… | |
… | |
362 | * hardcoding in 'praying' is not the right approach. |
362 | * hardcoding in 'praying' is not the right approach. |
363 | */ |
363 | */ |
364 | } |
364 | } |
365 | } |
365 | } |
366 | |
366 | |
367 | insert_ob_in_ob (new_disease, victim); |
367 | insert_ob_in_ob (new_disease, victim->head_ ()); |
368 | /* This appears to be a horrible case of overloading 'NO_PASS' |
368 | /* This appears to be a horrible case of overloading 'NO_PASS' |
369 | * for meaning in the diseases. |
369 | * for meaning in the diseases. |
370 | */ |
370 | */ |
371 | new_disease->move_block = 0; |
371 | new_disease->move_block = 0; |
372 | if (new_disease->owner && new_disease->owner->type == PLAYER) |
372 | if (new_disease->owner && new_disease->owner->type == PLAYER) |