… | |
… | |
163 | { |
163 | { |
164 | /* first task is to determine if the disease is inside or outside of someone. |
164 | /* first task is to determine if the disease is inside or outside of someone. |
165 | * If outside, we decrement 'value' until we're gone. |
165 | * If outside, we decrement 'value' until we're gone. |
166 | */ |
166 | */ |
167 | |
167 | |
168 | if (disease->env == NULL) |
168 | if (!disease->env) |
169 | { /* we're outside of someone */ |
169 | { /* we're outside of someone */ |
170 | if (disease->stats.maxhp > 0) |
170 | if (disease->stats.maxhp > 0) |
171 | disease->value--; |
171 | disease->value--; |
172 | |
172 | |
173 | if (disease->value == 0) |
173 | if (!disease->value) |
174 | { |
174 | { |
175 | disease->destroy (); |
175 | disease->destroy (); |
176 | return 1; |
176 | return 1; |
177 | } |
177 | } |
178 | } |
178 | } |
179 | else |
179 | else |
180 | { |
180 | { |
181 | /* if we're inside a person, have the disease run its course */ |
181 | /* if we're inside a person, have the disease run its course */ |
182 | /* negative foods denote "perpetual" diseases. */ |
182 | /* negative/zero food denotes "perpetual" diseases. */ |
183 | if (disease->stats.food > 0) |
183 | if (disease->stats.food > 0) |
184 | { |
184 | { |
185 | disease->stats.food--; |
185 | disease->stats.food--; |
186 | |
186 | |
187 | if (disease->stats.food == 0) |
187 | if (!disease->stats.food) |
188 | { |
188 | { |
189 | remove_symptoms (disease); /* remove the symptoms of this disease */ |
189 | remove_symptoms (disease); /* remove the symptoms of this disease */ |
190 | grant_immunity (disease); |
190 | grant_immunity (disease); |
191 | disease->destroy (); |
191 | disease->destroy (); |
192 | return 1; |
192 | return 1; |
… | |
… | |
457 | new_symptom->stats.dam = dam; |
457 | new_symptom->stats.dam = dam; |
458 | } |
458 | } |
459 | |
459 | |
460 | |
460 | |
461 | new_symptom->stats.maxsp = disease->stats.maxsp; |
461 | new_symptom->stats.maxsp = disease->stats.maxsp; |
462 | new_symptom->stats.food = new_symptom->stats.maxgrace; |
462 | new_symptom->stats.food = new_symptom->stats.maxgrace; |
463 | |
463 | |
464 | new_symptom->name = new_symptom->name_pl = disease->name; |
464 | new_symptom->name = new_symptom->name_pl = disease->name; |
465 | |
465 | |
466 | new_symptom->level = disease->level; |
466 | new_symptom->level = disease->level; |
467 | new_symptom->speed = disease->speed; |
467 | new_symptom->speed = disease->speed; |
468 | new_symptom->value = 0; |
468 | new_symptom->value = 0; |
469 | |
469 | |
470 | for (int i = 0; i < NUM_STATS; ++i) |
470 | for (int i = 0; i < NUM_STATS; ++i) |
471 | new_symptom->stats.stat (i) = disease->stats.stat (i); |
471 | new_symptom->stats.stat (i) = disease->stats.stat (i); |
472 | |
472 | |
473 | new_symptom->stats.sp = disease->stats.sp; |
473 | new_symptom->stats.sp = disease->stats.sp; |
474 | new_symptom->stats.food = disease->last_eat; |
474 | new_symptom->stats.food = disease->last_eat; |
475 | new_symptom->stats.maxsp = disease->stats.maxsp; |
475 | new_symptom->stats.maxsp = disease->stats.maxsp; |
476 | new_symptom->last_sp = disease->last_sp; |
476 | new_symptom->last_sp = disease->last_sp; |
477 | new_symptom->stats.exp = 0; |
477 | new_symptom->stats.exp = 0; |
478 | new_symptom->stats.hp = disease->stats.hp; |
478 | new_symptom->stats.hp = disease->stats.hp; |
479 | new_symptom->msg = disease->msg; |
479 | new_symptom->msg = disease->msg; |
480 | new_symptom->attacktype = disease->attacktype; |
480 | new_symptom->attacktype = disease->attacktype; |
481 | new_symptom->other_arch = disease->other_arch; |
481 | new_symptom->other_arch = disease->other_arch; |
482 | |
482 | |
483 | new_symptom->set_owner (disease->owner); |
483 | new_symptom->set_owner (disease->owner); |
484 | |
484 | |
485 | if (new_symptom->skill != disease->skill) |
485 | if (new_symptom->skill != disease->skill) |
486 | new_symptom->skill = disease->skill; |
486 | new_symptom->skill = disease->skill; |
… | |
… | |
491 | } |
491 | } |
492 | |
492 | |
493 | /* now deal with progressing diseases: we increase the debility |
493 | /* now deal with progressing diseases: we increase the debility |
494 | * caused by the symptoms. |
494 | * caused by the symptoms. |
495 | */ |
495 | */ |
496 | if (disease->stats.ac != 0) |
496 | if (disease->stats.ac) |
497 | { |
497 | { |
498 | symptom->value += disease->stats.ac; |
498 | symptom->value = clamp (symptom->value + disease->stats.ac, 0, 100*100); |
499 | |
499 | |
500 | float scale = 1.f + symptom->value / 100.f; |
500 | float scale = 1.f + symptom->value / 100.f; |
501 | |
501 | |
502 | /* now rescale all the debilities */ |
502 | /* now rescale all the debilities */ |
503 | for (int i = 0; i < NUM_STATS; ++i) |
503 | for (int i = 0; i < NUM_STATS; ++i) |
504 | symptom->stats.stat (i) = scale * disease->stats.stat (i); |
504 | symptom->stats.stat (i) = clamp (scale * disease->stats.stat (i), -MAX_STAT, MAX_STAT); |
505 | |
505 | |
506 | symptom->stats.dam = scale * disease->stats.dam; |
506 | symptom->stats.dam = clamp (scale * disease->stats.dam , -1024, 1024); |
507 | symptom->stats.sp = scale * disease->stats.sp; |
|
|
508 | symptom->stats.food = scale * disease->last_eat; |
507 | symptom->stats.food = clamp (scale * disease->last_eat , -1024, 1024); |
509 | symptom->stats.maxsp = scale * disease->stats.maxsp; |
508 | symptom->stats.maxsp = clamp (scale * disease->stats.maxsp, -1024, 1024); |
510 | symptom->last_sp = scale * disease->last_sp; |
509 | symptom->last_sp = clamp (scale * disease->last_sp , -1024, 1024); |
|
|
510 | symptom->stats.sp = clamp (scale * disease->stats.sp , -1024, 1024); |
|
|
511 | symptom->stats.hp = clamp (scale * disease->stats.hp , -1024, 1024); |
511 | symptom->stats.exp = 0; |
512 | symptom->stats.exp = 0; |
512 | symptom->stats.hp = scale * disease->stats.hp; |
|
|
513 | |
513 | |
514 | symptom->msg = disease->msg; |
514 | symptom->msg = disease->msg; |
515 | symptom->attacktype = disease->attacktype; |
515 | symptom->attacktype = disease->attacktype; |
516 | symptom->other_arch = disease->other_arch; |
516 | symptom->other_arch = disease->other_arch; |
517 | } |
517 | } |
518 | |
518 | |
519 | SET_FLAG (symptom, FLAG_APPLIED); |
519 | SET_FLAG (symptom, FLAG_APPLIED); |
520 | victim->update_stats (); |
520 | victim->update_stats (); |
521 | |
521 | |
… | |
… | |
679 | } |
679 | } |
680 | |
680 | |
681 | /* reduces disease progression: reduce_symptoms |
681 | /* reduces disease progression: reduce_symptoms |
682 | * return true if we actually reduce a disease. |
682 | * return true if we actually reduce a disease. |
683 | */ |
683 | */ |
684 | |
|
|
685 | int |
684 | int |
686 | reduce_symptoms (object *sufferer, int reduction) |
685 | reduce_symptoms (object *sufferer, int reduction) |
687 | { |
686 | { |
688 | object *walk; |
687 | object *walk; |
689 | int success = 0; |
688 | int success = 0; |
… | |
… | |
693 | if (walk->type == SYMPTOM) |
692 | if (walk->type == SYMPTOM) |
694 | { |
693 | { |
695 | if (walk->value > 0) |
694 | if (walk->value > 0) |
696 | { |
695 | { |
697 | success = 1; |
696 | success = 1; |
698 | walk->value = MAX (0, walk->value - 2 * reduction); |
697 | walk->value = max (0, walk->value - 2 * reduction); |
699 | /* give the disease time to modify this symptom, |
698 | /* give the disease time to modify this symptom, |
700 | * and reduce its severity. */ |
699 | * and reduce its severity. */ |
701 | walk->speed_left = 0; |
700 | walk->speed_left = 0; |
702 | } |
701 | } |
703 | } |
702 | } |
704 | } |
703 | } |
|
|
704 | |
705 | if (success) |
705 | if (success) |
706 | new_draw_info (NDI_UNIQUE, 0, sufferer, "Your illness seems less severe."); |
706 | new_draw_info (NDI_UNIQUE, 0, sufferer, "Your illness seems less severe."); |
|
|
707 | |
707 | return success; |
708 | return success; |
708 | } |
709 | } |