.0}, 147 {"gasp", command_gasp, 0.0},
158 {"glare", command_glare, 0.0}, 148 {"glare", command_glare, 0.0},
159 {"groan", command_groan, 0.0}, 149 {"groan", command_groan, 0.0},
160 {"hiccup", command_hiccup, 0.0}, 150 {"hiccup", command_hiccup, 0.0},
161 {"lick", command_lick, 0.0}, 151 {"lick", command_lick, 0.0},
162 {"pout", command_pout, 0.0}, 152 {"pout", command_pout, 0.0},
163 {"shiver", command_shiver, 0.0}, 153 {"shiver", command_shiver, 0.0},
164 {"shrug", command_shrug, 0.0}, 154 {"shrug", command_shrug, 0.0},
165 {"slap", command_slap, 0.0}, 155 {"slap", command_slap, 0.0},
166 {"smirk", command_smirk, 0.0}, 156 {"smirk", command_smirk, 0.0},
167 {"snap", command_snap, 0.0}, 157 {"snap", command_snap, 0.0},
168 {"sneeze", command_sneeze, 0.0}, 158 {"sneeze", command_sneeze, 0.0},
169 {"snicker", command_snicker, 0.0}, 159 {"snicker", command_snicker, 0.0},
170 {"sniff", command_sniff, 0.0}, 160 {"sniff", command_sniff, 0.0},
171 {"snore", command_snore, 0.0}, 161 {"snore", command_snore, 0.0},
172 {"spit", command_spit, 0.0}, 162 {"spit", command_spit, 0.0},
173 {"strut", command_strut, 0.0}, 163 {"strut", command_strut, 0.0},
174 {"thank", command_thank, 0.0}, 164 {"thank", command_thank, 0.0},
175 {"twiddle", command_twiddle, 0.0}, 165 {"twiddle", command_twiddle, 0.0},
176 {"wave", command_wave, 0.0}, 166 {"wave", command_wave, 0.0},
177 {"whistle", command_whistle, 0.0}, 167 {"whistle", command_whistle, 0.0},
178 {"wink", command_wink, 0.0}, 168 {"wink", command_wink, 0.0},
179 {"yawn", command_yawn, 0.0}, 169 {"yawn", command_yawn, 0.0},
180 {"beg", command_beg, 0.0}, 170 {"beg", command_beg, 0.0},
181 {"bleed", command_bleed, 0.0}, 171 {"bleed", command_bleed, 0.0},
182 {"cringe", command_cringe, 0.0}, 172 {"cringe", command_cringe, 0.0},
183 {"think", command_think, 0.0}, 173 {"think", command_think, 0.0},
184 {"cointoss", command_cointoss, 0.0}, 174 {"cointoss", command_cointoss, 0.0},
185 {"orcknuckle", command_orcknuckle, 0.0}, 175 {"orcknuckle", command_orcknuckle, 0.0},
186 {"printlos", command_printlos,0.0}, 176 {"printlos", command_printlos, 0.0},
187}; 177};
188
189const int CommunicationCommandSize = sizeof(CommunicationCommands)/ sizeof(CommArray_s); 178const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
190 179
191CommArray_s NewServerCommands [] = { 180CommArray_s NewServerCommands[] = {
192 {"run", command_run, 1.0}, 181 {"run", command_run, 1.0},
193 {"run_stop", command_run_stop, 0.0}, 182 {"run_stop", command_run_stop, 0.0},
194 {"fire", command_fire, 1.0}, 183 {"fire", command_fire, 1.0},
195 {"fire_stop", command_fire_stop, 0.0} 184 {"fire_stop", command_fire_stop, 0.0},
196}; 185};
197
198const int NewServerCommandSize = sizeof(NewServerCommands)/ sizeof(CommArray_s); 186const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
199 187
200/* 188/*
201 * Wizard commands (for both) 189 * Wizard commands (for both)
202 */ 190 */
203CommArray_s WizCommands [] = { 191CommArray_s WizCommands[] = {
204 {"abil", command_abil,0.0}, 192 {"abil", command_abil, 0.0},
205 {"addexp", command_addexp,0.0}, 193 {"addexp", command_addexp, 0.0},
206 {"arrest", command_arrest,0.0}, 194 {"arrest", command_arrest, 0.0},
207 {"banish", command_banish,0.0}, 195 {"banish", command_banish, 0.0},
208 {"create", command_create,0.0}, 196 {"create", command_create, 0.0},
209 {"debug", command_debug,0.0}, 197 {"debug", command_debug, 0.0},
210 {"dump", command_dump,0.0}, 198 {"dump", command_dump, 0.0},
211 {"dumpbelow", command_dumpbelow,0.0}, 199 {"dumpbelow", command_dumpbelow, 0.0},
212 {"dumpfriendlyobjects", command_dumpfriendlyobjects,0.0}, 200 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0},
213 {"dumpallarchetypes", command_dumpallarchetypes,0.0},
214 {"dumpallmaps", command_dumpallmaps,0.0},
215 {"dumpallobjects", command_dumpallobjects,0.0},
216 {"dumpmap", command_dumpmap,0.0},
217 {"forget_spell", command_forget_spell, 0.0}, 201 {"forget_spell", command_forget_spell, 0.0},
218 {"free", command_free,0.0}, 202 {"free", command_free, 0.0},
219 {"freeze", command_freeze,0.0}, 203 {"freeze", command_freeze, 0.0},
220 {"goto", command_goto,0.0},
221 {"hide", command_hide,0.0}, 204 {"hide", command_hide, 0.0},
222 {"insert_into", command_insert_into,0.0}, 205 {"insert_into", command_insert_into, 0.0},
223 {"invisible", command_invisible,0.0}, 206 {"invisible", command_invisible, 0.0},
224 {"kick", command_kick, 0.0}, 207 {"kick", command_kick, 0.0},
225 {"learn_special_prayer", command_learn_special_prayer, 0.0}, 208 {"learn_special_prayer", command_learn_special_prayer, 0.0},
226 {"learn_spell", command_learn_spell, 0.0}, 209 {"learn_spell", command_learn_spell, 0.0},
227#ifdef DEBUG_MALLOC_LEVEL 210#ifdef DEBUG_MALLOC_LEVEL
228 {"verify", command_malloc_verify,0.0}, 211 {"verify", command_malloc_verify, 0.0},
229#endif 212#endif
230 {"malloc", command_malloc,0.0},
231 {"players", command_players, 0.0}, 213 {"players", command_players, 0.0},
232 {"plugin",command_loadplugin,0.0}, 214 {"plugin", command_loadplugin, 0.0},
233 {"pluglist",command_listplugins,0.0}, 215 {"pluglist", command_listplugins, 0.0},
234 {"plugout",command_unloadplugin,0.0}, 216 {"plugout", command_unloadplugin, 0.0},
235 {"nodm", command_nowiz,0.0}, 217 {"nodm", command_nowiz, 0.0},
236 {"nowiz", command_nowiz,0.0}, 218 {"nowiz", command_nowiz, 0.0},
237 {"patch", command_patch,0.0}, 219 {"patch", command_patch, 0.0},
238 {"remove", command_remove,0.0}, 220 {"remove", command_remove, 0.0},
239 {"reset", command_reset,0.0},
240 {"set_god", command_setgod, 0.0}, 221 {"set_god", command_setgod, 0.0},
241 {"shutdown", command_shutdown, 0.0}, 222 {"shutdown", command_shutdown, 0.0},
242 {"stack_clear", command_stack_clear, 0.0 }, 223 {"stack_clear", command_stack_clear, 0.0},
243 {"stack_list", command_stack_list, 0.0}, 224 {"stack_list", command_stack_list, 0.0},
244 {"stack_pop", command_stack_pop, 0.0 }, 225 {"stack_pop", command_stack_pop, 0.0},
245 {"stack_push", command_stack_push, 0.0 }, 226 {"stack_push", command_stack_push, 0.0},
246 {"stats", command_stats,0.0}, 227 {"stats", command_stats, 0.0},
247 {"style_info", command_style_map_info, 0.0}, /* Costly command, so make it wiz only */
248 {"summon", command_summon,0.0}, 228 {"summon", command_summon, 0.0},
249 {"teleport", command_teleport,0.0}, 229 {"teleport", command_teleport, 0.0},
250 {"wizpass", command_wizpass,0.0},
251 {"wizcast", command_wizcast,0.0},
252 {"overlay_save", command_save_overlay, 0.0}, 230 //{"overlay_save", command_save_overlay, 0.0},
231
253/* {"possess", command_possess, 0.0}, */ 232/* {"possess", command_possess, 0.0}, */
254 {"mon_aggr", command_mon_aggr, 0.0}, 233 {"mon_aggr", command_mon_aggr, 0.0},
255 {"loadtest", command_loadtest, 0.0},
256}; 234};
257const int WizCommandsSize =sizeof(WizCommands) / sizeof(CommArray_s); 235const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
258 236
259/* Socket commands - these should really do nothing more than output things 237/* Socket commands - these should really do nothing more than output things
260 * to the various players/sockets. 238 * to the various players/sockets.
261 */ 239 */
262CommArray_s Socket_Commands[] = { 240CommArray_s Socket_Commands[] = {
263 {"hiscore", command_hiscore, 0.0}, 241 {"hiscore", command_hiscore, 0.0},
264 {"logs", command_logs, 0.0}, 242 {"logs", command_logs, 0.0},
265 {"maps", command_maps, 0.0},
266 {"motd", command_motd, 0.0}, 243 {"motd", command_motd, 0.0},
267 {"players", command_players, 0.0}, 244 {"players", command_players, 0.0},
268 {"version", command_version, 0.0}, 245 {"version", command_version, 0.0},
269 {"who", command_who, 0.0},
270}; 246};
271
272const int Socket_CommandsSize =sizeof(Socket_Commands) / sizeof(CommArray_s); 247const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
273
274 248
275/* Socket commands - these should really do nothing more than output things 249/* Socket commands - these should really do nothing more than output things
276 * to the various players/sockets. 250 * to the various players/sockets.
277 */ 251 */
278CommArray_s Socket2_Commands[] = { 252CommArray_s Socket2_Commands[] = {
279}; 253};
280
281const int Socket2_CommandsSize =sizeof(Socket2_Commands) / sizeof(CommArray_s); 254const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
282 255
283 256static int
284
285static int compare_A(const void *a, const void *b) 257compare_A (const void *a, const void *b)
286{ 258{
287 return strcmp(((CommArray_s *)a)->name, ((CommArray_s *)b)->name); 259 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
288} 260}
289 261
262void
290void init_commands(void) 263init_commands (void)
291{ 264{
292 qsort(Commands, CommandsSize, sizeof(CommArray_s), compare_A); 265 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
293 qsort(CommunicationCommands, CommunicationCommandSize, sizeof(CommArray_s), compare_A); 266 qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A);
294 qsort(NewServerCommands, NewServerCommandSize, sizeof(CommArray_s), compare_A); 267 qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A);
295 qsort(WizCommands, WizCommandsSize, sizeof(CommArray_s), compare_A); 268 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
296 qsort(Socket_Commands, Socket_CommandsSize, sizeof(CommArray_s), compare_A); 269 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
297 qsort(Socket2_Commands, Socket2_CommandsSize, sizeof(CommArray_s), compare_A); 270 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
298} 271}
299 272
300#ifndef tolower
301#define tolower(C) (((C) >= 'A' && (C) <= 'Z')? (C) - 'A' + 'a': (C))
302#endif
303
304
305CommFunc find_oldsocket_command(char *cmd)
306{
307 CommArray_s *asp, dummy;
308 char *cp;
309
310 for (cp=cmd; *cp; cp++) {
311 *cp =tolower(*cp);
312 }
313
314 dummy.name =cmd;
315 asp =(CommArray_s *)bsearch((void *)&dummy,
316 (void *)Socket_Commands, Socket_CommandsSize,
317 sizeof(CommArray_s), compare_A);
318 if (asp)
319 return asp->func;
320 return NULL;
321}
322
323CommFunc find_oldsocket_command2(char *cmd)
324{
325 CommArray_s *asp, dummy;
326 char *cp;
327
328 for (cp=cmd; *cp; cp++) {
329 *cp =tolower(*cp);
330 }
331
332 dummy.name =cmd;
333 asp =(CommArray_s *)bsearch((void *)&dummy,
334 (void *)Socket2_Commands, Socket2_CommandsSize,
335 sizeof(CommArray_s), compare_A);
336 if (asp)
337 return asp->func;
338 return NULL;
339}

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