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/cvs/deliantra/server/server/commands.C
Revision: 1.21
Committed: Sat Jan 6 14:42:30 2007 UTC (17 years, 4 months ago) by pippijn
Content type: text/plain
Branch: MAIN
Changes since 1.20: +1 -0 lines
Log Message:
added some copyrights

File Contents

# Content
1 /*
2 CrossFire, A Multiplayer game for X-windows
3
4 Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 Copyright (C) 1992 Frank Tore Johansen
7
8 This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2 of the License, or
11 (at your option) any later version.
12
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with this program; if not, write to the Free Software
20 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21
22 The author can be reached via e-mail to <crossfire@schmorp.de>
23 */
24
25 /*
26 * Command parser
27 */
28
29 #include <cctype>
30
31 #include <global.h>
32 #include <commands.h>
33 #include <sproto.h>
34
35 /* Added times to all the commands. However, this was quickly done,
36 * and probably needs more refinements. All socket and DM commands
37 * take 0 time.
38 */
39
40 /*
41 * Normal game commands
42 */
43 CommArray_s Commands[] = {
44 {"save", command_save, 0.0},
45
46 {"sound", command_sound, 0.0},
47 {"party", command_party, 0.0},
48 {"gsay", command_gsay, 1.0},
49
50 {"apply", command_apply, 1.0}, /* should be variable */
51 {"applymode", command_applymode, 1.0}, /* should be variable */
52 {"archs", command_archs, 0.0},
53 {"body", command_body, 0.0},
54 {"brace", command_brace, 0.0},
55 {"cast", command_cast, 0.2}, /* Is this right? */
56 {"disarm", command_disarm, 1.0},
57 {"dm", command_dm, 0.0},
58 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
59 {"drop", command_drop, 1.0},
60 {"dropall", command_dropall, 1.0},
61 {"examine", command_examine, 0.5},
62 {"explore", command_explore, 0.0},
63 {"fix_me", command_fix_me, 0.0},
64 {"get", command_take, 1.0},
65 {"help", command_help, 0.0},
66 {"hiscore", command_hiscore, 0.0},
67 {"inventory", command_inventory, 0.0},
68 {"invoke", command_invoke, 1.0},
69 {"killpets", command_kill_pets, 0.0},
70 {"listen", command_listen, 0.0},
71 {"logs", command_logs, 0.0},
72 {"mapinfo", command_mapinfo, 0.0},
73 {"mark", command_mark, 0.0},
74 {"motd", command_motd, 0.0},
75 {"output-sync", command_output_sync, 0.0},
76 {"output-count", command_output_count, 0.0},
77 {"peaceful", command_peaceful, 0.0},
78 {"pickup", command_pickup, 1.0},
79 {"prepare", command_prepare, 1.0},
80 {"quit", command_quit, 0.0},
81 {"quit_character", command_real_quit, 0.0},
82 {"resistances", command_resistances, 0.0},
83 {"rotateshoottype", command_rotateshoottype, 0.0},
84 {"skills", command_skills, 0.0}, /* shows player list of skills */
85 {"use_skill", command_uskill, 1.0},
86 {"ready_skill", command_rskill, 1.0},
87 {"search", command_search, 1.0},
88 {"search-items", command_search_items, 0.0},
89 {"showpets", command_showpets, 1.0},
90 {"statistics", command_statistics, 0.0},
91 {"take", command_take, 1.0},
92 {"throw", command_throw, 1.0},
93 {"time", command_time, 0.0},
94 {"weather", command_weather, 0.0},
95 {"whereabouts", command_whereabouts, 0.0},
96 {"whereami", command_whereami, 0.0},
97 {"title", command_title, 0.0},
98 {"usekeys", command_usekeys, 0.0},
99 {"bowmode", command_bowmode, 0.0},
100 {"petmode", command_petmode, 0.0},
101 {"version", command_version, 0.0},
102 {"wimpy", command_wimpy, 0.0},
103 {"afk", command_afk, 0.0},
104
105 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
106 * skill on yourself */
107 {"north", command_north, 1.0},
108 {"east", command_east, 1.0},
109 {"south", command_south, 1.0},
110 {"west", command_west, 1.0},
111 {"northeast", command_northeast, 1.0},
112 {"southeast", command_southeast, 1.0},
113 {"southwest", command_southwest, 1.0},
114 {"northwest", command_northwest, 1.0},
115 };
116 const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
117
118 CommArray_s CommunicationCommands[] = {
119 /* begin emotions */
120 {"me", command_me, 0.1},
121 {"nod", command_nod, 0.0},
122 {"dance", command_dance, 0.0},
123 {"kiss", command_kiss, 0.0},
124 {"bounce", command_bounce, 0.0},
125 {"smile", command_smile, 0.0},
126 {"cackle", command_cackle, 0.0},
127 {"laugh", command_laugh, 0.0},
128 {"giggle", command_giggle, 0.0},
129 {"shake", command_shake, 0.0},
130 {"puke", command_puke, 0.0},
131 {"growl", command_growl, 0.0},
132 {"scream", command_scream, 0.0},
133 {"sigh", command_sigh, 0.0},
134 {"sulk", command_sulk, 0.0},
135 {"hug", command_hug, 0.0},
136 {"cry", command_cry, 0.0},
137 {"poke", command_poke, 0.0},
138 {"accuse", command_accuse, 0.0},
139 {"grin", command_grin, 0.0},
140 {"bow", command_bow, 0.0},
141 {"clap", command_clap, 0.0},
142 {"blush", command_blush, 0.0},
143 {"burp", command_burp, 0.0},
144 {"chuckle", command_chuckle, 0.0},
145 {"cough", command_cough, 0.0},
146 {"flip", command_flip, 0.0},
147 {"frown", command_frown, 0.0},
148 {"gasp", command_gasp, 0.0},
149 {"glare", command_glare, 0.0},
150 {"groan", command_groan, 0.0},
151 {"hiccup", command_hiccup, 0.0},
152 {"lick", command_lick, 0.0},
153 {"pout", command_pout, 0.0},
154 {"shiver", command_shiver, 0.0},
155 {"shrug", command_shrug, 0.0},
156 {"slap", command_slap, 0.0},
157 {"smirk", command_smirk, 0.0},
158 {"snap", command_snap, 0.0},
159 {"sneeze", command_sneeze, 0.0},
160 {"snicker", command_snicker, 0.0},
161 {"sniff", command_sniff, 0.0},
162 {"snore", command_snore, 0.0},
163 {"spit", command_spit, 0.0},
164 {"strut", command_strut, 0.0},
165 {"thank", command_thank, 0.0},
166 {"twiddle", command_twiddle, 0.0},
167 {"wave", command_wave, 0.0},
168 {"whistle", command_whistle, 0.0},
169 {"wink", command_wink, 0.0},
170 {"yawn", command_yawn, 0.0},
171 {"beg", command_beg, 0.0},
172 {"bleed", command_bleed, 0.0},
173 {"cringe", command_cringe, 0.0},
174 {"think", command_think, 0.0},
175 {"cointoss", command_cointoss, 0.0},
176 {"orcknuckle", command_orcknuckle, 0.0},
177 {"printlos", command_printlos, 0.0},
178 };
179 const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
180
181 CommArray_s NewServerCommands[] = {
182 {"run", command_run, 1.0},
183 {"run_stop", command_run_stop, 0.0},
184 {"fire", command_fire, 1.0},
185 {"fire_stop", command_fire_stop, 0.0},
186 };
187 const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
188
189 /*
190 * Wizard commands (for both)
191 */
192 CommArray_s WizCommands[] = {
193 {"abil", command_abil, 0.0},
194 {"addexp", command_addexp, 0.0},
195 {"arrest", command_arrest, 0.0},
196 {"banish", command_banish, 0.0},
197 {"create", command_create, 0.0},
198 {"debug", command_debug, 0.0},
199 {"dump", command_dump, 0.0},
200 {"dumpbelow", command_dumpbelow, 0.0},
201 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0},
202 {"forget_spell", command_forget_spell, 0.0},
203 {"free", command_free, 0.0},
204 {"freeze", command_freeze, 0.0},
205 {"hide", command_hide, 0.0},
206 {"insert_into", command_insert_into, 0.0},
207 {"invisible", command_invisible, 0.0},
208 {"kick", command_kick, 0.0},
209 {"learn_special_prayer", command_learn_special_prayer, 0.0},
210 {"learn_spell", command_learn_spell, 0.0},
211 #ifdef DEBUG_MALLOC_LEVEL
212 {"verify", command_malloc_verify, 0.0},
213 #endif
214 {"players", command_players, 0.0},
215 {"plugin", command_loadplugin, 0.0},
216 {"pluglist", command_listplugins, 0.0},
217 {"plugout", command_unloadplugin, 0.0},
218 {"nodm", command_nowiz, 0.0},
219 {"nowiz", command_nowiz, 0.0},
220 {"patch", command_patch, 0.0},
221 {"remove", command_remove, 0.0},
222 {"set_god", command_setgod, 0.0},
223 {"shutdown", command_shutdown, 0.0},
224 {"stack_clear", command_stack_clear, 0.0},
225 {"stack_list", command_stack_list, 0.0},
226 {"stack_pop", command_stack_pop, 0.0},
227 {"stack_push", command_stack_push, 0.0},
228 {"stats", command_stats, 0.0},
229 {"summon", command_summon, 0.0},
230 {"teleport", command_teleport, 0.0},
231 //{"overlay_save", command_save_overlay, 0.0},
232
233 /* {"possess", command_possess, 0.0}, */
234 {"mon_aggr", command_mon_aggr, 0.0},
235 };
236 const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
237
238 /* Socket commands - these should really do nothing more than output things
239 * to the various players/sockets.
240 */
241 CommArray_s Socket_Commands[] = {
242 {"hiscore", command_hiscore, 0.0},
243 {"logs", command_logs, 0.0},
244 {"motd", command_motd, 0.0},
245 {"players", command_players, 0.0},
246 {"version", command_version, 0.0},
247 };
248 const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
249
250 /* Socket commands - these should really do nothing more than output things
251 * to the various players/sockets.
252 */
253 CommArray_s Socket2_Commands[] = {
254 };
255 const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
256
257 static int
258 compare_A (const void *a, const void *b)
259 {
260 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
261 }
262
263 void
264 init_commands (void)
265 {
266 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
267 qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A);
268 qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A);
269 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
270 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
271 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
272 }
273