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/cvs/deliantra/server/server/commands.C
Revision: 1.33
Committed: Fri Mar 2 10:43:01 2007 UTC (17 years, 2 months ago) by pippijn
Content type: text/plain
Branch: MAIN
Changes since 1.32: +0 -2 lines
Log Message:
sound, usekeys in perl

File Contents

# Content
1 /*
2 * CrossFire, A Multiplayer game for X-windows
3 *
4 * Copyright (C) 2005, 2006, 2007 Marc Lehmann & Crossfire+ Development Team
5 * Copyright (C) 2002 Mark Wedel & Crossfire Development Team
6 * Copyright (C) 1992 Frank Tore Johansen
7 *
8 * This program is free software; you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation; either version 2 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
21 *
22 * The author can be reached via e-mail to <crossfire@schmorp.de>
23 */
24
25 /*
26 * Command parser
27 */
28
29 #include <cctype>
30
31 #include <global.h>
32 #include <commands.h>
33 #include <sproto.h>
34
35 /* Added times to all the commands. However, this was quickly done,
36 * and probably needs more refinements. All socket and DM commands
37 * take 0 time.
38 */
39
40 /*
41 * Normal game commands
42 */
43 CommArray_s Commands[] = {
44 {"party", command_party, 0.0},
45 {"gsay", command_gsay, 1.0},
46
47 {"apply", command_apply, 1.0}, /* should be variable */
48 {"applymode", command_applymode, 1.0}, /* should be variable */
49 {"body", command_body, 0.0},
50 {"cast", command_cast, 0.2}, /* Is this right? */
51 {"disarm", command_disarm, 1.0},
52 {"dm", command_dm, 0.0},
53 {"dmhide", command_dmhide, 0.0}, /* Like dm, but don't tell a dm arrived, hide player */
54 {"drop", command_drop, 1.0},
55 {"dropall", command_dropall, 1.0},
56 {"examine", command_examine, 0.5},
57 {"fix_me", command_fix_me, 0.0},
58 {"get", command_take, 1.0},
59 {"help", command_help, 0.0},
60 {"hiscore", command_hiscore, 0.0},
61 {"inventory", command_inventory, 0.0},
62 {"invoke", command_invoke, 1.0},
63 {"killpets", command_kill_pets, 0.0},
64 {"logs", command_logs, 0.0},
65 {"mapinfo", command_mapinfo, 0.0},
66 {"mark", command_mark, 0.0},
67 {"motd", command_motd, 0.0},
68 {"output-sync", command_output_sync, 0.0},
69 {"output-count", command_output_count, 0.0},
70 {"pickup", command_pickup, 1.0},
71 {"prepare", command_prepare, 1.0},
72 {"resistances", command_resistances, 0.0},
73 {"rotateshoottype", command_rotateshoottype, 0.0},
74 {"skills", command_skills, 0.0}, /* shows player list of skills */
75 {"use_skill", command_uskill, 1.0},
76 {"ready_skill", command_rskill, 1.0},
77 {"search", command_search, 1.0},
78 {"search-items", command_search_items, 0.0},
79 {"showpets", command_showpets, 1.0},
80 {"statistics", command_statistics, 0.0},
81 {"take", command_take, 1.0},
82 {"throw", command_throw, 1.0},
83 {"time", command_time, 0.0},
84 {"weather", command_weather, 0.0},
85 {"whereabouts", command_whereabouts, 0.0},
86 {"whereami", command_whereami, 0.0},
87 {"title", command_title, 0.0},
88 {"bowmode", command_bowmode, 0.0},
89 {"petmode", command_petmode, 0.0},
90 {"version", command_version, 0.0},
91
92 {"stay", command_stay, 1.0}, /* 1.0 because it is used when using a
93 * skill on yourself */
94 {"north", command_north, 1.0},
95 {"east", command_east, 1.0},
96 {"south", command_south, 1.0},
97 {"west", command_west, 1.0},
98 {"northeast", command_northeast, 1.0},
99 {"southeast", command_southeast, 1.0},
100 {"southwest", command_southwest, 1.0},
101 {"northwest", command_northwest, 1.0},
102 };
103 const int CommandsSize = sizeof (Commands) / sizeof (CommArray_s);
104
105 CommArray_s CommunicationCommands[] = {
106 {"printlos", command_printlos, 0.0},
107 };
108 const int CommunicationCommandSize = sizeof (CommunicationCommands) / sizeof (CommArray_s);
109
110 CommArray_s NewServerCommands[] = {
111 {"run", command_run, 1.0},
112 {"run_stop", command_run_stop, 0.0},
113 {"fire", command_fire, 1.0},
114 {"fire_stop", command_fire_stop, 0.0},
115 };
116 const int NewServerCommandSize = sizeof (NewServerCommands) / sizeof (CommArray_s);
117
118 /*
119 * Wizard commands (for both)
120 */
121 CommArray_s WizCommands[] = {
122 {"abil", command_abil, 0.0},
123 {"addexp", command_addexp, 0.0},
124 {"arrest", command_arrest, 0.0},
125 {"banish", command_banish, 0.0},
126 {"create", command_create, 0.0},
127 {"debug", command_debug, 0.0},
128 {"dump", command_dump, 0.0},
129 {"dumpbelow", command_dumpbelow, 0.0},
130 {"dumpfriendlyobjects", command_dumpfriendlyobjects, 0.0},
131 {"forget_spell", command_forget_spell, 0.0},
132 {"free", command_free, 0.0},
133 {"freeze", command_freeze, 0.0},
134 {"hide", command_hide, 0.0},
135 {"insert_into", command_insert_into, 0.0},
136 {"invisible", command_invisible, 0.0},
137 {"kick", command_kick, 0.0},
138 {"learn_special_prayer", command_learn_special_prayer, 0.0},
139 {"learn_spell", command_learn_spell, 0.0},
140 #ifdef DEBUG_MALLOC_LEVEL
141 {"verify", command_malloc_verify, 0.0},
142 #endif
143 {"plugin", command_loadplugin, 0.0},
144 {"pluglist", command_listplugins, 0.0},
145 {"plugout", command_unloadplugin, 0.0},
146 {"nodm", command_nowiz, 0.0},
147 {"nowiz", command_nowiz, 0.0},
148 {"patch", command_patch, 0.0},
149 {"remove", command_remove, 0.0},
150 {"set_god", command_setgod, 0.0},
151 {"shutdown", command_shutdown, 0.0},
152 {"stack_clear", command_stack_clear, 0.0},
153 {"stack_list", command_stack_list, 0.0},
154 {"stack_pop", command_stack_pop, 0.0},
155 {"stack_push", command_stack_push, 0.0},
156 {"stats", command_stats, 0.0},
157 {"summon", command_summon, 0.0},
158 //{"overlay_save", command_save_overlay, 0.0},
159
160 /* {"possess", command_possess, 0.0}, */
161 {"mon_aggr", command_mon_aggr, 0.0},
162 };
163 const int WizCommandsSize = sizeof (WizCommands) / sizeof (CommArray_s);
164
165 /* Socket commands - these should really do nothing more than output things
166 * to the various players/sockets.
167 */
168 CommArray_s Socket_Commands[] = {
169 {"hiscore", command_hiscore, 0.0},
170 {"logs", command_logs, 0.0},
171 {"motd", command_motd, 0.0},
172 {"version", command_version, 0.0},
173 };
174 const int Socket_CommandsSize = sizeof (Socket_Commands) / sizeof (CommArray_s);
175
176 /* Socket commands - these should really do nothing more than output things
177 * to the various players/sockets.
178 */
179 CommArray_s Socket2_Commands[] = {
180 };
181 const int Socket2_CommandsSize = sizeof (Socket2_Commands) / sizeof (CommArray_s);
182
183 static int
184 compare_A (const void *a, const void *b)
185 {
186 return strcmp (((CommArray_s *)a)->name, ((CommArray_s *)b)->name);
187 }
188
189 void
190 init_commands (void)
191 {
192 qsort (Commands, CommandsSize, sizeof (CommArray_s), compare_A);
193 qsort (CommunicationCommands, CommunicationCommandSize, sizeof (CommArray_s), compare_A);
194 qsort (NewServerCommands, NewServerCommandSize, sizeof (CommArray_s), compare_A);
195 qsort (WizCommands, WizCommandsSize, sizeof (CommArray_s), compare_A);
196 qsort (Socket_Commands, Socket_CommandsSize, sizeof (CommArray_s), compare_A);
197 qsort (Socket2_Commands, Socket2_CommandsSize, sizeof (CommArray_s), compare_A);
198 }
199